<?xml version="1.0" encoding="UTF-8"?>
<cockatrice_carddatabase version="3">
  <sets>
    <set>
    <name>AI1</name>
    <longname>AI1</longname>
    </set>
  </sets>
  <cards>
    <card>
      <name>The Island of the Dead</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/hyqt36.jpg">AI1</set>
      <manacost></manacost>
      <cmc>0</cmc>
      <type>Land — Island</type>
      <tablerow>1</tablerow>
      <text>{T}: Add {B}
{1/P},{T}: Add {U}</text>
    </card>
    <card>
      <name>Forbidden Feast</name>
      <set rarity="Common" picURL="https://mtg.design/i/hlbs23.jpg">AI1</set>
      <color>B</color>
      <manacost>2B</manacost>
      <cmc>3</cmc>
      <type>Sorcery</type>
      <tablerow>1</tablerow>
      <text>Target player discards X cards, where X is the number of Foods you control.</text>
    </card>
    <card>
      <name>Cascading Consumerism</name>
      <set rarity="Rare" picURL="https://mtg.design/i/jjsn10.jpg">AI1</set>
      <color>W</color>
      <color>R</color>
      <manacost>1WR</manacost>
      <cmc>3</cmc>
      <type>Sorcery</type>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Kicker&lt;/b&gt; {2}{R/W}
If this spell was kicked, create two Treasure tokens.
Target opponent gains control of target permanent you control. Then, for each Treasure you control, create a token that's a copy of that Treasure. </text>
    </card>
    <card>
      <name>Construct of Unspeakable Horrors</name>
      <set rarity="Mythic Rare" picURL="https://mtg.design/i/dcql77.jpg">AI1</set>
      <color>W</color>
      <color>B</color>
      <manacost>3WB</manacost>
      <cmc>5</cmc>
      <type>Legendary Artifact Creature — Nightmare Horror Construct</type>
      <pt>3/6</pt>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Deathtouch, Menace&lt;/b&gt;
&lt;b&gt;Ward-Pay 3 life.&lt;/b&gt;
As an additional cost to cast this spell, sacrifice an Artificer.
Whenever Construct of Unspeakable Horrors attacks, defending player discards a card. If they can't, they sacrifice a creature. If they can't, they lose 3 life. </text>
    </card>
    <card>
      <name>Jewelrotten Backlot</name>
      <set rarity="Rare" picURL="https://mtg.design/i/iwnn31.jpg">AI1</set>
      <manacost></manacost>
      <cmc>0</cmc>
      <type>Legendary Land — Infinicity Alley</type>
      <tablerow>1</tablerow>
      <text>{T}: Add {C}.
{3}, {T}: Create a red crystalline Fungus Mineral artifact token with "{T}: Add {R}." Put a rot counter on Jewelrotten Backlot. Then if there are three or more rot counters on Jewelrotten Backlot, sacrifice it. </text>
    </card>
    <card>
      <name>Inkstrider Wallcreep</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/alep47.jpg">AI1</set>
      <color>W</color>
      <color>B</color>
      <manacost>W/BW/BW/B</manacost>
      <cmc>3</cmc>
      <type>Enchantment Creature — Inkling</type>
      <pt>3/3</pt>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Lifelink&lt;/b&gt;
{2}: Inkstrider Wallcreep becomes an Aura enchantment until end of turn. Attach it to target Wall or Alley you control.</text>
    </card>
    <card>
      <name>Gardentrify</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/mbjg68.jpg">AI1</set>
      <color>G</color>
      <manacost>1GG</manacost>
      <cmc>3</cmc>
      <type>Enchantment — Aura</type>
      <tablerow>1</tablerow>
      <text>Enchant Alley
When Gardentrify enters the battlefield, remove all rot counters from enchanted Alley.
Enchanted Alley loses all abilities and gains "{T}: Add one mana of any color." and "{2}, {T}: Create a Food token."</text>
    </card>
    <card>
      <name>Romantic Getaway</name>
      <set rarity="Common" picURL="https://mtg.design/i/wdjv15.jpg">AI1</set>
      <manacost>3</manacost>
      <cmc>3</cmc>
      <type>Sorcery — Lesson</type>
      <tablerow>1</tablerow>
      <text>As an additional cost to cast this spell, tap two untapped creatures you control.
Search your library for a District land, reveal it, and put it into your hand.</text>
    </card>
    <card>
      <name>Antiquate</name>
      <set rarity="Common" picURL="https://mtg.design/i/esnn98.jpg">AI1</set>
      <color>W</color>
      <manacost>W</manacost>
      <cmc>1</cmc>
      <type>Enchantment — Aura</type>
      <tablerow>1</tablerow>
      <text>Enchant artifact
Enchanted artifact can't attack or block and loses all abilities. </text>
    </card>
    <card>
      <name>Art-Critic Satyr</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/rxrt76.jpg">AI1</set>
      <color>W</color>
      <manacost>1W</manacost>
      <cmc>2</cmc>
      <type>Creature — Satyr</type>
      <pt>2/3</pt>
      <tablerow>1</tablerow>
      <text>{1}, {T}: Tap target artifact. It does not untap during its controller's next untap step.</text>
    </card>
    <card>
      <name>Nightmarket Apparition</name>
      <set rarity="Mythic Rare" picURL="https://mtg.design/i/womh50.jpg">AI1</set>
      <color>B</color>
      <color>G</color>
      <manacost>2BG</manacost>
      <cmc>4</cmc>
      <type>Legendary Creature — Demon Deer Myth</type>
      <pt>3/4</pt>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Forestwalk&lt;/b&gt;
Whenever Nightmarket Apparition attacks, create a 0/1 Spirit creature token that's all colors.
Whenever Nightmarket Apparition deals combat damage to a player, that player discards a card.
Sacrifice five Spirits: Exile a creature from an opponent's graveyard. Create a token that's a copy of the exiled creature. It's an Illusion in addition to its other types.</text>
    </card>
    <card>
      <name>Fealty to the Sky-Jury</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/rwea17.jpg">AI1</set>
      <color>W</color>
      <color>B</color>
      <manacost>1W/BW/B</manacost>
      <cmc>3</cmc>
      <type>Sorcery</type>
      <tablerow>1</tablerow>
      <text>Target player may sacrifice a creature or planeswalker. If they don't, you may have target God creature you control deal X damage to that player, where X is twice its power. That player discards X cards.</text>
    </card>
    <card>
      <name>Industrial Fantasies</name>
      <set rarity="Rare" picURL="https://mtg.design/i/wwfo81.jpg">AI1</set>
      <color>U</color>
      <color>B</color>
      <color>R</color>
      <manacost>UBR</manacost>
      <cmc>3</cmc>
      <type>Instant</type>
      <tablerow>1</tablerow>
      <text>Create a colorless Factory artifact token with "{T}: Add {C}" and "{T}, Pay 3 life: Add one mana of any color."
&lt;b&gt;Storm&lt;/b&gt;</text>
    </card>
    <card>
      <name>Datasewer Prawns</name>
      <set rarity="Common" picURL="https://mtg.design/i/zmgq39.jpg">AI1</set>
      <color>U</color>
      <manacost>U</manacost>
      <cmc>1</cmc>
      <type>Creature — Crab</type>
      <pt>1/2</pt>
      <tablerow>1</tablerow>
      <text>{E}: Datasewer Prawns gets +2/+1.</text>
    </card>
    <card>
      <name>Hyperbolic Datacenter</name>
      <set rarity="Rare" picURL="https://mtg.design/i/jtlr79.jpg">AI1</set>
      <manacost>41/P</manacost>
      <cmc>5</cmc>
      <type>Artifact — Computer</type>
      <tablerow>1</tablerow>
      <text>{T}: Add one mana of any color.
{T}: Add {E}.
{0}: Untap target artifact. This ability can only be activated once each turn and only as a sorcery.</text>
    </card>
    <card>
      <name>Igneous Ferncove</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/lqob67.jpg">AI1</set>
      <manacost></manacost>
      <cmc>0</cmc>
      <type>Land</type>
      <tablerow>1</tablerow>
      <text>{T}: Add {C}.
{R}, {T}: Add {B}{G}.</text>
    </card>
    <card>
      <name>Amalgameat</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/pzec53.jpg">AI1</set>
      <color>R</color>
      <manacost>1R</manacost>
      <cmc>2</cmc>
      <type>Creature — Meat Wall</type>
      <pt>0/3</pt>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Defender&lt;/b&gt;
{3}: Exile a nonartifact creature you control. Put a +1/+1 counter on Amalgameat.
Amalgameat has all passive abilities of creatures exiled by amalgameat. </text>
    </card>
    <card>
      <name>Daiad, Deceitful Salesman</name>
      <set rarity="Rare" picURL="https://mtg.design/i/qnwn46.jpg">AI1</set>
      <color>W</color>
      <color>B</color>
      <manacost>2WB</manacost>
      <cmc>4</cmc>
      <type>Legendary Planeswalker — Daiad</type>
      <loyalty>3</loyalty>
      <tablerow>1</tablerow>
      <text>: Whenever you sacrifice a Potion, put a loyalty counter on Daiad, Deceitful Salesman. </text>
    </card>
    <card>
      <name>Clot-Smothered Knoll</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/jlex33.jpg">AI1</set>
      <manacost></manacost>
      <cmc>0</cmc>
      <type>Land</type>
      <tablerow>1</tablerow>
      <text>{T}: Add {C}.
{G}: Add {B}{R}. </text>
    </card>
    <card>
      <name>Depetrification Array</name>
      <set rarity="Mythic Rare" picURL="https://mtg.design/i/nhwn48.jpg">AI1</set>
      <color>G</color>
      <manacost>4G/PG/PGG</manacost>
      <cmc>8</cmc>
      <type>Enchantment — Forcefield</type>
      <tablerow>1</tablerow>
      <text>Artifacts, artifact spells, and artifact cards not on the battlefield are Forest lands in addition to their other types. (Artifact creatures are still affected by summoning sickness.)
Artifacts on the battlefield lose all their activated abilities and gain "{T}: Add {G}."</text>
    </card>
    <card>
      <name>Cosmic Birdhouse</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/nnfz16.jpg">AI1</set>
      <color>W</color>
      <color>U</color>
      <manacost>2WU</manacost>
      <cmc>4</cmc>
      <type>Enchantment Artifact — Portal</type>
      <tablerow>1</tablerow>
      <text>{2}, {T}: Create a 0/1 blue Giant Egg creature token.
{2}: Put a crack counter on target Egg creature.
Sacrifice target Egg with five or more crack counters on it: Create a 7/7 blue Giant Bird creature token with flying.</text>
    </card>
    <card>
      <name>Pridezombie Meathoarder</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/wfsg36.jpg">AI1</set>
      <color>W</color>
      <color>B</color>
      <color>R</color>
      <manacost>R/PWB</manacost>
      <cmc>3</cmc>
      <type>Creature — Cat Zombie Warrior</type>
      <pt>2/2</pt>
      <tablerow>1</tablerow>
      <text>Whenever a Meat enters the battlefield under your control, put a +1/+1 counter on Pridezombie Meathoarder.
Sacrifice another nonartifact creature with power 2 or greater: Create a colorless Meat Food token with “{2}, {T}, Sacrifice this artifact: Gain 5 life.”</text>
    </card>
    <card>
      <name>Syringe Battalion</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/hjpk02.jpg">AI1</set>
      <color>U</color>
      <color>G</color>
      <manacost>2UG</manacost>
      <cmc>4</cmc>
      <type>Creature — Faerie Army</type>
      <pt>2/4</pt>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Flying&lt;/b&gt;
Whenever Syringe Battalion deals combat damage to a player or planeswalker, choose one -
• Put a +1/+1 counter on target creature.
• Put a -1/-1 counter on target creature.
• Put a poison counter on target player.
• Remove a poison counter from target player.</text>
    </card>
    <card>
      <name>Swamp</name>
      <set rarity="Common" picURL="https://mtg.design/i/eixb16.jpg">AI1</set>
      <manacost></manacost>
      <cmc>0</cmc>
      <type>Basic Land — Swamp</type>
      <tablerow>1</tablerow>
      <text>{T}: Add {B}. </text>
    </card>
    <card>
      <name>Convene the Sky-Jury</name>
      <set rarity="Mythic Rare" picURL="https://mtg.design/i/jroc83.jpg">AI1</set>
      <color>W</color>
      <color>U</color>
      <color>B</color>
      <color>R</color>
      <manacost>WUBR</manacost>
      <cmc>4</cmc>
      <type>Instant</type>
      <tablerow>1</tablerow>
      <text>Exile any number of Gods you control. Create a 2/10 legendary God Advisor creature token named "The Sky-Jury" that's all colors. It has hexproof, all abilities of Gods exiled this way, and "When this creature leaves the battlefield, return all Gods exiled with Convene the Sky-Jury to the battlefield.</text>
    </card>
    <card>
      <name>Half-Cat</name>
      <set rarity="Rare" picURL="https://mtg.design/i/rzjw34.jpg">AI1</set>
      <color>W</color>
      <manacost>2WW</manacost>
      <cmc>4</cmc>
      <type>Legendary Enchantment Creature — Cat Portal Myth</type>
      <pt>2/3</pt>
      <tablerow>1</tablerow>
      <text>{2}: Create a 0/1 white Cat Segment creature token with "Effects provided by Auras and Equipment attached to any creature you control named "Half-Cat" also apply to this creature."</text>
    </card>
    <card>
      <name>Psychosomantic Brainrot</name>
      <set rarity="Common" picURL="https://mtg.design/i/bpyv52.jpg">AI1</set>
      <color>B</color>
      <color>R</color>
      <manacost>B/R</manacost>
      <cmc>1</cmc>
      <type>Instant</type>
      <tablerow>1</tablerow>
      <text>Put a rot counter on target creature. Then if it has three or more rot counters on it, destroy it.
&lt;b&gt;Storm&lt;/b&gt;</text>
    </card>
    <card>
      <name>Swept Up by the Stars</name>
      <set rarity="Rare" picURL="https://mtg.design/i/vsic49.jpg">AI1</set>
      <color>U</color>
      <color>R</color>
      <manacost>UR</manacost>
      <cmc>2</cmc>
      <type>Sorcery</type>
      <tablerow>1</tablerow>
      <text>Return target land to its owner's hand.</text>
    </card>
    <card>
      <name>Skycrasher Doorway</name>
      <set rarity="Rare" picURL="https://mtg.design/i/lnms63.jpg">AI1</set>
      <color>U</color>
      <color>R</color>
      <manacost>1U/PRR</manacost>
      <cmc>4</cmc>
      <type>Enchantment Saga</type>
      <tablerow>1</tablerow>
      <text>Scry 2.</text>
    </card>
    <card>
      <name>Factorykeeper's Warning</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/qlhl28.jpg">AI1</set>
      <color>B</color>
      <manacost>1B</manacost>
      <cmc>2</cmc>
      <type>Enchantment — Aura Curse</type>
      <tablerow>1</tablerow>
      <text>Enchant player
When Factorykeeper's Warning enters the battlefield, enchanted player creates a Factory artifact token with "{T}: Add {C}." and "{T}, Pay 3 life: Add one mana of any color."
Whenever enchanted player scrys one or more, they may pay {2}. If they don't, that player sacrifices a creature.</text>
    </card>
    <card>
      <name>Colossal Canalsweep</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/kgqn03.jpg">AI1</set>
      <color>U</color>
      <manacost>6UU</manacost>
      <cmc>8</cmc>
      <type>Artifact Creature — Giant Golem</type>
      <pt>7/8</pt>
      <tablerow>1</tablerow>
      <text>This spell costs {1} less to cast for each Infinicity permanent you control.
Whenever Colossal Canalsweep deals combat damage to a player, remove all Aura enchantments from target land.</text>
    </card>
    <card>
      <name>Luminescent Sandstreaker</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/bere37.jpg">AI1</set>
      <manacost>3</manacost>
      <cmc>3</cmc>
      <type>Artifact — Vehicle</type>
      <pt>3/3</pt>
      <tablerow>1</tablerow>
      <text>Whenever Luminescent Sandstreaker becomes a creature for the first time each turn, add one mana of any color.
&lt;b&gt;Crew 1&lt;/b&gt; 
You may tap two untapped Deserts you control rather than pay Luminescent Sandstreaker's crew cost.</text>
    </card>
    <card>
      <name>Reflect on Folly</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/cces19.jpg">AI1</set>
      <color>U</color>
      <color>B</color>
      <manacost>U/B1/P</manacost>
      <cmc>2</cmc>
      <type>Instant</type>
      <tablerow>1</tablerow>
      <text>Scry X, where X is the number of permanents you controlled that were destroyed this turn.</text>
    </card>
    <card>
      <name>Parallel Processors</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/wqnu11.jpg">AI1</set>
      <color>U</color>
      <color>R</color>
      <manacost>U/RU/R</manacost>
      <cmc>2</cmc>
      <type>Artifact — Computer</type>
      <tablerow>1</tablerow>
      <text>{T}: Add {E}.
{E}, {T}: Add {U} or {R}.</text>
    </card>
    <card>
      <name>Mountain</name>
      <set rarity="Common" picURL="https://mtg.design/i/hgfs75.jpg">AI1</set>
      <manacost></manacost>
      <cmc>0</cmc>
      <type>Basic Land — Mountain</type>
      <tablerow>1</tablerow>
      <text>{T}: Add {R}.</text>
    </card>
    <card>
      <name>Quantum Obelisks</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/bkqg97.jpg">AI1</set>
      <color>U</color>
      <color>B</color>
      <manacost>U/BU/B</manacost>
      <cmc>2</cmc>
      <type>Artifact — Computer</type>
      <tablerow>1</tablerow>
      <text>{T}: Add {E}.
{E}, {T}: Add {U} or {B}.</text>
    </card>
    <card>
      <name>Towering Intelligence</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/qkwa39.jpg">AI1</set>
      <color>W</color>
      <color>B</color>
      <manacost>W/BW/B</manacost>
      <cmc>2</cmc>
      <type>Artifact — Computer</type>
      <tablerow>1</tablerow>
      <text>{T}: {E}.
{E}, {T}: Add {W} or {B}.</text>
    </card>
    <card>
      <name>Dataconservertory</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/pary70.jpg">AI1</set>
      <color>U</color>
      <color>G</color>
      <manacost>U/GU/G</manacost>
      <cmc>2</cmc>
      <type>Artifact — Computer</type>
      <tablerow>1</tablerow>
      <text>{T}: Add {E}.
{E}, {T}: Add {U} or {G}.</text>
    </card>
    <card>
      <name>Crystalline Nebula</name>
      <set rarity="Rare" picURL="https://mtg.design/i/zpjb02.jpg">AI1</set>
      <manacost></manacost>
      <cmc>0</cmc>
      <type>Crystalline Land</type>
      <tablerow>1</tablerow>
      <text>{T}: Add {C}.
{T}: Add two mana of in any combination of colors. Activate this ability only if you control four or more other Crystalline lands.</text>
    </card>
    <card>
      <name>Mobius Stormcloud</name>
      <set rarity="Rare" picURL="https://mtg.design/i/tsuz81.jpg">AI1</set>
      <color>U</color>
      <color>R</color>
      <manacost>3UR</manacost>
      <cmc>5</cmc>
      <type>Enchantment</type>
      <tablerow>1</tablerow>
      <text>Whenever you cast an instant or sorcery spell for the first time each turn, tap target creature. It doesn't untap during its controller's next untap step.
Whenever you cast an instant or sorcery spell with converted mana cost 5 or greater, Mobius Stormcloud deals 3 damage to any target.</text>
    </card>
    <card>
      <name>Scavenge the Technowastes</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/oqju17.jpg">AI1</set>
      <manacost>3</manacost>
      <cmc>3</cmc>
      <type>Sorcery — Lesson</type>
      <tablerow>1</tablerow>
      <text>Flip a coin. If it comes up heads, create a Treasure token. If it comes up tails, search your library for a Computer artifact, reveal it, and put it into your hand.</text>
    </card>
    <card>
      <name>Reckless Urbanization</name>
      <set rarity="Rare" picURL="https://mtg.design/i/axly75.jpg">AI1</set>
      <color>R</color>
      <color>G</color>
      <manacost>R/GR/GRG</manacost>
      <cmc>4</cmc>
      <type>Sorcery</type>
      <tablerow>1</tablerow>
      <text>As an additional cost to cast this spell, sacrifice a basic land.
Search your library for up to two District lands, put them onto the battlefield tapped, then shuffle.
&lt;i&gt;Adamant&lt;/i&gt; — If three mana of the same color was spent to cast this spell, until end of turn, target creature you control gets +1/+1 for each land that entered the battlefield under your control this turn.</text>
    </card>
    <card>
      <name>Splitting Headache</name>
      <set rarity="Common" picURL="https://mtg.design/i/gqof33.jpg">AI1</set>
      <color>B</color>
      <manacost>1B</manacost>
      <cmc>2</cmc>
      <type>Sorcery</type>
      <tablerow>1</tablerow>
      <text>Target player discards a card and loses 3 life.</text>
    </card>
    <card>
      <name>Bismomechanical Marvels</name>
      <set rarity="Mythic Rare" picURL="https://mtg.design/i/gqnf65.jpg">AI1</set>
      <manacost>5</manacost>
      <cmc>5</cmc>
      <type>Sorcery</type>
      <tablerow>1</tablerow>
      <text>Roll a d20.
1-6 | Create a 2/1 Imp Golem crystalline creature token that is all colors. It has "This creature can't be blocked."
7-12 | Create a 0/4 Servo crystalline creature token that is all colors. It has defender and "{T}: Add one mana of any color."
13-18 | Create a 3/3 Dog Golem crystalline creature token that is all colors. It has lifelink.
19-20 | Create a 6/6 Giant Golem crystalline creature token that is all colors. It has indestructible.</text>
    </card>
    <card>
      <name>Orbital Cropstation</name>
      <set rarity="Common" picURL="https://mtg.design/i/ztpb30.jpg">AI1</set>
      <color>W</color>
      <manacost>2W</manacost>
      <cmc>3</cmc>
      <type>Artifact — Vehicle</type>
      <pt>0/5</pt>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Flying, Defender&lt;/b&gt;
Whenever Orbital Cropstation becomes a creature, you may pay {U} or {G}. If you do, create a Food token.
&lt;b&gt;Crew 2&lt;/b&gt;</text>
    </card>
    <card>
      <name>Forest</name>
      <set rarity="Common" picURL="https://mtg.design/i/krna13.jpg">AI1</set>
      <manacost></manacost>
      <cmc>0</cmc>
      <type>Basic Land — Forest</type>
      <tablerow>1</tablerow>
      <text>{T}: Add {G}.</text>
    </card>
    <card>
      <name>Geothermal Datavent</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/xvge14.jpg">AI1</set>
      <color>B</color>
      <color>R</color>
      <manacost>B/RB/R</manacost>
      <cmc>2</cmc>
      <type>Artifact — Computer</type>
      <tablerow>1</tablerow>
      <text>{T}: Add {E}.
{E}, {T}: Add {B} or {R}.</text>
    </card>
    <card>
      <name>Depigmentizing Flood</name>
      <set rarity="Rare" picURL="https://mtg.design/i/sziw28.jpg">AI1</set>
      <color>U</color>
      <manacost>2UU</manacost>
      <cmc>4</cmc>
      <type>Instant</type>
      <tablerow>1</tablerow>
      <text>Split second
Until end of turn, if target player would add one or more mana of any color to their mana pool, they add that much {C} instead. </text>
    </card>
    <card>
      <name>Kelp Dragon</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/cowk36.jpg">AI1</set>
      <color>U</color>
      <color>G</color>
      <manacost>UG</manacost>
      <cmc>2</cmc>
      <type>Creature — Plant Dragon</type>
      <pt>1/3</pt>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Deathtouch&lt;/b&gt;
{1}{U}: Camouflage Plant creature. (Target spell or ability currently targeting this permanent instead targets another Plant creature you control.)</text>
    </card>
    <card>
      <name>Manyvern</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/cpzk17.jpg">AI1</set>
      <color>W</color>
      <color>U</color>
      <manacost>2WU</manacost>
      <cmc>4</cmc>
      <type>Creature — Dolphin Drake</type>
      <pt>3/3</pt>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Flying&lt;/b&gt;
Mutate {1}{W/U}{W/U}
Whenever this creature mutates, create a blue Bubble enchantment token with "{T}, Sacrifice this token: Add {U}."</text>
    </card>
    <card>
      <name>Coral Dragon</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/jkgm28.jpg">AI1</set>
      <color>U</color>
      <manacost>2UU</manacost>
      <cmc>4</cmc>
      <type>Creature — Slug Dragon</type>
      <pt>1/5</pt>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Defender&lt;/b&gt;
Whenever a creature becomes blocked by Coral Dragon, create a blue Bubble enchantment token with "{T}, Sacrifice this token: Add {U}."
{U}{U}: Camouflage Island. (Change the target of target spell or ability targeting this permanent to another permanent you control withthe specified types.) </text>
    </card>
    <card>
      <name>Here Comes Wagtooth!</name>
      <set rarity="Rare" picURL="https://mtg.design/i/kgks33.jpg">AI1</set>
      <color>R</color>
      <manacost>2RR</manacost>
      <cmc>4</cmc>
      <type>Legendary Planeswalker — Wagtooth</type>
      <loyalty>1</loyalty>
      <tablerow>1</tablerow>
      <text>: Whenever Here Comes Wagtooth! deals damage to a permanent or player, put that many loyalty counters on Here Comes Wagtooth!. </text>
    </card>
    <card>
      <name>Grim Mortician</name>
      <set rarity="Rare" picURL="https://mtg.design/i/xlie30.jpg">AI1</set>
      <color>B</color>
      <manacost>1BB</manacost>
      <cmc>3</cmc>
      <type>Creature — Zombie</type>
      <pt>2/2</pt>
      <tablerow>1</tablerow>
      <text>When Grim Mortician dies, you may return up to one target creature card with converted mana cost 3 or less from your graveyard to the battlefield tapped.</text>
    </card>
    <card>
      <name>Barrens</name>
      <set rarity="Common" picURL="https://mtg.design/i/rkxd07.jpg">AI1</set>
      <manacost></manacost>
      <cmc>0</cmc>
      <type>Basic Waste Land — Barrens</type>
      <tablerow>1</tablerow>
      <text>{T}: Add {C}.</text>
    </card>
    <card>
      <name>Fill with Terrors</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/xtuh28.jpg">AI1</set>
      <color>B</color>
      <manacost>1BB</manacost>
      <cmc>3</cmc>
      <type>Enchantment — Aura Curse</type>
      <tablerow>1</tablerow>
      <text>Enchant opponent
When Fill with Terrors enters the battlefield, enchanted player creates 10 2/2 black Horror creature tokens.
Whenever a creature enters the battlefield under enchanted player's control, if that player controls 11 or more creatures, that player sacrifices the creature they control that has been on the battlefield the longest.</text>
    </card>
    <card>
      <name>Unseemly Dealings</name>
      <set rarity="Common" picURL="https://mtg.design/i/oesm51.jpg">AI1</set>
      <color>B</color>
      <manacost>2BB</manacost>
      <cmc>4</cmc>
      <type>Sorcery</type>
      <tablerow>1</tablerow>
      <text>Target opponent gains control of target Nightmare, Horror, Skeleton, Zombie, Demon, or Devil creature you control. You may put a creature card with converted mana cost less than or equal to that creature's converted mana cost from that player's graveyard onto the battlefield under your control.</text>
    </card>
    <card>
      <name>Brutalist Amusement Park</name>
      <set rarity="Mythic Rare" picURL="https://mtg.design/i/rqrg13.jpg">AI1</set>
      <manacost></manacost>
      <cmc>0</cmc>
      <type>Legendary Artifact Land</type>
      <tablerow>1</tablerow>
      <text>Brutalist Amusement Park enters the battlefield tapped.
{T}: Add {C}.
{R}, {T}, Pay 1 life: Target creature gets first strike until end of turn.
{1}{B}, {T}, Pay 1 life: Target creature gets +1/-1 until end of turn.
{2}{G}, {T}, Pay 1 life: Put a +1/+1 counter on target creature.
{3}{U}, {T}, Pay 1 life: Target creature gains hexproof until end of turn.
{4}{W}, {T}, Pay 1 life: Target creature gains indestructible until end of turn.</text>
      <cipt>1</cipt>
    </card>
    <card>
      <name>Lifegiver Meatmachine</name>
      <set rarity="Common" picURL="https://mtg.design/i/pxrj38.jpg">AI1</set>
      <color>B</color>
      <manacost>2B</manacost>
      <cmc>3</cmc>
      <type>Artifact Creature — Meat Factory</type>
      <pt>0/3</pt>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Defender&lt;/b&gt;
{2}, {T}: Create a 0/1 colorless Meat Homunculus creature token.
Sacrifice a creature, pay 3 life: Add one mana of any color.</text>
    </card>
    <card>
      <name>Stately Pack-Gwoll</name>
      <set rarity="Common" picURL="https://mtg.design/i/jzxq29.jpg">AI1</set>
      <color>W</color>
      <color>U</color>
      <manacost>1W/UC</manacost>
      <cmc>3</cmc>
      <type>Creature — Cat Griffin</type>
      <pt>2/3</pt>
      <tablerow>1</tablerow>
      <text>Equip abilities that target Stately Pack-Gwoll cost {1} less to activate.
{2}{W/U}: Stately Pack-Gwoll Gains flying until end of turn.</text>
    </card>
    <card>
      <name>Dumpster Dweller</name>
      <set rarity="Common" picURL="https://mtg.design/i/pzye07.jpg">AI1</set>
      <manacost>CC</manacost>
      <cmc>2</cmc>
      <type>Creature — Homunculus</type>
      <pt>1/3</pt>
      <tablerow>1</tablerow>
      <text>Dumpster Dweller costs {C}{C} less to cast if you control an Alley.
{C}: Camouflage Alley (Change the target of target spell or ability targeting this permanent to another permanent you control withthe specified types.)</text>
    </card>
    <card>
      <name>Anatomy Rearranger</name>
      <set rarity="Rare" picURL="https://mtg.design/i/obbg73.jpg">AI1</set>
      <color>U</color>
      <color>B</color>
      <manacost>2UB</manacost>
      <cmc>4</cmc>
      <type>Artifact</type>
      <tablerow>1</tablerow>
      <text>{T}, Sacrifice a nonartifact creature: Add {E}{E}.
{E}, {T}: Target nonartifact creature loses all types and becomes the creature type of your choice.</text>
    </card>
    <card>
      <name>Catastrophic Sandslide</name>
      <set rarity="Common" picURL="https://mtg.design/i/wcrj10.jpg">AI1</set>
      <color>W</color>
      <color>R</color>
      <manacost>1W/RC</manacost>
      <cmc>3</cmc>
      <type>Enchantment</type>
      <tablerow>1</tablerow>
      <text>Enchant District land
Enchanted land is a Desert in addition to its other types, loses all abilities, and has "{T}: Add {C}."</text>
    </card>
    <card>
      <name>Raging Housepyre</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/zltg03.jpg">AI1</set>
      <color>R</color>
      <manacost>RR</manacost>
      <cmc>2</cmc>
      <type>Enchantment — Aura</type>
      <tablerow>1</tablerow>
      <text>Enchant infrastructure permanent (Walls, Dwellings, Establishments, Lighthouses, Markets, Factories, Gates, Alleys, Districts, and Towns are infrastructure.)
At the beginning of your end step, put a fire counter on Raging Housepyre. Then if it has five or more fire counters, destroy enchanted permanent.
{R}: Put a fire counter on Raging Housepyre.
{U}: Remove a fire counter from Raging Housepyre. Then if it has no fire counters, destroy it. Any player may activate this ability. </text>
    </card>
    <card>
      <name>Chaotic Road Rift</name>
      <set rarity="Mythic Rare" picURL="https://mtg.design/i/aktg69.jpg">AI1</set>
      <color>W</color>
      <color>U</color>
      <color>B</color>
      <color>R</color>
      <color>G</color>
      <manacost>W/BG/RUU</manacost>
      <cmc>4</cmc>
      <type>Enchantment — Portal</type>
      <tablerow>1</tablerow>
      <text>{2}: Roll a d6 for X. Roll a d6 for Y. Choose a color at random. Choose two creature types at random from among Bird, Cat, Dinosaur, Goblin, Human, Octopus, Ooze, Plant, Snake, or Wolf. Choose an ability at random from among Deathtouch, Defender, Double Strike, First Strike, Flying, Haste, Hexproof, Indestructible, Lifelink, Menace, Mentor, Reach, Trample, and Vigilance. Create an X/Y creature token of the chosen color that is the chosen types and has the chosen ability.</text>
    </card>
    <card>
      <name>Earsplitting Caveshriek</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/ordp42.jpg">AI1</set>
      <manacost></manacost>
      <cmc>0</cmc>
      <type>Waste Land — Mountain</type>
      <tablerow>1</tablerow>
      <text>Earsplitting Caveshriek enters the battlefield tapped.
{T}: Add {C}.
{T}, Pay 1 life: Add {R}.
{2}{R}, {T}: Earsplitting Caveshriek deals 3 damage to target creature. Put an earthquake counter on Earsplitting Caveshriek. Then if it has three or more earthquake counters, sacrifice it.</text>
      <cipt>1</cipt>
    </card>
    <card>
      <name>Wrathful Stonecairns</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/jwjj75.jpg">AI1</set>
      <manacost></manacost>
      <cmc>0</cmc>
      <type>Waste Land — Plains</type>
      <tablerow>1</tablerow>
      <text>Wrathful Stonecairns enters the battlefield tapped.
{T}: Add {C}.
{T}, Pay 1 life: Add {W}.
{2}{W}, {T}: Create a 3/1 white Spirit creature token with flying. Put an earthquake counter on Wrathful Stonecairns. Then if it has three or more earthquake counters, sacrifice it.</text>
      <cipt>1</cipt>
    </card>
    <card>
      <name>Unfathomable Skyterror</name>
      <set rarity="Mythic Rare" picURL="https://mtg.design/i/vakk91.jpg">AI1</set>
      <color>B</color>
      <color>R</color>
      <manacost>2BBR</manacost>
      <cmc>5</cmc>
      <type>Legendary Creature — Octopus Dragon Horror Myth</type>
      <pt>8/8</pt>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Flying, Deathtouch, Vigilance, Menace&lt;/b&gt;
Unfathomable Skyterror can block up to 8 creatures at once.</text>
    </card>
    <card>
      <name>Underworld Cook</name>
      <set rarity="Common" picURL="https://mtg.design/i/yvlc88.jpg">AI1</set>
      <color>B</color>
      <manacost>2B</manacost>
      <cmc>3</cmc>
      <type>Creature — Demon Warrior</type>
      <pt>2/3</pt>
      <tablerow>1</tablerow>
      <text>Whenever Underworld Cook deals combat damage to a player, create a Food token.</text>
    </card>
    <card>
      <name>Great Plains Transit Hub</name>
      <set rarity="Rare" picURL="https://mtg.design/i/kvee12.jpg">AI1</set>
      <color>W</color>
      <manacost>3WW</manacost>
      <cmc>5</cmc>
      <type>Legendary Artifact Creature — Structure</type>
      <pt>0/7</pt>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Defender&lt;/b&gt;
Great Plains Transit Hub crews Vehicles using its toughness rather than its power.
Excess toughness can be used to crew other Vehicles (Great Plains Transit Hub could crew a Crew 3 vehicle and a Crew 4, three Crew 2 vehicles and a Crew 1, etcetera.)</text>
    </card>
    <card>
      <name>Faceless Meatipede</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/sphd10.jpg">AI1</set>
      <color>R</color>
      <manacost>2RRR</manacost>
      <cmc>5</cmc>
      <type>Creature — Meat Hellion Horror</type>
      <pt>7/3</pt>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Trample, Haste&lt;/b&gt;
Faceless Meatipede attacks each combat if able. If there are multiple targets Faceless Meatipede could attack, choose one at random.</text>
    </card>
    <card>
      <name>Us and Them</name>
      <set rarity="Common" picURL="https://mtg.design/i/fjhu96.jpg">AI1</set>
      <color>U</color>
      <manacost>1U</manacost>
      <cmc>2</cmc>
      <type>Sorcery</type>
      <tablerow>1</tablerow>
      <text>Draw a card.
If you control two or more Human creatures, draw an additional card.
If you control two or more non-Human creatures, draw an additional card.</text>
    </card>
    <card>
      <name>Spoils of the Pillage</name>
      <set rarity="Common" picURL="https://mtg.design/i/bfch52.jpg">AI1</set>
      <color>W</color>
      <color>R</color>
      <manacost>1W/R</manacost>
      <cmc>2</cmc>
      <type>Instant</type>
      <tablerow>1</tablerow>
      <text>Tap target District land. It does not untap during its controller's next untap step.
Create a treasure token.</text>
    </card>
    <card>
      <name>City's Forsaken</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/mmhl03.jpg">AI1</set>
      <color>B</color>
      <manacost>CB</manacost>
      <cmc>2</cmc>
      <type>Enchantment — Aura</type>
      <tablerow>1</tablerow>
      <text>Enchant creature
Enchanted creature gets -1/-1 for each District land you control.</text>
    </card>
    <card>
      <name>Potion</name>
      <set rarity="Token" picURL="https://mtg.design/i/dtdd38.jpg">AI1</set>
      <manacost></manacost>
      <cmc>0</cmc>
      <type>token Artifact</type>
      <tablerow>1</tablerow>
      <text>{T}: Move all counters from this artifact onto target creature, then sacrifice this artifact..</text>
    </card>
    <card>
      <name>Ill-Fated Voyage</name>
      <set rarity="Rare" picURL="https://mtg.design/i/ulrj13.jpg">AI1</set>
      <color>U</color>
      <color>B</color>
      <manacost>2UB</manacost>
      <cmc>4</cmc>
      <type>Enchantment Saga</type>
      <tablerow>1</tablerow>
      <text>Create a 2/3 blue Vehicle artifact token named Doomed Vessel with "Crew 1".</text>
    </card>
    <card>
      <name>Infectious Bloodthirst</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/laji71.jpg">AI1</set>
      <color>B</color>
      <color>R</color>
      <manacost>1BR</manacost>
      <cmc>3</cmc>
      <type>Enchantment</type>
      <tablerow>1</tablerow>
      <text>When Infectious Bloodthirst enters the battlefield, put a blood counter on target creature you control.
Whenever a creature with a blood counter on it deals damage to another creature, put a blood counter on that creature.
{3}, Sacrifice Infectious Bloodthirst: Destroy each creature with a blood counter on it.</text>
    </card>
    <card>
      <name>Afflicted Pioneers</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/vdnm94.jpg">AI1</set>
      <color>W</color>
      <color>B</color>
      <manacost>1WB</manacost>
      <cmc>3</cmc>
      <type>Creature — Human Demon</type>
      <pt>3/1</pt>
      <tablerow>1</tablerow>
      <text>Whenever Afflicted Pioneers crews a Vehicle, until end of turn, that Vehicle gains "Whenever this creature attacks, create a 1/1 black Nightmare creature token with deathtouch."</text>
    </card>
    <card>
      <name>Drown in the Catacombs</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/dbgo15.jpg">AI1</set>
      <color>U</color>
      <color>B</color>
      <color>G</color>
      <manacost>UBG</manacost>
      <cmc>3</cmc>
      <type>Instant</type>
      <tablerow>1</tablerow>
      <text>Destroy all non-blue, non-flying creatures. At the beginning of the next end step, return those creatures from graveyards to the battlefield under their owners' control. They are black Zombies in addition to their other colors and types.</text>
    </card>
    <card>
      <name>Radiant Heavens</name>
      <set rarity="Rare" picURL="https://mtg.design/i/ftzw41.jpg">AI1</set>
      <manacost></manacost>
      <cmc>0</cmc>
      <type>Land</type>
      <tablerow>1</tablerow>
      <text>{T}: Add {W}.
{1}, {T}: Add one mana of any color.</text>
    </card>
    <card>
      <name>Marched Asleep</name>
      <set rarity="Common" picURL="https://mtg.design/i/tmac53.jpg">AI1</set>
      <color>W</color>
      <color>B</color>
      <color>R</color>
      <manacost>W/B1/PR/P</manacost>
      <cmc>3</cmc>
      <type>Instant</type>
      <tablerow>1</tablerow>
      <text>Destroy target creature that attacked this turn.</text>
    </card>
    <card>
      <name>Apparitions in the Smog</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/shst57.jpg">AI1</set>
      <color>R</color>
      <manacost>1R</manacost>
      <cmc>2</cmc>
      <type>Enchantment — Aura</type>
      <tablerow>1</tablerow>
      <text>Enchant Swamp
Enchanted Swamp has "{1}, {T}: Create a 3/1 black and red Spirit Illusion creature token with haste. Sacrifice it at the beginning of the next end step."</text>
    </card>
    <card>
      <name>Gottholm</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/lzky22.jpg">AI1</set>
      <manacost></manacost>
      <cmc>0</cmc>
      <type>Legendary Land — Infinicity District</type>
      <tablerow>1</tablerow>
      <text>When Gottholm enters the battlefield, choose white or black.
{T}: Add one mana of the chosen color.
{T}: Add one mana of the color you didn't choose. Activate this ability only if you control two or more other Infinicity permanents.</text>
    </card>
    <card>
      <name>Entangled Cogknot</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/tmoa87.jpg">AI1</set>
      <color>U</color>
      <manacost>3CU</manacost>
      <cmc>5</cmc>
      <type>Instant</type>
      <tablerow>1</tablerow>
      <text>Counter target spell.
Affinity for artifacts.</text>
    </card>
    <card>
      <name>Twisted Ghostknot</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/bihp66.jpg">AI1</set>
      <color>W</color>
      <color>U</color>
      <color>B</color>
      <manacost>4W/BU</manacost>
      <cmc>6</cmc>
      <type>Instant</type>
      <tablerow>1</tablerow>
      <text>Affinity for Plains.
Affinity for Swamps.
Counter target spell.</text>
    </card>
    <card>
      <name>Unveiled Monstrosity</name>
      <set rarity="Rare" picURL="https://mtg.design/i/fkrw40.jpg">AI1</set>
      <color>B</color>
      <color>R</color>
      <color>G</color>
      <manacost>B/PB/PB/PRG</manacost>
      <cmc>5</cmc>
      <type>Legendary Artifact Creature — Hellion Horror</type>
      <pt>7/5</pt>
      <tablerow>1</tablerow>
      <text>Unveiled Monstrosity can't attack or block.
When Unveiled Monstrosity enters the battlefield, create two 0/1 white Human Artificer tokens.
Sacrifice a Human: Unveiled Monstrosity can attack and block until end of turn.</text>
    </card>
    <card>
      <name>Draconic Pyreknot</name>
      <set rarity="Common" picURL="https://mtg.design/i/ztnt69.jpg">AI1</set>
      <color>U</color>
      <color>B</color>
      <color>R</color>
      <manacost>4B/RU</manacost>
      <cmc>6</cmc>
      <type>Instant</type>
      <tablerow>1</tablerow>
      <text>Affinity for Swamps.
Affinity for Mountains.
Counter target spell. </text>
    </card>
    <card>
      <name>Herbological Studies</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/miqe60.jpg">AI1</set>
      <color>G</color>
      <manacost>1CG</manacost>
      <cmc>3</cmc>
      <type>Instant</type>
      <tablerow>1</tablerow>
      <text>You gain 3 life.
Create two 1/1 green Plant creature tokens.
Learn.</text>
    </card>
    <card>
      <name>Cathedral of Information</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/tahz02.jpg">AI1</set>
      <color>U</color>
      <color>B</color>
      <color>R</color>
      <manacost>CUBR</manacost>
      <cmc>4</cmc>
      <type>Enchantment Artifact</type>
      <tablerow>1</tablerow>
      <text>Computer spells you cast cost {1} less to cast.
{E}{E}{E}, Pay 3 life: Search your library for a computer, reveal it, put it into your hand, then shuffle your library.</text>
    </card>
    <card>
      <name>Cell-Woven Bioknot</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/vrfh66.jpg">AI1</set>
      <color>U</color>
      <color>R</color>
      <color>G</color>
      <manacost>4R/GU</manacost>
      <cmc>6</cmc>
      <type>Instant</type>
      <tablerow>1</tablerow>
      <text>Affinity for Mountains.
Affinity for Forests.
Counter target spell.</text>
    </card>
    <card>
      <name>Venusian Dragon</name>
      <set rarity="Mythic Rare" picURL="https://mtg.design/i/rren17.jpg">AI1</set>
      <color>W</color>
      <color>U</color>
      <color>B</color>
      <manacost>2WUB</manacost>
      <cmc>5</cmc>
      <type>Creature — Shapeshifter Spirit Dragon</type>
      <pt>4/4</pt>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Flying, Haste&lt;/b&gt;
At the beginning of combat on your turn, you may have Venusian Dragon become a copy of target creature on the battlefield or in a graveyard, except it has this ability.</text>
    </card>
    <card>
      <name>Birchgrove Branchwalkers</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/ibqy85.jpg">AI1</set>
      <color>W</color>
      <color>G</color>
      <manacost>1WG</manacost>
      <cmc>3</cmc>
      <type>Creature — Satyr</type>
      <pt>2/3</pt>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Forestwalk, Vigilance&lt;/b&gt;</text>
    </card>
    <card>
      <name>Paint the Fourth Wall</name>
      <set rarity="Rare" picURL="https://mtg.design/i/mdjm49.jpg">AI1</set>
      <color>W</color>
      <color>U</color>
      <manacost>CWU</manacost>
      <cmc>3</cmc>
      <type>Enchantment — Aura</type>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Flash&lt;/b&gt;
Enchant creature
As Paint the Fourth Wall enters the battlefield, choose an artist. Enchanted creature has protection from the chosen artist. </text>
    </card>
    <card>
      <name>Got Away with It</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/fpuj29.jpg">AI1</set>
      <color>W</color>
      <manacost>W/PWW</manacost>
      <cmc>3</cmc>
      <type>Instant</type>
      <tablerow>3</tablerow>
      <text>Target creature you control gains protection from Instants, Sorceries, and other Creatures until end of turn.</text>
    </card>
    <card>
      <name>Too Many Pills</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/ukun57.jpg">AI1</set>
      <color>B</color>
      <manacost>1B</manacost>
      <cmc>2</cmc>
      <type>Instant</type>
      <tablerow>1</tablerow>
      <text>Destroy target creature with three or more counters on it.</text>
    </card>
    <card>
      <name>Infernal Bureaucracy</name>
      <set rarity="Common" picURL="https://mtg.design/i/njmq80.jpg">AI1</set>
      <color>B</color>
      <color>R</color>
      <manacost>2BR</manacost>
      <cmc>4</cmc>
      <type>Sorcery</type>
      <tablerow>1</tablerow>
      <text>Create a 3/1 red Demon Advisor creature token.
Infernal Bureaucracy deals twice X damage to any target, where X is the number of Advisors you control.</text>
    </card>
    <card>
      <name>Light in Mourning</name>
      <set rarity="Common" picURL="https://mtg.design/i/ssfb28.jpg">AI1</set>
      <color>U</color>
      <color>B</color>
      <manacost>BU</manacost>
      <cmc>2</cmc>
      <type>Instant</type>
      <tablerow>1</tablerow>
      <text>Scry X, where X is the number of creatures you controlled that died this turn. Draw a card. If X is three or more, draw an additional card.</text>
    </card>
    <card>
      <name>Lakehouse</name>
      <set rarity="Common" picURL="https://mtg.design/i/mcdf83.jpg">AI1</set>
      <color>U</color>
      <manacost>2U</manacost>
      <cmc>3</cmc>
      <type>Legendary Artifact — Infinicity Dwelling</type>
      <tablerow>1</tablerow>
      <text>Inhabit {2}{U} (Add target creature card you control to this Dwelling's list of inhabitants.)
{U}{U}: Exile target creature that inhabits this Dwelling. Return it to the battlefield under your control at the beginning of the next end step.</text>
    </card>
    <card>
      <name>Ferratite</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/lbiu94.jpg">AI1</set>
      <color>U</color>
      <color>B</color>
      <manacost>1UB</manacost>
      <cmc>3</cmc>
      <type>Enchantment Artifact — Mineral</type>
      <tablerow>1</tablerow>
      <text>{3}, {T}: Create a 1/1 blue Illusion creature token with menace.
Tap three untapped Illusions you control: Add {U} or {B}.</text>
    </card>
    <card>
      <name>Sins in the Garden</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/iypa57.jpg">AI1</set>
      <color>W</color>
      <color>B</color>
      <color>G</color>
      <manacost>2W/BG</manacost>
      <cmc>4</cmc>
      <type>Enchantment</type>
      <tablerow>1</tablerow>
      <text>{T}, Pay 3 life: Create a Food token.
Sacrifice a Food: Put a rot counter on target creature. Then if it has three or more rot counters on it, destroy it.</text>
    </card>
    <card>
      <name>Tourmalated Cove</name>
      <set rarity="Rare" picURL="https://mtg.design/i/choc89.jpg">AI1</set>
      <manacost>4</manacost>
      <cmc>4</cmc>
      <type>Crystalline Enchantment Artifact — Mineral</type>
      <tablerow>1</tablerow>
      <text>{2}, {T}: Create a 1/1 Blinkmoth creature token that's all colors.
Tap four untapped Blinkmoth creatures you control: Add one mana of any color.</text>
    </card>
    <card>
      <name>Dream Cathedral</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/vuub54.jpg">AI1</set>
      <manacost></manacost>
      <cmc>0</cmc>
      <type>Land</type>
      <tablerow>1</tablerow>
      <text>{T}: Add {C}.
{W}, {T}: Add {B}{R} </text>
    </card>
    <card>
      <name>Enlightened Inventor</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/nmfq14.jpg">AI1</set>
      <color>W</color>
      <color>U</color>
      <manacost>W/UW/U</manacost>
      <cmc>2</cmc>
      <type>Creature — Artificer Cleric</type>
      <pt>2/3</pt>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Lifelink&lt;/b&gt;
{T}: Add {C}. Spend this mana only to cast artifact spells or activate abilities of artifacts you control.</text>
    </card>
    <card>
      <name>Conceptual Gadget</name>
      <set rarity="Common" picURL="https://mtg.design/i/imhc25.jpg">AI1</set>
      <manacost>1</manacost>
      <cmc>1</cmc>
      <type>Artifact — Blueprint</type>
      <tablerow>1</tablerow>
      <text>{T}: Put a page counter on Conceptual Gadget.
When Conceptual Gadget has three or more page counters, sacrifice it. Search your library for an Equipment card with mana value 3 or less, reveal it, put it into your hand, then shuffle.</text>
    </card>
    <card>
      <name>Space-Shattered Oasis</name>
      <set rarity="Common" picURL="https://mtg.design/i/zhvm51.jpg">AI1</set>
      <manacost></manacost>
      <cmc>0</cmc>
      <type>Waste Land — Desert</type>
      <tablerow>1</tablerow>
      <text>{C}, {T}: Add one mana of any color.
Pay one mana of any color, {T}: Add {C}.</text>
    </card>
    <card>
      <name>Jewelquarry Outpost</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/oqsg36.jpg">AI1</set>
      <color>R</color>
      <color>G</color>
      <manacost>2RG</manacost>
      <cmc>4</cmc>
      <type>Artifact — Dwelling</type>
      <tablerow>1</tablerow>
      <text>Inhabit {1}{R}{G} (Add target creature card you control to this Dwelling's list of inhabitants.)
Tap an untapped inhabitant of this Dwelling: Search your library for a Mineral card with converted mana cost 3 or less, put it onto the battlefield tapped, then shuffle your library.</text>
    </card>
    <card>
      <name>Malevolent Consciousness</name>
      <set rarity="Common" picURL="https://mtg.design/i/zwps69.jpg">AI1</set>
      <manacost>XXC</manacost>
      <cmc>1</cmc>
      <type>Sorcery</type>
      <tablerow>1</tablerow>
      <text>Up to X target Computers you control each deal damage to any one target equal to their mana value. </text>
    </card>
    <card>
      <name>Kjazyd Mawr</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/xlye72.jpg">AI1</set>
      <manacost></manacost>
      <cmc>0</cmc>
      <type>Legendary Land — Infinicity District</type>
      <tablerow>1</tablerow>
      <text>When Kjazyd Mawr enters the battlefield, choose black or red.
{T}: Add one mana of the chosen color.
{T}: Add one mana of the color you didn't choose. Activate this ability only if you control two or more other Infinicity permanents.</text>
    </card>
    <card>
      <name>Stain the Sky</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/fikb25.jpg">AI1</set>
      <color>B</color>
      <color>R</color>
      <manacost>2BR</manacost>
      <cmc>4</cmc>
      <type>Sorcery</type>
      <tablerow>1</tablerow>
      <text>Each player sacrifices each creature with flying they control.</text>
    </card>
    <card>
      <name>Unravelling Religion</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/ogub44.jpg">AI1</set>
      <color>B</color>
      <color>R</color>
      <color>G</color>
      <manacost>B/R1/PG</manacost>
      <cmc>3</cmc>
      <type>Instant</type>
      <tablerow>1</tablerow>
      <text>As an additional cost to cast this spell, sacrifice a Cleric.
Destroy X enchantments, where X is the sacrificed creature's toughness.</text>
    </card>
    <card>
      <name>Bluntpriest of the Mawr</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/jjpe55.jpg">AI1</set>
      <color>B</color>
      <color>R</color>
      <manacost>BBR</manacost>
      <cmc>3</cmc>
      <type>Creature — Barbarian Cleric</type>
      <pt>3/2</pt>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;First Strike, Lifelink&lt;/b&gt;</text>
    </card>
    <card>
      <name>Flowering Heavens</name>
      <set rarity="Rare" picURL="https://mtg.design/i/bfdc70.jpg">AI1</set>
      <color>W</color>
      <color>U</color>
      <color>G</color>
      <manacost>WUG</manacost>
      <cmc>3</cmc>
      <type>Enchantment</type>
      <tablerow>1</tablerow>
      <text>Plant creatures you control have flying.
