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AI1

Download Cockatrice files: https://mtg.design/u/Delocuro0549/AI1/cockatrice


  • The Island of the Dead

    Land — Island


    {T}: Add {B}

    {1/P},{T}: Add {U}


    Illustrated by @unltd_dream_co

    1/9999

  • Forbidden Feast(2)(B)

    Sorcery


    Target player discards X cards, where X is the number of Foods you control.

    Once you've whet your palette here, nothing will ever taste the same again.


    Illustrated by @allstroemelia

    10/9999

  • Cascading Consumerism(1)(W)(R)

    Sorcery


    Kicker {2}{R/W}

    If this spell was kicked, create two Treasure tokens.

    Target opponent gains control of target permanent you control. Then, for each Treasure you control, create a token that's a copy of that Treasure.

    C O N S U M E


    Illustrated by @images_ai

    100/9999

  • Construct of Unspeakable Horrors(3)(W)(B)

    Artifact Creature — Nightmare Horror Construct


    Deathtouch, Menace

    Ward-Pay 3 life.

    As an additional cost to cast this spell, sacrifice an Artificer.

    Whenever Construct of Unspeakable Horrors attacks, defending player discards a card. If they can't, they sacrifice a creature. If they can't, they lose 3 life.


    3/6

    Illustrated by @hannahjdotca

    101/9999

  • Jewelrotten Backlot

    Land — Infinicity Alley


    {T}: Add {C}.

    {3}, {T}: Create a red crystalline Fungus Mineral artifact token with "{T}: Add {R}." Put a rot counter on Jewelrotten Backlot. Then if there are three or more rot counters on Jewelrotten Backlot, sacrifice it.


    Illustrated by @fire_toolz

    102/9999

  • Inkstrider Wallcreep(W)(/)(B)(W)(/)(B)(W)(/)(B)

    Enchantment Creature — Inkling


    Lifelink

    {2}: Inkstrider Wallcreep becomes an Aura enchantment until end of turn. Attach it to target Wall or Alley you control.

    Be careful which graffiti you walk past in the alleys of the Infinicity.


    3/3

    Illustrated by @hannahjdotca

    103/9999

  • Gardentrify(1)(G)(G)

    Enchantment — Aura


    Enchant Alley

    When Gardentrify enters the battlefield, remove all rot counters from enchanted Alley.

    Enchanted Alley loses all abilities and gains "{T}: Add one mana of any color." and "{2}, {T}: Create a Food token."


    Illustrated by @jesseds

    104/9999

  • Romantic Getaway(3)

    Sorcery — Lesson


    As an additional cost to cast this spell, tap two untapped creatures you control.

    Search your library for a District land, reveal it, and put it into your hand.


    Illustrated by @IMDATAGIRL

    105/9999

  • Antiquate(W)

    Enchantment — Aura


    Enchant artifact

    Enchanted artifact can't attack or block and loses all abilities.

    I guess it could make a good paperweight.


    Illustrated by @hannahjdotca

    106/9999

  • Art-Critic Satyr(1)(W)

    Creature — Satyr


    {1}, {T}: Tap target artifact. It does not untap during its controller's next untap step.


    2/3

    Illustrated by @hannahjdotca

    107/9999

  • Nightmarket Apparition(2)(B)(G)

    Creature — Demon Deer Myth


    Forestwalk

    Whenever Nightmarket Apparition attacks, create a 0/1 Spirit creature token that's all colors.

    Whenever Nightmarket Apparition deals combat damage to a player, that player discards a card.

    Sacrifice five Spirits: Exile a creature from an opponent's graveyard. Create a token that's a copy of the exiled creature. It's an Illusion in addition to its other types.


    3/4

    Illustrated by @jesseds

    108/9999

  • Fealty to the Sky-Jury(1)(W)(/)(B)(W)(/)(B)

    Sorcery


    Target player may sacrifice a creature or planeswalker. If they don't, you may have target God creature you control deal X damage to that player, where X is twice its power. That player discards X cards.


    Illustrated by @hannahjdotca

    109/9999

  • Industrial Fantasies(U)(B)(R)

    Instant


    Create a colorless Factory artifact token with "{T}: Add {C}" and "{T}, Pay 3 life: Add one mana of any color."

    Storm


    Illustrated by @allstroemelia

    11/9999

  • Datasewer Prawns(U)

    Creature — Crab


    {E}: Datasewer Prawns gets +2/+1.

    Get the trident, there's crabs in the damn cooling fluid again.


    1/2

    Illustrated by @nsuttner

    110/9999

  • Hyperbolic Datacenter(4)(1)(/)(P)

    Artifact — Computer


    {T}: Add one mana of any color.

    {T}: Add {E}.

    {0}: Untap target artifact. This ability can only be activated once each turn and only as a sorcery.


    Illustrated by @bartman081523

    111/9999

  • Igneous Ferncove

    Land


    {T}: Add {C}.

    {R}, {T}: Add {B}{G}.


    Illustrated by @ebu_ube

    112/9999

  • Amalgameat(1)(R)

    Creature — Meat Wall


    Defender

    {3}: Exile a nonartifact creature you control. Put a +1/+1 counter on Amalgameat.

    Amalgameat has all passive abilities of creatures exiled by amalgameat.


    0/3

    Illustrated by @fancylittleboy

    113/9999

  • Daiad, Deceitful Salesman(2)(W)(B)

    Planeswalker — Daiad


    : Whenever you sacrifice a Potion, put a loyalty counter on Daiad, Deceitful Salesman. 

    0: Create a Potion token. Put a lifelink counter and a -1/-1 counter on it. (Potions are artifacts with "{T}: Move all counters from this permanent onto target creature, then sacrifice this permenent.") 


    3

    Illustrated by @hannahjdotca

    114/9999

  • Clot-Smothered Knoll

    Land


    {T}: Add {C}.

    {G}: Add {B}{R}.


    Illustrated by @AnnotatedSnark

    115/9999

  • Depetrification Array(4)(G)(G)(G)(/)(P)(G)(/)(P)

    Enchantment — Forcefield


    Artifacts, artifact spells, and artifact cards not on the battlefield are Forest lands in addition to their other types. (Artifact creatures are still affected by summoning sickness.)

    Artifacts on the battlefield lose all their activated abilities and gain "{T}: Add {G}."


    Illustrated by @images_ai

    116/9999

  • Cosmic Birdhouse(2)(W)(U)

    Enchantment Artifact — Portal


    {2}, {T}: Create a 0/1 blue Giant Egg creature token.

    {2}: Put a crack counter on target Egg creature.

    Sacrifice target Egg with five or more crack counters on it: Create a 7/7 blue Giant Bird creature token with flying.


    Illustrated by @hannahjdotca

    117/9999

  • Pridezombie Meathoarder(R)(/)(P)(W)(B)

    Creature — Cat Zombie Warrior


    Whenever a Meat enters the battlefield under your control, put a +1/+1 counter on Pridezombie Meathoarder.

    Sacrifice another nonartifact creature with power 2 or greater: Create a colorless Meat Food token with “{2}, {T}, Sacrifice this artifact: Gain 5 life.”


    2/2

    Illustrated by @hannahjdotca

    118/9999

  • Syringe Battalion(2)(U)(G)

    Creature — Faerie Army


    Flying

    Whenever Syringe Battalion deals combat damage to a player or planeswalker, choose one -

    • Put a +1/+1 counter on target creature.

    • Put a -1/-1 counter on target creature.

    • Put a poison counter on target player.

    • Remove a poison counter from target player.


    2/4

    Illustrated by @hannahjdotca

    119/9999

  • Swamp

    Land — Swamp


    {T}: Add {B}.


    Illustrated by @SamChristian27

    12/9999

  • Convene the Sky-Jury(W)(U)(B)(R)(G)

    Instant


    Exile any number of Gods you control. Create a 2/10 legendary God Advisor creature token named "The Sky-Jury" that's all colors. It has hexproof, all abilities of Gods exiled this way, and "When this creature leaves the battlefield, return all Gods exiled with Convene the Sky-Jury to the battlefield.


    Illustrated by @hannahjdotca

    120/9999

  • Half-Cat(2)(W)(W)

    Enchantment Creature — Cat Portal Myth


    {2}: Create a 0/1 white Cat Segment creature token with "Effects provided by Auras and Equipment attached to any creature you control named "Half-Cat" also apply to this creature."


    2/3

    Illustrated by @hannahjdotca

    121/9999

  • Psychosomantic Brainrot(B)(/)(R)

    Instant


    Put a rot counter on target creature. Then if it has three or more rot counters on it, destroy it.

    Storm


    Illustrated by @MEM_ORA_BILIA

    122/9999

  • Swept Up by the Stars(U)(R)

    Sorcery


    Return target land to its owner's hand.

    A cosmos tsunami is both one of the most beautiful natural phenomena to witness, and one of the most devastating to live through.


    Illustrated by @fiddlecub

    123/9999

  • Skycrasher Doorway(1)(U)(/)(P)(R)(R)

    Enchantment Saga


    Scry 2.


    Illustrated by @DMTFL_

    124/9999

  • Factorykeeper's Warning(1)(B)

    Enchantment — Aura Curse


    Enchant player

    When Factorykeeper's Warning enters the battlefield, enchanted player creates a Factory artifact token with "{T}: Add {C}." and "{T}, Pay 3 life: Add one mana of any color."

    Whenever enchanted player scrys one or more, they may pay {2}. If they don't, that player sacrifices a creature.

    The factory lurker will not harm you, so long as you never look it in the eyes.


    Illustrated by @corentin_lamy

    125/9999

  • Colossal Canalsweep(6)(U)(U)

    Artifact Creature — Giant Golem


    This spell costs {1} less to cast for each Infinicity permanent you control.

    Whenever Colossal Canalsweep deals combat damage to a player, remove all Aura enchantments from target land.


    7/8

    Illustrated by @corentin_lamy

    126/9999

  • Luminescent Sandstreaker(3)

    Artifact — Vehicle


    Whenever Luminescent Sandstreaker becomes a creature for the first time each turn, add one mana of any color.

    Crew 1

    You may tap two untapped Deserts you control rather than pay Luminescent Sandstreaker's crew cost.


    3/3

    Illustrated by @DMTFL_

    127/9999

  • Reflect on Folly(1)(/)(P)(U)(/)(B)

    Instant


    Scry X, where X is the number of permanents you controlled that were destroyed this turn.


    Illustrated by @hannahjdotca

    128/9999

  • Parallel Processors(U)(/)(R)(U)(/)(R)

    Artifact — Computer


    {T}: Add {E}.

    {E}, {T}: Add {U} or {R}.


    Illustrated by @DMTFL_

    129/9999

  • Mountain

    Land — Mountain


    {T}: Add {R}.


    Illustrated by @SamChristian27

    13/9999

  • Quantum Obelisks(U)(/)(B)(U)(/)(B)

    Artifact — Computer


    {T}: Add {E}.

    {E}, {T}: Add {U} or {B}.


    Illustrated by @DMTFL_

    130/9999

  • Towering Intelligence(W)(/)(B)(W)(/)(B)

    Artifact — Computer


    {T}: {E}.

    {E}, {T}: Add {W} or {B}.


    Illustrated by @DMTFL_

    131/9999

  • Dataconservertory(U)(/)(G)(U)(/)(G)

    Artifact — Computer


    {T}: Add {E}.

    {E}, {T}: Add {U} or {G}.


    Illustrated by @DMTFL_

    132/9999

  • Crystalline Nebula

    Land


    {T}: Add {C}.

    {T}: Add two mana of in any combination of colors. Activate this ability only if you control four or more other Crystalline lands.


    Illustrated by @Reemus22

    133/9999

  • Mobius Stormcloud(3)(U)(R)

    Enchantment


    Whenever you cast an instant or sorcery spell for the first time each turn, tap target creature. It doesn't untap during its controller's next untap step.

    Whenever you cast an instant or sorcery spell with converted mana cost 5 or greater, Mobius Stormcloud deals 3 damage to any target.


    Illustrated by @hannahjdotca

    134/9999

  • Scavenge the Technowastes(3)

    Sorcery — Lesson


    Flip a coin. If it comes up heads, create a Treasure token. If it comes up tails, search your library for a Computer artifact, reveal it, and put it into your hand.


    Illustrated by @Renja1998

    135/9999

  • Reckless Urbanization(R)(r)(/)(G)(R)(/)(G)(G)

    Sorcery


    As an additional cost to cast this spell, sacrifice a basic land.

    Search your library for up to two District lands, put them onto the battlefield tapped, then shuffle.

    Adamant — If three mana of the same color was spent to cast this spell, until end of turn, target creature you control gets +1/+1 for each land that entered the battlefield under your control this turn.


    Illustrated by @hannahjdotca

    136/9999

  • Splitting Headache(1)(B)

    Sorcery


    Target player discards a card and loses 3 life.


    Illustrated by @DMTFL_

    137/9999

  • Bismomechanical Marvels(5)

    Sorcery


    Roll a d20.

    1-6 | Create a 2/1 Imp Golem crystalline creature token that is all colors. It has "This creature can't be blocked."

    7-12 | Create a 0/4 Servo crystalline creature token that is all colors. It has defender and "{T}: Add one mana of any color."

    13-18 | Create a 3/3 Dog Golem crystalline creature token that is all colors. It has lifelink.

    19-20 | Create a 6/6 Giant Golem crystalline creature token that is all colors. It has indestructible.


    Illustrated by @hannahjdotca

    138/9999

  • Orbital Cropstation(2)(W)

    Artifact — Vehicle


    Flying, Defender

    Whenever Orbital Cropstation becomes a creature, you may pay {U} or {G}. If you do, create a Food token.

    Crew 2


    0/5

    Illustrated by @DMTFL_

    139/9999

  • Forest

    Land — Forest


    {T}: Add {G}.


    Illustrated by @SamChristian27

    14/9999

  • Geothermal Datavent(B)(/)(R)(B)(/)(R)

    Artifact — Computer


    {T}: Add {E}.

    {E}, {T}: Add {B} or {R}.


    Illustrated by @DMTFL_

    140/9999

  • Depigmentizing Flood(2)(U)(U)

    Instant


    Split second

    Until end of turn, if target player would add one or more mana of any color to their mana pool, they add that much {C} instead.


    Illustrated by @DMTFL_

    141/9999

  • Kelp Dragon(U)(G)

    Creature — Plant Dragon


    Deathtouch

    {1}{U}: Camouflage Plant creature. (Target spell or ability currently targeting this permanent instead targets another Plant creature you control.)


    1/3

    Illustrated by @doopyfoop

    142/9999

  • Manyvern(2)(W)(U)

    Creature — Dolphin Drake


    Flying

    Mutate {1}{W/U}{W/U}

    Whenever this creature mutates, create a blue Bubble enchantment token with "{T}, Sacrifice this token: Add {U}."


    3/3

    Illustrated by @doopyfoop

    143/9999

  • Coral Dragon(2)(U)(U)

    Creature — Slug Dragon


    Defender

    Whenever a creature becomes blocked by Coral Dragon, create a blue Bubble enchantment token with "{T}, Sacrifice this token: Add {U}."

    {U}{U}: Camouflage Island. (Change the target of target spell or ability targeting this permanent to another permanent you control withthe specified types.)


    1/5

    Illustrated by @doopyfoop

    144/9999

  • Here Comes Wagtooth!(2)(R)(R)

    Planeswalker — Wagtooth


    : Whenever Here Comes Wagtooth! deals damage to a permanent or player, put that many loyalty counters on Here Comes Wagtooth!. 

    1: ~ deals 1 damage to any target. 


    1

    Illustrated by @hugh_manoid

    145/9999

  • Grim Mortician(1)(B)(B)

    Creature — Zombie


    When Grim Mortician dies, you may return up to one target creature card with converted mana cost 3 or less from your graveyard to the battlefield tapped.


    2/2

    Illustrated by @Quicksand_T

    146/9999

  • Barrens

    Land — Barrens


    {T}: Add {C}.


    Illustrated by @PhotographyNest

    147/9999

  • Fill with Terrors(1)(B)(B)

    Enchantment — Aura Curse


    Enchant opponent

    When Fill with Terrors enters the battlefield, enchanted player creates 10 2/2 black Horror creature tokens.

    Whenever a creature enters the battlefield under enchanted player's control, if that player controls 11 or more creatures, that player sacrifices the creature they control that has been on the battlefield the longest.


    Illustrated by @Quicksand_T

    148/9999

  • Unseemly Dealings(2)(B)(B)

    Sorcery


    Target opponent gains control of target Nightmare, Horror, Skeleton, Zombie, Demon, or Devil creature you control. You may put a creature card with converted mana cost less than or equal to that creature's converted mana cost from that player's graveyard onto the battlefield under your control.


    Illustrated by @Quicksand_T

    149/9999

  • Brutalist Amusement Park

    Artifact Land


    Brutalist Amusement Park enters the battlefield tapped.

    {T}: Add {C}.

    {R}, {T}, Pay 1 life: Target creature gets first strike until end of turn.

    {1}{B}, {T}, Pay 1 life: Target creature gets +1/-1 until end of turn.

    {2}{G}, {T}, Pay 1 life: Put a +1/+1 counter on target creature.

    {3}{U}, {T}, Pay 1 life: Target creature gains hexproof until end of turn.

    {4}{W}, {T}, Pay 1 life: Target creature gains indestructible until end of turn.


    Illustrated by @jmunoz1

    15/9999

  • Lifegiver Meatmachine(2)(B)

    Artifact Creature — Meat Factory


    Defender

    {2}, {T}: Create a 0/1 colorless Meat Homunculus creature token.

    Sacrifice a creature, pay 3 life: Add one mana of any color.


    0/3

    Illustrated by @Quicksand_T

    150/9999

  • Stately Pack-Gwoll(1)(C)(W)(/)(U)

    Creature — Cat Griffin


    Equip abilities that target Stately Pack-Gwoll cost {1} less to activate.

    {2}{W/U}: Stately Pack-Gwoll Gains flying until end of turn.


    2/3

    Illustrated by @ccwmcallister

    151/9999

  • Dumpster Dweller(C)(C)

    Creature — Homunculus


    Dumpster Dweller costs {C}{C} less to cast if you control an Alley.

    {C}: Camouflage Alley (Change the target of target spell or ability targeting this permanent to another permanent you control withthe specified types.)


    1/3

    Illustrated by @hannahjdotca

    152/9999

  • Anatomy Rearranger(2)(U)(B)

    Artifact


    {T}, Sacrifice a nonartifact creature: Add {E}{E}.

    {E}, {T}: Target nonartifact creature loses all types and becomes the creature type of your choice.


    Illustrated by @Quicksand_T

    153/9999

  • Catastrophic Sandslide(1)(C)(W)(/)(R)

    Enchantment


    Enchant District land

    Enchanted land is a Desert in addition to its other types, loses all abilities, and has "{T}: Add {C}."


    Illustrated by @Rob1Jaques

    154/9999

  • Raging Housepyre(R)(R)

    Enchantment — Aura


    Enchant infrastructure permanent (Walls, Dwellings, Establishments, Lighthouses, Markets, Factories, Gates, Alleys, Districts, and Towns are infrastructure.)

    At the beginning of your end step, put a fire counter on Raging Housepyre. Then if it has five or more fire counters, destroy enchanted permanent.

    {R}: Put a fire counter on Raging Housepyre.

    {U}: Remove a fire counter from Raging Housepyre. Then if it has no fire counters, destroy it. Any player may activate this ability.


    Illustrated by @Rob1Jaques

    155/9999

  • Chaotic Road Rift(W)(/)(B)(G)(/)(R)(U)(U)

    Enchantment — Portal


    {2}: Roll a d6 for X. Roll a d6 for Y. Choose a color at random. Choose two creature types at random from among Bird, Cat, Dinosaur, Goblin, Human, Octopus, Ooze, Plant, Snake, or Wolf. Choose an ability at random from among Deathtouch, Defender, Double Strike, First Strike, Flying, Haste, Hexproof, Indestructible, Lifelink, Menace, Mentor, Reach, Trample, and Vigilance. Create an X/Y creature token of the chosen color that is the chosen types and has the chosen ability.


    Illustrated by @hugh_manoid

    156/9999

  • Earsplitting Caveshriek

    Land — Mountain


    Earsplitting Caveshriek enters the battlefield tapped.

    {T}: Add {C}.

    {T}, Pay 1 life: Add {R}.

    {2}{R}, {T}: Earsplitting Caveshriek deals 3 damage to target creature. Put an earthquake counter on Earsplitting Caveshriek. Then if it has three or more earthquake counters, sacrifice it.


    Illustrated by @kholerkardash

    157/9999

  • Wrathful Stonecairns

    Land — Plains


    Wrathful Stonecairns enters the battlefield tapped.

    {T}: Add {C}.

    {T}, Pay 1 life: Add {W}.

    {2}{W}, {T}: Create a 3/1 white Spirit creature token with flying. Put an earthquake counter on Wrathful Stonecairns. Then if it has three or more earthquake counters, sacrifice it.


    Illustrated by @kholerkardash

    158/9999

  • Unfathomable Skyterror(2)(B)(B)(R)(R)(G)(G)

    Creature — Octopus Dragon Horror Myth


    Flying, Deathtouch, Vigilance, Menace

    Unfathomable Skyterror can block up to 8 creatures at once.


    8/8

    Illustrated by @images_ai

    159/9999

  • Underworld Cook(2)(B)

    Creature — Demon Warrior


    Whenever Underworld Cook deals combat damage to a player, create a Food token.


    2/3

    Illustrated by @GuyMcMahonn

    16/9999

  • Great Plains Transit Hub(3)(W)(W)

    Artifact Creature — Structure


    Defender

    Great Plains Transit Hub crews Vehicles using its toughness rather than its power.

    Excess toughness can be used to crew other Vehicles (Great Plains Transit Hub could crew a Crew 3 vehicle and a Crew 4, three Crew 2 vehicles and a Crew 1, etcetera.)


    0/7

    Illustrated by @stripsilence01

    160/9999

  • Faceless Meatipede(2)(R)(R)(R)

    Creature — Meat Hellion Horror


    Trample, Haste

    Faceless Meatipede attacks each combat if able. If there are multiple targets Faceless Meatipede could attack, choose one at random.


    7/3

    Illustrated by @Quicksand_T

    161/9999

  • Us and Them(1)(U)

    Sorcery


    Draw a card.

    If you control two or more Human creatures, draw an additional card.

    If you control two or more non-Human creatures, draw an additional card.


    Illustrated by @IMDATAGIRL

    162/9999

  • Spoils of the Pillage(1)(W)(/)(R)

    Instant


    Tap target District land. It does not untap during its controller's next untap step.

    Create a treasure token.


    Illustrated by @hannahjdotca

    163/9999

  • City's Forsaken(C)(B)

    Enchantment — Aura


    Enchant creature

    Enchanted creature gets -1/-1 for each District land you control.


    Illustrated by @hannahjdotca

    164/9999

  • Potion

    Artifact


    {T}: Move all counters from this artifact onto target creature, then sacrifice this artifact..


    Illustrated by @Delocuro

    165/9999

  • Ill-Fated Voyage(2)(U)(B)

    Enchantment Saga


    Create a 2/3 blue Vehicle artifact token named Doomed Vessel with "Crew 1".


    Illustrated by @Quicksand_T

    166/9999

  • Infectious Bloodthirst(1)(B)(R)

    Enchantment


    When Infectious Bloodthirst enters the battlefield, put a blood counter on target creature you control.

    Whenever a creature with a blood counter on it deals damage to another creature, put a blood counter on that creature.

    {3}, Sacrifice Infectious Bloodthirst: Destroy each creature with a blood counter on it.


    Illustrated by @images_ai

    167/9999

  • Afflicted Pioneers(1)(W)(B)

    Creature — Human Demon


    Whenever Afflicted Pioneers crews a Vehicle, until end of turn, that Vehicle gains "Whenever this creature attacks, create a 1/1 black Nightmare creature token with deathtouch."


    3/1

    Illustrated by @images_ai

    168/9999

  • Drown in the Catacombs(U)(B)(G)

    Instant


    Destroy all non-blue, non-flying creatures. At the beginning of the next end step, return those creatures from graveyards to the battlefield under their owners' control. They are black Zombies in addition to their other colors and types.


    Illustrated by @images_ai

    169/9999

  • Radiant Heavens

    Land


    {T}: Add {W}.

    {1}, {T}: Add one mana of any color.


    Illustrated by @IMDATAGIRL

    17/9999

  • Marched Asleep(1)(/)(P)(W)(/)(B)(R)(/)(P)

    Instant


    Destroy target creature that attacked this turn.

    They limped on, blood-shod. All went lame; all blind.


    Illustrated by @images_ai

    170/9999

  • Apparitions in the Smog(1)(R)

    Enchantment — Aura


    Enchant Swamp

    Enchanted Swamp has "{1}, {T}: Create a 3/1 black and red Spirit Illusion creature token with haste. Sacrifice it at the beginning of the next end step."


    Illustrated by @images_ai

    171/9999

  • Gottholm

    Land — Infinicity District


    When Gottholm enters the battlefield, choose white or black.

    {T}: Add one mana of the chosen color.

    {T}: Add one mana of the color you didn't choose. Activate this ability only if you control two or more other Infinicity permanents.


    Illustrated by @Stayd3D

    172/9999

  • Entangled Cogknot(3)(C)(U)

    Instant


    Counter target spell.

    Affinity for artifacts.


    Illustrated by @DMTFL_

    173/9999

  • Twisted Ghostknot(4)(W)(/)(B)(U)

    Instant


    Affinity for Plains.

    Affinity for Swamps.

    Counter target spell.


    Illustrated by @DMTFL_

    174/9999

  • Unveiled Monstrosity(B)(/)(P)(B)(/)(P)(B)(/)(P)(R)(G)

    Artifact Creature — Hellion Horror


    Unveiled Monstrosity can't attack or block.

    When Unveiled Monstrosity enters the battlefield, create two 0/1 white Human Artificer tokens.

    Sacrifice a Human: Unveiled Monstrosity can attack and block until end of turn.


    7/5

    Illustrated by @Loguardsoule

    175/9999

  • Draconic Pyreknot(4)(B)(/)(R)(U)

    Instant


    Affinity for Swamps.

    Affinity for Mountains.

    Counter target spell.


    Illustrated by @Reemus22

    176/9999

  • Herbological Studies(1)(C)(G)

    Instant


    You gain 3 life.

    Create two 1/1 green Plant creature tokens.

    Learn.


    Illustrated by @ccwmcallister

    177/9999

  • Cathedral of Information(C)(U)(B)(R)

    Enchantment Artifact


    Computer spells you cast cost {1} less to cast.

    {E}{E}{E}, Pay 3 life: Search your library for a computer, reveal it, put it into your hand, then shuffle your library.


    Illustrated by @DMTFL_

    178/9999

  • Cell-Woven Bioknot(4)(R)(/)(G)(U)

    Instant


    Affinity for Mountains.

    Affinity for Forests.

    Counter target spell.


    Illustrated by @Reemus22

    179/9999

  • Venusian Dragon(2)(W)(U)(B)(R)(G)

    Creature — Shapeshifter Spirit Dragon


    Flying, Haste

    At the beginning of combat on your turn, you may have Venusian Dragon become a copy of target creature on the battlefield or in a graveyard, except it has this ability.


    4/4

    Illustrated by @unltd_dream_co

    18/9999

  • Birchgrove Branchwalkers(1)(W)(G)

    Creature — Satyr


    Forestwalk, Vigilance


    2/3

    Illustrated by @hannahjdotca

    180/9999

  • Paint the Fourth Wall(C)(W)(U)

    Enchantment — Aura


    Flash

    Enchant creature

    As Paint the Fourth Wall enters the battlefield, choose an artist. Enchanted creature has protection from the chosen artist.


    Illustrated by @ikesCG

    181/9999

  • Got Away with It(W)(/)(P)(W)(W)

    Instant


    Target creature you control gains protection from Instants, Sorceries, and other Creatures until end of turn.


    Illustrated by @avadnoun

    182/9999

  • Too Many Pills(1)(B)

    Instant


    Destroy target creature with three or more counters on it.

    Ashes to ashes, musk to musk.


    Illustrated by @images_ai

    183/9999

  • Infernal Bureaucracy(2)(B)(R)

    Sorcery


    Create a 3/1 red Demon Advisor creature token.

    Infernal Bureaucracy deals twice X damage to any target, where X is the number of Advisors you control.


    Illustrated by @images_ai

    184/9999

  • Light in Mourning(B)(U)

    Instant


    Scry X, where X is the number of creatures you controlled that died this turn. Draw a card. If X is three or more, draw an additional card.


    Illustrated by @advadnoun

    185/9999

  • Lakehouse(2)(U)

    Artifact — Infinicity Dwelling


    Inhabit {2}{U} (Add target creature card you control to this Dwelling's list of inhabitants.)

    {U}{U}: Exile target creature that inhabits this Dwelling. Return it to the battlefield under your control at the beginning of the next end step.


    Illustrated by @images_ai

    186/9999

  • Ferratite(1)(U)(B)

    Enchantment Artifact — Mineral


    {3}, {T}: Create a 1/1 blue Illusion creature token with menace.

    Tap three untapped Illusions you control: Add {U} or {B}.


    Illustrated by @bokar_n

    187/9999

  • Sins in the Garden(2)(W)(/)(B)(G)

    Enchantment


    {T}, Pay 3 life: Create a Food token.

    Sacrifice a Food: Put a rot counter on target creature. Then if it has three or more rot counters on it, destroy it.


    Illustrated by @BeetHbo

    188/9999

  • Tourmalated Cove(4)

    Enchantment Artifact — Mineral


    {2}, {T}: Create a 1/1 Blinkmoth creature token that's all colors.

    Tap four untapped Blinkmoth creatures you control: Add one mana of any color.


    Illustrated by @hisoandso

    189/1

  • Dream Cathedral

    Land


    {T}: Add {C}.

    {W}, {T}: Add {B}{R}


    Illustrated by @unltd_dream_co

    19/9999

  • Enlightened Inventor(W)(/)(U)(W)(/)(U)

    Creature — Artificer Cleric


    Lifelink

    {T}: Add {C}. Spend this mana only to cast artifact spells or activate abilities of artifacts you control.


    2/3

    Illustrated by @OneMeatball

    190/9999

  • Conceptual Gadget(1)

    Artifact — Blueprint


    {T}: Put a page counter on Conceptual Gadget.

    When Conceptual Gadget has three or more page counters, sacrifice it. Search your library for an Equipment card with mana value 3 or less, reveal it, put it into your hand, then shuffle.


    Illustrated by @OneMeatball

    191/9999

  • Space-Shattered Oasis

    Land — Desert


    {C}, {T}: Add one mana of any color.

    Pay one mana of any color, {T}: Add {C}.


    Illustrated by @images_ai

    192/9999

  • Jewelquarry Outpost(2)(R)(G)

    Artifact — Dwelling


    Inhabit {1}{R}{G} (Add target creature card you control to this Dwelling's list of inhabitants.)

    Tap an untapped inhabitant of this Dwelling: Search your library for a Mineral card with converted mana cost 3 or less, put it onto the battlefield tapped, then shuffle your library.


    Illustrated by @zoroarkfilms

    193/9999

  • Malevolent Consciousness(X)(X)(C)

    Sorcery


    Up to X target Computers you control each deal damage to any one target equal to their mana value.

    Never set up your experimental AI and its emergency shutoff switch on the same power grid.


    Illustrated by @DMTFL_

    194/9999

  • Kjazyd Mawr

    Land — Infinicity District


    When Kjazyd Mawr enters the battlefield, choose black or red.

    {T}: Add one mana of the chosen color.

    {T}: Add one mana of the color you didn't choose. Activate this ability only if you control two or more other Infinicity permanents.


    Illustrated by @MarksOfSatan

    195/1

  • Stain the Sky(2)(B)(R)

    Sorcery


    Each player sacrifices each creature with flying they control.


    Illustrated by @MarksOfSatan

    196/9999

  • Unravelling Religion(1)(/)(P)(B)(/)(R)(G)

    Instant


    As an additional cost to cast this spell, sacrifice a Cleric.

    Destroy X enchantments, where X is the sacrificed creature's toughness.


    Illustrated by @MarksOfSatan

    197/9999

  • Bluntpriest of the Mawr(B)(B)(R)

    Creature — Barbarian Cleric


    First Strike, Lifelink


    3/2

    Illustrated by @MarksOfSatan

    198/9999

  • Flowering Heavens(W)(U)(G)

    Enchantment


    Plant creatures you control have flying.

    {1}{W}{U}: Exile target card from a graveyard. If it was a creature card, Create a 1/1 green Plant Spirit creature token with lifelink.


    Illustrated by @images_ai

    199/9999

  • Mind and Matter(2)(W)(/)(U)

    Sorcery


    As an additional cost to cast this spell, exile an instant or sorcery card from your graveyard.

    Search your library for a basic Plains or Island card, reveal it, and put it into your hand.

    Storm


    Illustrated by @hannahjdotca

    2/9999

  • Babyheads(B)(B)

    Creature — Mutant Nightmare Spawn


    Menace

    {R}, {T}: Put a +1/+1 counter on Babyheads.

    {X}{U}, {T}, Remove X +1/+1 counters from Babyheads: Create X token copies of Babyheads.


    1/1

    Illustrated by @OChetlin

    20/9999

  • Treacherous Bonecraft(5)(C)

    Artifact — Trap


    Flash

    This spell costs {1} less to cast for each creature you controlled that died this turn.

    {3}, {T}, Sacrifice Treacherous Bonecraft: Destroy target creature.


    Illustrated by @advadnoun

    200/9999

  • Crystalline Corset(C)(W)(/)(U)

    Artifact — Equipment


    Equipped creature gets +0/-1.

    Equip {2}. Any player may activate this ability, and Crystalline Corset may be attached to any creature on the battlefield this way.


    Illustrated by @localspells

    202/9999

  • Botanical Algaeknot(4)(W)(/)(G)(U)

    Instant


    Affinity for Plains.

    Affinity for Forests.

    Counter target spell.


    Illustrated by @images_ai

    203/9999

  • Forceful Funk(U)(R)(/)(G)

    Instant


    Counter target colorless or monocolored spell.


    Illustrated by @images_ai

    204/9999

  • Comical Wake(U)(B)

    Sorcery


    Target player discards a card. If a creature that player controlled died this turn, draw a card.


    Illustrated by @images_ai

    205/9999

  • Ascaedia

    Land — Infinicity District


    When Ascaedia enters the battlefield, choose white or green.

    {T}: Add one mana of the chosen color.

    {T}: Add one mana of the color you didn't choose. Activate this ability only if you control two or more other Infinicity permanents.


    Illustrated by @images_ai

    206/9999

  • Jewelrotted Manor(B)(B)

    Artifact — Infinicity Dwelling


    Inhabit {1}{B} (Add target creature card you control to this Dwelling's list of inhabitants.)

    {T}, Sacrifice an inhabitant of this Dwelling: Create a black Crystalline Fungus Mineral artifact token with "{T}: Add {B}." Put a rot counter on Jewelrotted Manor. Then if there are three or more rot counters on Jewelrotted Manor, sacrifice it.


    Illustrated by @images_ai

    207/9999

  • Goldsea Galleon(1)(W)(U)

    Artifact — Vehicle


    Vigilance

    Whenever Goldsea Galleon attacks or blocks, create a Treasure token.

    Crew 3


    1/4

    Illustrated by @GrazianiMarc

    208/9999

  • The Hills Have Eyes(C)(U)(/)(P)(B)(/)(P)

    Instant


    Scry X, where X is twice the number of Mountains you control.

    Whatever you do, do not make eye contact with any of the peaks.