{1}{W}{U}: Exile target card from a graveyard. If it was a creature card, Create a 1/1 green Plant Spirit creature token with lifelink.</text>
    </card>
    <card>
      <name>Mind and Matter</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/npye63.jpg">AI1</set>
      <color>W</color>
      <color>U</color>
      <manacost>2W/U</manacost>
      <cmc>3</cmc>
      <type>Sorcery</type>
      <tablerow>1</tablerow>
      <text>As an additional cost to cast this spell, exile an instant or sorcery card from your graveyard.
Search your library for a basic Plains or Island card, reveal it, and put it into your hand.
Storm</text>
    </card>
    <card>
      <name>Babyheads</name>
      <set rarity="Common" picURL="https://mtg.design/i/isfg99.jpg">AI1</set>
      <color>B</color>
      <manacost>BB</manacost>
      <cmc>2</cmc>
      <type>Creature — Mutant Nightmare Spawn</type>
      <pt>1/1</pt>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Menace&lt;/b&gt;
{R}, {T}: Put a +1/+1 counter on Babyheads.
{X}{U}, {T}, Remove X +1/+1 counters from Babyheads: Create X token copies of Babyheads. </text>
    </card>
    <card>
      <name>Treacherous Bonecraft</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/aawq22.jpg">AI1</set>
      <manacost>5C</manacost>
      <cmc>6</cmc>
      <type>Artifact — Trap</type>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Flash&lt;/b&gt;
This spell costs {1} less to cast for each creature you controlled that died this turn.
{3}, {T}, Sacrifice Treacherous Bonecraft: Destroy target creature. </text>
    </card>
    <card>
      <name>Crystalline Corset</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/obdq09.jpg">AI1</set>
      <color>W</color>
      <color>U</color>
      <manacost>W/UC</manacost>
      <cmc>2</cmc>
      <type>Crystalline Artifact — Equipment</type>
      <tablerow>1</tablerow>
      <text>Equipped creature gets +0/-1.
&lt;b&gt;Equip&lt;/b&gt; {2}. Any player may activate this ability, and Crystalline Corset may be attached to any creature on the battlefield this way.</text>
    </card>
    <card>
      <name>Botanical Algaeknot</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/zaqg00.jpg">AI1</set>
      <color>W</color>
      <color>U</color>
      <color>G</color>
      <manacost>4W/GU</manacost>
      <cmc>6</cmc>
      <type>Instant</type>
      <tablerow>1</tablerow>
      <text>Affinity for Plains.
Affinity for Forests.
Counter target spell.</text>
    </card>
    <card>
      <name>Forceful Funk</name>
      <set rarity="Rare" picURL="https://mtg.design/i/pnwg35.jpg">AI1</set>
      <color>U</color>
      <color>R</color>
      <color>G</color>
      <manacost>R/GU</manacost>
      <cmc>2</cmc>
      <type>Instant</type>
      <tablerow>1</tablerow>
      <text>Counter target colorless or monocolored spell.</text>
    </card>
    <card>
      <name>Comical Wake</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/ffio44.jpg">AI1</set>
      <color>U</color>
      <color>B</color>
      <manacost>UB</manacost>
      <cmc>2</cmc>
      <type>Sorcery</type>
      <tablerow>1</tablerow>
      <text>Target player discards a card. If a creature that player controlled died this turn, draw a card.</text>
    </card>
    <card>
      <name>Ascaedia</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/fuln16.jpg">AI1</set>
      <manacost></manacost>
      <cmc>0</cmc>
      <type>Legendary Land — Infinicity District</type>
      <tablerow>1</tablerow>
      <text>When Ascaedia enters the battlefield, choose white or green.
{T}: Add one mana of the chosen color.
{T}: Add one mana of the color you didn't choose. Activate this ability only if you control two or more other Infinicity permanents.</text>
    </card>
    <card>
      <name>Jewelrotted Manor</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/ijul10.jpg">AI1</set>
      <color>B</color>
      <manacost>BB</manacost>
      <cmc>2</cmc>
      <type>Legendary Artifact — Infinicity Dwelling</type>
      <tablerow>1</tablerow>
      <text>Inhabit {1}{B} (Add target creature card you control to this Dwelling's list of inhabitants.)
{T}, Sacrifice an inhabitant of this Dwelling: Create a black Crystalline Fungus Mineral artifact token with "{T}: Add {B}." Put a rot counter on Jewelrotted Manor. Then if there are three or more rot counters on Jewelrotted Manor, sacrifice it.</text>
    </card>
    <card>
      <name>Goldsea Galleon</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/eonq96.jpg">AI1</set>
      <color>W</color>
      <color>U</color>
      <manacost>1WU</manacost>
      <cmc>3</cmc>
      <type>Artifact — Vehicle</type>
      <pt>1/4</pt>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Vigilance&lt;/b&gt;
Whenever Goldsea Galleon attacks or blocks, create a Treasure token.
&lt;b&gt;Crew 3&lt;/b&gt;</text>
    </card>
    <card>
      <name>The Hills Have Eyes</name>
      <set rarity="Common" picURL="https://mtg.design/i/npxu13.jpg">AI1</set>
      <color>U</color>
      <color>B</color>
      <manacost>U/PB/PC</manacost>
      <cmc>3</cmc>
      <type>Instant</type>
      <tablerow>1</tablerow>
      <text>Scry X, where X is twice the number of Mountains you control.</text>
    </card>
    <card>
      <name>Unabashed Ignorance</name>
      <set rarity="Rare" picURL="https://mtg.design/i/cgvb06.jpg">AI1</set>
      <color>U</color>
      <color>B</color>
      <manacost>U/PB</manacost>
      <cmc>2</cmc>
      <type>Instant</type>
      <tablerow>1</tablerow>
      <text>As an additional cost to cast this spell, discard a card at random. Target opponent discards two cards at random.</text>
    </card>
    <card>
      <name>Artificer Collective</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/aogu74.jpg">AI1</set>
      <manacost>3</manacost>
      <cmc>3</cmc>
      <type>Artifact — Dwelling</type>
      <tablerow>1</tablerow>
      <text>Inhabit {3} (Add target creature card you control to this Dwelling's list of inhabitants.)
Only Artificers can inhabit Artificer Collective.
Tap an untapped inhabitant of this Dwelling: Add {C} or {E}.</text>
    </card>
    <card>
      <name>Futurist's Study</name>
      <set rarity="Rare" picURL="https://mtg.design/i/cncb24.jpg">AI1</set>
      <color>W</color>
      <color>U</color>
      <color>B</color>
      <manacost>1WUB</manacost>
      <cmc>4</cmc>
      <type>Legendary Artifact — Infinicity Dwelling</type>
      <tablerow>1</tablerow>
      <text>Inhabit {1}{W/U}{W/B} (Add target creature card you control to this Dwelling's list of inhabitants.)
{E}{E}{E}{E}: Put a knowledge counter on each inhabitant of this Dwelling.
{5}, {T}: Put an indestructible counter on target inhabitant of this Dwelling with three or more knowledge counters on it.</text>
    </card>
    <card>
      <name>Pilfer to Profits</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/cemd14.jpg">AI1</set>
      <color>B</color>
      <manacost>CBB</manacost>
      <cmc>3</cmc>
      <type>Sorcery</type>
      <tablerow>1</tablerow>
      <text>As an additional cost to cast this spell, pay {E}{E}.
Return target computer from a graveyard to the battlefield tapped under your control.</text>
    </card>
    <card>
      <name>Gorthulak, Sophisticated Abomination</name>
      <set rarity="Mythic Rare" picURL="https://mtg.design/i/qdaf19.jpg">AI1</set>
      <color>U</color>
      <color>B</color>
      <color>G</color>
      <manacost>UBG</manacost>
      <cmc>3</cmc>
      <type>Legendary Creature — Nightmare Horror Myth</type>
      <pt>3/3</pt>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Deathtouch, Lifelink, Menace&lt;/b&gt;
Sacrifice a Food: Gorthulak, Sophisticated Abomination can't be blocked this turn.
Whenever Gorthulak, Sophisticated Abomination attacks, create a Treasure token.</text>
    </card>
    <card>
      <name>Radiant Seagate</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/opkj12.jpg">AI1</set>
      <color>W</color>
      <color>U</color>
      <manacost>1WU</manacost>
      <cmc>3</cmc>
      <type>Artifact Creature — Wall</type>
      <pt>0/5</pt>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Defender&lt;/b&gt;
Vehicles your opponents control cannot attack you or planeswalkers you control.</text>
    </card>
    <card>
      <name>Cannibalistic Concoction</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/nfun58.jpg">AI1</set>
      <color>B</color>
      <color>G</color>
      <manacost>1BG</manacost>
      <cmc>3</cmc>
      <type>Instant</type>
      <tablerow>1</tablerow>
      <text>As an additional cost to cast this spell, sacrifice a creature.
Put X +1/+1 counters on target creature, where X is the sacrificed creature's power.</text>
    </card>
    <card>
      <name>Wasteland Gull</name>
      <set rarity="Rare" picURL="https://mtg.design/i/odde45.jpg">AI1</set>
      <color>W</color>
      <color>U</color>
      <manacost>W/UC</manacost>
      <cmc>2</cmc>
      <type>Enchantment Creature — Bird Avatar</type>
      <pt>1/1</pt>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Flying&lt;/b&gt;
Wasteland Gull gets +1/+1 for each Waste you control.
Wasteland Gull can't be blocked by creatures with power less than Wasteland Gull's power.</text>
    </card>
    <card>
      <name>Charred Fungurite</name>
      <set rarity="Rare" picURL="https://mtg.design/i/hqrt62.jpg">AI1</set>
      <color>R</color>
      <color>G</color>
      <manacost>1RG</manacost>
      <cmc>3</cmc>
      <type>Enchantment</type>
      <tablerow>1</tablerow>
      <text>Whenever an instant or sorcery spell you control deals noncombat damage to a permanent or player, you may pay {2}. If you do, create a black Crystalline Fungus Mineral artifact token with "{T}: Add {B}."</text>
    </card>
    <card>
      <name>Cladeighdonea</name>
      <set rarity="Rare" picURL="https://mtg.design/i/pywv58.jpg">AI1</set>
      <color>W</color>
      <color>G</color>
      <manacost>2WG</manacost>
      <cmc>4</cmc>
      <type>Legendary Planeswalker — Cladeighdonea Town</type>
      <loyalty>4</loyalty>
      <tablerow>1</tablerow>
      <text>: Residents of Cladeighdonea have vigilance. </text>
    </card>
    <card>
      <name>Plains</name>
      <set rarity="Common" picURL="https://mtg.design/i/whej02.jpg">AI1</set>
      <manacost></manacost>
      <cmc>0</cmc>
      <type>Basic Land — Plains</type>
      <tablerow>1</tablerow>
      <text>{T}: Add {W}.</text>
    </card>
    <card>
      <name>Proud Giger</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/jzcb23.jpg">AI1</set>
      <manacost>3</manacost>
      <cmc>3</cmc>
      <type>Artifact Creature — Crab Myr Ooze</type>
      <pt>1/1</pt>
      <tablerow>1</tablerow>
      <text>{1}, {T}: Add two mana of any one color.</text>
    </card>
    <card>
      <name>Mutilated Ascendants</name>
      <set rarity="Mythic Rare" picURL="https://mtg.design/i/jufg82.jpg">AI1</set>
      <color>W</color>
      <color>B</color>
      <manacost>2WB</manacost>
      <cmc>4</cmc>
      <type>Legendary Creature — Angel Horror</type>
      <pt>1/4</pt>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Deathtouch&lt;/b&gt;
If a creature an opponent controls would enter the battlefield from a graveyard, put it onto the battlefield under your control instead.</text>
    </card>
    <card>
      <name>Ascaedia Gallery</name>
      <set rarity="Rare" picURL="https://mtg.design/i/pvim73.jpg">AI1</set>
      <manacost></manacost>
      <cmc>0</cmc>
      <type>Legendary Land — Infinicity Market</type>
      <tablerow>1</tablerow>
      <text>Ascaedia Gallery enters the battlefield tapped.
{T}: Add {C}.
{W/G}, {T}, Sacrifice a Treasure token: Create a colorless Equipment artifact token with "Equip {2}", then flip a coin. If it comes up heads, it has "Equipped creature has vigilance."; otherwise, it has "Equipped creature has lifelink."</text>
      <cipt>1</cipt>
    </card>
    <card>
      <name>Unfathomable Disaster</name>
      <set rarity="Rare" picURL="https://mtg.design/i/qsto92.jpg">AI1</set>
      <color>B</color>
      <color>G</color>
      <manacost>BBBG</manacost>
      <cmc>4</cmc>
      <type>Sorcery</type>
      <tablerow>1</tablerow>
      <text>Destroy target Town, each of its incorporated Dwellings, and each of its residents.</text>
    </card>
    <card>
      <name>Björtch, Fashionable Meatdutchess</name>
      <set rarity="Rare" picURL="https://mtg.design/i/pcjb62.jpg">AI1</set>
      <color>W</color>
      <manacost>CCW</manacost>
      <cmc>3</cmc>
      <type>Legendary Planeswalker — Björtch</type>
      <loyalty>3</loyalty>
      <tablerow>1</tablerow>
      <text>: Whenever an Equipment artifact enters the battlefield under your control, put a loyalty counter on Björtch, Fashionable Meatdutchess. </text>
    </card>
    <card>
      <name>Transit Labyrinth</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/dwrj79.jpg">AI1</set>
      <manacost></manacost>
      <cmc>0</cmc>
      <type>Legendary Waste Land — Infinicity District</type>
      <tablerow>1</tablerow>
      <text>Transit Labyrinth enters the battlefield tapped.
{T}: Add {C}.
{2}, {T}: Untap target attacking creature and remove it from combat. Activate this ability only if you control three or more other Districts.
{4}, {T}: Target creature can't be blocked this turn. Activate this ability only if you control five or more other Districts.</text>
      <cipt>1</cipt>
    </card>
    <card>
      <name>Disfigured Alchemist</name>
      <set rarity="Common" picURL="https://mtg.design/i/yslh93.jpg">AI1</set>
      <color>W</color>
      <manacost>1WW</manacost>
      <cmc>3</cmc>
      <type>Creature — Human Nightmare</type>
      <pt>2/3</pt>
      <tablerow>1</tablerow>
      <text>{B}, {T}: Put a -1/-1 counter on Disfigured Alchemist. Create a Potion token with a -1/-1 counter on it. (Potions are artifacts with "{T}: Move all counters from this permanent onto target creature, then sacrifice this permanent.")</text>
    </card>
    <card>
      <name>Icescreams of the Damned</name>
      <set rarity="Common" picURL="https://mtg.design/i/qcxw18.jpg">AI1</set>
      <color>W</color>
      <color>U</color>
      <color>B</color>
      <color>G</color>
      <manacost>XW/BU/G</manacost>
      <cmc>2</cmc>
      <type>Sorcery</type>
      <tablerow>1</tablerow>
      <text>Exile up to X target creature cards from graveyards.
Create X Food tokens.</text>
    </card>
    <card>
      <name>Planeshifting Beastherders</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/lxta52.jpg">AI1</set>
      <color>W</color>
      <color>G</color>
      <manacost>WWG</manacost>
      <cmc>3</cmc>
      <type>Creature — Homunculus</type>
      <pt>1/4</pt>
      <tablerow>1</tablerow>
      <text>{2}, {T}: Create a Treasure token for each Beast you control.
{3}, {T}: Flip a coin. If it comes up heads, create a 3/2 green Beast creature token with vigilance. Otherwise, create a 2/3 white Beast creature token with flying. Activate this ability only if you controla Portal.</text>
    </card>
    <card>
      <name>Trench Trawler</name>
      <set rarity="Rare" picURL="https://mtg.design/i/raob10.jpg">AI1</set>
      <color>U</color>
      <color>B</color>
      <manacost>UUBB</manacost>
      <cmc>4</cmc>
      <type>Legendary Artifact — Vehicle</type>
      <pt>4/4</pt>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Flash&lt;/b&gt;
Trench Trawler can't be blocked.
Whenever Trench Trawler deals combat damage to player, that player mills twice that many cards.
&lt;b&gt;Crew 4&lt;/b&gt;</text>
    </card>
    <card>
      <name>Looming Specters</name>
      <set rarity="Mythic Rare" picURL="https://mtg.design/i/okzz75.jpg">AI1</set>
      <color>W</color>
      <color>U</color>
      <manacost>WWUU</manacost>
      <cmc>4</cmc>
      <type>Creature — Spirit Illusion</type>
      <pt>5/1</pt>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Plainswalk, Islandwalk, Swampwalk&lt;/b&gt;
When Looming Specters enters the battlefield, create two token copies of Looming Specters.</text>
    </card>
    <card>
      <name>Nightmare Menagerie</name>
      <set rarity="Common" picURL="https://mtg.design/i/mkdn34.jpg">AI1</set>
      <color>W</color>
      <manacost>2WW</manacost>
      <cmc>4</cmc>
      <type>Sorcery</type>
      <tablerow>1</tablerow>
      <text>Roll a d20.
1-10 | Create a 4/4 black Nightmare creature token.
11-15 | Create two 3/3 black Horror creature tokens.
16-19 | Create four 2/2 black Demon creature tokens.
20 | Create 16 1/1 black Imp creature tokens.</text>
    </card>
    <card>
      <name>Mountainwatcher</name>
      <set rarity="Rare" picURL="https://mtg.design/i/ejdm75.jpg">AI1</set>
      <color>W</color>
      <color>U</color>
      <manacost>WWUU</manacost>
      <cmc>4</cmc>
      <type>Creature — Dog Spirit Illusion</type>
      <pt>7/1</pt>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Hexproof, Mountainwalk&lt;/b&gt;</text>
    </card>
    <card>
      <name>The Valley of Toppled Goliaths</name>
      <set rarity="Rare" picURL="https://mtg.design/i/kjrk11.jpg">AI1</set>
      <manacost></manacost>
      <cmc>0</cmc>
      <type>Legendary Waste Land</type>
      <tablerow>1</tablerow>
      <text>The Valley of Toppled Goliaths enters the battlefield tapped.
{T}: Add {C}.
{T}: Add {W}{W}. Spend this mana only to cast Spirit spells.</text>
      <cipt>1</cipt>
    </card>
    <card>
      <name>Tumultuous Seariser</name>
      <set rarity="Mythic Rare" picURL="https://mtg.design/i/ordj69.jpg">AI1</set>
      <color>W</color>
      <color>U</color>
      <manacost>WWUU</manacost>
      <cmc>4</cmc>
      <type>Creature — Kraken Spirit Illusion</type>
      <pt>6/1</pt>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Islandwalk&lt;/b&gt;
&lt;b&gt;Ward {3}&lt;/b&gt;
When Tumultuous Seariser enters the battlefield, exile all Vehicles opponents control. As long as Tumultuous Seariser remains on the battlefield, you may cast Vehicles exiled this way, and you may spend mana as if it were mana of any color to cast those spells.
Vehicle cards that have at any point been exiled by Tumultuous Seariser are Spirits in addition to their other types.
Tumultuous Seariser can crew Vehicles without tapping.</text>
    </card>
    <card>
      <name>Planet-Fueled Starcrasher</name>
      <set rarity="Mythic Rare" picURL="https://mtg.design/i/jymd81.jpg">AI1</set>
      <color>U</color>
      <color>R</color>
      <color>G</color>
      <manacost>CURG</manacost>
      <cmc>4</cmc>
      <type>Legendary Artifact — Vehicle</type>
      <pt>12/10</pt>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Haste&lt;/b&gt;
Planet-Fueled Starcrasher can't be blocked.
Whenever you attack with Planet-Fueled Starcrasher, sacrifice a land.
Whenever Planet-Fueled Starcrasher deals combat damage to a player, sacrifice it. That player sacrifices two lands.
&lt;b&gt;Crew 8&lt;/b&gt;</text>
    </card>
    <card>
      <name>Necropolis</name>
      <set rarity="Mythic Rare" picURL="https://mtg.design/i/oowd85.jpg">AI1</set>
      <color>W</color>
      <color>U</color>
      <color>B</color>
      <manacost>2WUB</manacost>
      <cmc>5</cmc>
      <type>Legendary Planeswalker — Aedelmyr Town</type>
      <loyalty>5</loyalty>
      <tablerow>1</tablerow>
      <text>1: Put a Lifelink or a Deathtouch counter on target resident of Necropolis. </text>
    </card>
    <card>
      <name>Mischevous Manifest</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/juyu50.jpg">AI1</set>
      <color>U</color>
      <color>B</color>
      <manacost>U/PB/PCC</manacost>
      <cmc>4</cmc>
      <type>Enchantment Creature — Data Demon</type>
      <pt>3/2</pt>
      <tablerow>1</tablerow>
      <text>Mischevous Manifest is not a creature unless you control a Computer.
{E}{E}, Exile Mischevous Manifest: Gain control of target Computer an opponent controls. It becomes a Data Demon creature in addition to its other types, and has base power and toughness X/X, where X is its converted mana cost. Activate this ability only if Mischevous Manifest is a creature.</text>
    </card>
    <card>
      <name>Study the Viscera</name>
      <set rarity="Common" picURL="https://mtg.design/i/orsx57.jpg">AI1</set>
      <color>W</color>
      <color>B</color>
      <manacost>1W/BW/B</manacost>
      <cmc>3</cmc>
      <type>Enchantment</type>
      <tablerow>1</tablerow>
      <text>At the beginning of your end step, if a creature you controlled died this turn, you may pay {1}{W/B}{W/B}. If you do, learn.</text>
    </card>
    <card>
      <name>Skjälvard</name>
      <set rarity="Mythic Rare" picURL="https://mtg.design/i/wwgd23.jpg">AI1</set>
      <color>W</color>
      <color>R</color>
      <manacost>CCWR</manacost>
      <cmc>4</cmc>
      <type>Legendary Planeswalker — Skjälvard Town</type>
      <loyalty>4</loyalty>
      <tablerow>1</tablerow>
      <text>: Wastelands and residents of Skjälvard are snow permanents in addition to their other types. </text>
    </card>
    <card>
      <name>Cryptic Cave-Ritual</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/rjvs22.jpg">AI1</set>
      <manacost>CCC</manacost>
      <cmc>3</cmc>
      <type>Enchantment Saga</type>
      <tablerow>1</tablerow>
      <text>Scry 2.</text>
    </card>
    <card>
      <name>Howl of the Moon-Goat</name>
      <set rarity="Rare" picURL="https://mtg.design/i/nusl70.jpg">AI1</set>
      <color>B</color>
      <manacost>BBB</manacost>
      <cmc>3</cmc>
      <type>Legendary Enchantment</type>
      <tablerow>1</tablerow>
      <text>Whenever a player discards a card, put an omen counter on Howl of the Moon-Goat.
When Howl of the Moon-Goat has 12 or more omen counters on it, exile it. Create a 10/10 legendary black Goat Demon God creature token with flying, menace, and indestructible.
{2}{B}, {T}: Target player discards a card. Activate this ability only as a sorcery.</text>
    </card>
    <card>
      <name>Cosmic Thoughtwhisper</name>
      <set rarity="Common" picURL="https://mtg.design/i/mgja80.jpg">AI1</set>
      <color>B</color>
      <manacost>B/P</manacost>
      <cmc>1</cmc>
      <type>Sorcery</type>
      <tablerow>1</tablerow>
      <text>Each player reveals their hand.</text>
    </card>
    <card>
      <name>Instrument of Sanitation</name>
      <set rarity="Common" picURL="https://mtg.design/i/jopx10.jpg">AI1</set>
      <color>W</color>
      <manacost>W</manacost>
      <cmc>1</cmc>
      <type>Artifact — Equipment</type>
      <tablerow>1</tablerow>
      <text>Equipped creature gets +0/+1.
Whenever equipped creature attacks, you may remove a blood, rot, or poison counter from target permanent or player.
&lt;b&gt;Equip&lt;/b&gt; {1}</text>
    </card>
    <card>
      <name>Blighted Outskirts</name>
      <set rarity="Common" picURL="https://mtg.design/i/gpuy98.jpg">AI1</set>
      <manacost></manacost>
      <cmc>0</cmc>
      <type>Waste Land — Infinicity District</type>
      <tablerow>1</tablerow>
      <text>Blighted Outskirts enters the battlefield tapped.
{1}, {T}, Sacrifice Blighted Outskirts: Search your library for an Infinicity District land, put it onto the battlefield tapped, then shuffle your library.</text>
      <cipt>1</cipt>
    </card>
    <card>
      <name>Crystalline Crag</name>
      <set rarity="Rare" picURL="https://mtg.design/i/oqkp47.jpg">AI1</set>
      <manacost></manacost>
      <cmc>0</cmc>
      <type>Crystalline Land — Mountain</type>
      <tablerow>1</tablerow>
      <text>{T}: Add {C}.
{T}: Add {R}. Activate only if you control one or more other Crystalline land.
{T}: Add {U}. Activate only if you control two or more other Crystalline lands.
{T}: Add {B}. Activate only if you control three or more other Crystalline lands. </text>
    </card>
    <card>
      <name>Blightwood Molg</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/vpyu34.jpg">AI1</set>
      <color>B</color>
      <color>G</color>
      <manacost>2BG</manacost>
      <cmc>4</cmc>
      <type>Creature — Insect Ooze</type>
      <pt>2/3</pt>
      <tablerow>1</tablerow>
      <text>{2}{G}: Blightwood Molg gains flying until end of turn.
Whenever Blightwood Molg deals combat damage to a player, put a rot counter on target basic land that player controls. Then if that land has three or more rot counters on it, destroy it.</text>
    </card>
    <card>
      <name>Pawn-Shop Prankster</name>
      <set rarity="Common" picURL="https://mtg.design/i/wzfj82.jpg">AI1</set>
      <color>W</color>
      <color>U</color>
      <manacost>W/UW/UC</manacost>
      <cmc>3</cmc>
      <type>Creature — Spirit</type>
      <pt>2/3</pt>
      <tablerow>1</tablerow>
      <text>{C}{W}, {T}, Exile Pawn-Shop Prankster: Gain control of target noncreature artifact until end of turn. It gains haste and becomes an X/X Spirit artifact creature until end of turn, where X is its converted mana cost. At the beginning of the next end step, return Pawn-Shop Prankster to the battlefield tapped.</text>
    </card>
    <card>
      <name>Lay to Rest</name>
      <set rarity="Common" picURL="https://mtg.design/i/qkdw76.jpg">AI1</set>
      <color>W</color>
      <color>B</color>
      <manacost>W/B</manacost>
      <cmc>1</cmc>
      <type>Instant</type>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Split second&lt;/b&gt;
Exile target card from a graveyard. You gain 4 life.</text>
    </card>
    <card>
      <name>Garden of Time</name>
      <set rarity="Common" picURL="https://mtg.design/i/snmb61.jpg">AI1</set>
      <color>B</color>
      <color>G</color>
      <manacost>BG</manacost>
      <cmc>2</cmc>
      <type>Instant</type>
      <tablerow>1</tablerow>
      <text>Return target land that was put into a graveyard this turn to the battlefield tapped under your control.</text>
    </card>
    <card>
      <name>Mindbending Aroma</name>
      <set rarity="Common" picURL="https://mtg.design/i/hrdt47.jpg">AI1</set>
      <color>W</color>
      <color>G</color>
      <manacost>W/PG/P</manacost>
      <cmc>2</cmc>
      <type>Enchantment — Aura</type>
      <tablerow>1</tablerow>
      <text>Enchant creature
Whenever enchanted creature attacks, choose a player or planeswalker at random. Enchanted creature attacks that player or planeswalker instead. </text>
    </card>
    <card>
      <name>Flooded Datasewer</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/liet39.jpg">AI1</set>
      <manacost></manacost>
      <cmc>0</cmc>
      <type>Legendary Land — Infinicity Alley</type>
      <tablerow>1</tablerow>
      <text>Flooded Datasewer enters the battlefield tapped.
{T}: Add {C}.
{T}, Pay 1 life: Add {U}{E}.</text>
      <cipt>1</cipt>
    </card>
    <card>
      <name>Submerge in the Sands</name>
      <set rarity="Common" picURL="https://mtg.design/i/myrb91.jpg">AI1</set>
      <color>W</color>
      <manacost>1W</manacost>
      <cmc>2</cmc>
      <type>Enchantment — Aura</type>
      <tablerow>1</tablerow>
      <text>Enchant artifact or creature
This spell can only be cast using mana from Desert permanents.
Enchanted creature cannot attack or block, loses all abilities, and is a Desert in addition to its other types.</text>
    </card>
    <card>
      <name>Conniving Camaraderie</name>
      <set rarity="Common" picURL="https://mtg.design/i/kzql58.jpg">AI1</set>
      <color>R</color>
      <color>G</color>
      <manacost>R/GR/G1/P</manacost>
      <cmc>3</cmc>
      <type>Sorcery</type>
      <tablerow>1</tablerow>
      <text>Two target creatures you control each deal damage equal to their power to target creature or planeswalker.</text>
    </card>
    <card>
      <name>Enraged Plasmamancer</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/bppl11.jpg">AI1</set>
      <color>B</color>
      <color>R</color>
      <manacost>2B/RRR</manacost>
      <cmc>5</cmc>
      <type>Creature — Dragon Wizard</type>
      <pt>4/3</pt>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Deathtouch, Haste&lt;/b&gt;
Whenever Enraged Plasmamancer attacks, destroy target artifact. It deals damage to its controller equal to its converted mana cost.</text>
    </card>
    <card>
      <name>Transcend Madness</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/klrb56.jpg">AI1</set>
      <color>W</color>
      <color>U</color>
      <color>B</color>
      <color>R</color>
      <color>G</color>
      <manacost>W/PU/PB/PR/PG/P</manacost>
      <cmc>5</cmc>
      <type>Enchantment Saga</type>
      <tablerow>1</tablerow>
      <text>Flip a coin. If you win the flip, draw a card; otherwise, target opponent draws a card.</text>
    </card>
    <card>
      <name>Pilfer the Fountain</name>
      <set rarity="Common" picURL="https://mtg.design/i/gzwv03.jpg">AI1</set>
      <color>U</color>
      <color>G</color>
      <manacost>U/G</manacost>
      <cmc>1</cmc>
      <type>Instant</type>
      <tablerow>1</tablerow>
      <text>Roll a d20.
1-2 | You get a poison counter.
3-9 | Create a blue Bubble enchantment token with "{T}, Sacrifice this token: Add {U}."
10-16 | Create a 1/1 blue Squid creature token with islandwalk.
17-20 | Create two treasure tokens.</text>
    </card>
    <card>
      <name>Gelify</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/hzwq73.jpg">AI1</set>
      <color>U</color>
      <color>G</color>
      <manacost>G/PU</manacost>
      <cmc>2</cmc>
      <type>Enchantment — Aura</type>
      <tablerow>1</tablerow>
      <text>Enchant creature
Enchanted creature has base power 0 and is an Ooze in addition to its other types.</text>
    </card>
    <card>
      <name>Towering Planestrider</name>
      <set rarity="Common" picURL="https://mtg.design/i/ywei17.jpg">AI1</set>
      <manacost>8</manacost>
      <cmc>8</cmc>
      <type>Artifact Creature — Giant Construct</type>
      <pt>8/8</pt>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Reach&lt;/b&gt;
Affinity for Plains.
Whenever Towering Planestrider attacks, exert it.</text>
    </card>
    <card>
      <name>Spellcrafter's Guildcrest</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/cntg33.jpg">AI1</set>
      <color>W</color>
      <color>U</color>
      <color>R</color>
      <manacost>CWUR</manacost>
      <cmc>4</cmc>
      <type>Sorcery</type>
      <tablerow>1</tablerow>
      <text>You get an emblem with "Add {W}, {U}, or {R}. Activate this ability only once each turn."</text>
    </card>
    <card>
      <name>Wave of Blood</name>
      <set rarity="Rare" picURL="https://mtg.design/i/sbie82.jpg">AI1</set>
      <color>B</color>
      <color>R</color>
      <manacost>2BR</manacost>
      <cmc>4</cmc>
      <type>Sorcery</type>
      <tablerow>1</tablerow>
      <text>As an additional cost to cast this spell, sacrifice a creature with power 8 or more.
Return all nonland permanents to their owners' hands.</text>
    </card>
    <card>
      <name>Lumbering Panurge</name>
      <set rarity="Rare" picURL="https://mtg.design/i/foza17.jpg">AI1</set>
      <color>W</color>
      <color>G</color>
      <manacost>4WG</manacost>
      <cmc>6</cmc>
      <type>Creature — Cat Ape Mutant</type>
      <pt>6/5</pt>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Trample, Double Strike&lt;/b&gt;
Mutate {1}{W}{W}{G}{G}
Whenever Lumbering Panurge attacks, exert it. </text>
    </card>
    <card>
      <name>Package Couriers</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/donl61.jpg">AI1</set>
      <manacost>2C</manacost>
      <cmc>3</cmc>
      <type>Artifact Creature — Bird</type>
      <pt>1/2</pt>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Flying&lt;/b&gt;
Whenever Package Couriers attacks, you may exert it and pay {E}{E}. If you do, target opponent gains control of target permanent you control.</text>
    </card>
    <card>
      <name>Amber District</name>
      <set rarity="Rare" picURL="https://mtg.design/i/pxcb80.jpg">AI1</set>
      <manacost></manacost>
      <cmc>0</cmc>
      <type>Legendary Land — Infinicity District</type>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Ascend&lt;/b&gt;
Amber District enters the battlefield tapped.
{T}: Add {C}. If you control two or more other Districts, add an additional {C}.
{T}: Add one mana of any color. Activate only if you have the city's blessing.</text>
      <cipt>1</cipt>
    </card>
    <card>
      <name>Kinetic Portbeacon</name>
      <set rarity="Rare" picURL="https://mtg.design/i/dyxe04.jpg">AI1</set>
      <color>W</color>
      <color>U</color>
      <color>B</color>
      <color>R</color>
      <manacost>WUBR</manacost>
      <cmc>4</cmc>
      <type>Legendary Artifact Creature — Infinicity Lighthouse Serpent</type>
      <pt>0/10</pt>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Defender, Flying, Hexproof&lt;/b&gt;
Kinetic Portbeacon can block any number of creatures.
Whenever a creature becomes blocked by Kinetic Portbeacon, it doesn't untap during its controller's next untap step.</text>
    </card>
    <card>
      <name>Bioweaver's Guildcrest</name>
      <set rarity="Common" picURL="https://mtg.design/i/kvox56.jpg">AI1</set>
      <color>U</color>
      <color>R</color>
      <color>G</color>
      <manacost>CURG</manacost>
      <cmc>4</cmc>
      <type>Sorcery</type>
      <tablerow>1</tablerow>
      <text>You get an emblem with "Add {U}, {R}, or {G}. Activate this ability only once each turn."
Exile Bioweaver's Guildcrest.</text>
    </card>
    <card>
      <name>Mitosis Amalgam</name>
      <set rarity="Mythic Rare" picURL="https://mtg.design/i/zusa14.jpg">AI1</set>
      <color>U</color>
      <color>R</color>
      <manacost>UURR</manacost>
      <cmc>4</cmc>
      <type>Creature — Cat Lizard Mutant Ooze</type>
      <pt>0/5</pt>
      <tablerow>1</tablerow>
      <text>Whenever this creature mutates, create a token that's a copy of Mitosis Amalgam.</text>
    </card>
    <card>
      <name>Petrify the Vermin</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/byeq61.jpg">AI1</set>
      <color>W</color>
      <manacost>W</manacost>
      <cmc>1</cmc>
      <type>Enchantment — Aura</type>
      <tablerow>1</tablerow>
      <text>Enchant creature with converted mana cost 2 or less
Enchanted permanent is a non-creature artifact and losesall abilities.</text>
    </card>
    <card>
      <name>Unstable Birdhulk</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/encw93.jpg">AI1</set>
      <color>U</color>
      <color>R</color>
      <color>G</color>
      <manacost>1URG</manacost>
      <cmc>4</cmc>
      <type>Creature — Bird Elemental Mutant</type>
      <pt>3/3</pt>
      <tablerow>1</tablerow>
      <text>Mutate {U}{R}{G}
Whenever Unstable Birdhulk is dealt damage, put that many -1/-1 counters on Unstable Birdhulk.
Whenever Unstable Birdhulk deals combat damage to a player or planeswalker, put that many +1/+1 counters on Unstable Birdhulk.</text>
    </card>
    <card>
      <name>Unfortunate Sea-Gateway</name>
      <set rarity="Rare" picURL="https://mtg.design/i/mudx16.jpg">AI1</set>
      <color>R</color>
      <manacost>2RR</manacost>
      <cmc>4</cmc>
      <type>Enchantment — Portal</type>
      <tablerow>1</tablerow>
      <text>{R}{R}{R}{R}: Exile target Crab, Crocodile, Fish, Frog, Jellyfish, Kraken, Merfolk, Nautilus, Octopus, Otter, Oyster, Shark, Sponge, Squid, Starfish, or Whale creature, then return it to the battlefield under your control with a defender counter on it.</text>
    </card>
    <card>
      <name>Unfinished Masterpiece</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/bhgk06.jpg">AI1</set>
      <manacost>CCC</manacost>
      <cmc>3</cmc>
      <type>Artifact</type>
      <tablerow>1</tablerow>
      <text>{3}, {T}: Choose target artifact. Unfinished Masterpiece gains the activated ability of your choice from that artifact and loses this ability.</text>
    </card>
    <card>
      <name>Evidence Eraser</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/bntb85.jpg">AI1</set>
      <manacost>2C</manacost>
      <cmc>3</cmc>
      <type>Artifact</type>
      <tablerow>2</tablerow>
      <text>Creatures dying don't cause abilities to trigger.
Creature cards in graveyards can't enter the battlefield.</text>
    </card>
    <card>
      <name>Unnatural Ingredients</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/vlhy75.jpg">AI1</set>
      <color>B</color>
      <color>R</color>
      <color>G</color>
      <manacost>B/RCG</manacost>
      <cmc>3</cmc>
      <type>Enchantment</type>
      <tablerow>1</tablerow>
      <text>Whenever you sacrifice a Food,roll a d20.
1-10 | You gain 3 life.
11-15 | Put a +1/+1 counter on up to one target creature.
16-20 | Unnatural Ingredients deals 2 damage to any target.</text>
    </card>
    <card>
      <name>Wind-Powered Sandcraft</name>
      <set rarity="Common" picURL="https://mtg.design/i/riow17.jpg">AI1</set>
      <manacost>2</manacost>
      <cmc>2</cmc>
      <type>Artifact — Vehicle</type>
      <pt>2/3</pt>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Crew 1&lt;/b&gt;
You may tap an untapped Desert you control instead of paying Wind-Powered Sandcraft'screw cost.</text>
    </card>
    <card>
      <name>Derelict Data Reservoir</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/bbpc44.jpg">AI1</set>
      <manacost></manacost>
      <cmc>0</cmc>
      <type>Legendary Land — Infinicity Alley</type>
      <tablerow>1</tablerow>
      <text>Derelict Data Reservoir enters the battlefield tapped.
{T}: Add {C}.
{T}, Pay 1 life: Add {B}{E}. Activate only if you control one or more other Infinicity permanents.</text>
      <cipt>1</cipt>
    </card>
    <card>
      <name>Adobe District</name>
      <set rarity="Common" picURL="https://mtg.design/i/bjgg94.jpg">AI1</set>
      <manacost></manacost>
      <cmc>0</cmc>
      <type>Legendary Land — Infinicity District</type>
      <tablerow>1</tablerow>
      <text>Adobe District enters the battlefield tapped.
{T}: Add {R}. If you control two or more other Districts, add an additional {C}.</text>
      <cipt>1</cipt>
    </card>
    <card>
      <name>Entangled Cloudchasers</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/pfhm75.jpg">AI1</set>
      <color>W</color>
      <color>U</color>
      <color>R</color>
      <manacost>WUR</manacost>
      <cmc>3</cmc>
      <type>Creature — Spirit Dragon</type>
      <pt>4/6</pt>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Flying, Defender&lt;/b&gt;
{W/R}{U/R}:  Create a token that's a copyof Entangled Cloudchasers. It and Entangled Cloudchasers lose defender and get -2/-3 and haste until end of turn. Sacrifice the token at the beginning of the next end step.</text>
    </card>
    <card>
      <name>Thward Swarm</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/iyfq30.jpg">AI1</set>
      <color>G</color>
      <manacost>3G</manacost>
      <cmc>4</cmc>
      <type>Sorcery</type>
      <tablerow>1</tablerow>
      <text>Create X 1/1 green Bird Insect creature tokens with flying, where X is the number of Forests you control.
&lt;i&gt;Adamant&lt;/i&gt; - If at least three green mana was spent to cast this spell, copy it.
Thward Swarm has flash as long as an opponent is attacking with three or more creatures.</text>
    </card>
    <card>
      <name>Galador Fightmarket</name>
      <set rarity="Rare" picURL="https://mtg.design/i/uyht19.jpg">AI1</set>
      <manacost></manacost>
      <cmc>0</cmc>
      <type>Legendary Land — Infinicity Market</type>
      <tablerow>1</tablerow>
      <text>Galador Fightmarket enters the battlefield tapped.
{T}: Add {C}.
{W/R}, {T}, Sacrifice a Treasure: Create a colorless Equipment artifact token with "Equip {2}",then flip a coin. If it comes up heads, it has "Equipped creature has first strike."; otherwise, it has "Equipped creature has vigilance".</text>
      <cipt>1</cipt>
    </card>
    <card>
      <name>Suddenly Slimes</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/pwjz06.jpg">AI1</set>
      <color>B</color>
      <color>G</color>
      <manacost>BG</manacost>
      <cmc>2</cmc>
      <type>Instant</type>
      <tablerow>1</tablerow>
      <text>Target player creates 3 0/1 green Ooze creature tokens with "When this creature dies, tap another target creature you control. It doesn't untap during your next untap step."</text>
    </card>
    <card>
      <name>Tomato Lizard</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/rars64.jpg">AI1</set>
      <color>R</color>
      <manacost>R</manacost>
      <cmc>1</cmc>
      <type>Creature — Plant Food Lizard</type>
      <pt>0/1</pt>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Defender&lt;/b&gt;
{G}: Put a +1/+1 counter on Tomato Lizard.
As long as Tomato Lizard has power 3 or greater, it loses defender.
As long as Tomato Lizard has power 6 or greater, it has trample.
As long as Tomato Lizard has power 9 or greater, it has lifelink.</text>
    </card>
    <card>
      <name>Drown in Knowledge</name>
      <set rarity="Common" picURL="https://mtg.design/i/uweo86.jpg">AI1</set>
      <color>U</color>
      <manacost>1UU</manacost>
      <cmc>3</cmc>
      <type>Instant</type>
      <tablerow>1</tablerow>
      <text>Counter target spell.
Scry 1.</text>
    </card>
    <card>
      <name>Fragmented Porcelain</name>
      <set rarity="Common" picURL="https://mtg.design/i/hgdt57.jpg">AI1</set>
      <color>W</color>
      <color>U</color>
      <manacost>W/UW/P</manacost>
      <cmc>2</cmc>
      <type>Instant</type>
      <tablerow>1</tablerow>
      <text>Destroy target artifact.</text>
    </card>
    <card>
      <name>Vologoth, the Face-Stealer</name>
      <set rarity="Mythic Rare" picURL="https://mtg.design/i/lhji42.jpg">AI1</set>
      <color>U</color>
      <color>B</color>
      <manacost>UUBB</manacost>
      <cmc>4</cmc>
      <type>Legendary Creature — Shapeshifter Horror</type>
      <pt>1/2</pt>
      <tablerow>1</tablerow>
      <text>Changeling
Whenever Vologoth, the Face-Stealer deals damage to a permanent, exile it.
{2}{U/P}{B/P}{R/P}: Choose a card exiled with Vologoth. Vologoth becomes a copy of that card, except it still has all abilities of Vologoth.
{1}{R}{R}{R}, {T}: Vologoth, the Face-Stealer deals 1 damage to any target.</text>
    </card>
    <card>
      <name>Ghostlight Bramble</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/rpdz33.jpg">AI1</set>
      <manacost></manacost>
      <cmc>0</cmc>
      <type>Land — Desert</type>
      <tablerow>1</tablerow>
      <text>{T}: Add {C}.
{1/P}{1/P}{1/P}, {T}: Create a 1/1 colorless Spirit creature token with flying.</text>
    </card>
    <card>
      <name>Dangerous Dentureforge</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/bfqf70.jpg">AI1</set>
      <color>W</color>
      <color>B</color>
      <manacost>W/BW/BCC</manacost>
      <cmc>4</cmc>
      <type>Artifact — Factory</type>
      <tablerow>1</tablerow>
      <text>{T}: Add {C}.
{T}, Pay 3 life: Add one mana of any color.
{C}{W}{B}, {T}: Create a 1/1 colorless Nightmare Tooth Construct artifact creature token with "When this creature dies, it deals 1 damage to any target."</text>
    </card>
    <card>
      <name>Sandstone District</name>
      <set rarity="Common" picURL="https://mtg.design/i/gspx10.jpg">AI1</set>
      <manacost></manacost>
      <cmc>0</cmc>
      <type>Legendary Land — Infinicity District</type>
      <tablerow>1</tablerow>
      <text>Sandstone District enters the battlefield tapped.
{T}: Add {W}. If you control two or more other Districts, add an additional {C}</text>
      <cipt>1</cipt>
    </card>
    <card>
      <name>Debauchery Debris</name>
      <set rarity="Common" picURL="https://mtg.design/i/ialk11.jpg">AI1</set>
      <color>W</color>
      <color>R</color>
      <manacost>W/R</manacost>
      <cmc>1</cmc>
      <type>Instant</type>
      <tablerow>1</tablerow>
      <text>Roll a d20.
1-2 | You get a poison counter.
3-9 | Create a white Cloud enchantment token with "{T}, Sacrifice this token: Add {W}."
10-16 | Create a 1/1 red Rat creature token with wastewalk.
17-20 | Create two Food tokens.</text>
    </card>
    <card>
      <name>Hyperbolic Dyson Sphere</name>
      <set rarity="Mythic Rare" picURL="https://mtg.design/i/qfdv31.jpg">AI1</set>
      <color>W</color>
      <color>R</color>
      <color>G</color>
      <manacost>W/RG/R</manacost>
      <cmc>2</cmc>
      <type>Enchantment — Aura</type>
      <tablerow>1</tablerow>
      <text>Enchant basic land
When Hyperbolic Dyson Sphere enters the battlefield, tap enchanted land.
Enchanted land loses all abilities and has "{T}, Sacrifice this land, pay 5 life: Add four mana of any one color this land could produce."</text>
    </card>
    <card>
      <name>Dragon-Grave Excavation</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/wssi10.jpg">AI1</set>
      <color>B</color>
      <manacost>2B</manacost>
      <cmc>3</cmc>
      <type>Artifact</type>
      <tablerow>1</tablerow>
      <text>When Dragon-Grave Excavation enters the battlefield, learn.
{1}{B}{B}, {T}: Surveil 1.
{3}{B}{B}, {T}, Sacrifice Dragon-Grave Excavation: Return target Dragon creature from your graveyard to the battlefield tapped. It gains haste until end of turn.</text>
    </card>
    <card>
      <name>Adamantine Relic</name>
      <set rarity="Rare" picURL="https://mtg.design/i/rsyd39.jpg">AI1</set>
      <manacost>CCCC</manacost>
      <cmc>4</cmc>
      <type>Artifact Creature — Dragon Skeleton</type>
      <pt>4/4</pt>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Indestructible, Flying&lt;/b&gt;
Adamantine Relic is not a creature unless it entered the battlefield from a graveyard.
{C}{E}: Adamantine Relic deals 1 damage to any target.
Whenever Adamantine Relic deals combat damage to a player, add {E}.</text>
    </card>
    <card>
      <name>Mesmerizing Facade</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/bxoo00.jpg">AI1</set>
      <manacost>CC</manacost>
      <cmc>2</cmc>
      <type>Artifact Creature — Wall</type>
      <pt>0/4</pt>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Defender&lt;/b&gt;
Other Walls, Markets, and Dwellings you control have hexproof.</text>
    </card>
    <card>
      <name>Crystalline Reef</name>
      <set rarity="Rare" picURL="https://mtg.design/i/ydjk31.jpg">AI1</set>
      <manacost></manacost>
      <cmc>0</cmc>
      <type>Crystalline Land — Island</type>
      <tablerow>1</tablerow>
      <text>{T}: Add {C}.
{T}: Add {U}. Activate only if you control one or more other crystalline land.
{T}: Add {G}. Activate only if you control two or more other crystalline lands.
{T}: Add {R}. Activate only if you control three or more other crystalline lands. </text>
    </card>
    <card>
      <name>Screaming Wallflowers</name>
      <set rarity="Common" picURL="https://mtg.design/i/nyse76.jpg">AI1</set>
      <color>G</color>
      <manacost>1G</manacost>
      <cmc>2</cmc>
      <type>Creature — Plant Wall</type>
      <pt>0/3</pt>
      <tablerow>1</tablerow>
      <text>{B/P}{B/P}{G}, {T}: Target creature can't block this turn.</text>
    </card>
    <card>
      <name>Brainmatter Manifest</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/twhe90.jpg">AI1</set>
      <color>U</color>
      <color>B</color>
      <manacost>UB</manacost>
      <cmc>2</cmc>
      <type>Creature — Zombie Ooze</type>
      <pt>1/1</pt>
      <tablerow>1</tablerow>
      <text>This spell costs {U}{B} less to cast if a creature you controlled died this turn.
Escape-{2}{B}, Exile a creature card from your graveyard. This ability costs {2} less to cast if a creature you controlled died this turn.</text>
    </card>
    <card>
      <name>Glass Parrot</name>
      <set rarity="Common" picURL="https://mtg.design/i/nazz94.jpg">AI1</set>
      <manacost>2C</manacost>
      <cmc>3</cmc>
      <type>Crystalline Artifact Creature — Bird</type>
      <pt>2/1</pt>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Flying&lt;/b&gt;
{1}, {T}: Add one mana of any color.</text>
    </card>
    <card>
      <name>Sullied Monument</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/jmcy86.jpg">AI1</set>
      <color>W</color>
      <color>B</color>
      <color>R</color>
      <manacost>1WBR</manacost>
      <cmc>4</cmc>
      <type>Enchantment — Aura</type>
      <tablerow>1</tablerow>
      <text>Enchant artifact
Enchanted artifact has "At the beginning of your upkeep, this artifact deals X damage to you, where X is the number of blood counters on it."
{1}{B}{R}, {T}: Put a blood counter on enchanted artifact.</text>
    </card>
    <card>
      <name>Forgotten Workshop</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/kebv85.jpg">AI1</set>
      <color>U</color>
      <color>B</color>
      <manacost>3UB</manacost>
      <cmc>5</cmc>
      <type>Sorcery</type>
      <tablerow>1</tablerow>
      <text>This spell costs {1} less to cast for each Artificer you control.
Put target artifact from an opponent's graveyard onto the battlefield tapped under your control.</text>
    </card>
    <card>
      <name>Apothecary District</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/jwvs08.jpg">AI1</set>
      <manacost></manacost>
      <cmc>0</cmc>
      <type>Legendary Land — Infinicity District</type>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Ascend&lt;/b&gt;
{T}: Add {C}.
{1}, {T}, Sacrifice a Treasure token: Create a Potion token, then flip a coin. If it comes up heads, put a +1/+1 counter on the Potion; otherwise, put a -1/-1 counter on it instead. Activate this ability only if you have the city's blessing. (Potions are artifacts with "{T}: Move all counters from this permanent onto target creature, then sacrifice this permanent.")</text>
    </card>
    <card>
      <name>House of Velvets</name>
      <set rarity="Mythic Rare" picURL="https://mtg.design/i/mhfx45.jpg">AI1</set>
      <color>W</color>
      <color>U</color>
      <color>B</color>
      <color>R</color>
      <manacost>WUBR</manacost>
      <cmc>4</cmc>
      <type>Legendary Artifact — Infinicity Dwelling</type>
      <tablerow>1</tablerow>
      <text>Inhabit {1}{W} (Add target creature card you control to this Dwelling's list of inhabitants.)
{4}{U}{R}, {T}, Sacrifice an inhabitant of this Dwelling: Until end of turn, gain control of target creature an opponent controls. Untap it. It gains haste until end of turn. This ability costs {1} less to activate for each inhabitant of this Dwelling.
{B}{B}{B}{B}, {T}: Return target inhabitant of this Dwelling from a graveyard to the battlefield tapped under your control. It is a Spirit in addition to its other types. </text>
    </card>
    <card>
      <name>Churning Skygate</name>
      <set rarity="Rare" picURL="https://mtg.design/i/jegq81.jpg">AI1</set>
      <color>W</color>
      <color>B</color>
      <color>R</color>
      <manacost>WBR</manacost>
      <cmc>3</cmc>
      <type>Enchantment — Portal</type>
      <tablerow>1</tablerow>
      <text>{2}, {T}: Choose one at random -
• Create a white Cloud enchantment token with"{T}, Sacrifice this token: Add {W}."
• Create a black Smog enchantment token with"{T}, Sacrifice this token: Add {B}."
• Create a red Flame enchantment token with"{T}, Sacrifice this token: Add {R}."
{W}{B}{R}, {T}: Choose one at random -
• Create a 1/3 white Angel creature token with flying.
• Create a 2/2 black Demon creature token with deathtouch.
• Create a 3/1 red Devil creature token with trample.</text>
    </card>
    <card>
      <name>Crystalline Seafloor</name>
      <set rarity="Rare" picURL="https://mtg.design/i/daoi72.jpg">AI1</set>
      <manacost></manacost>
      <cmc>0</cmc>
      <type>Crystalline Land — Island</type>
      <tablerow>1</tablerow>
      <text>{T}: Add {C}.