    Illustrated by @artwells

    209/9999

  • Unabashed Ignorance(U)(/)(P)(B)

    Instant


    As an additional cost to cast this spell, discard a card at random. Target opponent discards two cards at random.


    Illustrated by @OChetlin

    21/9999

  • Artificer Collective(3)

    Artifact — Dwelling


    Inhabit {3} (Add target creature card you control to this Dwelling's list of inhabitants.)

    Only Artificers can inhabit Artificer Collective.

    Tap an untapped inhabitant of this Dwelling: Add {C} or {E}.


    Illustrated by @cloudservur

    210/9999

  • Futurist's Study(1)(W)(U)(B)

    Artifact — Infinicity Dwelling


    Inhabit {1}{W/U}{W/B} (Add target creature card you control to this Dwelling's list of inhabitants.)

    {E}{E}{E}{E}: Put a knowledge counter on each inhabitant of this Dwelling.

    {5}, {T}: Put an indestructible counter on target inhabitant of this Dwelling with three or more knowledge counters on it.


    Illustrated by @cloudservur

    211/9999

  • Pilfer to Profits(C)(B)(B)

    Sorcery


    As an additional cost to cast this spell, pay {E}{E}.

    Return target computer from a graveyard to the battlefield tapped under your control.


    Illustrated by @cloudservur

    212/9999

  • Gorthulak, Sophisticated Abomination(U)(B)(G)

    Creature — Nightmare Horror Myth


    Deathtouch, Lifelink, Menace

    Sacrifice a Food: Gorthulak, Sophisticated Abomination can't be blocked this turn.

    Whenever Gorthulak, Sophisticated Abomination attacks, create a Treasure token.

    "Uhh, I'd like a grande mocha, an egg sandwich, and [UNINTELLIGIBLE SCREECHING]."


    3/3

    Illustrated by @cloudservur

    213/9999

  • Radiant Seagate(1)(W)(U)

    Artifact Creature — Wall


    Defender

    Vehicles your opponents control cannot attack you or planeswalkers you control.


    0/5

    Illustrated by @DMTFL_

    214/9999

  • Cannibalistic Concoction(1)(B)(G)

    Instant


    As an additional cost to cast this spell, sacrifice a creature.

    Put X +1/+1 counters on target creature, where X is the sacrificed creature's power.

    When ordering a Bloody Mary, always be aware what type of bar you're ordering from.


    Illustrated by @powermates

    215/9999

  • Wasteland Gull(C)(W)(/)(U)

    Enchantment Creature — Bird Avatar


    Flying

    Wasteland Gull gets +1/+1 for each Waste you control.

    Wasteland Gull can't be blocked by creatures with power less than Wasteland Gull's power.


    1/1

    Illustrated by @rpvga

    216/9999

  • Charred Fungurite(1)(R)(G)

    Enchantment


    Whenever an instant or sorcery spell you control deals noncombat damage to a permanent or player, you may pay {2}. If you do, create a black Crystalline Fungus Mineral artifact token with "{T}: Add {B}."


    Illustrated by @muffinlordSA

    217/9999

  • Cladeighdonea(2)(W)(G)

    Planeswalker — Cladeighdonea Town


    : Residents of Cladeighdonea have vigilance. 

    1: Put a Lifelink counter or a +1/+1 counter on target resident of ~. 


    4

    Illustrated by @NickFarruggia

    218/9999

  • Plains

    Land — Plains


    {T}: Add {W}.


    Illustrated by @DMTFL_

    219/9999

  • Proud Giger(3)

    Artifact Creature — Crab Myr Ooze


    {1}, {T}: Add two mana of any one color.

    Top artificers are still unsure what it is, how it operates, or why it exists.


    1/1

    Illustrated by @suckmyotherdick

    22/9999

  • Mutilated Ascendants(2)(W)(B)

    Creature — Angel Horror


    Deathtouch

    If a creature an opponent controls would enter the battlefield from a graveyard, put it onto the battlefield under your control instead.


    1/4

    Illustrated by @images_ai

    220/9999

  • Unfathomable Disaster(B)(B)(B)(G)(G)(G)

    Sorcery


    Destroy target Town, each of its incorporated Dwellings, and each of its residents.


    Illustrated by @images_ai

    222/9999

  • Björtch, Fashionable Meatdutchess(C)(C)(W)

    Planeswalker — Björtch


    : Whenever an Equipment artifact enters the battlefield under your control, put a loyalty counter on Björtch, Fashionable Meatdutchess. 

    0: Create a 0/1 colorless Meat Puppet\\creature token. 


    3

    Illustrated by @images_ai

    223/9999

  • Transit Labyrinth

    Land — Infinicity District


    Transit Labyrinth enters the battlefield tapped.

    {T}: Add {C}.

    {2}, {T}: Untap target attacking creature and remove it from combat. Activate this ability only if you control three or more other Districts.

    {4}, {T}: Target creature can't be blocked this turn. Activate this ability only if you control five or more other Districts.


    Illustrated by @images_ai

    224/9999

  • Disfigured Alchemist(1)(W)(W)

    Creature — Human Nightmare


    {B}, {T}: Put a -1/-1 counter on Disfigured Alchemist. Create a Potion token with a -1/-1 counter on it. (Potions are artifacts with "{T}: Move all counters from this permanent onto target creature, then sacrifice this permanent.")

    "Don' weahry, I'll be fiiine, I been brewin' this shit for years."


    2/3

    Illustrated by @flashman

    225/9999

  • Icescreams of the Damned(X)(W)(/)(B)(U)(/)(G)

    Sorcery


    Exile up to X target creature cards from graveyards.

    Create X Food tokens.

    I scream, you scream,

    AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA


    Illustrated by @TwashTheMan

    226/9999

  • Planeshifting Beastherders(W)(W)(G)

    Creature — Homunculus


    {2}, {T}: Create a Treasure token for each Beast you control.

    {3}, {T}: Flip a coin. If it comes up heads, create a 3/2 green Beast creature token with vigilance. Otherwise, create a 2/3 white Beast creature token with flying. Activate this ability only if you controla Portal.


    1/4

    Illustrated by @oddapt

    227/9999

  • Trench Trawler(U)(U)(B)(B)

    Artifact — Vehicle


    Flash

    Trench Trawler can't be blocked.

    Whenever Trench Trawler deals combat damage to player, that player mills twice that many cards.

    Crew 4


    4/4

    Illustrated by @cloudservur

    228/9999

  • Looming Specters(W)(W)(U)(U)(B)(B)

    Creature — Spirit Illusion


    Plainswalk, Islandwalk, Swampwalk

    When Looming Specters enters the battlefield, create two token copies of Looming Specters.


    5/1

    Illustrated by @NickFarruggia

    229/9999

  • Nightmare Menagerie(2)(W)(W)

    Sorcery


    Roll a d20.

    1-10 | Create a 4/4 black Nightmare creature token.

    11-15 | Create two 3/3 black Horror creature tokens.

    16-19 | Create four 2/2 black Demon creature tokens.

    20 | Create 16 1/1 black Imp creature tokens.


    Illustrated by @hannahjdotca

    23/9999

  • Mountainwatcher(W)(W)(U)(U)(G)(G)

    Creature — Dog Spirit Illusion


    Hexproof, Mountainwalk


    7/1

    Illustrated by @NickFarruggia

    230/9999

  • The Valley of Toppled Goliaths

    Land


    The Valley of Toppled Goliaths enters the battlefield tapped.

    {T}: Add {C}.

    {T}: Add {W}{W}. Spend this mana only to cast Spirit spells.


    Illustrated by @NickFarruggia

    231/9999

  • Tumultuous Seariser(W)(W)(U)(U)(R)(R)

    Creature — Kraken Spirit Illusion


    Islandwalk

    Ward {3}

    When Tumultuous Seariser enters the battlefield, exile all Vehicles opponents control. As long as Tumultuous Seariser remains on the battlefield, you may cast Vehicles exiled this way, and you may spend mana as if it were mana of any color to cast those spells.

    Vehicle cards that have at any point been exiled by Tumultuous Seariser are Spirits in addition to their other types.

    Tumultuous Seariser can crew Vehicles without tapping.


    6/1

    Illustrated by @NickFarruggia

    232/9999

  • Planet-Fueled Starcrasher(C)(U)(R)(G)

    Artifact — Vehicle


    Haste

    Planet-Fueled Starcrasher can't be blocked.

    Whenever you attack with Planet-Fueled Starcrasher, sacrifice a land.

    Whenever Planet-Fueled Starcrasher deals combat damage to a player, sacrifice it. That player sacrifices two lands.

    Crew 8


    12/10

    Illustrated by @cloudservur

    233/9999

  • Necropolis(2)(W)(U)(B)

    Planeswalker — Aedelmyr Town


    1: Put a Lifelink or a Deathtouch counter on target resident of Necropolis. 

    -2: Return target nonland permanent with converted mana cost less than or equal to the number of ~ residents to its owners hand. 


    5

    Illustrated by @unltd_dream_co

    234/9999

  • Mischevous Manifest(C)(C)(U)(/)(P)(B)(/)(P)

    Enchantment Creature — Data Demon


    Mischevous Manifest is not a creature unless you control a Computer.

    {E}{E}, Exile Mischevous Manifest: Gain control of target Computer an opponent controls. It becomes a Data Demon creature in addition to its other types, and has base power and toughness X/X, where X is its converted mana cost. Activate this ability only if Mischevous Manifest is a creature.


    3/2

    Illustrated by @powermates

    235/9999

  • Study the Viscera(1)(W)(/)(B)(W)(/)(B)

    Enchantment


    At the beginning of your end step, if a creature you controlled died this turn, you may pay {1}{W/B}{W/B}. If you do, learn.


    Illustrated by @hugh_manoid

    236/9999

  • Skjälvard(C)(C)(W)(R)

    Planeswalker — Skjälvard Town


    : Wastelands and residents of Skjälvard are snow permanents in addition to their other types. 

    1: Create a 1/2 white Warrior creature token with first strike. It becomes an inhabitant of target ~ Dwelling you control. 


    4

    Illustrated by @zoroarkfilms

    237/9999

  • Cryptic Cave-Ritual(C)(C)(C)

    Enchantment Saga


    Scry 2.


    Illustrated by @NerdinaryGuy

    238/9999

  • Howl of the Moon-Goat(B)(B)(B)

    Enchantment


    Whenever a player discards a card, put an omen counter on Howl of the Moon-Goat.

    When Howl of the Moon-Goat has 12 or more omen counters on it, exile it. Create a 10/10 legendary black Goat Demon God creature token with flying, menace, and indestructible.

    {2}{B}, {T}: Target player discards a card. Activate this ability only as a sorcery.


    Illustrated by @images_ai

    239/9999

  • Cosmic Thoughtwhisper(B)(/)(P)

    Sorcery


    Each player reveals their hand.

    We named our favorite sunsets, but I remember very few.


    Illustrated by @advadnoun

    24/9999

  • Instrument of Sanitation(W)

    Artifact — Equipment


    Equipped creature gets +0/+1.

    Whenever equipped creature attacks, you may remove a blood, rot, or poison counter from target permanent or player.

    Equip {1}


    Illustrated by @hugh_manoid

    240/9999

  • Blighted Outskirts

    Land — Infinicity District


    Blighted Outskirts enters the battlefield tapped.

    {1}, {T}, Sacrifice Blighted Outskirts: Search your library for an Infinicity District land, put it onto the battlefield tapped, then shuffle your library.


    Illustrated by @candykn51869060

    241/9999

  • Crystalline Crag

    Land — Mountain


    {T}: Add {C}.

    {T}: Add {R}. Activate only if you control one or more other Crystalline land.

    {T}: Add {U}. Activate only if you control two or more other Crystalline lands.

    {T}: Add {B}. Activate only if you control three or more other Crystalline lands.


    Illustrated by @images_ai

    242/9999

  • Blightwood Molg(2)(B)(G)

    Creature — Insect Ooze


    {2}{G}: Blightwood Molg gains flying until end of turn.

    Whenever Blightwood Molg deals combat damage to a player, put a rot counter on target basic land that player controls. Then if that land has three or more rot counters on it, destroy it.


    2/3

    Illustrated by @images_ai

    243/9999

  • Pawn-Shop Prankster(C)(W)(/)(U)(W)(/)(U)

    Creature — Spirit


    {C}{W}, {T}, Exile Pawn-Shop Prankster: Gain control of target noncreature artifact until end of turn. It gains haste and becomes an X/X Spirit artifact creature until end of turn, where X is its converted mana cost. At the beginning of the next end step, return Pawn-Shop Prankster to the battlefield tapped.


    2/3

    Illustrated by No artist credit

    244/9999

  • Lay to Rest(W)(/)(B)

    Instant


    Split second

    Exile target card from a graveyard. You gain 4 life.

    May the dearly departed remain departed.


    Illustrated by @images_ai

    246/9999

  • Garden of Time(B)(G)

    Instant


    Return target land that was put into a graveyard this turn to the battlefield tapped under your control.


    Illustrated by @images_ai

    247/9999

  • Mindbending Aroma(W)(/)(P)(G)(/)(P)

    Enchantment — Aura


    Enchant creature

    Whenever enchanted creature attacks, choose a player or planeswalker at random. Enchanted creature attacks that player or planeswalker instead.


    Illustrated by @hugh_manoid

    248/9999

  • Flooded Datasewer

    Land — Infinicity Alley


    Flooded Datasewer enters the battlefield tapped.

    {T}: Add {C}.

    {T}, Pay 1 life: Add {U}{E}.


    Illustrated by @MasterBismuth

    249/9999

  • Submerge in the Sands(1)(W)

    Enchantment — Aura


    Enchant artifact or creature

    This spell can only be cast using mana from Desert permanents.

    Enchanted creature cannot attack or block, loses all abilities, and is a Desert in addition to its other types.


    Illustrated by @fiddlecub

    25/9999

  • Conniving Camaraderie(1)(/)(P)(R)(/)(G)(R)(/)(G)

    Sorcery


    Two target creatures you control each deal damage equal to their power to target creature or planeswalker.


    Illustrated by @Reemus22

    250/9999

  • Enraged Plasmamancer(2)(B)(/)(R)(R)(R)

    Creature — Dragon Wizard


    Deathtouch, Haste

    Whenever Enraged Plasmamancer attacks, destroy target artifact. It deals damage to its controller equal to its converted mana cost.


    4/3

    Illustrated by @JakeTshikani_

    251/9999

  • Transcend Madness(W)(/)(P)(U)(/)(P)(B)(/)(P)(R)(/)(P)(G)(/)(P)

    Enchantment Saga


    Flip a coin. If you win the flip, draw a card; otherwise, target opponent draws a card.


    Illustrated by @images_ai

    252/9999

  • Pilfer the Fountain(U)(/)(G)

    Instant


    Roll a d20.

    1-2 | You get a poison counter.

    3-9 | Create a blue Bubble enchantment token with "{T}, Sacrifice this token: Add {U}."

    10-16 | Create a 1/1 blue Squid creature token with islandwalk.

    17-20 | Create two treasure tokens.


    Illustrated by @ThomasClaburn

    253/9999

  • Gelify(G)(/)(P)(U)

    Enchantment — Aura


    Enchant creature

    Enchanted creature has base power 0 and is an Ooze in addition to its other types.

    "I'll stop the world and melt with you."


    Illustrated by @WTTDOTM

    254/9999

  • Towering Planestrider(8)

    Artifact Creature — Giant Construct


    Reach

    Affinity for Plains.

    Whenever Towering Planestrider attacks, exert it.


    8/8

    Illustrated by @hannahjdotca

    255/9999

  • Spellcrafter's Guildcrest(C)(W)(U)(R)

    Sorcery


    You get an emblem with "Add {W}, {U}, or {R}. Activate this ability only once each turn."


    Illustrated by @MattOlken

    256/9999

  • Wave of Blood(2)(B)(R)

    Sorcery


    As an additional cost to cast this spell, sacrifice a creature with power 8 or more.

    Return all nonland permanents to their owners' hands.


    Illustrated by @MattOlken

    257/9999

  • Lumbering Panurge(4)(W)(G)

    Creature — Cat Ape Mutant


    Trample, Double Strike

    Mutate {1}{W}{W}{G}{G}

    Whenever Lumbering Panurge attacks, exert it.


    6/5

    Illustrated by @MattOlken

    258/9999

  • Package Couriers(2)(C)

    Artifact Creature — Bird


    Flying

    Whenever Package Couriers attacks, you may exert it and pay {E}{E}. If you do, target opponent gains control of target permanent you control.


    1/2

    Illustrated by @MattOlken

    259/9999

  • Amber District

    Land — Infinicity District


    Ascend

    Amber District enters the battlefield tapped.

    {T}: Add {C}. If you control two or more other Districts, add an additional {C}.

    {T}: Add one mana of any color. Activate only if you have the city's blessing.


    Illustrated by @epinardscaramel

    26/9999

  • Kinetic Portbeacon(W)(U)(B)(R)(G)

    Artifact Creature — Infinicity Lighthouse Serpent


    Defender, Flying, Hexproof

    Kinetic Portbeacon can block any number of creatures.

    Whenever a creature becomes blocked by Kinetic Portbeacon, it doesn't untap during its controller's next untap step.


    0/10

    Illustrated by @hannahjdotca

    260/9999

  • Bioweaver's Guildcrest(C)(U)(R)(G)

    Sorcery


    You get an emblem with "Add {U}, {R}, or {G}. Activate this ability only once each turn."

    Exile Bioweaver's Guildcrest.


    Illustrated by @hannahjdotca

    261/9999

  • Mitosis Amalgam(U)(U)(R)(R)(G)(G)

    Creature — Cat Lizard Mutant Ooze


    Whenever this creature mutates, create a token that's a copy of Mitosis Amalgam.


    0/5

    Illustrated by @OneStrokeBrush

    262/9999

  • Petrify the Vermin(W)

    Enchantment — Aura


    Enchant creature with converted mana cost 2 or less

    Enchanted permanent is a non-creature artifact and losesall abilities.


    Illustrated by @hugh_manoid

    262/9999

  • Unstable Birdhulk(1)(U)(R)(G)

    Creature — Bird Elemental Mutant


    Mutate {U}{R}{G}

    Whenever Unstable Birdhulk is dealt damage, put that many -1/-1 counters on Unstable Birdhulk.

    Whenever Unstable Birdhulk deals combat damage to a player or planeswalker, put that many +1/+1 counters on Unstable Birdhulk.


    3/3

    Illustrated by @OneStrokeBrush

    263/9999

  • Unfortunate Sea-Gateway(2)(R)(R)

    Enchantment — Portal


    {R}{R}{R}{R}: Exile target Crab, Crocodile, Fish, Frog, Jellyfish, Kraken, Merfolk, Nautilus, Octopus, Otter, Oyster, Shark, Sponge, Squid, Starfish, or Whale creature, then return it to the battlefield under your control with a defender counter on it.


    Illustrated by @OneStrokeBrush

    264/9999

  • Unfinished Masterpiece(C)(C)(C)

    Artifact


    {3}, {T}: Choose target artifact. Unfinished Masterpiece gains the activated ability of your choice from that artifact and loses this ability.


    Illustrated by @OneStrokeBrush

    265/9999

  • Evidence Eraser(2)(C)

    Artifact


    Creatures dying don't cause abilities to trigger.

    Creature cards in graveyards can't enter the battlefield.


    Illustrated by @hugh_manoid

    266/9999

  • Unnatural Ingredients(C)(B)(/)(R)(G)

    Enchantment


    Whenever you sacrifice a Food,roll a d20.

    1-10 | You gain 3 life.

    11-15 | Put a +1/+1 counter on up to one target creature.

    16-20 | Unnatural Ingredients deals 2 damage to any target.


    Illustrated by @ai_curio

    267/9999

  • Wind-Powered Sandcraft(2)

    Artifact — Vehicle


    Crew 1

    You may tap an untapped Desert you control instead of paying Wind-Powered Sandcraft'screw cost.


    2/3

    Illustrated by @images_ai

    268/9999

  • Derelict Data Reservoir

    Land — Infinicity Alley


    Derelict Data Reservoir enters the battlefield tapped.

    {T}: Add {C}.

    {T}, Pay 1 life: Add {B}{E}. Activate only if you control one or more other Infinicity permanents.


    Illustrated by @simulacracid

    269/9999

  • Adobe District

    Land — Infinicity District


    Adobe District enters the battlefield tapped.

    {T}: Add {R}. If you control two or more other Districts, add an additional {C}.


    Illustrated by @epinardscaramel

    27/9999

  • Entangled Cloudchasers(W)(U)(R)

    Creature — Spirit Dragon


    Flying, Defender

    {W/R}{U/R}: Create a token that's a copyof Entangled Cloudchasers. It and Entangled Cloudchasers lose defender and get -2/-3 and haste until end of turn. Sacrifice the token at the beginning of the next end step.


    4/6

    Illustrated by @UlharHofiba

    270/9999

  • Thward Swarm(3)(G)

    Sorcery


    Create X 1/1 green Bird Insect creature tokens with flying, where X is the number of Forests you control.

    Adamant - If at least three green mana was spent to cast this spell, copy it.

    Thward Swarm has flash as long as an opponent is attacking with three or more creatures.


    Illustrated by @OneStrokeBrush

    271/9999

  • Galador Fightmarket

    Land — Infinicity Market


    Galador Fightmarket enters the battlefield tapped.

    {T}: Add {C}.

    {W/R}, {T}, Sacrifice a Treasure: Create a colorless Equipment artifact token with "Equip {2}",then flip a coin. If it comes up heads, it has "Equipped creature has first strike."; otherwise, it has "Equipped creature has vigilance".


    Illustrated by @OneStrokeBrush

    272/9999

  • Suddenly Slimes(B)(G)

    Instant


    Target player creates 3 0/1 green Ooze creature tokens with "When this creature dies, tap another target creature you control. It doesn't untap during your next untap step."

    "If you're going to read dangerous summoning incantations out of a cryptic spell book, at least try not to drop the damn thing midway through..."


    Illustrated by @OneStrokeBrush

    273/9999

  • Tomato Lizard(R)

    Creature — Plant Food Lizard


    Defender

    {G}: Put a +1/+1 counter on Tomato Lizard.

    As long as Tomato Lizard has power 3 or greater, it loses defender.

    As long as Tomato Lizard has power 6 or greater, it has trample.

    As long as Tomato Lizard has power 9 or greater, it has lifelink.

    Grown with love.


    0/1

    Illustrated by @OneStrokeBrush

    274/9999

  • Drown in Knowledge(1)(U)(U)

    Instant


    Counter target spell.

    Scry 1.


    Illustrated by @mp3Neptune

    275/9999

  • Fragmented Porcelain(W)(/)(P)(W)(/)(U)

    Instant


    Destroy target artifact.


    Illustrated by @images_ai

    276/9999

  • Vologoth, the Face-Stealer(U)(U)(B)(B)(R)(R)

    Creature — Shapeshifter Horror


    Changeling

    Whenever Vologoth, the Face-Stealer deals damage to a permanent, exile it.

    {2}{U/P}{B/P}{R/P}: Choose a card exiled with Vologoth. Vologoth becomes a copy of that card, except it still has all abilities of Vologoth.

    {1}{R}{R}{R}, {T}: Vologoth, the Face-Stealer deals 1 damage to any target.


    1/2

    Illustrated by @unltd_dream_co

    277/9999

  • Ghostlight Bramble

    Land — Desert


    {T}: Add {C}.

    {1/P}{1/P}{1/P}, {T}: Create a 1/1 colorless Spirit creature token with flying.


    Illustrated by @images_ai

    278/9999

  • Dangerous Dentureforge(C)(C)(W)(/)(B)(W)(/)(B)

    Artifact — Factory


    {T}: Add {C}.

    {T}, Pay 3 life: Add one mana of any color.

    {C}{W}{B}, {T}: Create a 1/1 colorless Nightmare Tooth Construct artifact creature token with "When this creature dies, it deals 1 damage to any target."


    Illustrated by @ai_curio

    279/9999

  • Sandstone District

    Land — Infinicity District


    Sandstone District enters the battlefield tapped.

    {T}: Add {W}. If you control two or more other Districts, add an additional {C}


    Illustrated by @epinardscaramel

    28/9999

  • Debauchery Debris(W)(/)(R)

    Instant


    Roll a d20.

    1-2 | You get a poison counter.

    3-9 | Create a white Cloud enchantment token with "{T}, Sacrifice this token: Add {W}."

    10-16 | Create a 1/1 red Rat creature token with wastewalk.

    17-20 | Create two Food tokens.


    Illustrated by @btj

    280/9999

  • Hyperbolic Dyson Sphere(W)(/)(R)(G)(/)(R)

    Enchantment — Aura


    Enchant basic land

    When Hyperbolic Dyson Sphere enters the battlefield, tap enchanted land.

    Enchanted land loses all abilities and has "{T}, Sacrifice this land, pay 5 life: Add four mana of any one color this land could produce."


    Illustrated by @tfwnoqtgf

    281/9999

  • Dragon-Grave Excavation(2)(B)

    Artifact


    When Dragon-Grave Excavation enters the battlefield, learn.

    {1}{B}{B}, {T}: Surveil 1.

    {3}{B}{B}, {T}, Sacrifice Dragon-Grave Excavation: Return target Dragon creature from your graveyard to the battlefield tapped. It gains haste until end of turn.


    Illustrated by @ai_curio

    282/9999

  • Adamantine Relic(C)(C)(C)(C)

    Artifact Creature — Dragon Skeleton


    Indestructible, Flying

    Adamantine Relic is not a creature unless it entered the battlefield from a graveyard.

    {C}{E}: Adamantine Relic deals 1 damage to any target.

    Whenever Adamantine Relic deals combat damage to a player, add {E}.


    4/4

    Illustrated by @ai_curio

    283/9999

  • Mesmerizing Facade(C)(C)

    Artifact Creature — Wall


    Defender

    Other Walls, Markets, and Dwellings you control have hexproof.


    0/4

    Illustrated by @Reemus22

    284/9999

  • Crystalline Reef

    Land — Island


    {T}: Add {C}.

    {T}: Add {U}. Activate only if you control one or more other crystalline land.

    {T}: Add {G}. Activate only if you control two or more other crystalline lands.

    {T}: Add {R}. Activate only if you control three or more other crystalline lands.


    Illustrated by @Reemus22

    285/9999

  • Screaming Wallflowers(1)(G)

    Creature — Plant Wall


    {B/P}{B/P}{G}, {T}: Target creature can't block this turn.


    0/3

    Illustrated by @Reemus22

    286/9999

  • Brainmatter Manifest(U)(B)

    Creature — Zombie Ooze


    This spell costs {U}{B} less to cast if a creature you controlled died this turn.

    Escape-{2}{B}, Exile a creature card from your graveyard. This ability costs {2} less to cast if a creature you controlled died this turn.


    1/1

    Illustrated by @ai_curio

    287/9999

  • Glass Parrot(2)(C)

    Artifact Creature — Bird


    Flying

    {1}, {T}: Add one mana of any color.


    2/1

    Illustrated by @Reemus22

    287/9999

  • Sullied Monument(1)(W)(B)(R)

    Enchantment — Aura


    Enchant artifact

    Enchanted artifact has "At the beginning of your upkeep, this artifact deals X damage to you, where X is the number of blood counters on it."

    {1}{B}{R}, {T}: Put a blood counter on enchanted artifact.


    Illustrated by @advadnoun

    288/9999

  • Forgotten Workshop(3)(U)(B)

    Sorcery


    This spell costs {1} less to cast for each Artificer you control.

    Put target artifact from an opponent's graveyard onto the battlefield tapped under your control.


    Illustrated by @ai_curio

    289/9999

  • Apothecary District

    Land — Infinicity District


    Ascend

    {T}: Add {C}.

    {1}, {T}, Sacrifice a Treasure token: Create a Potion token, then flip a coin. If it comes up heads, put a +1/+1 counter on the Potion; otherwise, put a -1/-1 counter on it instead. Activate this ability only if you have the city's blessing. (Potions are artifacts with "{T}: Move all counters from this permanent onto target creature, then sacrifice this permanent.")


    Illustrated by @epinardscaramel

    29/9999

  • House of Velvets(W)(U)(B)(R)

    Artifact — Infinicity Dwelling


    Inhabit {1}{W} (Add target creature card you control to this Dwelling's list of inhabitants.)

    {4}{U}{R}, {T}, Sacrifice an inhabitant of this Dwelling: Until end of turn, gain control of target creature an opponent controls. Untap it. It gains haste until end of turn. This ability costs {1} less to activate for each inhabitant of this Dwelling.

    {B}{B}{B}{B}, {T}: Return target inhabitant of this Dwelling from a graveyard to the battlefield tapped under your control. It is a Spirit in addition to its other types.


    Illustrated by @ai_curio

    290/9999

  • Churning Skygate(W)(B)(R)

    Enchantment — Portal


    {2}, {T}: Choose one at random -

    • Create a white Cloud enchantment token with"{T}, Sacrifice this token: Add {W}."

    • Create a black Smog enchantment token with"{T}, Sacrifice this token: Add {B}."

    • Create a red Flame enchantment token with"{T}, Sacrifice this token: Add {R}."

    {W}{B}{R}, {T}: Choose one at random -

    • Create a 1/3 white Angel creature token with flying.

    • Create a 2/2 black Demon creature token with deathtouch.

    • Create a 3/1 red Devil creature token with trample.


    Illustrated by @ai_curio

    291/1

  • Crystalline Seafloor

    Land — Island


    {T}: Add {C}.

    {T}: Add {U}. Activate only if you control one or more other Crystalline lands.

    {T}: Add {B}. Activate only if you control two or more other Crystalline lands.

    {T}: Add {G}. Activate only if you control three or more other Crystalline lands.


    Illustrated by @images_ai

    291/9999

  • Soneritas Cybermall

    Land — Infinicity Market


    Soneritas Cybermall enters the battlefield tapped.

    {T}: Add {C}.

    {U/R}, {T}, Sacrifice a Treasure: Create a colorless Equipment artifact token with "Equip {2}", then flip a coin. If it comes up heads, it has "Whenever equipped creature attacks, scry 1."; otherwise, it has "Whenever equipped creature attacks, add {E}."


    Illustrated by @unltd_dream_co

    292/9999

  • Fanged Meat-Rune of Death(R)(/)(P)(B)

    Instant


    As an additional cost to cast this spell, sacrifice a Meat.

    Destroy target creature or planeswalker.


    Illustrated by @images_ai

    293/9999

  • Unscrupulous Memory-Farm(U)(B)(G)

    Artifact — Computer


    {G/P}, Put a -1/-1 counter on target creature you control: Add {E}.

    {U}{B}, {T}: Choose target creature.You may pay an amount of {E} equal to its converted mana cost. If you do, gain control of that creature until end of turn.


    Illustrated by @ParallelFigure

    294/9999

  • Data Behemoth(C)(C)(C)(C)

    Artifact Creature — Giant Computer Construct


    Flying

    Whenever Data Behemoth deals combat damage to a player or planeswalker, you get that much {E}.

    {E}{E}{E}: Choose a counter on target permanent. Put a counter of that type on Data Behemoth.

    {E}{E}{E}{E}{E}{E}{E}{E}{E}, {T}: Choose an ability of target permanent. Data Behemoth gains that ability.


    1/5

    Illustrated by @oddapt

    295/9999

  • Haunted Harvester(1)(B)(G)

    Artifact — Vehicle


    Whenever a creature blocking Haunted Harvester dies, create a Food token.

    Sacrifice a Food token: Until end of turn, Haunted Harvester becomes a Spirit creature in addition to its other types.

    {G}, Sacrifice a Food token: Haunted Harvester gets +2/+2 and first strike until end of turn.

    {B}, Sacrifice a Food token: Haunted Harvester gets deathtouch until end of turn.

    Crew 3


    4/4

    Illustrated by @Reemus22

    296/9999

  • Fightmarket Bookie-Lounge(W)(/)(R)(W)(/)(R)

    Artifact — Infinicity Establishment


    {1}, {T}: Remove all wager counters from creatures. Put a wager counter on target creature. Each opponent may pay {1} to do the same. Then if there are less than two creatures with wager counters on them, remove all wager counters from creatures.

    Whenever a creature with a wager counter on it dies, each player that put a wager counter on that creature creates a Treasure token and draws a card. Then remove all wager counters from creatures.

    {4}, {T}: Destroy a creature at random. Any player may activate this ability. This ability costs {2} less to cast if there are 2 or more creatures with wager counters on them.


    Illustrated by @ai_curio

    297/9999

  • Necrotic Washroom(W)(B)

    Artifact


    {W/P}{B/P}, {T}: Move a blood, rot, or poison counter from target permanent or player onto another target permanent or player of the same type.

    Wash all you like - you're really just moving the dirt around.


    Illustrated by @ai_curio

    298/9999

  • Living-Root Burrow(W)(G)

    Artifact — Cave Dwelling


    Inhabit {G} (Add target creature card you control to this Dwelling's list of inhabitants.)

    {1}{W}{G}: Living-Root Burrow becomes a 3/7 Plant creature with defender until end of turn. You may have Living-Root Burrow become the target of a spell that targets one of its inhabitants.


    Illustrated by @Reemus22

    299/9999

  • Amalgamask(4)

    Artifact — Equipment


    When you equip Amalgamask, if it was already equipped, exile the previously equipped creature.

    Equipped creature has all abilities of creatures exiled with Amalgamask.

    Equip {5}


    Illustrated by @vykthur

    3/9999

  • Breakfast Wormhole(3)

    Enchantment — Portal


    Breakfast Wormhole enters the battlefield tapped.

    {3}, {T}: Create a 1/2 white Food Egg Ooze creature token with "{2}, {T}, Sacrifice this creature: You gain 3 life."

    {5}, {T}: Create a 3/4 black and red Food Pig Ooze creature token with "{2}, {T}, Sacrifice this creature: You gain 3 life."


    Illustrated by @matthewcr

    30/9999

  • Temporal Incubation Schematic(W)(/)(U)(U)(/)(B)

    Artifact — Blueprint


    {1}{W}, {T}: Put a page counter on Temporal Incubation Schematic.

    When Temporal Incubation Schematic has three or more page counters on it, exile it. Create a 0/1 blue Portal Egg enchantment creature token with hexproof and "{B}, Sacrifice a creature: Put a crack counter on this creature. Then if it has five or more crack counters on it, you may exile it. When you do, put a creature card you own from outside the game onto the battlefield."


    Illustrated by @triplg3

    300/9999

  • Whirling Jazzbeetles(1)(W)(G)

    Creature — Insect


    Flying, Double Strike

    According to all known laws of aviation, there is no way that a swarm of insects should be able to perform a chart-topping jazz single using only the vibrations of their wings, and yet here we are.


    1/1

    Illustrated by @ai_curio

    301/9999

  • Vitrify the Colony(C)(W)(W)

    Sorcery


    Choose a creature type. Creaturesof the chosen type lose all abilities and types and become colorless Crystalline Mineral artifact tokens with "{T}, Sacrifice this artifact:Add {C}."


    Illustrated by @ai_curio

    302/9999

  • Lingering Dread(U)(/)(B)

    Sorcery


    Target player chooses one —

    • Discard target card in your hand.

    • Sacrifice target creature you control.

    • Mill six cards.


    Illustrated by @danielrussruss

    303/9999

  • Expansive Rot(1)(U)(B)(G)

    Enchantment


    {U/P}{B/P}{G/P}, {T}: Put a rot counter on target nonland permanent. If it has three or more rot counters on it, you may return it to its owner's hand. If it has five or more rot counters on it, you may destroy it.


    Illustrated by @ai_curio

    304/9999

  • Haunting Abode(3)(B)(B)

    Artifact — Dwelling


    Inhabit {B}{B} (Add target creature you control to this Dwelling's list of inhabitants.)

    Whenever a non-token inhabitant of this Dwelling dies, put a blood counter on Haunting Abode and create a 1/1 white Spirit creature token with flying that is an inhabitant of this Dwelling.

    Spirit inhabitants of this Dwelling get +1/+1 for each blood counter on Haunting Abode.


    Illustrated by @ai_curio

    305/9999

  • Heinous Admiration(B)(B)(B)(B)

    Sorcery


    Target opponent gives you a card from their hand.


    Illustrated by @DMTFL_

    306/9999

  • Doomed Procession(X)(B)(B)(B)

    Sorcery


    Affinity for wastes

    Put an omen counter on target creature or planeswalker, then put an additional omen counter on it for each other permanent you've targeted with this spell. Repeat this process X times.

    Each permanent targeted by this spell gets "At the beginning of your upkeep, remove an omen counter from this permanent. Then if it has no omen counters on it, sacrifice it."


    Illustrated by @DMTFL_

    307/9999

  • Reflected Pool(U)(U)(U)(U)

    Artifact — Infinicity Dwelling


    Inhabit {1}{U}{U} (Add target creature card you control to this Dwelling's list of inhabitants.)

    {1}{U}{U}{U}, {T}: Create a token that's a copy of target inhabitant of this Dwelling. It is a legendary Reflection in addition to its other types.


    Illustrated by @images_ai

    308/9999

  • Cybermall Promenade(1)(U)(R)

    Artifact — Infinicity Establishment


    {E}, {T}: Create a Treasure token.


    Illustrated by @images_ai

    309/9999

  • Endless Auditorium

    Land


    {T}: Add {C}.

    {3}, {T}: Target opponent reveals a card at random from their hand.


    Illustrated by @Kaschter

    31/9999

  • Infested Watchtower(W)(/)(P)(B)(/)(P)(G)(/)(P)

    Artifact — Lighthouse Fungus


    {T}, Put a rot counter on Infested Watchtower: Target opponent reveals their hand.

    {1}, {T}, Put a rot counter on Infested Watchtower: Scry 2.

    {2}, {T}, Put 2 rot counters on Infested Watchtower: Draw a card.

    Whenever Infested Watchtower has five or more rot counters on it, sacrifice it.


    Illustrated by @unltd_dream_co

    310/9999

  • Melding Plague(X)(B)(R)(G)

    Sorcery


    Exile X target permanents you control with rot counters on them. Create a legendary token named "Casualties of the Plague" that has all types, abilities, and colors of the exiled permanents.


    Illustrated by @unltd_dream_co

    311/9999

  • Island

    Land — Island


    {T}: Add {U}.


    Illustrated by @ai_curio

    312/9999

  • Beasts of Intellect(2)(W)(G)

    Creature — Beast Mutant


    Mutate {U}{U}{G}

    Whenever Beasts of Intellect mutates, learn.


    3/4

    Illustrated by @ai_curio

    313/9999

  • Victorious Grandstanding(1)(W)(R)

    Instant


    You gain X life and draw X cards, where X is the number of creatures destroyed by creatures you controlled this turn.


    Illustrated by @RogueCentaur

    314/9999

  • Steamsmith Technomancer(C)(U)(R)

    Creature — Human Artificer


    Prowess

    Whenever you cast an artifactspell, you may pay {2}. If you do, draw a card.


    2/3

    Illustrated by @advadnoun

    315/9999

  • Wall of Doorways(C)(C)(C)(C)

    Enchantment Artifact Creature — Portal Door Wall


    Defender

    Whenever Wall of Doorways blocks another creature, you may pay {C}{C}{C}. If you do, damage that would be dealt to Wall of Doorways this turn is dealt to target player or planeswalker instead.


    0/5

    Illustrated by @DMTFL_

    316/9999

  • Mound of Maggots(B)(R)

    Creature — Insect Wall


    Whenever Mound of Maggots deals damage to another creature, put a -1/-1 counter on that creature and a +1/+1 counter on Mound of Maggots.


    1/2

    Illustrated by @ai_curio

    317/9999

  • Vengeful Staircase(1)(B)

    Instant


    Destroy target inhabitant of a Dwelling.

    Nobody likes being stepped on all the time.


    Illustrated by @ai_curio

    318/9999

  • Skydancer Aerwhals(2)(W)(U)(R)

    Creature — Whale Spirit


    Flying

    Magecraft - Whenever you cast or copy an instant or sorcery spell, Skydancer Aerwhals gets +2/+2 until end of turn.

    {U/R}{U/R}, Exert Skydancer Aerwhals: Copy target spell that targets only Skydancer Aerwhals. You may choose new targets for the copy.


    3/5

    Illustrated by @bartman081523

    319/9999

  • Oracle's Cradle(2)

    Enchantment Artifact


    {1}, {T}: Add one mana of any color.

    {2}{W}{U}: Target creature phases out. (Treat it and anything attached to it as though they don't exist until your next turn.)


    Illustrated by @svntax_

    32/9999

  • Industrial Mire

    Land — Swamp


    Industrial Mire enters the battlefield tapped.

    {T}: Add {C}.

    {T}, Sacrifice Industrial Mire: Add {B} for each Factory you control.


    Illustrated by @bartman081523

    320/9999

  • Hacker's Hideaway(2)(C)(C)

    Artifact — Cave Dwelling


    Inhabit {2}{E}{E} (Add target creature you control to this Dwelling's list of inhabitants.)

    Inhabitants of Hacker's Hideaway have "{T}: Add {E}."

    {C}{C}{C}, {T}: Choose target artifact an opponent controls, then you may pay an amount of {E} equal to twice that artifact's converted mana cost. If you do, tap it and gain control of it.


    Illustrated by @ai_curio

    321/9999

  • Evade the Plague(B)(B)(B)

    Enchantment Saga


    Search your library for a Dwelling, reveal it, put it into your hand, then shuffle.


    Illustrated by @DMTFL_

    322/9999

  • Acid Bubble(1)(/)(P)(B)(/)(G)

    Enchantment — Aura Bubble


    Enchant creature

    At the beginning of each upkeep, put a rot counter on enchanted creature. Then if it has three or more rot counters on it, its controller sacrifices it.

    {3}{1/P}: Remove a rot counter from enchanted creature. Then if it has no rot counters on it, destroy Acid Bubble. Your opponents may activate this ability, and it costs {1} less to activate for each rot counter on the enchanted creature.


    Illustrated by @candykn51869060

    323/9999

  • Greenstrider(G)(G)(G)

    Creature — Color Elemental Myth


    Vigilance, Forestwalk

    Protection from green

    Greenstrider gets +3/+3 for each other green Color Myth you control.


    2/3

    Illustrated by @advadnoun

    324/9999

  • Greenhound(G)(G)(G)

    Creature — Color Dog Myth


    Trample

    Protection from green

    Greenhound gets +3/+3 for each other green Color Myth you control.


    3/1

    Illustrated by @advadnoun

    325/9999

  • Greenriddler(G)(G)(G)

    Creature — Color Sphinx Myth


    Protection from green

    Whenever Greenriddler deals combat damage to a player, scry that many cards.

    Greenriddler gets +3/+3 for each other green Color Myth you control.


    1/4

    Illustrated by @advadnoun

    326/9999

  • Greengull(G)(G)(G)

    Creature — Color Bird Myth


    Flying

    Protection from green

    Greengull gets +3/+3 for each other green Color Myth you control.


    2/2

    Illustrated by @advadnoun

    327/9999

  • Gemstone Maggots(1)(/)(P)(C)

    Enchantment Artifact Creature — Insect Mineral


    {T}, Sacrifice Gemstone Maggots: Add one mana of any color.


    1/1

    Illustrated by @ai_curio

    328/9999

  • Sandrealm Gateway(C)(C)(C)(C)(C)

    Enchantment Artifact — Portal


    {C}{C}{C}{C}, {T}: Target nonbasic land losesall abilities, gains "{T}: Add {C}", and is a Desert in addition to its other types.

    {C}{C}{C}{C}, {T}: Create a 1/1 black Zombie creature token with "This creature gets +1/+1 for each Desert you control."

    Whenever you tap a Desert for one or more {C}, add an additional {C}.


    Illustrated by @mcmeadx303

    329/9999

  • The Uncanny Valley

    Land


    The Uncanny Valley enters the battlefield tapped.

    {T}: Add {C}.

    {6}{W}, {T}: Create a token that's a copy of target enchantment.

    {6}{U}, {T}: Create a token that's a copy of target planeswalker.

    {6}{B}, {T}: Create a token that's a copy of target artifact.

    {6}{R}, {T}: Create a token that's a copy of target creature.

    {6}{G}, {T}: Create a token that's a copy of target land.


    Illustrated by @NLRG_

    33/9999

  • Geodea(2)(C)(C)

    Planeswalker — Geodea Town


    : This spell may only be cast using mana from crystalline permanents. Residents of Geodea are crystalline. 

    1: Until end of turn, crystalline permanents you control gain "{T}: Add {C}." 


    5

    Illustrated by @TaffySwordsman

    330/9999

  • Dusk-Cloaked Geomancer(2)(C)

    Enchantment Creature — Human Wizard


    Dusk-Cloaked Geomancer can't be blocked as long as you control three or more crystalline permanents.


    2/3

    Illustrated by @hannahjdotca

    331/9999

  • Unwelcome Dancers(W)(B)(R)

    Sorcery


    Target player creates a 1/1 red Devil Bard creature token with "At the beginning of your upkeep, this creature deals 1 damage to you." and "Whenever this creature is dealt damage, create that many tokens that are copies of this creature."


    Illustrated by @Bralef

    332/9999

  • Frost-Shimmer Villa(1)(U)(G)

    Artifact — Dwelling


    Inhabit {S} (Add target creature card you control to this Dwelling's list of inhabitants.)

    {2}, {T}: Create a 0/1 white Human creature token that inhabits Frost-Shimmer Villa.

    Tap two untapped inhabitants of Frost-Shimmer Villa: Add {C}.

    {S}, Tap an untapped inhabitant of Frost-Shimmer Villa: Tap target creature.


    Illustrated by @ai_curio

    333/9999

  • Maze of Relationships(4)

    Artifact


    {2}, {T}: Choose a permanent you control and a permanent an opponent controls without connection counters on them.Put a connection counter on both.

    Whenever a permanent with a connection counter on it becomes tapped, tap all permanents with connection counterson them.


    Illustrated by @images_ai

    334/9999

  • Mournful Glen

    Land — Forest


    Mournful Glen enters the battlefield tapped.

    {T}: Add {C}.

    {T}, Pay 1 life: Add {G}.

    {2}{G}, {T}: Return target nonland card from your graveyard to your hand. Put an earthquake counter on Mournful Glen. Then if it has three or more earthquake counters, sacrifice it.


    Illustrated by @DMTFL_

    335/9999

  • Trapeze Homunculi(1)(/)(P)(B)(/)(R)

    Creature — Homunculus


    {B/R}: Trapeze Homunculi gains flying and first strike until end of turn.


    2/1

    Illustrated by @hannahjdotca

    336/9999

  • Forest

    Land — Forest


    {T}: Add {G}.


    Illustrated by @hannahjdotca

    337/9999

  • Augury Infestation(X)(B)(U)(/)(R)

    Sorcery


    When you cast this spell, copy it X times.

    Target player creates a 0/1 blue and red Augur creature token with "Activated abilities of Dwellings this creature inhabits cost {1} more to activate." It becomes an inhabitant of a Dwelling they control with the fewest inhabitants.


    Illustrated by @ai_curio

    338/9999

  • Paint out of Existence(W)(W)(W)(W)(W)

    Sorcery


    Choose an artist. Exile each nonland permanent illustrated by that artist.


    Illustrated by @advadnoun

    339/9999

  • Tentative Approach(1)(B)(B)

    Sorcery


    Choose target nontoken creature you control and target nonbasic land an opponent controls. Flip a coin. If you win the flip, destroy the chosen land. If you lose the flip, destroy the chosen creature.


    Illustrated by @1_45am_

    34/9999

  • Towering Tendrils(1)(G)(G)

    Enchantment — Aura


    Enchant Dwelling, Establishment, Lighthouse, or Market

    Enchanted permanent loses all abilities and gains "{G}, {T}: Create a 0/1 green Plant creature token.", "{G}{G}, {T}: Target Plant gains reach until end of turn.", and "{G}{G}{G}, {T}: Put a +1/+1 counter on each Plant you control."


    Illustrated by @ai_curio

    340/9999

  • Jewelglade Resort(C)(C)(W)(U)(B)

    Artifact — Dwelling


    Inhabit {C}{W}{U} (Add target creature card you control to this Dwelling's list of inhabitants.)

    Sacrifice an inhabitant of Jewelglade Resort: Create a black crystalline Fungus Mineral artifact token with "{T}: Add {B}."

    Inhabitants of Jewelglade Resort get +1/+1 for each crystalline permanentyou control.


    Illustrated by @ai_curio

    341/9999

  • Minomeliss Battalion(W)(G)

    Creature — Human Insect Warrior


    Whenever Minomeliss Battalion attacks, you may pay {W/G}. If you do, search your library for a card named Minomeliss Battalion, put it onto the battlefield tapped and attacking, then shuffle.

    A deck can have any number of cards named Minomeliss Battalion.


    1/1

    Illustrated by @aSwineofCulture

    342/9999

  • Wood between Worlds(G)(G)(G)

    Enchantment — Portal


    {G}, {T}: Create a green Leaf enchantment token with "{T}, Sacrifice this token: Add {G}."

    {G}{G}, {T}: Create a 1/1 green Elf creature token.

    {G}{G}{G}{G}, Tap three untapped Elves you control: Create a 6/6 green Elk Spirit creature token with hexproof.


    Illustrated by @hannahjdotca

    343/9999

  • Vacant Interior(C)(C)(C)(C)

    Artifact — Infinicity Dwelling


    Inhabit {C}{C}{C}{C} (Add target creature card you control to this Dwelling's list of inhabitants.)

    Vacant Interior can inhabit creatures opponents control.

    Inhabitants of Vacant Interior get -1/-1 for each other inhabitant of Vacant Interior.

    There are few uninhabited spaces in the Infinicity, but those that exist are left that way for good reason.


    Illustrated by @ai_curio

    344/9999

  • Unexpected Guest(1)(W)(/)(B)(W)(/)(B)

    Creature — Nightmare


    Flash

    When Unexpected Guest enters the battlefield, it inhabits target Dwelling.

    Whenever Unexpected Guest attacks, you may pay {B}. If you do, destroy target inhabitant of Unexpected Guest's Dwelling.


    3/2

    Illustrated by @ai_curio

    345/9999

  • Moments before Disaster(B)(/)(P)(B)

    Instant


    Split second

    Whenever a permanent you control is destroyed this turn, each opponent loses 4 life.

    Each opponent may counter each spell and ability they control currently on the stack.


    Illustrated by @DMTFL_

    346/9999

  • Lotus Pool(U)(B)(G)

    Enchantment — Portal


    At the beginning of your end step, put a growth counter on Lotus Pool.

    Remove three growth counters from Lotus Pool: Create a colorless artifact token named Black Lotus with "{T}, Sacrifice Black Lotus: Add three mana of any one color."


    Illustrated by @Noqism

    347/9999

  • Sea-Bouquet Cephalopod(1)(U)(U)(G)(G)

    Creature — Plant Kraken


    Lifelink, Menace

    {U}{G}: Camouflage Plant creature. (Change the target of target spell or ability targeting this permanent to another permanent you control with the specified types.)


    5/4

    Illustrated by @unltd_dream_co

    348/9999

  • Sleet-Crawler Blot(B)(/)(W)(B)(/)(W)

    Creature — Inkling Ooze


    {S}: Sleet-Crawler Blot gets +1/+1 until end of turn.


    1/1

    Illustrated by @ai_curio

    349/9999

  • Sky-Anchor Vial(W)

    Enchantment Artifact — Aura


    Enchant creature with flying

    Enchanted creature loses flying. Its controller creates a Potion token with a flying counter on it. (Potions are artifacts with "{T}: Move all counters from this permanent onto target creature, then sacrifice this permanent.")


    Illustrated by @snowpixelapp

    35/9999

  • Market Calamity(B)(G)

    Sorcery


    Split second

    Target player loses 1 life for each Market and Treasure they control.

    Attention all shoppers: we seem to have a minor infestation of throat-crusher roof squids. Please remain calm and evacuate in an orderly fashion.


    Illustrated by @DMTFL_

    350/9999

  • Fanged Brightcap(W)(/)(P)(W)(W)

    Artifact Creature — Fungus Mineral


    Deathtouch

    {T}: Add {W}.


    1/1

    Illustrated by @ai_curio

    351/9999

  • Amphibious Estate(U)(G)

    Artifact — Dwelling


    Inhabit {U}{G} (Add target creature card you control to this Dwelling's list of inhabitants.)

    Frog, Salamander, and Turtle inhabitants of Amphibious Estate get +1/+1 for each other inhabitant of Amphibious Estate.

    {U}{G}, {T}: Create a 1/1 green Frog Noble creature token that inhabits Amphibious Estate.


    Illustrated by @ai_curio

    352/9999

  • Sudden Gorilla Event(X)(X)(G)(G)

    Instant


    Destroy up to X target artifacts. Then create Y X/X green Gorilla creature tokens with trample, where Y is the number of artifacts that were destroyed this turn.


    Illustrated by @ai_curio

    353/9999

  • Crystallizing Smoke(C)(C)(C)(C)

    Enchantment Artifact


    Flash

    This spell may only be cast using mana from Crystalline permanents.

    When Crystallizing Smoke enters the battlefield, exile target spell.

    When Crystallizing Smoke leaves the battlefield, return spells exiled with Crystallizing Smoke to their owners' hands.


    Illustrated by @unltd_dream_co

    354/9999

  • Fertile Cemetery

    Land


    {T}: Add {C}.

    {B}, {T}: Add {W}{G}.


    Illustrated by @ai_curio

    355/9999

  • Ethereal Lotus(0)

    Enchantment Artifact


    {T}, Exile Ethereal Lotus and two other nonland, nontoken permanents you control: Add {C}{C}{C}.


    Illustrated by @unltd_dream_co

    356/9999

  • Spawning Pond(U)(G)

    Enchantment


    At the beginning of each upkeep, put an egg counter on Spawning Pond.

    Remove three egg counters from Spawning Pond: Create a 1/1 green Frog creature token.


    Illustrated by @ai_curio

    357/9999

  • Wayward Circus

    Land


    {T}: Add {C}.

    {U}, {T}: Add {B}{R}.


    Illustrated by @DMTFL_

    358/9999

  • Two-Faced Salesman(1)(B)(B)

    Creature — Vampire Dwarf


    Whenever a creature an opponent controls dies, you gain 1 life and its controller loses 1 life.

    {1}{W}: Target opponent creates a 0/1 white Egg creature token.


    2/3

    Illustrated by @aSwineofCulture

    359/9999

  • Octopus's Garden

    Land — Forest


    {T}: Add {U}

    {P}, {T}: Add {G}


    Illustrated by @NLRG_

    36/9999

  • Goldhoarde Glutton(W)(/)(P)(B)(/)(P)(R)(/)(P)

    Artifact Creature — Treasure Ooze


    Goldhoarde Glutton gets +1/+1 for each Treasure you control.

    {T}, Sacrifice Goldhoarde Glutton: Add one mana of any color.


    0/1

    Illustrated by @ai_curio

    360/9999

  • Weary Dragon(B)(B)(R)(R)

    Creature — Zombie Elder Dragon


    Flying, Haste

    Whenever Weary Dragon attacks, create a Treasure token.

    Weary Dragon gets -1/-1 for each Treasure you control.


    5/4

    Illustrated by @ai_curio

    361/9999

  • Hole in the Sky(1)(W)(W)(/)(B)(B)

    Sorcery


    Exile each creature with Flying.


    Illustrated by @sportsracer48

    362/9999

  • Kinetic Power-Cube(1)(C)(C)(W)

    Artifact


    Whenever a source an opponent controls deals damage to you, add that much {E}.


    Illustrated by @Reemus22

    363/9999

  • Roiling Mycelia(U)(B)(G)

    Creature — Mutant Fungus


    Mutate {U}{B}{G}

    Roiling Mycelia may only be cast using its mutate ability.

    {3}{U}{B}{G}, {T}: Choose another target non-human creature you control. Create a token that's a copy of Roiling Mycelia. It mutates onto the chosen creature.

    Roiling Mycelia gets +2/+2 for each other creature named Roiling Mycelia you control.


    1/1

    Illustrated by @srussellcook

    364/9999

  • Unfathomable Agony(B)(B)(B)

    Sorcery


    Target creature gets -10/-10 until end of turn.


    Illustrated by @Reemus22

    365/9999

  • Crystalline Wetland

    Land — Plains


    {T}: Add {C}.

    {T}: Add {W}. Activate only if you control one or more other crystalline land.

    {T}: Add {B}. Activate only if you control two or more other crystalline lands.

    {T}: Add {U}. Activate only if you control three or more other crystalline lands.


    Illustrated by @DMTFL_

    366/9999

  • Midnight Congregation(1)(/)(P)(B)(B)(G)(G)

    Sorcery


    Target opponent discards X cards and loses X life, where X is the number of creatures you control.


    Illustrated by @DMTFL_

    367/9999

  • Simulated Jungle

    Land — Data Forest


    {T}: Add {C}.

    {T}: Add {E}.

    {E}, {T}: Add {G}.


    Illustrated by @DMTFL_

    368/9999

  • Ramhorn Demolition(R)

    Artifact — Munition


    {2}{R}, {T}, Sacrifice Ramhorn Demolition: Choose two -

    • Destroy target Wall.

    • Destroy target Dwelling.

    • Destroy target Establishment.

    • Ramhorn Demolition deals three damage to any target.


    Illustrated by @D_Ram_

    369/9999

  • Roko's Basilisk(W)(/)(B)(U)(/)(R)(G)

    Creature — Basilisk Spirit


    Whenever you cast a multicolored spell, put a +1/+1 counter on Roko's Basilisk.

    {T}, Remove a +1/+1 counter from Roko's Basilisk: Add one mana of any color.


    2/3

    Illustrated by @NLRG_

    37/9999

  • Voidwaker Serpent(C)(C)(C)(C)(C)(C)

    Enchantment Creature — Elder Dragon


    Flying

    Protection from all colors.

    Permanents you control are colorless.

    Colorless creatures you controlget +1/+1.


    5/5

    Illustrated by @unltd_dream_co

    370/9999

  • Gatekeeper Gargoyle(1)(W)(W)

    Enchantment Artifact — Aura


    Enchant Dwelling you control

    Whenever enchanted Dwelling or any of its inhabitants become the target of a spell or ability an opponent controls, Gatekeeper Gargoyle deals 1 damage to that player.

    Sacrifice Gatekeeper Gargoyle: Enchanted Dwelling and its inhabitants gain indestructible until end of turn.


    Illustrated by @unltd_dream_co

    371/9999

  • Unfinished Meat-Mask(1)(W)(/)(P)(B)(/)(P)(R)(/)(P)

    Artifact — Equipment


    Whenever equipped creature destroys another creature, put a blood counter on Unfinished Meat-Mask.

    Equipped creature gets +1/+1 for each blood counter on Unfinished Meat-Mask. If it has five or more blood counters, equipped creature also has first strike, trample, and vigilance.

    Equip{3}


    Illustrated by @misionera66

    372/9999

  • White-Hot Entropy(W)(R)

    Instant


    Choose one -

    • White-Hot Entropy deals 3 damage to target creature or planeswalker.

    • Counter target spell or ability unless its controller pays 3 life.


    Illustrated by @unltd_dream_co

    373/9999

  • Convoluted Control Panel(B)(/)(G)(B)(/)(G)

    Artifact — Computer


    {T}: Add {E}.

    {E}, {T}: Add {B} or {G}.


    Illustrated by @DMTFL_

    374/9999

  • Cryptkeeper Hydra(3)(B)(B)

    Creature — Zombie Hydra


    When Cryptkeeper Hydra enters the battlefield, it inhabits up to one target Cave Dwelling you control.

    Whenever another inhabitant of Cryptkeeper Hydra's Dwelling dies, put X +1/+1 counters on Cryptkeeper Hydra, where X is the other creature's power.

    Escape-{4}{B}{B}{B}, Exile nine other cards from your graveyard.

    When Cryptkeeper Hydra escapes, put an indestructible counter on it and target Dwelling it inhabits.


    3/5

    Illustrated by @ai_curio

    375/9999

  • Paradimensional Shock(W)(R)

    Instant


    Choose one or both -

    • Exile target creature you control. You getan amount of {E} equal to its power.

    • Choose target creature or planeswalker an opponent controls. You may pay an amount of {E} equal to twice its converted mana cost. If you do, exile that permanent.


    Illustrated by @DMTFL_

    376/9999

  • Floodwater Cliffside

    Land


    {T}: Add {C}.

    {G}, {T}: Add {U}{R}.


    Illustrated by @ai_curio

    377/9999

  • Traveling Curio Salesman(C)(U)(R)

    Creature — Bird Imp


    Whenever you cast an artifact spell, create a treasure token.


    1/1

    Illustrated by @ai_curio

    378/9999

  • Ethereal Hotel(1)(W)(U)

    Artifact — Dwelling


    Inhabit {1}{W} (Add target creature card you control to this Dwelling's list of inhabitants.)

    {1}{U}: Until end of turn, inhabitants of Ethereal Hotel gain flying and are Spirits in addition to their other types.


    Illustrated by @ai_curio

    379/9999

  • Aviary Wake(U)(U)(U)

    Enchantment — Portal


    {3}, {T}: Create a 1/1 green Bird creature token with flying.

    {T}, Sacrifice 3 Birds: Create a 6/6 blue Shark creature token.


    Illustrated by @Liv_Boeree

    38/9999

  • Storm Dunes

    Land — Desert


    {T}: Add {C}.

    {U}, {T}: Until end of turn, if a source you control would produce one or more colored mana, it adds that much {U} instead.


    Illustrated by @ai_curio

    380/9999

  • Terracotta Fleet(1)(U)(R)

    Artifact — Vehicle


    Islandwalk, Mountainwalk

    Protection from blue and red

    Whenever Terracotta Fleet attacks, create two token copies of Terracotta Fleet that are tapped and attacking. Sacrifice them at the beginning of the next end step.

    Crew 3


    2/2

    Illustrated by @ai_curio

    381/9999

  • Entangle the Beast(1)(U)(U)(R)

    Instant


    Counter target creature spell. Entangle the Beast deals damage to you equal to its converted mana cost. If that spell is countered this way, exile it from its opponent's graveyard. You may cast that spell as long as it remains exiled and you may spend mana as if it was mana of any type to cast it.


    Illustrated by @misionera66

    382/9999

  • Radiant Lotus(1)(/)(P)

    Enchantment Artifact


    {T}, Sacrifice Radiant Lotus: Add {C}.


    Illustrated by @unltd_dream_co

    383/9999

  • Signperch Falcon(2)(U)

    Creature — Bird


    Flying

    Signperch Falcon gets +2/+2 for each Establishment you control.


    2/3

    Illustrated by @DMTFL_

    384/9999

  • Frozen in Awe(W)(/)(P)(W)(U)(U)

    Instant


    Choose target creature you control. Tap each other creature with power less than that creature's power. Those creatures don't untap during their controllers' next untap steps.


    Illustrated by @DMTFL_

    385/9999

  • Rusted Fencecreep(G)(R)

    Artifact Creature — Nightmare Fungus


    {C}{C}: Camouflage Wall creature. (Change the target of target spell or ability targeting this permanent to another permanent you control with the specified types.)

    Whenever Rusted Fencecreep deals combat damage to a player, that player gets a poison counter.


    3/1

    Illustrated by @SilentPrayerCG

    386/9999

  • Serpentine Gateway(5)

    Enchantment Artifact — Portal


    {1}, {T}: Put a +1/+1 counter on target Dragon, Serpent, or Drake.

    {2}, {T}, Sacrifice a Dragon, Serpent, or Drake creature: Serpentine Gateway deals damage to any target equal to the sacrificed creature's power.

    {3}, {T}: Create a 3/3 colorless Dragon Spirit creature token with flying.

    {4}, {T}: Put target Dragon, Serpent, or Drake creature from your hand onto the battlefield tapped.


    Illustrated by @unltd_dream_co

    387/9999

  • Viscera Crawler(1)(B)(R)(G)

    Creature — Meat Spider


    Reach

    Whenever Viscera Crawler destroys another creature, put a +1/+1 counter on it and create a token that's a copy of Viscera Crawler.


    2/4

    Illustrated by @unltd_dream_co

    388/9999

  • Glacierheart Healer(2)(U)(B)

    Creature — Zombie Cleric


    Lifelink

    {S}{S}: Tap target creature with power X or less, where X is the amount of life you gained this turn. That creature doesn't untap during its controller's next untap step. Activate this ability only once per turn.


    2/4

    Illustrated by @ai_curio

    389/9999

  • Fluorescent Volcano

    Land


    {T}: Add {R}

    {1}, {T}: Add one mana of any color.


    Illustrated by @Liv_Boeree

    39/9999

  • Resonance Implosion(C)

    Artifact — Munition


    {4}, {T}, Sacrifice Resonance Implosion: Destroy target Crystalline permanent.


    Illustrated by @somewheresy

    390/9999

  • Flock Flash-Fry(X)(G)(R)

    Instant


    Flock Flash-Fry deals 5 damage to each of up to X target creatures with flying. Then each player creates a Food token for each creature they controlled that was destroyed this way.


    Illustrated by @ai_curio

    391/9999

  • Forest

    Land — Forest


    {T}: Add {G}.


    Illustrated by @ai_curio

    392/9999

  • Frostwaker Paladin(W)(U)

    Creature — Vampire Knight


    First Strike

    Whenever Frostwaker Paladin deals combat damage to another creature, you may tap both creatures and remove them from combat. They do not untap during their controllers' next untap steps.


    1/1

    Illustrated by @ai_curio

    393/9999

  • Bloodthirsty Cliffhop(W)(/)(B)(W)(/)(B)

    Creature — Vampire Goat


    Lifelink

    {2}: Bloodthirsty Cliffhop gains flying until end of turn.


    2/3

    Illustrated by @baconavenger

    394/9999

  • District Walls(C)(C)

    Artifact Creature — Infinicity Wall


    Defender

    District Walls gets +0/+3 for each District you control.

    As long as District Walls has toughness 12 or greater, it has hexproof.

    As long as District Walls has toughness 21 or greater, it has indestructible.


    0/3

    Illustrated by @RiversHaveWings

    395/9999

  • Forlorn Shelter(1)(W)(/)(B)

    Artifact — Dwelling


    Inhabit {1} (Add target creature card you control to this Dwelling's list of inhabitants.)

    {W}, {T}: Until end of turn, prevent all non-combat damage that would be dealt to inhabitants of Forlorn Shelter. Put a rot counter on Forlorn Shelter.

    {B}{B}{B}, Exile another Dwelling you control: Return Forlorn Shelter from your graveyard to the battlefield. All former inhabitants of the exiled Dwelling inhabit Forlorn Shelter.


    Illustrated by @RiversHaveWings

    396/9999

  • Transhumanist Visionary(C)(U)(G)

    Artifact Creature — Human Artificer Cleric


    {T}: Add {C}. Spend this mana only to cast artifact spells or activate abilities of artifacts.

    {C}{C}{C}{C}{E}{E}{E}{E}, {T}, Exile target noncreature artifact you control: Target nonartifact Human you control becomes an artifact in addition to its other types and gains all abilities of the exiled artifact.


    2/4

    Illustrated by @powermates

    397/9999

  • Rosehill Spire(W)(W)(G)(G)(R)(R)

    Artifact — Dwelling


    Inhabit {1}{W}{G}{R} (Add target creature card you control to this Dwelling's list of inhabitants.)

    Inhabitants of Rosehill Spire have vigilance, reach, protection from black, and "{T}: Add {G}."


    Illustrated by @HialStann

    398/9999

  • Sand-Swept Trash Heap

    Land — Desert


    Sand-Swept Trash Heap enters the battlefield tapped.

    {T}: Add {C}.

    {X}, {T}, Sacrifice Sand-Swept Trash Heap: Add X {C}. You may return an artifact card with mana value X or less from your graveyard to your hand.


    Illustrated by @hannahjdotca

    399/9999

  • Industrial Demon(3)(B)(R)

    Artifact Creature — Demon


    Flying, Deathtouch

    Industrial Demon gets +3/+3 for each Factory you control.

    {2}{R}, {T}: Destroy target land. Its controller creates a colorless Factory artifact token with "{T}: Add {1}" and "{T}, Pay 3 life: Add one mana of any color"


    3/3

    Illustrated by @shaitan19

    4/9999

  • Celebration Gone Awry(2)(W)(R)

    Instant


    Destroy target creature that attacked this turn. Return target creature that died this turn from your graveyard to the battlefield tapped.

    Never declare your victory before you've won.


    Illustrated by @Liv_Boeree

    40/9999

  • Alchemist's Essence-Well(3)

    Artifact


    {2}, {T}, Sacrifice a creature: Create a Potion token. Then if the sacrificed creature had the natural ability deathtouch, put a deathtouch counter on that token. Do the same for defender, double strike, first strike, flying, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance. (Natural abilities are abilities not being provided by counters, other permanents, or temporary effects.)


    Illustrated by @Delocuro

    400/9999

  • Roiling Rage Elemental(2)(B)(R)

    Creature — Elemental


    Kicker {B}{R}

    First Strike, Trample

    When Roiling Rage Elemental enters the battlefield, if it was kicked, it gains haste until end of turn and you lose 2 life.

    Whenever you lose 1 or more life, Roiling Rage Elemental gets +2/+2 until end of turn.


    3/1

    Illustrated by @ai_curio

    401/9999

  • Darkprowler(B)(B)(B)

    Creature — Color Beast Myth


    Deathtouch, Trample

    Protection from black

    Darkprowler gets +3/+3 for each other black Color Myth you control.


    1/1

    Illustrated by @ai_curio

    402/9999

  • Voltstrider(1)(U)(R)

    Creature — Elemental Beast


    {E}: Voltstrider gets +1/+1 until end of turn.

    Make sure your power supplier has the proper defenses in place, or you'll likely experience frequent elemental-related outages.


    3/2

    Illustrated by @ai_curio

    403/9999

  • Inkelope(W)(/)(B)(W)(/)(B)

    Creature — Inkling Antelope


    An antelope made of ink.

    What more is there to say?


    2/3

    Illustrated by @ai_curio

    404/9999

  • Wallscourge Gigablot(3)(W)(/)(B)(W)(/)(B)(W)(/)(B)

    Creature — Giant Inkling Horror


    Whenever Wallscourge Gigablot deals combat damage to a player, destroy target Wall, District, or Town an opponent controls.


    6/6

    Illustrated by @ai_curio

    405/9999

  • Smogbelch Piercrawler(C)(C)(C)(C)(B)(B)

    Artifact Creature — Construct Horror


    Defender, Reach

    This spell costs {C} less to cast for each Factory you control.

    Whenever you tap a Factory for mana, Smogbelch Piercrawler deals 1 damage to target opponent.


    4/8

    Illustrated by @ai_curio

    406/9999

  • Tollbridge Warden(1)(B)(B)(B)(/)(G)(G)(G)

    Creature — Giant Troll Horror


    Trample

    Whenever Tollbridge Warden deals combat damage to a player, destroy target Vehicle that player controls.


    8/8

    Illustrated by @ai_curio

    407/9999

  • Floodbringer Kelpie(G)(/)(P)(G)(/)(P)(U)(U)(B)(B)

    Creature — Horse Demon


    Deathtouch, Defender

    Whenever Floodbringer Kelpie destroysanother creature, put an omen counter on Floodbringer Kelpie.