{T}: Add {U}. Activate only if you control one or more other Crystalline lands.
{T}: Add {B}. Activate only if you control two or more other Crystalline lands.
{T}: Add {G}. Activate only if you control three or more other Crystalline lands.</text>
    </card>
    <card>
      <name>Soneritas Cybermall</name>
      <set rarity="Rare" picURL="https://mtg.design/i/btey50.jpg">AI1</set>
      <manacost></manacost>
      <cmc>0</cmc>
      <type>Legendary Land — Infinicity Market</type>
      <tablerow>1</tablerow>
      <text>Soneritas Cybermall enters the battlefield tapped.
{T}: Add {C}.
{U/R}, {T}, Sacrifice a Treasure: Create a colorless Equipment artifact token with "Equip {2}", then flip a coin. If it comes up heads, it has "Whenever equipped creature attacks, scry 1."; otherwise, it has "Whenever equipped creature attacks, add {E}."</text>
      <cipt>1</cipt>
    </card>
    <card>
      <name>Fanged Meat-Rune of Death</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/mths63.jpg">AI1</set>
      <color>B</color>
      <color>R</color>
      <manacost>R/PB</manacost>
      <cmc>2</cmc>
      <type>Instant</type>
      <tablerow>1</tablerow>
      <text>As an additional cost to cast this spell, sacrifice a Meat.
Destroy target creature or planeswalker.</text>
    </card>
    <card>
      <name>Unscrupulous Memory-Farm</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/hnsd01.jpg">AI1</set>
      <color>U</color>
      <color>B</color>
      <color>G</color>
      <manacost>UBG</manacost>
      <cmc>3</cmc>
      <type>Artifact — Computer</type>
      <tablerow>1</tablerow>
      <text>{G/P}, Put a -1/-1 counter on target creature you control: Add {E}.
{U}{B}, {T}: Choose target creature.You may pay an amount of {E} equal to its converted mana cost. If you do, gain control of that creature until end of turn.</text>
    </card>
    <card>
      <name>Data Behemoth</name>
      <set rarity="Mythic Rare" picURL="https://mtg.design/i/cfor23.jpg">AI1</set>
      <manacost>CCCC</manacost>
      <cmc>4</cmc>
      <type>Artifact Creature — Giant Computer Construct</type>
      <pt>1/5</pt>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Flying&lt;/b&gt;
Whenever Data Behemoth deals combat damage to a player or planeswalker, you get that much {E}.
{E}{E}{E}: Choose a counter on target permanent. Put a counter of that type on Data Behemoth.
{E}{E}{E}{E}{E}{E}{E}{E}{E}, {T}: Choose an ability of target permanent. Data Behemoth gains that ability.</text>
    </card>
    <card>
      <name>Haunted Harvester</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/lhgk96.jpg">AI1</set>
      <color>B</color>
      <color>G</color>
      <manacost>1BG</manacost>
      <cmc>3</cmc>
      <type>Artifact — Vehicle</type>
      <pt>4/4</pt>
      <tablerow>1</tablerow>
      <text>Whenever a creature blocking Haunted Harvester dies, create a Food token.
Sacrifice a Food token: Until end of turn, Haunted Harvester becomes a Spirit creature in addition to its other types.
{G}, Sacrifice a Food token: Haunted Harvester gets +2/+2 and first strike until end of turn.
{B}, Sacrifice a Food token: Haunted Harvester gets deathtouch until end of turn.
&lt;b&gt;Crew 3&lt;/b&gt;</text>
    </card>
    <card>
      <name>Fightmarket Bookie-Lounge</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/dits03.jpg">AI1</set>
      <color>W</color>
      <color>R</color>
      <manacost>W/RW/R</manacost>
      <cmc>2</cmc>
      <type>Legendary Artifact — Infinicity Establishment</type>
      <tablerow>1</tablerow>
      <text>{1}, {T}: Remove all wager counters from creatures. Put a wager counter on target creature. Each opponent may pay {1} to do the same. Then if there are less than two creatures with wager counters on them, remove all wager counters from creatures.
Whenever a creature with a wager counter on it dies, each player that put a wager counter on that creature creates a Treasure token and draws a card. Then remove all wager counters from creatures.
{4}, {T}: Destroy a creature at random. Any player may activate this ability. This ability costs {2} less to cast if there are 2 or more creatures with wager counters on them.</text>
    </card>
    <card>
      <name>Necrotic Washroom</name>
      <set rarity="Common" picURL="https://mtg.design/i/xzxu29.jpg">AI1</set>
      <color>W</color>
      <color>B</color>
      <manacost>WB</manacost>
      <cmc>2</cmc>
      <type>Artifact</type>
      <tablerow>1</tablerow>
      <text>{W/P}{B/P}, {T}: Move a blood, rot, or poison counter from target permanent or player onto another target permanent or player of the same type.</text>
    </card>
    <card>
      <name>Living-Root Burrow</name>
      <set rarity="Common" picURL="https://mtg.design/i/qgkd73.jpg">AI1</set>
      <color>W</color>
      <color>G</color>
      <manacost>WG</manacost>
      <cmc>2</cmc>
      <type>Artifact — Cave Dwelling</type>
      <tablerow>1</tablerow>
      <text>Inhabit {G} (Add target creature card you control to this Dwelling's list of inhabitants.)
{1}{W}{G}: Living-Root Burrow becomes a 3/7 Plant creature with defender until end of turn. You may have Living-Root Burrow become the target of a spell that targets one of its inhabitants.</text>
    </card>
    <card>
      <name>Amalgamask</name>
      <set rarity="Rare" picURL="https://mtg.design/i/xnqh32.jpg">AI1</set>
      <manacost>4</manacost>
      <cmc>4</cmc>
      <type>Artifact — Equipment</type>
      <tablerow>1</tablerow>
      <text>When you equip Amalgamask, if it was already equipped, exile the previously equipped creature.
Equipped creature has all abilities of creatures exiled with Amalgamask.
&lt;b&gt;Equip&lt;/b&gt; {5}</text>
    </card>
    <card>
      <name>Breakfast Wormhole</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/kfqa79.jpg">AI1</set>
      <manacost>3</manacost>
      <cmc>3</cmc>
      <type>Enchantment — Portal</type>
      <tablerow>1</tablerow>
      <text>Breakfast Wormhole enters the battlefield tapped.
{3}, {T}: Create a 1/2 white Food Egg Ooze creature token with "{2}, {T}, Sacrifice this creature: You gain 3 life."
{5}, {T}: Create a 3/4 black and red Food Pig Ooze creature token with "{2}, {T}, Sacrifice this creature: You gain 3 life."</text>
      <cipt>1</cipt>
    </card>
    <card>
      <name>Temporal Incubation Schematic</name>
      <set rarity="Rare" picURL="https://mtg.design/i/lygz64.jpg">AI1</set>
      <color>W</color>
      <color>U</color>
      <color>B</color>
      <manacost>W/UU/B</manacost>
      <cmc>2</cmc>
      <type>Artifact — Blueprint</type>
      <tablerow>1</tablerow>
      <text>{1}{W}, {T}: Put a page counter on Temporal Incubation Schematic.
When Temporal Incubation Schematic has three or more page counters on it, exile it. Create a 0/1 blue Portal Egg enchantment creature token with hexproof and "{B}, Sacrifice a creature: Put a crack counter on this creature. Then if it has five or more crack counters on it, you may exile it. When you do, put a creature card you own from outside the game onto the battlefield."</text>
    </card>
    <card>
      <name>Whirling Jazzbeetles</name>
      <set rarity="Common" picURL="https://mtg.design/i/uhbz52.jpg">AI1</set>
      <color>W</color>
      <color>G</color>
      <manacost>1WG</manacost>
      <cmc>3</cmc>
      <type>Creature — Insect</type>
      <pt>1/1</pt>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Flying, Double Strike&lt;/b&gt;</text>
    </card>
    <card>
      <name>Vitrify the Colony</name>
      <set rarity="Mythic Rare" picURL="https://mtg.design/i/kisj20.jpg">AI1</set>
      <color>W</color>
      <manacost>CWW</manacost>
      <cmc>3</cmc>
      <type>Sorcery</type>
      <tablerow>2</tablerow>
      <text>Choose a creature type. Creaturesof the chosen type lose all abilities and types and become colorless Crystalline Mineral artifact tokens with "{T}, Sacrifice this artifact:Add {C}."</text>
    </card>
    <card>
      <name>Lingering Dread</name>
      <set rarity="Common" picURL="https://mtg.design/i/lhyi51.jpg">AI1</set>
      <color>U</color>
      <color>B</color>
      <manacost>U/B</manacost>
      <cmc>1</cmc>
      <type>Sorcery</type>
      <tablerow>1</tablerow>
      <text>Target player chooses one —
• Discard target card in your hand.
• Sacrifice target creature you control.
• Mill six cards.</text>
    </card>
    <card>
      <name>Expansive Rot</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/mmuz48.jpg">AI1</set>
      <color>U</color>
      <color>B</color>
      <color>G</color>
      <manacost>1UBG</manacost>
      <cmc>4</cmc>
      <type>Enchantment</type>
      <tablerow>1</tablerow>
      <text>{U/P}{B/P}{G/P}, {T}: Put a rot counter on target nonland permanent. If it has three or more rot counters on it, you may return it to its owner's hand. If it has five or more rot counters on it, you may destroy it.</text>
    </card>
    <card>
      <name>Haunting Abode</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/uoiw06.jpg">AI1</set>
      <color>B</color>
      <manacost>3BB</manacost>
      <cmc>5</cmc>
      <type>Artifact — Dwelling</type>
      <tablerow>1</tablerow>
      <text>Inhabit {B}{B} (Add target creature you control to this Dwelling's list of inhabitants.)
Whenever a non-token inhabitant of this Dwelling dies, put a blood counter on Haunting Abode and create a 1/1 white Spirit creature token with flying that is an inhabitant of this Dwelling.
Spirit inhabitants of this Dwelling get +1/+1 for each blood counter on Haunting Abode.
</text>
    </card>
    <card>
      <name>Heinous Admiration</name>
      <set rarity="Rare" picURL="https://mtg.design/i/hhpa01.jpg">AI1</set>
      <color>B</color>
      <manacost>BBBB</manacost>
      <cmc>4</cmc>
      <type>Sorcery</type>
      <tablerow>1</tablerow>
      <text>Target opponent gives you a card from their hand.</text>
    </card>
    <card>
      <name>Doomed Procession</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/drgf13.jpg">AI1</set>
      <color>B</color>
      <manacost>XBBB</manacost>
      <cmc>3</cmc>
      <type>Sorcery</type>
      <tablerow>1</tablerow>
      <text>Affinity for wastes
Put an omen counter on target creature or planeswalker, then put an additional omen counter on it for each other permanent you've targeted with this spell. Repeat this process X times.
Each permanent targeted by this spell gets "At the beginning of your upkeep, remove an omen counter from this permanent. Then if it has no omen counters on it, sacrifice it."</text>
    </card>
    <card>
      <name>Reflected Pool</name>
      <set rarity="Mythic Rare" picURL="https://mtg.design/i/khuh69.jpg">AI1</set>
      <color>U</color>
      <manacost>UUUU</manacost>
      <cmc>4</cmc>
      <type>Legendary Artifact — Infinicity Dwelling</type>
      <tablerow>1</tablerow>
      <text>Inhabit {1}{U}{U} (Add target creature card you control to this Dwelling's list of inhabitants.)
{1}{U}{U}{U}, {T}: Create a token that's a copy of target inhabitant of this Dwelling. It is a legendary Reflection in addition to its other types.</text>
    </card>
    <card>
      <name>Cybermall Promenade</name>
      <set rarity="Rare" picURL="https://mtg.design/i/jzpm28.jpg">AI1</set>
      <color>U</color>
      <color>R</color>
      <manacost>1UR</manacost>
      <cmc>3</cmc>
      <type>Legendary Artifact — Infinicity Establishment</type>
      <tablerow>1</tablerow>
      <text>{E}, {T}: Create a Treasure token.</text>
    </card>
    <card>
      <name>Endless Auditorium</name>
      <set rarity="Common" picURL="https://mtg.design/i/qnoz81.jpg">AI1</set>
      <manacost></manacost>
      <cmc>0</cmc>
      <type>Land</type>
      <tablerow>1</tablerow>
      <text>{T}: Add {C}.
{3}, {T}: Target opponent reveals a card at random from their hand.</text>
    </card>
    <card>
      <name>Infested Watchtower</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/jlbx29.jpg">AI1</set>
      <color>W</color>
      <color>B</color>
      <color>G</color>
      <manacost>W/PB/PG/P</manacost>
      <cmc>3</cmc>
      <type>Artifact — Lighthouse Fungus</type>
      <tablerow>1</tablerow>
      <text>{T}, Put a rot counter on Infested Watchtower: Target opponent reveals their hand.
{1}, {T}, Put a rot counter on Infested Watchtower: Scry 2.
{2}, {T}, Put 2 rot counters on Infested Watchtower: Draw a card.
Whenever Infested Watchtower has five or more rot counters on it, sacrifice it.</text>
    </card>
    <card>
      <name>Melding Plague</name>
      <set rarity="Mythic Rare" picURL="https://mtg.design/i/xefh60.jpg">AI1</set>
      <color>B</color>
      <color>R</color>
      <color>G</color>
      <manacost>XBRG</manacost>
      <cmc>3</cmc>
      <type>Legendary Sorcery</type>
      <tablerow>1</tablerow>
      <text>Exile X target permanents you control with rot counters on them. Create a legendary token named "Casualties of the Plague" that has all types, abilities, and colors of the exiled permanents.</text>
    </card>
    <card>
      <name>Island</name>
      <set rarity="Common" picURL="https://mtg.design/i/atdn63.jpg">AI1</set>
      <manacost></manacost>
      <cmc>0</cmc>
      <type>Basic Land — Island</type>
      <tablerow>1</tablerow>
      <text>{T}: Add {U}.</text>
    </card>
    <card>
      <name>Beasts of Intellect</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/ezof47.jpg">AI1</set>
      <color>W</color>
      <color>G</color>
      <manacost>2WG</manacost>
      <cmc>4</cmc>
      <type>Creature — Beast Mutant</type>
      <pt>3/4</pt>
      <tablerow>1</tablerow>
      <text>Mutate {U}{U}{G}
Whenever Beasts of Intellect mutates, learn.</text>
    </card>
    <card>
      <name>Victorious Grandstanding</name>
      <set rarity="Common" picURL="https://mtg.design/i/emqj36.jpg">AI1</set>
      <color>W</color>
      <color>R</color>
      <manacost>1WR</manacost>
      <cmc>3</cmc>
      <type>Instant</type>
      <tablerow>1</tablerow>
      <text>You gain X life and draw X cards, where X is the number of creatures destroyed by creatures you controlled this turn.</text>
    </card>
    <card>
      <name>Steamsmith Technomancer</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/lfvs53.jpg">AI1</set>
      <color>U</color>
      <color>R</color>
      <manacost>CUR</manacost>
      <cmc>3</cmc>
      <type>Creature — Human Artificer</type>
      <pt>2/3</pt>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Prowess&lt;/b&gt;
Whenever you cast an artifactspell, you may pay {2}. If you do, draw a card.</text>
    </card>
    <card>
      <name>Wall of Doorways</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/hgnd84.jpg">AI1</set>
      <manacost>CCCC</manacost>
      <cmc>4</cmc>
      <type>Enchantment Artifact Creature — Portal Door Wall</type>
      <pt>0/5</pt>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Defender&lt;/b&gt;
Whenever Wall of Doorways blocks another creature, you may pay {C}{C}{C}. If you do, damage that would be dealt to Wall of Doorways this turn is dealt to target player or planeswalker instead.</text>
    </card>
    <card>
      <name>Mound of Maggots</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/ymrl83.jpg">AI1</set>
      <color>B</color>
      <color>R</color>
      <manacost>BR</manacost>
      <cmc>2</cmc>
      <type>Creature — Insect Wall</type>
      <pt>1/2</pt>
      <tablerow>1</tablerow>
      <text>Whenever Mound of Maggots deals damage to another creature, put a -1/-1 counter on that creature and a +1/+1 counter on Mound of Maggots.</text>
    </card>
    <card>
      <name>Vengeful Staircase</name>
      <set rarity="Common" picURL="https://mtg.design/i/rjei09.jpg">AI1</set>
      <color>B</color>
      <manacost>1B</manacost>
      <cmc>2</cmc>
      <type>Instant</type>
      <tablerow>1</tablerow>
      <text>Destroy target inhabitant of a Dwelling.</text>
    </card>
    <card>
      <name>Skydancer Aerwhals</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/lnns70.jpg">AI1</set>
      <color>W</color>
      <color>U</color>
      <color>R</color>
      <manacost>2WUR</manacost>
      <cmc>5</cmc>
      <type>Creature — Whale Spirit</type>
      <pt>3/5</pt>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Flying&lt;/b&gt;
&lt;i&gt;Magecraft&lt;/i&gt; - Whenever you cast or copy an instant or sorcery spell, Skydancer Aerwhals gets +2/+2 until end of turn.
{U/R}{U/R}, Exert Skydancer Aerwhals: Copy target spell that targets only Skydancer Aerwhals. You may choose new targets for the copy.</text>
    </card>
    <card>
      <name>Oracle's Cradle</name>
      <set rarity="Common" picURL="https://mtg.design/i/xsib29.jpg">AI1</set>
      <manacost>2</manacost>
      <cmc>2</cmc>
      <type>Crystalline Enchantment Artifact</type>
      <tablerow>1</tablerow>
      <text>{1}, {T}: Add one mana of any color.
{2}{W}{U}: Target creature phases out. (Treat it and anything attached to it as though they don't exist until your next turn.) </text>
    </card>
    <card>
      <name>Industrial Mire</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/rwfs70.jpg">AI1</set>
      <manacost></manacost>
      <cmc>0</cmc>
      <type>Waste Land — Swamp</type>
      <tablerow>1</tablerow>
      <text>Industrial Mire enters the battlefield tapped.
{T}: Add {C}.
{T}, Sacrifice Industrial Mire: Add {B} for each Factory you control.</text>
      <cipt>1</cipt>
    </card>
    <card>
      <name>Hacker's Hideaway</name>
      <set rarity="Rare" picURL="https://mtg.design/i/xdfj11.jpg">AI1</set>
      <manacost>2CC</manacost>
      <cmc>4</cmc>
      <type>Artifact — Cave Dwelling</type>
      <tablerow>1</tablerow>
      <text>Inhabit {2}{E}{E} (Add target creature you control to this Dwelling's list of inhabitants.)
Inhabitants of Hacker's Hideaway have "{T}: Add {E}."
{C}{C}{C}, {T}: Choose target artifact an opponent controls, then you may pay an amount of {E} equal to twice that artifact's converted mana cost. If you do, tap it and gain control of it.</text>
    </card>
    <card>
      <name>Evade the Plague</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/jlsx30.jpg">AI1</set>
      <color>B</color>
      <manacost>BBB</manacost>
      <cmc>3</cmc>
      <type>Enchantment Saga</type>
      <tablerow>1</tablerow>
      <text>Search your library for a Dwelling, reveal it, put it into your hand, then shuffle.</text>
    </card>
    <card>
      <name>Acid Bubble</name>
      <set rarity="Common" picURL="https://mtg.design/i/cnnh84.jpg">AI1</set>
      <color>B</color>
      <color>G</color>
      <manacost>B/G1/P</manacost>
      <cmc>2</cmc>
      <type>Enchantment — Aura Bubble</type>
      <tablerow>1</tablerow>
      <text>Enchant creature
At the beginning of each upkeep, put a rot counter on enchanted creature. Then if it has three or more rot counters on it, its controller sacrifices it.
{3}{1/P}: Remove a rot counter from enchanted creature. Then if it has no rot counters on it, destroy Acid Bubble. Your opponents may activate this ability, and it costs {1} less to activate for each rot counter on the enchanted creature.</text>
    </card>
    <card>
      <name>Greenstrider</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/qbdo77.jpg">AI1</set>
      <color>G</color>
      <manacost>GGG</manacost>
      <cmc>3</cmc>
      <type>Legendary Creature — Color Elemental Myth</type>
      <pt>2/3</pt>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Vigilance, Forestwalk&lt;/b&gt;
Protection from green
Greenstrider gets +3/+3 for each other green Color Myth you control.</text>
    </card>
    <card>
      <name>Greenhound</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/qzkt88.jpg">AI1</set>
      <color>G</color>
      <manacost>GGG</manacost>
      <cmc>3</cmc>
      <type>Legendary Creature — Color Dog Myth</type>
      <pt>3/1</pt>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Trample&lt;/b&gt;
Protection from green
Greenhound gets +3/+3 for each other green Color Myth you control.</text>
    </card>
    <card>
      <name>Greenriddler</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/koro93.jpg">AI1</set>
      <color>G</color>
      <manacost>GGG</manacost>
      <cmc>3</cmc>
      <type>Legendary Creature — Color Sphinx Myth</type>
      <pt>1/4</pt>
      <tablerow>1</tablerow>
      <text>Protection from green
Whenever Greenriddler deals combat damage to a player, scry that many cards.
Greenriddler gets +3/+3 for each other green Color Myth you control.</text>
    </card>
    <card>
      <name>Greengull</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/uyca16.jpg">AI1</set>
      <color>G</color>
      <manacost>GGG</manacost>
      <cmc>3</cmc>
      <type>Legendary Creature — Color Bird Myth</type>
      <pt>2/2</pt>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Flying&lt;/b&gt;
Protection from green
Greengull gets +3/+3 for each other green Color Myth you control.</text>
    </card>
    <card>
      <name>Gemstone Maggots</name>
      <set rarity="Common" picURL="https://mtg.design/i/agxi02.jpg">AI1</set>
      <manacost>1/PC</manacost>
      <cmc>2</cmc>
      <type>Crystalline Enchantment Artifact Creature — Insect Mineral</type>
      <pt>1/1</pt>
      <tablerow>1</tablerow>
      <text>{T}, Sacrifice Gemstone Maggots: Add one mana of any color.</text>
    </card>
    <card>
      <name>Sandrealm Gateway</name>
      <set rarity="Mythic Rare" picURL="https://mtg.design/i/jxjl28.jpg">AI1</set>
      <manacost>CCCC</manacost>
      <cmc>4</cmc>
      <type>Legendary Enchantment Artifact — Portal</type>
      <tablerow>1</tablerow>
      <text>{C}{C}{C}{C}, {T}: Target nonbasic land losesall abilities, gains "{T}: Add {C}", and is a Desert in addition to its other types.
{C}{C}{C}{C}, {T}: Create a 1/1 black Zombie creature token with "This creature gets +1/+1 for each Desert you control."
Whenever you tap a Desert for one or more {C}, add an additional {C}.</text>
    </card>
    <card>
      <name>The Uncanny Valley</name>
      <set rarity="Mythic Rare" picURL="https://mtg.design/i/rwjs99.jpg">AI1</set>
      <manacost></manacost>
      <cmc>0</cmc>
      <type>Legendary Land</type>
      <tablerow>1</tablerow>
      <text>The Uncanny Valley enters the battlefield tapped.
{T}: Add {C}.
{6}{W}, {T}: Create a token that's a copy of target enchantment.
{6}{U}, {T}: Create a token that's a copy of target planeswalker.
{6}{B}, {T}: Create a token that's a copy of target artifact.
{6}{R}, {T}: Create a token that's a copy of target creature.
{6}{G}, {T}: Create a token that's a copy of target land.</text>
      <cipt>1</cipt>
    </card>
    <card>
      <name>Geodea</name>
      <set rarity="Rare" picURL="https://mtg.design/i/kxxy10.jpg">AI1</set>
      <manacost>2CC</manacost>
      <cmc>4</cmc>
      <type>Legendary Planeswalker — Geodea Town</type>
      <loyalty>5</loyalty>
      <tablerow>1</tablerow>
      <text>: This spell may only be cast using mana from crystalline permanents. Residents of Geodea are crystalline. </text>
    </card>
    <card>
      <name>Dusk-Cloaked Geomancer</name>
      <set rarity="Common" picURL="https://mtg.design/i/dddu51.jpg">AI1</set>
      <manacost>2C</manacost>
      <cmc>3</cmc>
      <type>Enchantment Creature — Human Wizard</type>
      <pt>2/3</pt>
      <tablerow>1</tablerow>
      <text>Dusk-Cloaked Geomancer can't be blocked as long as you control three or more crystalline permanents.</text>
    </card>
    <card>
      <name>Unwelcome Dancers</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/nnlq42.jpg">AI1</set>
      <color>W</color>
      <color>B</color>
      <color>R</color>
      <manacost>WBR</manacost>
      <cmc>3</cmc>
      <type>Sorcery</type>
      <tablerow>1</tablerow>
      <text>Target player creates a 1/1 red Devil Bard creature token with "At the beginning of your upkeep, this creature deals 1 damage to you." and "Whenever this creature is dealt damage, create that many tokens that are copies of this creature."</text>
    </card>
    <card>
      <name>Frost-Shimmer Villa</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/fzct72.jpg">AI1</set>
      <color>U</color>
      <color>G</color>
      <manacost>1UG</manacost>
      <cmc>3</cmc>
      <type>Snow Artifact — Dwelling</type>
      <tablerow>1</tablerow>
      <text>Inhabit {S} (Add target creature card you control to this Dwelling's list of inhabitants.)
{2}, {T}: Create a 0/1 white Human creature token that inhabits Frost-Shimmer Villa.
Tap two untapped inhabitants of Frost-Shimmer Villa: Add {C}.
{S}, Tap an untapped inhabitant of Frost-Shimmer Villa: Tap target creature.</text>
    </card>
    <card>
      <name>Maze of Relationships</name>
      <set rarity="Rare" picURL="https://mtg.design/i/pgdl82.jpg">AI1</set>
      <manacost>4</manacost>
      <cmc>4</cmc>
      <type>Artifact</type>
      <tablerow>1</tablerow>
      <text>{2}, {T}: Choose a permanent you control and a permanent an opponent controls without connection counters on them.Put a connection counter on both.
Whenever a permanent with a connection counter on it becomes tapped, tap all permanents with connection counterson them.</text>
    </card>
    <card>
      <name>Mournful Glen</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/chbz47.jpg">AI1</set>
      <manacost></manacost>
      <cmc>0</cmc>
      <type>Waste Land — Forest</type>
      <tablerow>1</tablerow>
      <text>Mournful Glen enters the battlefield tapped.
{T}: Add {C}.
{T}, Pay 1 life: Add {G}.
{2}{G}, {T}: Return target nonland card from your graveyard to your hand. Put an earthquake counter on Mournful Glen. Then if it has three or more earthquake counters, sacrifice it.</text>
      <cipt>1</cipt>
    </card>
    <card>
      <name>Trapeze Homunculi</name>
      <set rarity="Common" picURL="https://mtg.design/i/nfns85.jpg">AI1</set>
      <color>B</color>
      <color>R</color>
      <manacost>B/R1/P</manacost>
      <cmc>2</cmc>
      <type>Creature — Homunculus</type>
      <pt>2/1</pt>
      <tablerow>1</tablerow>
      <text>{B/R}: Trapeze Homunculi gains flying and first strike until end of turn.</text>
    </card>
    <card>
      <name>Forest</name>
      <set rarity="Common" picURL="https://mtg.design/i/brxe07.jpg">AI1</set>
      <manacost></manacost>
      <cmc>0</cmc>
      <type>Basic Land — Forest</type>
      <tablerow>1</tablerow>
      <text>{T}: Add {G}.</text>
    </card>
    <card>
      <name>Augury Infestation</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/tyij12.jpg">AI1</set>
      <color>U</color>
      <color>B</color>
      <color>R</color>
      <manacost>XU/RB</manacost>
      <cmc>2</cmc>
      <type>Sorcery</type>
      <tablerow>1</tablerow>
      <text>When you cast this spell, copy it X times.
Target player creates a 0/1 blue and red Augur creature token with "Activated abilities of Dwellings this creature inhabits cost {1} more to activate." It becomes an inhabitant of a Dwelling they control with the fewest inhabitants. </text>
    </card>
    <card>
      <name>Paint out of Existence</name>
      <set rarity="Mythic Rare" picURL="https://mtg.design/i/bbze17.jpg">AI1</set>
      <color>W</color>
      <manacost>WWWW</manacost>
      <cmc>4</cmc>
      <type>Sorcery</type>
      <tablerow>1</tablerow>
      <text>Choose an artist. Exile each nonland permanent illustrated by that artist.</text>
    </card>
    <card>
      <name>Tentative Approach</name>
      <set rarity="Common" picURL="https://mtg.design/i/egru65.jpg">AI1</set>
      <color>B</color>
      <manacost>1BB</manacost>
      <cmc>3</cmc>
      <type>Sorcery</type>
      <tablerow>1</tablerow>
      <text>Choose target nontoken creature you control and target nonbasic land an opponent controls. Flip a coin. If you win the flip, destroy the chosen land. If you lose the flip, destroy the chosen creature.</text>
    </card>
    <card>
      <name>Towering Tendrils</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/udke28.jpg">AI1</set>
      <color>G</color>
      <manacost>1GG</manacost>
      <cmc>3</cmc>
      <type>Enchantment — Aura</type>
      <tablerow>1</tablerow>
      <text>Enchant Dwelling, Establishment, Lighthouse, or Market
Enchanted permanent loses all abilities and gains "{G}, {T}: Create a 0/1 green Plant creature token.", "{G}{G}, {T}: Target Plant gains reach until end of turn.", and "{G}{G}{G}, {T}: Put a +1/+1 counter on each Plant you control."</text>
    </card>
    <card>
      <name>Jewelglade Resort</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/wnsv57.jpg">AI1</set>
      <color>W</color>
      <color>U</color>
      <manacost>CCWU</manacost>
      <cmc>4</cmc>
      <type>Artifact — Dwelling</type>
      <tablerow>1</tablerow>
      <text>Inhabit {C}{W}{U} (Add target creature card you control to this Dwelling's list of inhabitants.)
Sacrifice an inhabitant of Jewelglade Resort: Create a black crystalline Fungus Mineral artifact token with "{T}: Add {B}."
Inhabitants of Jewelglade Resort get +1/+1 for each crystalline permanentyou control.</text>
    </card>
    <card>
      <name>Minomeliss Battalion</name>
      <set rarity="Common" picURL="https://mtg.design/i/xhez45.jpg">AI1</set>
      <color>W</color>
      <color>G</color>
      <manacost>WG</manacost>
      <cmc>2</cmc>
      <type>Creature — Human Insect Warrior</type>
      <pt>1/1</pt>
      <tablerow>1</tablerow>
      <text>Whenever Minomeliss Battalion attacks, you may pay {W/G}. If you do, search your library for a card named Minomeliss Battalion, put it onto the battlefield tapped and attacking, then shuffle.
A deck can have any number of cards named Minomeliss Battalion.</text>
    </card>
    <card>
      <name>Wood between Worlds</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/gtfo44.jpg">AI1</set>
      <color>G</color>
      <manacost>GGG</manacost>
      <cmc>3</cmc>
      <type>Enchantment — Portal</type>
      <tablerow>1</tablerow>
      <text>{G}, {T}: Create a green Leaf enchantment token with "{T}, Sacrifice this token: Add {G}."
{G}{G}, {T}: Create a 1/1 green Elf creature token.
{G}{G}{G}{G}, Tap three untapped Elves you control: Create a 6/6 green Elk Spirit creature token with hexproof.</text>
    </card>
    <card>
      <name>Vacant Interior</name>
      <set rarity="Rare" picURL="https://mtg.design/i/bxyw08.jpg">AI1</set>
      <manacost>CCCC</manacost>
      <cmc>4</cmc>
      <type>Legendary Artifact — Infinicity Dwelling</type>
      <tablerow>1</tablerow>
      <text>Inhabit {C}{C}{C}{C} (Add target creature card you control to this Dwelling's list of inhabitants.)
Vacant Interior can inhabit creatures opponents control.
Inhabitants of Vacant Interior get -1/-1 for each other inhabitant of Vacant Interior.</text>
    </card>
    <card>
      <name>Unexpected Guest</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/qynk43.jpg">AI1</set>
      <color>W</color>
      <color>B</color>
      <manacost>1W/BW/B</manacost>
      <cmc>3</cmc>
      <type>Creature — Nightmare</type>
      <pt>3/2</pt>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Flash&lt;/b&gt;
When Unexpected Guest enters the battlefield, it inhabits target Dwelling.
Whenever Unexpected Guest attacks, you may pay {B}. If you do, destroy target inhabitant of Unexpected Guest's Dwelling.</text>
    </card>
    <card>
      <name>Moments before Disaster</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/cqou52.jpg">AI1</set>
      <color>B</color>
      <manacost>B/PB</manacost>
      <cmc>2</cmc>
      <type>Instant</type>
      <tablerow>1</tablerow>
      <text>Split second
Whenever a permanent you control is destroyed this turn, each opponent loses 4 life.
Each opponent may counter each spell and ability they control currently on the stack.</text>
    </card>
    <card>
      <name>Lotus Pool</name>
      <set rarity="Rare" picURL="https://mtg.design/i/wnsg13.jpg">AI1</set>
      <color>U</color>
      <color>B</color>
      <color>G</color>
      <manacost>UBG</manacost>
      <cmc>3</cmc>
      <type>Legendary Enchantment — Portal</type>
      <tablerow>1</tablerow>
      <text>At the beginning of your end step, put a growth counter on Lotus Pool.
Remove three growth counters from Lotus Pool: Create a colorless artifact token named Black Lotus with "{T}, Sacrifice Black Lotus: Add three mana of any one color."</text>
    </card>
    <card>
      <name>Sea-Bouquet Cephalopod</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/igdr87.jpg">AI1</set>
      <color>U</color>
      <color>G</color>
      <manacost>1UUG</manacost>
      <cmc>4</cmc>
      <type>Creature — Plant Kraken</type>
      <pt>5/4</pt>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Lifelink, Menace&lt;/b&gt;
{U}{G}: Camouflage Plant creature. (Change the target of target spell or ability targeting this permanent to another permanent you control with the specified types.)</text>
    </card>
    <card>
      <name>Sleet-Crawler Blot</name>
      <set rarity="Common" picURL="https://mtg.design/i/odxl16.jpg">AI1</set>
      <color>W</color>
      <color>B</color>
      <manacost>B/WB/W</manacost>
      <cmc>2</cmc>
      <type>Snow Creature — Inkling Ooze</type>
      <pt>1/1</pt>
      <tablerow>1</tablerow>
      <text>{S}: Sleet-Crawler Blot gets +1/+1 until end of turn.</text>
    </card>
    <card>
      <name>Sky-Anchor Vial</name>
      <set rarity="Common" picURL="https://mtg.design/i/tbzv19.jpg">AI1</set>
      <color>W</color>
      <manacost>W</manacost>
      <cmc>1</cmc>
      <type>Enchantment Artifact — Aura</type>
      <tablerow>1</tablerow>
      <text>Enchant creature with flying
Enchanted creature loses flying. Its controller creates a Potion token with a flying counter on it. (Potions are artifacts with "{T}: Move all counters from this permanent onto target creature, then sacrifice this permanent.") </text>
    </card>
    <card>
      <name>Market Calamity</name>
      <set rarity="Common" picURL="https://mtg.design/i/nocs10.jpg">AI1</set>
      <color>B</color>
      <color>G</color>
      <manacost>BG</manacost>
      <cmc>2</cmc>
      <type>Sorcery</type>
      <tablerow>1</tablerow>
      <text>Split second
Target player loses 1 life for each Market and Treasure they control.</text>
    </card>
    <card>
      <name>Fanged Brightcap</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/pkrp49.jpg">AI1</set>
      <color>W</color>
      <manacost>W/PWW</manacost>
      <cmc>3</cmc>
      <type>Crystalline Artifact Creature — Fungus Mineral</type>
      <pt>1/1</pt>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Deathtouch&lt;/b&gt;
{T}: Add {W}.</text>
    </card>
    <card>
      <name>Amphibious Estate</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/lutz69.jpg">AI1</set>
      <color>U</color>
      <color>G</color>
      <manacost>UG</manacost>
      <cmc>2</cmc>
      <type>Artifact — Dwelling</type>
      <tablerow>1</tablerow>
      <text>Inhabit {U}{G} (Add target creature card you control to this Dwelling's list of inhabitants.)
Frog, Salamander, and Turtle inhabitants of Amphibious Estate get +1/+1 for each other inhabitant of Amphibious Estate.
{U}{G}, {T}: Create a 1/1 green Frog Noble creature token that inhabits Amphibious Estate.</text>
    </card>
    <card>
      <name>Sudden Gorilla Event</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/cefk61.jpg">AI1</set>
      <color>G</color>
      <manacost>XXGG</manacost>
      <cmc>2</cmc>
      <type>Instant</type>
      <tablerow>1</tablerow>
      <text>Destroy up to X target artifacts. Then create Y X/X green Gorilla creature tokens with trample, where Y is the number of artifacts that were destroyed this turn.</text>
    </card>
    <card>
      <name>Crystallizing Smoke</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/geqv89.jpg">AI1</set>
      <manacost>CCCC</manacost>
      <cmc>4</cmc>
      <type>Crystalline Enchantment Artifact</type>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Flash&lt;/b&gt;
This spell may only be cast using mana from Crystalline permanents.
When Crystallizing Smoke enters the battlefield, exile target spell.
When Crystallizing Smoke leaves the battlefield, return spells exiled with Crystallizing Smoke to their owners' hands.</text>
    </card>
    <card>
      <name>Fertile Cemetery</name>
      <set rarity="Common" picURL="https://mtg.design/i/izjm37.jpg">AI1</set>
      <manacost></manacost>
      <cmc>0</cmc>
      <type>Land</type>
      <tablerow>1</tablerow>
      <text>{T}: Add {C}.
{B}, {T}: Add {W}{G}.</text>
    </card>
    <card>
      <name>Ethereal Lotus</name>
      <set rarity="Mythic Rare" picURL="https://mtg.design/i/sxpz52.jpg">AI1</set>
      <manacost>0</manacost>
      <cmc>0</cmc>
      <type>Legendary Enchantment Artifact</type>
      <tablerow>1</tablerow>
      <text>{T}, Exile Ethereal Lotus and two other nonland, nontoken permanents you control: Add {C}{C}{C}.</text>
    </card>
    <card>
      <name>Spawning Pond</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/ngqi54.jpg">AI1</set>
      <color>U</color>
      <color>G</color>
      <manacost>UG</manacost>
      <cmc>2</cmc>
      <type>Enchantment</type>
      <tablerow>1</tablerow>
      <text>At the beginning of each upkeep, put an egg counter on Spawning Pond.
Remove three egg counters from Spawning Pond: Create a 1/1 green Frog creature token.</text>
    </card>
    <card>
      <name>Wayward Circus</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/pfgs93.jpg">AI1</set>
      <manacost></manacost>
      <cmc>0</cmc>
      <type>Land</type>
      <tablerow>1</tablerow>
      <text>{T}: Add {C}.
{U}, {T}: Add {B}{R}.</text>
    </card>
    <card>
      <name>Two-Faced Salesman</name>
      <set rarity="Common" picURL="https://mtg.design/i/zvpn07.jpg">AI1</set>
      <color>B</color>
      <manacost>1BB</manacost>
      <cmc>3</cmc>
      <type>Creature — Vampire Dwarf</type>
      <pt>2/3</pt>
      <tablerow>1</tablerow>
      <text>Whenever a creature an opponent controls dies, you gain 1 life and its controller loses 1 life.
{1}{W}: Target opponent creates a 0/1 white Egg creature token.</text>
    </card>
    <card>
      <name>Octopus's Garden</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/pich04.jpg">AI1</set>
      <manacost></manacost>
      <cmc>0</cmc>
      <type>Land — Forest</type>
      <tablerow>1</tablerow>
      <text>{T}: Add {U}
{P}, {T}: Add {G}</text>
    </card>
    <card>
      <name>Goldhoarde Glutton</name>
      <set rarity="Rare" picURL="https://mtg.design/i/fmua64.jpg">AI1</set>
      <color>W</color>
      <color>B</color>
      <color>R</color>
      <manacost>W/PB/PR/P</manacost>
      <cmc>3</cmc>
      <type>Artifact Creature — Treasure Ooze</type>
      <pt>0/1</pt>
      <tablerow>1</tablerow>
      <text>Goldhoarde Glutton gets +1/+1 for each Treasure you control.
{T}, Sacrifice Goldhoarde Glutton: Add one mana of any color.</text>
    </card>
    <card>
      <name>Weary Dragon</name>
      <set rarity="Rare" picURL="https://mtg.design/i/zznd74.jpg">AI1</set>
      <color>B</color>
      <color>R</color>
      <manacost>BBRR</manacost>
      <cmc>4</cmc>
      <type>Creature — Zombie Elder Dragon</type>
      <pt>5/4</pt>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Flying, Haste&lt;/b&gt;
Whenever Weary Dragon attacks, create a Treasure token.
Weary Dragon gets -1/-1 for each Treasure you control.</text>
    </card>
    <card>
      <name>Hole in the Sky</name>
      <set rarity="Mythic Rare" picURL="https://mtg.design/i/quxw16.jpg">AI1</set>
      <color>W</color>
      <color>B</color>
      <manacost>1W/BWB</manacost>
      <cmc>4</cmc>
      <type>Sorcery</type>
      <tablerow>1</tablerow>
      <text>Exile each creature with Flying.</text>
    </card>
    <card>
      <name>Kinetic Power-Cube</name>
      <set rarity="Common" picURL="https://mtg.design/i/vckk08.jpg">AI1</set>
      <color>W</color>
      <manacost>1CCW</manacost>
      <cmc>4</cmc>
      <type>Crystalline Artifact</type>
      <tablerow>1</tablerow>
      <text>Whenever a source an opponent controls deals damage to you, add that much {E}.</text>
    </card>
    <card>
      <name>Roiling Mycelia</name>
      <set rarity="Rare" picURL="https://mtg.design/i/ncgw44.jpg">AI1</set>
      <color>U</color>
      <color>B</color>
      <color>G</color>
      <manacost>UBG</manacost>
      <cmc>3</cmc>
      <type>Creature — Mutant Fungus</type>
      <pt>1/1</pt>
      <tablerow>1</tablerow>
      <text>Mutate {U}{B}{G}
Roiling Mycelia may only be cast using its mutate ability.
{3}{U}{B}{G}, {T}: Choose another target non-human creature you control. Create a token that's a copy of Roiling Mycelia. It mutates onto the chosen creature.
Roiling Mycelia gets +2/+2 for each other creature named Roiling Mycelia you control.</text>
    </card>
    <card>
      <name>Unfathomable Agony</name>
      <set rarity="Common" picURL="https://mtg.design/i/svvp28.jpg">AI1</set>
      <color>B</color>
      <manacost>BBB</manacost>
      <cmc>3</cmc>
      <type>Sorcery</type>
      <tablerow>1</tablerow>
      <text>Target creature gets -10/-10 until end of turn.</text>
    </card>
    <card>
      <name>Crystalline Wetland</name>
      <set rarity="Rare" picURL="https://mtg.design/i/rpdf47.jpg">AI1</set>
      <manacost></manacost>
      <cmc>0</cmc>
      <type>Crystalline Land — Plains</type>
      <tablerow>1</tablerow>
      <text>{T}: Add {C}.
{T}: Add {W}. Activate only if you control one or more other crystalline land.
{T}: Add {B}. Activate only if you control two or more other crystalline lands.
{T}: Add {U}. Activate only if you control three or more other crystalline lands. </text>
    </card>
    <card>
      <name>Midnight Congregation</name>
      <set rarity="Common" picURL="https://mtg.design/i/fnvc21.jpg">AI1</set>
      <color>B</color>
      <color>G</color>
      <manacost>1/PBBG</manacost>
      <cmc>4</cmc>
      <type>Sorcery</type>
      <tablerow>1</tablerow>
      <text>Target opponent discards X cards and loses X life, where X is the number of creatures you control.</text>
    </card>
    <card>
      <name>Simulated Jungle</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/nfjr52.jpg">AI1</set>
      <manacost></manacost>
      <cmc>0</cmc>
      <type>Land — Data Forest</type>
      <tablerow>1</tablerow>
      <text>{T}: Add {C}.
{T}: Add {E}.
{E}, {T}: Add {G}.</text>
    </card>
    <card>
      <name>Ramhorn Demolition</name>
      <set rarity="Common" picURL="https://mtg.design/i/kisz08.jpg">AI1</set>
      <color>R</color>
      <manacost>R</manacost>
      <cmc>1</cmc>
      <type>Artifact — Munition</type>
      <tablerow>1</tablerow>
      <text>{2}{R}, {T}, Sacrifice Ramhorn Demolition: Choose two -
• Destroy target Wall.
• Destroy target Dwelling.
• Destroy target Establishment.
• Ramhorn Demolition deals three damage to any target.</text>
    </card>
    <card>
      <name>Roko's Basilisk</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/zoco56.jpg">AI1</set>
      <color>W</color>
      <color>U</color>
      <color>B</color>
      <color>R</color>
      <color>G</color>
      <manacost>W/BU/RG</manacost>
      <cmc>3</cmc>
      <type>Creature — Basilisk Spirit</type>
      <pt>2/3</pt>
      <tablerow>1</tablerow>
      <text>Whenever you cast a multicolored spell, put a +1/+1 counter on Roko's Basilisk.
{T}, Remove a +1/+1 counter from Roko's Basilisk: Add one mana of any color.</text>
    </card>
    <card>
      <name>Voidwaker Serpent</name>
      <set rarity="Mythic Rare" picURL="https://mtg.design/i/pgtb97.jpg">AI1</set>
      <manacost>CCCC</manacost>
      <cmc>4</cmc>
      <type>Legendary Enchantment Creature — Elder Dragon</type>
      <pt>5/5</pt>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Flying&lt;/b&gt;
Protection from all colors.
Permanents you control are colorless.
Colorless creatures you controlget +1/+1.</text>
    </card>
    <card>
      <name>Gatekeeper Gargoyle</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/ltwy27.jpg">AI1</set>
      <color>W</color>
      <manacost>1WW</manacost>
      <cmc>3</cmc>
      <type>Enchantment Artifact — Aura</type>
      <tablerow>1</tablerow>
      <text>Enchant Dwelling you control
Whenever enchanted Dwelling or any of its inhabitants become the target of a spell or ability an opponent controls, Gatekeeper Gargoyle deals 1 damage to that player.
Sacrifice Gatekeeper Gargoyle: Enchanted Dwelling and its inhabitants gain indestructible until end of turn. </text>
    </card>
    <card>
      <name>Unfinished Meat-Mask</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/zsxz94.jpg">AI1</set>
      <color>W</color>
      <color>B</color>
      <color>R</color>
      <manacost>1W/PB/PR/P</manacost>
      <cmc>4</cmc>
      <type>Artifact — Equipment</type>
      <tablerow>1</tablerow>
      <text>Whenever equipped creature destroys another creature, put a blood counter on Unfinished Meat-Mask.
Equipped creature gets +1/+1 for each blood counter on Unfinished Meat-Mask. If it has five or more blood counters, equipped creature also has first strike, trample, and vigilance.
&lt;b&gt;Equip&lt;/b&gt;{3}</text>
    </card>
    <card>
      <name>White-Hot Entropy</name>
      <set rarity="Rare" picURL="https://mtg.design/i/vuxo76.jpg">AI1</set>
      <color>W</color>
      <color>R</color>
      <manacost>WR</manacost>
      <cmc>2</cmc>
      <type>Instant</type>
      <tablerow>1</tablerow>
      <text>Choose one -
• White-Hot Entropy deals 3 damage to target creature or planeswalker.
• Counter target spell or ability unless its controller pays 3 life. </text>
    </card>
    <card>
      <name>Convoluted Control Panel</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/agkp67.jpg">AI1</set>
      <color>B</color>
      <color>G</color>
      <manacost>B/GB/G</manacost>
      <cmc>2</cmc>
      <type>Artifact — Computer</type>
      <tablerow>1</tablerow>
      <text>{T}: Add {E}.
{E}, {T}: Add {B} or {G}.</text>
    </card>
    <card>
      <name>Cryptkeeper Hydra</name>
      <set rarity="Rare" picURL="https://mtg.design/i/fdng40.jpg">AI1</set>
      <color>B</color>
      <manacost>3BB</manacost>
      <cmc>5</cmc>
      <type>Legendary Creature — Zombie Hydra</type>
      <pt>3/5</pt>
      <tablerow>1</tablerow>
      <text>When Cryptkeeper Hydra enters the battlefield, it inhabits up to one target Cave Dwelling you control.
Whenever another inhabitant of Cryptkeeper Hydra's Dwelling dies, put X +1/+1 counters on Cryptkeeper Hydra, where X is the other creature's power.
Escape-{4}{B}{B}{B}, Exile nine other cards from your graveyard.
When Cryptkeeper Hydra escapes, put an indestructible counter on it and target Dwelling it inhabits.</text>
    </card>
    <card>
      <name>Paradimensional Shock</name>
      <set rarity="Rare" picURL="https://mtg.design/i/ihgk87.jpg">AI1</set>
      <color>W</color>
      <color>R</color>
      <manacost>WR</manacost>
      <cmc>2</cmc>
      <type>Instant</type>
      <tablerow>1</tablerow>
      <text>Choose one or both -
• Exile target creature you control. You getan amount of {E} equal to its power.
• Choose target creature or planeswalker an opponent controls. You may pay an amount of {E} equal to twice its converted mana cost. If you do, exile that permanent.</text>
    </card>
    <card>
      <name>Floodwater Cliffside</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/qpgj14.jpg">AI1</set>
      <manacost></manacost>
      <cmc>0</cmc>
      <type>Land</type>
      <tablerow>1</tablerow>
      <text>{T}: Add {C}.
{G}, {T}: Add {U}{R}.</text>
    </card>
    <card>
      <name>Traveling Curio Salesman</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/fhru84.jpg">AI1</set>
      <color>U</color>
      <color>R</color>
      <manacost>CUR</manacost>
      <cmc>3</cmc>
      <type>Creature — Bird Imp</type>
      <pt>1/1</pt>
      <tablerow>1</tablerow>
      <text>Whenever you cast an artifact spell, create a treasure token.</text>
    </card>
    <card>
      <name>Ethereal Hotel</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/wxdf43.jpg">AI1</set>
      <color>W</color>
      <color>U</color>
      <manacost>1WU</manacost>
      <cmc>3</cmc>
      <type>Artifact — Dwelling</type>
      <tablerow>1</tablerow>
      <text>Inhabit {1}{W} (Add target creature card you control to this Dwelling's list of inhabitants.)
{1}{U}: Until end of turn, inhabitants of Ethereal Hotel gain flying and are Spirits in addition to their other types.</text>
    </card>
    <card>
      <name>Aviary Wake</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/mxvv08.jpg">AI1</set>
      <color>U</color>
      <manacost>UUU</manacost>
      <cmc>3</cmc>
      <type>Enchantment — Portal</type>
      <tablerow>1</tablerow>
      <text>{3}, {T}: Create a 1/1 green Bird creature token with flying.
{T}, Sacrifice 3 Birds: Create a 6/6 blue Shark creature token.</text>
    </card>
    <card>
      <name>Storm Dunes</name>
      <set rarity="Common" picURL="https://mtg.design/i/nkod97.jpg">AI1</set>
      <manacost></manacost>
      <cmc>0</cmc>
      <type>Land — Desert</type>
      <tablerow>1</tablerow>
      <text>{T}: Add {C}.
{U}, {T}: Until end of turn, if a source you control would produce one or more colored mana, it adds that much {U} instead. </text>
    </card>
    <card>
      <name>Terracotta Fleet</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/yewx12.jpg">AI1</set>
      <color>U</color>
      <color>R</color>
      <manacost>1UR</manacost>
      <cmc>3</cmc>
      <type>Artifact — Vehicle</type>
      <pt>2/2</pt>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Islandwalk, Mountainwalk&lt;/b&gt;
Protection from blue and red
Whenever Terracotta Fleet attacks, create two token copies of Terracotta Fleet that are tapped and attacking. Sacrifice them at the beginning of the next end step.
&lt;b&gt;Crew 3&lt;/b&gt;</text>
    </card>
    <card>
      <name>Entangle the Beast</name>
      <set rarity="Mythic Rare" picURL="https://mtg.design/i/uzxb53.jpg">AI1</set>
      <color>U</color>
      <color>R</color>
      <manacost>1UUR</manacost>
      <cmc>4</cmc>
      <type>Instant</type>
      <tablerow>1</tablerow>
      <text>Counter target creature spell. Entangle the Beast deals damage to you equal to its converted mana cost. If that spell is countered this way, exile it from its opponent's graveyard. You may cast that spell as long as it remains exiled and you may spend mana as if it was mana of any type to cast it.</text>
    </card>
    <card>
      <name>Radiant Lotus</name>
      <set rarity="Mythic Rare" picURL="https://mtg.design/i/eubq15.jpg">AI1</set>
      <manacost>1/P</manacost>
      <cmc>1</cmc>
      <type>Crystalline Enchantment Artifact</type>
      <tablerow>1</tablerow>
      <text>{T}, Sacrifice Radiant Lotus: Add {C}.</text>
    </card>
    <card>
      <name>Signperch Falcon</name>
      <set rarity="Common" picURL="https://mtg.design/i/wwkn68.jpg">AI1</set>
      <color>U</color>
      <manacost>2U</manacost>
      <cmc>3</cmc>
      <type>Creature — Bird</type>
      <pt>2/3</pt>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Flying&lt;/b&gt;
Signperch Falcon gets +2/+2 for each Establishment you control. </text>
    </card>
    <card>
      <name>Frozen in Awe</name>
      <set rarity="Rare" picURL="https://mtg.design/i/gwes80.jpg">AI1</set>
      <color>W</color>
      <color>U</color>
      <manacost>W/PWUU</manacost>
      <cmc>4</cmc>
      <type>Instant</type>
      <tablerow>1</tablerow>
      <text>Choose target creature you control. Tap each other creature with power less than that creature's power. Those creatures don't untap during their controllers' next untap steps.</text>
    </card>
    <card>
      <name>Rusted Fencecreep</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/pqhz10.jpg">AI1</set>
      <color>R</color>
      <color>G</color>
      <manacost>GR</manacost>
      <cmc>2</cmc>
      <type>Artifact Creature — Nightmare Fungus</type>
      <pt>3/1</pt>
      <tablerow>1</tablerow>
      <text>{C}{C}: Camouflage Wall creature. (Change the target of target spell or ability targeting this permanent to another permanent you control with the specified types.)