    {1}{U}{B}, {T}: Floodbringer Kelpie deals damage equal to its power to target creature with mana value less than or equal to the number of omen counters on Floodbringer Kelpie.


    2/6

    Illustrated by @ai_curio

    408/9999

  • Datasewer Cretin(3)(U)(B)

    Creature — Data Nightmare


    Trample

    Whenever you get one or more {E}, Datasewer Cretin gets +2/+2 until end of turn.


    3/5

    Illustrated by @ai_curio

    409/9999

  • Meeting of the Mindless(U)(/)(P)(U)(/)(P)(1)(B)

    Instant


    Create X 2/3 blue and black Advisor Zombie creature tokens, where X is the total number of cards discarded by every player this turn.


    Illustrated by @yaddlezap

    41/9999

  • Burgundy Obtuse(B)(/)(R)(B)(/)(R)(B)(/)(R)(B)(/)(R)(B)(/)(R)(B)(/)(R)

    Creature — Color Giant Myth


    Protection from black and red

    Burgundy Obtuse's power and toughness are equal to your devotion to black and red.

    Burgundy Obtuse gets -X/-X, where X is your devotion to white, blue, and green.


    Illustrated by @ai_curio

    410/9999

  • Indigo Stalker(U)(/)(B)(U)(/)(B)(U)(/)(B)(U)(/)(B)(U)(/)(B)(U)(/)(B)

    Creature — Color Giant Myth


    Protection from blue and black

    Indigo Stalker's power and toughness are equal to your devotion to blue and black.

    Indigo Stalker fets -X/-X, where X is your devotion to white, red, and green.


    Illustrated by @ai_curio

    411/9999

  • Darkaugury(B)(B)(B)

    Creature — Color Augur Myth


    Flying

    Protection from black

    Whenever Darkaugury deals combat damage to a player, surveil that many cards.

    Darkaugury gets +3/+3 for each other black Color Myth you control.


    0/1

    Illustrated by @ai_curio

    412/9999

  • Game of Strategy(1)

    Artifact


    Any player may activate Game of Strategy's abilities.

    {2}: Put a goal counter on Game of Strategy. Then if it has three or more goal counters, exile it. The player that activated this ability last draws two cards, creates two 2/2 white Knight Construct artifact creature tokens, and gains 4 life.

    {1}: Remove a goal counter from Game of Strategy.


    Illustrated by @Reemus22

    413/9999

  • Unstable Datapyre(1)(/)(P)(U)(R)

    Artifact — Computer


    {E}, {T}: Put a charge counter on Unstable Datapyre.

    {T}: Remove all charge counters from Unstable Datapyre. It deals that much damage to any target.


    Illustrated by @unltd_dream_co

    414/9999

  • Hard-Light Matrix(C)(C)(C)(C)

    Enchantment Artifact — Forcefield


    Crystalline permanents you control have "{1}, {T}: Create a Light Construct artifact token that is all colors."

    Sacrifice an artifact: Scry 1.

    Sacrifice two artifacts: Gain 3 life.

    Sacrifice three artifacts: draw a card.


    Illustrated by @robotstylist

    415/9999

  • Frustration Manifest(U)(R)

    Creature — Elemental Djinn


    Flying, Haste

    Whenever a spell or ability you control counters a spell, put a +1/+1 counter on Frustration Manifest.


    2/1

    Illustrated by @GenralMeow

    416/9999

  • Incinerate the Texts(R)(/)(P)

    Instant


    Destroy all permanents with page counters on them. Incinerate the Texts deals X damage to any target, where X is the number of permanents destroyed this way.


    Illustrated by @images_ai

    417/9999

  • Jewelrot Infection(R)(/)(P)(B)

    Enchantment — Aura


    Enchant creature

    At the beginning of its controller's upkeep, put a rot counter on enchanted creature. (When a permanent has three or more rot counters on it, its controller sacrifices it.)

    When enchanted creature dies, its controller creates a black crystalline Fungus Mineral artifact token with "{T}: Add {B}."


    Illustrated by @images_ai

    418/9999

  • Palace of Spiritual Opulence(W)(W)

    Artifact — Infinicity Dwelling


    Inhabit {1}{W}{W} (Add target creature card you control to this Dwelling's list of inhabitants.)

    Only Clerics can inhabit Palace of Spiritual Opulence.

    Whenever an inhabitant of Palace of Spiritual Opulence deals combat damage to a player or planeswalker, creature a Treasure token.


    Illustrated by @images_ai

    419/9999

  • Meat Effigy(2)(B)(R)

    Instant


    Create an X/X colorless creature token, where X is the number of creatures that died this turn. It has every creature type of creatures that died this turn.


    Illustrated by @yaddlezap

    42/9999

  • Gateway of Chromatic Horrors(6)(W)(W)

    Enchantment Artifact — Portal Door


    Affinity for Plains

    {B}{B}: Choose one at random -

    • Create a 2/2 blue Ooze creature token with hexproof.

    • Create a 1/3 green Spider creature token with reach.

    • Create a 3/1 red Hellion creature token with trample.


    Illustrated by @unltd_dream_co

    420/9999

  • Sheep in Wolves' Clothing(W)(G)

    Creature — Sheep


    {W}: Camouflage Wolf creature (Target spell or ability currently targeting this permanent instead targets another Wolf you control.)

    Sheep in Wolves' Clothing gets +0/+2 for each Wolf you control.


    2/3

    Illustrated by @hannahjdotca

    421/9999

  • Vitrified Stork(1)

    Artifact Creature — Bird Skeleton


    {1}: Vitrified Stork gains Flying until end of turn.

    Whenever a non-Skeleton Bird you control dies, you may return Vitrified Stork from your graveyard to the battlefield tapped.


    1/2

    Illustrated by @robotstylist

    422/9999

  • Mechanized Aerwhals(1)(W)(U)

    Artifact — Vehicle Whale Construct


    Plainswalk, Islandwalk, Flying

    Protection from white and blue

    Whenever Mechanized Aerwhals attacks, create a token copy of Mechanized Aerwhals that is tapped and attacking. Sacrifice it at the beginning of the next end step.

    Crew 3


    2/2

    Illustrated by @BullshittsDream

    423/9999

  • Frostprison Throne(1)

    Enchantment Artifact — Aura


    This spell may only be cast using mana from snow permanents.

    Enchant creature

    When Frostprison Throne enters the battlefield, enchanted creature's controller draws a card.

    Enchanted creature can't attack or block, is a snow Noble in addition to its other types, and loses all activated abilities.


    Illustrated by @images_ai

    424/9999

  • Hullform(2)(C)

    Enchantment Artifact — Aura


    Enchant creature

    Enchanted creature becomes a Vehicle artifact and gains "Crew X," where X is its mana value.


    Illustrated by @images_ai

    425/9999

  • Transhumanist Augmenteer(W)(U)(G)

    Creature — Human Merfolk Plant


    {W}: Choose a creature type. Transhumanist Augmenteer becomes that type in addition to its other types until end of turn.

    {G}, {T}: Put a +1/+1 counter on Transhumanist Augmenteer.

    {U}: Until end of turn, Transhumanist Augmenteer can't be blocked by creatures that share a creature type with Transhumanist Augmenteer.


    2/2

    Illustrated by @images_ai

    426/9999

  • Necropolis(1)(W)(B)

    Planeswalker — Necropolis Town


    : Residents of Necropolis get +1/+1 for each loyalty counter on Necropolis. Whenever a resident of Necropolis dies, put a loyalty counter on Necropolis. 

    0: Sacrifice a resident of ~. 


    4

    Illustrated by @images_ai

    427/9999

  • Lightcore Squogg(W)(U)(R)

    Creature — Squid Ooze


    Lifelink, Defender

    Whenever Lightcore Squogg deals damage to a creature, tap that creature. If it was already tapped, it doesn't untap during its controller's next untap step.

    Whenever you cast an instant or sorcery spell, untap Lightcore Squogg.

    {1}, {T}: Lightcore Squogg deals 1 damageto any target.


    1/3

    Illustrated by @Reemus22

    428/9999

  • Frosted Beefsquid(1)(U)(/)(G)

    Creature — Meat Squid Food


    When Frosted Beefsquid dies, tap target creature. It doesn't untap during its controller's next untap step.

    {2}, {T}, Sacrifice Frosted Beefsquid: Gain 3 life.


    2/3

    Illustrated by @Cyblock_

    429/9999

  • Desecrated Adjutant(2)(U)(/)(B)(U)(/)(B)

    Creature — Vedalken Advisor Horror


    Mutate {2}{U}{U}{B}{B}

    Desecrated Adjutant enters the battlefield with three +1/+1 counters on it.

    {1}{U}, {T}, Remove a +1/+1 counter from Desecrated Adjutant: Put a -1/-1 counter on target creature.

    {1}{B}, {T}, Remove a +1/+1 counter from Desecrated Adjutant: Target creature gains hexproof until end of turn.


    Illustrated by @yaddlezap

    43/9999

  • Koi Vortex

    Enchantment — Portal


    Whenever you cast or copy an instant or sorcery spell, you may pay {U}. If you do, put a wish counter on Koi Vortex.

    {3}, {T}: Create X 1/1 blue Fish creature tokens, where X is the number of wish counters on Koi Vortex.


    Illustrated by @Reemus22

    430/9999

  • Whirling Koi(U)

    Enchantment Creature — Fish


    Whenever you cast an instant or sorcery spell, put a wish counter on Whirling Koi. Then if it has three or more wish counters, you may transform it.


    1/1

    Illustrated by @Reemus22

    430/9999

  • Ferroflats

    Land — Desert


    {T}: Add {C}.

    {B}, {T}: Until end of turn, if a source you control would produce one or more colored mana, add that much {B} instead.


    Illustrated by @ai_curio

    431/9999

  • Overcorrect(2)(U)(U)(U)

    Instant


    Counter target spell. If a spell would be put into a graveyard this way, exile it instead. You may cast that spell for as long as it remains exiled, and you may spend mana as if it were mana of any type to cast that spell.


    Illustrated by @images_ai

    432/9999

  • Shiller's Cove(2)

    Artifact — Cave Dwelling


    Inhabit {3} (Add target creature card you control to this Dwelling's list of inhabitants.)

    {4}, {T}: Create a Treasure token for each inhabitant of Shiller's Cove.


    Illustrated by @dd4ta

    433/9999

  • Ouhstulogh, Fogbringer(W)(W)(W)(W)(B)(B)(B)(B)

    Enchantment Creature — Jellyfish Spirit Portal


    Defender, Indestructible

    Spirits you control get +1/+0 for each other Spirit you control.

    {W/B}: Create a 1/1 white and black Spirit creature token with flying.


    0/10

    Illustrated by @unltd_dream_co

    434/9999

  • Astronomy Mechanists(U)

    Creature — Human Wizard Artificer


    At the beginning of each upkeep, choose one -

    • Put a Moon, Sun, or Star counter at random on Astronomy Mechanists.

    • Remove a Moon, Sun, or Star counter at random from Astronomy Mechanists.

    {T}: Add an amount of {C} equal to the greatest number of counter types on Astronomy Mechanists that share a count. Spend this mana only to cast artifact spells or activate abilities of artifacts.


    1/2

    Illustrated by @hannahjdotca

    435/9999

  • Cagemaw(1)(W)(/)(R)(W)(/)(R)

    Creature — Meat Wall


    Defender

    When Cagemaw enters the battlefield, exile target creature an opponent controls until Cagemaw leaves the battlefield.

    {R}{R}, {T}, Sacrifice Cagemaw: Cagemaw deals X damage to target creature or planeswalker, where X is the base power of target creature card exiled with Cagemaw.


    0/4

    Illustrated by @johnreynolds3d

    436/9999

  • Infinite Horizons

    Land


    Infinite Horizons enters the battlefield tapped.

    {T}, Sacrifice Infinite Horizons: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

    {C}{C}{C}: Return Infinite Horizons from your graveyard to the battlefield.


    Illustrated by @ai_curio

    437/9999

  • Faces of Autumn(C)(C)(C)

    Creature — Shapeshifter Spirit


    Flash

    Changeling

    Faces of Autumn is all colors.

    Whenever Faces of Autumn blocks another creature, create a token that's a copy of Faces of Autumn.

    Faces of Autumn gets +1/+0 for each other creature named Faces of Autumn.


    0/2

    Illustrated by @LudiBellorum

    438/9999

  • Infernal Rageknot(4)(W)(/)(R)(U)

    Instant


    Affinity for Plains.

    Affinity for Mountains.

    Counter target spell.


    Illustrated by @unltd_dream_co

    439/9999

  • Griffin Wrongling(W)(/)(B)

    Creature — Zombie Griffin Spawn


    Deathtouch, Defender

    Mutate {1}{W/B}

    {2}: Until end of turn, Griffin Wrongling gains flying and can attack as though it didn't have defender. Put a -1/-1 counter on it.


    3/3

    Illustrated by @yaddlezap

    44/9999

  • Cooperative Industrialization(X)(X)(W)(/)(B)(W)(/)(R)

    Sorcery


    Convoke

    Create X colorless Factory artifact tokens with "{T}: Add {C}." and "{T}, Pay 3 life: Add one mana of any color."


    Illustrated by @images_ai

    440/9999

  • Pobby, Evolutionary Marvel(1)(U)(/)(G)(U)(/)(G)

    Planeswalker — Pobby


    1: Until your next turn, target creature becomes the creature type of your choice. 

    -2: Pobby deals 3 damage to target creature with flying. 


    3

    Illustrated by @DMTFL_

    441/9999

  • Empowering Radiation(2)(W)(W)

    Enchantment — Portal


    Creatures you control get +1/+1 for each Portal you control.

    "Best case scenario, you'll get superpowers. Otherwise you may want to go see a doctor."


    Illustrated by @hannahjdotca

    442/9999

  • Foreboding Futon(3)(B)(B)

    Artifact


    Tapped creatures get -1/-1.

    {B}{B}{B}, {T}: Tap target creature.

    Please, sit down, take a rest...


    Illustrated by @DMTFL_

    443/9999

  • Shimmering Seaweed(G)

    Creature — Plant


    Defender

    Shimmering Seaweed enters the battlefield tapped and exerted.

    {T}: Add one mana of any color.


    0/1

    Illustrated by @robotstylist

    444/9999

  • Cascading Vortex(W)(B)(B)

    Enchantment — Portal


    Cascading Vortex enters the battlefield with a voidcounter on it.

    At the beginning of each player's precombat main phase, that player sacrifices a nonland, non-token permanent unless they pay {X}, where X is the number of void counters on Cascading Vortex. If a permanent is sacrificed this way, put a void counter on Cascading Vortex.

    When you sacrifice Cascading Vortex, create an X/X black Elder Nightmare Horror creature token, where X is the number of void counters on Cascading Vortex.


    Illustrated by @GenralMeow

    445/9999

  • Mana Explosion(1)

    Instant


    Add {W}{U}{B}{R}{G}.

    You lose 15 life and may only cast one more spell this turn.

    At the beginning of the next end step, discard your hand.

    Exile Mana Explosion.


    Illustrated by @baconavenger

    446/9999

  • Eldritch Slimeknot(4)(B)(/)(G)(U)

    Instant


    Affinity for Swamps.

    Affinity for Forests.

    Counter target spell.


    Illustrated by @baconavenger

    447/9999

  • Over Encumbered Augmenteer(U)

    Artifact Creature — Human Artificer


    Whenever Over Encumbered Augmenteer attacks, each player gets {E}.

    {E}: Put two +1/+1 counters on Over Encumbered Augmenteer. Any player may activate this ability.

    When Over Encumbered Augmenteer has power 16 or greater, sacrifice it.


    1/1

    Illustrated by @robotstylist

    448/9999

  • Divisible Deepcrawlers(U)(B)

    Creature — Octopus Ooze


    Whenever Divisible Deepcrawlers is dealt damage, create a token that's a copy of Divisible Deepcrawlers.

    Sacrifice Divisible Deepcrawlers: Surveil 1.


    1/3

    Illustrated by @BrokenMindset_

    449/9999

  • Hypnotic Portbeacon(4)

    Artifact Creature — Lighthouse


    Defender

    Hypnotic Portbeacon can block any number of creatures.

    Hypnotic Portbeacon must block all attacking creatures if able.


    0/5

    Illustrated by @NeitherNathan

    45/9999

  • The Clockwork Elves(U)(U)

    Artifact Creature — Elf Wizard


    Hexproof

    Whenever The Clockwork Elves deals combat damage to a player, put an hour counter on The Clockwork Elves.

    {U}{U}{U}{U}, {T}, Remove 10 time counters from The Clockwork Elves: Take an extra turn after this one.


    2/1

    Illustrated by @robotstylist

    450/9999

  • Cybernetic Powersuit(2)

    Artifact — Equipment


    Whenever equipped creature attacks, you get {E}.

    {E}: Equipped creature gets +2/+2 until end of turn.

    Equip {3}


    Illustrated by @robotstylist

    451/9999

  • Icepyre Soulbeads(1)(/)(P)

    Artifact


    Icepyre Soulbeads enters the battlefield tapped.

    {T}, Sacrifice Icepyre Soulbeads:Add {U} or {R}.


    Illustrated by @Cha0S_AI

    452/9999

  • Enlightened Gluttoxodon(4)(W)(W)(/)(R)(R)

    Creature — Elephant Warrior Ooze


    Convoke, First Strike, Lifelink

    When Enlightened Gluttoxodon enters the battlefield, choose first strike or lifelink. Put a counter of the chosen type on each creature that convoked Enlightened Gluttoxodon.


    4/4

    Illustrated by @robotstylist

    453/9999

  • Citric Catastrophe(1)(R)(G)

    Artifact — Lemon Food Munition


    {2}, {T}, Sacrifice another Lemon: Put a blast counter on Citric Catastrophe.

    {4}, {T}, Sacrifice Citric Catastrophe: Citric Catastrophe deals X damageto each creature and planeswalker, where X is the number of blast counters on Citric Catastrophe.You gain three times X life.


    Illustrated by @robotstylist

    454/9999

  • Fountain of Regrets(W)(/)(B)(W)(/)(B)

    Artifact


    Whenever an inhabitant of a Dwelling you control dies, put a blood counter on Fountain of Regrets.

    At the beginning of your upkeep, you gain life equal to the number of blood counters on Fountain of Regrets.

    {2}{W/B}{W/B}, {T}, Sacrifice Fountain of Regrets: Draw cards equal to the number of blood counters on Fountain of Regrets.


    Illustrated by @hannahjdotca

    455/9999

  • Bleakdepths Jellyblot(W)(/)(B)(W)(/)(B)

    Creature — Inkling Jellyfish Plant


    Deathtouch, Lifelink

    Ward {3}


    1/2

    Illustrated by @ErfurtLatrine

    456/9999

  • Bone-Shrapnel Egg(3)

    Creature — Egg Munition


    Defender

    When Bone-Shrapnel Egg dies, put a -1/-1 counter on each creature.


    0/1

    Illustrated by @robotstylist

    457/9999

  • Honorhearth Soulbeads(1)(/)(P)

    Artifact


    Honorhearth Soulbeads enters the battlefield tapped.

    {T}, Sacrifice Honorhearth Soulbeads: Add {W} or {R}.


    Illustrated by @robotstylist

    458/9999

  • Factory

    Artifact — Factory


    {T}: Add {C}.

    {T}, Pay 3 life: Add one mana of any color.


    Illustrated by @Delocuro

    459/9999

  • Siege of the Sunken City(1)(U)

    Sorcery


    As an additional cost to cast this spell, sacrifice a Vehicle.

    Destroy target District land.


    Illustrated by @NeitherNathan

    46/9999

  • Sporebelcher Microgoblins(R)(/)(G)

    Sorcery


    Create a 0/1 red and green Fungus Goblin creature token with "This creature gets +1/+0 for each other Fungus Goblin you control."

    Storm


    Illustrated by @robotstylist

    460/9999

  • Tessellating Bismuth(2)

    Enchantment Artifact — Mineral


    At the beginning of your upkeep, put a crystal counter on Tessellating Bismuth.

    {T}, Remove six crystal counters from Tessellating Bismuth: Create a token that's a copy of Tessellating Bismuth.

    {T}: Add {C}.

    {T}, Sacrifice Tessellating Bismuth: Scry 1.


    Illustrated by @technihilism

    461/9999

  • Seahorse Wrongling(U)(/)(B)

    Creature — Zombie Fish Spawn


    Defender

    Mutate {1}{U/B}

    {2}: Until end of turn, Seahorse Wrongling can't be blocked and can attack as though it didn't have defender. Put a -1/-1 counter on it.


    3/3

    Illustrated by @Reemus22

    462/9999

  • House of Glass(C)(C)(C)(C)(C)

    Artifact — Dwelling


    This spell can only be cast using mana from crystalline permanents.

    Inhabit {3} (Add target creature card you control to this Dwelling's list of inhabitants.)

    Inhabitants of House of Glass get +1/+0 for each crystalline permanent you control.

    Crystalline inhabitants of House of Glass have vigilance, first strike, and lifelink.


    Illustrated by @hannahjdotca

    463/9999

  • Unfathomable Ancient

    Creature — Elder Leviathan


    Unfathomable Ancient cannot be cast.

    Unfathomable Ancient cannot leave the battlefield.


    20/20

    Illustrated by @Discant_X

    464/9999

  • Quartz Bolt(C)(C)(U)(/)(P)(R)(/)(P)

    Instant


    Quartz Bolt deals X damage to target creature or planeswalker, where X is the number of crystalline permanents you control.


    Illustrated by @GenralMeow

    465/9999

  • Cultivator Serpent(2)(B)(B)(G)

    Creature


    Deathtouch

    Whenever Cultivator Serpent deals combat damage to a player, create a black crystalline Fungus Mineral artifact token with "{T}: Add {B}."


    3/5

    Illustrated by @ErfurtLatrine

    466/9999

  • Burden with Glamor(1)(/)(P)(W)(/)(B)(W)(/)(B)

    Enchantment — Aura


    Enchant creature

    Enchanted creature gets -3/-3 for each Aura and Equipment attached to it.


    Illustrated by @Robotstylist

    467/9999

  • Energizing Slumber(W)

    Enchantment — Aura


    Enchant creature

    Enchanted creature can't attack or block and has "{T}: Add {C}{E}."


    Illustrated by @robotstylist

    468/9999

  • Globe of Arid Futures(1)(/)(P)

    Artifact


    {2}, {T}: Until end of turn, lands you control are Deserts in addition to their other types.

    {4}: Sacrifice Globe of Arid Futures. It deals damage to target creature or planeswalker equal to the number of Deserts you control.


    Illustrated by @ClipMeri

    469/9999

  • Infest the Keep(W)(B)(G)

    Enchantment — Aura


    Enchant artifact or nonbasic land

    {2}: Put a rot counter on Infest the Keep. Any player may activate this ability.

    When there are 3 or more rot counters on Infest the Keep, destroy the enchanted permanent. Choose an artifact or nonbasic land at random. When you do, create a token that's a copy of Infest the Keep and attach it to the chosen permanent.


    Illustrated by @Reemus22

    47/9999

  • Bejeweled Statuary(3)

    Artifact


    {2}: Until end of turn, Bejeweled Statuary becomes a 1/1 white Cat creature with lifelink and haste. Create two 1/1 white Cat creature tokens with lifelink and haste. Sacrifice the tokens at the beginning of the next end step.


    Illustrated by @OneStrokeBrush

    470/9999

  • Whitewater Cabin(W)(U)

    Artifact — Dwelling


    Inhabit {W} (Add target creature card you control to this Dwelling's list of inhabitants.)

    {3}{U}{U}{U}: Return all nonland permanents that don't inhabit Whitewater Cabin to their owners' hands.


    Illustrated by @OneStrokeBrush

    471/9999

  • Confront the Mighty(W)(R)(G)

    Sorcery


    As an additional cost to cast this spell, sacrifice a creature.

    Confront the Mighty deals damage to any target equal to the greatest power among creatures your opponents control minus the power of the sacrificed creature.


    Illustrated by @OneStrokeBrush

    472/9999

  • Seductive Centaur(1)(W)(W)

    Creature — Centaur


    Lifelink, Vigilance

    Whenever a creature becomes blocked by Seductive Centaur, put an infatuation counter on that creature.

    Creatures with infatuation counters cannot block Seductive Centaur.


    2/4

    Illustrated by @hannahjdotca

    473/9999

  • Rotcreep Squogg(B)(B)(/)(G)(G)

    Creature — Squid Ooze


    Deathtouch, Defender

    Rotcreep Squogg gets +1/+1 for each Fungus Mineral artifact you control.

    As long as Rotcreep Squogg has power 4 or greater, it can attack as if it didn't have defender.


    2/4

    Illustrated by @robotstylist

    474/9999

  • Mindburn(R)

    Instant


    Kicker {1}{R}

    If this spell was kicked, scry 2.

    Mindburn deals X damage to any target, where X is the number of cards players scried this turn.


    Illustrated by @kiachiuy

    475/9999

  • Cut the Power(B)

    Instant


    Kicker {1/P}{B}

    Split second

    If a player would get one or more {E} this turn, they lose 1 life instead.

    If this spell was kicked, target opponent gets {E}{E}{E}.


    Illustrated by @robotstylist

    476/9999

  • Regal Feline(W)(W)(W)

    Creature — Cat Noble


    Lifelink, Vigilance

    Whenever one or more +1/+1 counters would be put on a Cat you control, put twice that many +1/+1 counters on that creature instead.


    1/4

    Illustrated by @DMTFL_

    477/9999

  • Cubist Conchcaller(2)(W)(W)

    Creature — Human Noble


    {2}, {T}: Creatures you control get +1/+1 until end of turn.

    {3}: Cubist Conchcaller phases out.


    2/4

    Illustrated by @chrisachard

    478/9999

  • Mechanize(C)

    Sorcery


    Kicker {C}

    Put an artifact type-counter on target creature. (Creatures with type-counters are the specified type in addition to their other types.)

    If this spell was kicked, draw a card.


    Illustrated by @chrisachard

    479/9999

  • Consumed by Hunger(1)(B)

    Instant


    Target creature gets -X/-X until end of turn, where X is the number of Foods you control.

    Create an X/X black Ink Ooze creature token, where X is the number of Foods you control.


    Illustrated by @ThomasClaburn

    48/9999

  • Valley of Tides

    Land — Mountain


    {T}: Add {U}.

    {1/P}, {T}: Add {R}.


    Illustrated by @cloudservur

    480/9999

  • The Emerald Bastion(G)(G)(G)(G)(G)(G)

    Artifact — Dwelling


    Inhabit {G}{G}{G}{G} (Add target creature card you control to this Dwelling's list of inhabitants.)

    Green Color Myths you control get +3/+3 for each inhabitant of The Emerald Bastion. Other green creatures you control get +1/+1 for each inhabitant of The Emerald Bastion.

    {G}, {T}: Put a green color-counter on target inhabitant of The Emerald Bastion.


    Illustrated by @jbusted1

    481/9999

  • Primordial Formation(1)

    Enchantment


    {1}, {T}: Put a growth counter on Primordial Formation.

    {3}, {T}, Sacrifice Primordial Formation: Search your library for a creature card with mana value less than or equal to the number of growth counters on Primordial Formation, put it onto the battlefield tapped, then shuffle.


    Illustrated by @collagerobot

    482/9999

  • Submerged Gateway(U)(U)(G)(G)

    Enchantment — Portal


    {G}, {T}: Create a blue Bubble enchantment token with "{T}, Sacrifice this token: Add {U}."

    {U}{U}{U}{U}: Return target creature to its owner's hand.


    Illustrated by @robotstylist

    483/9999

  • Essence of Pummeling(1)(/)(P)(1)(/)(P)(B)(B)(R)(R)

    Instant


    Target opponent loses X life, where X is the amount of damage dealt to creatures they controlled this turn.


    Illustrated by @images_ai

    484/9999

  • Lifeforce Soulbead(1)(G)(/)(P)

    Artifact


    Lifeforce Soulbead enters the battlefield tapped.

    {T}, Exile Lifeforce Soulbead:Add {G}{G}.


    Illustrated by @Reemus22

    485/9999

  • Malevolent Soulbead(1)(B)(/)(P)

    Artifact


    Malevolent Soulbead enters the battlefield tapped.

    {T}, Exile Malevolent Soulbead:Add {B}{B}.


    Illustrated by @Reemus22

    486/9999

  • Infernal Soulbead(1)(R)(/)(P)

    Artifact


    Infernal Soulbead enters the battlefield tapped.

    {T}, Exile Infernal Soulbead:Add {R}{R}.


    Illustrated by @Reemus22

    487/9999

  • Mystic Soulbead(1)(U)

    Artifact


    Mystic Soulbead enters tapped.

    {T}, Exile Mystic Soulbead: Add {U}{U}.


    Illustrated by @Reemus22

    488/9999

  • Glittering Soulbead(1)(W)(/)(P)

    Artifact


    Glittering Soulbead enters the battlefield tapped.

    {T}, Exile Glittering Soulbead:Add {W}{W}.


    Illustrated by @Reemus22

    489/9999

  • Puppify(2)(W)(W)(W)

    Sorcery


    Exile target creature. Its controller creates X creature tokens that are copies of the exiled creature, where X is its toughness. The copies are white Dogs, and have base power and toughness 1/1.

    Puppification is an extremely painful and adorable process.


    Illustrated by @hannahjdotca

    49/9999

  • Failing Infrastructure(X)(X)(G)(G)

    Sorcery


    Destroy X target Walls, Dwellings, Markets, or Establishments. Each player creates a green Leaf enchantment token with "{T}, Sacrifice this token: Add {G}." for each permanent they controlled that was destroyed this way.


    Illustrated by @images_ai

    490/9999

  • Cosmic Meatball(2)

    Artifact — Food


    {2}, {T}, Sacrifice Cosmic Meatball: Gain 3 life.

    When Cosmic Meatball leaves the battlefield, look at the top 5 cards of target opponent's library.


    Illustrated by @robotstylist

    491/9999

  • Cindershade Soulbeads(1)(/)(P)

    Artifact


    Cindershade Soulbeads enters the battlefield tapped.

    {T}, Sacrifice Cindershade Soulbeads: Add {B} or {R}.


    Illustrated by @robotstylist

    492/9999

  • Shimmering Circuitry(W)(/)(R)(W)(/)(R)

    Artifact — Computer


    {T}: Add {E}.

    {E}, {T}: Add {W} or {R}.


    Illustrated by @Wave_ImagesAI

    493/9999

  • Wrinkled Meatscape

    Land — Meat Barrens


    Wrinkled Meatscape enters the battlefield tapped.

    When Wrinkled Meatscape enters the battlefield, you lose 3 life.

    Meat creatures you control get +1/+1

    Tap two untapped Meat permanents you control: Add {C}.

    {5}, {T}: Create a 1/1 colorless Meat Golemcreature token.


    Illustrated by @images_ai

    494/9999

  • Withered Lotus(C)(C)(B)(B)

    Artifact


    Whenever a creature you control dies, add {C}. Until end of turn, you don't lose this mana as steps and phases end.


    Illustrated by @driscollmusick

    495/9999

  • Cybermedic Supplier(3)(W)(W)

    Artifact Creature — Factory


    Defender

    {2}{W}, {T}: Create a 1/1 white Servo Cleric artifact creature token with lifelink.

    Pay 3 life: Add one mana of any color. Activate only as a sorcery and only if you control three or more other artifacts.


    0/5

    Illustrated by @zoeybug23

    496/9999

  • Cosmos Samurai(1)(/)(P)(U)(B)(R)

    Creature — Human Warrior


    Trample, Deathtouch

    Bushido 2

    Whenever Cosmos Samurai attacks and isn't blocked, scry 2, then draw a card.


    3/1

    Illustrated by @OneStrokeBrush

    497/9999

  • Paint-Smattered Portal

    Land — Infinicity Alley Portal


    {T}: Add {C}.

    {2}, {T}: Choose one -

    • Create a blue Bubble enchantment token with "{T}, Sacrifice this token: Add {U}."

    • Create a red Flame enchantment token with "{T}, Sacrifice this token: Add {R}."

    • Create a green Leaf enchantment token with "{T}, Sacrifice this token: add {G}."


    Illustrated by @unltd_dream_co

    498/9999

  • Wizened Seer(2)(U)

    Enchantment Creature — Elder Wizard


    Vigilance

    Whenever Wizened Seer deals combat damage to a player or planeswalker, put an age counter on Wizened Seer.

    {T}: Scry X, where X is the number of age counters on Wizened Seer.


    1/3

    Illustrated by @robotstylist

    499/9999

  • Dying by Sea(B)(B)

    Instant


    Target creature gets -X/-X until end of turn, where X is the number of Islands you control.

    It is sometimes difficult not to drown in one's own thoughts.


    Illustrated by @cinnagender

    5/9999

  • Rise of Empires(1)(B)(G)

    Sorcery


    Choose one -

    • Search your library for a District land, reveal it, put it into your hand.

    • Create a colorless Factory artifact token with "{T}: Add {C}." and "{T}, Pay 3 life: Add one mana of any color."


    Illustrated by @Risanlerat

    50/9999

  • Vengeful Astralform(U)(U)(B)(B)(R)(R)

    Sorcery


    As an additional cost to cast this spell, sacrifice a creature you control.

    Create a token that's a copy of the sacrificed creature. It has +5/+5 and haste, can't be blocked, and is a Spirit in addition to its other types. Sacrifice it at the beginning of the next end step.


    Illustrated by @Delocuro

    500/9999

  • Dyeweaver Acolyte(C)(C)(C)(C)

    Creature — Human Artificer Cleric


    Dyeweaver Acolyte has protection from each of its colors.

    {3}, {T}: Choose a color. Put a color-counter of that color on target colorless creature.

    White artifact creatures you control have lifelink.

    Blue artifact creatures you control have flying.

    Black artifact creatures you control have deathtouch.

    Red artifact creatures you control have first-strike.

    Green artifact creatures you control have trample.


    1/3

    Illustrated by @robotstylist

    501/9999

  • Faithful Messenger(W)(/)(B)(W)(/)(R)

    Creature — Shapeshifter Cleric


    Lifelink

    {B/R}{B/R}{B/R}{B/R}: Until end of turn, Faithful Messenger loses lifelink and becomes a 4/4 black and red Demon with flying.

    Perhaps this form will be more pleasing to your mortal senses?


    1/3

    Illustrated by @robotstylist

    502/9999

  • Decapimmolation(R)(R)(R)

    Sorcery


    Decapimmolation deals 3 damage to target creature. If that creature would die this turn, you may exile it. If you do, it deals 1 damage to each other creature.


    Illustrated by @RiversHaveWings

    503/9999

  • Glassmith's Folley(W)(R)

    Sorcery


    Glassmith's Folley deals 1 damage to each creature and planeswalker. If a permanent dealt damage would die this way, exile it instead. Its controller creates a colorless crystalline Mineral artifact token with "{T}, Sacrifice this token: Add {C}."


    Illustrated by @RiversHaveWings

    504/9999

  • Bleakwood Palm(W)(/)(B)(W)(/)(B)(W)(/)(B)(W)(/)(B)

    Enchantment — Tree


    At the beginning of your upkeep, create a green Leaf enchantment token with "{T}, Sacrifice this token: Add {G}."

    {1}{W/B}{W/B}, Sacrifice a Leaf: Draw a card.


    Illustrated by @ErfurtLatrine

    505/9999

  • Wyrmwood(U)(/)(R)(U)(/)(G)

    Enchantment — Tree


    Whenever a Leaf enters the battlefield under your control, you gain 1 life.

    {2}{G}, {T}: Create a green Leaf enchantment token with "{T}, Sacrifice this token: Add {G}."

    {2}{U}{R}: Until end of turn, Wyrmwood becomes a 0/0 Elemental Drake creature with flying and "This creature gets +2/+1 for each Leaf you control."


    Illustrated by @BrokenMindset_

    506/9999

  • Fountain of Industry(C)(C)(C)(C)

    Artifact


    At the beginning of your upkeep, createa black Smog enchantment token with "{T}, Sacrifice this token: Add {B}." for each Factory you control.

    At the beginning of your end step, you lose 1 life for each Smog you control.

    {T}, Sacrifice Fountain of Industry and three Smog: Draw two cards.


    Illustrated by @robotstylist

    507/9999

  • Sullen Quartermaster(2)(U)

    Creature — Mutant Homunculus


    Mutate {U}{U}

    Equip abilities you activate that target Sullen Quartermaster cost{2} less to activate.


    1/3

    Illustrated by CocoaMix

    508/9999

  • Dubious Prospector(C)(R)

    Creature — Goblin Entrepreneur


    Whenever a Mineral enters the battlefield under your control, roll a d20.

    1-5 | Target opponent creates aTreasure token.

    10-18 | Create a Treasure token.

    19-20 | Create 2 Treasure tokens.


    3/1

    Illustrated by @DMTFL_

    509/9999

  • Trove in the Void

    Land


    {T}: Add {C}.

    {T}: Create a Treasure token. Activate this ability only if you control no other lands.


    Illustrated by @stripsilence01

    51/9999

  • Fungalwaste Pilgrim(1)(W)(G)

    Creature — Human Fungus Cleric


    Lifelink

    Whenever Fungalwaste Pilgrim becomes the target of a monocolored spell, create a crystalline Fungus Mineral artifact token of that color. It has "{T}, Add X.", where X is one mana of that color.


    2/3

    Illustrated by @robotstylist

    510/9999

  • Grunlo, Seer of the Glade(W)(U)(/)(W)(U)(U)(/)(G)(G)

    Creature — Sheep Druid


    Vigilance

    Whenever Grunlo, Seer of the Glade attacks, scry 1.

    Whenever you scry one or more cards, Grunlo, Seer of the Glade deals that much damage to target creature or planeswalker an opponent controls.


    4/4

    Illustrated by @robotstylist

    511/9999

  • Hole in the Sands

    Land — Desert


    Hole in the Sands enters the battlefield tapped.

    {T}: Add {C}.

    {6}, {T}, Sacrifice Hole in the Sands: Exile target creature.


    Illustrated by @RiversHaveWings

    512/9999

  • Bookstore Snook(W)(/)(B)(W)(/)(B)

    Creature — Squid Spirit


    Bookstore Snook gets +1/+1 for each page and lore counter on permanents you control.

    As long as Bookstore Snook has power 5 or greater, it can't be blocked except by spirits.


    2/1

    Illustrated by @RiversHaveWings

    513/9999

  • Forlorn Procession(W)(W)(W)

    Creature — Spirit


    Flying

    Whenever Forlorn Procession attacks, create a token that's a copy of Forlorn Procession.

    Heed not the spirits that march through\\the sewers.


    1/1

    Illustrated by @RiversHaveWings

    514/9999

  • Splicer's Passion-Project(2)

    Artifact Creature — Bird Mutant Construct


    Flying

    Mutate {C}{C}{C}

    Whenever this creature mutates, if it is not an artifact, put an artifact type-counter on it. Otherwise, put a +1/+1 counter on target artifact creature.


    0/2

    Illustrated by @unltd_dream_co

    515/9999

  • Stoneglade Prismatree(2)(C)(C)(C)(C)

    Enchantment — Tree


    Leaves you control have "{T}: Add one mana of any color."

    {C}{C}{C}{C}: Create a green Leaf enchantment token with "{T}, Sacrifice this token: Add {G}."


    Illustrated by @BrokenMindset_

    516/9999

  • Sizzling Bombeetle(W)(/)(R)(R)

    Creature — Bird Insect Munition


    Flying, Haste

    Whenever Sizzling Bombeetle deals combat damage to a player, choose one -

    • Put a charge counter on Sizzling Bombeetle.

    • Sacrifice Sizzling Bombeetle. It deals damage to target player or planeswalker equal to the number of charge counters it had on it.


    1/1

    Illustrated by @robotstylist

    517/9999

  • Smelt the Lattices(X)(X)(R)(R)

    Sorcery


    Destroy up to X target crystalline permanents. Smelt the Lattices deals X damage to you.


    Illustrated by @robotstylist

    518/9999

  • Sinuous Visage(2)(1)(/)(P)

    Creature — Meat Ooze


    Whenever this creature mutates, put two +1/+1 counters on it.


    0/3

    Illustrated by @unltd_dream_co

    519/9999

  • Dance before Death(1)(B)(B)

    Instant


    Choose target creature that was targeted by another spell this turn, and target creature an opponent controls with converted mana cost less than or equal to that creature's converted mana cost.

    Exchange control of those creatures.


    Illustrated by @hannahjdotca

    52/9999

  • Grimnoir(W)(W)(/)(B)(W)(/)(B)(B)

    Planeswalker — Grimnoir Town


    : Whenever you cast a creature spell, you may pay the inhabit cost of a Grimnoir Dwelling you control. If you do, it enters the battlefield concealed and inhabits the chosen Dwelling. 

    1: Reveal target concealed creature. 


    5

    Illustrated by @JuanjeDeSastre

    521/9999

  • Bounty's Nature(1)(G)

    Instant


    Kicker {1}{G}

    If this spell was kicked, create two Food tokens.

    Until end of turn, Foods you control become Forest lands in addition to their other types and gain "{T}: Add {G}."


    Illustrated by @9724_ne

    522/9999

  • Carnivus, Malfunctioning Funland(W)(U)(B)(R)(G)

    Planeswalker — Carnivus Town


    : Computers you control are Dwellings in addition to their other types, have "Inhabit {E}{E}{E}{E}", and may inhabit creatures your opponents control. 

    : Whenever you get one or more {E}, put a -1/-1 counter on each Carnivus resident. Whenever a Carnivus resident dies, put a loyalty counter on Carnivus. 


    4

    Illustrated by @robotstylist

    523/9999

  • Coddle to Death(B)

    Instant


    Kicker {W}

    If this spell was kicked, target player gains 3 life.

    Target creature gets -X/-X until end of turn, where X is the amount of life its controller gained this turn.


    Illustrated by @hannahjdotca

    524/9999

  • Gorephestos, Skyglade Groundskeep(W)(/)(B)(W)(/)(B)(B)(G)(/)(B)(G)(/)(B)

    Planeswalker — Gorephestos


    1: Create a 0/1 green Plant creature token. 

    -1: Create a 1/1 white Bird creature token with flying. 


    4

    Illustrated by @ErfurtLatrine

    525/9999

  • Honorbound's Vicehelm(1)(/)(P)(W)(/)(P)(B)(/)(P)

    Artifact — Equipment


    Honorbound's Vicehelm loses all activated abilities as long as it is attached to a creature.

    Equipped creature gets +3/-1 for each fate counter on Honorbound's Vicehelm.

    Whenever equipped creature deals combat damage to a creature, player, or planeswalker, put a fate counter on Honorbound's Vicehelm.

    When equipped creature leaves the battlefield, remove all fate counters from Honorbound's Vicehelm.

    Equip {2}{1/P}


    Illustrated by @lopho

    526/9999

  • Golidesh, Sentient Horizon

    Creature — Elder Giant


    Defender

    Golidesh cannot be cast.

    Golidesh cannot leave the battlefield.

    Creatures your opponentscontrol get -2/-1.


    10/20

    Illustrated by @lopho

    527/9999

  • Forgotten Automoton(1)(/)(P)

    Artifact Creature — Construct


    Defender

    As long as Forgotten Automoton inhabits a Dwelling, it gets +3/+0 and can attack as though it didn't have defender.


    0/3

    Illustrated by @lopho

    528/9999

  • Dieseljoust Knight(B)(/)(P)(C)(C)

    Creature — Human Knight


    Whenever Dieseljoust Knightcrews a Vehicle, create a blackSmog enchantment token with "{T}, Sacrifice this token: Add {B}."

    Dieseljoust Knight gets +1/+0 for each Smog you control.


    3/1

    Illustrated by @lopho

    529/9999

  • Mysterious Space Log(3)

    Artifact Creature — Log


    Defender

    Mysterious Space Log enters the battlefield with a flying counter on it.

    Whenever Mysterious Space Log is dealt damage, you may remove a flying counter from it. If you do, destroy target artifact.


    0/3

    Illustrated by @stripsilence01

    53/9999

  • Shroud of Revelation(W)(/)(P)

    Artifact


    {1}, {T}, Sacrifice Shroud of Revelation: Choose one -

    • Scry 3.

    • Target player reveals their hand.

    • Reveal all concealed creatures.


    Illustrated by @robotstylist

    530/1

  • Wrathful Madness(1)(/)(P)(1)(/)(P)(B)(R)

    Sorcery


    Target creature an opponent controls fights another target creature that player controls.


    Illustrated by @SoGoodBinary

    531/9999

  • Suffocating Hair(B)

    Enchantment — Aura


    Enchant creature

    At the beginning of your end step, put a growth counter on Suffocating Hair.

    Enchanted creature gets -0/-1 for each growth counter on Suffocating Hair.


    Illustrated by @SoGoodBinary

    532/9999

  • Vengeful Deathmask(B)(B)(B)

    Artifact Creature — Equipment Nightmare


    Flying

    When equipped creature dies, Vengeful Deathmask’s base power becomes equal to equipped creature’s power.

    Reconfigure {4}


    1/1

    Illustrated by @SoGoodBinary

    533/9999

  • Branching Vortex(W)(W)(/)(B)(B)

    Instant


    Counter target spell unless its controller sacrifices a nonland permanent.


    Illustrated by @robotstylist

    534/9999

  • Skyward Bounty(1)(W)(G)

    Enchantment Saga


    Create a Food token.


    Illustrated by @ErfurtLatrine

    535/9999

  • Botamancer's Guildcrest(C)(W)(U)(G)

    Sorcery


    You get an emblem with "Add {W}, {U}, or {G}. Activate this ability only once each turn."


    Illustrated by @unltd_dream_co

    536/9999

  • Suspicious Hedgerow(G)(G)

    Creature — Frog Plant Wall


    Defender

    {1}{G}: Until end of turn, Suspicious Hedgerow gets +2/-2 and can attack as though it didn't have defender.


    0/5

    Illustrated by @lopho

    537/9999

  • Sickle Heron(W)(W)

    Creature — Spirit Bird


    Flying

    {B}: Sickle Heron gains deathtouch until end of turn.

    {U}: Sickle Heron can't be blocked until end of turn.

    {R}: Sickle Heron gains first strike until end of turn.

    {G}: Sickle Heron gets +1/+0 until end of turn.


    1/2

    Illustrated by @robotstylist

    538/9999

  • Liminal Oasis

    Land — Desert Island


    Liminal Oasis enters the battlefield tapped.

    {T}: Add {U}.

    {T}, Exile Liminal Oasis: Search your library for a Desert land, put it onto the battlefield tapped, then shuffle.


    Illustrated by @robotstylist

    539/9999

  • Crumbling Gutter

    Land — Infinicity Alley


    Rubble District enters the battlefield tapped.

    {T}: Create a Treasure token.

    Whenever a permanent you control is destroyed, put a rot counter on Crumbling Gutter.


    Illustrated by @stripsilence01

    54/9999

  • Too Much Fun(W)(B)

    Instant


    You gain twice X life and target opponent loses twice X life, where X is the number of spells that player cast this turn.


    Illustrated by @NickEMoran

    540/9999

  • Eyes of the Seer(1)(/)(P)(U)(/)(B)

    Artifact — Equipment


    Equipped creature has hexproof.

    Whenever equipped creature deals combat damage to a player, surveil that many cards.

    Equip {1/P}{U}{U/B}{B}

    Escape—{U}{U/B}{B}, Exile four other cards from your graveyard.

    When Eyes of the Seer enters the battlefield, if it escaped, attach it to target creature you control.


    Illustrated by @robotstylist

    541/9999

  • Gottholm Guillotine(C)(C)(W)(/)(B)(W)(/)(B)

    Artifact Creature — Infinicity Construct


    Defender

    {W}{W}{W}{B}{B}{B}, {T}: Destroy target creature.


    0/3

    Illustrated by @DTX29977066

    542/9999

  • Sleepytime Junction(U)(U)(U)

    Artifact — Dwelling Establishment


    Inhabit {2}{U}{U}{U} (Add target creature card you control to this Dwelling's list of inhabitants.)

    Sleepytime Junction can inhabit creatures opponents control.

    Inhabitants of Sleepytime Junction don't untap during their controller's untap step.


    Illustrated by @baconavenger

    543/9999

  • Lord of the Meat-Pit

    Creature — Elder Meat Demon


    Haste

    Lord of the Meat-Pit can't be cast.

    Lord of the Meat-Pit can't be blocked.

    Sacrifice three Meat: Put Lord of the Meat-Pit from your hand onto the battlefield. At the beginning of the next end step, return it to its owner's hand.


    5/5

    Illustrated by @NickEMoran

    544/9999

  • Forge the Forbidden(1)(/)(P)(B)(/)(W)(B)(/)(R)

    Sorcery


    You may reveal an Equipment card you own from outside the game and put it into your hand.

    Exile Forge the Forbidden.


    Illustrated by @NickEMoran

    545/9999

  • Peddler of Lies(W)(/)(U)(U)(U)(/)(B)

    Creature — Shapeshifter Entrepreneur


    Changeling

    Whenever Peddler of Lies blocks or is blocked by another creature with the natural ability deathtouch, create a Potion token with a deathtouch counter on it. Do the same for defender, double strike, first strike, flying, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance. (Natural abilities are abilities not being provided by counters, other permanents, or temporary effects.)


    1/4

    Illustrated by @NickEMoran

    546/9999

  • Cerebral Evolution(W)(/)(U)

    Sorcery


    Put a knowledge counter on target creature, then scry X, where X is the number of knowledge counters on that creature. If it has three or more knowledge counters, gain 1 life for each knowledge counter on it. If it has five or more knowledge counters, draw a card.

    Storm


    Illustrated by @NickEMoran

    547/9999

  • Stormholm, Skyfortress Zeppelin(W)(W)(W)(W)

    Artifact — Vehicle Dwelling


    Inhabit {1}{W}{W}

    Flying, Vigilance

    Whenever Stormholm, Skyfortress Zeppelin attacks, put a +1/+1 counter on each of its inhabitants.

    Crew 6

    Stormholm, Skyfortress Zeppelin's crew cost is reduced by 1 for each of its inhabitants.


    6/6

    Illustrated by @robotstylist

    548/9999

  • Swaying Sandstrutters(C)(C)

    Creature — Bird Insect Bard


    Desertwalk

    Swaying Sandstrutters enters the battlefield with X +1/+1 counters on it, where X is the number of Deserts on the battlefield.


    1/1

    Illustrated by @DMTFL_

    549/9999

  • Cybernetic Biome(2)(G)

    Enchantment — Aura


    Enchant land

    Enchanted land has "{T}: Add {E}{G}."


    Illustrated by @stripsilence01

    55/9999

  • Haze of Anguish(B)(B)(B)

    Instant


    Create X black Smog enchantment tokens with "{T}, Sacrifice this token: Add {B}.", where X is the amount of damage dealt to creatures you controlled this turn.


    Illustrated by @ArtistBeksinski

    550/9999

  • Sandsprint Hunter(C)(C)(C)

    Artifact Creature — Wolf Rhino Construct


    As long as you control two or more Deserts, Sandsprint Hunter has haste.

    Whenever Sandsprint Hunter attacks, you may pay {3}. If you do, it gets +1/+1 for each Desert you control, then fights target creature you don't control.


    2/1

    Illustrated by @lopho

    551/9999

  • Virulent Pollution(B)(G)

    Enchantment — Aura


    Enchant Town

    At the beginning of its controller's upkeep, put a -1/-1 counter on each resident of enchanted Town.


    Illustrated by @lopho

    552/9999

  • Entropic Sinewsphere(U)(U)(U)(/)(B)(B)(B)

    Creature — Nightmare Beholder


    Defender, Flying

    At the beginning of your end step, put a -1/-1 counter on each other creature. Then surveil X, where X is the number of creatures that died this turn.


    0/6

    Illustrated by @unltd_dream_co

    553/9999

  • Coated Auroch(2)

    Artifact Creature — Skeleton Beast


    Whenever a non-Skeleton Beast you control dies, you may return Coated Auroch from your graveyard to the battlefield tapped.


    2/3

    Illustrated by @robotstylist

    554/9999

  • Catastrophic Landing(W)(/)(R)(W)(/)(R)(W)(/)(R)

    Instant


    Destroy target Vehicle creature. Catastrophic Landing deals 2 damage to each creature that helped crew it this turn.


    Illustrated by @RiversHaveWings

    555/9999

  • Oppressive Skybox(3)

    Enchantment — Forcefield


    Creatures with flying may be blocked by creatures without flying or reach.

    {5}, Sacrifice Oppressive Skybox: Destroy target creature with flying.


    Illustrated by @RiversHaveWings

    556/9999

  • Convoluted Handcannon(1)

    Artifact — Equipment


    Equipped creature gets -1/-0 for each charge counter on Convoluted Handcannon.

    {1}: Put a charge counter on Convoluted Handcannon.

    {2}: Remove all charge counters from Convoluted Handcannon: Put that many +1/+1 counters on equipped creature.

    {3}, {T}: Remove all +1/+1 counters from equipped creature: Convoluted Handcannon deals that much damage to target creature or planeswalker.

    Equip {3}


    Illustrated by @hannahjdotca

    557/9999

  • Alone in the Crowd(1)(B)

    Enchantment — Aura Curse


    Enchant player

    Whenever a creature enchanted player controls attacks alone, it gets -1/-1 for each other creature that player controls until end of turn.


    Illustrated by @hannahjdotca

    558/9999

  • Daydreams of Darkness(B)(/)(P)(B)(B)

    Sorcery


    Create an X/X black nightmare creature token, where X is the number of Plains you control.

    Night dreams of day, while day dreams of darkness.


    Illustrated by @images_ai

    56/9999

  • Shatter the World(4)(W)(W)(W)(R)(R)(R)

    Sorcery


    This spell can't be countered.

    Destroy all lands.

    Shatter the World deals damage to each player equal to the number of lands they controlled that were destroyed this way.


    Illustrated by @unltd_dream_co

    560/9999

  • Sprawling Hedgemaze

    Artifact Land — Forest Dwelling


    Sprawling Hedgemaze enters tapped.

    {T}: Add {G}.

    Inhabit {2}{W}{W}

    Sprawling Hedgemaze can inhabit creatures opponents control.

    Whenever Sprawling Hedgemaze inhabits a creature, put three maze counters on that creature. It gains "At the beginning of your end step, remove a maze counter from this creature. As long as this creature has one or more maze counters on it, it can't attack or block."


    Illustrated by @hannahjdotca

    561/9999

  • Sinner's Promenade(B)(R)

    Enchantment


    Whenever a creature destroys another creature or planeswalker, put a doom counter on that creature.

    {1}{B}{R}, Sacrifice Sinner's Promenade: Destroy all creatures with doom counters on them.


    Illustrated by @hannahjdotca

    562/9999

  • Duplicitous Witch(1)(B)

    Creature — Human Warlock


    Whenever an opponent gains life, you lose that much life.


    5/2

    Illustrated by @lopho

    563/9999

  • Celestial Elder(C)(C)(U)(U)

    Enchantment Creature — Elder Wizard


    Defender, Flying, Hexproof

    {3}: Celestial Elder loses hexproof and defender until end of turn.

    Whenever Celestial Elder deals damage to a player or planeswalker, choose one -

    • Celestial Elder deals that much damage to target creature.

    • Draw that many cards.


    3/4

    Illustrated by @unltd_dream_co

    564/9999

  • Frozen Harbor

    Land


    Frozen Harbor does not untap during your untap step.

    {T}: Add {U}.

    {T}: Reduce target vehicle's crew cost by 3 until end of turn.

    {R}: Untap Frozen Harbor.


    Illustrated by @dysc0

    565/9999

  • Snow-Covered Barrens

    Land — Barrens


    {T}: Add {C}.


    Illustrated by @EErratica

    566/9999

  • Lead Bouquet(0)

    Artifact


    Mana abilities of nonland permanents cost {1} more to activate.

    {3}, {T}, Sacrifice Lead Bouquet: It deals X damage to target player, where X is the number of nonland permanents with mana abilities that player controls. Draw a card.


    Illustrated by @images_ai

    567/9999

  • The Boiling of Whitewater(R)(U)

    Enchantment Saga


    The Boiling of Whitewater deals 2 damage to any target.


    Illustrated by @get_starryai

    568/9999

  • Frostdepth Soulbeads(1)(/)(P)

    Artifact


    Frostdepth Soulbeads enters the battlefield tapped.

    {T}, Sacrifice Frostdepth Soulbeads: Add {W} or {U}.


    Illustrated by @9724_ne

    569/9999

  • Profound Dream(U)(R)

    Instant


    Exile cards from the top of your library until you exile an instant or sorcery spell. You may cast that spell this turn. It costs {1} less to cast this way. Put the other exiled cards on the bottom of your library in a random order.

    Science is nothing, but a piece of trash before a profound dream


    Illustrated by @images_ai

    57/9999

  • Demonspawn(B)(/)(P)

    Creature — Demon Spawn


    As an additional cost to cast this spell, sacrifice a Human.

    When Demonspawn dies, create an 6/6 black and red Demon creature token with flying and haste.


    0/1

    Illustrated by @JohnowhitakerA

    570/9999

  • Juvenile Hellhound(B)(/)(P)

    Creature — Devil Dog Spawn


    Sacrifice a Meat: Put a +1/+1 counter on Juvenile Hellhound.

    It has the capacity to posses the weak-\\minded; however, it mostly uses this ability to get head-pats and handouts.


    0/1

    Illustrated by @JohnowhitakerA

    571/9999

  • Withound(1)(W)(R)

    Creature — Dog Bard


    {3}{R}, {T}: Gain control of target artifact until end of turn. Untap that artifact. It gains haste until end of turn.

    Fetch! Now juggle!


    3/1

    Illustrated by @DMTFL_

    572/9999

  • Fungus Mineral

    Artifact — Fungus Mineral


    {T}: Add {R}.


    Illustrated by @Delocuro

    573/9999

  • Foreboding Playground(B)(/)(G)(B)(/)(G)(B)(/)(G)

    Artifact — Infinicity Establishment


    Deathtouch, Defender

    {G}{G}: Foreboding Playground becomes a 1/4 Squid creature until end of turn.

    Foreboding Playground gets +0/+2 for each Spawn creature you control.


    Illustrated by @lopho

    574/9999

  • Ambitious Angler(W)

    Creature — Human


    {3}, {T}: Destroy target Crab, Crocodile, Fish, Frog, Jellyfish, Kraken, Merfolk, Nautilus, Octopus, Otter, Oyster, Shark, Sponge, Squid, Starfish, or Whale. Roll a d20. If the result is less than the destroyed creature's power, sacrifice Ambitious Angler.


    1/2

    Illustrated by @latent_entropy

    575/9999

  • Nova Flamingo(2)

    Creature — Bird


    {E}, {T}: Add one mana of any color.

    Whenever Nova Flamingo deals combat damage to a player, you get {E}.


    1/2

    Illustrated by @artgallerai

    576/9999

  • Reflect in the Dew(U)

    Instant


    Kicker {U}{U}{U}

    If this spell was kicked, create a blue Bubble enchantment token with "{T}, Sacrifice this token: Add {U}."

    Until end of turn, target Bubble you control becomes a copy of another permanent you control.


    Illustrated by @lopho

    577/9999

  • Slugboat(U)(/)(G)

    Artifact — Slug Vehicle


    You may exert Slugboat as it attacks. When you do, create a blue Bubble enchantment token with "{T}, Sacrifice this token: Add {U}."

    Crew 1


    2/1

    Illustrated by @robotstylist

    578/9999

  • Flurry of Feathers(X)(W)(W)(/)(R)(R)

    Sorcery


    If Flurry of Feathers was cast from your hand, search your library for a Bird creature card with mana value X or less, put it onto the battlefield tapped, then shuffle. Otherwise, Flurry of Feathers deals damage to any target equal to the greatest power among Birds you control.

    Rebound


    Illustrated by @robotstylist

    579/9999

  • Gunrobber Gremlins(1)(W)(R)

    Creature — Gremlin


    Flying, Haste

    When Gunrobber Gremlins enters the battlefield, attach target Equipment an opponent controls to it.

    No encampment is safe from these yellow monstrosities.


    1/2

    Illustrated by @KiwiArkangel

    58/9999

  • Entropic Growth(G)(G)

    Enchantment


    Landfall — Whenever a land enters the battlefield under your control, roll a d20.

    1-9 | Create a 1/1 green Plant creature token.

    10-16 | Put a +1/+1 counter on each Plant creature you control.

    17-20 | Draw a card for each Plant you control.


    Illustrated by @robotstylist

    580/9999

  • Crimson Crystalbog

    Land


    {T}: Add {R}.

    {C}, {T}: Create a red crystalline Fungus Mineral artifact token with "{T}: Add {R}."


    Illustrated by @ErfurtLatrine

    581/9999

  • Jewelrotting Saltflats

    Land


    When Jewelrotting Saltflats is put into your graveyard from anywhere, return it to the battlefield transformed.


    Illustrated by @ErfurtLatrine

    581/9999

  • Wetland Tributary

    Land — Island Swamp Forest


    Wetland Tributary enters the battlefield tapped.

    {T}: Add {C}.

    {1}, {T}: Add {U}, {B}, or {G}.

    At the beginning of your first upkeep, you may reveal and exile Wetland Tributary from your opening hand. If you do, put a card named Murky Underbrush or Saturated Cemetery you own from outside the game onto the battlefield. If you are the starting player, it enters tapped.

    Cycling {2}


    Illustrated by @EErratica

    582/9999

  • Murky Underbrush

    Land — Island Swamp Forest


    When Murky Underbrush enters the battlefield, sacrifice it if it was played from your hand.

    {T}: Add {U} or {G}.

    {T}: Put a foreshadow counter on Murky Underbrush.

    {2}, {T}: Search your library for a creature card with mana value less than or equal to the number of foreshadow counters on Murky Underbrush, put it onto the battlefield, then shuffle. Remove all foreshadow counters from Murky Underbrush.


    Illustrated by @EErratica

    583/9999

  • Saturated Cemetery

    Land — Island Swamp Forest


    When Saturated Cemetery enters the battlefield, sacrifice it if it was played from your hand.

    {T}: Add {B} or {G}.

    {T}: Put a foreshadow counter on Saturated Cemetery.

    {2}, {T}: Return target creature card with mana value less than or equal to the number of foreshadow counters on Saturated Cemetery from your graveyard to the battlefield. Remove all foreshadow counters from Saturated Cemetery.


    Illustrated by @EErratica

    584/9999

  • Moldspeak Clairvoyant(B)(G)

    Creature — Mutant Merfolk Druid


    {B/G}{B/G}: Move a rot counter from target permanent onto another target permanent.

    {T}: Put a rot counter on Moldspeak Clairvoyant.


    2/1

    Illustrated by @artgallerai

    585/9999

  • Mariner's Nightmare(2)(U)(B)

    Enchantment Saga


    Create a 2/1 red Human Pirate creature token.


    Illustrated by @unltd_dream_co

    586/9999

  • Diner of the Damned(1)(W)(/)(B)(W)(/)(G)(B)(/)(G)

    Artifact — Infinicity Establishment


    Whenever a nontoken creature you control dies, create a 1/1 white Spirit creature token with flying.

    Whenever a Spirit enters the battlefield under your control, create a Food token.


    Illustrated by @robotstylist

    587/9999

  • Concierge Automoton(2)

    Artifact Creature — Servo


    Whenever you activate an inhabit ability of a Dwelling Concierge Automoton inhabits, put a +1/+1 counter on Concierge Automoton.

    As long as Concierge Automoton has power 5 or greater, activated abilities of Dwellings Concierge Automoton inhabits cost {1} less to activate.


    0/2

    Illustrated by @robotstylist

    588/9999

  • Charred Ebonheart(1)(B)(B)

    Enchantment Artifact


    Whenever a player sacrifices a permanent or discards a card, you may put a +1/+1 counter on target creature.

    {2}{B}, Discard a card: Draw a card.


    Illustrated by @JPBilowus

    589/9999

  • Feathered Study(W)(U)

    Instant


    Put a knowledge counter on target Bird you control. Then if it has four or more knowledge counters on it, exile it and create a 4/4 white and blue bird creature token named Enlightened Aven with flying, vigilance, hexproof, "{T}: Scry 3.", and "Whenever Enlightened Aven deals combat damage to a player, draw a card."

    Storm


    Illustrated by @SCH_Vodka

    59/9999

  • Duskveil(0)

    Instant


    Kicker {B/P}{B/P}{B/P}

    Put a black color counter on target creature.

    If Duskveil was kicked, black creatures you control gain ward {2} until end of turn.


    Illustrated by @robotstylist

    590/9999

  • Florahealer(W)(G)

    Creature — Human Plant Cleric


    Florahealer can't block.

    Whenever Florahealer deals combat damage to a player, you and that player gain that much life.


    5/3

    Illustrated by @images_ai

    591/9999

  • Neural Bramble(G)(G)(G)

    Enchantment — Tree Forcefield


    Whenever you sacrifice a Leaf for mana, you may add X mana of any one color instead, where X is the number of Trees you control.

    {2}, {T}: Create a green Leaf enchantment token with "{T}, Sacrifice this token: Add {G}."


    Illustrated by @robotstylist

    592/9999

  • Sea Monolith(C)(U)(U)

    Enchantment Artifact Creature — Wall Portal Myth


    Defender

    At the beginning of each player's upkeep, put a foreshadow counter on Sea Monolith. Then if it has eight or more foreshadow counters, you may sacrifice it. When you do, choose a creature or planeswalker card you own from outside the game. You may cast that card without paying its mana cost.


    0/6

    Illustrated by @ErfurtLatrine

    593/9999

  • Infernal Cinderloom(1)(/)(P)(R)(/)(B)(R)(/)(B)

    Artifact


    {B/P}, {T}: Create a red Flame enchantment token with "{T}, Sacrifice this token: Add {R}."


    Illustrated by @RiversHaveWings

    594/9999

  • Brushfire Turbine(1)(/)(P)(R)

    Artifact


    Whenever a Flame enters the battlefield under your control, you get {E}.

    {T}, Sacrifice a Plant: Create two red Flame enchantment tokens with "{T}, Sacrifice this token: Add {R}."


    Illustrated by @RiversHaveWings

    595/9999

  • Cablebane Skyshriek(1)(B)(R)

    Creature — Elemental Demon


    Flying, Haste

    {E}{E}, {T}: Create a red Flame enchantment token with "{T}, Sacrifice this enchantment: Add {R}."

    Whenever Cablebane Skyshriek attacks, you may sacrifice two Flames. If you do, destroy target artifact an opponent controls.


    3/1

    Illustrated by @RiversHaveWings

    596/9999

  • Thermocritical Datasewer

    Land — Infinicity Alley


    Thermocritical Datasewer enters the battlefield tapped.

    {T}: Add {C}.

    {T}, Pay 1 life: Add {R}{E}.


    Illustrated by @ai_curio

    597/9999

  • Gloriade

    Land — Infinicity District


    When Gloriade enters the battlefield, choose white or blue.

    {T}: Add one mana of the chosen color.

    {T}: Add one mana of the color you didn't choose. Activate this ability only if you control two or more other Infinicity permanents.


    Illustrated by @unltd_dream_co

    598/9999

  • Sideways Jungle

    Land — Mountain


    {T}: Add {G}.

    {1/P}, {T}: Add {R}.


    Illustrated by @DMTFL_

    599/9999

  • Frog Samurai(1)(G)

    Creature — Frog Warrior


    Deathtouch, Reach

    Poison dart frogs have ended the journeys of many a hapless traveler; poison sword frogs are much worse.


    1/1

    Illustrated by @math_scotch

    6/9999

  • Space-Shatter Cannonball(5)

    Artifact — Munition


    At the beginning of each player's upkeep, that player adds {C}{C}. Until end of turn, that player doesn't lose that mana as steps and phases end.

    Colored mana in mana costs must be paid for using colorless mana. Generic mana in mana costs must be paid for using mana of any color.


    Illustrated by @ElleGelok

    60/9999

  • Rise of Empires(W)(/)(U)(W)(/)(B)(U)(/)(B)

    Instant


    Kicker {2}

    Choose one. If this spell was kicked, choose two instead -

    • Put a loyalty counter on each Town you control.

    • Target creature inhabits target Dwelling you control.

    • Search your library for a Town or Dwelling, reveal it, put it into your hand, then shuffle.

    • Gain control of target Dwelling an opponent controls.

    Exile Rise of Empires.


    Illustrated by @triplg3

    600/9999

  • Carrion Saint(W)(/)(B)(W)(/)(R)(B)(/)(R)

    Creature — Meat Angel


    Flying

    Whenever you sacrifice a Meat, up to one other target creature you control gains hexproof until end of turn.

    When Carrion Saint dies, you may pay 3 life. If you do, destroy target creature an opponent controls.

    {3}: Sacrifice Carrion Saint.


    3/1

    Illustrated by @ai_curio

    601/9999

  • Frigid Fontkeep(C)(W)(W)

    Creature — Human Warrior


    Lifelink

    Bushido 2

    When Frigid Fontkeep dies, create a colorless artifact token named Fountain of Renewal with "At the beginning of your upkeep, you gain 1 life." and "{3}, Sacrifice Fountain of Renewal: Draw a card."


    2/1

    Illustrated by @images_ai

    602/9999

  • Flamingoat(W)(/)(B)(G)(/)(R)

    Creature — Goat Bird


    Flying

    Mutate {3}


    2/2

    Illustrated by @robotstylist

    603/9999

  • Morbid Prism(C)(C)(C)

    Artifact


    Whenever a creature you control dies, you get {E}.

    {E}{E}{E}: Add one mana of any color. Activate only if a creature died this turn.

    {E}{E}, Sacrifice a creature: You gain life equal to the number of creatures that died this turn.


    Illustrated by @artgallerai

    604/9999

  • Tundra Goregrazer(1)(/)(P)(B)(/)(R)(B)(/)(R)

    Creature — Meat Beast


    {T}, Sacrifice a Plant or Leaf: Put a +1/+1 counter on each Meat creature you control.

    {S}{S}{S}: Untap Tundra Goregrazer.


    2/3

    Illustrated by @ErfurtLatrine

    605/9999

  • Pixie Ensemble(W)(/)(U)

    Creature — Faerie Bard


    Flying

    Pixie Ensemble gets +1/+1 for each other creature you control named Pixie Ensemble.


    1/1

    Illustrated by @robotstylist

    606/9999

  • Seismic Finale(1)(/)(P)(1)(/)(P)(W)(W)(R)(R)

    Sorcery


    As an additional cost to cast this spell, sacrificea creature.

    Each player chooses X target lands they control, where X is the sacrificed creature's power. Then flip a coin for each chosen land. Destroy each land that came up tails. Each player loses 3 life for each land they controlled that is destroyed this way.

    Seismancy is a lot more art than science.


    Illustrated by @ai_curio

    607/9999

  • Practical Problems(U)(/)(P)

    Instant


    As an additional cost to cast this spell, pay {E}{E}{E}{E}{E}{E}. Counter target spell or ability that targets you or a permanent you control. Exile Practical Problems.


    Illustrated by @ai_curio_bot

    608/9999

  • Querico Arcade

    Land — Infinicity Market


    Querico Arcade enters the battlefield tapped.

    {T}: Add {C}.