Whenever Rusted Fencecreep deals combat damage to a player, that player gets a poison counter.</text>
    </card>
    <card>
      <name>Serpentine Gateway</name>
      <set rarity="Rare" picURL="https://mtg.design/i/afqp06.jpg">AI1</set>
      <manacost>5</manacost>
      <cmc>5</cmc>
      <type>Crystalline Enchantment Artifact — Portal</type>
      <tablerow>1</tablerow>
      <text>{1}, {T}: Put a +1/+1 counter on target Dragon, Serpent, or Drake.
{2}, {T}, Sacrifice a Dragon, Serpent, or Drake creature: Serpentine Gateway deals damage to any target equal to the sacrificed creature's power.
{3}, {T}: Create a 3/3 colorless Dragon Spirit creature token with flying.
{4}, {T}: Put target Dragon, Serpent, or Drake creature from your hand onto the battlefield tapped.</text>
    </card>
    <card>
      <name>Viscera Crawler</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/uggi44.jpg">AI1</set>
      <color>B</color>
      <color>R</color>
      <color>G</color>
      <manacost>1BRG</manacost>
      <cmc>4</cmc>
      <type>Creature — Meat Spider</type>
      <pt>2/4</pt>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Reach&lt;/b&gt;
Whenever Viscera Crawler destroys another creature, put a +1/+1 counter on it and create a token that's a copy of Viscera Crawler.</text>
    </card>
    <card>
      <name>Glacierheart Healer</name>
      <set rarity="Common" picURL="https://mtg.design/i/esuy05.jpg">AI1</set>
      <color>U</color>
      <color>B</color>
      <manacost>2UB</manacost>
      <cmc>4</cmc>
      <type>Snow Creature — Zombie Cleric</type>
      <pt>2/4</pt>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Lifelink&lt;/b&gt;
{S}{S}: Tap target creature with power X or less, where X is the amount of life you gained this turn. That creature doesn't untap during its controller's next untap step. Activate this ability only once per turn.</text>
    </card>
    <card>
      <name>Fluorescent Volcano</name>
      <set rarity="Rare" picURL="https://mtg.design/i/lrwm20.jpg">AI1</set>
      <manacost></manacost>
      <cmc>0</cmc>
      <type>Land</type>
      <tablerow>1</tablerow>
      <text>{T}: Add {R}
{1}, {T}: Add one mana of any color.</text>
    </card>
    <card>
      <name>Resonance Implosion</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/rjeh83.jpg">AI1</set>
      <manacost>C</manacost>
      <cmc>1</cmc>
      <type>Crystalline Artifact — Munition</type>
      <tablerow>1</tablerow>
      <text>{4}, {T}, Sacrifice Resonance Implosion: Destroy target Crystalline permanent.</text>
    </card>
    <card>
      <name>Flock Flash-Fry</name>
      <set rarity="Rare" picURL="https://mtg.design/i/ludl39.jpg">AI1</set>
      <color>R</color>
      <color>G</color>
      <manacost>XGR</manacost>
      <cmc>2</cmc>
      <type>Instant</type>
      <tablerow>1</tablerow>
      <text>Flock Flash-Fry deals 5 damage to each of up to X target creatures with flying. Then each player creates a Food token for each creature they controlled that was destroyed this way.</text>
    </card>
    <card>
      <name>Forest</name>
      <set rarity="Common" picURL="https://mtg.design/i/ffqi30.jpg">AI1</set>
      <manacost></manacost>
      <cmc>0</cmc>
      <type>Basic Land — Forest</type>
      <tablerow>1</tablerow>
      <text>{T}: Add {G}.</text>
    </card>
    <card>
      <name>Frostwaker Paladin</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/zbgn85.jpg">AI1</set>
      <color>W</color>
      <color>U</color>
      <manacost>WU</manacost>
      <cmc>2</cmc>
      <type>Snow Creature — Vampire Knight</type>
      <pt>1/1</pt>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;First Strike&lt;/b&gt;
Whenever Frostwaker Paladin deals combat damage to another creature, you may tap both creatures and remove them from combat. They do not untap during their controllers' next untap steps.</text>
    </card>
    <card>
      <name>Bloodthirsty Cliffhop</name>
      <set rarity="Common" picURL="https://mtg.design/i/dfzs51.jpg">AI1</set>
      <color>W</color>
      <color>B</color>
      <manacost>W/BW/B</manacost>
      <cmc>2</cmc>
      <type>Creature — Vampire Goat</type>
      <pt>2/3</pt>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Lifelink&lt;/b&gt;
{2}: Bloodthirsty Cliffhop gains flying until end of turn.</text>
    </card>
    <card>
      <name>District Walls</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/jmzu40.jpg">AI1</set>
      <manacost>CC</manacost>
      <cmc>2</cmc>
      <type>Artifact Creature — Infinicity Wall</type>
      <pt>0/3</pt>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Defender&lt;/b&gt;
District Walls gets +0/+3 for each District you control.
As long as District Walls has toughness 12 or greater, it has hexproof.
As long as District Walls has toughness 21 or greater, it has indestructible.</text>
    </card>
    <card>
      <name>Forlorn Shelter</name>
      <set rarity="Common" picURL="https://mtg.design/i/rbvk37.jpg">AI1</set>
      <color>W</color>
      <color>B</color>
      <manacost>1W/B</manacost>
      <cmc>2</cmc>
      <type>Artifact — Dwelling</type>
      <tablerow>1</tablerow>
      <text>Inhabit {1} (Add target creature card you control to this Dwelling's list of inhabitants.)
{W}, {T}: Until end of turn, prevent all non-combat damage that would be dealt to inhabitants of Forlorn Shelter. Put a rot counter on Forlorn Shelter.
{B}{B}{B}, Exile another Dwelling you control: Return Forlorn Shelter from your graveyard to the battlefield. All former inhabitants of the exiled Dwelling inhabit Forlorn Shelter.</text>
    </card>
    <card>
      <name>Transhumanist Visionary</name>
      <set rarity="Rare" picURL="https://mtg.design/i/lqpk50.jpg">AI1</set>
      <color>U</color>
      <color>G</color>
      <manacost>CUG</manacost>
      <cmc>3</cmc>
      <type>Artifact Creature — Human Artificer Cleric</type>
      <pt>2/4</pt>
      <tablerow>1</tablerow>
      <text>{T}: Add {C}. Spend this mana only to cast artifact spells or activate abilities of artifacts.
{C}{C}{C}{C}{E}{E}{E}{E}, {T}, Exile target noncreature artifact you control: Target nonartifact Human you control becomes an artifact in addition to its other types and gains all abilities of the exiled artifact.</text>
    </card>
    <card>
      <name>Rosehill Spire</name>
      <set rarity="Rare" picURL="https://mtg.design/i/gksg19.jpg">AI1</set>
      <color>W</color>
      <color>G</color>
      <manacost>WWGG</manacost>
      <cmc>4</cmc>
      <type>Artifact — Dwelling</type>
      <tablerow>1</tablerow>
      <text>Inhabit {1}{W}{G}{R} (Add target creature card you control to this Dwelling's list of inhabitants.)
Inhabitants of Rosehill Spire have vigilance, reach, protection from black, and "{T}: Add {G}."</text>
    </card>
    <card>
      <name>Sand-Swept Trash Heap</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/jpah05.jpg">AI1</set>
      <manacost></manacost>
      <cmc>0</cmc>
      <type>Waste Land — Desert</type>
      <tablerow>1</tablerow>
      <text>Sand-Swept Trash Heap enters the battlefield tapped.
{T}: Add {C}.
{X}, {T}, Sacrifice Sand-Swept Trash Heap: Add X {C}. You may return an artifact card with mana value X or less from your graveyard to your hand.</text>
      <cipt>1</cipt>
    </card>
    <card>
      <name>Industrial Demon</name>
      <set rarity="Mythic Rare" picURL="https://mtg.design/i/betz69.jpg">AI1</set>
      <color>B</color>
      <color>R</color>
      <manacost>3BR</manacost>
      <cmc>5</cmc>
      <type>Artifact Creature — Demon</type>
      <pt>3/3</pt>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Flying&lt;/b&gt;, &lt;b&gt;Deathtouch&lt;/b&gt;
Industrial Demon gets +3/+3 for each Factory you control.
{2}{R}, {T}: Destroy target land. Its controller creates a colorless Factory artifact token with "{T}: Add {1}" and "{T}, Pay 3 life: Add one mana of any color" </text>
    </card>
    <card>
      <name>Celebration Gone Awry</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/zwxa98.jpg">AI1</set>
      <color>W</color>
      <color>R</color>
      <manacost>2WR</manacost>
      <cmc>4</cmc>
      <type>Instant</type>
      <tablerow>1</tablerow>
      <text>Destroy target creature that attacked this turn. Return target creature that died this turn from your graveyard to the battlefield tapped.</text>
    </card>
    <card>
      <name>Alchemist's Essence-Well</name>
      <set rarity="Rare" picURL="https://mtg.design/i/tmso25.jpg">AI1</set>
      <manacost>3</manacost>
      <cmc>3</cmc>
      <type>Artifact</type>
      <tablerow>1</tablerow>
      <text>{2}, {T}, Sacrifice a creature: Create a Potion token. Then if the sacrificed creature had the natural ability deathtouch, put a deathtouch counter on that token. Do the same for defender, double strike, first strike, flying, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance. (Natural abilities are abilities not being provided by counters, other permanents, or temporary effects.)</text>
    </card>
    <card>
      <name>Roiling Rage Elemental</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/jkya11.jpg">AI1</set>
      <color>B</color>
      <color>R</color>
      <manacost>2BR</manacost>
      <cmc>4</cmc>
      <type>Creature — Elemental</type>
      <pt>3/1</pt>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Kicker&lt;/b&gt; {B}{R}
&lt;b&gt;First Strike, Trample&lt;/b&gt;
When Roiling Rage Elemental enters the battlefield, if it was kicked, it gains haste until end of turn and you lose 2 life.
Whenever you lose 1 or more life, Roiling Rage Elemental gets +2/+2 until end of turn. </text>
    </card>
    <card>
      <name>Darkprowler</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/qqnh84.jpg">AI1</set>
      <color>B</color>
      <manacost>BBB</manacost>
      <cmc>3</cmc>
      <type>Legendary Creature — Color Beast Myth</type>
      <pt>1/1</pt>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Deathtouch, Trample&lt;/b&gt;
Protection from black
Darkprowler gets +3/+3 for each other black Color Myth you control.</text>
    </card>
    <card>
      <name>Voltstrider</name>
      <set rarity="Common" picURL="https://mtg.design/i/cclh93.jpg">AI1</set>
      <color>U</color>
      <color>R</color>
      <manacost>1UR</manacost>
      <cmc>3</cmc>
      <type>Creature — Elemental Beast</type>
      <pt>3/2</pt>
      <tablerow>1</tablerow>
      <text>{E}: Voltstrider gets +1/+1 until end of turn.</text>
    </card>
    <card>
      <name>Inkelope</name>
      <set rarity="Common" picURL="https://mtg.design/i/vjzk69.jpg">AI1</set>
      <color>W</color>
      <color>B</color>
      <manacost>W/BW/B</manacost>
      <cmc>2</cmc>
      <type>Creature — Inkling Antelope</type>
      <pt>2/3</pt>
      <tablerow>1</tablerow>
      <text></text>
    </card>
    <card>
      <name>Wallscourge Gigablot</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/ujmi42.jpg">AI1</set>
      <color>W</color>
      <color>B</color>
      <manacost>3W/BW/BW/B</manacost>
      <cmc>6</cmc>
      <type>Creature — Giant Inkling Horror</type>
      <pt>6/6</pt>
      <tablerow>1</tablerow>
      <text>Whenever Wallscourge Gigablot deals combat damage to a player, destroy target Wall, District, or Town an opponent controls.</text>
    </card>
    <card>
      <name>Smogbelch Piercrawler</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/bvrr34.jpg">AI1</set>
      <manacost>CCCC</manacost>
      <cmc>4</cmc>
      <type>Artifact Creature — Construct Horror</type>
      <pt>4/8</pt>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Defender, Reach&lt;/b&gt;
This spell costs {C} less to cast for each Factory you control.
Whenever you tap a Factory for mana, Smogbelch Piercrawler deals 1 damage to target opponent. </text>
    </card>
    <card>
      <name>Tollbridge Warden</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/pcbk75.jpg">AI1</set>
      <color>B</color>
      <color>G</color>
      <manacost>1B/GBB</manacost>
      <cmc>4</cmc>
      <type>Creature — Giant Troll Horror</type>
      <pt>8/8</pt>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Trample&lt;/b&gt;
Whenever Tollbridge Warden deals combat damage to a player, destroy target Vehicle that player controls.</text>
    </card>
    <card>
      <name>Floodbringer Kelpie</name>
      <set rarity="Rare" picURL="https://mtg.design/i/kndu55.jpg">AI1</set>
      <color>U</color>
      <color>B</color>
      <color>G</color>
      <manacost>G/PG/PUUB</manacost>
      <cmc>5</cmc>
      <type>Creature — Horse Demon</type>
      <pt>2/6</pt>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Deathtouch, Defender&lt;/b&gt;
Whenever Floodbringer Kelpie destroysanother creature, put an omen counter on Floodbringer Kelpie.
{1}{U}{B}, {T}: Floodbringer Kelpie deals damage equal to its power to target creature with mana value less than or equal to the number of omen counters on Floodbringer Kelpie.</text>
    </card>
    <card>
      <name>Datasewer Cretin</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/zsux68.jpg">AI1</set>
      <color>U</color>
      <color>B</color>
      <manacost>3UB</manacost>
      <cmc>5</cmc>
      <type>Creature — Data Nightmare</type>
      <pt>3/5</pt>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Trample&lt;/b&gt;
Whenever you get one or more {E}, Datasewer Cretin gets +2/+2 until end of turn.</text>
    </card>
    <card>
      <name>Meeting of the Mindless</name>
      <set rarity="Common" picURL="https://mtg.design/i/eawo07.jpg">AI1</set>
      <color>U</color>
      <manacost>1U/PU/P</manacost>
      <cmc>3</cmc>
      <type>Instant</type>
      <tablerow>1</tablerow>
      <text>Create X 2/3 blue and black Advisor Zombie creature tokens, where X is the total number of cards discarded by every player this turn. </text>
    </card>
    <card>
      <name>Burgundy Obtuse</name>
      <set rarity="Mythic Rare" picURL="https://mtg.design/i/nvuy61.jpg">AI1</set>
      <color>B</color>
      <color>R</color>
      <manacost>B/RB/RB/RB/RB/RB/R</manacost>
      <cmc>6</cmc>
      <type>Legendary Creature — Color Giant Myth</type>
      <tablerow>1</tablerow>
      <text>Protection from black and red
Burgundy Obtuse's power and toughness are equal to your devotion to black and red.
Burgundy Obtuse gets -X/-X, where X is your devotion to white, blue, and green.</text>
    </card>
    <card>
      <name>Indigo Stalker</name>
      <set rarity="Mythic Rare" picURL="https://mtg.design/i/qctp19.jpg">AI1</set>
      <color>U</color>
      <color>B</color>
      <manacost>U/BU/BU/BU/BU/BU/B</manacost>
      <cmc>6</cmc>
      <type>Legendary Creature — Color Giant Myth</type>
      <tablerow>1</tablerow>
      <text>Protection from blue and black
Indigo Stalker's power and toughness are equal to your devotion to blue and black.
Indigo Stalker fets -X/-X, where X is your devotion to white, red, and green.</text>
    </card>
    <card>
      <name>Darkaugury</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/acan60.jpg">AI1</set>
      <color>B</color>
      <manacost>BBB</manacost>
      <cmc>3</cmc>
      <type>Legendary Creature — Color Augur Myth</type>
      <pt>0/1</pt>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Flying&lt;/b&gt;
Protection from black
Whenever Darkaugury deals combat damage to a player, surveil that many cards.
Darkaugury gets +3/+3 for each other black Color Myth you control. </text>
    </card>
    <card>
      <name>Game of Strategy</name>
      <set rarity="Rare" picURL="https://mtg.design/i/slqu00.jpg">AI1</set>
      <manacost>1</manacost>
      <cmc>1</cmc>
      <type>Artifact</type>
      <tablerow>1</tablerow>
      <text>Any player may activate Game of Strategy's abilities.
{2}: Put a goal counter on Game of Strategy. Then if it has three or more goal counters, exile it. The player that activated this ability last draws two cards, creates two 2/2 white Knight Construct artifact creature tokens, and gains 4 life.
{1}: Remove a goal counter from Game of Strategy.</text>
    </card>
    <card>
      <name>Unstable Datapyre</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/ouod37.jpg">AI1</set>
      <color>U</color>
      <color>R</color>
      <manacost>1/PUR</manacost>
      <cmc>3</cmc>
      <type>Artifact — Computer</type>
      <tablerow>1</tablerow>
      <text>{E}, {T}: Put a charge counter on Unstable Datapyre.
{T}: Remove all charge counters from Unstable Datapyre. It deals that much damage to any target.</text>
    </card>
    <card>
      <name>Hard-Light Matrix</name>
      <set rarity="Rare" picURL="https://mtg.design/i/jkir79.jpg">AI1</set>
      <manacost>CCCC</manacost>
      <cmc>4</cmc>
      <type>Crystalline Enchantment Artifact — Forcefield</type>
      <tablerow>1</tablerow>
      <text>Crystalline permanents you control have "{1}, {T}: Create a Light Construct artifact token that is all colors."
Sacrifice an artifact: Scry 1.
Sacrifice two artifacts: Gain 3 life.
Sacrifice three artifacts: draw a card.</text>
    </card>
    <card>
      <name>Frustration Manifest</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/pvji26.jpg">AI1</set>
      <color>U</color>
      <color>R</color>
      <manacost>UR</manacost>
      <cmc>2</cmc>
      <type>Creature — Elemental Djinn</type>
      <pt>2/1</pt>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Flying, Haste&lt;/b&gt;
Whenever a spell or ability you control counters a spell, put a +1/+1 counter on Frustration Manifest.</text>
    </card>
    <card>
      <name>Incinerate the Texts</name>
      <set rarity="Common" picURL="https://mtg.design/i/injy95.jpg">AI1</set>
      <color>R</color>
      <manacost>R/P</manacost>
      <cmc>1</cmc>
      <type>Instant</type>
      <tablerow>1</tablerow>
      <text>Destroy all permanents with page counters on them. Incinerate the Texts deals X damage to any target, where X is the number of permanents destroyed this way.</text>
    </card>
    <card>
      <name>Jewelrot Infection</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/jbmi58.jpg">AI1</set>
      <color>B</color>
      <color>R</color>
      <manacost>R/PB</manacost>
      <cmc>2</cmc>
      <type>Enchantment — Aura</type>
      <tablerow>1</tablerow>
      <text>Enchant creature
At the beginning of its controller's upkeep, put a rot counter on enchanted creature. (When a permanent has three or more rot counters on it, its controller sacrifices it.)
When enchanted creature dies, its controller creates a black crystalline Fungus Mineral artifact token with "{T}: Add {B}." </text>
    </card>
    <card>
      <name>Palace of Spiritual Opulence</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/ldxp31.jpg">AI1</set>
      <color>W</color>
      <manacost>WW</manacost>
      <cmc>2</cmc>
      <type>Legendary Artifact — Infinicity Dwelling</type>
      <tablerow>1</tablerow>
      <text>Inhabit {1}{W}{W} (Add target creature card you control to this Dwelling's list of inhabitants.)
Only Clerics can inhabit Palace of Spiritual Opulence.
Whenever an inhabitant of Palace of Spiritual Opulence deals combat damage to a player or planeswalker, creature a Treasure token.</text>
    </card>
    <card>
      <name>Meat Effigy</name>
      <set rarity="Rare" picURL="https://mtg.design/i/phve16.jpg">AI1</set>
      <color>B</color>
      <color>R</color>
      <manacost>2BR</manacost>
      <cmc>4</cmc>
      <type>Instant</type>
      <tablerow>1</tablerow>
      <text>Create an X/X colorless creature token, where X is the number of creatures that died this turn. It has every creature type of creatures that died this turn.</text>
    </card>
    <card>
      <name>Gateway of Chromatic Horrors</name>
      <set rarity="Rare" picURL="https://mtg.design/i/wulw36.jpg">AI1</set>
      <color>W</color>
      <manacost>6WW</manacost>
      <cmc>8</cmc>
      <type>Enchantment Artifact — Portal Door</type>
      <tablerow>1</tablerow>
      <text>Affinity for Plains
{B}{B}: Choose one at random -
• Create a 2/2 blue Ooze creature token with hexproof.
• Create a 1/3 green Spider creature token with reach.
• Create a 3/1 red Hellion creature token with trample.</text>
    </card>
    <card>
      <name>Sheep in Wolves' Clothing</name>
      <set rarity="Common" picURL="https://mtg.design/i/qfep70.jpg">AI1</set>
      <color>W</color>
      <color>G</color>
      <manacost>WG</manacost>
      <cmc>2</cmc>
      <type>Creature — Sheep</type>
      <pt>2/3</pt>
      <tablerow>1</tablerow>
      <text>{W}: Camouflage Wolf creature (Target spell or ability currently targeting this permanent instead targets another Wolf you control.)
Sheep in Wolves' Clothing gets +0/+2 for each Wolf you control. </text>
    </card>
    <card>
      <name>Vitrified Stork</name>
      <set rarity="Common" picURL="https://mtg.design/i/bwkr51.jpg">AI1</set>
      <manacost>1</manacost>
      <cmc>1</cmc>
      <type>Crystalline Artifact Creature — Bird Skeleton</type>
      <pt>1/2</pt>
      <tablerow>1</tablerow>
      <text>{1}: Vitrified Stork gains Flying until end of turn.
Whenever a non-Skeleton Bird you control dies, you may return Vitrified Stork from your graveyard to the battlefield tapped.</text>
    </card>
    <card>
      <name>Mechanized Aerwhals</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/lyvq94.jpg">AI1</set>
      <color>W</color>
      <color>U</color>
      <manacost>1WU</manacost>
      <cmc>3</cmc>
      <type>Artifact — Vehicle Whale Construct</type>
      <pt>2/2</pt>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Plainswalk, Islandwalk, Flying&lt;/b&gt;
Protection from white and blue
Whenever Mechanized Aerwhals attacks, create a token copy of Mechanized Aerwhals that is tapped and attacking. Sacrifice it at the beginning of the next end step.
&lt;b&gt;Crew 3&lt;/b&gt;</text>
    </card>
    <card>
      <name>Frostprison Throne</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/kpag35.jpg">AI1</set>
      <manacost>1</manacost>
      <cmc>1</cmc>
      <type>Enchantment Artifact — Aura</type>
      <tablerow>1</tablerow>
      <text>This spell may only be cast using mana from snow permanents.
Enchant creature
When Frostprison Throne enters the battlefield, enchanted creature's controller draws a card.
Enchanted creature can't attack or block, is a snow Noble in addition to its other types, and loses all activated abilities.</text>
    </card>
    <card>
      <name>Hullform</name>
      <set rarity="Common" picURL="https://mtg.design/i/fjys45.jpg">AI1</set>
      <manacost>2C</manacost>
      <cmc>3</cmc>
      <type>Enchantment Artifact — Aura</type>
      <tablerow>1</tablerow>
      <text>Enchant creature
Enchanted creature becomes a Vehicle artifact and gains "Crew X," where X is its mana value. </text>
    </card>
    <card>
      <name>Transhumanist Augmenteer</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/oyra79.jpg">AI1</set>
      <color>W</color>
      <color>U</color>
      <color>G</color>
      <manacost>WUG</manacost>
      <cmc>3</cmc>
      <type>Creature — Human Merfolk Plant</type>
      <pt>2/2</pt>
      <tablerow>1</tablerow>
      <text>{W}: Choose a creature type. Transhumanist Augmenteer becomes that type in addition to its other types until end of turn.
{G}, {T}: Put a +1/+1 counter on Transhumanist Augmenteer.
{U}: Until end of turn, Transhumanist Augmenteer can't be blocked by creatures that share a creature type with Transhumanist Augmenteer.</text>
    </card>
    <card>
      <name>Necropolis</name>
      <set rarity="Mythic Rare" picURL="https://mtg.design/i/iupw71.jpg">AI1</set>
      <color>W</color>
      <color>B</color>
      <manacost>1WB</manacost>
      <cmc>3</cmc>
      <type>Legendary Planeswalker — Necropolis Town</type>
      <loyalty>4</loyalty>
      <tablerow>1</tablerow>
      <text>: Residents of Necropolis get +1/+1 for each loyalty counter on Necropolis. Whenever a resident of Necropolis dies, put a loyalty counter on Necropolis. </text>
    </card>
    <card>
      <name>Lightcore Squogg</name>
      <set rarity="Rare" picURL="https://mtg.design/i/hdgr44.jpg">AI1</set>
      <color>W</color>
      <color>U</color>
      <color>R</color>
      <manacost>WUR</manacost>
      <cmc>3</cmc>
      <type>Creature — Squid Ooze</type>
      <pt>1/3</pt>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Lifelink, Defender&lt;/b&gt;
Whenever Lightcore Squogg deals damage to a creature, tap that creature. If it was already tapped, it doesn't untap during its controller's next untap step.
Whenever you cast an instant or sorcery spell, untap Lightcore Squogg.
{1}, {T}: Lightcore Squogg deals 1 damageto any target.</text>
    </card>
    <card>
      <name>Frosted Beefsquid</name>
      <set rarity="Common" picURL="https://mtg.design/i/fyou72.jpg">AI1</set>
      <color>U</color>
      <color>G</color>
      <manacost>1U/G</manacost>
      <cmc>2</cmc>
      <type>Snow Creature — Meat Squid Food</type>
      <pt>2/3</pt>
      <tablerow>1</tablerow>
      <text>When Frosted Beefsquid dies, tap target creature. It doesn't untap during its controller's next untap step.
{2}, {T}, Sacrifice Frosted Beefsquid: Gain 3 life.</text>
    </card>
    <card>
      <name>Desecrated Adjutant</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/hbdn26.jpg">AI1</set>
      <color>U</color>
      <color>B</color>
      <manacost>2U/BU/B</manacost>
      <cmc>4</cmc>
      <type>Creature — Vedalken Advisor Horror</type>
      <tablerow>1</tablerow>
      <text>Mutate {2}{U}{U}{B}{B}
Desecrated Adjutant enters the battlefield with three +1/+1 counters on it.
{1}{U}, {T}, Remove a +1/+1 counter from Desecrated Adjutant: Put a -1/-1 counter on target creature.
{1}{B}, {T}, Remove a +1/+1 counter from Desecrated Adjutant: Target creature gains hexproof until end of turn.</text>
    </card>
    <card>
      <name>Koi Vortex</name>
      <set rarity="Common" picURL="https://mtg.design/i/erth76.jpg">AI1</set>
      <manacost></manacost>
      <cmc>0</cmc>
      <type>Enchantment — Portal</type>
      <tablerow>1</tablerow>
      <text>Whenever you cast or copy an instant or sorcery spell, you may pay {U}. If you do, put a wish counter on Koi Vortex.
{3}, {T}: Create X 1/1 blue Fish creature tokens, where X is the number of wish counters on Koi Vortex.</text>
    </card>
    <card>
      <name>Whirling Koi</name>
      <set rarity="Common" picURL="https://mtg.design/i/rloq04.jpg">AI1</set>
      <color>U</color>
      <manacost>U</manacost>
      <cmc>1</cmc>
      <type>Enchantment Creature — Fish</type>
      <pt>1/1</pt>
      <tablerow>1</tablerow>
      <text>Whenever you cast an instant or sorcery spell, put a wish counter on Whirling Koi. Then if it has three or more wish counters, you may transform it.</text>
    </card>
    <card>
      <name>Ferroflats</name>
      <set rarity="Common" picURL="https://mtg.design/i/tntx49.jpg">AI1</set>
      <manacost></manacost>
      <cmc>0</cmc>
      <type>Land — Desert</type>
      <tablerow>1</tablerow>
      <text>{T}: Add {C}.
{B}, {T}: Until end of turn, if a source you control would produce one or more colored mana, add that much {B} instead.</text>
    </card>
    <card>
      <name>Overcorrect</name>
      <set rarity="Rare" picURL="https://mtg.design/i/mzts38.jpg">AI1</set>
      <color>U</color>
      <manacost>2UUU</manacost>
      <cmc>5</cmc>
      <type>Instant</type>
      <tablerow>1</tablerow>
      <text>Counter target spell. If a spell would be put into a graveyard this way, exile it instead. You may cast that spell for as long as it remains exiled, and you may spend mana as if it were mana of any type to cast that spell.</text>
    </card>
    <card>
      <name>Shiller's Cove</name>
      <set rarity="Rare" picURL="https://mtg.design/i/wyyj99.jpg">AI1</set>
      <manacost>2</manacost>
      <cmc>2</cmc>
      <type>Legendary Artifact — Cave Dwelling</type>
      <tablerow>1</tablerow>
      <text>Inhabit {3} (Add target creature card you control to this Dwelling's list of inhabitants.)
{4}, {T}: Create a Treasure token for each inhabitant of Shiller's Cove.</text>
    </card>
    <card>
      <name>Ouhstulogh, Fogbringer</name>
      <set rarity="Mythic Rare" picURL="https://mtg.design/i/tdop36.jpg">AI1</set>
      <color>W</color>
      <manacost>WWWW</manacost>
      <cmc>4</cmc>
      <type>Legendary Enchantment Creature — Jellyfish Spirit Portal</type>
      <pt>0/10</pt>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Defender, Indestructible&lt;/b&gt;
Spirits you control get +1/+0 for each other Spirit you control.
{W/B}: Create a 1/1 white and black Spirit creature token with flying.</text>
    </card>
    <card>
      <name>Astronomy Mechanists</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/gzrc57.jpg">AI1</set>
      <color>U</color>
      <manacost>U</manacost>
      <cmc>1</cmc>
      <type>Creature — Human Wizard Artificer</type>
      <pt>1/2</pt>
      <tablerow>1</tablerow>
      <text>At the beginning of each upkeep, choose one -
• Put a Moon, Sun, or Star counter at random on Astronomy Mechanists.
• Remove a Moon, Sun, or Star counter at random from Astronomy Mechanists.
{T}: Add an amount of {C} equal to the greatest number of counter types on Astronomy Mechanists that share a count. Spend this mana only to cast artifact spells or activate abilities of artifacts.</text>
    </card>
    <card>
      <name>Cagemaw</name>
      <set rarity="Rare" picURL="https://mtg.design/i/nffc41.jpg">AI1</set>
      <color>W</color>
      <color>R</color>
      <manacost>1W/RW/R</manacost>
      <cmc>3</cmc>
      <type>Creature — Meat Wall</type>
      <pt>0/4</pt>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Defender&lt;/b&gt;
When Cagemaw enters the battlefield, exile target creature an opponent controls until Cagemaw leaves the battlefield.
{R}{R}, {T}, Sacrifice Cagemaw: Cagemaw deals X damage to target creature or planeswalker, where X is the base power of target creature card exiled with Cagemaw.</text>
    </card>
    <card>
      <name>Infinite Horizons</name>
      <set rarity="Rare" picURL="https://mtg.design/i/dlak20.jpg">AI1</set>
      <manacost></manacost>
      <cmc>0</cmc>
      <type>Land</type>
      <tablerow>1</tablerow>
      <text>Infinite Horizons enters the battlefield tapped.
{T}, Sacrifice Infinite Horizons: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
{C}{C}{C}: Return Infinite Horizons from your graveyard to the battlefield.</text>
      <cipt>1</cipt>
    </card>
    <card>
      <name>Faces of Autumn</name>
      <set rarity="Mythic Rare" picURL="https://mtg.design/i/wmck07.jpg">AI1</set>
      <manacost>CCC</manacost>
      <cmc>3</cmc>
      <type>Creature — Shapeshifter Spirit</type>
      <pt>0/2</pt>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Flash&lt;/b&gt;
Changeling
Faces of Autumn is all colors.
Whenever Faces of Autumn blocks another creature, create a token that's a copy of Faces of Autumn.
Faces of Autumn gets +1/+0 for each other creature named Faces of Autumn.</text>
    </card>
    <card>
      <name>Infernal Rageknot</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/yudl93.jpg">AI1</set>
      <color>W</color>
      <color>U</color>
      <color>R</color>
      <manacost>4W/RU</manacost>
      <cmc>6</cmc>
      <type>Instant</type>
      <tablerow>1</tablerow>
      <text>Affinity for Plains.
Affinity for Mountains.
Counter target spell.</text>
    </card>
    <card>
      <name>Griffin Wrongling</name>
      <set rarity="Common" picURL="https://mtg.design/i/mkvc52.jpg">AI1</set>
      <color>W</color>
      <color>B</color>
      <manacost>W/B</manacost>
      <cmc>1</cmc>
      <type>Creature — Zombie Griffin Spawn</type>
      <pt>3/3</pt>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Deathtouch, Defender&lt;/b&gt;
Mutate {1}{W/B}
{2}: Until end of turn, Griffin Wrongling gains flying and can attack as though it didn't have defender. Put a -1/-1 counter on it. </text>
    </card>
    <card>
      <name>Cooperative Industrialization</name>
      <set rarity="Rare" picURL="https://mtg.design/i/axmg93.jpg">AI1</set>
      <color>W</color>
      <color>B</color>
      <color>R</color>
      <manacost>XXW/BW/R</manacost>
      <cmc>2</cmc>
      <type>Sorcery</type>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Convoke&lt;/b&gt;
Create X colorless Factory artifact tokens with "{T}: Add {C}." and "{T}, Pay 3 life: Add one mana of any color."</text>
    </card>
    <card>
      <name>Pobby, Evolutionary Marvel</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/yngv93.jpg">AI1</set>
      <color>U</color>
      <color>G</color>
      <manacost>1U/GU/G</manacost>
      <cmc>3</cmc>
      <type>Legendary Planeswalker — Pobby</type>
      <loyalty>3</loyalty>
      <tablerow>1</tablerow>
      <text> 1: Until your next turn, target creature becomes the creature type of your choice. </text>
    </card>
    <card>
      <name>Empowering Radiation</name>
      <set rarity="Rare" picURL="https://mtg.design/i/jgdg27.jpg">AI1</set>
      <color>W</color>
      <manacost>2WW</manacost>
      <cmc>4</cmc>
      <type>Enchantment — Portal</type>
      <tablerow>2</tablerow>
      <text>Creatures you control get +1/+1 for each Portal you control.</text>
    </card>
    <card>
      <name>Foreboding Futon</name>
      <set rarity="Rare" picURL="https://mtg.design/i/nchy47.jpg">AI1</set>
      <color>B</color>
      <manacost>3BB</manacost>
      <cmc>5</cmc>
      <type>Legendary Artifact</type>
      <tablerow>1</tablerow>
      <text>Tapped creatures get -1/-1.
{B}{B}{B}, {T}: Tap target creature.</text>
    </card>
    <card>
      <name>Shimmering Seaweed</name>
      <set rarity="Common" picURL="https://mtg.design/i/lhkh19.jpg">AI1</set>
      <color>G</color>
      <manacost>G</manacost>
      <cmc>1</cmc>
      <type>Crystalline Creature — Plant</type>
      <pt>0/1</pt>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Defender&lt;/b&gt;
Shimmering Seaweed enters the battlefield tapped and exerted.
{T}: Add one mana of any color. </text>
      <cipt>1</cipt>
    </card>
    <card>
      <name>Cascading Vortex</name>
      <set rarity="Mythic Rare" picURL="https://mtg.design/i/rojb84.jpg">AI1</set>
      <color>W</color>
      <color>B</color>
      <manacost>WBB</manacost>
      <cmc>3</cmc>
      <type>Enchantment — Portal</type>
      <tablerow>1</tablerow>
      <text>Cascading Vortex enters the battlefield with a voidcounter on it.
At the beginning of each player's precombat main phase, that player sacrifices a nonland, non-token permanent unless they pay {X}, where X is the number of void counters on Cascading Vortex. If a permanent is sacrificed this way, put a void counter on Cascading Vortex.
When you sacrifice Cascading Vortex, create an X/X black Elder Nightmare Horror creature token, where X is the number of void counters on Cascading Vortex.</text>
    </card>
    <card>
      <name>Mana Explosion</name>
      <set rarity="Mythic Rare" picURL="https://mtg.design/i/yphl14.jpg">AI1</set>
      <manacost>1</manacost>
      <cmc>1</cmc>
      <type>Instant</type>
      <tablerow>1</tablerow>
      <text>Add {W}{U}{B}{R}{G}.
You lose 15 life and may only cast one more spell this turn.
At the beginning of the next end step, discard your hand.
Exile Mana Explosion.</text>
    </card>
    <card>
      <name>Eldritch Slimeknot</name>
      <set rarity="Common" picURL="https://mtg.design/i/jhwm28.jpg">AI1</set>
      <color>U</color>
      <color>B</color>
      <color>G</color>
      <manacost>4B/GU</manacost>
      <cmc>6</cmc>
      <type>Instant</type>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Affinity for Swamps.&lt;/b&gt;
&lt;b&gt;Affinity for Forests.&lt;/b&gt;
Counter target spell. </text>
    </card>
    <card>
      <name>Over Encumbered Augmenteer</name>
      <set rarity="Rare" picURL="https://mtg.design/i/avda54.jpg">AI1</set>
      <color>U</color>
      <manacost>U</manacost>
      <cmc>1</cmc>
      <type>Artifact Creature — Human Artificer</type>
      <pt>1/1</pt>
      <tablerow>1</tablerow>
      <text>Whenever Over Encumbered Augmenteer attacks, each player gets {E}.
{E}: Put two +1/+1 counters on Over Encumbered Augmenteer. Any player may activate this ability.
When Over Encumbered Augmenteer has power 16 or greater, sacrifice it.</text>
    </card>
    <card>
      <name>Divisible Deepcrawlers</name>
      <set rarity="Rare" picURL="https://mtg.design/i/lror45.jpg">AI1</set>
      <color>U</color>
      <color>B</color>
      <manacost>UB</manacost>
      <cmc>2</cmc>
      <type>Creature — Octopus Ooze</type>
      <pt>1/3</pt>
      <tablerow>1</tablerow>
      <text>Whenever Divisible Deepcrawlers is dealt damage, create a token that's a copy of Divisible Deepcrawlers.
Sacrifice Divisible Deepcrawlers: Surveil 1.</text>
    </card>
    <card>
      <name>Hypnotic Portbeacon</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/ltrk24.jpg">AI1</set>
      <manacost>4</manacost>
      <cmc>4</cmc>
      <type>Artifact Creature — Lighthouse</type>
      <pt>0/5</pt>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Defender&lt;/b&gt;
Hypnotic Portbeacon can block any number of creatures.
Hypnotic Portbeacon must block all attacking creatures if able.</text>
    </card>
    <card>
      <name>The Clockwork Elves</name>
      <set rarity="Mythic Rare" picURL="https://mtg.design/i/qidr85.jpg">AI1</set>
      <color>U</color>
      <manacost>UU</manacost>
      <cmc>2</cmc>
      <type>Legendary Artifact Creature — Elf Wizard</type>
      <pt>2/1</pt>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Hexproof&lt;/b&gt;
Whenever The Clockwork Elves deals combat damage to a player, put an hour counter on The Clockwork Elves.
{U}{U}{U}{U}, {T}, Remove 10 time counters from The Clockwork Elves: Take an extra turn after this one.</text>
    </card>
    <card>
      <name>Cybernetic Powersuit</name>
      <set rarity="Common" picURL="https://mtg.design/i/mocy49.jpg">AI1</set>
      <manacost>2</manacost>
      <cmc>2</cmc>
      <type>Artifact — Equipment</type>
      <tablerow>1</tablerow>
      <text>Whenever equipped creature attacks, you get {E}.
{E}: Equipped creature gets +2/+2 until end of turn.
&lt;b&gt;Equip&lt;/b&gt; {3}</text>
    </card>
    <card>
      <name>Icepyre Soulbeads</name>
      <set rarity="Rare" picURL="https://mtg.design/i/qnve77.jpg">AI1</set>
      <manacost>1/P</manacost>
      <cmc>1</cmc>
      <type>Crystalline Artifact</type>
      <tablerow>1</tablerow>
      <text>Icepyre Soulbeads enters the battlefield tapped.
{T}, Sacrifice Icepyre Soulbeads:Add {U} or {R}. </text>
      <cipt>1</cipt>
    </card>
    <card>
      <name>Enlightened Gluttoxodon</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/opqw88.jpg">AI1</set>
      <color>W</color>
      <color>R</color>
      <manacost>4W/RWR</manacost>
      <cmc>7</cmc>
      <type>Creature — Elephant Warrior Ooze</type>
      <pt>4/4</pt>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Convoke, First Strike, Lifelink&lt;/b&gt;
When Enlightened Gluttoxodon enters the battlefield, choose first strike or lifelink. Put a counter of the chosen type on each creature that convoked Enlightened Gluttoxodon.</text>
    </card>
    <card>
      <name>Citric Catastrophe</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/iqro10.jpg">AI1</set>
      <color>R</color>
      <color>G</color>
      <manacost>1RG</manacost>
      <cmc>3</cmc>
      <type>Artifact — Lemon Food Munition</type>
      <tablerow>1</tablerow>
      <text>{2}, {T}, Sacrifice another Lemon: Put a blast counter on Citric Catastrophe.
{4}, {T}, Sacrifice Citric Catastrophe: Citric Catastrophe deals X damageto each creature and planeswalker, where X is the number of blast counters on Citric Catastrophe.You gain three times X life.</text>
    </card>
    <card>
      <name>Fountain of Regrets</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/wkuu86.jpg">AI1</set>
      <color>W</color>
      <color>B</color>
      <manacost>W/BW/B</manacost>
      <cmc>2</cmc>
      <type>Artifact</type>
      <tablerow>1</tablerow>
      <text>Whenever an inhabitant of a Dwelling you control dies, put a blood counter on Fountain of Regrets.
At the beginning of your upkeep, you gain life equal to the number of blood counters on Fountain of Regrets.
{2}{W/B}{W/B}, {T}, Sacrifice Fountain of Regrets: Draw cards equal to the number of blood counters on Fountain of Regrets.</text>
    </card>
    <card>
      <name>Bleakdepths Jellyblot</name>
      <set rarity="Rare" picURL="https://mtg.design/i/dtkm79.jpg">AI1</set>
      <color>W</color>
      <color>B</color>
      <manacost>W/BW/B</manacost>
      <cmc>2</cmc>
      <type>Creature — Inkling Jellyfish Plant</type>
      <pt>1/2</pt>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Deathtouch, Lifelink&lt;/b&gt;
&lt;b&gt;Ward&lt;/b&gt; {3} </text>
    </card>
    <card>
      <name>Bone-Shrapnel Egg</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/pmdy18.jpg">AI1</set>
      <manacost>3</manacost>
      <cmc>3</cmc>
      <type>Creature — Egg Munition</type>
      <pt>0/1</pt>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Defender&lt;/b&gt;
When Bone-Shrapnel Egg dies, put a -1/-1 counter on each creature. </text>
    </card>
    <card>
      <name>Honorhearth Soulbeads</name>
      <set rarity="Rare" picURL="https://mtg.design/i/bthe87.jpg">AI1</set>
      <manacost>1/P</manacost>
      <cmc>1</cmc>
      <type>Crystalline Artifact</type>
      <tablerow>1</tablerow>
      <text>Honorhearth Soulbeads enters the battlefield tapped.
{T}, Sacrifice Honorhearth Soulbeads: Add {W} or {R}.</text>
      <cipt>1</cipt>
    </card>
    <card>
      <name>Factory</name>
      <set rarity="Common" picURL="https://mtg.design/i/zlmn82.jpg">AI1</set>
      <manacost></manacost>
      <cmc>0</cmc>
      <type>token Artifact — Factory</type>
      <tablerow>1</tablerow>
      <text>{T}: Add {C}.
{T}, Pay 3 life: Add one mana of any color. </text>
    </card>
    <card>
      <name>Siege of the Sunken City</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/wabx97.jpg">AI1</set>
      <color>U</color>
      <manacost>1U</manacost>
      <cmc>2</cmc>
      <type>Sorcery</type>
      <tablerow>1</tablerow>
      <text>As an additional cost to cast this spell, sacrifice a Vehicle.
Destroy target District land.</text>
    </card>
    <card>
      <name>Sporebelcher Microgoblins</name>
      <set rarity="Common" picURL="https://mtg.design/i/aafq35.jpg">AI1</set>
      <color>R</color>
      <color>G</color>
      <manacost>R/G</manacost>
      <cmc>1</cmc>
      <type>Sorcery</type>
      <tablerow>1</tablerow>
      <text>Create a 0/1 red and green Fungus Goblin creature token with "This creature gets +1/+0 for each other Fungus Goblin you control."
Storm </text>
    </card>
    <card>
      <name>Tessellating Bismuth</name>
      <set rarity="Rare" picURL="https://mtg.design/i/mait64.jpg">AI1</set>
      <manacost>2</manacost>
      <cmc>2</cmc>
      <type>Crystalline Enchantment Artifact — Mineral</type>
      <tablerow>1</tablerow>
      <text>At the beginning of your upkeep, put a crystal counter on Tessellating Bismuth.
{T}, Remove six crystal counters from Tessellating Bismuth: Create a token that's a copy of Tessellating Bismuth.
{T}: Add {C}.
{T}, Sacrifice Tessellating Bismuth: Scry 1. </text>
    </card>
    <card>
      <name>Seahorse Wrongling</name>
      <set rarity="Common" picURL="https://mtg.design/i/yfho16.jpg">AI1</set>
      <color>U</color>
      <color>B</color>
      <manacost>U/B</manacost>
      <cmc>1</cmc>
      <type>Creature — Zombie Fish Spawn</type>
      <pt>3/3</pt>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Defender&lt;/b&gt;
Mutate {1}{U/B}
{2}: Until end of turn, Seahorse Wrongling can't be blocked and can attack as though it didn't have defender. Put a -1/-1 counter on it. </text>
    </card>
    <card>
      <name>House of Glass</name>
      <set rarity="Mythic Rare" picURL="https://mtg.design/i/gkts97.jpg">AI1</set>
      <manacost>CCCC</manacost>
      <cmc>4</cmc>
      <type>Crystalline Artifact — Dwelling</type>
      <tablerow>1</tablerow>
      <text>This spell can only be cast using mana from crystalline permanents.
Inhabit {3} (Add target creature card you control to this Dwelling's list of inhabitants.)
Inhabitants of House of Glass get +1/+0 for each crystalline permanent you control.
Crystalline inhabitants of House of Glass have vigilance, first strike, and lifelink.</text>
    </card>
    <card>
      <name>Unfathomable Ancient</name>
      <set rarity="Mythic Rare" picURL="https://mtg.design/i/frlu48.jpg">AI1</set>
      <manacost></manacost>
      <cmc>0</cmc>
      <type>Creature — Elder Leviathan</type>
      <pt>20/20</pt>
      <tablerow>1</tablerow>
      <text>Unfathomable Ancient cannot be cast.
Unfathomable Ancient cannot leave the battlefield.</text>
    </card>
    <card>
      <name>Quartz Bolt</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/zpis31.jpg">AI1</set>
      <color>U</color>
      <color>R</color>
      <manacost>U/PR/PCC</manacost>
      <cmc>4</cmc>
      <type>Crystalline Instant</type>
      <tablerow>1</tablerow>
      <text>Quartz Bolt deals X damage to target creature or planeswalker, where X is the number of crystalline permanents you control.</text>
    </card>
    <card>
      <name>Cultivator Serpent</name>
      <set rarity="Rare" picURL="https://mtg.design/i/cveg80.jpg">AI1</set>
      <color>B</color>
      <color>G</color>
      <manacost>2BBG</manacost>
      <cmc>5</cmc>
      <type>Creature</type>
      <pt>3/5</pt>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Deathtouch&lt;/b&gt;
Whenever Cultivator Serpent deals combat damage to a player, create a black crystalline Fungus Mineral artifact token with "{T}: Add {B}."</text>
    </card>
    <card>
      <name>Burden with Glamor</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/lwbv39.jpg">AI1</set>
      <color>W</color>
      <color>B</color>
      <manacost>W/BW/B1/P</manacost>
      <cmc>3</cmc>
      <type>Enchantment — Aura</type>
      <tablerow>1</tablerow>
      <text>Enchant creature
Enchanted creature gets -3/-3 for each Aura and Equipment attached to it.</text>
    </card>
    <card>
      <name>Energizing Slumber</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/dwem08.jpg">AI1</set>
      <color>W</color>
      <manacost>W</manacost>
      <cmc>1</cmc>
      <type>Enchantment — Aura</type>
      <tablerow>1</tablerow>
      <text>Enchant creature
Enchanted creature can't attack or block and has "{T}: Add {C}{E}."</text>
    </card>
    <card>
      <name>Globe of Arid Futures</name>
      <set rarity="Rare" picURL="https://mtg.design/i/qflp63.jpg">AI1</set>
      <manacost>1/P</manacost>
      <cmc>1</cmc>
      <type>Artifact</type>
      <tablerow>1</tablerow>
      <text>{2}, {T}: Until end of turn, lands you control are Deserts in addition to their other types.
{4}: Sacrifice Globe of Arid Futures. It deals damage to target creature or planeswalker equal to the number of Deserts you control.</text>
    </card>
    <card>
      <name>Infest the Keep</name>
      <set rarity="Common" picURL="https://mtg.design/i/sooo58.jpg">AI1</set>
      <color>W</color>
      <color>B</color>
      <color>G</color>
      <manacost>WBG</manacost>
      <cmc>3</cmc>
      <type>Enchantment — Aura</type>
      <tablerow>1</tablerow>
      <text>Enchant artifact or nonbasic land
{2}: Put a rot counter on Infest the Keep. Any player may activate this ability.
When there are 3 or more rot counters on Infest the Keep, destroy the enchanted permanent. Choose an artifact or nonbasic land at random. When you do, create a token that's a copy of Infest the Keep and attach it to the chosen permanent.</text>
    </card>
    <card>
      <name>Bejeweled Statuary</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/hhje07.jpg">AI1</set>
      <manacost>3</manacost>
      <cmc>3</cmc>
      <type>Artifact</type>
      <tablerow>1</tablerow>
      <text>{2}: Until end of turn, Bejeweled Statuary becomes a 1/1 white Cat creature with lifelink and haste. Create two 1/1 white Cat creature tokens with lifelink and haste. Sacrifice the tokens at the beginning of the next end step.</text>
    </card>
    <card>
      <name>Whitewater Cabin</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/iavn17.jpg">AI1</set>
      <color>W</color>
      <color>U</color>
      <manacost>WU</manacost>
      <cmc>2</cmc>
      <type>Artifact — Dwelling</type>
      <tablerow>1</tablerow>
      <text>Inhabit {W} (Add target creature card you control to this Dwelling's list of inhabitants.)
{3}{U}{U}{U}: Return all nonland permanents that don't inhabit Whitewater Cabin to their owners' hands.</text>
    </card>
    <card>
      <name>Confront the Mighty</name>
      <set rarity="Rare" picURL="https://mtg.design/i/xyqq89.jpg">AI1</set>
      <color>W</color>
      <color>R</color>
      <color>G</color>
      <manacost>WRG</manacost>
      <cmc>3</cmc>
      <type>Sorcery</type>
      <tablerow>1</tablerow>
      <text>As an additional cost to cast this spell, sacrifice a creature.
Confront the Mighty deals damage to any target equal to the greatest power among creatures your opponents control minus the power of the sacrificed creature.</text>
    </card>
    <card>
      <name>Seductive Centaur</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/yhsg15.jpg">AI1</set>
      <color>W</color>
      <manacost>1WW</manacost>
      <cmc>3</cmc>
      <type>Creature — Centaur</type>
      <pt>2/4</pt>
      <tablerow>2</tablerow>
      <text>&lt;b&gt;Lifelink, Vigilance&lt;/b&gt;
Whenever a creature becomes blocked by Seductive Centaur, put an infatuation counter on that creature.
Creatures with infatuation counters cannot block Seductive Centaur.</text>
    </card>
    <card>
      <name>Rotcreep Squogg</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/jpmo30.jpg">AI1</set>
      <color>B</color>
      <color>G</color>
      <manacost>B/GBG</manacost>
      <cmc>3</cmc>
      <type>Creature — Squid Ooze</type>
      <pt>2/4</pt>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Deathtouch, Defender&lt;/b&gt;
Rotcreep Squogg gets +1/+1 for each Fungus Mineral artifact you control.
As long as Rotcreep Squogg has power 4 or greater, it can attack as if it didn't have defender.</text>
    </card>
    <card>
      <name>Mindburn</name>
      <set rarity="Common" picURL="https://mtg.design/i/idav81.jpg">AI1</set>
      <color>R</color>
      <manacost>R</manacost>
      <cmc>1</cmc>
      <type>Instant</type>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Kicker {1}{R}&lt;/b&gt;
If this spell was kicked, scry 2.
Mindburn deals X damage to any target, where X is the number of cards players scried this turn.</text>
    </card>
    <card>
      <name>Cut the Power</name>
      <set rarity="Common" picURL="https://mtg.design/i/qbwa06.jpg">AI1</set>
      <color>B</color>
      <manacost>B</manacost>
      <cmc>1</cmc>
      <type>Instant</type>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Kicker&lt;/b&gt; {1/P}{B}
Split second
If a player would get one or more {E} this turn, they lose 1 life instead.
If this spell was kicked, target opponent gets {E}{E}{E}. </text>
    </card>
    <card>
      <name>Regal Feline</name>
      <set rarity="Rare" picURL="https://mtg.design/i/scbm12.jpg">AI1</set>
      <color>W</color>
      <manacost>WWW</manacost>
      <cmc>3</cmc>
      <type>Legendary Creature — Cat Noble</type>
      <pt>1/4</pt>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Lifelink, Vigilance&lt;/b&gt;
Whenever one or more +1/+1 counters would be put on a Cat you control, put twice that many +1/+1 counters on that creature instead.</text>
    </card>
    <card>
      <name>Cubist Conchcaller</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/lkfr25.jpg">AI1</set>
      <color>W</color>
      <manacost>2WW</manacost>
      <cmc>4</cmc>
      <type>Creature — Human Noble</type>
      <pt>2/4</pt>
      <tablerow>2</tablerow>
      <text>{2}, {T}: Creatures you control get +1/+1 until end of turn.
{3}: Cubist Conchcaller phases out.</text>
    </card>
    <card>
      <name>Mechanize</name>
      <set rarity="Rare" picURL="https://mtg.design/i/xdmi76.jpg">AI1</set>
      <manacost>C</manacost>
      <cmc>1</cmc>
      <type>Sorcery</type>
      <tablerow>2</tablerow>
      <text>&lt;b&gt;Kicker&lt;/b&gt; {C}
Put an artifact type-counter on target creature. (Creatures with type-counters are the specified type in addition to their other types.)
If this spell was kicked, draw a card. </text>
    </card>
    <card>
      <name>Consumed by Hunger</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/lxdq09.jpg">AI1</set>
      <color>B</color>
      <manacost>1B</manacost>
      <cmc>2</cmc>
      <type>Instant</type>
      <tablerow>1</tablerow>
      <text>Target creature gets -X/-X until end of turn, where X is the number of Foods you control.
Create an X/X black Ink Ooze creature token, where X is the number of Foods you control.</text>
    </card>
    <card>
      <name>Valley of Tides</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/vdtn23.jpg">AI1</set>
      <manacost></manacost>
      <cmc>0</cmc>
      <type>Land — Mountain</type>
      <tablerow>1</tablerow>
      <text>{T}: Add {U}.
{1/P}, {T}: Add {R}.</text>
    </card>
    <card>
      <name>The Emerald Bastion</name>
      <set rarity="Mythic Rare" picURL="https://mtg.design/i/kjdz00.jpg">AI1</set>
      <color>G</color>
      <manacost>GGGG</manacost>
      <cmc>4</cmc>
      <type>Legendary Artifact — Dwelling</type>
      <tablerow>1</tablerow>
      <text>Inhabit {G}{G}{G}{G} (Add target creature card you control to this Dwelling's list of inhabitants.)
Green Color Myths you control get +3/+3 for each inhabitant of The Emerald Bastion. Other green creatures you control get +1/+1 for each inhabitant of The Emerald Bastion.
{G}, {T}: Put a green color-counter on target inhabitant of The Emerald Bastion.</text>
    </card>
    <card>
      <name>Primordial Formation</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/xwqo04.jpg">AI1</set>
      <manacost>1</manacost>
      <cmc>1</cmc>
      <type>Enchantment</type>
      <tablerow>1</tablerow>
      <text>{1}, {T}: Put a growth counter on Primordial Formation.
{3}, {T}, Sacrifice Primordial Formation: Search your library for a creature card with mana value less than or equal to the number of growth counters on Primordial Formation, put it onto the battlefield tapped, then shuffle.</text>
    </card>
    <card>
      <name>Submerged Gateway</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/ssxn13.jpg">AI1</set>
      <color>U</color>
      <color>G</color>
      <manacost>UUGG</manacost>
      <cmc>4</cmc>
      <type>Enchantment — Portal</type>
      <tablerow>1</tablerow>
      <text>{G}, {T}: Create a blue Bubble enchantment token with "{T}, Sacrifice this token: Add {U}."
{U}{U}{U}{U}: Return target creature to its owner's hand. </text>
    </card>
    <card>
      <name>Essence of Pummeling</name>
      <set rarity="Rare" picURL="https://mtg.design/i/xleq74.jpg">AI1</set>
      <color>B</color>
      <color>R</color>
      <manacost>1/P1/PBBR</manacost>
      <cmc>5</cmc>
      <type>Instant</type>
      <tablerow>1</tablerow>
      <text>Target opponent loses X life, where X is the amount of damage dealt to creatures they controlled this turn.</text>
    </card>
    <card>
      <name>Lifeforce Soulbead</name>
      <set rarity="Mythic Rare" picURL="https://mtg.design/i/tlby81.jpg">AI1</set>
      <color>G</color>
      <manacost>1G/P</manacost>
      <cmc>2</cmc>
      <type>Crystalline Artifact</type>
      <tablerow>1</tablerow>
      <text>Lifeforce Soulbead enters the battlefield tapped.
{T}, Exile Lifeforce Soulbead:Add {G}{G}.</text>
      <cipt>1</cipt>
    </card>
    <card>
      <name>Malevolent Soulbead</name>
      <set rarity="Mythic Rare" picURL="https://mtg.design/i/ifae39.jpg">AI1</set>
      <color>B</color>
      <manacost>1B/P</manacost>
      <cmc>2</cmc>
      <type>Crystalline Artifact</type>
      <tablerow>1</tablerow>
      <text>Malevolent Soulbead enters the battlefield tapped.
{T}, Exile Malevolent Soulbead:Add {B}{B}.</text>
      <cipt>1</cipt>
    </card>
    <card>
      <name>Infernal Soulbead</name>
      <set rarity="Mythic Rare" picURL="https://mtg.design/i/fqfu66.jpg">AI1</set>
      <color>R</color>
      <manacost>1R/P</manacost>
      <cmc>2</cmc>
      <type>Crystalline Artifact</type>
      <tablerow>1</tablerow>
      <text>Infernal Soulbead enters the battlefield tapped.
{T}, Exile Infernal Soulbead:Add {R}{R}.</text>
      <cipt>1</cipt>
    </card>
    <card>
      <name>Mystic Soulbead</name>
      <set rarity="Mythic Rare" picURL="https://mtg.design/i/vqon83.jpg">AI1</set>
      <color>U</color>
      <manacost>1U</manacost>
      <cmc>2</cmc>
      <type>Crystalline Artifact</type>
      <tablerow>1</tablerow>
      <text>Mystic Soulbead enters tapped.
{T}, Exile Mystic Soulbead: Add {U}{U}.</text>
    </card>
    <card>
      <name>Glittering Soulbead</name>
      <set rarity="Mythic Rare" picURL="https://mtg.design/i/ofzm72.jpg">AI1</set>
      <color>W</color>
      <manacost>1W/P</manacost>
      <cmc>2</cmc>
      <type>Crystalline Artifact</type>
      <tablerow>1</tablerow>
      <text>Glittering Soulbead enters the battlefield tapped.
{T}, Exile Glittering Soulbead:Add {W}{W}. </text>
      <cipt>1</cipt>
    </card>
    <card>
      <name>Puppify</name>
      <set rarity="Common" picURL="https://mtg.design/i/tpmk74.jpg">AI1</set>
      <color>W</color>
      <manacost>2WWW</manacost>
      <cmc>5</cmc>
      <type>Sorcery</type>
      <tablerow>1</tablerow>
      <text>Exile target creature. Its controller creates X creature tokens that are copies of the exiled creature, where X is its toughness. The copies are white Dogs, and have base power and toughness 1/1.</text>
    </card>
    <card>
      <name>Failing Infrastructure</name>
      <set rarity="Rare" picURL="https://mtg.design/i/dawf60.jpg">AI1</set>
      <color>G</color>
      <manacost>XXGG</manacost>
      <cmc>2</cmc>
      <type>Sorcery</type>
      <tablerow>1</tablerow>
      <text>Destroy X target Walls, Dwellings, Markets, or Establishments. Each player creates a green Leaf enchantment token with "{T}, Sacrifice this token: Add {G}." for each permanent they controlled that was destroyed this way.</text>
    </card>
    <card>
      <name>Cosmic Meatball</name>
      <set rarity="Common" picURL="https://mtg.design/i/eeun52.jpg">AI1</set>
      <manacost>2</manacost>
      <cmc>2</cmc>
      <type>Artifact — Food</type>
      <tablerow>1</tablerow>
      <text>{2}, {T}, Sacrifice Cosmic Meatball: Gain 3 life.
When Cosmic Meatball leaves the battlefield, look at the top 5 cards of target opponent's library.</text>
    </card>
    <card>
      <name>Cindershade Soulbeads</name>
      <set rarity="Rare" picURL="https://mtg.design/i/idhr62.jpg">AI1</set>
      <manacost>1/P</manacost>
      <cmc>1</cmc>
      <type>Crystalline Artifact</type>
      <tablerow>1</tablerow>
      <text>Cindershade Soulbeads enters the battlefield tapped.
{T}, Sacrifice Cindershade Soulbeads: Add {B} or {R}.</text>
      <cipt>1</cipt>
    </card>
    <card>
      <name>Shimmering Circuitry</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/brgt04.jpg">AI1</set>
      <color>W</color>
      <color>R</color>
      <manacost>W/RW/R</manacost>
      <cmc>2</cmc>
      <type>Artifact — Computer</type>
      <tablerow>1</tablerow>
      <text>{T}: Add {E}.
{E}, {T}: Add {W} or {R}.</text>
    </card>
    <card>
      <name>Wrinkled Meatscape</name>
      <set rarity="Mythic Rare" picURL="https://mtg.design/i/sjjl85.jpg">AI1</set>
      <manacost></manacost>
      <cmc>0</cmc>
      <type>Legendary Waste Land — Meat Barrens</type>
      <tablerow>1</tablerow>
      <text>Wrinkled Meatscape enters the battlefield tapped.
When Wrinkled Meatscape enters the battlefield, you lose 3 life.
Meat creatures you control get +1/+1
Tap two untapped Meat permanents you control: Add {C}.
{5}, {T}: Create a 1/1 colorless Meat Golemcreature token. </text>
      <cipt>1</cipt>
    </card>
    <card>
      <name>Withered Lotus</name>
      <set rarity="Mythic Rare" picURL="https://mtg.design/i/ygim66.jpg">AI1</set>
      <color>B</color>
      <manacost>CCBB</manacost>
      <cmc>4</cmc>
      <type>Legendary Artifact</type>
      <tablerow>1</tablerow>
      <text>Whenever a creature you control dies, add {C}. Until end of turn, you don't lose this mana as steps and phases end.</text>
    </card>
    <card>
      <name>Cybermedic Supplier</name>
      <set rarity="Rare" picURL="https://mtg.design/i/sdlv29.jpg">AI1</set>
      <color>W</color>
      <manacost>3WW</manacost>
      <cmc>5</cmc>
      <type>Legendary Artifact Creature — Factory</type>
      <pt>0/5</pt>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Defender&lt;/b&gt;
{2}{W}, {T}: Create a 1/1 white Servo Cleric artifact creature token with lifelink.
Pay 3 life: Add one mana of any color. Activate only as a sorcery and only if you control three or more other artifacts.</text>
    </card>
    <card>
      <name>Cosmos Samurai</name>
      <set rarity="Rare" picURL="https://mtg.design/i/qwyl35.jpg">AI1</set>
      <color>U</color>
      <color>B</color>
      <color>R</color>
      <manacost>1/PUBR</manacost>
      <cmc>4</cmc>
      <type>Legendary Creature — Human Warrior</type>
      <pt>3/1</pt>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Trample, Deathtouch&lt;/b&gt;
Bushido 2
Whenever Cosmos Samurai attacks and isn't blocked, scry 2, then draw a card. </text>
    </card>
    <card>
      <name>Paint-Smattered Portal</name>
      <set rarity="Rare" picURL="https://mtg.design/i/qowh93.jpg">AI1</set>
      <manacost></manacost>
      <cmc>0</cmc>
      <type>Legendary Land — Infinicity Alley Portal</type>
      <tablerow>1</tablerow>
      <text>{T}: Add {C}.
{2}, {T}: Choose one -
• Create a blue Bubble enchantment token with "{T}, Sacrifice this token: Add {U}."
• Create a red Flame enchantment token with "{T}, Sacrifice this token: Add {R}."
• Create a green Leaf enchantment token with "{T}, Sacrifice this token: add {G}."</text>
    </card>
    <card>
      <name>Wizened Seer</name>
      <set rarity="Common" picURL="https://mtg.design/i/ufeg80.jpg">AI1</set>
      <color>U</color>
      <manacost>2U</manacost>
      <cmc>3</cmc>
      <type>Enchantment Creature — Elder Wizard</type>
      <pt>1/3</pt>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Vigilance&lt;/b&gt;
Whenever Wizened Seer deals combat damage to a player or planeswalker, put an age counter on Wizened Seer.
{T}: Scry X, where X is the number of age counters on Wizened Seer.</text>
    </card>
    <card>
      <name>Dying by Sea</name>
      <set rarity="Common" picURL="https://mtg.design/i/vvqy31.jpg">AI1</set>
      <color>B</color>
      <manacost>BB</manacost>
      <cmc>2</cmc>
      <type>Instant</type>
      <tablerow>1</tablerow>
      <text>Target creature gets -X/-X until end of turn, where X is the number of Islands you control.</text>
    </card>
    <card>
      <name>Rise of Empires</name>
      <set rarity="Common" picURL="https://mtg.design/i/cjxz37.jpg">AI1</set>
      <color>B</color>
      <color>G</color>
      <manacost>1BG</manacost>
      <cmc>3</cmc>
      <type>Sorcery</type>
      <tablerow>1</tablerow>
      <text>Choose one -
• Search your library for a District land, reveal it, put it into your hand.
• Create a colorless Factory artifact token with "{T}: Add {C}." and "{T}, Pay 3 life: Add one mana of any color."</text>
    </card>
    <card>
      <name>Vengeful Astralform</name>
      <set rarity="Mythic Rare" picURL="https://mtg.design/i/tqyt33.jpg">AI1</set>
      <color>U</color>
      <color>B</color>
      <manacost>UUBB</manacost>
      <cmc>4</cmc>
      <type>Sorcery</type>
      <tablerow>1</tablerow>
      <text>As an additional cost to cast this spell, sacrifice a creature you control.
Create a token that's a copy of the sacrificed creature. It has +5/+5 and haste, can't be blocked, and is a Spirit in addition to its other types. Sacrifice it at the beginning of the next end step.</text>
    </card>
    <card>
      <name>Dyeweaver Acolyte</name>
      <set rarity="Rare" picURL="https://mtg.design/i/oosg72.jpg">AI1</set>
      <manacost>CCCC</manacost>
      <cmc>4</cmc>
      <type>Legendary Creature — Human Artificer Cleric</type>
      <pt>1/3</pt>
      <tablerow>1</tablerow>
      <text>Dyeweaver Acolyte has protection from each of its colors.
{3}, {T}: Choose a color. Put a color-counter of that color on target colorless creature.
White artifact creatures you control have lifelink.
Blue artifact creatures you control have flying.
Black artifact creatures you control have deathtouch.
Red artifact creatures you control have first-strike.
Green artifact creatures you control have trample.</text>
    </card>
    <card>
      <name>Faithful Messenger</name>
      <set rarity="Common" picURL="https://mtg.design/i/ajxa57.jpg">AI1</set>
      <color>W</color>
      <color>B</color>
      <color>R</color>
      <manacost>W/BW/R</manacost>
      <cmc>2</cmc>
      <type>Creature — Shapeshifter Cleric</type>
      <pt>1/3</pt>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Lifelink&lt;/b&gt;
{B/R}{B/R}{B/R}{B/R}: Until end of turn, Faithful Messenger loses lifelink and becomes a 4/4 black and red Demon with flying.</text>
    </card>
    <card>
      <name>Decapimmolation</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/zrjg73.jpg">AI1</set>
      <color>R</color>
      <manacost>RRR</manacost>
      <cmc>3</cmc>
      <type>Sorcery</type>
      <tablerow>1</tablerow>
      <text>Decapimmolation deals 3 damage to target creature. If that creature would die this turn, you may exile it. If you do, it deals 1 damage to each other creature.</text>
    </card>
    <card>
      <name>Glassmith's Folley</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/mkmy29.jpg">AI1</set>
      <color>W</color>
      <color>R</color>
      <manacost>WR</manacost>
      <cmc>2</cmc>
      <type>Sorcery</type>
      <tablerow>1</tablerow>
      <text>Glassmith's Folley deals 1 damage to each creature and planeswalker. If a permanent dealt damage would die this way, exile it instead. Its controller creates a colorless crystalline Mineral artifact token with "{T}, Sacrifice this token: Add {C}." </text>
    </card>
    <card>
      <name>Bleakwood Palm</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/fqmi38.jpg">AI1</set>
      <color>W</color>
      <color>B</color>
      <manacost>W/BW/BW/BW/B</manacost>
      <cmc>4</cmc>
      <type>Enchantment — Tree</type>
      <tablerow>1</tablerow>
      <text>At the beginning of your upkeep, create a green Leaf enchantment token with "{T}, Sacrifice this token: Add {G}."
{1}{W/B}{W/B}, Sacrifice a Leaf: Draw a card.</text>
    </card>
    <card>
      <name>Wyrmwood</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/lyev32.jpg">AI1</set>
      <color>U</color>
      <color>R</color>
      <color>G</color>
      <manacost>U/RU/G</manacost>
      <cmc>2</cmc>
      <type>Enchantment — Tree</type>
      <tablerow>1</tablerow>
      <text>Whenever a Leaf enters the battlefield under your control, you gain 1 life.
{2}{G}, {T}: Create a green Leaf enchantment token with "{T}, Sacrifice this token: Add {G}."
{2}{U}{R}: Until end of turn, Wyrmwood becomes a 0/0 Elemental Drake creature with flying and "This creature gets +2/+1 for each Leaf you control."</text>
    </card>
    <card>
      <name>Fountain of Industry</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/vofc13.jpg">AI1</set>
      <manacost>CCCC</manacost>
      <cmc>4</cmc>
      <type>Artifact</type>
      <tablerow>1</tablerow>
      <text>At the beginning of your upkeep, createa black Smog enchantment token with "{T}, Sacrifice this token: Add {B}." for each Factory you control.
At the beginning of your end step, you lose 1 life for each Smog you control.
{T}, Sacrifice Fountain of Industry and three Smog: Draw two cards.</text>
    </card>
    <card>
      <name>Sullen Quartermaster</name>
      <set rarity="Common" picURL="https://mtg.design/i/ityr56.jpg">AI1</set>
      <color>U</color>
      <manacost>2U</manacost>
      <cmc>3</cmc>
      <type>Snow Creature — Mutant Homunculus</type>
      <pt>1/3</pt>
      <tablerow>1</tablerow>
      <text>Mutate {U}{U}
Equip abilities you activate that target Sullen Quartermaster cost{2} less to activate.</text>
    </card>
    <card>
      <name>Dubious Prospector</name>
      <set rarity="Common" picURL="https://mtg.design/i/nwqn15.jpg">AI1</set>
      <color>R</color>
      <manacost>CR</manacost>
      <cmc>2</cmc>
      <type>Creature — Goblin Entrepreneur</type>
      <pt>3/1</pt>
      <tablerow>1</tablerow>
      <text>Whenever a Mineral enters the battlefield under your control, roll a d20.
1-5 | Target opponent creates aTreasure token.
10-18 | Create a Treasure token.
19-20 | Create 2 Treasure tokens.</text>
    </card>
    <card>
      <name>Trove in the Void</name>
      <set rarity="Common" picURL="https://mtg.design/i/oxqx12.jpg">AI1</set>
      <manacost></manacost>
      <cmc>0</cmc>
      <type>Land</type>
      <tablerow>1</tablerow>
      <text>{T}: Add {C}.
{T}: Create a Treasure token. Activate this ability only if you control no other lands.</text>
    </card>
    <card>
      <name>Fungalwaste Pilgrim</name>
      <set rarity="Rare" picURL="https://mtg.design/i/nfvw47.jpg">AI1</set>
      <color>W</color>
      <color>G</color>
      <manacost>1WG</manacost>
      <cmc>3</cmc>
      <type>Creature — Human Fungus Cleric</type>
      <pt>2/3</pt>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Lifelink&lt;/b&gt;
Whenever Fungalwaste Pilgrim becomes the target of a monocolored spell, create a crystalline Fungus Mineral artifact token of that color. It has "{T}, Add X.", where X is one mana of that color.</text>
    </card>
    <card>
      <name>Grunlo, Seer of the Glade</name>
      <set rarity="Rare" picURL="https://mtg.design/i/yswe07.jpg">AI1</set>
      <color>W</color>
      <color>U</color>
      <color>G</color>
      <manacost>U/WU/GWU</manacost>
      <cmc>4</cmc>
      <type>Legendary Creature — Sheep Druid</type>
      <pt>4/4</pt>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Vigilance&lt;/b&gt;
Whenever Grunlo, Seer of the Glade attacks, scry 1.
Whenever you scry one or more cards, Grunlo, Seer of the Glade deals that much damage to target creature or planeswalker an opponent controls.</text>
    </card>
    <card>
      <name>Hole in the Sands</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/fbox92.jpg">AI1</set>
      <manacost></manacost>
      <cmc>0</cmc>
      <type>Land — Desert</type>
      <tablerow>1</tablerow>
      <text>Hole in the Sands enters the battlefield tapped.
{T}: Add {C}.
{6}, {T}, Sacrifice Hole in the Sands: Exile target creature.</text>
      <cipt>1</cipt>
    </card>
    <card>
      <name>Bookstore Snook</name>
      <set rarity="Common" picURL="https://mtg.design/i/kfae18.jpg">AI1</set>
      <color>W</color>
      <color>B</color>
      <manacost>W/BW/B</manacost>
      <cmc>2</cmc>
      <type>Creature — Squid Spirit</type>
      <pt>2/1</pt>
      <tablerow>1</tablerow>
      <text>Bookstore Snook gets +1/+1 for each page and lore counter on permanents you control.
As long as Bookstore Snook has power 5 or greater, it can't be blocked except by spirits.</text>
    </card>
    <card>
      <name>Forlorn Procession</name>
      <set rarity="Rare" picURL="https://mtg.design/i/dfhg86.jpg">AI1</set>
      <color>W</color>
      <manacost>WWW</manacost>
      <cmc>3</cmc>
      <type>Creature — Spirit</type>
      <pt>1/1</pt>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Flying&lt;/b&gt;
Whenever Forlorn Procession attacks, create a token that's a copy of Forlorn Procession.</text>
    </card>
    <card>
      <name>Splicer's Passion-Project</name>
      <set rarity="Common" picURL="https://mtg.design/i/bxnp05.jpg">AI1</set>
      <manacost>2</manacost>
      <cmc>2</cmc>
      <type>Artifact Creature — Bird Mutant Construct</type>
      <pt>0/2</pt>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Flying&lt;/b&gt;
Mutate {C}{C}{C}
Whenever this creature mutates, if it is not an artifact, put an artifact type-counter on it. Otherwise, put a +1/+1 counter on target artifact creature.</text>
    </card>
    <card>
      <name>Stoneglade Prismatree</name>
      <set rarity="Mythic Rare" picURL="https://mtg.design/i/ejae97.jpg">AI1</set>
      <manacost>2CCC</manacost>
      <cmc>5</cmc>
      <type>Enchantment — Tree</type>
      <tablerow>1</tablerow>
      <text>Leaves you control have "{T}: Add one mana of any color."
{C}{C}{C}{C}: Create a green Leaf enchantment token with "{T}, Sacrifice this token: Add {G}." </text>
    </card>
    <card>
      <name>Sizzling Bombeetle</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/ycbn74.jpg">AI1</set>
      <color>W</color>
      <color>R</color>
      <manacost>W/RR</manacost>
      <cmc>2</cmc>
      <type>Creature — Bird Insect Munition</type>
      <pt>1/1</pt>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Flying, Haste&lt;/b&gt;
Whenever Sizzling Bombeetle deals combat damage to a player, choose one -
• Put a charge counter on Sizzling Bombeetle.
• Sacrifice Sizzling Bombeetle. It deals damage to target player or planeswalker equal to the number of charge counters it had on it.</text>
    </card>
    <card>
      <name>Smelt the Lattices</name>
      <set rarity="Rare" picURL="https://mtg.design/i/zsjn39.jpg">AI1</set>
      <color>R</color>
      <manacost>XXRR</manacost>
      <cmc>2</cmc>
      <type>Sorcery</type>
      <tablerow>1</tablerow>
      <text>Destroy up to X target crystalline permanents. Smelt the Lattices deals X damage to you.</text>
    </card>
    <card>
      <name>Sinuous Visage</name>
      <set rarity="Common" picURL="https://mtg.design/i/eifs86.jpg">AI1</set>
      <manacost>21/P</manacost>
      <cmc>3</cmc>
      <type>Creature — Meat Ooze</type>
      <pt>0/3</pt>
      <tablerow>1</tablerow>
      <text>Whenever this creature mutates, put two +1/+1 counters on it.</text>
    </card>
    <card>
      <name>Dance before Death</name>
      <set rarity="Rare" picURL="https://mtg.design/i/jday71.jpg">AI1</set>
      <color>B</color>
      <manacost>1BB</manacost>
      <cmc>3</cmc>
      <type>Instant</type>
      <tablerow>1</tablerow>
      <text>Choose target creature that was targeted by another spell this turn, and target creature an opponent controls with converted mana cost less than or equal to that creature's converted mana cost.
Exchange control of those creatures.</text>
    </card>
    <card>
      <name>Grimnoir</name>
      <set rarity="Mythic Rare" picURL="https://mtg.design/i/exxq96.jpg">AI1</set>
      <color>W</color>
      <color>B</color>
      <manacost>W/BW/BWB</manacost>
      <cmc>4</cmc>
      <type>Legendary Planeswalker — Grimnoir Town</type>
      <loyalty>5</loyalty>
      <tablerow>1</tablerow>
      <text>: Whenever you cast a creature spell, you may pay the inhabit cost of a Grimnoir Dwelling you control. If you do, it enters the battlefield concealed and inhabits the chosen Dwelling. </text>
    </card>
    <card>
      <name>Bounty's Nature</name>
      <set rarity="Common" picURL="https://mtg.design/i/dgox96.jpg">AI1</set>
      <color>G</color>
      <manacost>1G</manacost>
      <cmc>2</cmc>
      <type>Instant</type>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Kicker&lt;/b&gt; {1}{G}
If this spell was kicked, create two Food tokens.
Until end of turn, Foods you control become Forest lands in addition to their other types and gain "{T}: Add {G}."</text>
    </card>
    <card>
      <name>Carnivus, Malfunctioning Funland</name>
      <set rarity="Mythic Rare" picURL="https://mtg.design/i/inge50.jpg">AI1</set>
      <color>W</color>
      <color>U</color>
      <color>B</color>
      <color>R</color>
      <manacost>WUBR</manacost>
      <cmc>4</cmc>
      <type>Legendary Planeswalker — Carnivus Town</type>
      <loyalty>4</loyalty>
      <tablerow>1</tablerow>
      <text>: Computers you control are Dwellings in addition to their other types, have "Inhabit {E}{E}{E}{E}", and may inhabit creatures your opponents control. </text>
    </card>
    <card>
      <name>Coddle to Death</name>
      <set rarity="Common" picURL="https://mtg.design/i/begh94.jpg">AI1</set>
      <color>B</color>
      <manacost>B</manacost>
      <cmc>1</cmc>
      <type>Instant</type>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Kicker&lt;/b&gt; {W}
If this spell was kicked, target player gains 3 life.
Target creature gets -X/-X until end of turn, where X is the amount of life its controller gained this turn.</text>
    </card>
    <card>
      <name>Gorephestos, Skyglade Groundskeep</name>
      <set rarity="Rare" picURL="https://mtg.design/i/pjxn09.jpg">AI1</set>
      <color>W</color>
      <color>B</color>
      <color>G</color>
      <manacost>W/BW/BG/BG/BB</manacost>
      <cmc>5</cmc>
      <type>Legendary Planeswalker — Gorephestos</type>
      <loyalty>4</loyalty>
      <tablerow>1</tablerow>
      <text> 1: Create a 0/1 green Plant creature token. </text>
    </card>
    <card>
      <name>Honorbound's Vicehelm</name>
      <set rarity="Common" picURL="https://mtg.design/i/hmgv20.jpg">AI1</set>
      <color>W</color>
      <color>B</color>
      <manacost>1/PW/PB/P</manacost>
      <cmc>3</cmc>
      <type>Artifact — Equipment</type>
      <tablerow>1</tablerow>
      <text>Honorbound's Vicehelm loses all activated abilities as long as it is attached to a creature.
Equipped creature gets +3/-1 for each fate counter on Honorbound's Vicehelm.
Whenever equipped creature deals combat damage to a creature, player, or planeswalker, put a fate counter on Honorbound's Vicehelm.
When equipped creature leaves the battlefield, remove all fate counters from Honorbound's Vicehelm.
&lt;b&gt;Equip&lt;/b&gt; {2}{1/P}</text>
    </card>
    <card>
      <name>Golidesh, Sentient Horizon</name>
      <set rarity="Mythic Rare" picURL="https://mtg.design/i/mbam95.jpg">AI1</set>
      <manacost></manacost>
      <cmc>0</cmc>
      <type>Legendary Creature — Elder Giant</type>
      <pt>10/20</pt>
      <tablerow>2</tablerow>
      <text>&lt;b&gt;Defender&lt;/b&gt;
Golidesh cannot be cast.
Golidesh cannot leave the battlefield.
Creatures your opponentscontrol get -2/-1.</text>
    </card>
    <card>
      <name>Forgotten Automoton</name>
      <set rarity="Common" picURL="https://mtg.design/i/gsmo12.jpg">AI1</set>
      <manacost>1/P</manacost>
      <cmc>1</cmc>
      <type>Artifact Creature — Construct</type>
      <pt>0/3</pt>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Defender&lt;/b&gt;
As long as Forgotten Automoton inhabits a Dwelling, it gets +3/+0 and can attack as though it didn't have defender.</text>
    </card>
    <card>
      <name>Dieseljoust Knight</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/hian95.jpg">AI1</set>
      <color>B</color>
      <manacost>B/PCC</manacost>
      <cmc>3</cmc>
      <type>Creature — Human Knight</type>
      <pt>3/1</pt>
      <tablerow>1</tablerow>
      <text>Whenever Dieseljoust Knightcrews a Vehicle, create a blackSmog enchantment token with "{T}, Sacrifice this token: Add {B}."
Dieseljoust Knight gets +1/+0 for each Smog you control.</text>
    </card>
    <card>
      <name>Mysterious Space Log</name>
      <set rarity="Common" picURL="https://mtg.design/i/lzzn17.jpg">AI1</set>
      <manacost>3</manacost>
      <cmc>3</cmc>
      <type>Artifact Creature — Log</type>
      <pt>0/3</pt>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Defender&lt;/b&gt;
Mysterious Space Log enters the battlefield with a flying counter on it.
Whenever Mysterious Space Log is dealt damage, you may remove a flying counter from it. If you do, destroy target artifact.</text>
    </card>
    <card>
      <name>Shroud of Revelation</name>
      <set rarity="Common" picURL="https://mtg.design/i/qpuv05.jpg">AI1</set>
      <color>W</color>
      <manacost>W/P</manacost>
      <cmc>1</cmc>
      <type>Artifact</type>
      <tablerow>1</tablerow>
      <text>{1}, {T}, Sacrifice Shroud of Revelation: Choose one -
• Scry 3.
• Target player reveals their hand.
• Reveal all concealed creatures.</text>
    </card>
    <card>
      <name>Wrathful Madness</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/syoc43.jpg">AI1</set>
      <color>B</color>
      <color>R</color>
      <manacost>1/P1/PBR</manacost>
      <cmc>4</cmc>
      <type>Sorcery</type>
      <tablerow>1</tablerow>
      <text>Target creature an opponent controls fights another target creature that player controls.</text>
    </card>
    <card>
      <name>Suffocating Hair</name>
      <set rarity="Common" picURL="https://mtg.design/i/yonf76.jpg">AI1</set>
      <color>B</color>
      <manacost>B</manacost>
      <cmc>1</cmc>
      <type>Enchantment — Aura</type>
      <tablerow>1</tablerow>
      <text>Enchant creature
At the beginning of your end step, put a growth counter on Suffocating Hair.
Enchanted creature gets -0/-1 for each growth counter on Suffocating Hair.</text>
    </card>
    <card>
      <name>Vengeful Deathmask</name>
      <set rarity="Common" picURL="https://mtg.design/i/uqan50.jpg">AI1</set>
      <color>B</color>
      <manacost>BBB</manacost>
      <cmc>3</cmc>
      <type>Artifact Creature — Equipment Nightmare</type>
      <pt>1/1</pt>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Flying&lt;/b&gt;
When equipped creature dies, Vengeful Deathmask’s base power becomes equal to equipped creature’s power.
&lt;b&gt;Reconfigure&lt;/b&gt; {4}</text>
    </card>
    <card>
      <name>Branching Vortex</name>
      <set rarity="Rare" picURL="https://mtg.design/i/wvam65.jpg">AI1</set>
      <color>W</color>
      <color>B</color>
      <manacost>W/BWB</manacost>
      <cmc>3</cmc>
      <type>Instant</type>
      <tablerow>1</tablerow>
      <text>Counter target spell unless its controller sacrifices a nonland permanent.</text>
    </card>
    <card>
      <name>Skyward Bounty</name>
      <set rarity="Common" picURL="https://mtg.design/i/veuz16.jpg">AI1</set>
      <color>W</color>
      <color>G</color>
      <manacost>1WG</manacost>
      <cmc>3</cmc>
      <type>Enchantment Saga</type>
      <tablerow>1</tablerow>
      <text>Create a Food token.</text>
    </card>
    <card>
      <name>Botamancer's Guildcrest</name>
      <set rarity="Common" picURL="https://mtg.design/i/lmlz76.jpg">AI1</set>
      <color>W</color>
      <color>U</color>
      <color>G</color>
      <manacost>CWUG</manacost>
      <cmc>4</cmc>
      <type>Sorcery</type>
      <tablerow>1</tablerow>
      <text>You get an emblem with "Add {W}, {U}, or {G}. Activate this ability only once each turn."</text>
    </card>
    <card>
      <name>Suspicious Hedgerow</name>
      <set rarity="Common" picURL="https://mtg.design/i/sphf57.jpg">AI1</set>
      <color>G</color>
      <manacost>GG</manacost>
      <cmc>2</cmc>
      <type>Creature — Frog Plant Wall</type>
      <pt>0/5</pt>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Defender&lt;/b&gt;
{1}{G}: Until end of turn, Suspicious Hedgerow gets +2/-2 and can attack as though it didn't have defender.</text>
    </card>
    <card>
      <name>Sickle Heron</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/usux36.jpg">AI1</set>
      <color>W</color>
      <manacost>WW</manacost>
      <cmc>2</cmc>
      <type>Creature — Spirit Bird</type>
      <pt>1/2</pt>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Flying&lt;/b&gt;
{B}: Sickle Heron gains deathtouch until end of turn.
{U}: Sickle Heron can't be blocked until end of turn.
{R}: Sickle Heron gains first strike until end of turn.
{G}: Sickle Heron gets +1/+0 until end of turn.</text>
    </card>
    <card>
      <name>Liminal Oasis</name>
      <set rarity="Rare" picURL="https://mtg.design/i/kfpl74.jpg">AI1</set>
      <manacost></manacost>
      <cmc>0</cmc>
      <type>Land — Desert Island</type>
      <tablerow>1</tablerow>
      <text>Liminal Oasis enters the battlefield tapped.
{T}: Add {U}.
{T}, Exile Liminal Oasis: Search your library for a Desert land, put it onto the battlefield tapped, then shuffle.</text>
      <cipt>1</cipt>
    </card>
    <card>
      <name>Crumbling Gutter</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/xtch64.jpg">AI1</set>
      <manacost></manacost>
      <cmc>0</cmc>
      <type>Legendary Land — Infinicity Alley</type>
      <tablerow>1</tablerow>
      <text>Rubble District enters the battlefield tapped.
{T}: Create a Treasure token.
Whenever a permanent you control is destroyed, put a rot counter on Crumbling Gutter.</text>
    </card>
    <card>
      <name>Too Much Fun</name>
      <set rarity="Common" picURL="https://mtg.design/i/kefy33.jpg">AI1</set>
      <color>W</color>
      <color>B</color>
      <manacost>WB</manacost>
      <cmc>2</cmc>
      <type>Instant</type>
      <tablerow>1</tablerow>
      <text>You gain twice X life and target opponent loses twice X life, where X is the number of spells that player cast this turn.</text>
    </card>
    <card>
      <name>Eyes of the Seer</name>
      <set rarity="Rare" picURL="https://mtg.design/i/xomu60.jpg">AI1</set>
      <color>U</color>
      <color>B</color>
      <manacost>U/B1/P</manacost>
      <cmc>2</cmc>
      <type>Crystalline Artifact — Equipment</type>
      <tablerow>1</tablerow>
      <text>Equipped creature has hexproof.
Whenever equipped creature deals combat damage to a player, surveil that many cards.
&lt;b&gt;Equip {1/P}{U}{U/B}{B}&lt;/b&gt;
Escape—{U}{U/B}{B}, Exile four other cards from your graveyard.
When Eyes of the Seer enters the battlefield, if it escaped, attach it to target creature you control.</text>
    </card>
    <card>
      <name>Gottholm Guillotine</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/qnah60.jpg">AI1</set>
      <color>W</color>
      <color>B</color>
      <manacost>W/BW/BCC</manacost>
      <cmc>4</cmc>
      <type>Artifact Creature — Infinicity Construct</type>
      <pt>0/3</pt>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Defender&lt;/b&gt;
{W}{W}{W}{B}{B}{B}, {T}: Destroy target creature.</text>
    </card>
    <card>
      <name>Sleepytime Junction</name>
      <set rarity="Common" picURL="https://mtg.design/i/ttxx26.jpg">AI1</set>
      <color>U</color>
      <manacost>UUU</manacost>
      <cmc>3</cmc>
      <type>Artifact — Dwelling Establishment</type>
      <tablerow>1</tablerow>
      <text>Inhabit {2}{U}{U}{U} (Add target creature card you control to this Dwelling's list of inhabitants.)
Sleepytime Junction can inhabit creatures opponents control.
Inhabitants of Sleepytime Junction don't untap during their controller's untap step.</text>
    </card>
    <card>
      <name>Lord of the Meat-Pit</name>
      <set rarity="Rare" picURL="https://mtg.design/i/mkqt99.jpg">AI1</set>
      <manacost></manacost>
      <cmc>0</cmc>
      <type>Legendary Creature — Elder Meat Demon</type>
      <pt>5/5</pt>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Haste&lt;/b&gt;
Lord of the Meat-Pit can't be cast.
Lord of the Meat-Pit can't be blocked.
Sacrifice three Meat: Put Lord of the Meat-Pit from your hand onto the battlefield. At the beginning of the next end step, return it to its owner's hand.</text>
    </card>
    <card>
      <name>Forge the Forbidden</name>
      <set rarity="Mythic Rare" picURL="https://mtg.design/i/gqzh38.jpg">AI1</set>
      <color>W</color>
      <color>B</color>
      <color>R</color>
      <manacost>B/WB/R1/P</manacost>
      <cmc>3</cmc>
      <type>Sorcery</type>
      <tablerow>1</tablerow>
      <text>You may reveal an Equipment card you own from outside the game and put it into your hand.
Exile Forge the Forbidden.</text>
    </card>
    <card>
      <name>Peddler of Lies</name>
      <set rarity="Rare" picURL="https://mtg.design/i/lqje71.jpg">AI1</set>
      <color>W</color>
      <color>U</color>
      <color>B</color>
      <manacost>W/UU/BU</manacost>
      <cmc>3</cmc>
      <type>Creature — Shapeshifter Entrepreneur</type>
      <pt>1/4</pt>
      <tablerow>1</tablerow>
      <text>Changeling
Whenever Peddler of Lies blocks or is blocked by another creature with the natural ability deathtouch, create a Potion token with a deathtouch counter on it. Do the same for defender, double strike, first strike, flying, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance. (Natural abilities are abilities not being provided by counters, other permanents, or temporary effects.)</text>
    </card>
    <card>
      <name>Cerebral Evolution</name>
      <set rarity="Common" picURL="https://mtg.design/i/bisr10.jpg">AI1</set>
      <color>W</color>
      <color>U</color>
      <manacost>W/U</manacost>
      <cmc>1</cmc>
      <type>Sorcery</type>
      <tablerow>1</tablerow>
      <text>Put a knowledge counter on target creature, then scry X, where X is the number of knowledge counters on that creature. If it has three or more knowledge counters, gain 1 life for each knowledge counter on it. If it has five or more knowledge counters, draw a card.
&lt;b&gt;Storm&lt;/b&gt;</text>
    </card>
    <card>
      <name>Stormholm, Skyfortress Zeppelin</name>
      <set rarity="Rare" picURL="https://mtg.design/i/fvvm73.jpg">AI1</set>
      <color>W</color>
      <manacost>WWWW</manacost>
      <cmc>4</cmc>
      <type>Legendary Artifact — Vehicle Dwelling</type>
      <pt>6/6</pt>
      <tablerow>1</tablerow>
      <text>Inhabit {1}{W}{W}
&lt;b&gt;Flying, Vigilance&lt;/b&gt;
Whenever Stormholm, Skyfortress Zeppelin attacks, put a +1/+1 counter on each of its inhabitants.
&lt;b&gt;Crew 6&lt;/b&gt;
Stormholm, Skyfortress Zeppelin's crew cost is reduced by 1 for each of its inhabitants.</text>
    </card>
    <card>
      <name>Swaying Sandstrutters</name>
      <set rarity="Common" picURL="https://mtg.design/i/nxhb21.jpg">AI1</set>
      <manacost>CC</manacost>
      <cmc>2</cmc>
      <type>Creature — Bird Insect Bard</type>
      <pt>1/1</pt>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Desertwalk&lt;/b&gt;
Swaying Sandstrutters enters the battlefield with X +1/+1 counters on it, where X is the number of Deserts on the battlefield. </text>
    </card>
    <card>
      <name>Cybernetic Biome</name>
      <set rarity="Common" picURL="https://mtg.design/i/rdjb59.jpg">AI1</set>
      <color>G</color>
      <manacost>2G</manacost>
      <cmc>3</cmc>
      <type>Enchantment — Aura</type>
      <tablerow>1</tablerow>
      <text>Enchant land
Enchanted land has "{T}: Add {E}{G}."</text>
    </card>
    <card>
      <name>Haze of Anguish</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/ixve45.jpg">AI1</set>
      <color>B</color>
      <manacost>BBB</manacost>
      <cmc>3</cmc>
      <type>Instant</type>
      <tablerow>1</tablerow>
      <text>Create X black Smog enchantment tokens with "{T}, Sacrifice this token: Add {B}.", where X is the amount of damage dealt to creatures you controlled this turn.</text>
    </card>
    <card>
      <name>Sandsprint Hunter</name>
      <set rarity="Common" picURL="https://mtg.design/i/rjln78.jpg">AI1</set>
      <manacost>CCC</manacost>
      <cmc>3</cmc>
      <type>Artifact Creature — Wolf Rhino Construct</type>
      <pt>2/1</pt>
      <tablerow>1</tablerow>
      <text>As long as you control two or more Deserts, Sandsprint Hunter has haste.
Whenever Sandsprint Hunter attacks, you may pay {3}. If you do, it gets +1/+1 for each Desert you control, then fights target creature you don't control.</text>
    </card>
    <card>
      <name>Virulent Pollution</name>
      <set rarity="Common" picURL="https://mtg.design/i/esxl22.jpg">AI1</set>
      <color>B</color>
      <color>G</color>
      <manacost>BG</manacost>
      <cmc>2</cmc>
      <type>Enchantment — Aura</type>
      <tablerow>1</tablerow>
      <text>Enchant Town
At the beginning of its controller's upkeep, put a -1/-1 counter on each resident of enchanted Town.</text>
    </card>
    <card>
      <name>Entropic Sinewsphere</name>
      <set rarity="Rare" picURL="https://mtg.design/i/lvhm06.jpg">AI1</set>
      <color>U</color>
      <color>B</color>
      <manacost>U/BUUB</manacost>
      <cmc>4</cmc>
      <type>Creature — Nightmare Beholder</type>
      <pt>0/6</pt>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Defender, Flying&lt;/b&gt;
At the beginning of your end step, put a -1/-1 counter on each other creature. Then surveil X, where X is the number of creatures that died this turn.</text>
    </card>
    <card>
      <name>Coated Auroch</name>
      <set rarity="Common" picURL="https://mtg.design/i/vbsn55.jpg">AI1</set>
      <manacost>2</manacost>
      <cmc>2</cmc>
      <type>Crystalline Artifact Creature — Skeleton Beast</type>
      <pt>2/3</pt>
      <tablerow>1</tablerow>
      <text>Whenever a non-Skeleton Beast you control dies, you may return Coated Auroch from your graveyard to the battlefield tapped.</text>
    </card>
    <card>
      <name>Catastrophic Landing</name>
      <set rarity="Common" picURL="https://mtg.design/i/quhz48.jpg">AI1</set>
      <color>W</color>
      <color>R</color>
      <manacost>W/RW/RW/R</manacost>
      <cmc>3</cmc>
      <type>Instant</type>
      <tablerow>0</tablerow>
      <text>Destroy target Vehicle creature. Catastrophic Landing deals 2 damage to each creature that helped crew it this turn.</text>
    </card>
    <card>
      <name>Oppressive Skybox</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/zifr10.jpg">AI1</set>
      <manacost>3</manacost>
      <cmc>3</cmc>
      <type>Enchantment — Forcefield</type>
      <tablerow>2</tablerow>
      <text>Creatures with flying may be blocked by creatures without flying or reach.
{5}, Sacrifice Oppressive Skybox: Destroy target creature with flying.</text>
    </card>
    <card>
      <name>Convoluted Handcannon</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/thdr27.jpg">AI1</set>
      <manacost>1</manacost>
      <cmc>1</cmc>
      <type>Artifact — Equipment</type>
      <tablerow>1</tablerow>
      <text>Equipped creature gets -1/-0 for each charge counter on Convoluted Handcannon.
{1}: Put a charge counter on Convoluted Handcannon.
{2}: Remove all charge counters from Convoluted Handcannon: Put that many +1/+1 counters on equipped creature.
{3}, {T}: Remove all +1/+1 counters from equipped creature: Convoluted Handcannon deals that much damage to target creature or planeswalker.
&lt;b&gt;Equip {3}&lt;/b&gt;</text>
    </card>
    <card>
      <name>Alone in the Crowd</name>
      <set rarity="Common" picURL="https://mtg.design/i/mwao45.jpg">AI1</set>
      <color>B</color>
      <manacost>1B</manacost>
      <cmc>2</cmc>
      <type>Enchantment — Aura Curse</type>
      <tablerow>1</tablerow>
      <text>Enchant player
Whenever a creature enchanted player controls attacks alone, it gets -1/-1 for each other creature that player controls until end of turn.</text>
    </card>
    <card>
      <name>Daydreams of Darkness</name>
      <set rarity="Common" picURL="https://mtg.design/i/hrbk40.jpg">AI1</set>
      <color>B</color>
      <manacost>B/PBB</manacost>
      <cmc>3</cmc>
      <type>Sorcery</type>
      <tablerow>1</tablerow>
      <text>Create an X/X black nightmare creature token, where X is the number of Plains you control.</text>
    </card>
    <card>
      <name>Shatter the World</name>
      <set rarity="Mythic Rare" picURL="https://mtg.design/i/qwbo26.jpg">AI1</set>
      <color>W</color>
      <manacost>4WWW</manacost>
      <cmc>7</cmc>
      <type>Sorcery</type>
      <tablerow>1</tablerow>
      <text>This spell can't be countered.
Destroy all lands.
Shatter the World deals damage to each player equal to the number of lands they controlled that were destroyed this way.</text>
    </card>
    <card>
      <name>Sprawling Hedgemaze</name>
      <set rarity="Mythic Rare" picURL="https://mtg.design/i/lqef25.jpg">AI1</set>
      <manacost></manacost>
      <cmc>0</cmc>
      <type>Legendary Artifact Land — Forest Dwelling</type>
      <tablerow>1</tablerow>
      <text>Sprawling Hedgemaze enters tapped.
{T}: Add {G}.
Inhabit {2}{W}{W}
Sprawling Hedgemaze can inhabit creatures opponents control.
Whenever Sprawling Hedgemaze inhabits a creature, put three maze counters on that creature. It gains "At the beginning of your end step, remove a maze counter from this creature. As long as this creature has one or more maze counters on it, it can't attack or block."</text>
    </card>
    <card>
      <name>Sinner's Promenade</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/czrb28.jpg">AI1</set>
      <color>B</color>
      <color>R</color>
      <manacost>BR</manacost>
      <cmc>2</cmc>
      <type>Enchantment</type>
      <tablerow>1</tablerow>
      <text>Whenever a creature destroys another creature or planeswalker, put a doom counter on that creature.
{1}{B}{R}, Sacrifice Sinner's Promenade: Destroy all creatures with doom counters on them.</text>
    </card>
    <card>
      <name>Duplicitous Witch</name>
      <set rarity="Common" picURL="https://mtg.design/i/segr70.jpg">AI1</set>
      <color>B</color>
      <manacost>1B</manacost>
      <cmc>2</cmc>
      <type>Creature — Human Warlock</type>
      <pt>5/2</pt>
      <tablerow>1</tablerow>
      <text>Whenever an opponent gains life, you lose that much life.</text>
    </card>
    <card>
      <name>Celestial Elder</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/nkkv20.jpg">AI1</set>
      <color>U</color>
      <manacost>CCUU</manacost>
      <cmc>4</cmc>
      <type>Enchantment Creature — Elder Wizard</type>
      <pt>3/4</pt>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Defender, Flying, Hexproof&lt;/b&gt;
{3}: Celestial Elder loses hexproof and defender until end of turn.
Whenever Celestial Elder deals damage to a player or planeswalker, choose one -
• Celestial Elder deals that much damage to target creature.
• Draw that many cards. </text>
    </card>
    <card>
      <name>Frozen Harbor</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/wksb85.jpg">AI1</set>
      <manacost></manacost>
      <cmc>0</cmc>
      <type>Snow Land</type>
      <tablerow>1</tablerow>
      <text>Frozen Harbor does not untap during your untap step.
{T}: Add {U}.
{T}: Reduce target vehicle's crew cost by 3 until end of turn.
{R}: Untap Frozen Harbor.</text>
    </card>
    <card>
      <name>Snow-Covered Barrens</name>
      <set rarity="Common" picURL="https://mtg.design/i/kijn87.jpg">AI1</set>
      <manacost></manacost>
      <cmc>0</cmc>
      <type>B. Snow Waste Land — Barrens</type>
      <tablerow>1</tablerow>
      <text>{T}: Add {C}.</text>
    </card>
    <card>
      <name>Lead Bouquet</name>
      <set rarity="Rare" picURL="https://mtg.design/i/amlr57.jpg">AI1</set>
      <manacost>0</manacost>
      <cmc>0</cmc>
      <type>Legendary Artifact</type>
      <tablerow>1</tablerow>
      <text>Mana abilities of nonland permanents cost {1} more to activate.
{3}, {T}, Sacrifice Lead Bouquet: It deals X damage to target player, where X is the number of nonland permanents with mana abilities that player controls. Draw a card.</text>
    </card>
    <card>
      <name>The Boiling of Whitewater</name>
      <set rarity="Rare" picURL="https://mtg.design/i/ysoc53.jpg">AI1</set>
      <color>U</color>
      <color>R</color>
      <manacost>RU</manacost>
      <cmc>2</cmc>
      <type>Enchantment Saga</type>
      <tablerow>1</tablerow>
      <text>The Boiling of Whitewater deals 2 damage to any target.</text>
    </card>
    <card>
      <name>Frostdepth Soulbeads</name>
      <set rarity="Rare" picURL="https://mtg.design/i/lwca29.jpg">AI1</set>
      <manacost>1/P</manacost>
      <cmc>1</cmc>
      <type>Crystalline Artifact</type>
      <tablerow>1</tablerow>
      <text>Frostdepth Soulbeads enters the battlefield tapped.
{T}, Sacrifice Frostdepth Soulbeads: Add {W} or {U}.</text>
      <cipt>1</cipt>
    </card>
    <card>
      <name>Profound Dream</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/qxlz69.jpg">AI1</set>
      <color>U</color>
      <color>R</color>
      <manacost>UR</manacost>
      <cmc>2</cmc>
      <type>Instant</type>
      <tablerow>1</tablerow>
      <text>Exile cards from the top of your library until you exile an instant or sorcery spell. You may cast that spell this turn. It costs {1} less to cast this way. Put the other exiled cards on the bottom of your library in a random order.</text>
    </card>
    <card>
      <name>Demonspawn</name>
      <set rarity="Common" picURL="https://mtg.design/i/jfaw69.jpg">AI1</set>
      <color>B</color>
      <manacost>B/P</manacost>
      <cmc>1</cmc>
      <type>Creature — Demon Spawn</type>
      <pt>0/1</pt>
      <tablerow>1</tablerow>
      <text>As an additional cost to cast this spell, sacrifice a Human.