    {U/G}, {T}, Sacrifice a Treasure token: Create a colorless Equipment artifact token with "Equip {2}", then flip a coin. If it comes up heads, it has "Equipped creature has trample."; otherwise, it has "Whenever equipped creature deals combat damage to a player, create a Bubble token."


    Illustrated by @ai_curio

    609/9999

  • Inkcaster Skirmish(1)(W)(/)(B)(W)(/)(R)

    Instant — Lesson


    Choose one -

    • Create a 1/3 white and black Ink Bat creature token with flying and deathtouch.

    • Create a 3/1 white and red Ink Bat creature token with flying and lifelink.

    Target opponent may choose the other option.


    Illustrated by @ElleGelok

    61/9999

  • Autumn Wake(3)(G)(G)

    Instant


    As long as you have not cast another spell this turn, Autumn Wake costs {3} less to cast.

    For each creature you controlled that died this turn, create two green Leaf enchantment tokens with "{T}, Sacrifice this token: Add {G}."


    Illustrated by @hannahjdotca

    610/9999

  • Mountain

    Land — Mountain


    {T}: Add {R}.


    Illustrated by @ai_curio

    611/9999

  • Gloriade Pumphouse

    Land — Infinicity Alley


    Gloriade Pumphouse enters the battlefield tapped.

    {T}: Add {C}.

    {U}, {T}: Add {E}{E}.

    {E}{E}{E}{E}{E}: Add {W}. Activate this ability only if you control four or more other Infinicity permanents.


    Illustrated by @prrrk03

    612/9999

  • Sudden Liquification(U)(/)(P)

    Enchantment — Aura


    Enchant Infinicity land

    Enchanted land loses all types and abilities, is a basic Island land, and gains "{T}: Add {U}."


    Illustrated by @ArcadeKodiak

    612/9999

  • Rekindled Augury(U)(U)(/)(B)(B)(/)(R)(R)

    Creature — Phoenix Augur


    Flying

    Whenever Rekindled Augury deals combat damage to a player, you may tap or untap target permanent.

    At the beginning of combat on your turn, if you untapped ten or more permanents this turn, you may return Rekindled Augury from your graveyard to the battlefield tapped and attacking.


    3/1

    Illustrated by @unltd_dream_co

    614/9999

  • Pet Rocks(C)(C)

    Artifact Creature — Golem


    At the beginning of your upkeep, you may pay {C}. If you do, create a token that's a copy of Pet Rocks.


    1/1

    Illustrated by @robotstylist

    615/9999

  • Intuitive Wayfinding(2)

    Artifact


    You may have two active dungeons at once. (Each dungeon tracks its progress individually, and you may not have two instances of the same dungeon active at the same time. Venturing into the dungeon still only triggers one room at a time, but you may choose which active dungeon to advance.)

    When Intuitive Wayfinding leaves the battlefield, you lose all progress on the dungeon you ventured into least recently.


    Illustrated by @robotstylist

    616/9999

  • Stony Inlet

    Land — Island


    {T}: Add {C}.

    {T}: Add {U}.


    Illustrated by @images_ai

    617/9999

  • Game of Meat(B)(/)(R)

    Instant


    As an additional cost to cast this spell, sacrifice a Meat.

    Draw a card for each Meat you controlled that left the battlefield this turn.


    Illustrated by @DanielSolis

    618/9999

  • Wildfire Unending(G)(G)

    Enchantment — Forcefield


    Kicker {R}{R}

    When Wildfire Unending enters the battlefield, if it wasn't kicked, sacrifice a Forest. If you can't sacrifice Wildfire Unending.

    Forests you control have "{T}: Add {R}."


    Illustrated by @Joeythemonste

    619/9999

  • Sea of Possibilities

    Land


    {T}: Add {U}.

    {1}, {T}: Add one mana of any color.


    Illustrated by @lastpositivist

    62/9999

  • Plateau Sunbathers(W)(W)(/)(R)(R)

    Creature — Cat


    Lifelink

    You may exert Plateau Sunbathers as it attacks. If you do, it gets +1/+1 for each Mountain you control.


    1/2

    Illustrated by @robotstylist

    620/9999

  • Gleeful Mudstomper(R)

    Creature — Giant Ouphe


    As long as you control an Islandand a Desert, Gleeful Mudstomper gets +3/+2.


    1/1

    Illustrated by @ErfurtLatrine

    621/9999

  • Shriveled Cosmonaut(1)(/)(P)(U)(/)(B)

    Creature — Zombie Cosmonaut


    Starbound


    2/1

    Illustrated by @ErfurtLatrine

    622/9999

  • Fake Geese(0)

    Creature — Bird Bird Bird Bird Bird


    Flying

    Fake Geese is not a Bird.


    1/1

    Illustrated by @RiversHaveWings

    623/9999

  • Labyrinthine Serpent(C)(U)(G)

    Artifact Creature — Serpent


    Flying

    Whenever you scry one or more cards, put that many landmark counters on Labyrinthine Serpent.

    Whenever you draw a card, put two landmark counters on Labyrinthine Serpent.

    Remove three landmark counters from Labyrinthine Serpent: It gains trample until end of turn.

    Remove all landmark counters from Labyrinthine Serpent: Until end of turn, Labyrinthine Serpent gets +1/+1 for each landmark counter removed this way.


    2/2

    Illustrated by @latent_entropy

    624/9999

  • Animated Millstone(3)

    Artifact Creature — Golem


    Whenever Animated Millstone deals combat damage to a player, that player mills that many cards.

    Put a -1/-1 counter on Animated Millstone: Exile target card from an opponent's graveyard.


    3/4

    Illustrated by @ai_curio

    625/9999

  • Gemskipper Tadpoles(C)(U)(/)(P)(G)(/)(P)

    Creature — Frog Spawn


    Gemskipper Tadpoles gets +1/+1 for each crystalline land you control.


    Illustrated by @diggium

    626/9999

  • Accusation of Epiphany(W)(/)(P)(B)(B)

    Instant


    Put an Angel subtype-counter on target creature.

    Each unholy creature on the battlefield deals damage equal to their power to up to one target Angel. Its controller loses life equal to twice the number of Angels that died under their control this turn.


    Illustrated by @DMTFL_

    627/9999

  • Boons of Civility(W)

    Instant


    Choose one -

    • You gain 1 life for each inhabitant of each Dwelling you control.

    • You get {E} for each inhabitant of target Dwelling you control.

    • Put a loyalty counter on target Town you control.


    Illustrated by @DMTFL_

    628/9999

  • Refract Terrain(C)

    Sorcery


    Put a crystalline type-counter on target land. Then scry X, where X is the number of crystalline lands you control.


    Illustrated by @DMTFL_

    629/9999

  • Melded Matrimony(W)(U)(B)

    Sorcery


    Exile target Human creature you control. Another target Human creature you control gains all of its abilities and becomes a Mutant in addition to its other types.


    Illustrated by @jasonprechtel

    63/9999

  • Barrens Behemoth(2)(C)(C)

    Creature — Beholder Mutant


    Wastewalk

    Barrens Behemoth gets +1/+1 for each waste land you control.


    3/3

    Illustrated by @ErfurtLatrine

    630/9999

  • Meet the Meat(1)(R)(/)(P)

    Sorcery — Lesson


    Search your library for a Meat card, reveal it, put it into your hand, then shuffle.

    Copyright LOLOLOL


    Illustrated by @ai_curio_bot

    631/9999

  • Mangetusk Boarhound(B)(/)(G)(B)(/)(G)(B)(/)(G)

    Creature — Wolf Pig Zombie


    Whenever Mangetusk Boarhound deals combat damage to a player or planeswalker, put a -1/-1 counter on Mangetusk Boarhound.


    6/5

    Illustrated by @ErfurtLatrine

    632/9999

  • Jattharka(C)(C)

    Planeswalker — Jattharka Town


    : Whenever a Jattharka Vehicle you control deals combat damage to a player or planeswalker, create a Treasure token. 

    -X: Target ~ Vehicle's crew cost is reduced by X until end of turn. When that Vehicle deals combat damage to a player or planeswalker this turn, put that many loyalty counters on ~. 


    4

    Illustrated by @OneStrokeBrush

    633/9999

  • Barnaclemaw(B)(/)(P)(U)

    Creature — Merfolk Zombie


    Barnaclemaw can't be blocked.

    Escape—{2}{U/P}{B}, Exile three other cards from your graveyard.


    1/1

    Illustrated by @artgallerai

    634/9999

  • Prismarine Depthskeep(1)(C)

    Artifact Creature — Merfolk Construct


    Whenever Prismarine Depthskeep deals combat damage to a player or planeswalker, add {U}.


    2/1

    Illustrated by @artgallerai

    635/9999

  • Drown in Colors(C)

    Instant


    This spell may only be cast using mana from crystalline permanents.

    Put a color-counter of each color on target creature. Add one mana of any color. Exile Drown in Colors.


    Illustrated by @opticnerd

    636/9999

  • Metamorphic Smokemoth(1)

    Creature — Phoenix Insect


    Flying

    This spell may only be cast using colored crystalline mana.

    Tap five untapped Crystalline permanents you control: Return Metamorphic Smokemoth from your graveyard to the battlefield.


    0/2

    Illustrated by @unltd_dream_co

    637/9999

  • Orlvo, Haunted Augury(B)(B)(B)

    Creature — Bird Spirit Augur


    Flying

    Whenever another creature dies, put a -1/-1 counter on Orlvo, Haunted Augury.


    6/5

    Illustrated by @DMTFL_

    638/9999

  • Glucas, Omnipresent Sandwarden(W)(W)(R)(R)

    Enchantment Creature — God


    This spell can only be cast using mana from Desert permanents.

    Indestructible

    As long as you control six or fewer Deserts, Glucas isn't a creature.

    Whenever you tap a Desert for mana, add an additional {C}.

    Glucas's power and toughness are equal to the number of Deserts you control.

    "I hate the Sandwarden. He's all-knowing and wrathful\\and is everywhere."


    */*

    Illustrated by @Joeythemonste

    639/9999

  • Blood Eagle(1)(B)(R)

    Creature — Bird Demon


    Flying

    Blood Eagle enters the battlefield with a blood counter on it.

    {1}{B}, {T}: Destroy target creature with power less than or equal to the number of blood counters on Blood Eagle. Then put a blood counter on Blood Eagle.


    2/3

    Illustrated by @birb22

    64/9999

  • The "No" Hole(4)

    Enchantment Artifact — Portal


    When The "No" Hole enters the battlefield, exile target nonland permanent until The "No" Hole leaves the battlefield.

    Whenever a permanent with the same name as the exiled permanent enters the battlefield, exile that permanent until The "No" Hole leaves the battlefield.


    Illustrated by @ai_curio_bot

    640/9999

  • Merhound(U)

    Creature — Merfolk Dog


    Islandwalk


    1/2

    Illustrated by @artgallerai

    641/9999

  • Garden of the Eternal Consciousness(W)(/)(G)

    Artifact — Computer


    As an additional cost to cast this spell, Pay {E}.

    Whenever you tap a Computer for one or more mana, you gain that much life.

    {3}, {T}: Add {C}{C} and draw a card.


    Illustrated by @slashdottir

    642/9999

  • Brightwood Bramble(2)(C)(C)

    Enchantment — Tree


    Whenever you cast a multicolored or crystalline spell, create a green Leaf enchantment token with "{T}, Sacrifice this token: Add {G}."


    Illustrated by @unltd_dream_co

    643/9999

  • Carrion Tubers(B)(G)

    Artifact — Food


    Whenever you would sacrifice one or more creatures, you may put that many rot counters on Carrion Tubers instead. Then if Carrion Tubers has three or more rot counters, sacrifice it. You lose life equal to the number of rot counters Carrion Tubers had on it.

    {2}, {T}, Sacrifice Carrion Tubers: You gain 3 life.


    Illustrated by @Joeythemonste

    644/9999

  • Boreal Arbor

    Land — Forest


    Boreal Arbor enters the battlefield tapped and exerted.

    {T}: Add {G}. You may exert Boreal Arbor as you activate this ability. If you do, add an additional {G}.


    Illustrated by @robotstylist

    645/9999

  • Wasteland Observatory(C)

    Artifact — Establishment


    Each player plays with the top X cards of their library revealed, where X is the number of waste lands you control.


    Illustrated by @frogyellow1

    646/9999

  • Neon Joustvalkyrie(3)

    Creature — Angel Knight


    First Strike

    Whenever Neon Joustvalkyrie destroys another creature or planeswalker, add one mana of any color. Until end of turn, you don't lose this mana as steps and phases end.


    3/1

    Illustrated by @Joeythemonste

    647/9999

  • Duskwheel

    Artifact


    At the beginning of each upkeep, roll a d20.

    1-4 | Put a blood counter on up to onetarget permanent.

    5-10 | Put a rot counter on up to onetarget permanent.

    11-20 | Put a -1/-1 counter on up to onetarget creature.

    Nightbound


    Illustrated by @RiversHaveWings

    648/9999

  • Dawnwheel(C)(W)(/)(G)

    Artifact


    At the beginning of each upkeep, roll a d20.

    1-10 | Put a +1/+1 counter on up to onetarget creature.

    11-16 | Put a lifelink counter on up to one target creature.

    17-20 | Put a loyalty counter on up to one target planeswalker.

    Daybound


    Illustrated by @RiversHaveWings

    648/9999

  • Soneritas Scourgewarren

    Land — Infinicity Alley


    Soneritas Scourgewarren enters the battlefield tapped.

    {T}: Add {C}.

    {R}, {T}: Add {E}{E}.

    {E}{E}{E}{E}{E}: Add {U}. Activate this ability only if you control four or more other Infinicity permanents.


    Illustrated by @CyberartRealm

    649/9999

  • A World Worth Fighting For(1)(G)

    Instant


    Lands you control gain hexproof and indestructible until end of turn.


    Illustrated by @birb22

    65/9999

  • Fightmarket Promenade

    Land — Infinicity Gate


    Fightmarket Promenade enters the battlefield tapped.

    {T}: Add {W} or {R}.

    {4}, {T}: For each other Gate you control, add {W}{R}.


    Illustrated by @CyberartRealm

    650/9999

  • Moonwraith(B)(B)

    Creature — Wraith


    Flying

    Moonwraith can only attack at night.


    5/3

    Illustrated by @yunahonAI

    651/9999

  • Hugh Mann(B)(/)(P)(W)

    Creature — Human Shapeshifter


    Changeling

    If an effect would create one or more tokens that are copies of Hugh Mann, create twice that many tokens instead.


    1/1

    Illustrated by @hambrehoy

    652/9999

  • The Vacated

    Creature — Spirit Horror


    The Vacated cannot be cast.

    The Vacated cannot inhabit Dwellings.

    Whenever an inhabitant of a Dwelling you control named Vacant Interior dies, you may return The Vacated from your graveyard to the battlefield.

    When The Vacated enters the battlefield, exile target inhabitant of a Dwelling you control named Vacant Interior from a graveyard. The Vacated gains all abilities of the exiled card.


    1/1

    Illustrated by @ai_curio

    652/9999

  • Theoretical Mobility(C)

    Artifact — Blueprint


    {T}: Put a page counter on Theoretical Mobility.

    When Theoretical Mobility has three or more page counters on it, sacrifice it. Search your library for a Vehicle card, reveal it, then shuffle. If its mana value is three or less, you may put it onto the battlefield tapped. Otherwise, put it into your hand.


    Illustrated by @the_synaut

    653/9999

  • Smeltbrew Alchemist(R)(R)

    Creature — Goblin Wizard


    Smeltbrew Alchemist gets +2/+0 as long as you control a Potion.

    {2}, {T}, Sacrifice an Equipment: Create a Potion token. If the sacrificed Equipment would have granted an equipped creature deathtouch, put a deathtouch counter on that token. Do the same for Double Strike, First Strike, Flying, Haste, Hexproof, Lifelink, Menace, Reach, Trample, and Vigilance.


    2/1

    Illustrated by @RiversHaveWings

    653/9999

  • Frostbite Brewmeister(U)(U)(/)(B)(B)

    Creature — Zombie Wizard


    Whenever you sacrifice a Potion, tap target creature an opponent controls.It doesn't untap durning its controller's next untap step.

    {S}{S}{S}{S}, {T}: Create a Potion token.Put a deathtouch counter on it.


    1/3

    Illustrated by @RiversHaveWings

    654/9999

  • Crushed by Cauldron(B)

    Instant


    Kicker {B}{B}

    If this spell was kicked, create two Potion tokens.

    Target creature gets -X/-X until end of turn, where X is the number of Potions you control.


    Illustrated by @RiversHaveWings

    655/9999

  • Molten Marsh

    Land — Swamp


    {T}: Add {R}

    {1/P}, {T}: Add {B}.


    Illustrated by @DrGrabow23

    656/9999

  • Homo ex Machina(W)(/)(P)

    Sorcery


    As an additional cost to cast this spell, tap an untapped Humanyou control.

    Destroy target Computer.


    Illustrated by @korymath

    657/9999

  • Aggressive Algaemat(B)(B)(/)(G)(G)

    Creature — Nightmare Plant


    {B}{B}: Camouflage Swamp. (Change the target of target spell or ability targeting this permanent to another permanent you control withthe specified types.)

    {G}{G}: Camouflage Forest.


    4/3

    Illustrated by @Cha0S_AI

    658/9999

  • Arid Crag

    Land — Mountain


    {T}: Add {C}.

    {T}: Add {R}.


    Illustrated by @KaliYugaCrypto

    659/9999

  • Grizzled Omenkeep(2)(U)(/)(R)(B)(/)(R)

    Creature — Human Wizard


    Whenever an Augur you control attacks, you may scry 1, then draw a card. If you do, that creature gets +1/+0 until end of turn.


    1/4

    Illustrated by @Cha0S_AI

    659/9999

  • Hold of the Taken King(4)(W)(B)

    Artifact


    When Hold of the Taken King enters the battlefield, create a 1/2 white Wraith Army creature token with ward {3}.

    At the beginning of your upkeep, amass 2.

    Remove 10 +1/+1 counters from target Army you control: Create a legendary 5/5 black Elder Lich creature token with first strike and deathtouch named The Taken King.


    Illustrated by @birb22

    66/9999

  • Disintegrating Titan

    Land


    {T}: Add {C}.

    {T}: Put a rot counter on Disintegrating Titan.

    {T}, Sacrifice Disintegrating Titan: Add X mana in any combination of colors, where X is the number of rot counters on Disintegrating Titan. Spend this mana only to cast Spirit spells.


    Illustrated by @robotstylist

    660/9999

  • Invigorating Broth(1)

    Artifact — Food Potion


    Invigorating Broth enters the battlefield with your choice of a first strike or lifelink counter and a +1/+1 counter on it.

    {3}, {T}: You gain 3 life. Move all counters from Invigorating Broth onto target creature. Then sacrifice Invigorating Broth.


    Illustrated by @ai_curio

    661/9999

  • Merfolk Spawntender(3)(U)(U)

    Creature — Merfolk


    At the beginning of your upkeep, choose one —

    • Create a 1/1 blue Merfolk creature token. Put a Spawn type-counter on it.

    • Remove a Spawn type-counter from target Merfolk Spawn, then put X +1/+1 counters on that creature, where X is the number of other Merfolk Spawn you control.


    3/3

    Illustrated by @TankussArt

    662/9999

  • Blooming Volytriad(C)(C)(W)(W)

    Enchantment Creature — Elemental Archon


    Lifelink

    Blooming Volytriad enters the battlefield phased out.

    Blooming Volytriad does not automatically phase in.

    Blooming Volytriad can attack, deal, and take combat damage while phased out. It may only be blocked by other phased out creatures when attacking this way.


    3/1

    Illustrated by @robotstylist

    663/9999

  • Inescapable Fossilization(R)(/)(G)(R)(/)(G)

    Instant


    Search your library for up to X basic waste lands, where X is the number of Dinosaurs you controlled that died this turn. Put them onto the battlefield tapped, then shuffle.

    Foretell {0}


    Illustrated by @ai_curio

    664/9999

  • Lounging Dustwraith(C)(B)(/)(P)

    Creature — Spirit Horror


    Lounging Dustwraith's natural abilities may only be activated using mana from waste sources.

    {2}: Lounging Dustwraith's base power and toughness becomes 1/4. Put a deathtouch counter on it.

    {2}: If Lounging Dustwraith has deathtouch, put an omen counter on it.

    {4}, Remove 3 omen counters from Lounging Dustwraith: Put X +1/+1 counters on Lounging Dustwraith, where X is the number of waste lands you control.


    1/1

    Illustrated by @ai_curio

    665/9999

  • Soneritas

    Land — Infinicity District


    When Soneritas enters the battlefield, choose blue or red.

    {T}: Add one mana of the chosen color.

    {T}: Add one mana of the color you didn't choose. Activate this ability only if you control two or more other Infinicity permanents.


    Illustrated by @WAREHOUSE_UNION

    666/9999

  • Forelorn Underpass

    Land — Infinicity Gate


    Forelorn Underpass enters the battlefield tapped.

    {T}: Add {C}.

    {5}, {T}: For each other Gate you control, add {C}{C}{C}.


    Illustrated by @ai_curio

    667/9999

  • Copy Conglomerate(C)(W)(/)(B)(W)(/)(B)

    Creature — Meat Mutant


    When Copy Conglomerate enters the battlefield, exile all token creatures that entered the battlefield as a copy of another creature. For each creature exiled this way, put X +1/+0 counters and Y +0/+1 counters on Copy Conglomerate, where X is the exiled creature's power and Y is the exiled creature's toughness. For each creature type among the exiled creatures, put a subtype-counter of that type on Copy Conglomerate.


    0/1

    Illustrated by @robotstylist

    668/9999

  • Volatile Augmentation(C)(W)(R)

    Instant


    Until end of turn, target creature gets +2/-1 for each Aura and Equipment attached to it.

    If that creature would die this turn, exile it instead. It deals damage to each other creature equal to the number of Auras and Equipment that were attached to it.


    Illustrated by @latent_entropy

    669/9999

  • Industrious Consequences(X)(B)(R)(R)

    Sorcery


    Target player creates twice X colorless Factory artifact tokens with "{T}: Add {C}." and "{T}, Pay 3 life: Add one mana of any color." Then Industrious Consequences deals damage to that player equal to the number of factories they control.


    Illustrated by @theseetor

    67/9999

  • Brasswork Volytriad(2)(C)(C)

    Enchantment Artifact Creature — Archon Construct


    Brasswork Volytriad can attack, deal, and take combat damage while phased out. It may only be blocked by other phased out creatures when attacking this way.

    Whenever Brasswork Volytriad deals combat damage to a player or planeswalker, if it was phased out, add {E}. Otherwise, add {E}{E}{E}.

    {E}{E}{E}: Brasswork Volytriad phases out.


    3/1

    Illustrated by @robotstylist

    670/9999

  • Bitter Draft(2)(U)

    Enchantment — Aura


    Enchant Dwelling

    Enchanted Dwelling and each of its inhabitants are snow.

    Inhabitants of enchanted Dwelling do not untap during their controller's untap step.

    Enchanted Dwelling has "{S}{S}: Untap target inhabitant of this Dwelling."


    Illustrated by @unltd_dream_co

    671/9999

  • Simple Servo(C)

    Artifact Creature — Servo



    2/1

    Illustrated by @assadollahi

    672/9999

  • Scrapyard Mannequin(1)

    Artifact Creature — Construct


    When Scrapyard Mannequin dies, add {C}. Until end of turn, you don't lose this mana as steps and phases end.


    1/1

    Illustrated by @assadollahi

    673/9999

  • Radiant Fjord

    Land


    {T}: Add {C}.

    {T}: Add one mana of any of Radiant Fjord's colors.

    {W}, {T}: Put a white color-counter on Radiant Fjord.

    {U}, {T}: Put a blue color-counter on Radiant Fjord.

    {B}, {T}: Put a black color-counter on Radiant Fjord.

    {R}, {T}: Put a red color-counter on Radiant Fjord.

    {G}, {T}: Put a green color-counter on Radiant Fjord.


    Illustrated by @get_starryai

    674/9999

  • Supersymmetry Volytriad(C)(C)(U)(U)

    Enchantment Creature — Elemental Archon


    Supersymmetry Volytriad enters the battlefield phased out.

    Supersymmetry Volytriad does not automatically phase in.

    Supersymmetry Volytriad can attack, deal, and take combat damage while phased out. It may only be blocked by other phased out creatures when attacking this way.

    Whenever Supersymmetry Volytriad becomes tapped, you may tap target creature an opponent controls. That creature does not untap during its controller's next untap step.


    2/2

    Illustrated by @robotstylist

    675/9999

  • Sneering Corpsewyrm(B)(/)(P)(G)

    Creature — Insect Drake


    When Sneering Corpsewyrm dies, put a poison counter on target opponent.

    That's not a maggot...


    1/1

    Illustrated by @Grump_AI

    676/9999

  • Dustscape Bastion(3)(C)(C)

    Artifact — Dwelling


    This spell may only be cast using mana from waste permanents.

    Inhabit {3} (Add target creature you control to this Dwelling's list of inhabitants.)

    Inhabitants of Dustscape Bastion get +1/+1 for each waste land you control.


    Illustrated by @ai_curio

    677/9999

  • Kryngëldt, Jarl of Frost(1)(W)(U)

    Planeswalker — Kryngëldt


    : Snow residents of Towns you control get +1/+1 for each loyalty counter on Kryngëldt, Jarl of Frost. 

    0: Sacrifice a snow permanent: put two loyalty counters on Kryngëldt or target Town you control. 


    2

    Illustrated by @_johannezz

    678/9999

  • Housetree(C)(C)(G)(G)

    Enchantment — Aura Tree


    Enchant Dwelling

    Enchanted Dwelling loses all non-inhabit abilities and gains “At the beginning of your upkeep, create X green Leaf enchantment tokens with ‘{T}, Sacrifice this token: Add {G},’ where X is the number of inhabitants of this Dwelling.”


    Illustrated by @Grump_AI

    679/9999

  • Curated Monstrosity(W)

    Enchantment — Aura


    Enchant Mutant, Nightmare, Horror, or Ooze creature

    Enchanted creature can't attack or block and loses all abilities.

    Exhibits in the Meat Museum are always changing.


    Illustrated by @hannahjdotca

    68/9999

  • Wear of Neglect(B)

    Sorcery


    Target opponent discards a card at random. For as long as that card remains in their graveyard, they may cast it as if it were in their hand. At the beginning of that player's upkeep, if the discarded card is still in their graveyard, put an age counter on it. Then if it has three or more age counters, exile it. Its controller loses 2 life.

    Storm


    Illustrated by @ErfurtLatrine

    680/9999

  • The Sentient Cloud(6)(C)(C)(C)(C)

    Enchantment Artifact


    Indestructible

    At the end of your main turn, take another sub-turn. This sub-turn does not have an untap step or a combat phase.


    Illustrated by @danielrussruss

    681/9999

  • Discordichrominance(0)

    Enchantment


    Enchanted permanent is all colors.


    Illustrated by @DMTFL_AI

    682/9999

  • Discordichrominance(0)

    Enchantment


    Enchanted permanent is all colors.


    Illustrated by @DMTFL_AI

    682/9999

  • Starlit Clearing

    Enchantment Land


    Starlit Clearing enters the battlefield tapped.

    Whenever you cast an enchantment spell, put a wish counter on Starlit Clearing.

    {T}: Add {G}.

    {T}, Remove three wish counters from Starlit Clearing: Add {G}{G}. Spend this mana only to cast enchantment spells.


    Illustrated by @ganbrood

    683/9999

  • Doe-Eyed Ghoul(C)(W)

    Creature — Spirit Imp


    Doe-Eyed Ghoul can't be blocked.

    What big eyes you have...


    1/1

    Illustrated by @ai_curio

    684/9999

  • Cherrybloom Wastewraith(C)(C)(B)(B)

    Creature — Treefolk Horror


    Wastewalk

    Cherrybloom Wastewraith gets +1/+1 for each Leaf you control.


    2/2

    Illustrated by @grump_ai

    685/9999

  • Construct the State of Mind(C)(C)

    Enchantment Saga


    Search your library for a Gate land, reveal it, put it into your hand, then shuffle.


    Illustrated by @unltd_dream_co

    686/9999

  • Powerhungry Urchin(2)(C)

    Enchantment Artifact Creature — Fungus


    Whenever Powerhungry Urchin destroys another creature, put a +1/+1 counter on Powerhungry Urchin. Then if that creaturehad deathtouch, put a deathtouch counter on Powerhungry Urchin. Do the same for defender, double strike, first strike, flying, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance.

    {2}, {T}: Powerhungry Urchin fights target creature you control.


    1/1

    Illustrated by @robotstylist

    687/9999

  • Cogent Ruin(1)

    Enchantment Artifact — Aura Establishment


    Enchant waste land

    At the beginning of each upkeep, look at the top three cards of your library. Reveal one of them, then put the other two on the bottom of your library in a random order.

    Enchanted land has "{T}: Add one mana of any color among revealed cards in your library or hand."

    It already knows your question. Don't insult it by asking out loud. Sometimes it will ask you to sing. Best to have a song ready. This is all I can tell you.


    Illustrated by @robotstylist

    688/9999

  • Seaflora(G)

    Enchantment — Aura


    Enchant Island

    Enchanted Island has "{T}: Add {U}{G}."


    Illustrated by @unltd_dream_co

    689/9999

  • Moss Agate(1)(U)(G)

    Enchantment Artifact — Mineral


    {2}, {T}: Create a 1/1 blue Ooze creature token.

    Tap three untapped Ooze creatures you control: Add {U} or {G}.


    Illustrated by @images_ai

    69/9999

  • Bogbramble(G)

    Enchantment — Aura


    Enchant Swamp

    Enchanted Swamp has "{T}: Add {B}{G}."


    Illustrated by @unltd_dream_co

    690/9999

  • Self-Sufficient Ooze Reactor(C)(U)(/)(G)(R)(/)(G)

    Artifact


    When Self-Sufficient Ooze Reactor enters the battlefield, create a 1/1 green Ooze creature token with a +1/+1 counter on it.

    {E}{E}{E}{E}{E}{E}{E}, Remove two +1/+1 counters from target Ooze you control: Create a 1/1 green Ooze creature token with a +1/+1 counter on it.

    {E}{E}{E}{E}, {T}: Put a +1/+1 counter on each Oozeyou control.

    {T}: You get X {E}, where X is the total number of +1/+1 counters on Oozes you control.


    Illustrated by @bitmaskhole

    691/9999

  • Valleybloom(G)

    Enchantment — Aura


    Enchant Plains

    Enchanted Plains has "{T}: Add {W}{G}."


    Illustrated by @unltd_dream_co

    692/9999

  • Steepbrush(G)

    Enchantment — Aura


    Enchant Mountain

    Enchanted Mountain has "{T}: Add {R}{G}."


    Illustrated by @unltd_dream_co

    693/9999

  • Overhauntulation(3)(W)(W)

    Sorcery


    Create three 1/1 white Spirit creature tokens. They inhabit up to one target Dwelling.

    There's too many ghosts here, and not nearly enough spirit.


    Illustrated by @ai_curio_bot

    694/9999

  • Snickering Oni(3)(R)(R)

    Creature — Giant Spirit Goblin



    6/7

    Illustrated by @ai_curio

    695/9999

  • Sudden Augmentation(C)(X)(X)

    Instant


    Improvise

    Put an artifact type-counter and X +1/+1 counters on target nonartifact creature.


    Illustrated by @ai_curio

    696/9999

  • Smoulder the Wreckage(1)(B)(R)

    Instant


    You may cast this spell for {0} if a Vehicle died this turn.

    Create a black Smog enchantment token with "{T}, Sacrifice this token: Add {B}." and a red Flame enchantment token with "{T}, Sacrifice this token: Add {R}."

    Smoulder the Wreckage deals 3 damage to any target.


    Illustrated by @Grump_AI

    697/9999

  • Hostile Timedwellers(2)(U)(U)(R)(R)

    Enchantment Creature — Homunculus


    Whenever one or more creatures deal combat damage to a player, their controller takes another turn after this one. That turn does not have a combat phase.

    Don't approach them while they're T-posing. They're very territorial.


    1/3

    Illustrated by @artgallerai

    698/9999

  • Cryptwall Portent(B)(B)

    Artifact


    Whenever a creature dies, put an omen counter on Cryptwall Portent. Then if it has five or more omen counters, sacrifice Cryptwall Portent. Return a creature card from a graveyard to the battlefield under your control.


    Illustrated by @Grump_AI

    699/9999

  • Popcorn Heaven

    Land


    {T}: Add {C}

    {3}, {T}: Create a Food token


    Illustrated by @bl4kers

    7/9999

  • Rhodochrosite(1)(W)(R)

    Enchantment Artifact — Mineral


    {2}, {T}: Create a 0/2 red Golem creature token.

    Tap three untapped Golem creatures you control: Add {W} or {R}.


    Illustrated by @images_ai

    70/9999

  • Sea of Flesh(1)(W)(/)(B)(W)(/)(R)(B)(/)(R)

    Creature — Meat Wall


    Defender

    At the beginning of each upkeep, create a 0/1 colorless Meat Homunculus creature token.


    0/4

    Illustrated by @Delocuro

    700/9999

  • Partretaw, Regal Biomancer(1)(W)(/)(U)(U)

    Creature — Merfolk Noble


    Whenever Partretaw, Regal Biomancer destroys another creature, create X 1/1 white Squid Homunculus creature tokens, where X is the destroyed creature's power.

    {2}, {T}, Sacrifice a Homunculus: Put two +1/+1 counters on Partretaw, Regal Biomancer.

    {3}{G}{G}, Sacrifice five Homunculi: Partretaw, Regal Biomancer fights up to one target creature you don't control.


    2/2

    Illustrated by @RoborosewaterM

    701/9999

  • Ultramodular Hypergolem(8)

    Artifact Creature — Golem Construct


    Ultramodular Hypergolem has all abilities of permanents exiled by Ultramodular Hypergolem.

    {4}, {T}: Exile target artifact you control.


    4/4

    Illustrated by @automatedTF

    702/9999

  • Glimmering Gildwash

    Land — Swamp


    {T}: Add {W}.

    {1/P}, {T}: Add {B}.


    Illustrated by @advadnoun

    703/9999

  • Pandimensional Cathedral(2)

    Enchantment Artifact — Infinicity Establishment


    Pandimensional Cathedral is the color or colors of which you have the highest devotion.

    {T}: Add one mana of any of Pandimensional Cathedral's colors.


    Illustrated by @robotstylist

    704/9999

  • Vengeful Cyclone(1)(W)(B)(R)

    Enchantment Creature — Elemental Spirit


    Flash

    Vengeful Cyclone enters the battlefield with X +1/+1 counters on it, where X is the total damage dealt to creatures this turn.


    Illustrated by @garlicml

    705/9999

  • Glacial Floodplain

    Land — Plains Island


    Glacial Floodplain enters the battlefield tapped.

    {T}: Add {W}.

    {T}: Add {U}.


    Illustrated by @slipstream_art

    706/9999

  • Skydweller Sanctuary(2)(W)(W)

    Enchantment — Shrine


    Angels you control get +1/+1 for each Shrine you control.


    Illustrated by @AustiinArt

    707/9999

  • Mistcloaked Respite(1)(W)(/)(U)(W)(/)(U)

    Enchantment — Shrine


    Creatures you control have Ward {X}, where X is the number of Shrines you control.


    Illustrated by @AustiinArt

    708/9999

  • Threshold Guardian(1)

    Enchantment Artifact


    {1}, {T}, Sacrifice Threshold Guardian: Target Shrine you control gains indestructible until end of turn.

    {3}: Until end of turn, Threshold Guardian becomes an X/X Crocodile creature, where X is the number of Shrines you control.