When Demonspawn dies, create an 6/6 black and red Demon creature token with flying and haste.</text>
    </card>
    <card>
      <name>Juvenile Hellhound</name>
      <set rarity="Common" picURL="https://mtg.design/i/evyp27.jpg">AI1</set>
      <color>B</color>
      <manacost>B/P</manacost>
      <cmc>1</cmc>
      <type>Creature — Devil Dog Spawn</type>
      <pt>0/1</pt>
      <tablerow>1</tablerow>
      <text>Sacrifice a Meat: Put a +1/+1 counter on Juvenile Hellhound.</text>
    </card>
    <card>
      <name>Withound</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/jhkf51.jpg">AI1</set>
      <color>W</color>
      <color>R</color>
      <manacost>1WR</manacost>
      <cmc>3</cmc>
      <type>Creature — Dog Bard</type>
      <pt>3/1</pt>
      <tablerow>1</tablerow>
      <text>{3}{R}, {T}: Gain control of target artifact until end of turn. Untap that artifact. It gains haste until end of turn.</text>
    </card>
    <card>
      <name>Fungus Mineral</name>
      <set rarity="Common" picURL="https://mtg.design/i/gyym23.jpg">AI1</set>
      <manacost></manacost>
      <cmc>0</cmc>
      <type>token Crys. Artifact — Fungus Mineral</type>
      <tablerow>1</tablerow>
      <text>{T}: Add {R}.</text>
    </card>
    <card>
      <name>Foreboding Playground</name>
      <set rarity="Common" picURL="https://mtg.design/i/ysrr21.jpg">AI1</set>
      <color>B</color>
      <color>G</color>
      <manacost>B/GB/GB/G</manacost>
      <cmc>3</cmc>
      <type>Legendary Artifact — Infinicity Establishment</type>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Deathtouch, Defender&lt;/b&gt;
{G}{G}: Foreboding Playground becomes a 1/4 Squid creature until end of turn.
Foreboding Playground gets +0/+2 for each Spawn creature you control.</text>
    </card>
    <card>
      <name>Ambitious Angler</name>
      <set rarity="Common" picURL="https://mtg.design/i/lsem50.jpg">AI1</set>
      <color>W</color>
      <manacost>W</manacost>
      <cmc>1</cmc>
      <type>Creature — Human</type>
      <pt>1/2</pt>
      <tablerow>1</tablerow>
      <text>{3}, {T}: Destroy target Crab, Crocodile, Fish, Frog, Jellyfish, Kraken, Merfolk, Nautilus, Octopus, Otter, Oyster, Shark, Sponge, Squid, Starfish, or Whale. Roll a d20. If the result is less than the destroyed creature's power, sacrifice Ambitious Angler. </text>
    </card>
    <card>
      <name>Nova Flamingo</name>
      <set rarity="Common" picURL="https://mtg.design/i/zkxv24.jpg">AI1</set>
      <manacost>2</manacost>
      <cmc>2</cmc>
      <type>Creature — Bird</type>
      <pt>1/2</pt>
      <tablerow>1</tablerow>
      <text>{E}, {T}: Add one mana of any color.
Whenever Nova Flamingo deals combat damage to a player, you get {E}.</text>
    </card>
    <card>
      <name>Reflect in the Dew</name>
      <set rarity="Rare" picURL="https://mtg.design/i/lubm55.jpg">AI1</set>
      <color>U</color>
      <manacost>U</manacost>
      <cmc>1</cmc>
      <type>Instant</type>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Kicker&lt;/b&gt; {U}{U}{U}
If this spell was kicked, create a blue Bubble enchantment token with "{T}, Sacrifice this token: Add {U}."
Until end of turn, target Bubble you control becomes a copy of another permanent you control.</text>
    </card>
    <card>
      <name>Slugboat</name>
      <set rarity="Common" picURL="https://mtg.design/i/qfes24.jpg">AI1</set>
      <color>U</color>
      <color>G</color>
      <manacost>U/G</manacost>
      <cmc>1</cmc>
      <type>Artifact — Slug Vehicle</type>
      <pt>2/1</pt>
      <tablerow>1</tablerow>
      <text>You may exert Slugboat as it attacks. When you do, create a blue Bubble enchantment token with "{T}, Sacrifice this token: Add {U}."
&lt;b&gt;Crew 1&lt;/b&gt;</text>
    </card>
    <card>
      <name>Flurry of Feathers</name>
      <set rarity="Rare" picURL="https://mtg.design/i/jbzo91.jpg">AI1</set>
      <color>W</color>
      <color>R</color>
      <manacost>XW/RWR</manacost>
      <cmc>3</cmc>
      <type>Sorcery</type>
      <tablerow>1</tablerow>
      <text>If Flurry of Feathers was cast from your hand, search your library for a Bird creature card with mana value X or less, put it onto the battlefield tapped, then shuffle. Otherwise, Flurry of Feathers deals damage to any target equal to the greatest power among Birds you control.
&lt;b&gt;Rebound&lt;/b&gt;</text>
    </card>
    <card>
      <name>Gunrobber Gremlins</name>
      <set rarity="Common" picURL="https://mtg.design/i/exkj31.jpg">AI1</set>
      <color>W</color>
      <color>R</color>
      <manacost>1WR</manacost>
      <cmc>3</cmc>
      <type>Creature — Gremlin</type>
      <pt>1/2</pt>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Flying, Haste&lt;/b&gt;
When Gunrobber Gremlins enters the battlefield, attach target Equipment an opponent controls to it.</text>
    </card>
    <card>
      <name>Entropic Growth</name>
      <set rarity="Rare" picURL="https://mtg.design/i/xdph33.jpg">AI1</set>
      <color>G</color>
      <manacost>GG</manacost>
      <cmc>2</cmc>
      <type>Legendary Enchantment</type>
      <tablerow>1</tablerow>
      <text>Landfall — Whenever a land enters the battlefield under your control, roll a d20.
1-9 | Create a 1/1 green Plant creature token.
10-16 | Put a +1/+1 counter on each Plant creature you control.
17-20 | Draw a card for each Plant you control.</text>
    </card>
    <card>
      <name>Crimson Crystalbog</name>
      <set rarity="Rare" picURL="https://mtg.design/i/slro45.jpg">AI1</set>
      <manacost></manacost>
      <cmc>0</cmc>
      <type>Crystalline Land</type>
      <tablerow>1</tablerow>
      <text>{T}: Add {R}.
{C}, {T}: Create a red crystalline Fungus Mineral artifact token with "{T}: Add {R}."</text>
    </card>
    <card>
      <name>Jewelrotting Saltflats</name>
      <set rarity="Rare" picURL="https://mtg.design/i/wgqs56.jpg">AI1</set>
      <manacost></manacost>
      <cmc>0</cmc>
      <type>Waste Land</type>
      <tablerow>1</tablerow>
      <text>When Jewelrotting Saltflats is put into your graveyard from anywhere, return it to the battlefield transformed.</text>
    </card>
    <card>
      <name>Wetland Tributary</name>
      <set rarity="Rare" picURL="https://mtg.design/i/tzjs62.jpg">AI1</set>
      <manacost></manacost>
      <cmc>0</cmc>
      <type>Waste Land — Island Swamp Forest</type>
      <tablerow>1</tablerow>
      <text>Wetland Tributary enters the battlefield tapped.
{T}: Add {C}.
{1}, {T}: Add {U}, {B}, or {G}.
At the beginning of your first upkeep, you may reveal and exile Wetland Tributary from your opening hand. If you do, put a card named Murky Underbrush or Saturated Cemetery you own from outside the game onto the battlefield. If you are the starting player, it enters tapped.
&lt;b&gt;Cycling&lt;/b&gt; {2} </text>
      <cipt>1</cipt>
    </card>
    <card>
      <name>Murky Underbrush</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/pkib60.jpg">AI1</set>
      <manacost></manacost>
      <cmc>0</cmc>
      <type>Land — Island Swamp Forest</type>
      <tablerow>1</tablerow>
      <text>When Murky Underbrush enters the battlefield, sacrifice it if it was played from your hand.
{T}: Add {U} or {G}.
{T}: Put a foreshadow counter on Murky Underbrush.
{2}, {T}: Search your library for a creature card with mana value less than or equal to the number of foreshadow counters on Murky Underbrush, put it onto the battlefield, then shuffle. Remove all foreshadow counters from Murky Underbrush.</text>
    </card>
    <card>
      <name>Saturated Cemetery</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/uhbs74.jpg">AI1</set>
      <manacost></manacost>
      <cmc>0</cmc>
      <type>Land — Island Swamp Forest</type>
      <tablerow>1</tablerow>
      <text>When Saturated Cemetery enters the battlefield, sacrifice it if it was played from your hand.
{T}: Add {B} or {G}.
{T}: Put a foreshadow counter on Saturated Cemetery.
{2}, {T}: Return target creature card with mana value less than or equal to the number of foreshadow counters on Saturated Cemetery from your graveyard to the battlefield. Remove all foreshadow counters from Saturated Cemetery.</text>
    </card>
    <card>
      <name>Moldspeak Clairvoyant</name>
      <set rarity="Common" picURL="https://mtg.design/i/sgjh69.jpg">AI1</set>
      <color>B</color>
      <color>G</color>
      <manacost>BG</manacost>
      <cmc>2</cmc>
      <type>Creature — Mutant Merfolk Druid</type>
      <pt>2/1</pt>
      <tablerow>1</tablerow>
      <text>{B/G}{B/G}: Move a rot counter from target permanent onto another target permanent.
{T}: Put a rot counter on Moldspeak Clairvoyant.</text>
    </card>
    <card>
      <name>Mariner's Nightmare</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/catl57.jpg">AI1</set>
      <color>U</color>
      <color>B</color>
      <manacost>2UB</manacost>
      <cmc>4</cmc>
      <type>Enchantment Saga</type>
      <tablerow>1</tablerow>
      <text>Create a 2/1 red Human Pirate creature token. </text>
    </card>
    <card>
      <name>Diner of the Damned</name>
      <set rarity="Mythic Rare" picURL="https://mtg.design/i/filv46.jpg">AI1</set>
      <color>W</color>
      <color>B</color>
      <color>G</color>
      <manacost>1W/BW/GB/G</manacost>
      <cmc>4</cmc>
      <type>Legendary Artifact — Infinicity Establishment</type>
      <tablerow>1</tablerow>
      <text>Whenever a nontoken creature you control dies, create a 1/1 white Spirit creature token with flying.
Whenever a Spirit enters the battlefield under your control, create a Food token.</text>
    </card>
    <card>
      <name>Concierge Automoton</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/ogwf08.jpg">AI1</set>
      <manacost>2</manacost>
      <cmc>2</cmc>
      <type>Artifact Creature — Servo</type>
      <pt>0/2</pt>
      <tablerow>1</tablerow>
      <text>Whenever you activate an inhabit ability of a Dwelling Concierge Automoton inhabits, put a +1/+1 counter on Concierge Automoton.
As long as Concierge Automoton has power 5 or greater, activated abilities of Dwellings Concierge Automoton inhabits cost {1} less to activate.</text>
    </card>
    <card>
      <name>Charred Ebonheart</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/wbqm67.jpg">AI1</set>
      <color>B</color>
      <manacost>1BB</manacost>
      <cmc>3</cmc>
      <type>Enchantment Artifact</type>
      <tablerow>1</tablerow>
      <text>Whenever a player sacrifices a permanent or discards a card, you may put a +1/+1 counter on target creature.
{2}{B}, Discard a card: Draw a card.</text>
    </card>
    <card>
      <name>Feathered Study</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/ggmc05.jpg">AI1</set>
      <color>W</color>
      <color>U</color>
      <manacost>WU</manacost>
      <cmc>2</cmc>
      <type>Instant</type>
      <tablerow>1</tablerow>
      <text>Put a knowledge counter on target Bird you control. Then if it has four or more knowledge counters on it, exile it and create a 4/4 white and blue bird creature token named Enlightened Aven with flying, vigilance, hexproof, "{T}: Scry 3.", and "Whenever Enlightened Aven deals combat damage to a player, draw a card."
&lt;b&gt;Storm&lt;/b&gt;</text>
    </card>
    <card>
      <name>Duskveil</name>
      <set rarity="Common" picURL="https://mtg.design/i/afgj98.jpg">AI1</set>
      <manacost>0</manacost>
      <cmc>0</cmc>
      <type>Instant</type>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Kicker&lt;/b&gt; {B/P}{B/P}{B/P}
Put a black color counter on target creature.
If Duskveil was kicked, black creatures you control gain ward {2} until end of turn.</text>
    </card>
    <card>
      <name>Florahealer</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/mhol50.jpg">AI1</set>
      <color>W</color>
      <color>G</color>
      <manacost>WG</manacost>
      <cmc>2</cmc>
      <type>Creature — Human Plant Cleric</type>
      <pt>5/3</pt>
      <tablerow>1</tablerow>
      <text>Florahealer can't block.
Whenever Florahealer deals combat damage to a player, you and that player gain that much life.</text>
    </card>
    <card>
      <name>Neural Bramble</name>
      <set rarity="Rare" picURL="https://mtg.design/i/tjpi28.jpg">AI1</set>
      <color>G</color>
      <manacost>GGG</manacost>
      <cmc>3</cmc>
      <type>Legendary Enchantment — Tree Forcefield</type>
      <tablerow>1</tablerow>
      <text>Whenever you sacrifice a Leaf for mana, you may add X mana of any one color instead, where X is the number of Trees you control.
{2}, {T}: Create a green Leaf enchantment token with "{T}, Sacrifice this token: Add {G}."
</text>
    </card>
    <card>
      <name>Sea Monolith</name>
      <set rarity="Mythic Rare" picURL="https://mtg.design/i/ygpy23.jpg">AI1</set>
      <color>U</color>
      <manacost>CUU</manacost>
      <cmc>3</cmc>
      <type>Legendary Enchantment Artifact Creature — Wall Portal Myth</type>
      <pt>0/6</pt>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Defender&lt;/b&gt;
At the beginning of each player's upkeep, put a foreshadow counter on Sea Monolith. Then if it has eight or more foreshadow counters, you may sacrifice it. When you do, choose a creature or planeswalker card you own from outside the game. You may cast that card without paying its mana cost.</text>
    </card>
    <card>
      <name>Infernal Cinderloom</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/dpev35.jpg">AI1</set>
      <color>B</color>
      <color>R</color>
      <manacost>R/BR/B1/P</manacost>
      <cmc>3</cmc>
      <type>Artifact</type>
      <tablerow>1</tablerow>
      <text>{B/P}, {T}: Create a red Flame enchantment token with "{T}, Sacrifice this token: Add {R}."</text>
    </card>
    <card>
      <name>Brushfire Turbine</name>
      <set rarity="Common" picURL="https://mtg.design/i/mmwc24.jpg">AI1</set>
      <color>R</color>
      <manacost>1/PR</manacost>
      <cmc>2</cmc>
      <type>Artifact</type>
      <tablerow>1</tablerow>
      <text>Whenever a Flame enters the battlefield under your control, you get {E}.
{T}, Sacrifice a Plant: Create two red Flame enchantment tokens with "{T}, Sacrifice this token: Add {R}."</text>
    </card>
    <card>
      <name>Cablebane Skyshriek</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/xryy58.jpg">AI1</set>
      <color>B</color>
      <color>R</color>
      <manacost>1BR</manacost>
      <cmc>3</cmc>
      <type>Creature — Elemental Demon</type>
      <pt>3/1</pt>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Flying, Haste&lt;/b&gt;
{E}{E}, {T}: Create a red Flame enchantment token with "{T}, Sacrifice this enchantment: Add {R}."
Whenever Cablebane Skyshriek attacks, you may sacrifice two Flames. If you do, destroy target artifact an opponent controls. </text>
    </card>
    <card>
      <name>Thermocritical Datasewer</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/lgwg03.jpg">AI1</set>
      <manacost></manacost>
      <cmc>0</cmc>
      <type>Legendary Land — Infinicity Alley</type>
      <tablerow>1</tablerow>
      <text>Thermocritical Datasewer enters the battlefield tapped.
{T}: Add {C}.
{T}, Pay 1 life: Add {R}{E}.</text>
      <cipt>1</cipt>
    </card>
    <card>
      <name>Gloriade</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/qbyd92.jpg">AI1</set>
      <manacost></manacost>
      <cmc>0</cmc>
      <type>Legendary Land — Infinicity District</type>
      <tablerow>1</tablerow>
      <text>When Gloriade enters the battlefield, choose white or blue.
{T}: Add one mana of the chosen color.
{T}: Add one mana of the color you didn't choose. Activate this ability only if you control two or more other Infinicity permanents.</text>
    </card>
    <card>
      <name>Sideways Jungle</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/ooxk58.jpg">AI1</set>
      <manacost></manacost>
      <cmc>0</cmc>
      <type>Land — Mountain</type>
      <tablerow>1</tablerow>
      <text>{T}: Add {G}.
{1/P}, {T}: Add {R}. </text>
    </card>
    <card>
      <name>Frog Samurai</name>
      <set rarity="Common" picURL="https://mtg.design/i/jcxc26.jpg">AI1</set>
      <color>G</color>
      <manacost>1G</manacost>
      <cmc>2</cmc>
      <type>Creature — Frog Warrior</type>
      <pt>1/1</pt>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Deathtouch, Reach&lt;/b&gt;</text>
    </card>
    <card>
      <name>Space-Shatter Cannonball</name>
      <set rarity="Mythic Rare" picURL="https://mtg.design/i/ojsq92.jpg">AI1</set>
      <manacost>5</manacost>
      <cmc>5</cmc>
      <type>Artifact — Munition</type>
      <tablerow>1</tablerow>
      <text>At the beginning of each player's upkeep, that player adds {C}{C}. Until end of turn, that player doesn't lose that mana as steps and phases end.
Colored mana in mana costs must be paid for using colorless mana. Generic mana in mana costs must be paid for using mana of any color.</text>
    </card>
    <card>
      <name>Rise of Empires</name>
      <set rarity="Mythic Rare" picURL="https://mtg.design/i/dhxz21.jpg">AI1</set>
      <color>W</color>
      <color>U</color>
      <color>B</color>
      <manacost>W/UW/BU/B</manacost>
      <cmc>3</cmc>
      <type>Instant</type>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Kicker&lt;/b&gt; {2}
Choose one. If this spell was kicked, choose two instead -
• Put a loyalty counter on each Town you control.
• Target creature inhabits target Dwelling you control.
• Search your library for a Town or Dwelling, reveal it, put it into your hand, then shuffle.
• Gain control of target Dwelling an opponent controls.
Exile Rise of Empires.</text>
    </card>
    <card>
      <name>Carrion Saint</name>
      <set rarity="Rare" picURL="https://mtg.design/i/odmp20.jpg">AI1</set>
      <color>W</color>
      <color>B</color>
      <color>R</color>
      <manacost>W/BW/RB/R</manacost>
      <cmc>3</cmc>
      <type>Creature — Meat Angel</type>
      <pt>3/1</pt>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Flying&lt;/b&gt;
Whenever you sacrifice a Meat, up to one other target creature you control gains hexproof until end of turn.
When Carrion Saint dies, you may pay 3 life. If you do, destroy target creature an opponent controls.
{3}: Sacrifice Carrion Saint.
</text>
    </card>
    <card>
      <name>Frigid Fontkeep</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/spzx65.jpg">AI1</set>
      <color>W</color>
      <manacost>CWW</manacost>
      <cmc>3</cmc>
      <type>Snow Creature — Human Warrior</type>
      <pt>2/1</pt>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Lifelink&lt;/b&gt;
Bushido 2
When Frigid Fontkeep dies, create a colorless artifact token named Fountain of Renewal with "At the beginning of your upkeep, you gain 1 life." and "{3}, Sacrifice Fountain of Renewal: Draw a card."</text>
    </card>
    <card>
      <name>Flamingoat</name>
      <set rarity="Common" picURL="https://mtg.design/i/yfhw33.jpg">AI1</set>
      <color>W</color>
      <color>B</color>
      <color>R</color>
      <color>G</color>
      <manacost>W/BG/R</manacost>
      <cmc>2</cmc>
      <type>Creature — Goat Bird</type>
      <pt>2/2</pt>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Flying&lt;/b&gt;
Mutate {3}</text>
    </card>
    <card>
      <name>Morbid Prism</name>
      <set rarity="Rare" picURL="https://mtg.design/i/wnfx62.jpg">AI1</set>
      <manacost>CCC</manacost>
      <cmc>3</cmc>
      <type>Crystalline Artifact</type>
      <tablerow>1</tablerow>
      <text>Whenever a creature you control dies, you get {E}.
{E}{E}{E}: Add one mana of any color. Activate only if a creature died this turn.
{E}{E}, Sacrifice a creature: You gain life equal to the number of creatures that died this turn.</text>
    </card>
    <card>
      <name>Tundra Goregrazer</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/mdqu14.jpg">AI1</set>
      <color>B</color>
      <color>R</color>
      <manacost>B/RB/R1/P</manacost>
      <cmc>3</cmc>
      <type>Snow Creature — Meat Beast</type>
      <pt>2/3</pt>
      <tablerow>1</tablerow>
      <text>{T}, Sacrifice a Plant or Leaf: Put a +1/+1 counter on each Meat creature you control.
{S}{S}{S}: Untap Tundra Goregrazer.</text>
    </card>
    <card>
      <name>Pixie Ensemble</name>
      <set rarity="Common" picURL="https://mtg.design/i/jjwz10.jpg">AI1</set>
      <color>W</color>
      <color>U</color>
      <manacost>W/U</manacost>
      <cmc>1</cmc>
      <type>Creature — Faerie Bard</type>
      <pt>1/1</pt>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Flying&lt;/b&gt;
Pixie Ensemble gets +1/+1 for each other creature you control named Pixie Ensemble.
</text>
    </card>
    <card>
      <name>Seismic Finale</name>
      <set rarity="Mythic Rare" picURL="https://mtg.design/i/aglb51.jpg">AI1</set>
      <color>W</color>
      <color>R</color>
      <manacost>1/P1/PWWR</manacost>
      <cmc>5</cmc>
      <type>Sorcery</type>
      <tablerow>1</tablerow>
      <text>As an additional cost to cast this spell, sacrificea creature.
Each player chooses X target lands they control, where X is the sacrificed creature's power. Then flip a coin for each chosen land. Destroy each land that came up tails. Each player loses 3 life for each land they controlled that is destroyed this way.</text>
    </card>
    <card>
      <name>Practical Problems</name>
      <set rarity="Mythic Rare" picURL="https://mtg.design/i/cdei90.jpg">AI1</set>
      <color>U</color>
      <manacost>U/P</manacost>
      <cmc>1</cmc>
      <type>Instant</type>
      <tablerow>1</tablerow>
      <text>As an additional cost to cast this spell, pay {E}{E}{E}{E}{E}{E}. Counter target spell or ability that targets you or a permanent you control. Exile Practical Problems.</text>
    </card>
    <card>
      <name>Querico Arcade</name>
      <set rarity="Rare" picURL="https://mtg.design/i/lohn23.jpg">AI1</set>
      <manacost></manacost>
      <cmc>0</cmc>
      <type>Legendary Land — Infinicity Market</type>
      <tablerow>1</tablerow>
      <text>Querico Arcade enters the battlefield tapped.
{T}: Add {C}.
{U/G}, {T}, Sacrifice a Treasure token: Create a colorless Equipment artifact token with "Equip {2}", then flip a coin. If it comes up heads, it has "Equipped creature has trample."; otherwise, it has "Whenever equipped creature deals combat damage to a player, create a Bubble token." </text>
      <cipt>1</cipt>
    </card>
    <card>
      <name>Inkcaster Skirmish</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/tehp99.jpg">AI1</set>
      <color>W</color>
      <color>B</color>
      <color>R</color>
      <manacost>1W/BW/R</manacost>
      <cmc>3</cmc>
      <type>Instant — Lesson</type>
      <tablerow>1</tablerow>
      <text>Choose one -
• Create a 1/3 white and black Ink Bat creature token with flying and deathtouch.
• Create a 3/1 white and red Ink Bat creature token with flying and lifelink.
Target opponent may choose the other option.</text>
    </card>
    <card>
      <name>Autumn Wake</name>
      <set rarity="Common" picURL="https://mtg.design/i/ypmo79.jpg">AI1</set>
      <color>G</color>
      <manacost>3GG</manacost>
      <cmc>5</cmc>
      <type>Instant</type>
      <tablerow>1</tablerow>
      <text>As long as you have not cast another spell this turn, Autumn Wake costs {3} less to cast.
For each creature you controlled that died this turn, create two green Leaf enchantment tokens with "{T}, Sacrifice this token: Add {G}."</text>
    </card>
    <card>
      <name>Mountain</name>
      <set rarity="Common" picURL="https://mtg.design/i/huba31.jpg">AI1</set>
      <manacost></manacost>
      <cmc>0</cmc>
      <type>Basic Land — Mountain</type>
      <tablerow>1</tablerow>
      <text>{T}: Add {R}.</text>
    </card>
    <card>
      <name>Gloriade Pumphouse</name>
      <set rarity="Mythic Rare" picURL="https://mtg.design/i/oynu51.jpg">AI1</set>
      <manacost></manacost>
      <cmc>0</cmc>
      <type>Legendary Land — Infinicity Alley</type>
      <tablerow>1</tablerow>
      <text>Gloriade Pumphouse enters the battlefield tapped.
{T}: Add {C}.
{U}, {T}: Add {E}{E}.
{E}{E}{E}{E}{E}: Add {W}. Activate this ability only if you control four or more other Infinicity permanents.</text>
      <cipt>1</cipt>
    </card>
    <card>
      <name>Sudden Liquification</name>
      <set rarity="Common" picURL="https://mtg.design/i/kwbp85.jpg">AI1</set>
      <color>U</color>
      <manacost>U/P</manacost>
      <cmc>1</cmc>
      <type>Enchantment — Aura</type>
      <tablerow>1</tablerow>
      <text>Enchant Infinicity land
Enchanted land loses all types and abilities, is a basic Island land, and gains "{T}: Add {U}."</text>
    </card>
    <card>
      <name>Rekindled Augury</name>
      <set rarity="Rare" picURL="https://mtg.design/i/rbqw95.jpg">AI1</set>
      <color>U</color>
      <color>B</color>
      <color>R</color>
      <manacost>U/BB/RUR</manacost>
      <cmc>4</cmc>
      <type>Creature — Phoenix Augur</type>
      <pt>3/1</pt>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Flying&lt;/b&gt;
Whenever Rekindled Augury deals combat damage to a player, you may tap or untap target permanent.
At the beginning of combat on your turn, if you untapped ten or more permanents this turn, you may return Rekindled Augury from your graveyard to the battlefield tapped and attacking. </text>
    </card>
    <card>
      <name>Pet Rocks</name>
      <set rarity="Mythic Rare" picURL="https://mtg.design/i/ohac73.jpg">AI1</set>
      <manacost>CC</manacost>
      <cmc>2</cmc>
      <type>Artifact Creature — Golem</type>
      <pt>1/1</pt>
      <tablerow>1</tablerow>
      <text>At the beginning of your upkeep, you may pay {C}. If you do, create a token that's a copy of Pet Rocks.</text>
    </card>
    <card>
      <name>Intuitive Wayfinding</name>
      <set rarity="Rare" picURL="https://mtg.design/i/vtvn32.jpg">AI1</set>
      <manacost>2</manacost>
      <cmc>2</cmc>
      <type>Legendary Artifact</type>
      <tablerow>1</tablerow>
      <text>You may have two active dungeons at once. (Each dungeon tracks its progress individually, and you may not have two instances of the same dungeon active at the same time. Venturing into the dungeon still only triggers one room at a time, but you may choose which active dungeon to advance.)
When Intuitive Wayfinding leaves the battlefield, you lose all progress on the dungeon you ventured into least recently.</text>
    </card>
    <card>
      <name>Stony Inlet</name>
      <set rarity="Common" picURL="https://mtg.design/i/wsza67.jpg">AI1</set>
      <manacost></manacost>
      <cmc>0</cmc>
      <type>Land — Island</type>
      <tablerow>1</tablerow>
      <text>{T}: Add {C}.
{T}: Add {U}.</text>
    </card>
    <card>
      <name>Game of Meat</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/rheb09.jpg">AI1</set>
      <color>B</color>
      <color>R</color>
      <manacost>B/R</manacost>
      <cmc>1</cmc>
      <type>Instant</type>
      <tablerow>1</tablerow>
      <text>As an additional cost to cast this spell, sacrifice a Meat.
Draw a card for each Meat you controlled that left the battlefield this turn.</text>
    </card>
    <card>
      <name>Wildfire Unending</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/zmyh62.jpg">AI1</set>
      <color>G</color>
      <manacost>GG</manacost>
      <cmc>2</cmc>
      <type>Enchantment — Forcefield</type>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Kicker&lt;/b&gt; {R}{R}
When Wildfire Unending enters the battlefield, if it wasn't kicked, sacrifice a Forest. If you can't sacrifice Wildfire Unending.
Forests you control have "{T}: Add {R}."</text>
    </card>
    <card>
      <name>Sea of Possibilities</name>
      <set rarity="Rare" picURL="https://mtg.design/i/echp10.jpg">AI1</set>
      <manacost></manacost>
      <cmc>0</cmc>
      <type>Land</type>
      <tablerow>1</tablerow>
      <text>{T}: Add {U}.
{1}, {T}: Add one mana of any color.</text>
    </card>
    <card>
      <name>Plateau Sunbathers</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/riqc84.jpg">AI1</set>
      <color>W</color>
      <color>R</color>
      <manacost>W/RWR</manacost>
      <cmc>3</cmc>
      <type>Creature — Cat</type>
      <pt>1/2</pt>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Lifelink&lt;/b&gt;
You may exert Plateau Sunbathers as it attacks. If you do, it gets +1/+1 for each Mountain you control.</text>
    </card>
    <card>
      <name>Gleeful Mudstomper</name>
      <set rarity="Common" picURL="https://mtg.design/i/pbnq44.jpg">AI1</set>
      <color>R</color>
      <manacost>R</manacost>
      <cmc>1</cmc>
      <type>Creature — Giant Ouphe</type>
      <pt>1/1</pt>
      <tablerow>1</tablerow>
      <text>As long as you control an Islandand a Desert, Gleeful Mudstomper gets +3/+2.</text>
    </card>
    <card>
      <name>Shriveled Cosmonaut</name>
      <set rarity="Common" picURL="https://mtg.design/i/zqcf79.jpg">AI1</set>
      <color>U</color>
      <color>B</color>
      <manacost>U/B1/P</manacost>
      <cmc>2</cmc>
      <type>Creature — Zombie Cosmonaut</type>
      <pt>2/1</pt>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Starbound&lt;/b&gt;</text>
    </card>
    <card>
      <name>Fake Geese</name>
      <set rarity="Mythic Rare" picURL="https://mtg.design/i/exog32.jpg">AI1</set>
      <manacost>0</manacost>
      <cmc>0</cmc>
      <type>Creature — Bird Bird Bird Bird Bird</type>
      <pt>1/1</pt>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Flying&lt;/b&gt;
Fake Geese is not a Bird.</text>
    </card>
    <card>
      <name>Labyrinthine Serpent</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/esbw79.jpg">AI1</set>
      <color>U</color>
      <color>G</color>
      <manacost>CUG</manacost>
      <cmc>3</cmc>
      <type>Artifact Creature — Serpent</type>
      <pt>2/2</pt>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Flying&lt;/b&gt;
Whenever you scry one or more cards, put that many landmark counters on Labyrinthine Serpent.
Whenever you draw a card, put two landmark counters on Labyrinthine Serpent.
Remove three landmark counters from Labyrinthine Serpent: It gains trample until end of turn.
Remove all landmark counters from Labyrinthine Serpent: Until end of turn, Labyrinthine Serpent gets +1/+1 for each landmark counter removed this way.</text>
    </card>
    <card>
      <name>Animated Millstone</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/akrx10.jpg">AI1</set>
      <manacost>3</manacost>
      <cmc>3</cmc>
      <type>Artifact Creature — Golem</type>
      <pt>3/4</pt>
      <tablerow>1</tablerow>
      <text>Whenever Animated Millstone deals combat damage to a player, that player mills that many cards.
Put a -1/-1 counter on Animated Millstone: Exile target card from an opponent's graveyard.</text>
    </card>
    <card>
      <name>Gemskipper Tadpoles</name>
      <set rarity="Common" picURL="https://mtg.design/i/fiwf90.jpg">AI1</set>
      <color>U</color>
      <color>G</color>
      <manacost>U/PG/PC</manacost>
      <cmc>3</cmc>
      <type>Crystalline Creature — Frog Spawn</type>
      <tablerow>1</tablerow>
      <text>Gemskipper Tadpoles gets +1/+1 for each crystalline land you control.</text>
    </card>
    <card>
      <name>Accusation of Epiphany</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/qsmt24.jpg">AI1</set>
      <color>W</color>
      <color>B</color>
      <manacost>W/PBB</manacost>
      <cmc>3</cmc>
      <type>Instant</type>
      <tablerow>1</tablerow>
      <text>Put an Angel subtype-counter on target creature.
Each unholy creature on the battlefield deals damage equal to their power to up to one target Angel. Its controller loses life equal to twice the number of Angels that died under their control this turn.</text>
    </card>
    <card>
      <name>Boons of Civility</name>
      <set rarity="Common" picURL="https://mtg.design/i/jyue52.jpg">AI1</set>
      <color>W</color>
      <manacost>W</manacost>
      <cmc>1</cmc>
      <type>Instant</type>
      <tablerow>1</tablerow>
      <text>Choose one -
• You gain 1 life for each inhabitant of each Dwelling you control.
• You get {E} for each inhabitant of target Dwelling you control.
• Put a loyalty counter on target Town you control.</text>
    </card>
    <card>
      <name>Refract Terrain</name>
      <set rarity="Common" picURL="https://mtg.design/i/htye26.jpg">AI1</set>
      <manacost>C</manacost>
      <cmc>1</cmc>
      <type>Sorcery</type>
      <tablerow>1</tablerow>
      <text>Put a crystalline type-counter on target land. Then scry X, where X is the number of crystalline lands you control. </text>
    </card>
    <card>
      <name>Melded Matrimony</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/vewk72.jpg">AI1</set>
      <color>W</color>
      <color>U</color>
      <color>B</color>
      <manacost>WUB</manacost>
      <cmc>3</cmc>
      <type>Sorcery</type>
      <tablerow>1</tablerow>
      <text>Exile target Human creature you control. Another target Human creature you control gains all of its abilities and becomes a Mutant in addition to its other types.</text>
    </card>
    <card>
      <name>Barrens Behemoth</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/qibd39.jpg">AI1</set>
      <manacost>2CC</manacost>
      <cmc>4</cmc>
      <type>Creature — Beholder Mutant</type>
      <pt>3/3</pt>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Wastewalk&lt;/b&gt;
Barrens Behemoth gets +1/+1 for each waste land you control. </text>
    </card>
    <card>
      <name>Meet the Meat</name>
      <set rarity="Common" picURL="https://mtg.design/i/bexj34.jpg">AI1</set>
      <color>R</color>
      <manacost>1R/P</manacost>
      <cmc>2</cmc>
      <type>Sorcery — Lesson</type>
      <tablerow>1</tablerow>
      <text>Search your library for a Meat card, reveal it, put it into your hand, then shuffle.</text>
    </card>
    <card>
      <name>Mangetusk Boarhound</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/fuvq66.jpg">AI1</set>
      <color>B</color>
      <color>G</color>
      <manacost>B/GB/GB/G</manacost>
      <cmc>3</cmc>
      <type>Creature — Wolf Pig Zombie</type>
      <pt>6/5</pt>
      <tablerow>1</tablerow>
      <text>Whenever Mangetusk Boarhound deals combat damage to a player or planeswalker, put a -1/-1 counter on Mangetusk Boarhound.</text>
    </card>
    <card>
      <name>Jattharka</name>
      <set rarity="Rare" picURL="https://mtg.design/i/pdtg53.jpg">AI1</set>
      <manacost>CC</manacost>
      <cmc>2</cmc>
      <type>Legendary Planeswalker — Jattharka Town</type>
      <loyalty>4</loyalty>
      <tablerow>1</tablerow>
      <text>: Whenever a Jattharka Vehicle you control deals combat damage to a player or planeswalker, create a Treasure token. </text>
    </card>
    <card>
      <name>Barnaclemaw</name>
      <set rarity="Common" picURL="https://mtg.design/i/jexu75.jpg">AI1</set>
      <color>U</color>
      <color>B</color>
      <manacost>B/PU</manacost>
      <cmc>2</cmc>
      <type>Creature — Merfolk Zombie</type>
      <pt>1/1</pt>
      <tablerow>1</tablerow>
      <text>Barnaclemaw can't be blocked.
Escape—{2}{U/P}{B}, Exile three other cards from your graveyard.</text>
    </card>
    <card>
      <name>Prismarine Depthskeep</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/vhdx43.jpg">AI1</set>
      <manacost>1C</manacost>
      <cmc>2</cmc>
      <type>Crystalline Artifact Creature — Merfolk Construct</type>
      <pt>2/1</pt>
      <tablerow>1</tablerow>
      <text>Whenever Prismarine Depthskeep deals combat damage to a player or planeswalker, add {U}.</text>
    </card>
    <card>
      <name>Drown in Colors</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/tlli00.jpg">AI1</set>
      <manacost>C</manacost>
      <cmc>1</cmc>
      <type>Instant</type>
      <tablerow>1</tablerow>
      <text>This spell may only be cast using mana from crystalline permanents.
Put a color-counter of each color on target creature. Add one mana of any color. Exile Drown in Colors.</text>
    </card>
    <card>
      <name>Metamorphic Smokemoth</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/fsmh88.jpg">AI1</set>
      <manacost>1</manacost>
      <cmc>1</cmc>
      <type>Crystalline Creature — Phoenix Insect</type>
      <pt>0/2</pt>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Flying&lt;/b&gt;
This spell may only be cast using colored crystalline mana.
Tap five untapped Crystalline permanents you control: Return Metamorphic Smokemoth from your graveyard to the battlefield.</text>
    </card>
    <card>
      <name>Orlvo, Haunted Augury</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/ctwr95.jpg">AI1</set>
      <color>B</color>
      <manacost>BBB</manacost>
      <cmc>3</cmc>
      <type>Legendary Creature — Bird Spirit Augur</type>
      <pt>6/5</pt>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Flying&lt;/b&gt;
Whenever another creature dies, put a -1/-1 counter on Orlvo, Haunted Augury. </text>
    </card>
    <card>
      <name>Glucas, Omnipresent Sandwarden</name>
      <set rarity="Mythic Rare" picURL="https://mtg.design/i/rtqq19.jpg">AI1</set>
      <color>W</color>
      <color>R</color>
      <manacost>WWRR</manacost>
      <cmc>4</cmc>
      <type>Legendary Enchantment Creature — God</type>
      <pt>*/*</pt>
      <tablerow>1</tablerow>
      <text>This spell can only be cast using mana from Desert permanents.
&lt;b&gt;Indestructible&lt;/b&gt;
As long as you control six or fewer Deserts, Glucas isn't a creature.
Whenever you tap a Desert for mana, add an additional {C}.
Glucas's power and toughness are equal to the number of Deserts you control.</text>
    </card>
    <card>
      <name>Blood Eagle</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/gimt90.jpg">AI1</set>
      <color>B</color>
      <color>R</color>
      <manacost>1BR</manacost>
      <cmc>3</cmc>
      <type>Creature — Bird Demon</type>
      <pt>2/3</pt>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Flying&lt;/b&gt;
Blood Eagle enters the battlefield with a blood counter on it.
{1}{B}, {T}: Destroy target creature with power less than or equal to the number of blood counters on Blood Eagle. Then put a blood counter on Blood Eagle.</text>
    </card>
    <card>
      <name>The "No" Hole</name>
      <set rarity="Rare" picURL="https://mtg.design/i/vbgp12.jpg">AI1</set>
      <manacost>4</manacost>
      <cmc>4</cmc>
      <type>Legendary Enchantment Artifact — Portal</type>
      <tablerow>1</tablerow>
      <text>When The "No" Hole enters the battlefield, exile target nonland permanent until The "No" Hole leaves the battlefield.
Whenever a permanent with the same name as the exiled permanent enters the battlefield, exile that permanent until The "No" Hole leaves the battlefield.</text>
    </card>
    <card>
      <name>Merhound</name>
      <set rarity="Common" picURL="https://mtg.design/i/ldqp08.jpg">AI1</set>
      <color>U</color>
      <manacost>U</manacost>
      <cmc>1</cmc>
      <type>Creature — Merfolk Dog</type>
      <pt>1/2</pt>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Islandwalk&lt;/b&gt;</text>
    </card>
    <card>
      <name>Garden of the Eternal Consciousness</name>
      <set rarity="Common" picURL="https://mtg.design/i/rcma70.jpg">AI1</set>
      <color>W</color>
      <color>G</color>
      <manacost>W/G</manacost>
      <cmc>1</cmc>
      <type>Artifact — Computer</type>
      <tablerow>1</tablerow>
      <text>As an additional cost to cast this spell, Pay {E}.
Whenever you tap a Computer for one or more mana, you gain that much life.
{3}, {T}: Add {C}{C} and draw a card.</text>
    </card>
    <card>
      <name>Brightwood Bramble</name>
      <set rarity="Rare" picURL="https://mtg.design/i/imgb59.jpg">AI1</set>
      <manacost>2CC</manacost>
      <cmc>4</cmc>
      <type>Crystalline Enchantment — Tree</type>
      <tablerow>1</tablerow>
      <text>Whenever you cast a multicolored or crystalline spell, create a green Leaf enchantment token with "{T}, Sacrifice this token: Add {G}."</text>
    </card>
    <card>
      <name>Carrion Tubers</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/yfvv73.jpg">AI1</set>
      <color>B</color>
      <color>G</color>
      <manacost>BG</manacost>
      <cmc>2</cmc>
      <type>Artifact — Food</type>
      <tablerow>1</tablerow>
      <text>Whenever you would sacrifice one or more creatures, you may put that many rot counters on Carrion Tubers instead. Then if Carrion Tubers has three or more rot counters, sacrifice it. You lose life equal to the number of rot counters Carrion Tubers had on it.
{2}, {T}, Sacrifice Carrion Tubers: You gain 3 life.</text>
    </card>
    <card>
      <name>Boreal Arbor</name>
      <set rarity="Rare" picURL="https://mtg.design/i/uvpf80.jpg">AI1</set>
      <manacost></manacost>
      <cmc>0</cmc>
      <type>Snow Land — Forest</type>
      <tablerow>1</tablerow>
      <text>Boreal Arbor enters the battlefield tapped and exerted.
{T}: Add {G}. You may exert Boreal Arbor as you activate this ability. If you do, add an additional {G}.</text>
      <cipt>1</cipt>
    </card>
    <card>
      <name>Wasteland Observatory</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/nkui67.jpg">AI1</set>
      <manacost>C</manacost>
      <cmc>1</cmc>
      <type>Artifact — Establishment</type>
      <tablerow>1</tablerow>
      <text>Each player plays with the top X cards of their library revealed, where X is the number of waste lands you control.</text>
    </card>
    <card>
      <name>Neon Joustvalkyrie</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/ozcy32.jpg">AI1</set>
      <manacost>3</manacost>
      <cmc>3</cmc>
      <type>Crystalline Creature — Angel Knight</type>
      <pt>3/1</pt>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;First Strike&lt;/b&gt;
Whenever Neon Joustvalkyrie destroys another creature or planeswalker, add one mana of any color. Until end of turn, you don't lose this mana as steps and phases end.</text>
    </card>
    <card>
      <name>Duskwheel</name>
      <set rarity="Rare" picURL="https://mtg.design/i/xzcd93.jpg">AI1</set>
      <manacost></manacost>
      <cmc>0</cmc>
      <type>Artifact</type>
      <tablerow>1</tablerow>
      <text>At the beginning of each upkeep, roll a d20.
1-4 | Put a blood counter on up to onetarget permanent.
5-10 | Put a rot counter on up to onetarget permanent.
11-20 | Put a -1/-1 counter on up to onetarget creature.
Nightbound</text>
    </card>
    <card>
      <name>Dawnwheel</name>
      <set rarity="Rare" picURL="https://mtg.design/i/tgdf20.jpg">AI1</set>
      <color>W</color>
      <color>G</color>
      <manacost>W/GC</manacost>
      <cmc>2</cmc>
      <type>Artifact</type>
      <tablerow>1</tablerow>
      <text>At the beginning of each upkeep, roll a d20.
1-10 | Put a +1/+1 counter on up to onetarget creature.
11-16 | Put a lifelink counter on up to one target creature.
17-20 | Put a loyalty counter on up to one target planeswalker.
Daybound</text>
    </card>
    <card>
      <name>Soneritas Scourgewarren</name>
      <set rarity="Mythic Rare" picURL="https://mtg.design/i/shxz47.jpg">AI1</set>
      <manacost></manacost>
      <cmc>0</cmc>
      <type>Legendary Land — Infinicity Alley</type>
      <tablerow>1</tablerow>
      <text>Soneritas Scourgewarren enters the battlefield tapped.
{T}: Add {C}.
{R}, {T}: Add {E}{E}.
{E}{E}{E}{E}{E}: Add {U}. Activate this ability only if you control four or more other Infinicity permanents.</text>
      <cipt>1</cipt>
    </card>
    <card>
      <name>A World Worth Fighting For</name>
      <set rarity="Common" picURL="https://mtg.design/i/qizj21.jpg">AI1</set>
      <color>G</color>
      <manacost>1G</manacost>
      <cmc>2</cmc>
      <type>Instant</type>
      <tablerow>1</tablerow>
      <text>Lands you control gain hexproof and indestructible until end of turn.</text>
    </card>
    <card>
      <name>Fightmarket Promenade</name>
      <set rarity="Rare" picURL="https://mtg.design/i/htxi45.jpg">AI1</set>
      <manacost></manacost>
      <cmc>0</cmc>
      <type>Legendary Land — Infinicity Gate</type>
      <tablerow>1</tablerow>
      <text>Fightmarket Promenade enters the battlefield tapped.
{T}: Add {W} or {R}.
{4}, {T}: For each other Gate you control, add {W}{R}.</text>
      <cipt>1</cipt>
    </card>
    <card>
      <name>Moonwraith</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/pzhd19.jpg">AI1</set>
      <color>B</color>
      <manacost>BB</manacost>
      <cmc>2</cmc>
      <type>Creature — Wraith</type>
      <pt>5/3</pt>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Flying&lt;/b&gt;
Moonwraith can only attack at night. </text>
    </card>
    <card>
      <name>Hugh Mann</name>
      <set rarity="Common" picURL="https://mtg.design/i/ucgs24.jpg">AI1</set>
      <color>W</color>
      <color>B</color>
      <manacost>B/PW</manacost>
      <cmc>2</cmc>
      <type>Creature — Human Shapeshifter</type>
      <pt>1/1</pt>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Changeling&lt;/b&gt;
If an effect would create one or more tokens that are copies of Hugh Mann, create twice that many tokens instead.</text>
    </card>
    <card>
      <name>The Vacated</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/egkg86.jpg">AI1</set>
      <manacost></manacost>
      <cmc>0</cmc>
      <type>Creature — Spirit Horror</type>
      <pt>1/1</pt>
      <tablerow>1</tablerow>
      <text>The Vacated cannot be cast.
The Vacated cannot inhabit Dwellings.
Whenever an inhabitant of a Dwelling you control named Vacant Interior dies, you may return The Vacated from your graveyard to the battlefield.
When The Vacated enters the battlefield, exile target inhabitant of a Dwelling you control named Vacant Interior from a graveyard. The Vacated gains all abilities of the exiled card.</text>
    </card>
    <card>
      <name>Theoretical Mobility</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/oakr24.jpg">AI1</set>
      <manacost>C</manacost>
      <cmc>1</cmc>
      <type>Artifact — Blueprint</type>
      <tablerow>1</tablerow>
      <text>{T}: Put a page counter on Theoretical Mobility.
When Theoretical Mobility has three or more page counters on it, sacrifice it. Search your library for a Vehicle card, reveal it, then shuffle. If its mana value is three or less, you may put it onto the battlefield tapped. Otherwise, put it into your hand.</text>
    </card>
    <card>
      <name>Smeltbrew Alchemist</name>
      <set rarity="Common" picURL="https://mtg.design/i/fzqf99.jpg">AI1</set>
      <color>R</color>
      <manacost>RR</manacost>
      <cmc>2</cmc>
      <type>Creature — Goblin Wizard</type>
      <pt>2/1</pt>
      <tablerow>1</tablerow>
      <text>Smeltbrew Alchemist gets +2/+0 as long as you control a Potion.
{2}, {T}, Sacrifice an Equipment: Create a Potion token. If the sacrificed Equipment would have granted an equipped creature deathtouch, put a deathtouch counter on that token. Do the same for Double Strike, First Strike, Flying, Haste, Hexproof, Lifelink, Menace, Reach, Trample, and Vigilance.</text>
    </card>
    <card>
      <name>Frostbite Brewmeister</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/pqcv20.jpg">AI1</set>
      <color>U</color>
      <color>B</color>
      <manacost>U/BUB</manacost>
      <cmc>3</cmc>
      <type>Snow Creature — Zombie Wizard</type>
      <pt>1/3</pt>
      <tablerow>1</tablerow>
      <text>Whenever you sacrifice a Potion, tap target creature an opponent controls.It doesn't untap durning its controller's next untap step.
{S}{S}{S}{S}, {T}: Create a Potion token.Put a deathtouch counter on it.</text>
    </card>
    <card>
      <name>Crushed by Cauldron</name>
      <set rarity="Common" picURL="https://mtg.design/i/qekm85.jpg">AI1</set>
      <color>B</color>
      <manacost>B</manacost>
      <cmc>1</cmc>
      <type>Instant</type>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Kicker&lt;/b&gt; {B}{B}
If this spell was kicked, create two Potion tokens.
Target creature gets -X/-X until end of turn, where X is the number of Potions you control.</text>
    </card>
    <card>
      <name>Molten Marsh</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/hzoq24.jpg">AI1</set>
      <manacost></manacost>
      <cmc>0</cmc>
      <type>Land — Swamp</type>
      <tablerow>1</tablerow>
      <text>{T}: Add {R}
{1/P}, {T}: Add {B}.</text>
    </card>
    <card>
      <name>Homo ex Machina</name>
      <set rarity="Common" picURL="https://mtg.design/i/rism37.jpg">AI1</set>
      <color>W</color>
      <manacost>W/P</manacost>
      <cmc>1</cmc>
      <type>Sorcery</type>
      <tablerow>1</tablerow>
      <text>As an additional cost to cast this spell, tap an untapped Humanyou control.
Destroy target Computer.</text>
    </card>
    <card>
      <name>Aggressive Algaemat</name>
      <set rarity="Rare" picURL="https://mtg.design/i/lpyq69.jpg">AI1</set>
      <color>B</color>
      <color>G</color>
      <manacost>B/GBG</manacost>
      <cmc>3</cmc>
      <type>Creature — Nightmare Plant</type>
      <pt>4/3</pt>
      <tablerow>1</tablerow>
      <text>{B}{B}: Camouflage Swamp. (Change the target of target spell or ability targeting this permanent to another permanent you control withthe specified types.)
{G}{G}: Camouflage Forest.</text>
    </card>
    <card>
      <name>Arid Crag</name>
      <set rarity="Common" picURL="https://mtg.design/i/qpny83.jpg">AI1</set>
      <manacost></manacost>
      <cmc>0</cmc>
      <type>Land — Mountain</type>
      <tablerow>1</tablerow>
      <text>{T}: Add {C}.
{T}: Add {R}.</text>
    </card>
    <card>
      <name>Grizzled Omenkeep</name>
      <set rarity="Rare" picURL="https://mtg.design/i/ffid50.jpg">AI1</set>
      <color>U</color>
      <color>B</color>
      <color>R</color>
      <manacost>2U/RB/R</manacost>
      <cmc>4</cmc>
      <type>Legendary Creature — Human Wizard</type>
      <pt>1/4</pt>
      <tablerow>1</tablerow>
      <text>Whenever an Augur you control attacks, you may scry 1, then draw a card. If you do, that creature gets +1/+0 until end of turn.</text>
    </card>
    <card>
      <name>Hold of the Taken King</name>
      <set rarity="Mythic Rare" picURL="https://mtg.design/i/djsi13.jpg">AI1</set>
      <color>W</color>
      <color>B</color>
      <manacost>4WB</manacost>
      <cmc>6</cmc>
      <type>Legendary Artifact</type>
      <tablerow>1</tablerow>
      <text>When Hold of the Taken King enters the battlefield, create a 1/2 white Wraith Army creature token with ward {3}.
At the beginning of your upkeep, amass 2.
Remove 10 +1/+1 counters from target Army you control: Create a legendary 5/5 black Elder Lich creature token with first strike and deathtouch named The Taken King.</text>
    </card>
    <card>
      <name>Disintegrating Titan</name>
      <set rarity="Rare" picURL="https://mtg.design/i/shon33.jpg">AI1</set>
      <manacost></manacost>
      <cmc>0</cmc>
      <type>Legendary Waste Land</type>
      <tablerow>1</tablerow>
      <text>{T}: Add {C}.
{T}: Put a rot counter on Disintegrating Titan.
{T}, Sacrifice Disintegrating Titan: Add X mana in any combination of colors, where X is the number of rot counters on Disintegrating Titan. Spend this mana only to cast Spirit spells.</text>
    </card>
    <card>
      <name>Invigorating Broth</name>
      <set rarity="Common" picURL="https://mtg.design/i/mubx33.jpg">AI1</set>
      <manacost>1</manacost>
      <cmc>1</cmc>
      <type>Artifact — Food Potion</type>
      <tablerow>1</tablerow>
      <text>Invigorating Broth enters the battlefield with your choice of a first strike or lifelink counter and a +1/+1 counter on it.