    Though weathered to near destruction, it still dutifully protects its temple.


    Illustrated by @AustiinArt

    709/9999

  • Fire Opal(1)(R)(G)

    Enchantment Artifact — Mineral


    {2}, {T}: Create a 2/1 red Elemental creature token.

    Tap four untapped Elemental creatures you control: Add {R} or {G}.


    Illustrated by @images_ai

    71/9999

  • Sinking Sanctum(2)(W)(/)(B)(W)(/)(B)

    Enchantment — Shrine


    Whenever one or more creatures you control die, you draw X cards and target opponent discards X cards, where X is the number of Shrines you control.


    Illustrated by @AustiinArt

    710/9999

  • Receding Trough

    Land — Plains


    Receding Trough enters the battlefield tapped and exerted.

    {T}: Add {W}. You may exert Receding Trough as you activate this ability. If you do, add an additional {W}.


    Illustrated by @kholerakardash

    711/9999

  • Seafare Parade(1)(W)(W)(/)(U)(U)

    Enchantment Saga


    Search your library for an Infinicity land, reveal it, put it into your hand, then shuffle.


    Illustrated by @robotstylist

    712/9999

  • Glorphod, Oozeseer(2)

    Planeswalker — Glorphod


    1: Mill a card. 

    0: Scry X, where X is the number of Oozes you control. 


    3

    Illustrated by @Grump_AI

    713/9999

  • Curse of the Blood Moon(1)(B)(R)

    Enchantment — Aura Curse


    Enchant player

    If it's neither day nor night, it becomes night as Curse of the Blood Moon enters the battlefield.

    At the beginning of each player's main phase, if it is night, put a blood counter on Curse of the Blood Moon.

    Remove five blood counters from Curse of the Blood Moon: Gain control of all creatures enchanted player controls until end of turn.


    Illustrated by @Grump_AI

    714/9999

  • Meal Plan(0)

    Artifact — Blueprint


    {T}: Put a page counter on Meal Plan.

    When Meal Plan has three or more page counters on it, sacrifice it. Choose one -

    • Search your library for a Food permanent, reveal it, put it into your hand, then shuffle.

    • Create a food token. You may pay {1/P}. If you do, create an additional food token.


    Illustrated by @robotstylist

    715/9999

  • Botched Turncake(2)

    Artifact — Food


    When Botched Turncake enters your hand, if it didn't enter from the top of your library, you may put it onto the battlefield transformed.

    When Botched Turncake has five or more rot counters on it, sacrifice it. Reveal the top 5 cards of your library. You may put one of those cards into your hand and the rest on the bottom of your library in any order. If you do, you lose X life, where X is the converted mana cost of the chosen card.

    {1}, {T}: Put a rot counter on Botched Turncake. Then scry X, where X is the number of rot counters on Botched Turncake.


    Illustrated by @RoborosewaterM

    716/9999

  • Deep-Fried Pie

    Artifact — Food


    When Deep-Fried Pie leaves the battlefield, look at the top five cards of your library. Reveal one of them, put it into your hand, then put the rest on the bottom of your libraryin a random order.

    {1/P}{T}, Sacrifice Deep-Fried Pie: You gain 6 life.


    Illustrated by @RoborosewaterM

    716/9999

  • Oversaturate(C)(C)

    Sorcery


    Destroy target permanent that is all colors.

    Cycling {2}

    aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaahhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh


    Illustrated by @ai_curio_bot

    717/9999

  • Abode of the Civil Swarm(1)(W)(/)(G)(W)(/)(G)

    Artifact — Dwelling


    Inhabit Insect {1}{G}

    Inhabit Noble {1}{W}

    Insect inhabitants of Abode of the Civil Swarm get +2/+2 for each Noble inhabitant of Abode of the Civil Swarm.

    Noble inhabitants of Abode of the Civil Swarm have Ward {X}, where X is the number of Insect inhabitants of Abode of the Civil Swarm.


    Illustrated by @town_in_new

    718/9999

  • Anticipated Arrival

    Enchantment Artifact — Infinicity Establishment


    At the beginning of your upkeep, reveal the top card of your library. If it is a permanent card with mana value less than or equal to the number of pressure counters on Anticipated Arrival, you may put it onto the battlefield and exile Anticipated Arrival. Otherwise, you may put it onto the bottom of your library.


    Illustrated by @GlennIsZen

    719/9999

  • Attentive Audience(2)

    Enchantment Artifact — Infinicity Establishment


    Whenever a creature with mana cost less than or equal to the number of pressure counters on Attentive Audience enters the battlefield under your control, put a pressure counter on Attentive Audience.

    {4}, {T}: Transform Attentive Audience.


    Illustrated by @GlennIsZen

    719/9999

  • Chalcedony(1)(W)(U)

    Enchantment Artifact — Mineral


    {2}, {T}: Create a 1/1 white Spirit creature token with flying.

    Tap four untapped Spirit creatures you control: Add {W} or {U}.


    Illustrated by @images_ai

    72/9999

  • Doomed Battalion(U)(/)(W)(B)(/)(W)(R)(/)(W)

    Creature — Spirit Army


    Whenever Doomed Battalion attacks, amass 2.


    1/2

    Illustrated by @images_ai

    720/9999

  • Spirit

    Creature — Spirit



    0/1

    Illustrated by @Delocuro

    721/9999

  • Mucktendril Gasgeist(U)(/)(R)(U)(/)(R)(B)(/)(R)(B)(/)(R)

    Enchantment Creature — Smog Elemental Horror


    Flying

    Sacrifice a Smog token: Put a +1/+1 counter on Mucktendril Gasgeist.

    Whenever a source deals damage to Mucktendril Gasgeist, create a Smog token.


    1/3

    Illustrated by @garlicml

    722/9999

  • Forbidden but Whole(U)(U)(B)(B)

    Sorcery


    Search your hand, graveyard, and library for four cards with the same name, exile each of them, then shuffle. You may cast one of the exiled cards without paying its mana cost.


    Illustrated by @garlicml

    723/9999

  • Birds of Paradise(U)(/)(G)

    Creature — Plant Egg


    Defender

    {G}, {T}: Put a growth counter onBirds of Paradise.

    {1}{U}, {T}, Sacrifice Birds of Paradise: Create X 1/1 blue Bird creature tokens with flying, where X is the number of growth counters on Birds of Paradise.


    0/2

    Illustrated by @town_in_new

    724/9999

  • Fleshgate Threshold

    Land — Gate


    {T}: Add {C}.

    {3}, {T}: Look at the top X cards of your library, where X is the number of Gates you control. You may reveal a creature card with mana value X or less from among them and put it into your hand. Then shuffle.


    Illustrated by @garlicml

    725/9999

  • Roiling Fleshgate

    Land — Gate


    Roiling Fleshgate enters the battlefield tapped.

    {T}: Add {C}.

    {3}, {T}: Transform Roiling Fleshgate. Activate only if you control more creatures than Gates.


    Illustrated by @garlicml

    725/9999

  • Unhappy Assembly(B)(/)(R)(B)(/)(R)

    Sorcery


    If black mana was spent to cast this spell, target player loses X life, where X is the greatest number of creatures they control that share a creature type.

    If red mana was spent to cast this spell, Unhappy Assembly deals X damage to up to X target creatures or planeswalkers controlled by the same player, where X is the greatest number of creatures their controller controls that share a creature type.


    Illustrated by @robotstylist

    726/9999

  • Dunebrush Hatchling(1)(/)(P)(W)(/)(U)

    Creature — Augury Spawn


    Flying

    Whenever a Desert enters the battlefield under your control, put a growth counter on Dunebrush Hatchling.

    Whenever Dunebrush Hatchling attacks, scry X, where X is the number of growth counters on Dunebrush Hatchling.


    1/2

    Illustrated by @Infinite_Vibes

    727/9999

  • Artifice-Oak(C)(C)(C)(C)(C)

    Enchantment Artifact — Tree


    At the beginning of your upkeep, create a green Leaf enchantment token with "{T}, Sacrifice this token: Add {G}."

    {4}, {T}: Target Leaf becomes a copy of target artifact.


    Illustrated by @ArcadeKodiak

    728/9999

  • Rampaging Hair-Razer(2)(U)(/)(P)(U)(R)(/)(P)(R)

    Creature — Weird Horror


    Prowess

    If a spell or ability would increase Rampaging Hair-Razer's power or toughness, increase it by twice that amount instead.


    2/3

    Illustrated by @garlicml

    729/9999

  • Halite(4)

    Enchantment Artifact — Mineral


    {2}, {T}: Create a 0/1 colorless Construct artifact creature token.

    Tap four untapped Construct creatures you control: Add {C}{C}.


    Illustrated by @images_ai

    73/9999

  • Ethereal Ephyra(U)

    Creature — Jellyfish Spawn


    Whenever a non-Spawn Jellyfish you control dies, you may put Ethereal Ephyra from your hand or graveyard onto the battlefield.


    1/1

    Illustrated by @town_in_new

    730/9999

  • Scheming Philanthropist(W)(B)

    Creature — Human Goblin Noble


    Mana abilities of Treasures your opponents control cost {1/P}{1/P} more to activate.

    Whenever Scheming Philanthropist deals combat damage to a player, that player creates a Treasure token.

    When Scheming Philanthropist dies, each opponent loses X life, where X is the number of Treasuresthey control.


    1/3

    Illustrated by @images_ai

    731/9999

  • Blightendril Bogwoods

    Land — Forest


    Blightendril Bogwoods enters the battlefield tapped.

    {T}: Add {C}.

    {T}: Put a rot counter on Blightendril Bogwoods, then add {G} for each rot counter on Blightendril Bogwoods.

    At the beginning of each end step, if Blightendril Bogwoods has three or more rot counters, sacrifice it.


    Illustrated by @GlennIsZen

    732/9999

  • Curds to Consciousness(2)

    Enchantment


    Noncreature foods you control are creatures in addition to their other types and have base power and toughness 1/1.


    Illustrated by @garlicml

    733/9999

  • Ceaseless Stardune

    Enchantment Land — Desert


    {1}, {T}: Add one mana of any color.

    {5}, {T}: Create a token that's a copy of Ceaseless Stardune.


    Illustrated by @images_ai

    734/9999

  • Warglazier's Smeltsword(2)(R)(R)

    Artifact — Equipment


    When Warglazier's Smeltsword enters thebattlefield, create a red Flame enchantmenttoken with "{T}, Sacrifice this token: Add {R}."

    Whenever equipped creature deals combat damageto a player or planeswalker, create a Flame token.

    Equipped creature gets +2/+2 for each Flameyou control.

    Equip {3}


    Illustrated by @Inner_Sanctum__

    735/9999

  • Skybluster Harpies(2)(W)(W)

    Enchantment Creature — Harpy Spirit


    Flying

    Whenever a card is put into exile from anywhere, create a token that's a copy of Skybluster Harpies.


    1/1

    Illustrated by @Inner_Sanctum__

    736/9999

  • Battlefield Infirmary(1)(W)(W)

    Artifact — Dwelling


    Inhabit {2}{W}

    If an inhabitant of Battlefield Infirmary would be destroyed by a creature an opponent controls, remove all damage and +1/+1 counters from it instead. Its base toughness perpetually becomes half of its current base toughness, rounded down.


    Illustrated by @DMTFL_AI

    737/9999

  • Bloodbreaker, Frost-Forged(2)(U)(U)(U)(U)

    Artifact — Equipment


    Whenever equipped creature deals combat damage to a player, tap that many target permanents that player controls. Those permanents do not untap during their controller's next untap step.

    Equip {S}{S}{S}{S}


    Illustrated by @Inner_Sanctum__

    738/9999

  • Bloodbreaker, Frost-Forged(2)(U)(U)(U)(U)

    Artifact — Equipment


    Whenever equipped creature deals combat damage to a player, tap that many target permanents that player controls. Those permanents do not untap during their controller's next untap step.

    Equip {S}{S}{S}{S}


    Illustrated by @Inner_Sanctum__

    738/9999

  • Catabolic Seed(R)(R)(R)

    Enchantment — Flame


    {T}, Sacrifice Catabolic Seed: Add {R}.

    {3}, {T}, Sacrifice Catabolic Seed: It deals X damage to target creature, where X is the number of other permanents you control named Catabolic Seed.

    Whenever a creature an opponent controls dies, create a token that's a copy of Catabolic Seed.


    Illustrated by @images_ai

    739/9999

  • Elbaite(1)(B)(G)

    Enchantment Artifact — Mineral


    {3}, {T}: Create a 1/1 green Insect creature token with deathtouch.

    Tap four untapped Insect creatures you control: Add {B} or {G}.


    Illustrated by @images_ai

    74/9999

  • Bountiful Caldera

    Land


    Bountiful Caldera enters the battlefield tapped.

    When Bountiful Caldera enters the battlefield, you may pay {1}. If you don't, sacrifice Bountiful Caldera.

    {T}: Add {C} and one mana of any color.

    At the beginning of your upkeep, roll a d20.

    1-3 | Bountiful Caldera deals X damage to you, where X is the number of earthquake counters it has. Sacrifice Bountiful Caldera.

    4-20 | Put an earthquake counter on Bountiful Caldera.


    Illustrated by @nvnot_

    740/9999

  • Subspace Containment Field(1)(/)(P)(W)(U)

    Enchantment — Aura Forcefield


    Flash

    Enchant Town or Dwelling

    When Subspace Containment Field enters the battlefield, the enchanted permanent and each of its incorporated Dwellings, citizens, and residents phase out.

    At the beginning of enchanted permanent's controller's precombat main phase, you may pay {E}{E}{E}. If you do, the enchanted permanent and each of its incorporated Dwellings, citizens, and residents phase out. If you don't, sacrifice Subspace Containment Field.


    Illustrated by @mrflosunday

    741/9999

  • Inquisitive Necromariner(1)(U)(B)

    Creature — Zombie Merfolk Wizard


    Whenever a nontoken Crab, Crocodile, Fish, Frog, Jellyfish, Kraken, Nautilus, Octopus, Otter, Oyster, Shark, Sponge, Squid, Starfish, or Whale you control dies, you may exile it from your graveyard. If you do, create a 1/1 token copy of the exiled creature. Put a black color counter and a Zombie subtype-counter on it.


    1/3

    Illustrated by @Inner_Sanctum__

    742/9999

  • Tectonic Fusion(R)(/)(P)(R)(/)(P)(R)

    Sorcery


    Choose one creature and one basic land controlled by the same player. You may destroy the chosen land. When you do, put a land type counter on the chosen creature. It gains "{T}: Add two mana in any combination of colors. Spend this mana only to cast creature spells or activate abilities of creatures you control."


    Illustrated by @garlicml

    743/9999

  • Wrath of Nimby(B)(/)(P)(R)(/)(P)(U)

    Instant


    Counter target spell or ability that targets a Dwelling you control. Wrath of Nimby deals X damage to each opponent, where X is the number of inhabitants of that Dwelling.

    "Oh I'll tell you where you can build your stupid smog-belching factory..."


    Illustrated by @garlicml

    744/9999

  • Stitcher's Folly(2)(B)

    Creature — Zombie Horror


    Deathtouch

    Sacrifice a nonlegendary creature: Return Stitcher's Folly from your graveyard to the battlefield tapped.


    1/2

    Illustrated by @donuteatsalot

    745/9999

  • Departed Bishop(1)(W)(/)(U)(W)(/)(U)

    Creature — Spirit Noble


    Flash, Flying

    When Departed Bishop enters the battlefield, you may have it inhabit target Dwelling.

    When Departed Bishop inhabits a Dwelling, each other inhabitant of that Dwelling phases out.


    1/3

    Illustrated by @donuteatsalot

    746/9999

  • Skull of the Seer(0)

    Artifact


    Skull of the Seer is all colors.

    At the beginning of your upkeep, scry 1.


    Illustrated by @takyon236

    747/9999

  • Hallowed Plateau

    Land


    Hallowed Plateau enters the battlefield tapped.

    {1}, {T}: Add X {C}, where X is the number of Shrines you control.


    Illustrated by @socalpathy

    748/9999

  • Strifestricken's Safeharbor(W)(W)(W)

    Enchantment


    Whenever a creature crews a vehicle you control, put a voyage counter on that creature.

    Whenever a creature with a voyage counter on it dies, you may exile it from your graveyard. When you do, create a token that's a copy of that creature with base power and toughness 1/1. Put a flying counter and a Spirit subtype-counter on it.


    Illustrated by @Inner_Sanctum__

    749/9999

  • Cuprosklodowskite(1)(W)(B)

    Enchantment Artifact — Mineral


    {4}, {T}: Create a 3/1 black Inkling creature token with flying.

    Tap two untapped Inkling creatures you control: add {W} or {B}.


    Illustrated by @images_ai

    75/9999

  • Ominous Oddity(5)

    Artifact — Trap


    Flash

    When Ominous Oddity enters the battlefield, put X omen counters on it, where X is the number of attacking creatures target player controls.

    At the beginning of your upkeep, you may pay {1}. If you do, put an omen counter on Ominous Oddity.

    {1}, Remove all omen counters from Ominous Oddity: Create that many 0/1 colorless Bird Construct artifact creatures with flying.

    {3}: Ominous Oddity becomes a 1/3 Augury Construct artifact creature with "Artifact creatures you control get +2/+0." until end of turn.

    Foretell {C}{C}{C}


    Illustrated by @gandamu_ml

    750/9999

  • Liberty through Censure(U)(/)(P)(W)(/)(P)(W)

    Instant


    Cleave {W/P}{U/P}{U}

    Until end of turn, nonland permanents you[r opponents] control lose all abilities and spells you[r opponents] cast cost {1} less to cast.


    Illustrated by @images_ai

    751/9999

  • Bloodcurdled Apostle(1)(/)(P)(B)(R)

    Creature — Vampire Cleric Horror


    Protection from permanents with blood counters

    Whenever Bloodcurdled Apostle deals combat damage to a player, put a blood counter on up to one target creature.

    Whenever a creature with a blood counter on it dies, create a Blood token.


    1/3

    Illustrated by @Inner_Sanctum__

    752/9999

  • Monochrome Monument(C)

    Enchantment Artifact — Shrine


    A deck may have any number of cards named Monochrome Monument.


    Illustrated by @ai_curio

    753/9999

  • Handbar

    Land — Desert Island


    {T}: Add {C}.

    {2}{U}, {T}: Add X {U}, where X is the number of Meat permanents you control. You lose half X life, rounded up.


    Illustrated by @lopho

    754/9999

  • Chromaticist's Cathedral(U)(U)(R)(R)(G)(G)

    Artifact — Infinicity Establishment


    At the beginning of each upkeep, choose one -

    • Draw a card. If your devotion to blue is 5 or greater, draw two cards instead.

    • Deal 1 damage to any target. If your devotion to red is 5 or greater, deal 3 damage to that target instead.

    • Add {G}{G}. If your devotion to green is 5 or greater, add {G}{G}{G}{G} instead. Until end of turn, you don't lose mana as steps and phases end.


    Illustrated by @unltd_dream_co

    755/9999

  • Stoneflower(1)

    Artifact


    At the beginning of your upkeep, gain 1 life.

    {T}, Sacrifice Stoneflower: Add {C}.


    Illustrated by @RiversHaveWings

    756/9999

  • Gwurb(G)(/)(P)(W)(/)(P)(U)(/)(P)(R)(/)(P)(B)(/)(P)

    Creature — Gwurb


    At the beginning of each upkeep or when Gwurb enters the battlefield, roll a d20, then subtract 3. Gwurb's power becomes the resulting number. Do the same for its toughness.

    Gwurb.


    */*

    Illustrated by @gandamu_ml

    757/9999

  • Phlactomenthyte(1)

    Enchantment Artifact — Mineral


    {2}, {T}: Create a Food token.

    Sacrifice two Foods: Add {C}.

    Tastes like toothpaste and grapefruit...


    Illustrated by @unltd_dream_co

    758/9999

  • Wrinkle Ridge

    Land — Desert Meat Mountain


    {T}: Add {C}.

    {2}{R}, {T}: Add X {R}, where X is the number of Meat permanents you control. You lose half X life, rounded up.


    Illustrated by @lopho

    759/9999

  • Citrocubism(U)(G)

    Instant


    Target creature phases out. (Treat it and anything attached to it as though they don't exist until end of turn.)

    Create a green Lemon Food artifact token with "{2}, {T}, Sacrifice this token: You gain 3 life." and "{2}, {T}, Sacrifice this token: It deals 1 damage to any target."


    Illustrated by @hannahjdotca

    76/9999

  • Cerebral Occulator(1)(/)(P)(C)(B)

    Artifact Creature — Human Skeleton Construct


    Deathtouch

    Whenever Cerebral Occulator destroys another creature, scry X, where X is that creature's power.


    1/3

    Illustrated by @donuteatsalot

    760/9999

  • Reaching Limbwood

    Land — Meat Forest


    {T}: Add {C}.

    {2}{G}, {T}: Add X {G}, where X is the number of Meat permanents you control. You lose half X life, rounded up.


    Illustrated by @lopho

    761/9999

  • Cosmic Pugilist(1)(/)(P)(U)(U)(/)(R)(R)

    Enchantment Creature — Weird God


    Cosmic Pugilist can't attack or block unless you've cast or copied 5 or more instant or sorcery spells this turn.


    10/10

    Illustrated by @Joeythemonste

    762/9999

  • Apefaced Flutterwing(G)

    Creature — Insect


    Flying

    {1}: Camouflage Monkey or Ape creature.


    1/1

    Illustrated by @danielrussruss

    763/9999

  • Cobblegolem(3)(C)

    Artifact Creature — Elemental Golem


    Trample

    At the beginning of your end step, if Cobblegolem dealt combat damage to a player or planeswalker this turn, put a velocity counter on it. Otherwise, remove all velocity counters from Cobblegolem.

    Cobblegolem gets +1/+0 for each velocity counter on it.


    2/4

    Illustrated by @garlicml

    764/9999

  • Leaf

    Enchantment — Leaf


    {T}, Sacrifice this enchantment: Add {G}.


    Illustrated by @town_in_new

    765/9999

  • Tranquil Courtyard(0)

    Artifact — Infinicity Establishment


    At the beginning of your end step, you gain X life, where X is the number of cards in your hand minus the number of permanents you control.

    {3}, {T}, Sacrifice Tranquil Courtyard: Draw a card.


    Illustrated by @OxCrung

    766/9999

  • Personal Growth(B)(/)(P)(B)(/)(P)(U)(U)

    Sorcery


    Create a token that's a copy of target creature an opponent controls, except it has base power and toughness 1/1. When either creature dies, destroy the other.

    If you think you may be developing a personal growth, contact a doctor IMMEDIATELY.


    Illustrated by @danielrussruss

    767/9999

  • Scrapper's Junction(1)(/)(P)(W)(/)(B)(W)(/)(B)

    Artifact — Establishment Dwelling


    Inhabit Vehicle {1}{C}

    Scrapper's Junction can inhabit non-creature Vehicles.

    Whenever an inhabitant of Scrapper's Junction dies, you may return a Vehicle of lesser mana value from your graveyard to the battlefield tapped.

    {2}, Sacrifice an inhabitant: Draw a card.


    Illustrated by @images_ai

    768/9999

  • Pustuous Glumph(G)(/)(B)(G)(/)(B)

    Creature — Slug Plant Fungus Ooze Spawn


    Deathtouch, Defender,Double Strike

    Fur like yeti, Glumph so sweaty, type-spaghetti.


    1/3

    Illustrated by @deKxi

    769/9999

  • Wormhole Raven(1)(U)(B)(/)(R)

    Creature — Bird


    Flying

    Wormhole Raven gets +2/+2 for each Portal you control.

    Its ominous cry echoes across all time and space.


    2/2

    Illustrated by @hannahjdotca

    77/9999

  • Petrified Explosion

    Artifact Land


    {T}: Add {C}.

    If a non-waste land would be put into your graveyard from anywhere, you may put Petrified Explosion from your graveyard onto the battlefield tapped.


    Illustrated by @garlicml

    770/9999

  • Foliate(U)(B)(G)

    Enchantment — Aura


    Enchant creature

    When Foliate enters the battlefield, put a Plant subtype-counter on enchanted creature.

    You control enchanted creature.

    At the beginning of your upkeep, put a growth counter on enchanted creature. Then if it has four or more growth counters, sacrifice it.


    Illustrated by @danielrussruss

    771/9999

  • Vivid Beholder(W)(U)(B)(R)(G)

    Creature — Color Beholder Myth


    Whenever you cast a monocolored spell, add one mana of that color.

    Vivid Beholder's power and toughness are equal to your devotion to all colors.


    */*

    Illustrated by @jeffsotoart

    772/9999

  • Crowded Apothecary(4)

    Artifact — Infinicity Establishment


    {2}, {T}: Create a Potion token, then roll a d20:

    1-4 | Put a +1/+1 counter on it.

    5-7 | Put a -1/-1 counter on it.

    8-10 | Put a lifelink counter on it.

    11-12 | Put a first strike counter on it.

    13-14 | Put a deathtouch counter on it.

    15-16 | Put a trample counter on it.

    17-18 | Put a reach counter on it.

    19 | Put a flying counter on it.

    20 | Put a hexproof counter on it.


    Illustrated by @EErratica

    773/9999

  • Maw of the Colossus

    Artifact Land — Cave Dwelling


    Maw of the Colossus enters the battlefield tapped.

    Inhabit {2}

    {T}: Add {C}.

    {4}, {T}: Add {B} for each inhabitant of Maw of the Colossus.

    Whenever a creature you control inhabits Maw of the Colossus, sacrifice it.

    {8}{B}{B}, {T}: Destroy target creature or planeswalker. This ability costs {1} less to activate for each inhabitant of Maw of the Colossus.


    Illustrated by @Sisi_Esprit

    774/9999

  • Verdant Riftwilds

    Land — Plains Mountain Forest


    When Verdant Riftwilds enters the battlefield, you lose X life, where X is the number of nonbasic lands you control.

    Cycling {4}

    {T}: Add {W}.

    {T}: Add {R}.

    {T}: Add {G}.


    Illustrated by @ai_curio

    775/9999

  • Springwash Riftwilds

    Land — Forest Mountain


    When Springwash Riftwilds enters the battlefield, you lose X life, where X is the number of nonbasic lands you control.

    Cycling {3}

    {T}: Add {C}.

    {T}: Add {R}.

    {T}: Add {G}.


    Illustrated by @ai_curio

    776/9999

  • Fogbrush Riftwilds

    Land — Plains Forest


    When Fogbrush Riftwilds enters the battlefield, you lose X life, where X is the number of nonbasic lands you control.

    Cycling {3}

    {T}: Add {C}.

    {T}: Add {W}.

    {T}: Add {G}.


    Illustrated by @ai_curio

    777/9999

  • Coldforge Riftwilds

    Land — Swamp Mountain


    When Coldforge Riftwilds enters the battlefield, you lose X life, where X is the number of nonbasic lands you control.

    Cycling {3}

    {T}: Add {C}.

    {T}: Add {B}.

    {T}: Add {R}.


    Illustrated by @ai_curio

    778/9999

  • Brushfire Riftwilds

    Land — Plains Swamp Mountain


    When Brushfire Riftwilds enters the battlefield, you lose X life, where X is the number of nonbasic lands you control.

    Cycling {4}

    {T}: Add {W}.

    {T}: Add {B}.

    {T}: Add {R}.


    Illustrated by @ai_curio

    779/9999

  • Superpsychic Augury(U)(B)(R)

    Creature — Bird Imp


    Flying, Ward {2}

    Each opponent plays with the top card of their library revealed.

    Don't stare directly into its eyes... or, um, whatever exactly those are on its face.


    2/3

    Illustrated by @9alloxpluto

    78/9999

  • Bogwisp Riftwilds

    Land — Swamp Mountain Forest


    When Bogwisp Riftwilds enters the battlefield, you lose X life, where X is the number of nonbasic lands you control.

    Cycling {4}

    {T}: Add {B}.

    {T}: Add {R}.

    {T}: Add {G}.


    Illustrated by @ai_curio

    780/9999

  • Floodglade Pagoda(W)(U)(G)

    Enchantment — Shrine


    Whenever an opponent attacks with one or more creatures, you may pay {1}. If you do, create a 1/1 blue Fish creature token for each Shrine you control.

    Whenever one or more creatures you control die, you may pay {1}. If you do, draw a card for each Shrine you control.

    Whenever you draw a card, you may pay {1}. If you do, target player mills a card for each Shrine you control.


    Illustrated by @EErratica

    781/9999

  • Combat Cryptid(W)(/)(U)(G)

    Creature — Homunculus Soldier Myth


    Double Strike

    Whenever Combat Cryptid deals combat damage to a player, it phases out.

    He's our best reconnaissance man — every photo taken of him comes out blurry.


    1/2

    Illustrated by @hannahjdotca

    782/9999

  • Conceptual Wealth(W)

    Enchantment


    At the beginning of each upkeep, roll a d20. Until end of turn, you own that many colorless Treasure artifact tokens.

    (You do not create these tokens, and thus may not interact with them in any meaningful way. The tokens do not exist, but in concept you do own that many of them.)


    Illustrated by @hannahjdotca

    783/9999

  • Disestablish(1)(/)(P)(W)(W)

    Sorcery — Lesson


    Exile target infrastructure permanent.

    (Walls, Dwellings, Establishments, Lighthouses, Markets, Factories, Gates, Alleys, Districts, and Towns are infrastructure.)


    Illustrated by @AustiinArt

    784/9999

  • Glazen Spectromancer(U)(U)(/)(R)(R)

    Artifact Creature — Human Wizard


    Whenever you cast an instant or sorcery spell that targets one or more permanents, if Glazen Spectromancer is untapped, you may exile it with three light counters on it. If you do, copy that spell. You may choose new targets for the copy.

    At the beginning of your upkeep, if Glazen Spectromancer is exiled with a light counter on it, remove a light counter from it. Then if it has no light counters, return it to the battlefield tapped.


    2/1

    Illustrated by @proximasan

    785/9999

  • Flourishing Peagwoll(U)(U)

    Creature — Cat Griffin


    Whenever Flourishing Peagwoll is dealt damage, create that many 0/1 crystalline Augury Illusion creature tokens that are all colors.


    1/2

    Illustrated by @Shade_9SQ

    786/9999

  • Dubious Outlanders(X)(X)(B)(B)

    Sorcery


    Put up to two creature cards with mana value X or less from your hand onto the battlefield concealed. (Concealed creatures enter the battlefield face down and lose all abilities until revealed. Concealed creatures may attack or block and assign combat damage as they would normally. When a concealed creature becomes the target of a spell or ability, reveal it.)


    Illustrated by @nonlethalcode

    787/9999

  • Wasteland Monarch(C)(C)(B)(/)(R)(B)(/)(R)

    Creature — Human Barbarian Noble


    As long as you control a waste land, Barbarians you control have trample.

    As long as you control three or more waste lands, Barbarians you control have first strike.

    As long as you control five or more waste lands, Barbarians you control have deathtouch.

    As long as you control ten or more waste lands, Barbarians you control get +1/+1 for each waste land you control.

    {8}, {T}: Put a Barbarian subtype-counter on targetHuman. This ability costs {1} less to activate foreach waste land you control.


    1/4

    Illustrated by @ChaOS_AI

    788/9999

  • Blood of the Innocent(R)(/)(P)(R)(/)(P)(B)(B)

    Instant


    As an additional cost to cast this spell, sacrifice any number of Spawn. Destroy up to that many target creatures.


    Illustrated by @images_ai

    789/9999

  • Psychedelic Arboretum

    Land


    {T}: Add {G}.

    {1}, {T}: Add one mana of any color.


    Illustrated by @9alloxpluto

    79/9999

  • Psychocognition(X)(C)

    Sorcery


    Target opponent exiles cards from the top of their library equal to the number of colors of mana spent to cast this spell. If they exiled a creature card this way, create a 1/1 colorless Spirit creature token. If they exiled an instant or sorcery card this way, draw a card. If they exiled an artifact or enchantment card this way, create a treasure token. If they exiled a planeswalker card this way, the next planeswalker that player casts enters the battlefield with one less loyalty counter on it.

    Return the exiled cards to the top of their library in any order.


    Illustrated by @town_in_new

    790/9999

  • Undying Observer(U)(/)(B)(U)(/)(B)

    Artifact Creature — Zombie Construct


    When Undying Observer dies, surveil 1. Then if you put one or more cards from your library into your graveyard this way, you may pay {B} and return Undying Observer from your graveyard to the battlefield tapped.


    1/1

    Illustrated by @artgallerai

    791/9999

  • Institute of Industry(W)(U)(/)(B)(R)

    Artifact — Establishment Factory


    If you would pay one or more life to activate an ability of a Factory you control, put a knowledge counter on Institute of Industry instead.

    {T}: Add {C}.

    {T}, Pay 3 life: Add one mana of any color.

    {T}, Remove 3 knowledge counters from Institute of Industry: Create a 1/2 blue Human Artificer creature token.

    {T}, Remove X knowledge counters from Institute of Industry, tap X untapped Artificers you control: Create X Factory tokens, then sacrifice Institute of Industry.


    Illustrated by @huemin_art

    792/9999

  • Visage of the Unfathomable(2)(B)(B)(G)(G)

    Enchantment Saga


    Destroy all creatures.


    Illustrated by @unltd_dream_co

    793/9999

  • Close Corridors(U)(B)

    Instant


    Cleave {U}

    Return target inhabitant of a Dwelling from [a graveyard or] the battlefield to its owner's hand. It no longer inhabits that Dwelling.


    Illustrated by @ai_curio

    794/9999

  • Space Ape(1)(U)(G)

    Creature — Ape Cosmonaut


    Starbound

    Whenever Space Ape deals combat damage to a player, you may have it fight target creature.


    2/2

    Illustrated by @unltd_dream_co

    795/9999

  • Portent of Demise(W)(W)(U)(U)(B)(B)

    Enchantment Saga


    Put an omen counter on target permanent.


    Illustrated by @Shade_9SQ

    796/9999

  • Portent of Fertility(W)(W)(U)(U)(G)(G)

    Enchantment Saga


    Put an omen counter on target non-Saga permanent.


    Illustrated by @Shade_9SQ

    797/9999

  • Beacon of the Deadglade(W)(W)(/)(B)(B)(B)(/)(G)(G)

    Enchantment Creature — Deer Spirit Myth


    Spiritwalk, Vigilance

    Whenever Beacon of the Deadglade becomes blocked, defending player creates a 1/1 colorless Spirit creature token.

    Whenever Beacon of the Deadglade deals combat damage to a player, put a soul counter on it.

    {T}, Remove twice X soul counters from Beacon of the Deadglade: Exile target card with mana value X from a graveyard. You may cast that spell this turn and spend mana as if it were mana of any type to cast it.


    2/5

    Illustrated by @artgallerai

    798/9999

  • Funkabrutalism(W)(/)(P)(B)(/)(P)(U)(/)(P)(R)(/)(P)(G)(/)(P)

    Enchantment


    Whenever you spend one or more colors of mana to cast a colorless spell, scry 1.

    Whenever you spend three or more colors of mana to cast a colorless spell, draw a card.

    Whenever you spend five colors of mana to cast a colorless spell, Funkabrutalism deals 3 damage to any target and you gain 3 life.


    Illustrated by @unltd_dream_co

    799/9999

  • Chromatic Dystopia

    Land


    {T}: Add {B}

    {1}, {T}: Add one mana of any color.


    Illustrated by @LiamGGregory

    8/9999

  • Crystalline Wash

    Land — Plains


    {T}: Add {C}.

    {T}: Add {W}. Activate only if you control one or more other Crystalline land.

    {T}: Add {U}. Activate only if you control two or more other Crystalline lands.