{3}, {T}: You gain 3 life. Move all counters from Invigorating Broth onto target creature. Then sacrifice Invigorating Broth.</text>
    </card>
    <card>
      <name>Merfolk Spawntender</name>
      <set rarity="Mythic Rare" picURL="https://mtg.design/i/gssu39.jpg">AI1</set>
      <color>U</color>
      <manacost>3UU</manacost>
      <cmc>5</cmc>
      <type>Creature — Merfolk</type>
      <pt>3/3</pt>
      <tablerow>1</tablerow>
      <text>At the beginning of your upkeep, choose one —
• Create a 1/1 blue Merfolk creature token. Put a Spawn type-counter on it.
• Remove a Spawn type-counter from target Merfolk Spawn, then put X +1/+1 counters on that creature, where X is the number of other Merfolk Spawn you control.</text>
    </card>
    <card>
      <name>Blooming Volytriad</name>
      <set rarity="Mythic Rare" picURL="https://mtg.design/i/okwh76.jpg">AI1</set>
      <color>W</color>
      <manacost>CCWW</manacost>
      <cmc>4</cmc>
      <type>Enchantment Creature — Elemental Archon</type>
      <pt>3/1</pt>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Lifelink&lt;/b&gt;
Blooming Volytriad enters the battlefield phased out.
Blooming Volytriad does not automatically phase in.
Blooming Volytriad can attack, deal, and take combat damage while phased out. It may only be blocked by other phased out creatures when attacking this way.</text>
    </card>
    <card>
      <name>Inescapable Fossilization</name>
      <set rarity="Common" picURL="https://mtg.design/i/iwic65.jpg">AI1</set>
      <color>R</color>
      <color>G</color>
      <manacost>R/GR/G</manacost>
      <cmc>2</cmc>
      <type>Instant</type>
      <tablerow>1</tablerow>
      <text>Search your library for up to X basic waste lands, where X is the number of Dinosaurs you controlled that died this turn. Put them onto the battlefield tapped, then shuffle.
&lt;b&gt;Foretell&lt;/b&gt; {0}</text>
    </card>
    <card>
      <name>Lounging Dustwraith</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/bwni53.jpg">AI1</set>
      <color>B</color>
      <manacost>B/PC</manacost>
      <cmc>2</cmc>
      <type>Creature — Spirit Horror</type>
      <pt>1/1</pt>
      <tablerow>1</tablerow>
      <text>Lounging Dustwraith's natural abilities may only be activated using mana from waste sources.
{2}: Lounging Dustwraith's base power and toughness becomes 1/4. Put a deathtouch counter on it.
{2}: If Lounging Dustwraith has deathtouch, put an omen counter on it.
{4}, Remove 3 omen counters from Lounging Dustwraith: Put X +1/+1 counters on Lounging Dustwraith, where X is the number of waste lands you control.

</text>
    </card>
    <card>
      <name>Soneritas</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/sinc46.jpg">AI1</set>
      <manacost></manacost>
      <cmc>0</cmc>
      <type>Legendary Land — Infinicity District</type>
      <tablerow>1</tablerow>
      <text>When Soneritas enters the battlefield, choose blue or red.
{T}: Add one mana of the chosen color.
{T}: Add one mana of the color you didn't choose. Activate this ability only if you control two or more other Infinicity permanents.</text>
    </card>
    <card>
      <name>Forelorn Underpass</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/okxx08.jpg">AI1</set>
      <manacost></manacost>
      <cmc>0</cmc>
      <type>Legendary Waste Land — Infinicity Gate</type>
      <tablerow>1</tablerow>
      <text>Forelorn Underpass enters the battlefield tapped.
{T}: Add {C}.
{5}, {T}: For each other Gate you control, add {C}{C}{C}.</text>
      <cipt>1</cipt>
    </card>
    <card>
      <name>Copy Conglomerate</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/kyrd53.jpg">AI1</set>
      <color>W</color>
      <color>B</color>
      <manacost>W/BW/BC</manacost>
      <cmc>3</cmc>
      <type>Creature — Meat Mutant</type>
      <pt>0/1</pt>
      <tablerow>1</tablerow>
      <text>When Copy Conglomerate enters the battlefield, exile all token creatures that entered the battlefield as a copy of another creature. For each creature exiled this way, put X +1/+0 counters and Y +0/+1 counters on Copy Conglomerate, where X is the exiled creature's power and Y is the exiled creature's toughness. For each creature type among the exiled creatures, put a subtype-counter of that type on Copy Conglomerate.</text>
    </card>
    <card>
      <name>Volatile Augmentation</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/khlb59.jpg">AI1</set>
      <color>W</color>
      <color>R</color>
      <manacost>CWR</manacost>
      <cmc>3</cmc>
      <type>Instant</type>
      <tablerow>1</tablerow>
      <text>Until end of turn, target creature gets +2/-1 for each Aura and Equipment attached to it.
If that creature would die this turn, exile it instead. It deals damage to each other creature equal to the number of Auras and Equipment that were attached to it.</text>
    </card>
    <card>
      <name>Industrious Consequences</name>
      <set rarity="Rare" picURL="https://mtg.design/i/iock91.jpg">AI1</set>
      <color>B</color>
      <color>R</color>
      <manacost>XBRR</manacost>
      <cmc>3</cmc>
      <type>Sorcery</type>
      <tablerow>1</tablerow>
      <text>Target player creates twice X colorless Factory artifact tokens with "{T}: Add {C}." and "{T}, Pay 3 life: Add one mana of any color." Then Industrious Consequences deals damage to that player equal to the number of factories they control.</text>
    </card>
    <card>
      <name>Brasswork Volytriad</name>
      <set rarity="Rare" picURL="https://mtg.design/i/ukfj19.jpg">AI1</set>
      <manacost>2CC</manacost>
      <cmc>4</cmc>
      <type>Enchantment Artifact Creature — Archon Construct</type>
      <pt>3/1</pt>
      <tablerow>1</tablerow>
      <text>Brasswork Volytriad can attack, deal, and take combat damage while phased out. It may only be blocked by other phased out creatures when attacking this way.
Whenever Brasswork Volytriad deals combat damage to a player or planeswalker, if it was phased out, add {E}. Otherwise, add {E}{E}{E}.
{E}{E}{E}: Brasswork Volytriad phases out.</text>
    </card>
    <card>
      <name>Bitter Draft</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/xvdd93.jpg">AI1</set>
      <color>U</color>
      <manacost>2U</manacost>
      <cmc>3</cmc>
      <type>Snow Enchantment — Aura</type>
      <tablerow>1</tablerow>
      <text>Enchant Dwelling
Enchanted Dwelling and each of its inhabitants are snow.
Inhabitants of enchanted Dwelling do not untap during their controller's untap step.
Enchanted Dwelling has "{S}{S}: Untap target inhabitant of this Dwelling."</text>
    </card>
    <card>
      <name>Simple Servo</name>
      <set rarity="Common" picURL="https://mtg.design/i/bxta70.jpg">AI1</set>
      <manacost>C</manacost>
      <cmc>1</cmc>
      <type>Artifact Creature — Servo</type>
      <pt>2/1</pt>
      <tablerow>1</tablerow>
      <text></text>
    </card>
    <card>
      <name>Scrapyard Mannequin</name>
      <set rarity="Common" picURL="https://mtg.design/i/dvuq49.jpg">AI1</set>
      <manacost>1</manacost>
      <cmc>1</cmc>
      <type>Artifact Creature — Construct</type>
      <pt>1/1</pt>
      <tablerow>1</tablerow>
      <text>When Scrapyard Mannequin dies, add {C}. Until end of turn, you don't lose this mana as steps and phases end.</text>
    </card>
    <card>
      <name>Radiant Fjord</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/adfp15.jpg">AI1</set>
      <manacost></manacost>
      <cmc>0</cmc>
      <type>Land</type>
      <tablerow>1</tablerow>
      <text>{T}: Add {C}.
{T}: Add one mana of any of Radiant Fjord's colors.
{W}, {T}: Put a white color-counter on Radiant Fjord.
{U}, {T}: Put a blue color-counter on Radiant Fjord.
{B}, {T}: Put a black color-counter on Radiant Fjord.
{R}, {T}: Put a red color-counter on Radiant Fjord.
{G}, {T}: Put a green color-counter on Radiant Fjord.</text>
    </card>
    <card>
      <name>Supersymmetry Volytriad</name>
      <set rarity="Mythic Rare" picURL="https://mtg.design/i/oarh56.jpg">AI1</set>
      <color>U</color>
      <manacost>CCUU</manacost>
      <cmc>4</cmc>
      <type>Enchantment Creature — Elemental Archon</type>
      <pt>2/2</pt>
      <tablerow>1</tablerow>
      <text>Supersymmetry Volytriad enters the battlefield phased out.
Supersymmetry Volytriad does not automatically phase in.
Supersymmetry Volytriad can attack, deal, and take combat damage while phased out. It may only be blocked by other phased out creatures when attacking this way.
Whenever Supersymmetry Volytriad becomes tapped, you may tap target creature an opponent controls. That creature does not untap during its controller's next untap step.</text>
    </card>
    <card>
      <name>Sneering Corpsewyrm</name>
      <set rarity="Common" picURL="https://mtg.design/i/kmwl41.jpg">AI1</set>
      <color>B</color>
      <color>G</color>
      <manacost>B/PG</manacost>
      <cmc>2</cmc>
      <type>Creature — Insect Drake</type>
      <pt>1/1</pt>
      <tablerow>1</tablerow>
      <text>When Sneering Corpsewyrm dies, put a poison counter on target opponent.</text>
    </card>
    <card>
      <name>Dustscape Bastion</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/lwjr16.jpg">AI1</set>
      <manacost>3CC</manacost>
      <cmc>5</cmc>
      <type>Artifact — Dwelling</type>
      <tablerow>1</tablerow>
      <text>This spell may only be cast using mana from waste permanents.
Inhabit {3} (Add target creature you control to this Dwelling's list of inhabitants.)
Inhabitants of Dustscape Bastion get +1/+1 for each waste land you control.</text>
    </card>
    <card>
      <name>Kryngëldt, Jarl of Frost</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/migt51.jpg">AI1</set>
      <color>W</color>
      <color>U</color>
      <manacost>1WU</manacost>
      <cmc>3</cmc>
      <type>Legendary Snow Planeswalker — Kryngëldt</type>
      <loyalty>2</loyalty>
      <tablerow>1</tablerow>
      <text>: Snow residents of Towns you control get +1/+1 for each loyalty counter on Kryngëldt, Jarl of Frost. </text>
    </card>
    <card>
      <name>Housetree</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/emhk94.jpg">AI1</set>
      <color>G</color>
      <manacost>CCGG</manacost>
      <cmc>4</cmc>
      <type>Enchantment — Aura Tree</type>
      <tablerow>1</tablerow>
      <text>Enchant Dwelling
Enchanted Dwelling loses all non-inhabit abilities and gains “At the beginning of your upkeep, create X green Leaf enchantment tokens with ‘{T}, Sacrifice this token: Add {G},’ where X is the number of inhabitants of this Dwelling.”</text>
    </card>
    <card>
      <name>Curated Monstrosity</name>
      <set rarity="Common" picURL="https://mtg.design/i/ongc66.jpg">AI1</set>
      <color>W</color>
      <manacost>W</manacost>
      <cmc>1</cmc>
      <type>Enchantment — Aura</type>
      <tablerow>1</tablerow>
      <text>Enchant Mutant, Nightmare, Horror, or Ooze creature
Enchanted creature can't attack or block and loses all abilities.</text>
    </card>
    <card>
      <name>Wear of Neglect</name>
      <set rarity="Common" picURL="https://mtg.design/i/civs50.jpg">AI1</set>
      <color>B</color>
      <manacost>B</manacost>
      <cmc>1</cmc>
      <type>Sorcery</type>
      <tablerow>1</tablerow>
      <text>Target opponent discards a card at random. For as long as that card remains in their graveyard, they may cast it as if it were in their hand. At the beginning of that player's upkeep, if the discarded card is still in their graveyard, put an age counter on it. Then if it has three or more age counters, exile it. Its controller loses 2 life.
&lt;b&gt;Storm&lt;/b&gt;</text>
    </card>
    <card>
      <name>The Sentient Cloud</name>
      <set rarity="Mythic Rare" picURL="https://mtg.design/i/ihxe27.jpg">AI1</set>
      <manacost>6CCC</manacost>
      <cmc>9</cmc>
      <type>Legendary Enchantment Artifact</type>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Indestructible&lt;/b&gt;
At the end of your main turn, take another sub-turn. This sub-turn does not have an untap step or a combat phase.</text>
    </card>
    <card>
      <name>Discordichrominance</name>
      <set rarity="Rare" picURL="https://mtg.design/i/hzvn76.jpg">AI1</set>
      <manacost>0</manacost>
      <cmc>0</cmc>
      <type>Legendary Enchantment</type>
      <tablerow>1</tablerow>
      <text>Enchanted permanent is all colors.</text>
    </card>
    <card>
      <name>Discordichrominance</name>
      <set rarity="Rare" picURL="https://mtg.design/i/zgap90.jpg">AI1</set>
      <manacost>0</manacost>
      <cmc>0</cmc>
      <type>Legendary Enchantment</type>
      <tablerow>1</tablerow>
      <text>Enchanted permanent is all colors.</text>
    </card>
    <card>
      <name>Starlit Clearing</name>
      <set rarity="Rare" picURL="https://mtg.design/i/ckak26.jpg">AI1</set>
      <manacost></manacost>
      <cmc>0</cmc>
      <type>Enchantment Land</type>
      <tablerow>1</tablerow>
      <text>Starlit Clearing enters the battlefield tapped.
Whenever you cast an enchantment spell, put a wish counter on Starlit Clearing.
{T}: Add {G}.
{T}, Remove three wish counters from Starlit Clearing: Add {G}{G}. Spend this mana only to cast enchantment spells.</text>
      <cipt>1</cipt>
    </card>
    <card>
      <name>Doe-Eyed Ghoul</name>
      <set rarity="Common" picURL="https://mtg.design/i/bads10.jpg">AI1</set>
      <color>W</color>
      <manacost>CW</manacost>
      <cmc>2</cmc>
      <type>Creature — Spirit Imp</type>
      <pt>1/1</pt>
      <tablerow>1</tablerow>
      <text>Doe-Eyed Ghoul can't be blocked.</text>
    </card>
    <card>
      <name>Cherrybloom Wastewraith</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/xdua05.jpg">AI1</set>
      <color>B</color>
      <manacost>CCBB</manacost>
      <cmc>4</cmc>
      <type>Creature — Treefolk Horror</type>
      <pt>2/2</pt>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Wastewalk&lt;/b&gt;
Cherrybloom Wastewraith gets +1/+1 for each Leaf you control.</text>
    </card>
    <card>
      <name>Construct the State of Mind</name>
      <set rarity="Rare" picURL="https://mtg.design/i/anbe01.jpg">AI1</set>
      <manacost>CC</manacost>
      <cmc>2</cmc>
      <type>Enchantment Saga</type>
      <tablerow>1</tablerow>
      <text>Search your library for a Gate land, reveal it, put it into your hand, then shuffle.</text>
    </card>
    <card>
      <name>Powerhungry Urchin</name>
      <set rarity="Rare" picURL="https://mtg.design/i/yqxv46.jpg">AI1</set>
      <manacost>2C</manacost>
      <cmc>3</cmc>
      <type>Crystalline Enchantment Artifact Creature — Fungus</type>
      <pt>1/1</pt>
      <tablerow>1</tablerow>
      <text>Whenever Powerhungry Urchin destroys another creature, put a +1/+1 counter on Powerhungry Urchin. Then if that creaturehad deathtouch, put a deathtouch counter on Powerhungry Urchin. Do the same for defender, double strike, first strike, flying, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance.
{2}, {T}: Powerhungry Urchin fights target creature you control.</text>
    </card>
    <card>
      <name>Cogent Ruin</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/lkao96.jpg">AI1</set>
      <manacost>1</manacost>
      <cmc>1</cmc>
      <type>Enchantment Artifact — Aura Establishment</type>
      <tablerow>1</tablerow>
      <text>Enchant waste land
At the beginning of each upkeep, look at the top three cards of your library. Reveal one of them, then put the other two on the bottom of your library in a random order.
Enchanted land has "{T}: Add one mana of any color among revealed cards in your library or hand."</text>
    </card>
    <card>
      <name>Seaflora</name>
      <set rarity="Rare" picURL="https://mtg.design/i/rpkm04.jpg">AI1</set>
      <color>G</color>
      <manacost>G</manacost>
      <cmc>1</cmc>
      <type>Enchantment — Aura</type>
      <tablerow>1</tablerow>
      <text>Enchant Island
Enchanted Island has "{T}: Add {U}{G}."</text>
    </card>
    <card>
      <name>Moss Agate</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/rswu37.jpg">AI1</set>
      <color>U</color>
      <color>G</color>
      <manacost>1UG</manacost>
      <cmc>3</cmc>
      <type>Enchantment Artifact — Mineral</type>
      <tablerow>1</tablerow>
      <text>{2}, {T}: Create a 1/1 blue Ooze creature token.
Tap three untapped Ooze creatures you control: Add {U} or {G}.</text>
    </card>
    <card>
      <name>Bogbramble</name>
      <set rarity="Rare" picURL="https://mtg.design/i/uudv35.jpg">AI1</set>
      <color>G</color>
      <manacost>G</manacost>
      <cmc>1</cmc>
      <type>Enchantment — Aura</type>
      <tablerow>1</tablerow>
      <text>Enchant Swamp
Enchanted Swamp has "{T}: Add {B}{G}."</text>
    </card>
    <card>
      <name>Self-Sufficient Ooze Reactor</name>
      <set rarity="Mythic Rare" picURL="https://mtg.design/i/jrbc18.jpg">AI1</set>
      <color>U</color>
      <color>R</color>
      <color>G</color>
      <manacost>U/GR/GC</manacost>
      <cmc>3</cmc>
      <type>Legendary Artifact</type>
      <tablerow>1</tablerow>
      <text>When Self-Sufficient Ooze Reactor enters the battlefield, create a 1/1 green Ooze creature token with a +1/+1 counter on it.
{E}{E}{E}{E}{E}{E}{E}, Remove two +1/+1 counters from target Ooze you control:  Create a 1/1 green Ooze creature token with a +1/+1 counter on it.
{E}{E}{E}{E}, {T}: Put a +1/+1 counter on each Oozeyou control.
{T}: You get X {E}, where X is the total number of +1/+1 counters on Oozes you control.</text>
    </card>
    <card>
      <name>Valleybloom</name>
      <set rarity="Rare" picURL="https://mtg.design/i/oeef80.jpg">AI1</set>
      <color>G</color>
      <manacost>G</manacost>
      <cmc>1</cmc>
      <type>Enchantment — Aura</type>
      <tablerow>1</tablerow>
      <text>Enchant Plains
Enchanted Plains has "{T}: Add {W}{G}."</text>
    </card>
    <card>
      <name>Steepbrush</name>
      <set rarity="Rare" picURL="https://mtg.design/i/qdyo83.jpg">AI1</set>
      <color>G</color>
      <manacost>G</manacost>
      <cmc>1</cmc>
      <type>Enchantment — Aura</type>
      <tablerow>1</tablerow>
      <text>Enchant Mountain
Enchanted Mountain has "{T}: Add {R}{G}."</text>
    </card>
    <card>
      <name>Overhauntulation</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/mssh23.jpg">AI1</set>
      <color>W</color>
      <manacost>3WW</manacost>
      <cmc>5</cmc>
      <type>Sorcery</type>
      <tablerow>1</tablerow>
      <text>Create three 1/1 white Spirit creature tokens. They inhabit up to one target Dwelling.</text>
    </card>
    <card>
      <name>Snickering Oni</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/yyrz20.jpg">AI1</set>
      <color>R</color>
      <manacost>3RR</manacost>
      <cmc>5</cmc>
      <type>Creature — Giant Spirit Goblin</type>
      <pt>6/7</pt>
      <tablerow>1</tablerow>
      <text></text>
    </card>
    <card>
      <name>Sudden Augmentation</name>
      <set rarity="Rare" picURL="https://mtg.design/i/zhuo02.jpg">AI1</set>
      <manacost>XXC</manacost>
      <cmc>1</cmc>
      <type>Instant</type>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Improvise&lt;/b&gt;
Put an artifact type-counter and X +1/+1 counters on target nonartifact creature.</text>
    </card>
    <card>
      <name>Smoulder the Wreckage</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/jatp60.jpg">AI1</set>
      <color>B</color>
      <color>R</color>
      <manacost>1BR</manacost>
      <cmc>3</cmc>
      <type>Instant</type>
      <tablerow>1</tablerow>
      <text>You may cast this spell for {0} if a Vehicle died this turn.
Create a black Smog enchantment token with "{T}, Sacrifice this token: Add {B}." and a red Flame enchantment token with "{T}, Sacrifice this token: Add {R}."
Smoulder the Wreckage deals 3 damage to any target.</text>
    </card>
    <card>
      <name>Hostile Timedwellers</name>
      <set rarity="Rare" picURL="https://mtg.design/i/zrme37.jpg">AI1</set>
      <color>U</color>
      <color>R</color>
      <manacost>2UUR</manacost>
      <cmc>5</cmc>
      <type>Legendary Enchantment Creature — Homunculus</type>
      <pt>1/3</pt>
      <tablerow>1</tablerow>
      <text>Whenever one or more creatures deal combat damage to a player, their controller takes another turn after this one. That turn does not have a combat phase.</text>
    </card>
    <card>
      <name>Cryptwall Portent</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/izye89.jpg">AI1</set>
      <color>B</color>
      <manacost>BB</manacost>
      <cmc>2</cmc>
      <type>Legendary Artifact</type>
      <tablerow>1</tablerow>
      <text>Whenever a creature dies, put an omen counter on Cryptwall Portent. Then if it has five or more omen counters, sacrifice Cryptwall Portent. Return a creature card from a graveyard to the battlefield under your control.</text>
    </card>
    <card>
      <name>Popcorn Heaven</name>
      <set rarity="Common" picURL="https://mtg.design/i/cbml27.jpg">AI1</set>
      <manacost></manacost>
      <cmc>0</cmc>
      <type>Land</type>
      <tablerow>1</tablerow>
      <text>{T}: Add {C}
{3}, {T}: Create a Food token</text>
    </card>
    <card>
      <name>Rhodochrosite</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/nrpo64.jpg">AI1</set>
      <color>W</color>
      <color>R</color>
      <manacost>1WR</manacost>
      <cmc>3</cmc>
      <type>Enchantment Artifact — Mineral</type>
      <tablerow>1</tablerow>
      <text>{2}, {T}: Create a 0/2 red Golem creature token.
Tap three untapped Golem creatures you control: Add {W} or {R}. </text>
    </card>
    <card>
      <name>Sea of Flesh</name>
      <set rarity="Mythic Rare" picURL="https://mtg.design/i/lrpd91.jpg">AI1</set>
      <color>W</color>
      <color>B</color>
      <color>R</color>
      <manacost>1W/BW/RB/R</manacost>
      <cmc>4</cmc>
      <type>Creature — Meat Wall</type>
      <pt>0/4</pt>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Defender&lt;/b&gt;
At the beginning of each upkeep, create a 0/1 colorless Meat Homunculus creature token.</text>
    </card>
    <card>
      <name>Partretaw, Regal Biomancer</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/wmop10.jpg">AI1</set>
      <color>W</color>
      <color>U</color>
      <manacost>1W/UU</manacost>
      <cmc>3</cmc>
      <type>Legendary Creature — Merfolk Noble</type>
      <pt>2/2</pt>
      <tablerow>1</tablerow>
      <text>Whenever Partretaw, Regal Biomancer destroys another creature, create X 1/1 white Squid Homunculus creature tokens, where X is the destroyed creature's power.
{2}, {T}, Sacrifice a Homunculus: Put two +1/+1 counters on Partretaw, Regal Biomancer.
{3}{G}{G}, Sacrifice five Homunculi: Partretaw, Regal Biomancer fights up to one target creature you don't control.</text>
    </card>
    <card>
      <name>Ultramodular Hypergolem</name>
      <set rarity="Mythic Rare" picURL="https://mtg.design/i/orvk25.jpg">AI1</set>
      <manacost>8</manacost>
      <cmc>8</cmc>
      <type>Legendary Artifact Creature — Golem Construct</type>
      <pt>4/4</pt>
      <tablerow>1</tablerow>
      <text>Ultramodular Hypergolem has all abilities of permanents exiled by Ultramodular Hypergolem.
{4}, {T}: Exile target artifact you control.</text>
    </card>
    <card>
      <name>Glimmering Gildwash</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/fmeh74.jpg">AI1</set>
      <manacost></manacost>
      <cmc>0</cmc>
      <type>Land — Swamp</type>
      <tablerow>1</tablerow>
      <text>{T}: Add {W}.
{1/P}, {T}: Add {B}.</text>
    </card>
    <card>
      <name>Pandimensional Cathedral</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/mwcb34.jpg">AI1</set>
      <manacost>2</manacost>
      <cmc>2</cmc>
      <type>Legendary Enchantment Artifact — Infinicity Establishment</type>
      <tablerow>1</tablerow>
      <text>Pandimensional Cathedral is the color or colors of which you have the highest devotion.
{T}: Add one mana of any of Pandimensional Cathedral's colors.</text>
    </card>
    <card>
      <name>Vengeful Cyclone</name>
      <set rarity="Rare" picURL="https://mtg.design/i/ldjc75.jpg">AI1</set>
      <color>W</color>
      <color>B</color>
      <color>R</color>
      <manacost>1WBR</manacost>
      <cmc>4</cmc>
      <type>Enchantment Creature — Elemental Spirit</type>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Flash&lt;/b&gt;
Vengeful Cyclone enters the battlefield with X +1/+1 counters on it, where X is the total damage dealt to creatures this turn.</text>
    </card>
    <card>
      <name>Glacial Floodplain</name>
      <set rarity="Common" picURL="https://mtg.design/i/pibd51.jpg">AI1</set>
      <manacost></manacost>
      <cmc>0</cmc>
      <type>Snow Land — Plains Island</type>
      <tablerow>1</tablerow>
      <text>Glacial Floodplain enters the battlefield tapped.
{T}: Add {W}.
{T}: Add {U}.</text>
      <cipt>1</cipt>
    </card>
    <card>
      <name>Skydweller Sanctuary</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/kwhi92.jpg">AI1</set>
      <color>W</color>
      <manacost>2WW</manacost>
      <cmc>4</cmc>
      <type>Legendary Enchantment — Shrine</type>
      <tablerow>1</tablerow>
      <text>Angels you control get +1/+1 for each Shrine you control.</text>
    </card>
    <card>
      <name>Mistcloaked Respite</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/ctfe56.jpg">AI1</set>
      <color>W</color>
      <color>U</color>
      <manacost>1W/UW/U</manacost>
      <cmc>3</cmc>
      <type>Legendary Enchantment — Shrine</type>
      <tablerow>2</tablerow>
      <text>Creatures you control have Ward {X}, where X is the number of Shrines you control.</text>
    </card>
    <card>
      <name>Threshold Guardian</name>
      <set rarity="Common" picURL="https://mtg.design/i/ftoz67.jpg">AI1</set>
      <manacost>1</manacost>
      <cmc>1</cmc>
      <type>Enchantment Artifact</type>
      <tablerow>1</tablerow>
      <text>{1}, {T}, Sacrifice Threshold Guardian: Target Shrine you control gains indestructible until end of turn.
{3}: Until end of turn, Threshold Guardian becomes an X/X Crocodile creature, where X is the number of Shrines you control.</text>
    </card>
    <card>
      <name>Fire Opal</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/vzqh97.jpg">AI1</set>
      <color>R</color>
      <color>G</color>
      <manacost>1RG</manacost>
      <cmc>3</cmc>
      <type>Enchantment Artifact — Mineral</type>
      <tablerow>1</tablerow>
      <text>{2}, {T}: Create a 2/1 red Elemental creature token.
Tap four untapped Elemental creatures you control: Add {R} or {G}. </text>
    </card>
    <card>
      <name>Sinking Sanctum</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/sjxk51.jpg">AI1</set>
      <color>W</color>
      <color>B</color>
      <manacost>2W/BW/B</manacost>
      <cmc>4</cmc>
      <type>Legendary Enchantment — Shrine</type>
      <tablerow>1</tablerow>
      <text>Whenever one or more creatures you control die, you draw X cards and target opponent discards X cards, where X is the number of Shrines you control.</text>
    </card>
    <card>
      <name>Receding Trough</name>
      <set rarity="Rare" picURL="https://mtg.design/i/wkto78.jpg">AI1</set>
      <manacost></manacost>
      <cmc>0</cmc>
      <type>Snow Land — Plains</type>
      <tablerow>1</tablerow>
      <text>Receding Trough enters the battlefield tapped and exerted.
{T}: Add {W}. You may exert Receding Trough as you activate this ability. If you do, add an additional {W}.</text>
      <cipt>1</cipt>
    </card>
    <card>
      <name>Seafare Parade</name>
      <set rarity="Rare" picURL="https://mtg.design/i/opuk65.jpg">AI1</set>
      <color>W</color>
      <color>U</color>
      <manacost>1W/UWU</manacost>
      <cmc>4</cmc>
      <type>Enchantment Saga</type>
      <tablerow>1</tablerow>
      <text>Search your library for an Infinicity land, reveal it, put it into your hand, then shuffle.</text>
    </card>
    <card>
      <name>Glorphod, Oozeseer</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/wuqa46.jpg">AI1</set>
      <manacost>2</manacost>
      <cmc>2</cmc>
      <type>Legendary Planeswalker — Glorphod</type>
      <loyalty>3</loyalty>
      <tablerow>1</tablerow>
      <text> 1: Mill a card. </text>
    </card>
    <card>
      <name>Curse of the Blood Moon</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/ktus71.jpg">AI1</set>
      <color>B</color>
      <color>R</color>
      <manacost>1BR</manacost>
      <cmc>3</cmc>
      <type>Legendary Enchantment — Aura Curse</type>
      <tablerow>1</tablerow>
      <text>Enchant player
If it's neither day nor night, it becomes night as Curse of the Blood Moon enters the battlefield.
At the beginning of each player's main phase, if it is night, put a blood counter on Curse of the Blood Moon.
Remove five blood counters from Curse of the Blood Moon: Gain control of all creatures enchanted player controls until end of turn.</text>
    </card>
    <card>
      <name>Meal Plan</name>
      <set rarity="Common" picURL="https://mtg.design/i/fwgl69.jpg">AI1</set>
      <manacost>0</manacost>
      <cmc>0</cmc>
      <type>Artifact — Blueprint</type>
      <tablerow>1</tablerow>
      <text>{T}: Put a page counter on Meal Plan.
When Meal Plan has three or more page counters on it, sacrifice it. Choose one -
• Search your library for a Food permanent, reveal it, put it into your hand, then shuffle.
• Create a food token. You may pay {1/P}. If you do, create an additional food token. </text>
    </card>
    <card>
      <name>Botched Turncake</name>
      <set rarity="Rare" picURL="https://mtg.design/i/jawo33.jpg">AI1</set>
      <manacost>2</manacost>
      <cmc>2</cmc>
      <type>Artifact — Food</type>
      <tablerow>1</tablerow>
      <text>When Botched Turncake enters your hand, if it didn't enter from the top of your library, you may put it onto the battlefield transformed.
When Botched Turncake has five or more rot counters on it, sacrifice it. Reveal the top 5 cards of your library. You may put one of those cards into your hand and the rest on the bottom of your library in any order. If you do, you lose X life, where X is the converted mana cost of the chosen card.
{1}, {T}: Put a rot counter on Botched Turncake. Then scry X, where X is the number of rot counters on Botched Turncake.</text>
    </card>
    <card>
      <name>Deep-Fried Pie</name>
      <set rarity="Rare" picURL="https://mtg.design/i/lpay96.jpg">AI1</set>
      <manacost></manacost>
      <cmc>0</cmc>
      <type>Artifact — Food</type>
      <tablerow>1</tablerow>
      <text>When Deep-Fried Pie leaves the battlefield, look at the top five cards of your library. Reveal one of them, put it into your hand, then put the rest on the bottom of your libraryin a random order.
{1/P}{T}, Sacrifice Deep-Fried Pie: You gain 6 life.</text>
    </card>
    <card>
      <name>Oversaturate</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/qzas73.jpg">AI1</set>
      <manacost>CC</manacost>
      <cmc>2</cmc>
      <type>Sorcery</type>
      <tablerow>1</tablerow>
      <text>Destroy target permanent that is all colors.
&lt;b&gt;Cycling&lt;/b&gt; {2}</text>
    </card>
    <card>
      <name>Abode of the Civil Swarm</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/jmsu13.jpg">AI1</set>
      <color>W</color>
      <color>G</color>
      <manacost>1W/GW/G</manacost>
      <cmc>3</cmc>
      <type>Artifact — Dwelling</type>
      <tablerow>1</tablerow>
      <text>Inhabit Insect {1}{G}
Inhabit Noble {1}{W}
Insect inhabitants of Abode of the Civil Swarm get +2/+2 for each Noble inhabitant of Abode of the Civil Swarm.
Noble inhabitants of Abode of the Civil Swarm have Ward {X}, where X is the number of Insect inhabitants of Abode of the Civil Swarm.</text>
    </card>
    <card>
      <name>Anticipated Arrival</name>
      <set rarity="Rare" picURL="https://mtg.design/i/fuoi08.jpg">AI1</set>
      <manacost></manacost>
      <cmc>0</cmc>
      <type>Legendary Enchantment Artifact — Infinicity Establishment</type>
      <tablerow>1</tablerow>
      <text>At the beginning of your upkeep, reveal the top card of your library. If it is a permanent card with mana value less than or equal to the number of pressure counters on Anticipated Arrival, you may put it onto the battlefield and exile Anticipated Arrival. Otherwise, you may put it onto the bottom of your library.</text>
    </card>
    <card>
      <name>Attentive Audience</name>
      <set rarity="Rare" picURL="https://mtg.design/i/ogcu84.jpg">AI1</set>
      <manacost>2</manacost>
      <cmc>2</cmc>
      <type>Legendary Enchantment Artifact — Infinicity Establishment</type>
      <tablerow>1</tablerow>
      <text>Whenever a creature with mana cost less than or equal to the number of pressure counters on Attentive Audience enters the battlefield under your control, put a pressure counter on Attentive Audience.
{4}, {T}: Transform Attentive Audience.</text>
    </card>
    <card>
      <name>Chalcedony</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/slrp95.jpg">AI1</set>
      <color>W</color>
      <color>U</color>
      <manacost>1WU</manacost>
      <cmc>3</cmc>
      <type>Enchantment Artifact — Mineral</type>
      <tablerow>1</tablerow>
      <text>{2}, {T}: Create a 1/1 white Spirit creature token with flying.
Tap four untapped Spirit creatures you control: Add {W} or {U}. </text>
    </card>
    <card>
      <name>Doomed Battalion</name>
      <set rarity="Rare" picURL="https://mtg.design/i/wphi67.jpg">AI1</set>
      <color>W</color>
      <color>U</color>
      <color>B</color>
      <color>R</color>
      <manacost>U/WB/WR/W</manacost>
      <cmc>3</cmc>
      <type>Creature — Spirit Army</type>
      <pt>1/2</pt>
      <tablerow>1</tablerow>
      <text>Whenever Doomed Battalion attacks, amass 2.</text>
    </card>
    <card>
      <name>Spirit</name>
      <set rarity="Common" picURL="https://mtg.design/i/yznn74.jpg">AI1</set>
      <manacost></manacost>
      <cmc>0</cmc>
      <type>token Creature — Spirit</type>
      <pt>0/1</pt>
      <tablerow>1</tablerow>
      <text></text>
    </card>
    <card>
      <name>Mucktendril Gasgeist</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/syqs21.jpg">AI1</set>
      <color>U</color>
      <color>B</color>
      <color>R</color>
      <manacost>U/RU/RB/RB/R</manacost>
      <cmc>4</cmc>
      <type>Enchantment Creature — Smog Elemental Horror</type>
      <pt>1/3</pt>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Flying&lt;/b&gt;
Sacrifice a Smog token: Put a +1/+1 counter on Mucktendril Gasgeist.
Whenever a source deals damage to Mucktendril Gasgeist, create a Smog token. </text>
    </card>
    <card>
      <name>Forbidden but Whole</name>
      <set rarity="Mythic Rare" picURL="https://mtg.design/i/fryq06.jpg">AI1</set>
      <color>U</color>
      <color>B</color>
      <manacost>UUBB</manacost>
      <cmc>4</cmc>
      <type>Legendary Sorcery</type>
      <tablerow>1</tablerow>
      <text>Search your hand, graveyard, and library for four cards with the same name, exile each of them, then shuffle. You may cast one of the exiled cards without paying its mana cost.</text>
    </card>
    <card>
      <name>Birds of Paradise</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/ijes38.jpg">AI1</set>
      <color>U</color>
      <color>G</color>
      <manacost>U/G</manacost>
      <cmc>1</cmc>
      <type>Creature — Plant Egg</type>
      <pt>0/2</pt>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Defender&lt;/b&gt;
{G}, {T}: Put a growth counter onBirds of Paradise.
{1}{U}, {T}, Sacrifice Birds of Paradise: Create X 1/1 blue Bird creature tokens with flying, where X is the number of growth counters on Birds of Paradise.</text>
    </card>
    <card>
      <name>Fleshgate Threshold</name>
      <set rarity="Rare" picURL="https://mtg.design/i/hwau36.jpg">AI1</set>
      <manacost></manacost>
      <cmc>0</cmc>
      <type>Legendary Waste Land — Gate</type>
      <tablerow>1</tablerow>
      <text>{T}: Add {C}.
{3}, {T}: Look at the top X cards of your library, where X is the number of Gates you control. You may reveal a creature card with mana value X or less from among them and put it into your hand. Then shuffle.</text>
    </card>
    <card>
      <name>Roiling Fleshgate</name>
      <set rarity="Rare" picURL="https://mtg.design/i/tbpo37.jpg">AI1</set>
      <manacost></manacost>
      <cmc>0</cmc>
      <type>Legendary Waste Land — Gate</type>
      <tablerow>1</tablerow>
      <text>Roiling Fleshgate enters the battlefield tapped.
{T}: Add {C}.
{3}, {T}: Transform Roiling Fleshgate. Activate only if you control more creatures than Gates.</text>
      <cipt>1</cipt>
    </card>
    <card>
      <name>Unhappy Assembly</name>
      <set rarity="Common" picURL="https://mtg.design/i/vnlb86.jpg">AI1</set>
      <color>B</color>
      <color>R</color>
      <manacost>B/RB/R</manacost>
      <cmc>2</cmc>
      <type>Sorcery</type>
      <tablerow>1</tablerow>
      <text>If black mana was spent to cast this spell, target player loses X life, where X is the greatest number of creatures they control that share a creature type.
If red mana was spent to cast this spell, Unhappy Assembly deals X damage to up to X target creatures or planeswalkers controlled by the same player, where X is the greatest number of creatures their controller controls that share a creature type.</text>
    </card>
    <card>
      <name>Dunebrush Hatchling</name>
      <set rarity="Common" picURL="https://mtg.design/i/wutx29.jpg">AI1</set>
      <color>W</color>
      <color>U</color>
      <manacost>W/U1/P</manacost>
      <cmc>2</cmc>
      <type>Creature — Augury Spawn</type>
      <pt>1/2</pt>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Flying&lt;/b&gt;
Whenever a Desert enters the battlefield under your control, put a growth counter on Dunebrush Hatchling.
Whenever Dunebrush Hatchling attacks, scry X, where X is the number of growth counters on Dunebrush Hatchling. </text>
    </card>
    <card>
      <name>Artifice-Oak</name>
      <set rarity="Mythic Rare" picURL="https://mtg.design/i/awjg38.jpg">AI1</set>
      <manacost>CCCC</manacost>
      <cmc>4</cmc>
      <type>Legendary Enchantment Artifact — Tree</type>
      <tablerow>1</tablerow>
      <text>At the beginning of your upkeep, create a green Leaf enchantment token with "{T}, Sacrifice this token: Add {G}."
{4}, {T}: Target Leaf becomes a copy of target artifact.</text>
    </card>
    <card>
      <name>Rampaging Hair-Razer</name>
      <set rarity="Rare" picURL="https://mtg.design/i/zfui98.jpg">AI1</set>
      <color>U</color>
      <color>R</color>
      <manacost>2U/PR/PUR</manacost>
      <cmc>6</cmc>
      <type>Creature — Weird Horror</type>
      <pt>2/3</pt>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Prowess&lt;/b&gt;
If a spell or ability would increase Rampaging Hair-Razer's power or toughness, increase it by twice that amount instead.</text>
    </card>
    <card>
      <name>Halite</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/lcak45.jpg">AI1</set>
      <manacost>4</manacost>
      <cmc>4</cmc>
      <type>Enchantment Artifact — Mineral</type>
      <tablerow>1</tablerow>
      <text>{2}, {T}: Create a 0/1 colorless Construct artifact creature token.
Tap four untapped Construct creatures you control: Add {C}{C}. </text>
    </card>
    <card>
      <name>Ethereal Ephyra</name>
      <set rarity="Common" picURL="https://mtg.design/i/uprp55.jpg">AI1</set>
      <color>U</color>
      <manacost>U</manacost>
      <cmc>1</cmc>
      <type>Creature — Jellyfish Spawn</type>
      <pt>1/1</pt>
      <tablerow>1</tablerow>
      <text>Whenever a non-Spawn Jellyfish you control dies, you may put Ethereal Ephyra from your hand or graveyard onto the battlefield.</text>
    </card>
    <card>
      <name>Scheming Philanthropist</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/rmef80.jpg">AI1</set>
      <color>W</color>
      <color>B</color>
      <manacost>WB</manacost>
      <cmc>2</cmc>
      <type>Creature — Human Goblin Noble</type>
      <pt>1/3</pt>
      <tablerow>1</tablerow>
      <text>Mana abilities of Treasures your opponents control cost {1/P}{1/P} more to activate.
Whenever Scheming Philanthropist deals combat damage to a player, that player creates a Treasure token.
When Scheming Philanthropist dies, each opponent loses X life, where X is the number of Treasuresthey control.</text>
    </card>
    <card>
      <name>Blightendril Bogwoods</name>
      <set rarity="Rare" picURL="https://mtg.design/i/yshq77.jpg">AI1</set>
      <manacost></manacost>
      <cmc>0</cmc>
      <type>Waste Land — Forest</type>
      <tablerow>1</tablerow>
      <text>Blightendril Bogwoods enters the battlefield tapped.
{T}: Add {C}.
{T}: Put a rot counter on Blightendril Bogwoods, then add {G} for each rot counter on Blightendril Bogwoods.
At the beginning of each end step, if Blightendril Bogwoods has three or more rot counters, sacrifice it.</text>
      <cipt>1</cipt>
    </card>
    <card>
      <name>Curds to Consciousness</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/jaoz17.jpg">AI1</set>
      <manacost>2</manacost>
      <cmc>2</cmc>
      <type>Enchantment</type>
      <tablerow>1</tablerow>
      <text>Noncreature foods you control are creatures in addition to their other types and have base power and toughness 1/1.</text>
    </card>
    <card>
      <name>Ceaseless Stardune</name>
      <set rarity="Mythic Rare" picURL="https://mtg.design/i/owwz52.jpg">AI1</set>
      <manacost></manacost>
      <cmc>0</cmc>
      <type>Enchantment Land — Desert</type>
      <tablerow>1</tablerow>
      <text>{1}, {T}: Add one mana of any color.
{5}, {T}: Create a token that's a copy of Ceaseless Stardune.</text>
    </card>
    <card>
      <name>Warglazier's Smeltsword</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/qgvr06.jpg">AI1</set>
      <color>R</color>
      <manacost>2RR</manacost>
      <cmc>4</cmc>
      <type>Artifact — Equipment</type>
      <tablerow>1</tablerow>
      <text>When Warglazier's Smeltsword enters thebattlefield, create a red Flame enchantmenttoken with "{T}, Sacrifice this token: Add {R}."
Whenever equipped creature deals combat damageto a player or planeswalker, create a Flame token.
Equipped creature gets +2/+2 for each Flameyou control.
&lt;b&gt;Equip&lt;/b&gt; {3}</text>
    </card>
    <card>
      <name>Skybluster Harpies</name>
      <set rarity="Rare" picURL="https://mtg.design/i/xgbi86.jpg">AI1</set>
      <color>W</color>
      <manacost>2WW</manacost>
      <cmc>4</cmc>
      <type>Enchantment Creature — Harpy Spirit</type>
      <pt>1/1</pt>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Flying&lt;/b&gt;
Whenever a card is put into exile from anywhere, create a token that's a copy of Skybluster Harpies.</text>
    </card>
    <card>
      <name>Battlefield Infirmary</name>
      <set rarity="Rare" picURL="https://mtg.design/i/oeqw17.jpg">AI1</set>
      <color>W</color>
      <manacost>1WW</manacost>
      <cmc>3</cmc>
      <type>Artifact — Dwelling</type>
      <tablerow>1</tablerow>
      <text>Inhabit {2}{W}
If an inhabitant of Battlefield Infirmary would be destroyed by a creature an opponent controls, remove all damage and +1/+1 counters from it instead. Its base toughness perpetually becomes half of its current base toughness, rounded down.</text>
    </card>
    <card>
      <name>Bloodbreaker, Frost-Forged</name>
      <set rarity="Mythic Rare" picURL="https://mtg.design/i/rrkp00.jpg">AI1</set>
      <color>U</color>
      <manacost>2UUU</manacost>
      <cmc>5</cmc>
      <type>Legendary Snow Artifact — Equipment</type>
      <tablerow>1</tablerow>
      <text>Whenever equipped creature deals combat damage to a player, tap that many target permanents that player controls. Those permanents do not untap during their controller's next untap step.
&lt;b&gt;Equip&lt;/b&gt; {S}{S}{S}{S}</text>
    </card>
    <card>
      <name>Bloodbreaker, Frost-Forged</name>
      <set rarity="Mythic Rare" picURL="https://mtg.design/i/mdwt97.jpg">AI1</set>
      <color>U</color>
      <manacost>2UUU</manacost>
      <cmc>5</cmc>
      <type>Legendary Artifact — Equipment</type>
      <tablerow>1</tablerow>
      <text>Whenever equipped creature deals combat damage to a player, tap that many target permanents that player controls. Those permanents do not untap during their controller's next untap step.
&lt;b&gt;Equip&lt;/b&gt; {S}{S}{S}{S}</text>
    </card>
    <card>
      <name>Catabolic Seed</name>
      <set rarity="Rare" picURL="https://mtg.design/i/smfw27.jpg">AI1</set>
      <color>R</color>
      <manacost>RRR</manacost>
      <cmc>3</cmc>
      <type>Enchantment — Flame</type>
      <tablerow>1</tablerow>
      <text>{T}, Sacrifice Catabolic Seed: Add {R}.
{3}, {T}, Sacrifice Catabolic Seed: It deals X damage to target creature, where X is the number of other permanents you control named Catabolic Seed.
Whenever a creature an opponent controls dies, create a token that's a copy of Catabolic Seed.</text>
    </card>
    <card>
      <name>Elbaite</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/dfii29.jpg">AI1</set>
      <color>B</color>
      <color>G</color>
      <manacost>1BG</manacost>
      <cmc>3</cmc>
      <type>Enchantment Artifact — Mineral</type>
      <tablerow>1</tablerow>
      <text>{3}, {T}: Create a 1/1 green Insect creature token with deathtouch.
Tap four untapped Insect creatures you control: Add {B} or {G}. </text>
    </card>
    <card>
      <name>Bountiful Caldera</name>
      <set rarity="Mythic Rare" picURL="https://mtg.design/i/yiuh66.jpg">AI1</set>
      <manacost></manacost>
      <cmc>0</cmc>
      <type>Legendary Waste Land</type>
      <tablerow>1</tablerow>
      <text>Bountiful Caldera enters the battlefield tapped.
When Bountiful Caldera enters the battlefield, you may pay {1}. If you don't, sacrifice Bountiful Caldera.
{T}: Add {C} and one mana of any color.
At the beginning of your upkeep, roll a d20.
1-3 | Bountiful Caldera deals X damage to you, where X is the number of earthquake counters it has. Sacrifice Bountiful Caldera.
4-20 | Put an earthquake counter on Bountiful Caldera.</text>
      <cipt>1</cipt>
    </card>
    <card>
      <name>Subspace Containment Field</name>
      <set rarity="Common" picURL="https://mtg.design/i/etnt77.jpg">AI1</set>
      <color>W</color>
      <color>U</color>
      <manacost>1/PWU</manacost>
      <cmc>3</cmc>
      <type>Enchantment — Aura Forcefield</type>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Flash&lt;/b&gt;
Enchant Town or Dwelling
When Subspace Containment Field enters the battlefield, the enchanted permanent and each of its incorporated Dwellings, citizens, and residents phase out.
At the beginning of enchanted permanent's controller's precombat main phase, you may pay {E}{E}{E}. If you do, the enchanted permanent and each of its incorporated Dwellings, citizens, and residents phase out. If you don't, sacrifice Subspace Containment Field.</text>
    </card>
    <card>
      <name>Inquisitive Necromariner</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/eenh70.jpg">AI1</set>
      <color>U</color>
      <color>B</color>
      <manacost>1UB</manacost>
      <cmc>3</cmc>
      <type>Creature — Zombie Merfolk Wizard</type>
      <pt>1/3</pt>
      <tablerow>1</tablerow>
      <text>Whenever a nontoken Crab, Crocodile, Fish, Frog, Jellyfish, Kraken, Nautilus, Octopus, Otter, Oyster, Shark, Sponge, Squid, Starfish, or Whale you control dies, you may exile it from your graveyard. If you do, create a 1/1 token copy of the exiled creature. Put a black color counter and a Zombie subtype-counter on it.</text>
    </card>
    <card>
      <name>Tectonic Fusion</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/tzhb35.jpg">AI1</set>
      <color>R</color>
      <manacost>R/PR/PR</manacost>
      <cmc>3</cmc>
      <type>Sorcery</type>
      <tablerow>1</tablerow>
      <text>Choose one creature and one basic land controlled by the same player. You may destroy the chosen land. When you do, put a land type counter on the chosen creature. It gains "{T}: Add two mana in any combination of colors. Spend this mana only to cast creature spells or activate abilities of creatures you control."</text>
    </card>
    <card>
      <name>Wrath of Nimby</name>
      <set rarity="Common" picURL="https://mtg.design/i/kryt74.jpg">AI1</set>
      <color>U</color>
      <color>B</color>
      <color>R</color>
      <manacost>B/PR/PU</manacost>
      <cmc>3</cmc>
      <type>Instant</type>
      <tablerow>1</tablerow>
      <text>Counter target spell or ability that targets a Dwelling you control. Wrath of Nimby deals X damage to each opponent, where X is the number of inhabitants of that Dwelling.</text>
    </card>
    <card>
      <name>Stitcher's Folly</name>
      <set rarity="Rare" picURL="https://mtg.design/i/uduk44.jpg">AI1</set>
      <color>B</color>
      <manacost>2B</manacost>
      <cmc>3</cmc>
      <type>Legendary Creature — Zombie Horror</type>
      <pt>1/2</pt>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Deathtouch&lt;/b&gt;
Sacrifice a nonlegendary creature: Return Stitcher's Folly from your graveyard to the battlefield tapped.</text>
    </card>
    <card>
      <name>Departed Bishop</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/qmwk67.jpg">AI1</set>
      <color>W</color>
      <color>U</color>
      <manacost>1W/UW/U</manacost>
      <cmc>3</cmc>
      <type>Creature — Spirit Noble</type>
      <pt>1/3</pt>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Flash, Flying&lt;/b&gt;
When Departed Bishop enters the battlefield, you may have it inhabit target Dwelling.
When Departed Bishop inhabits a Dwelling, each other inhabitant of that Dwelling phases out.</text>
    </card>
    <card>
      <name>Skull of the Seer</name>
      <set rarity="Rare" picURL="https://mtg.design/i/kltn58.jpg">AI1</set>
      <manacost>0</manacost>
      <cmc>0</cmc>
      <type>Legendary Crystalline Artifact</type>
      <tablerow>1</tablerow>
      <text>Skull of the Seer is all colors.
At the beginning of your upkeep, scry 1.</text>
    </card>
    <card>
      <name>Hallowed Plateau</name>
      <set rarity="Mythic Rare" picURL="https://mtg.design/i/bkpy45.jpg">AI1</set>
      <manacost></manacost>
      <cmc>0</cmc>
      <type>Legendary Land</type>
      <tablerow>1</tablerow>
      <text>Hallowed Plateau enters the battlefield tapped.
{1}, {T}: Add X {C}, where X is the number of Shrines you control.</text>
      <cipt>1</cipt>
    </card>
    <card>
      <name>Strifestricken's Safeharbor</name>
      <set rarity="Mythic Rare" picURL="https://mtg.design/i/phfj93.jpg">AI1</set>
      <color>W</color>
      <manacost>WWW</manacost>
      <cmc>3</cmc>
      <type>Legendary Enchantment</type>
      <tablerow>1</tablerow>
      <text>Whenever a creature crews a vehicle you control, put a voyage counter on that creature.
Whenever a creature with a voyage counter on it dies, you may exile it from your graveyard. When you do, create a token that's a copy of that creature with base power and toughness 1/1. Put a flying counter and a Spirit subtype-counter on it.</text>
    </card>
    <card>
      <name>Cuprosklodowskite</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/vkdg87.jpg">AI1</set>
      <color>W</color>
      <color>B</color>
      <manacost>1WB</manacost>
      <cmc>3</cmc>
      <type>Enchantment Artifact — Mineral</type>
      <tablerow>1</tablerow>
      <text>{4}, {T}: Create a 3/1 black Inkling creature token with flying.