    {T}: Add {R}. Activate only if you control three or more other Crystalline lands.


    Illustrated by @doopyfoop

    80/9999

  • Modular Star-Chart(3)

    Enchantment Artifact — Blueprint


    Flash

    Modular Star-Chart enters the battlefield with a color counter of each color of spell currently on the stack.

    {T}: Put a page counter on Modular Star-Chart.

    {3}, {T}, Remove X page counters from Modular Star-Chart: Scry X. If Modular Star-Chart is white, gain twice X life. If Modular Star-Chart is blue, draw X cards. If Modular Star-Chart is black, each player discards X cards. If Modular Star-Chart is red, it deals X damage to any target. If Modular Star-Chart is green, put X +1/+1 counters on target creature.


    Illustrated by LowBudgetMan

    800/9999

  • Face Mask(W)(/)(B)

    Artifact — Meat Equipment


    Equipped creature is a Human in addition to its other types and gains "Camouflage Human {1/P}".

    Whenever Face Mask becomes equipped, put a rot counter on it. Then if there are three or more rot counters on Face Mask, sacrifice it and draw a card.

    Equip {1}


    Illustrated by @Morph_VGart

    801/9999

  • IT MADE A GOBLIN(0)

    Instant


    As an additional cost to cast this spell, tap target untapped non-land permanent you control.

    Create a 1/1 colorless Goblin creature token.

    IT MADE A GOBLIN


    Illustrated by @ai_curio

    802/9999

  • Piecemeal High-Rise(3)

    Artifact — Infinicity Dwelling


    Inhabit {3}

    {4}, {T}: Exile another target Dwelling you control. All previous inhabitants of that Dwelling inhabit Piecemeal High-Rise.

    Piecemeal High-Rise has all non-Inhabit abilities of Dwellings exiled with Piecemeal High-Rise.


    Illustrated by @unltd_dream_co

    803/9999

  • Agonies of Winter(1)(W)(U)(B)

    Enchantment Saga


    You gain 2 life. Each opponent loses 2 life.


    Illustrated by @images_ai

    804/9999

  • Hellikitty(W)(R)

    Artifact Creature — Cat Thopter


    Flying, Haste


    2/3

    Illustrated by @model_mechanic

    805/9999

  • Paracorgi(W)(G)

    Artifact Creature — Dog Thopter


    Flying, Vigilance


    2/2

    Illustrated by @model_mechanic

    806/9999

  • Alpacopter(W)(B)

    Artifact Creature — Beast Thopter


    Flying, Deathtouch


    1/3

    Illustrated by @model_mechanic

    807/9999

  • Hoverhamster(W)(U)

    Artifact Creature — Hamster Thopter


    Flying, Ward {3}


    2/1

    Illustrated by @model_mechanic

    808/9999

  • Bogscanner(3)

    Artifact Creature — Servo


    When Bogscanner enters the battlefield, scry X, where X is the number of Swamps you control.


    1/3

    Illustrated by @NewAgeHardcore

    809/9999

  • Crystalline Bog

    Land — Swamp


    {T}: Add {C}.

    {T}: Add {B}. Activate only if you control one or more other Crystalline land.

    {T}: Add {U}. Activate only if you control two or more other Crystalline lands.

    {T}: Add {R}. Activate only if you control three or more other Crystalline lands.


    Illustrated by @doopyfoop

    81/9999

  • Sloughborrough(C)(B)(B)

    Planeswalker — ~ Town


    : Residents of Sloughborrough get -1/-1 for each other Sloughborrough resident. 

    1: Until end of turn, Inhabit abilities of target ~ Dwelling may target creatures your opponents control. 


    5

    Illustrated by @iminescent

    810/9999

  • Entomancer's Schematics(G)

    Artifact — Blueprint


    When Entomancer's Schematics enters the battlefield, create a 1/1 green Insect creature token.

    {T}, Sacrifice an Insect: Put a page counter on Entomancer's Schematics.

    {3}, {T}, Exile Entomancer's Schematics: Create a 3/3 green Insect creature token, then roll X d20, where X is the number of page counters that were on Entomancer's Schematics. Pick any resulting number from among those dice. If that number was odd, put a trample counter on the token. If it was even, add a Flying counter. If it was a multiple of 3, add a lifelink counter. If it was a multiple of 4, add a deathtouch counter. If it was a multiple of 5, add a first-strike counter. If it was prime, add three +1/+1 counters. If the number was 19 or 20, add a hexproof counter.


    Illustrated by @town_in_new

    811/9999

  • Botchulent Spud(0)

    Artifact — Food


    When Botchulent Spud leaves the battlefield, each opponent loses 1 life.

    {2}, {T}, Sacrifice Botchulent Spud: You gain 3 life.


    Illustrated by @mrflosunday

    812/9999

  • Shattered Vial(0)

    Artifact — Blood


    When Shattered Vial leaves the battlefield, each opponent loses 1 life.

    {1}, {T}, Discard a card, Sacrifice Shattered Vial: Draw a card.


    Illustrated by @ai_curio_bot

    812/9999

  • Botanical Overseer(1)(G)(/)(P)

    Artifact Creature — Plant Construct


    Flying

    Whenever an opponent taps a nonland permanent for one or more mana, put that many +1/+1 counters on Botanical Overseer.


    0/2

    Illustrated by @SlowVibesPics

    814/9999

  • Minister of Oration(W)(U)(/)(R)

    Creature — Moonfolk Advisor


    Whenever a lore or page counter is put on a permanent you control, you may pay {1} and draw a card.


    1/3

    Illustrated by @town_in_new

    815/9999

  • Prismire Riftwilds

    Land — Swamp Forest


    When Prismire Riftwilds enters the battlefield, you lose X life, where X is the number of nonbasic lands you control.

    Cycling {3}

    {T}: Add {C}.

    {T}: Add {B}.

    {T}: Add {G}.


    Illustrated by @artgallerai

    816/9999

  • Goblin Novelist(1)(W)(R)

    Creature — Goblin Bard


    If Goblin Novelist is exiled with an idea counter on it, you may cast it from exile for {1}{R}.

    Whenever a lore or page counter is put on a permanent you control, you may pay {1}. If you do, put a +1/+1 counter on Goblin Novelist and learn.


    2/1

    Illustrated by @merzmensch

    817/9999

  • Emerging Intellect(U)

    Sorcery


    Cleave {1}{W}{U}

    Search your library for a Blueprint [or Saga] card, reveal it, put it into your hand, then shuffle.

    Exile Emerging Intellect [with an idea counter on it].


    Illustrated by @merzmensch

    817/9999

  • Fogify(W)

    Instant


    Split Second

    Target permanent phases out.

    Exile Fogify.


    Illustrated by @lopho

    818/9999

  • Tuber Gauntlet(1)

    Artifact — Food Equipment


    Whenever equipped creature attacks, you may sacrifice a Food. When you do, if Tuber Gauntlet has 5 or less charge counters, put a charge counter on Tuber Gauntlet. If it had 6 or more charge counters, instead flip a coin for each creature on the battlefield. Exile each creature that comes up tails.

    {2}, {T}, Sacrifice Tuber Gauntlet: You gain 3 life.

    Equip {3}


    Illustrated by @mrflosunday

    819/9999

  • Crystalline Scrub

    Land — Plains


    {T}: Add {C}.

    {T}: Add {W}. Activate only if you control one or more other Crystalline land.

    {T}: Add {G}. Activate only if you control two or more other Crystalline lands.

    {T}: Add {B}. Activate only if you control three or more other Crystalline lands.


    Illustrated by @doopyfoop

    82/9999

  • Moonlit Malaise(1)(/)(P)(B)(/)(U)

    Instant — Song


    2/4 Time

    1-2 | Surveil 1

    3 | Draw a card, then discard a card.

    4 | Return target creature card from your graveyard to the battlefield tapped.


    Illustrated by @GlennIsZen

    820/9999

  • Mariner's Wake(B)(U)

    Instant — Song


    2/4 Time

    1 | Sacrifice target creature.

    2 | Surveil 2.

    3 | Draw a card.

    4 | Target Vehicle you control perpetually becomes a Spirit creature in addition to its other types and perpetually gains "Escape—{U}{U}{B}{B}, Exile four other cards from your graveyard."


    Illustrated by @GlennIsZen

    821/9999

  • Textbook Apparition(W)(W)

    Creature — Spirit


    Flying

    Textbook Apparition gets +1/+1 for each page or lore counter on permanents you control.

    Whenever Textbook Apparition deals combat damage to a player, proliferate.


    1/1

    Illustrated by @images_ai

    822/9999

  • Radiant Pioneer(W)(U)(B)(R)(G)

    Creature — Human Cosmonaut


    Deathtouch, Double Strike, Lifelink, Hexproof, Starbound


    2/2

    Illustrated by @Joeythemonste

    823/9999

  • Ravenous Fangmaiden(1)(B)(R)

    Creature — Vampire


    Blood tokens you control have "{1}, Pay 1 Life, sacrifice this artifact: Draw a card."


    3/2

    Illustrated by @Joeythemonste

    824/9999

  • Fieldmoth(2)(W)(W)

    Creature — Insect Beast


    Plainswalk

    When Fieldmoth enters the battlefield, target opponent creates a Plains land token with "{T}: Add {W}." and "{2}, {T}, Sacrifice this land: Draw a card."


    6/2

    Illustrated by @proximasan

    825/9999

  • Cerebral Diffusion(U)(R)

    Instant


    Draw a card. Then Cerebral Diffusion deals X damage to target creature or planeswalker, where X is the number of cards you've drawn this turn.


    Illustrated by @GlennIsZen

    826/9999

  • Damburger(5)

    Artifact Creature — Food Wall


    Defender

    {2}, Sacrifice an Island: Create three Food tokens.

    {2}{U}{U}, {T}, Sacrifice 5 Foods: Return all nonland permanents to their owners' hands. You gain 15 life.


    0/5

    Illustrated by @doopyfoop

    83/9999

  • Subterranean Substation(2)(C)

    Artifact


    {T}: Add X {E}, where X is thenumber of inhabitants of Cave Dwellings you control.

    {T}, Sacrifice Subterranean Substation: You may pay Y {E}. Subterranean Substation deals Y damage to target creature or planeswalker.


    Illustrated by @get_starryai

    830/9999

  • Redundant Recursion Device(1)

    Artifact — Equipment


    Whenever Redundant Recursion Device becomes attached to a creature, create a token that's a copy of Redundant Recursion Device.

    Equip {3}

    They don't do a lot, but we sure do have a lot of them.


    Illustrated by @hannahjdotca

    84/9999

  • Bloodkeeper's Ledger(B)(R)

    Enchantment


    Whenever you lose life, you may pay {2}. If you do, draw a card.

    {2}{B}{R}: Create a 2/1 black and red Inkling creature token with flying.


    Illustrated by @advadnoun

    85/9999

  • Mindblowing Revelation(3)(U)(R)

    Sorcery


    Target player reveals their hand. Mindblowing Revelation deals damage to target player or planeswalker equal to the number of cards players revealed this turn.


    Illustrated by @DMTFL_

    86/9999

  • Bubbling Wormhole(U)(U)(U)

    Enchantment — Portal


    {2}, {T}: Create a blue Bubble enchantment token with "{T}: Sacrifice this token: Add {U}."

    {U}{U}{U}: Create a Treasure token.


    Illustrated by @Astrohooligan_

    87/9999

  • Voretex(1)(/)(P)(W)(B)(G)

    Enchantment Artifact — Meat Portal Aura


    Enchant creature

    Enchanted creature gets +1/+1 for each bile counter on Voretex.

    {B/P}{G/P}, Remove a bile counter from Voretex: Put a rot counter on target nonland permanent.

    {W}{W}{W}{W}: Exile target creature until Voretex leaves the battlefield. Put a bile counter on Voretex.


    Illustrated by Flabort

    878/9999

  • Voretex(W)(W)(B)(G)

    Enchantment Artifact — Meat Portal Aura


    Enchant creature

    Enchanted creature gets +1/+1 for each bile counter on Voretex.

    {B/P}{G/P}, Remove a bile counter from Voretex: Put a rot counter on target nonland permanent.

    {W}{W}{W}{W}: Exile target creature until Voretex leaves the battlefield. Put a bile counter on Voretex.


    Illustrated by Ancient Chaos

    878/9999

  • Starfield Projector(U)(U)(U)

    Enchantment Artifact — Computer Forcefield


    When Starfield Projector enters the battlefield, if it neither day nor night, it becomes night.

    At the beginning of your precombat main phase, if it is night, put a star counter on Starfield Projector. Otherwise, remove all star counters from Starfield Projector.

    If night would become day, you may pay an amount of {E} equal to twice the number of star counters on Starfield Projector. If you do, it remains night instead.

    {T}: Add an amount of {E} equal to the number of star counters on Starfield Projector.

    {E}{E}{E}{E}{E}{E}, {T}: Copy target instant or sorcery spell. You may choose new targets for the copy.


    Illustrated by jumbletraveling

    879/9999

  • Fossilized Supernova

    Land


    {T}: Add {C}.

    When Fossilized Supernova is destroyed, destroy all nonland permanents.


    Illustrated by @Astrohooligan_

    88/9999

  • Gleamstone Reef(1)(U)(G)

    Enchantment Artifact — Mineral


    {2}, {T}: Create a blue Bubble enchantment token with "{T}, Sacrifice this enchantment: Add {U}."

    Tap two untapped Bubbles you control: Add {G}.


    Illustrated by Flabort

    880/9999

  • Landbaron's Battleblimp(8)(R)(W)(/)(R)(W)

    Artifact — Infinicity Dwelling Vehicle


    First strike, Flying, Vigilance

    Affinity for infrastructure

    Inhabit {3}

    Landbaron's Battleblimp gets +1/+1 for each Infinicity permanent you control.

    Crew 15

    Landbaron's Battleblimp's crew cost is reduced by 1 for each inhabitant of Dwellings you control.


    Illustrated by @KyrickYoung

    883/9999

  • Brinelurker Glumph(U)(/)(B)(U)(/)(B)

    Creature — Slug Fish Fungus Ooze


    Deathtouch, Deepdweller, Reach


    2/1

    Illustrated by @Joeythemonste

    884/9999

  • Recyclops, Lord of the Dump(C)(C)(U)(R)

    Creature — Giant Cyclops Construct


    Whenever an artifact creature you control dies, put a +1/+1 counter on Recyclops, Lord of the Dump.

    Whenever Recyclops, Lord of the Dump deals combat damage to a player, you get that much {E}.

    Remove X +1/+1 counters from Recyclops, Lord of the Dump, pay X {E}, {T}: Return target artifact with mana value X or less from your graveyard to the battlefield tapped.


    3/3

    Illustrated by @luciddreamnf1

    885/9999

  • Malevolent Dustwraith(C)(C)(C)(C)(C)(C)

    Creature — Elemental Spirit


    Whenever a Barrens enters your graveyard from anywhere, Malevolent Dustwraith phases out.

    {T}: Mill three cards.

    {T}, Sacrifice a waste land: Put four +1/+1 counters on Malevolent Dustwraith.

    {2}, Discard a card: Put a First strike, Menace, Reach, Trample, or Vigilance counter on Malevolent Dustwraith.


    4/4

    Illustrated by @PasaninJenni

    886/9999

  • Of Two Minds(R)(/)(P)(W)(/)(P)(R)

    Instant


    Cleave {R/P}{W/P}{W}

    Exile the top three cards of your [opponents'] library. Until the end of your next turn, you may cast those spells from exile [and spend mana as though it were mana of any type to cast them].


    Illustrated by @Shade_9SQ

    887/9999

  • Impending Wrath(R)

    Instant


    Impending Wrath deals damage to target creature or planeswalker equal to the power of target creature spell currently on the stack.


    Illustrated by @Techietreepubl1

    888/9999

  • Sleep Mode(W)(/)(U)

    Enchantment Artifact — Aura


    If {W} was spent to cast this spell, enchant artifact

    If {U} was spent to cast this spell, enchant creature

    In addition to this spell's mana cost, you may pay any amount of {E} to cast this spell. Sleep Mode enters the battlefield with 2 charge counters on it for each {E} spent to cast it.

    When Sleep Mode enters the battlefield, tap enchanted permanent. Enchanted permanent does not untap during its owner's untap step.

    At the beginning of your upkeep, remove a charge counter from Sleep Mode. Then if it has no charge counters, sacrifice it.


    Illustrated by @pharmapsychotic

    889/9999

  • Fulgureye(1)(B)(R)

    Enchantment Artifact — Mineral


    {2}, {T}: Create a 1/1 black Starfish creature token with hexproof.

    Tap three untapped Starfish creatures you control: Add {B} or {R}.


    Illustrated by @Astrohooligan_

    89/9999

  • Manifestation Membrane(U)(U)(/)(G)(G)

    Enchantment


    Whenever a nontoken creature enters the battlefield under your control, create a token copy of that creature. It loses all activated or triggered abilities and has half the base power and toughness of the original creature, rounded down.


    Illustrated by @luciddreamnf1

    890/9999

  • Imposing Facade(4)

    Artifact Creature — Wall Dwelling


    Defender

    Inhabit {2}

    {1}, {T}: Sacrifice Imposing Facade.

    When Imposing Facade leaves the battlefield, each of its inhabitants gain hexproof and indestructible until end of turn.


    0/4

    Illustrated by @Techietreepubl1

    891/9999

  • Stormwater Beach

    Artifact Land — Cave Island Dwelling


    {T}: Add {C}.

    {T}: Add {U}. Activate only if at least one creature inhabits this Dwelling.

    Inhabit {3}

    {1}{U}, {T}: Target inhabitant of this Dwelling gains hexproof until end of turn.


    Illustrated by @ai_curio

    892/9999

  • Windswept Grainvault

    Artifact Land — Cave Plains Dwelling


    {T}: Add {C}.

    {T}: Add {W}. Activate only if at least one creature inhabits this Dwelling.

    Inhabit {3}

    {1}{W}, {T}: Target inhabitant of this Dwelling gains lifelink until end of turn.


    Illustrated by @ai_curio

    893/9999

  • Verdant Undergrove

    Artifact Land — Cave Forest Dwelling


    {T}: Add {C}.

    {T}: Add {G}. Activate only if at least one creature inhabits this Dwelling.

    Inhabit {3}

    {1}{G}, {T}: Target inhabitant of this Dwelling gains trample until end of turn.


    Illustrated by @ai_curio

    894/9999

  • Carvestone Colosseum

    Artifact Land — Cave Mountain Dwelling


    {T}: Add {C}.

    {T}: Add {R}. Activate only if at least one creature inhabits this Dwelling.

    Inhabit {3}

    {1}{R}, {T}: Target inhabitant of this Dwelling gains first strike until end of turn.


    Illustrated by @ai_curio

    895/9999

  • Murkmire Cistern

    Artifact Land — Cave Swamp Dwelling


    {T}: Add {C}.

    {T}: Add {B}. Activate only if at least one creature inhabits this Dwelling.

    Inhabit {3}

    {1}{B}, {T}: Target inhabitant of this Dwelling gains deathtouch until end of turn.


    Illustrated by @ai_curio

    896/9999

  • Undercity Center

    Artifact Land — Cave Establishment


    {T}: Add {C}.

    {3}, {T}: Create a Treasure token for each inhabitant of Cave Dwellings you control.


    Illustrated by @ai_curio

    897/9999

  • Effervesce(W)(W)(U)(U)

    Instant


    Counter target spell that targets you or a permanent you control.

    You gain X life and create X Bubble tokens, where X is the mana value of that spell.


    Illustrated by @robotstylist

    898/9999

  • Cubeulonimbus(W)(W)(/)(U)(U)

    Enchantment — Aura


    Enchant creature

    When Cubeulonimbus enters the battlefield, create three Cloud tokens.

    Enchanted creature has "{W}{U}: Camouflage Cloud."


    Illustrated by @robotstylist

    899/9999

  • Faerie Custodians(2)(W)

    Creature — Faerie


    Flying

    {W}{W}, {T}: Destroy target Aura enchantment.

    No amount of bleach can compare to a quick bit of magic.


    1/3

    Illustrated by @allstroemelia

    9/9999

  • Obtuse Ending(W)(B)

    Instant


    As an additional cost to cast this spell, tap target untapped artifact you control with converted mana cost 5 or greater.

    Destroy target creature.


    Illustrated by @sticky_ape

    90/9999

  • Speed of Light(0)

    Instant


    Target creature gains haste until end of turn. Speed of Light deals 5 damage to you.

    Cycling {2}{U/R}{U/R}

    When you cycle Speed of Light, put a starbound counter on up to one target creature.


    Illustrated by @Delocuro

    900/9999

  • Weathered Invitation(2)

    Artifact


    At the beginning of your upkeep, put a time counter on Weathered Invitation. Then if there are five or more time counters on Weathered Invitation, sacrifice it. Search your library for an Establishment, put it onto the battlefield tapped, then shuffle.

    {1}, {T}, Sacrifice Weathered Invitation: Draw a card.


    Illustrated by @egoraptor

    901/9999

  • Foreseen Calamity(W)(W)(W)(W)(B)(B)(B)(B)

    Instant


    Foretell {W}{W}{W}{B}{B}{B}

    Return all permanent cards that were put into graveyards this turn to the battlefield tapped under their owners' control.


    Illustrated by @egoraptor

    902/9999

  • Tutorial of Agonies(R)(R)

    Artifact — Blueprint


    {R/P}, {T}: Put a page counter on Tutorial of Agonies. It deals 1 damage to any target.

    When Tutorial of Agonies has three or more page counters on it, sacrifice it.It deals 1 damage to each creature and planeswalker.


    Illustrated by @egoraptor

    903/9999

  • Flesh Flood(2)(R)(R)

    Sorcery


    Return all nonland permanents target player controls to their owners' hands. Flesh Flood deals 2 damage to you for each permanent that leaves the battlefield this way.


    Illustrated by @egoraptor

    904/9999

  • Puzzling Geometry(C)(W)(W)(/)(U)(U)

    Enchantment Artifact


    As Puzzling Geometry enters the battlefield, choose a creature type. Creatures of the chosen type can't attack you or planeswalkers you control.


    Illustrated by @ai_curio

    905/9999

  • Moonbathed Barleytide

    Land — Farm


    At the beginning of your upkeep, put a growth counter on Moonbathed Barleytide.

    Whenever Moonbathed Barleytide becomes tapped, remove all growth counters from it.

    {T}: Add {C}.

    {2}, {T}: Add X mana of any one color, where X is the number of growth counters on Moonbathed Barleytide.


    Illustrated by @RiversHaveWings

    906/9999

  • Radiant Repose...(W)(U)(/)(R)(B)(/)(G)

    Enchantment — Forcefield


    Whenever a crystalline permanent you control becomes tapped, you gain 1 life.

    {5}, {T}, Sacrifice Radiant Repose...: Seek a crystalline card.


    Illustrated by @images_ai

    907/9999

  • Radiant Repose(W)(U)(/)(R)(B)(/)(G)

    Enchantment — Forcefield


    Whenever a crystalline permanent you control becomes tapped, you gain 1 life.

    {5}, {T}, Sacrifice Radiant Repose: Seek a crystalline card.


    Illustrated by @images_ai

    907/9999

  • Celestus Harbinger(2)(B)(B)(B)

    Creature — Angel Specter Horror


    Flying, Reach

    Whenever day becomes night, conjure a card named Dreadbore into your hand. It perpetually gains “You may spend mana as though it were mana of any color to cast this spell.”


    4/4

    Illustrated by @ChaOS_AI

    908/9999

  • Pyromantic's Jubilee(R)

    Sorcery — Song


    3/4 Time

    1 | Pyromantic's Jubilee deals 1 damage to you.

    2 | Pyromantic's Jubilee deals 2 damage to up to one target creature.

    3 | Pyromantic's Jubilee deals 3 damage to up to one target planeswalker.

    4 | Pyromantic's Jubilee deals 4 damage to up to one target player.


    Illustrated by @ai_curio

    909/9999

  • Lemonade Beach

    Land — Island


    {T}: Add {U}.

    {2}{G}, {T}: Create a green Lemon Food artifact token with "{2}, {T}, Sacrifice this artifact: You gain 3 life." and "{2}, {T}, Sacrifice this artifact: It deals 1 damage to any target."


    Illustrated by @0ogen

    91/9999

  • Cantilevered Eden...(1)(G)

    Artifact — Establishment


    {1}, {T}: You gain 1 life for each creature with reach you control.

    {2}, {T}: Put a reach counter on target green creature you control.

    {3}, {T}, Sacrifice Cantilevered Eden...: Draw a card for each creature with reach you control.


    Illustrated by @proximasan

    910/9999

  • Plains

    Land — Plains


    {T}: Add {W}.


    Illustrated by @RiversHaveWings

    911/9999

  • Billowing Wheatlands

    Land — Farm


    At the beginning of your upkeep, put a growth counter on Billowing Wheatlands.

    Whenever Billowing Wheatlands becomes tapped, remove all growth counters from it.

    {T}: Add {C}.

    {W}, {T}: Add X {W}, where X is the number of growth counters on Billowing Wheatlands.


    Illustrated by @RiversHaveWings

    912/9999

  • Bloomnewt(2)(G)

    Creature — Plant Salamander


    Whenever Bloomnewt becomes blocked, create a Leaf token.

    {G}{G}: Camouflage Forest. (Change the target of target spell or ability targeting this permanent to another permanent you control with the specified types.)


    2/3

    Illustrated by @Joeythemonste

    913/9999

  • Floracrown Healer(2)(W)(G)

    Creature — Human Druid Cleric


    Vigilance, Lifelink

    Whenever a growth counter is put on a permanent you control, put a +1/+1 counter on Floracrown Healer.

    {G}{G}{G}, {T}: Proliferate.


    2/4

    Illustrated by @Joeythemonste

    914/9999

  • The Polarity Cascade(3)(U)(B)(R)

    Enchantment Saga


    Destroy target land you control and target land an opponent controls.


    Illustrated by @Joeythemonste

    915/9999

  • Blossoming Corpsewaker(1)(U)(B)(G)

    Enchantment Creature — Plant Zombie


    Whenever an opponent mills one or more cards, put a growth counter on Blossoming Corpsewaker and a rot counter on target nonland permanent you don't control that doesn't already have a rot counter.

    {U}, {T}: Target player mills a card.

    {B}{B}, {T}: Remove a growth counter from Blossoming Corpsewaker: Put a rot counter on target permanent with a rot counter on it.

    {G}{G}{G}, {T}, Remove three growth counters from Blossoming Corpsewaker: Proliferate.


    3/3

    Illustrated by @Joeythemonste

    916/9999

  • Blossoming Corpsewaker(1)(U)(B)(G)

    Enchantment Creature — Plant Zombie


    Whenever an opponent mills one or more cards, put a growth counter on Blossoming Corpsewaker and a rot counter on target nonland permanent you don't control that doesn't already have a rot counter.

    {U}, {T}: Target player mills a card.

    {B}{B}{B}, {T}: Put a rot counter on target permanent with a rot counter on it.

    {G}{G}{G}{G}{G}, {T}: Proliferate.


    3/3

    Illustrated by @Joeythemonste

    916/9999

  • Daunting Sprawl(W)(W)(W)(W)

    Enchantment — Forcefield


    Creatures can't attack you unless their controller pays {X} for each of those creatures, where X is the number of infrastructure permanents you control.

    (Walls, Dwellings, Establishments, Lighthouses, Markets, Factories, Gates, Alleys, Districts, and Towns are infrastructure.)


    Illustrated by @RiversHaveWings

    917/9999

  • Mirthful Harvester(2)(W)(B)(G)

    Creature — Specter Horror


    Deathtouch

    Whenever an opponent sacrifices a creature with a rot counter on it, you may put that creature from that player's graveyard onto the battlefield under your control. If that creature would die under your control, exile it instead.


    3/3

    Illustrated by @ThomasClaburn

    918/9999

  • Wander the Dustscape(3)

    Sorcery


    Search your library for up to two basic Barrens lands and reveal them. Put one into your hand and the other onto the battlefield tapped, then shuffle.


    Illustrated by @RiversHaveWings

    919/9999

  • Kermesite(1)(W)(G)

    Enchantment Artifact — Mineral


    {2}, {T}: Create a 0/1 white Egg creature token.

    Tap two untapped Egg creatures you control: Add {W} or {G}.


    Illustrated by @images_ai

    92/9999

  • Crumblecrag

    Land — Desert


    {T}: Add {C}.

    {R}, {T}: Until end of turn, if a source you control would produce one or more colored mana, add that much {R} instead.


    Illustrated by @RiversHaveWings

    920/9999

  • Resplendent Powerplant(4)

    Artifact — Factory


    {T}: Add {C}. You get {E}.

    {T}, Pay 3 life: Add one mana of any color. You get {E}{E}{E}.

    {E}{E}{E}{E}{E}{E}{E}{E}: Put an artifact from your hand onto the battlefield tapped.


    Illustrated by @RiversHaveWings

    922/9999

  • Threadcaster Necromage(1)(W)(U)(/)(B)

    Creature — Zombie Cleric Wizard


    Lifelink

    Whenever a creature dies, target opponent mills three cards.

    Threadcaster Necromage gets +1/+0for each creature card in your opponents' graveyards.


    0/4

    Illustrated by @Joeythemonste

    923/9999

  • Vengeful Victim(4)(B)(B)

    Artifact — Trap


    Flash

    This spell costs {1} less to cast for each card in a graveyard that inhabits a Dwelling you control.

    Return target inhabitant of a Dwelling you control from a graveyard to the battlefield under your control. Put a black color-counter and a Zombie subtype-counter on it.

    Reset {3} (Return this permanent to your library from the battlefield, shuffle, then draw a card.)


    Illustrated by @images_ai

    924/9999

  • Waltz of the Mistcloaked(1)(B)(G)

    Sorcery — Song


    2/3 Time

    1 | Put a creature card with mana value 3 or less from your hand onto the battlefield concealed.

    2 | Until end of turn, whenever a concealed creature attacks, it fights up to one target creature an opponent controls.

    3 | At the beginning of your next end step, reveal all concealed creature cards in your graveyard and return them to the battlefield tapped. Put a +1/+1 counter, a black color-counter, and a nightmare type-counter on each.


    Illustrated by @Joeythemonste

    925/9999

  • Terminal Brainrot

    Enchantment Artifact


    At the beginning of each player's precombat main phase, put two rot counters on target creature. You lose 2 life.

    (When a permanent has three or more rot counters, its controller sacrifices it.)

    Nightbound


    Illustrated by @ooo000oooai

    926/9999

  • Blossoming Intellect(W)(B)(G)

    Enchantment Artifact


    At the beginning of each player's precombat main phase, put two +1/+1 counters on target creature. You gain 1 life.

    Daybound


    Illustrated by @ooo000oooai

    926/9999

  • Morbid Elegy(2)(B)(B)

    Sorcery — Song


    2/4 Time

    1-3 | Exile target creature card from a graveyard. You gain 2 life.

    4 | Return all creature cards exiled with Morbid Elegy to the battlefield under your control. Put a black color-counter and a Vampire subtype-counter on each.


    Illustrated by @ai_curio

    927/9999

  • Conspicuous Seer(1)(W)(G)

    Creature — Bird Augur


    Forestwalk, Lifelink

    Whenever Conspicuous Seer deals combat damage to a player, scry 1.


    1/3

    Illustrated by @KaliYuga_ai

    928/9999

  • Transexistentialism(4)(U)(B)

    Sorcery


    Exile target nonartifact creature. Create an artifact creature token that is a copy of the exiled creature.

    So long as they have tools and wit, no species is ever done evolving.


    Illustrated by @hannahjdotca

    93/9999

  • Existential Skeleton(4)(W)(W)

    Creature — Skeleton


    Defender

    {1}: Put a -1/-1 counter on Existential Skeleton.Any player may activate this ability.

    If a player would draw one or more cards,they draw that many cards minus one instead.

    When Existential Skeleton dies,destroy all creatures.


    0/10

    Illustrated by @robotstylist

    930/9999

  • Misplaced Merriment(W)(B)(R)

    Enchantment — Aura Curse


    Enchant opponent

    At the beginning of enchanted player's end step, choose one —

    • You create X 1/1 black and red Bard Devil creature tokens, where X is half the amount of life enchanted player gained this turn, rounded down.

    • Enchanted player sacrifices half Y creatures, where Y is half the number of creatures that died under your control this turn, rounded down.

    • You draw Z cards and enchanted player discards Z cards, where Z is half the number of cards enchanted player drew this turn, rounded down.


    Illustrated by @Delocuro

    936/9999

  • Daybreak the Depths(B)

    Sorcery


    Kicker {U}

    Kicker {W}{W}{W}

    Surveil X, where X is 2 plus the number of times this spell was kicked.

    If one or more {U} was spent to cast this spell, draw a card.

    If three or more {W} was spent to cast this spell, return target creature from your graveyard to the battlefield.


    Illustrated by @Delocuro

    938/9999

  • Ceaseless Wanderer(W)(/)(B)(W)(/)(B)

    Creature — Human Shaman


    When Ceaseless Wanderer dies, return it to the battlefield under an opponent's control.


    1/1

    Illustrated by @Delocuro

    939/9999

  • Meat Maids(2)(W)

    Creature — Human


    {2}, {T}: Create a 1/1 black Meat Golem creature token.

    {2}, {T}: Put a +1/+1 counter on target Meat creature.


    1/3

    Illustrated by @images_ai

    94/9999

  • Cryptcrowder(B)(B)(B)(B)

    Creature — Wraith


    Deathtouch

    If a creature or planeswalker card would be put into exile from anywhere, put it into its owner's graveyard instead.

    At the beginning of your upkeep, you may tap Cryptcrowder and pay {X}{X}. If you do, return target creature or planeswalker with mana value X or less from a graveyard to the battlefield tapped under your control.


    1/5

    Illustrated by @Delocuro

    940/9999

  • Moon-Touched's Blessing(W)(U)

    Enchantment


    When Moon-Touched's Blessing enters the battlefield, it becomes night.

    At the beginning of each upkeep, if it is night, put a phase counter on Moon-Touched's Blessing. Otherwise remove all counters from Moon-Touched's Blessing.

    When Moon-Touched's Blessing has nine or more phase counters, you win the game.


    Illustrated by @Delocuro

    941/9999

  • Malconceived Defense(R)

    Instant


    Split second

    Counter target spell you control. When you do, counter each spell and ability your opponents control.


    Illustrated by @rainisto

    942/9999

  • Polydimensional Sandscape

    Land


    {T}: Add {C}.

    {B}, {T}: Add {U}{R}.


    Illustrated by @sebygul

    95/9999

  • Flowery Abyss(B)(G)

    Enchantment — Portal


    {T}: Move a rot or poison counter from target permanent or player onto Flowery Abyss.

    {B}{B}, {T}: Move a rot or poison counter from Flowery Abyss onto target nonland permanent or player.

    {G}{G}{G}, {T}: Proliferate.


    Illustrated by @LilHariNef

    96/9999

  • Ebony District

    Land — Infinicity District


    Ebony District enters the battlefield tapped.

    {T}: Add {B}. If you control two or more other Districts, add an additional {C}.


    Illustrated by @images_ai

    97/9999

  • Technicolor Sporeweaver(1)(B)

    Creature — Spider Horror


    {2}, {T}: Create a 0/1 white Fungus Web creature token with defender and "Whenever a creature is blocked by this creature, tap it. That creature does not untap during its controller's next untap step."

    {T}, Sacrifice a Web: Add one mana of any color.


    1/3

    Illustrated by @StupendousGrav1

    98/9999

  • Pigeon Brigade(2)(W)(U)

    Instant


    Create a 0/1 white Bird Army creature token with flying.

    Amass 3.


    Illustrated by @deKay01

    99/9999