Tap two untapped Inkling creatures you control: add {W} or {B}. </text>
    </card>
    <card>
      <name>Ominous Oddity</name>
      <set rarity="Rare" picURL="https://mtg.design/i/egtj11.jpg">AI1</set>
      <manacost>5</manacost>
      <cmc>5</cmc>
      <type>Artifact — Trap</type>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Flash&lt;/b&gt;
When Ominous Oddity enters the battlefield, put X omen counters on it, where X is the number of attacking creatures target player controls.
At the beginning of your upkeep, you may pay {1}. If you do, put an omen counter on Ominous Oddity.
{1}, Remove all omen counters from Ominous Oddity:  Create that many 0/1 colorless Bird Construct artifact creatures with flying.
{3}: Ominous Oddity becomes a 1/3 Augury Construct artifact creature with "Artifact creatures you control get +2/+0." until end of turn.
Foretell {C}{C}{C}</text>
    </card>
    <card>
      <name>Liberty through Censure</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/uwqg42.jpg">AI1</set>
      <color>W</color>
      <color>U</color>
      <manacost>U/PW/PW</manacost>
      <cmc>3</cmc>
      <type>Instant</type>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Cleave&lt;/b&gt; {W/P}{U/P}{U}
Until end of turn, nonland permanents you[r opponents] control lose all abilities and spells you[r opponents] cast cost {1} less to cast.</text>
    </card>
    <card>
      <name>Bloodcurdled Apostle</name>
      <set rarity="Common" picURL="https://mtg.design/i/zuat32.jpg">AI1</set>
      <color>B</color>
      <color>R</color>
      <manacost>1/PBR</manacost>
      <cmc>3</cmc>
      <type>Creature — Vampire Cleric Horror</type>
      <pt>1/3</pt>
      <tablerow>1</tablerow>
      <text>Protection from permanents with blood counters
Whenever Bloodcurdled Apostle deals combat damage to a player, put a blood counter on up to one target creature.
Whenever a creature with a blood counter on it dies, create a Blood token.</text>
    </card>
    <card>
      <name>Monochrome Monument</name>
      <set rarity="Common" picURL="https://mtg.design/i/cypj73.jpg">AI1</set>
      <manacost>C</manacost>
      <cmc>1</cmc>
      <type>Enchantment Artifact — Shrine</type>
      <tablerow>1</tablerow>
      <text>A deck may have any number of cards named Monochrome Monument.</text>
    </card>
    <card>
      <name>Handbar</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/lclj20.jpg">AI1</set>
      <manacost></manacost>
      <cmc>0</cmc>
      <type>Waste Land — Desert Island</type>
      <tablerow>1</tablerow>
      <text>{T}: Add {C}.
{2}{U}, {T}: Add X {U}, where X is the number of Meat permanents you control. You lose half X life, rounded up.</text>
    </card>
    <card>
      <name>Chromaticist's Cathedral</name>
      <set rarity="Mythic Rare" picURL="https://mtg.design/i/gfzy80.jpg">AI1</set>
      <color>U</color>
      <color>R</color>
      <manacost>UURR</manacost>
      <cmc>4</cmc>
      <type>Legendary Artifact — Infinicity Establishment</type>
      <tablerow>1</tablerow>
      <text>At the beginning of each upkeep, choose one -
• Draw a card. If your devotion to blue is 5 or greater, draw two cards instead.
• Deal 1 damage to any target. If your devotion to red is 5 or greater, deal 3 damage to that target instead.
• Add {G}{G}. If your devotion to green is 5 or greater, add {G}{G}{G}{G} instead. Until end of turn, you don't lose mana as steps and phases end.</text>
    </card>
    <card>
      <name>Stoneflower</name>
      <set rarity="Common" picURL="https://mtg.design/i/zouw01.jpg">AI1</set>
      <manacost>1</manacost>
      <cmc>1</cmc>
      <type>Artifact</type>
      <tablerow>1</tablerow>
      <text>At the beginning of your upkeep, gain 1 life.
{T}, Sacrifice Stoneflower: Add {C}.</text>
    </card>
    <card>
      <name>Gwurb</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/bekt30.jpg">AI1</set>
      <color>W</color>
      <color>U</color>
      <color>B</color>
      <color>R</color>
      <color>G</color>
      <manacost>G/PW/PU/PR/PB/P</manacost>
      <cmc>5</cmc>
      <type>Legendary Creature — Gwurb</type>
      <pt>*/*</pt>
      <tablerow>1</tablerow>
      <text>At the beginning of each upkeep or when Gwurb enters the battlefield, roll a d20, then subtract 3. Gwurb's power becomes the resulting number. Do the same for its toughness.</text>
    </card>
    <card>
      <name>Phlactomenthyte</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/norz08.jpg">AI1</set>
      <manacost>1</manacost>
      <cmc>1</cmc>
      <type>Enchantment Artifact — Mineral</type>
      <tablerow>1</tablerow>
      <text>{2}, {T}: Create a Food token.
Sacrifice two Foods: Add {C}.</text>
    </card>
    <card>
      <name>Wrinkle Ridge</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/sick01.jpg">AI1</set>
      <manacost></manacost>
      <cmc>0</cmc>
      <type>Land — Desert Meat Mountain</type>
      <tablerow>1</tablerow>
      <text>{T}: Add {C}.
{2}{R}, {T}: Add X {R}, where X is the number of Meat permanents you control. You lose half X life, rounded up.</text>
    </card>
    <card>
      <name>Citrocubism</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/czie44.jpg">AI1</set>
      <color>U</color>
      <color>G</color>
      <manacost>UG</manacost>
      <cmc>2</cmc>
      <type>Instant</type>
      <tablerow>1</tablerow>
      <text>Target creature phases out. (Treat it and anything attached to it as though they don't exist until end of turn.)
Create a green Lemon Food artifact token with "{2}, {T}, Sacrifice this token: You gain 3 life." and "{2}, {T}, Sacrifice this token: It deals 1 damage to any target."</text>
    </card>
    <card>
      <name>Cerebral Occulator</name>
      <set rarity="Common" picURL="https://mtg.design/i/wdva18.jpg">AI1</set>
      <color>B</color>
      <manacost>1/PCB</manacost>
      <cmc>3</cmc>
      <type>Artifact Creature — Human Skeleton Construct</type>
      <pt>1/3</pt>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Deathtouch&lt;/b&gt;
Whenever Cerebral Occulator destroys another creature, scry X, where X is that creature's power.</text>
    </card>
    <card>
      <name>Reaching Limbwood</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/rdvb80.jpg">AI1</set>
      <manacost></manacost>
      <cmc>0</cmc>
      <type>Waste Land — Meat Forest</type>
      <tablerow>1</tablerow>
      <text>{T}: Add {C}.
{2}{G}, {T}: Add X {G}, where X is the number of Meat permanents you control. You lose half X life, rounded up.</text>
    </card>
    <card>
      <name>Cosmic Pugilist</name>
      <set rarity="Rare" picURL="https://mtg.design/i/osoh94.jpg">AI1</set>
      <color>U</color>
      <color>R</color>
      <manacost>U/R1/PUR</manacost>
      <cmc>4</cmc>
      <type>Legendary Enchantment Creature — Weird God</type>
      <pt>10/10</pt>
      <tablerow>1</tablerow>
      <text>Cosmic Pugilist can't attack or block unless you've cast or copied 5 or more instant or sorcery spells this turn.</text>
    </card>
    <card>
      <name>Apefaced Flutterwing</name>
      <set rarity="Common" picURL="https://mtg.design/i/lhkr14.jpg">AI1</set>
      <color>G</color>
      <manacost>G</manacost>
      <cmc>1</cmc>
      <type>Creature — Insect</type>
      <pt>1/1</pt>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Flying&lt;/b&gt;
{1}: Camouflage Monkey or Ape creature.</text>
    </card>
    <card>
      <name>Cobblegolem</name>
      <set rarity="Common" picURL="https://mtg.design/i/mxsk20.jpg">AI1</set>
      <manacost>3C</manacost>
      <cmc>4</cmc>
      <type>Artifact Creature — Elemental Golem</type>
      <pt>2/4</pt>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Trample&lt;/b&gt;
At the beginning of your end step, if Cobblegolem dealt combat damage to a player or planeswalker this turn, put a velocity counter on it. Otherwise, remove all velocity counters from Cobblegolem.
Cobblegolem gets +1/+0 for each velocity counter on it.</text>
    </card>
    <card>
      <name>Leaf</name>
      <set rarity="Common" picURL="https://mtg.design/i/uflr21.jpg">AI1</set>
      <manacost></manacost>
      <cmc>0</cmc>
      <type>token Enchantment — Leaf</type>
      <tablerow>1</tablerow>
      <text>{T}, Sacrifice this enchantment: Add {G}.</text>
    </card>
    <card>
      <name>Tranquil Courtyard</name>
      <set rarity="Mythic Rare" picURL="https://mtg.design/i/rmwy25.jpg">AI1</set>
      <manacost>0</manacost>
      <cmc>0</cmc>
      <type>Legendary Artifact — Infinicity Establishment</type>
      <tablerow>1</tablerow>
      <text>At the beginning of your end step, you gain X life, where X is the number of cards in your hand minus the number of permanents you control.
{3}, {T}, Sacrifice Tranquil Courtyard: Draw a card.</text>
    </card>
    <card>
      <name>Personal Growth</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/wrsn82.jpg">AI1</set>
      <color>U</color>
      <color>B</color>
      <manacost>B/PB/PUU</manacost>
      <cmc>4</cmc>
      <type>Sorcery</type>
      <tablerow>1</tablerow>
      <text>Create a token that's a copy of target creature an opponent controls, except it has base power and toughness 1/1. When either creature dies, destroy the other.</text>
    </card>
    <card>
      <name>Scrapper's Junction</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/xamg84.jpg">AI1</set>
      <color>W</color>
      <color>B</color>
      <manacost>W/BW/B1/P</manacost>
      <cmc>3</cmc>
      <type>Artifact — Establishment Dwelling</type>
      <tablerow>1</tablerow>
      <text>Inhabit Vehicle {1}{C}
Scrapper's Junction can inhabit non-creature Vehicles.
Whenever an inhabitant of Scrapper's Junction dies, you may return a Vehicle of lesser mana value from your graveyard to the battlefield tapped.
{2}, Sacrifice an inhabitant: Draw a card.
</text>
    </card>
    <card>
      <name>Pustuous Glumph</name>
      <set rarity="Common" picURL="https://mtg.design/i/wqea07.jpg">AI1</set>
      <color>B</color>
      <color>G</color>
      <manacost>G/BG/B</manacost>
      <cmc>2</cmc>
      <type>Creature — Slug Plant Fungus Ooze Spawn</type>
      <pt>1/3</pt>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Deathtouch, Defender,Double Strike&lt;/b&gt;</text>
    </card>
    <card>
      <name>Wormhole Raven</name>
      <set rarity="Common" picURL="https://mtg.design/i/fntr04.jpg">AI1</set>
      <color>U</color>
      <color>B</color>
      <color>R</color>
      <manacost>1B/RU</manacost>
      <cmc>3</cmc>
      <type>Creature — Bird</type>
      <pt>2/2</pt>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Flying&lt;/b&gt;
Wormhole Raven gets +2/+2 for each Portal you control. </text>
    </card>
    <card>
      <name>Petrified Explosion</name>
      <set rarity="Common" picURL="https://mtg.design/i/lvzf29.jpg">AI1</set>
      <manacost></manacost>
      <cmc>0</cmc>
      <type>Waste Artifact Land</type>
      <tablerow>1</tablerow>
      <text>{T}: Add {C}.
If a non-waste land would be put into your graveyard from anywhere, you may put Petrified Explosion from your graveyard onto the battlefield tapped.</text>
    </card>
    <card>
      <name>Foliate</name>
      <set rarity="Rare" picURL="https://mtg.design/i/cmnq39.jpg">AI1</set>
      <color>U</color>
      <color>B</color>
      <color>G</color>
      <manacost>UBG</manacost>
      <cmc>3</cmc>
      <type>Enchantment — Aura</type>
      <tablerow>1</tablerow>
      <text>Enchant creature
When Foliate enters the battlefield, put a Plant subtype-counter on enchanted creature.
You control enchanted creature.
At the beginning of your upkeep, put a growth counter on enchanted creature. Then if it has four or more growth counters, sacrifice it.</text>
    </card>
    <card>
      <name>Vivid Beholder</name>
      <set rarity="Mythic Rare" picURL="https://mtg.design/i/pddd25.jpg">AI1</set>
      <color>W</color>
      <color>U</color>
      <color>B</color>
      <color>R</color>
      <manacost>WUBR</manacost>
      <cmc>4</cmc>
      <type>Legendary Creature — Color Beholder Myth</type>
      <pt>*/*</pt>
      <tablerow>1</tablerow>
      <text>Whenever you cast a monocolored spell, add one mana of that color.
Vivid Beholder's power and toughness are equal to your devotion to all colors.</text>
    </card>
    <card>
      <name>Crowded Apothecary</name>
      <set rarity="Rare" picURL="https://mtg.design/i/odlm43.jpg">AI1</set>
      <manacost>4</manacost>
      <cmc>4</cmc>
      <type>Legendary Artifact — Infinicity Establishment</type>
      <tablerow>1</tablerow>
      <text>{2}, {T}: Create a Potion token, then roll a d20:
1-4 | Put a +1/+1 counter on it.
5-7 | Put a -1/-1 counter on it.
8-10 | Put a lifelink counter on it.
11-12 | Put a first strike counter on it.
13-14 | Put a deathtouch counter on it.
15-16 | Put a trample counter on it.
17-18 | Put a reach counter on it.
19 | Put a flying counter on it.
20 | Put a hexproof counter on it.</text>
    </card>
    <card>
      <name>Maw of the Colossus</name>
      <set rarity="Mythic Rare" picURL="https://mtg.design/i/xank56.jpg">AI1</set>
      <manacost></manacost>
      <cmc>0</cmc>
      <type>Legendary Waste Artifact Land — Cave Dwelling</type>
      <tablerow>1</tablerow>
      <text>Maw of the Colossus enters the battlefield tapped.
Inhabit {2}
{T}: Add {C}.
{4}, {T}: Add {B} for each inhabitant of Maw of the Colossus.
Whenever a creature you control inhabits Maw of the Colossus, sacrifice it.
{8}{B}{B}, {T}: Destroy target creature or planeswalker. This ability costs {1} less to activate for each inhabitant of Maw of the Colossus.</text>
      <cipt>1</cipt>
    </card>
    <card>
      <name>Verdant Riftwilds</name>
      <set rarity="Rare" picURL="https://mtg.design/i/kwup69.jpg">AI1</set>
      <manacost></manacost>
      <cmc>0</cmc>
      <type>Land — Plains Mountain Forest</type>
      <tablerow>1</tablerow>
      <text>When Verdant Riftwilds enters the battlefield, you lose X life, where X is the number of nonbasic lands you control.
&lt;b&gt;Cycling {4}&lt;/b&gt;
{T}: Add {W}.
{T}: Add {R}.
{T}: Add {G}.

</text>
    </card>
    <card>
      <name>Springwash Riftwilds</name>
      <set rarity="Rare" picURL="https://mtg.design/i/mmdx47.jpg">AI1</set>
      <manacost></manacost>
      <cmc>0</cmc>
      <type>Snow Waste Land — Forest Mountain</type>
      <tablerow>1</tablerow>
      <text>When Springwash Riftwilds enters the battlefield, you lose X life, where X is the number of nonbasic lands you control.
&lt;b&gt;Cycling {3}&lt;/b&gt;
{T}: Add {C}.
{T}: Add {R}.
{T}: Add {G}.</text>
    </card>
    <card>
      <name>Fogbrush Riftwilds</name>
      <set rarity="Rare" picURL="https://mtg.design/i/wxfn16.jpg">AI1</set>
      <manacost></manacost>
      <cmc>0</cmc>
      <type>Snow Waste Land — Plains Forest</type>
      <tablerow>1</tablerow>
      <text>When Fogbrush Riftwilds enters the battlefield, you lose X life, where X is the number of nonbasic lands you control.
&lt;b&gt;Cycling {3}&lt;/b&gt;
{T}: Add {C}.
{T}: Add {W}.
{T}: Add {G}.</text>
    </card>
    <card>
      <name>Coldforge Riftwilds</name>
      <set rarity="Common" picURL="https://mtg.design/i/kcid07.jpg">AI1</set>
      <manacost></manacost>
      <cmc>0</cmc>
      <type>Snow Waste Land — Swamp Mountain</type>
      <tablerow>1</tablerow>
      <text>When Coldforge Riftwilds enters the battlefield, you lose X life, where X is the number of nonbasic lands you control.
&lt;b&gt;Cycling {3}&lt;/b&gt;
{T}: Add {C}.
{T}: Add {B}.
{T}: Add {R}.</text>
    </card>
    <card>
      <name>Brushfire Riftwilds</name>
      <set rarity="Rare" picURL="https://mtg.design/i/mvzr38.jpg">AI1</set>
      <manacost></manacost>
      <cmc>0</cmc>
      <type>Land — Plains Swamp Mountain</type>
      <tablerow>1</tablerow>
      <text>When Brushfire Riftwilds enters the battlefield, you lose X life, where X is the number of nonbasic lands you control.
&lt;b&gt;Cycling {4}&lt;/b&gt;
{T}: Add {W}.
{T}: Add {B}.
{T}: Add {R}.</text>
    </card>
    <card>
      <name>Superpsychic Augury</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/cxlz22.jpg">AI1</set>
      <color>U</color>
      <color>B</color>
      <color>R</color>
      <manacost>UBR</manacost>
      <cmc>3</cmc>
      <type>Creature — Bird Imp</type>
      <pt>2/3</pt>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Flying, Ward {2}&lt;/b&gt;
Each opponent plays with the top card of their library revealed.</text>
    </card>
    <card>
      <name>Bogwisp Riftwilds</name>
      <set rarity="Rare" picURL="https://mtg.design/i/vwti16.jpg">AI1</set>
      <manacost></manacost>
      <cmc>0</cmc>
      <type>Land — Swamp Mountain Forest</type>
      <tablerow>1</tablerow>
      <text>When Bogwisp Riftwilds enters the battlefield, you lose X life, where X is the number of nonbasic lands you control.
&lt;b&gt;Cycling {4}&lt;/b&gt;
{T}: Add {B}.
{T}: Add {R}.
{T}: Add {G}.</text>
    </card>
    <card>
      <name>Floodglade Pagoda</name>
      <set rarity="Mythic Rare" picURL="https://mtg.design/i/ktem04.jpg">AI1</set>
      <color>W</color>
      <color>U</color>
      <color>G</color>
      <manacost>WUG</manacost>
      <cmc>3</cmc>
      <type>Legendary Enchantment — Shrine</type>
      <tablerow>1</tablerow>
      <text>Whenever an opponent attacks with one or more creatures, you may pay {1}. If you do, create a 1/1 blue Fish creature token for each Shrine you control.
Whenever one or more creatures you control die, you may pay {1}. If you do, draw a card for each Shrine you control.
Whenever you draw a card, you may pay {1}. If you do, target player mills a card for each Shrine you control.</text>
    </card>
    <card>
      <name>Combat Cryptid</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/felv44.jpg">AI1</set>
      <color>W</color>
      <color>U</color>
      <color>G</color>
      <manacost>W/UG</manacost>
      <cmc>2</cmc>
      <type>Creature — Homunculus Soldier Myth</type>
      <pt>1/2</pt>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Double Strike&lt;/b&gt;
Whenever Combat Cryptid deals combat damage to a player, it phases out.</text>
    </card>
    <card>
      <name>Conceptual Wealth</name>
      <set rarity="Common" picURL="https://mtg.design/i/ruws21.jpg">AI1</set>
      <color>W</color>
      <manacost>W</manacost>
      <cmc>1</cmc>
      <type>Enchantment</type>
      <tablerow>1</tablerow>
      <text>At the beginning of each upkeep, roll a d20. Until end of turn, you own that many colorless Treasure artifact tokens.
(You do not create these tokens, and thus may not interact with them in any meaningful way. The tokens do not exist, but in concept you do own that many of them.)</text>
    </card>
    <card>
      <name>Disestablish</name>
      <set rarity="Common" picURL="https://mtg.design/i/ayrc31.jpg">AI1</set>
      <color>W</color>
      <manacost>1/PWW</manacost>
      <cmc>3</cmc>
      <type>Sorcery — Lesson</type>
      <tablerow>1</tablerow>
      <text>Exile target infrastructure permanent.
(Walls, Dwellings, Establishments, Lighthouses, Markets, Factories, Gates, Alleys, Districts, and Towns are infrastructure.) </text>
    </card>
    <card>
      <name>Glazen Spectromancer</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/inde95.jpg">AI1</set>
      <color>U</color>
      <color>R</color>
      <manacost>U/RUR</manacost>
      <cmc>3</cmc>
      <type>Crystalline Artifact Creature — Human Wizard</type>
      <pt>2/1</pt>
      <tablerow>1</tablerow>
      <text>Whenever you cast an instant or sorcery spell that targets one or more permanents, if Glazen Spectromancer is untapped, you may exile it with three light counters on it. If you do, copy that spell. You may choose new targets for the copy.
At the beginning of your upkeep, if Glazen Spectromancer is exiled with a light counter on it, remove a light counter from it. Then if it has no light counters, return it to the battlefield tapped.</text>
    </card>
    <card>
      <name>Flourishing Peagwoll</name>
      <set rarity="Common" picURL="https://mtg.design/i/yuub37.jpg">AI1</set>
      <color>U</color>
      <manacost>UU</manacost>
      <cmc>2</cmc>
      <type>Creature — Cat Griffin</type>
      <pt>1/2</pt>
      <tablerow>1</tablerow>
      <text>Whenever Flourishing Peagwoll is dealt damage, create that many 0/1 crystalline Augury Illusion creature tokens that are all colors. </text>
    </card>
    <card>
      <name>Dubious Outlanders</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/waxn07.jpg">AI1</set>
      <color>B</color>
      <manacost>XXBB</manacost>
      <cmc>2</cmc>
      <type>Sorcery</type>
      <tablerow>1</tablerow>
      <text>Put up to two creature cards with mana value X or less from your hand onto the battlefield concealed. (Concealed creatures enter the battlefield face down and lose all abilities until revealed. Concealed creatures may attack or block and assign combat damage as they would normally. When a concealed creature becomes the target of a spell or ability, reveal it.)</text>
    </card>
    <card>
      <name>Wasteland Monarch</name>
      <set rarity="Rare" picURL="https://mtg.design/i/nrud38.jpg">AI1</set>
      <color>B</color>
      <color>R</color>
      <manacost>B/RB/RCC</manacost>
      <cmc>4</cmc>
      <type>Legendary Creature — Human Barbarian Noble</type>
      <pt>1/4</pt>
      <tablerow>1</tablerow>
      <text>As long as you control a waste land, Barbarians you control have trample.
As long as you control three or more waste lands, Barbarians you control have first strike.
As long as you control five or more waste lands, Barbarians you control have deathtouch.
As long as you control ten or more waste lands, Barbarians you control get +1/+1 for each waste land you control.
{8}, {T}: Put a Barbarian subtype-counter on targetHuman. This ability costs {1} less to activate foreach waste land you control.</text>
    </card>
    <card>
      <name>Blood of the Innocent</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/ekyw33.jpg">AI1</set>
      <color>B</color>
      <color>R</color>
      <manacost>R/PR/PBB</manacost>
      <cmc>4</cmc>
      <type>Instant</type>
      <tablerow>1</tablerow>
      <text>As an additional cost to cast this spell, sacrifice any number of Spawn. Destroy up to that many target creatures.</text>
    </card>
    <card>
      <name>Psychedelic Arboretum</name>
      <set rarity="Rare" picURL="https://mtg.design/i/yapp53.jpg">AI1</set>
      <manacost></manacost>
      <cmc>0</cmc>
      <type>Land</type>
      <tablerow>1</tablerow>
      <text>{T}: Add {G}.
{1}, {T}: Add one mana of any color.</text>
    </card>
    <card>
      <name>Psychocognition</name>
      <set rarity="Common" picURL="https://mtg.design/i/gdrm47.jpg">AI1</set>
      <manacost>XC</manacost>
      <cmc>1</cmc>
      <type>Sorcery</type>
      <tablerow>1</tablerow>
      <text>Target opponent exiles cards from the top of their library equal to the number of colors of mana spent to cast this spell. If they exiled a creature card this way, create a 1/1 colorless Spirit creature token. If they exiled an instant or sorcery card this way, draw a card. If they exiled an artifact or enchantment card this way, create a treasure token. If they exiled a planeswalker card this way, the next planeswalker that player casts enters the battlefield with one less loyalty counter on it.
Return the exiled cards to the top of their library in any order. </text>
    </card>
    <card>
      <name>Undying Observer</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/gnro43.jpg">AI1</set>
      <color>U</color>
      <color>B</color>
      <manacost>U/BU/B</manacost>
      <cmc>2</cmc>
      <type>Artifact Creature — Zombie Construct</type>
      <pt>1/1</pt>
      <tablerow>1</tablerow>
      <text>When Undying Observer dies, surveil 1. Then if you put one or more cards from your library into your graveyard this way, you may pay {B} and return Undying Observer from your graveyard to the battlefield tapped.</text>
    </card>
    <card>
      <name>Institute of Industry</name>
      <set rarity="Mythic Rare" picURL="https://mtg.design/i/kked56.jpg">AI1</set>
      <color>W</color>
      <color>U</color>
      <color>B</color>
      <color>R</color>
      <manacost>U/BWR</manacost>
      <cmc>3</cmc>
      <type>Legendary Artifact — Establishment Factory</type>
      <tablerow>1</tablerow>
      <text>If you would pay one or more life to activate an ability of a Factory you control, put a knowledge counter on Institute of Industry instead.
{T}: Add {C}.
{T}, Pay 3 life: Add one mana of any color.
{T}, Remove 3 knowledge counters from Institute of Industry: Create a 1/2 blue Human Artificer creature token.
{T}, Remove X knowledge counters from Institute of Industry, tap X untapped Artificers you control: Create X Factory tokens, then sacrifice Institute of Industry.</text>
    </card>
    <card>
      <name>Visage of the Unfathomable</name>
      <set rarity="Mythic Rare" picURL="https://mtg.design/i/xhdt81.jpg">AI1</set>
      <color>B</color>
      <color>G</color>
      <manacost>2BBG</manacost>
      <cmc>5</cmc>
      <type>Enchantment Saga</type>
      <tablerow>1</tablerow>
      <text>Destroy all creatures.</text>
    </card>
    <card>
      <name>Close Corridors</name>
      <set rarity="Common" picURL="https://mtg.design/i/fhku05.jpg">AI1</set>
      <color>U</color>
      <color>B</color>
      <manacost>UB</manacost>
      <cmc>2</cmc>
      <type>Instant</type>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Cleave&lt;/b&gt; {U}
Return target inhabitant of a Dwelling from [a graveyard or] the battlefield to its owner's hand. It no longer inhabits that Dwelling.</text>
    </card>
    <card>
      <name>Space Ape</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/nduc39.jpg">AI1</set>
      <color>U</color>
      <color>G</color>
      <manacost>1UG</manacost>
      <cmc>3</cmc>
      <type>Creature — Ape Cosmonaut</type>
      <pt>2/2</pt>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Starbound&lt;/b&gt;
Whenever Space Ape deals combat damage to a player, you may have it fight target creature. </text>
    </card>
    <card>
      <name>Portent of Demise</name>
      <set rarity="Mythic Rare" picURL="https://mtg.design/i/xryv60.jpg">AI1</set>
      <color>W</color>
      <color>U</color>
      <manacost>WWUU</manacost>
      <cmc>4</cmc>
      <type>Enchantment Saga</type>
      <tablerow>1</tablerow>
      <text>Put an omen counter on target permanent.</text>
    </card>
    <card>
      <name>Portent of Fertility</name>
      <set rarity="Mythic Rare" picURL="https://mtg.design/i/taav46.jpg">AI1</set>
      <color>W</color>
      <color>U</color>
      <manacost>WWUU</manacost>
      <cmc>4</cmc>
      <type>Enchantment Saga</type>
      <tablerow>1</tablerow>
      <text>Put an omen counter on target non-Saga permanent.</text>
    </card>
    <card>
      <name>Beacon of the Deadglade</name>
      <set rarity="Mythic Rare" picURL="https://mtg.design/i/gczc43.jpg">AI1</set>
      <color>W</color>
      <color>B</color>
      <color>G</color>
      <manacost>W/BB/GWB</manacost>
      <cmc>4</cmc>
      <type>Legendary Enchantment Creature — Deer Spirit Myth</type>
      <pt>2/5</pt>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Spiritwalk, Vigilance&lt;/b&gt;
Whenever Beacon of the Deadglade becomes blocked, defending player creates a 1/1 colorless Spirit creature token.
Whenever Beacon of the Deadglade deals combat damage to a player, put a soul counter on it.
{T}, Remove twice X soul counters from Beacon of the Deadglade: Exile target card with mana value X from a graveyard. You may cast that spell this turn and spend mana as if it were mana of any type to cast it.</text>
    </card>
    <card>
      <name>Funkabrutalism</name>
      <set rarity="Rare" picURL="https://mtg.design/i/fjtk75.jpg">AI1</set>
      <color>W</color>
      <color>U</color>
      <color>B</color>
      <color>R</color>
      <color>G</color>
      <manacost>W/PB/PU/PR/PG/P</manacost>
      <cmc>5</cmc>
      <type>Enchantment</type>
      <tablerow>1</tablerow>
      <text>Whenever you spend one or more colors of mana to cast a colorless spell, scry 1.
Whenever you spend three or more colors of mana to cast a colorless spell, draw a card.
Whenever you spend five colors of mana to cast a colorless spell, Funkabrutalism deals 3 damage to any target and you gain 3 life.</text>
    </card>
    <card>
      <name>Chromatic Dystopia</name>
      <set rarity="Rare" picURL="https://mtg.design/i/wwgj22.jpg">AI1</set>
      <manacost></manacost>
      <cmc>0</cmc>
      <type>Land</type>
      <tablerow>1</tablerow>
      <text>{T}: Add {B}
{1}, {T}: Add one mana of any color.</text>
    </card>
    <card>
      <name>Crystalline Wash</name>
      <set rarity="Rare" picURL="https://mtg.design/i/kwrr52.jpg">AI1</set>
      <manacost></manacost>
      <cmc>0</cmc>
      <type>Crystalline Land — Plains</type>
      <tablerow>1</tablerow>
      <text>{T}: Add {C}.
{T}: Add {W}. Activate only if you control one or more other Crystalline land.
{T}: Add {U}. Activate only if you control two or more other Crystalline lands.
{T}: Add {R}. Activate only if you control three or more other Crystalline lands.</text>
    </card>
    <card>
      <name>Modular Star-Chart</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/xlvp38.jpg">AI1</set>
      <manacost>3</manacost>
      <cmc>3</cmc>
      <type>Enchantment Artifact — Blueprint</type>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Flash&lt;/b&gt;
Modular Star-Chart enters the battlefield with a color counter of each color of spell currently on the stack.
{T}: Put a page counter on Modular Star-Chart.
{3}, {T}, Remove X page counters from Modular Star-Chart: Scry X. If Modular Star-Chart is white, gain twice X life. If Modular Star-Chart is blue, draw X cards. If Modular Star-Chart is black, each player discards X cards. If Modular Star-Chart is red, it deals X damage to any target. If Modular Star-Chart is green, put X +1/+1 counters on target creature.</text>
    </card>
    <card>
      <name>Face Mask</name>
      <set rarity="Common" picURL="https://mtg.design/i/rimf53.jpg">AI1</set>
      <color>W</color>
      <color>B</color>
      <manacost>W/B</manacost>
      <cmc>1</cmc>
      <type>Artifact — Meat Equipment</type>
      <tablerow>1</tablerow>
      <text>Equipped creature is a Human in addition to its other types and gains "Camouflage Human {1/P}".
Whenever Face Mask becomes equipped, put a rot counter on it. Then if there are three or more rot counters on Face Mask, sacrifice it and draw a card.
&lt;b&gt;Equip {1}&lt;/b&gt;</text>
    </card>
    <card>
      <name>IT MADE A GOBLIN</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/oszq75.jpg">AI1</set>
      <manacost>0</manacost>
      <cmc>0</cmc>
      <type>Instant</type>
      <tablerow>1</tablerow>
      <text>As an additional cost to cast this spell, tap target untapped non-land permanent you control.
Create a 1/1 colorless Goblin creature token.</text>
    </card>
    <card>
      <name>Piecemeal High-Rise</name>
      <set rarity="Rare" picURL="https://mtg.design/i/oqor56.jpg">AI1</set>
      <manacost>3</manacost>
      <cmc>3</cmc>
      <type>Legendary Artifact — Infinicity Dwelling</type>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Inhabit&lt;/b&gt; {3}
{4}, {T}: Exile another target Dwelling you control. All previous inhabitants of that Dwelling inhabit Piecemeal High-Rise.
Piecemeal High-Rise has all non-Inhabit abilities of Dwellings exiled with Piecemeal High-Rise.</text>
    </card>
    <card>
      <name>Agonies of Winter</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/iqji46.jpg">AI1</set>
      <color>W</color>
      <color>U</color>
      <color>B</color>
      <manacost>1WUB</manacost>
      <cmc>4</cmc>
      <type>Snow Enchantment Saga</type>
      <tablerow>1</tablerow>
      <text>You gain 2 life. Each opponent loses 2 life.</text>
    </card>
    <card>
      <name>Hellikitty</name>
      <set rarity="Common" picURL="https://mtg.design/i/whgy28.jpg">AI1</set>
      <color>W</color>
      <color>R</color>
      <manacost>WR</manacost>
      <cmc>2</cmc>
      <type>Artifact Creature — Cat Thopter</type>
      <pt>2/3</pt>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Flying, Haste&lt;/b&gt;</text>
    </card>
    <card>
      <name>Paracorgi</name>
      <set rarity="Common" picURL="https://mtg.design/i/ztrk90.jpg">AI1</set>
      <color>W</color>
      <color>G</color>
      <manacost>WG</manacost>
      <cmc>2</cmc>
      <type>Artifact Creature — Dog Thopter</type>
      <pt>2/2</pt>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Flying, Vigilance&lt;/b&gt;</text>
    </card>
    <card>
      <name>Alpacopter</name>
      <set rarity="Common" picURL="https://mtg.design/i/vzby83.jpg">AI1</set>
      <color>W</color>
      <color>B</color>
      <manacost>WB</manacost>
      <cmc>2</cmc>
      <type>Artifact Creature — Beast Thopter</type>
      <pt>1/3</pt>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Flying, Deathtouch&lt;/b&gt;</text>
    </card>
    <card>
      <name>Hoverhamster</name>
      <set rarity="Common" picURL="https://mtg.design/i/coup09.jpg">AI1</set>
      <color>W</color>
      <color>U</color>
      <manacost>WU</manacost>
      <cmc>2</cmc>
      <type>Artifact Creature — Hamster Thopter</type>
      <pt>2/1</pt>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Flying, Ward {3}&lt;/b&gt;</text>
    </card>
    <card>
      <name>Bogscanner</name>
      <set rarity="Common" picURL="https://mtg.design/i/fcjo46.jpg">AI1</set>
      <manacost>3</manacost>
      <cmc>3</cmc>
      <type>Artifact Creature — Servo</type>
      <pt>1/3</pt>
      <tablerow>1</tablerow>
      <text>When Bogscanner enters the battlefield, scry X, where X is the number of Swamps you control. </text>
    </card>
    <card>
      <name>Crystalline Bog</name>
      <set rarity="Rare" picURL="https://mtg.design/i/lnxp63.jpg">AI1</set>
      <manacost></manacost>
      <cmc>0</cmc>
      <type>Crystalline Land — Swamp</type>
      <tablerow>1</tablerow>
      <text>{T}: Add {C}.
{T}: Add {B}. Activate only if you control one or more other Crystalline land.
{T}: Add {U}. Activate only if you control two or more other Crystalline lands.
{T}: Add {R}. Activate only if you control three or more other Crystalline lands.</text>
    </card>
    <card>
      <name>Sloughborrough</name>
      <set rarity="Rare" picURL="https://mtg.design/i/jbyb73.jpg">AI1</set>
      <color>B</color>
      <manacost>CBB</manacost>
      <cmc>3</cmc>
      <type>Legendary Planeswalker — ~ Town</type>
      <loyalty>5</loyalty>
      <tablerow>1</tablerow>
      <text>: Residents of Sloughborrough get -1/-1 for each other Sloughborrough resident. </text>
    </card>
    <card>
      <name>Entomancer's Schematics</name>
      <set rarity="Rare" picURL="https://mtg.design/i/cdbe02.jpg">AI1</set>
      <color>G</color>
      <manacost>G</manacost>
      <cmc>1</cmc>
      <type>Artifact — Blueprint</type>
      <tablerow>1</tablerow>
      <text>When Entomancer's Schematics enters the battlefield, create a 1/1 green Insect creature token.
{T}, Sacrifice an Insect: Put a page counter on Entomancer's Schematics.
{3}, {T}, Exile Entomancer's Schematics: Create a 3/3 green Insect creature token, then roll X d20, where X is the number of page counters that were on Entomancer's Schematics. Pick any resulting number from among those dice. If that number was odd, put a trample counter on the token. If it was even, add a Flying counter. If it was a multiple of 3, add a lifelink counter. If it was a multiple of 4, add a deathtouch counter. If it was a multiple of 5, add a first-strike counter. If it was prime, add three +1/+1 counters. If the number was 19 or 20, add a hexproof counter.</text>
    </card>
    <card>
      <name>Botchulent Spud</name>
      <set rarity="Common" picURL="https://mtg.design/i/opaw92.jpg">AI1</set>
      <manacost>0</manacost>
      <cmc>0</cmc>
      <type>Artifact — Food</type>
      <tablerow>1</tablerow>
      <text>When Botchulent Spud leaves the battlefield, each opponent loses 1 life.
{2}, {T}, Sacrifice Botchulent Spud: You gain 3 life.</text>
    </card>
    <card>
      <name>Shattered Vial</name>
      <set rarity="Common" picURL="https://mtg.design/i/krkd43.jpg">AI1</set>
      <manacost>0</manacost>
      <cmc>0</cmc>
      <type>Artifact — Blood</type>
      <tablerow>1</tablerow>
      <text>When Shattered Vial leaves the battlefield, each opponent loses 1 life.
{1}, {T}, Discard a card, Sacrifice Shattered Vial: Draw a card.</text>
    </card>
    <card>
      <name>Botanical Overseer</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/rvmz17.jpg">AI1</set>
      <color>G</color>
      <manacost>1G/P</manacost>
      <cmc>2</cmc>
      <type>Artifact Creature — Plant Construct</type>
      <pt>0/2</pt>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Flying&lt;/b&gt;
Whenever an opponent taps a nonland permanent for one or more mana, put that many +1/+1 counters on Botanical Overseer.</text>
    </card>
    <card>
      <name>Minister of Oration</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/jbzt45.jpg">AI1</set>
      <color>W</color>
      <color>U</color>
      <color>R</color>
      <manacost>U/RW</manacost>
      <cmc>2</cmc>
      <type>Creature — Moonfolk Advisor</type>
      <pt>1/3</pt>
      <tablerow>1</tablerow>
      <text>Whenever a lore or page counter is put on a permanent you control, you may pay {1} and draw a card.</text>
    </card>
    <card>
      <name>Prismire Riftwilds</name>
      <set rarity="Rare" picURL="https://mtg.design/i/vkxg11.jpg">AI1</set>
      <manacost></manacost>
      <cmc>0</cmc>
      <type>Snow Waste Land — Swamp Forest</type>
      <tablerow>1</tablerow>
      <text>When Prismire Riftwilds enters the battlefield, you lose X life, where X is the number of nonbasic lands you control.
&lt;b&gt;Cycling {3}&lt;/b&gt;
{T}: Add {C}.
{T}: Add {B}.
{T}: Add {G}.</text>
    </card>
    <card>
      <name>Goblin Novelist</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/pegl60.jpg">AI1</set>
      <color>W</color>
      <color>R</color>
      <manacost>1WR</manacost>
      <cmc>3</cmc>
      <type>Creature — Goblin Bard</type>
      <pt>2/1</pt>
      <tablerow>1</tablerow>
      <text>If Goblin Novelist is exiled with an idea counter on it, you may cast it from exile for {1}{R}.
Whenever a lore or page counter is put on a permanent you control, you may pay {1}. If you do, put a +1/+1 counter on Goblin Novelist and learn. </text>
    </card>
    <card>
      <name>Emerging Intellect</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/wcrn47.jpg">AI1</set>
      <color>U</color>
      <manacost>U</manacost>
      <cmc>1</cmc>
      <type>Sorcery</type>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Cleave {1}{W}{U}&lt;/b&gt;
Search your library for a Blueprint [or Saga] card, reveal it, put it into your hand, then shuffle.
Exile Emerging Intellect [with an idea counter on it]. </text>
    </card>
    <card>
      <name>Fogify</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/tfdf59.jpg">AI1</set>
      <color>W</color>
      <manacost>W</manacost>
      <cmc>1</cmc>
      <type>Instant</type>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Split Second&lt;/b&gt;
Target permanent phases out.
Exile Fogify.</text>
    </card>
    <card>
      <name>Tuber Gauntlet</name>
      <set rarity="Mythic Rare" picURL="https://mtg.design/i/ryfq70.jpg">AI1</set>
      <manacost>1</manacost>
      <cmc>1</cmc>
      <type>Artifact — Food Equipment</type>
      <tablerow>1</tablerow>
      <text>Whenever equipped creature attacks, you may sacrifice a Food. When you do, if Tuber Gauntlet has 5 or less charge counters, put a charge counter on Tuber Gauntlet. If it had 6 or more charge counters, instead flip a coin for each creature on the battlefield. Exile each creature that comes up tails.
{2}, {T}, Sacrifice Tuber Gauntlet: You gain 3 life.
&lt;b&gt;Equip {3}&lt;/b&gt;</text>
    </card>
    <card>
      <name>Crystalline Scrub</name>
      <set rarity="Rare" picURL="https://mtg.design/i/uvas37.jpg">AI1</set>
      <manacost></manacost>
      <cmc>0</cmc>
      <type>Crystalline Land — Plains</type>
      <tablerow>1</tablerow>
      <text>{T}: Add {C}.
{T}: Add {W}. Activate only if you control one or more other Crystalline land.
{T}: Add {G}. Activate only if you control two or more other Crystalline lands.
{T}: Add {B}. Activate only if you control three or more other Crystalline lands.</text>
    </card>
    <card>
      <name>Moonlit Malaise</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/bnwg02.jpg">AI1</set>
      <color>U</color>
      <color>B</color>
      <manacost>B/U1/P</manacost>
      <cmc>2</cmc>
      <type>Instant — Song</type>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;2/4 Time&lt;/b&gt;
1-2 | Surveil 1
3 | Draw a card, then discard a card.
4 | Return target creature card from your graveyard to the battlefield tapped.</text>
    </card>
    <card>
      <name>Mariner's Wake</name>
      <set rarity="Rare" picURL="https://mtg.design/i/viiy24.jpg">AI1</set>
      <color>U</color>
      <color>B</color>
      <manacost>BU</manacost>
      <cmc>2</cmc>
      <type>Instant — Song</type>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;2/4 Time&lt;/b&gt;
1 | Sacrifice target creature.
2 | Surveil 2.
3 | Draw a card.
4 | Target Vehicle you control perpetually becomes a Spirit creature in addition to its other types and perpetually gains "Escape—{U}{U}{B}{B}, Exile four other cards from your graveyard."</text>
    </card>
    <card>
      <name>Textbook Apparition</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/dily70.jpg">AI1</set>
      <color>W</color>
      <manacost>WW</manacost>
      <cmc>2</cmc>
      <type>Creature — Spirit</type>
      <pt>1/1</pt>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Flying&lt;/b&gt;
Textbook Apparition gets +1/+1 for each page or lore counter on permanents you control.
Whenever Textbook Apparition deals combat damage to a player, proliferate.</text>
    </card>
    <card>
      <name>Radiant Pioneer</name>
      <set rarity="Rare" picURL="https://mtg.design/i/dyen60.jpg">AI1</set>
      <color>W</color>
      <color>U</color>
      <color>B</color>
      <color>R</color>
      <manacost>WUBR</manacost>
      <cmc>4</cmc>
      <type>Creature — Human Cosmonaut</type>
      <pt>2/2</pt>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Deathtouch, Double Strike, Lifelink, Hexproof, Starbound&lt;/b&gt;</text>
    </card>
    <card>
      <name>Ravenous Fangmaiden</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/raed28.jpg">AI1</set>
      <color>B</color>
      <color>R</color>
      <manacost>1BR</manacost>
      <cmc>3</cmc>
      <type>Creature — Vampire</type>
      <pt>3/2</pt>
      <tablerow>1</tablerow>
      <text>Blood tokens you control have "{1}, Pay 1 Life, sacrifice this artifact: Draw a card."</text>
    </card>
    <card>
      <name>Fieldmoth</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/iako24.jpg">AI1</set>
      <color>W</color>
      <manacost>2WW</manacost>
      <cmc>4</cmc>
      <type>Creature — Insect Beast</type>
      <pt>6/2</pt>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Plainswalk&lt;/b&gt;
When Fieldmoth enters the battlefield, target opponent creates a Plains land token with "{T}: Add {W}." and "{2}, {T}, Sacrifice this land: Draw a card."</text>
    </card>
    <card>
      <name>Cerebral Diffusion</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/dnjc95.jpg">AI1</set>
      <color>U</color>
      <color>R</color>
      <manacost>UR</manacost>
      <cmc>2</cmc>
      <type>Instant</type>
      <tablerow>1</tablerow>
      <text>Draw a card. Then Cerebral Diffusion deals X damage to target creature or planeswalker, where X is the number of cards you've drawn this turn.</text>
    </card>
    <card>
      <name>Damburger</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/spuz79.jpg">AI1</set>
      <manacost>5</manacost>
      <cmc>5</cmc>
      <type>Artifact Creature — Food Wall</type>
      <pt>0/5</pt>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Defender&lt;/b&gt;
{2}, Sacrifice an Island: Create three Food tokens.
{2}{U}{U}, {T}, Sacrifice 5 Foods: Return all nonland permanents to their owners' hands. You gain 15 life.</text>
    </card>
    <card>
      <name>Subterranean Substation</name>
      <set rarity="Common" picURL="https://mtg.design/i/kztc12.jpg">AI1</set>
      <manacost>2C</manacost>
      <cmc>3</cmc>
      <type>Artifact</type>
      <tablerow>1</tablerow>
      <text>{T}: Add X {E}, where X is thenumber of inhabitants of Cave Dwellings you control.
{T}, Sacrifice Subterranean Substation: You may pay Y {E}. Subterranean Substation deals Y damage to target creature or planeswalker. </text>
    </card>
    <card>
      <name>Redundant Recursion Device</name>
      <set rarity="Common" picURL="https://mtg.design/i/qjip37.jpg">AI1</set>
      <manacost>1</manacost>
      <cmc>1</cmc>
      <type>Artifact — Equipment</type>
      <tablerow>1</tablerow>
      <text>Whenever Redundant Recursion Device becomes attached to a creature, create a token that's a copy of Redundant Recursion Device.
&lt;b&gt;Equip&lt;/b&gt; {3}</text>
    </card>
    <card>
      <name>Bloodkeeper's Ledger</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/iggo81.jpg">AI1</set>
      <color>B</color>
      <color>R</color>
      <manacost>BR</manacost>
      <cmc>2</cmc>
      <type>Enchantment</type>
      <tablerow>1</tablerow>
      <text>Whenever you lose life, you may pay {2}. If you do, draw a card.
{2}{B}{R}: Create a 2/1 black and red Inkling creature token with flying.</text>
    </card>
    <card>
      <name>Mindblowing Revelation</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/segp90.jpg">AI1</set>
      <color>U</color>
      <color>R</color>
      <manacost>3UR</manacost>
      <cmc>5</cmc>
      <type>Sorcery</type>
      <tablerow>1</tablerow>
      <text>Target player reveals their hand. Mindblowing Revelation deals damage to target player or planeswalker equal to the number of cards players revealed this turn. </text>
    </card>
    <card>
      <name>Bubbling Wormhole</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/igqs69.jpg">AI1</set>
      <color>U</color>
      <manacost>UUU</manacost>
      <cmc>3</cmc>
      <type>Enchantment — Portal</type>
      <tablerow>1</tablerow>
      <text>{2}, {T}: Create a blue Bubble enchantment token with "{T}: Sacrifice this token: Add {U}."
{U}{U}{U}: Create a Treasure token.</text>
    </card>
    <card>
      <name>Voretex</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/zist50.jpg">AI1</set>
      <color>W</color>
      <color>B</color>
      <color>G</color>
      <manacost>1/PWBG</manacost>
      <cmc>4</cmc>
      <type>Enchantment Artifact — Meat Portal Aura</type>
      <tablerow>1</tablerow>
      <text>Enchant creature
Enchanted creature gets +1/+1 for each bile counter on Voretex.
{B/P}{G/P}, Remove a  bile counter from Voretex: Put a rot counter on target nonland permanent.
{W}{W}{W}{W}: Exile target creature until Voretex leaves the battlefield. Put a bile counter on Voretex.</text>
    </card>
    <card>
      <name>Voretex</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/rfly89.jpg">AI1</set>
      <color>W</color>
      <color>B</color>
      <color>G</color>
      <manacost>WWBG</manacost>
      <cmc>4</cmc>
      <type>Enchantment Artifact — Meat Portal Aura</type>
      <tablerow>1</tablerow>
      <text>Enchant creature
Enchanted creature gets +1/+1 for each bile counter on Voretex.
{B/P}{G/P}, Remove a  bile counter from Voretex: Put a rot counter on target nonland permanent.
{W}{W}{W}{W}: Exile target creature until Voretex leaves the battlefield. Put a bile counter on Voretex.</text>
    </card>
    <card>
      <name>Starfield Projector</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/spco81.jpg">AI1</set>
      <color>U</color>
      <manacost>UUU</manacost>
      <cmc>3</cmc>
      <type>Enchantment Artifact — Computer Forcefield</type>
      <tablerow>1</tablerow>
      <text>When Starfield Projector enters the battlefield, if it neither day nor night, it becomes night.
At the beginning of your precombat main phase, if it is night, put a star counter on Starfield Projector. Otherwise, remove all star counters from Starfield Projector.
If night would become day, you may pay an amount of {E} equal to twice the number of star counters on Starfield Projector. If you do, it remains night instead.
{T}: Add an amount of {E} equal to the number of star counters on Starfield Projector.
{E}{E}{E}{E}{E}{E}, {T}: Copy target instant or sorcery spell. You may choose new targets for the copy.</text>
    </card>
    <card>
      <name>Fossilized Supernova</name>
      <set rarity="Rare" picURL="https://mtg.design/i/cpce49.jpg">AI1</set>
      <manacost></manacost>
      <cmc>0</cmc>
      <type>Crystalline Land</type>
      <tablerow>1</tablerow>
      <text>{T}: Add {C}.
When Fossilized Supernova is destroyed, destroy all nonland permanents.</text>
    </card>
    <card>
      <name>Gleamstone Reef</name>
      <set rarity="Common" picURL="https://mtg.design/i/nwfw30.jpg">AI1</set>
      <color>U</color>
      <color>G</color>
      <manacost>1UG</manacost>
      <cmc>3</cmc>
      <type>Crystalline Enchantment Artifact — Mineral</type>
      <tablerow>1</tablerow>
      <text>{2}, {T}: Create a blue Bubble enchantment token with "{T}, Sacrifice this enchantment: Add {U}."
Tap two untapped Bubbles you control: Add {G}.</text>
    </card>
    <card>
      <name>Landbaron's Battleblimp</name>
      <set rarity="Rare" picURL="https://mtg.design/i/hwzy57.jpg">AI1</set>
      <color>W</color>
      <color>R</color>
      <manacost>8W/RRW</manacost>
      <cmc>11</cmc>
      <type>Legendary Artifact — Infinicity Dwelling Vehicle</type>
      <tablerow>0</tablerow>
      <text>&lt;b&gt;First strike, Flying, Vigilance&lt;/b&gt;
&lt;b&gt;Affinity for infrastructure&lt;/b&gt;
&lt;b&gt;Inhabit {3}&lt;/b&gt;
Landbaron's Battleblimp gets +1/+1 for each Infinicity permanent you control.
&lt;b&gt;Crew 15&lt;/b&gt;
Landbaron's Battleblimp's crew cost is reduced by 1 for each inhabitant of Dwellings you control.</text>
    </card>
    <card>
      <name>Brinelurker Glumph</name>
      <set rarity="Common" picURL="https://mtg.design/i/plem62.jpg">AI1</set>
      <color>U</color>
      <color>B</color>
      <manacost>U/BU/B</manacost>
      <cmc>2</cmc>
      <type>Creature — Slug Fish Fungus Ooze</type>
      <pt>2/1</pt>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Deathtouch, Deepdweller, Reach&lt;/b&gt;</text>
    </card>
    <card>
      <name>Recyclops, Lord of the Dump</name>
      <set rarity="Rare" picURL="https://mtg.design/i/yamv86.jpg">AI1</set>
      <color>U</color>
      <color>R</color>
      <manacost>CCUR</manacost>
      <cmc>4</cmc>
      <type>Legendary Creature — Giant Cyclops Construct</type>
      <pt>3/3</pt>
      <tablerow>1</tablerow>
      <text>Whenever an artifact creature you control dies, put a +1/+1 counter on Recyclops, Lord of the Dump.
Whenever Recyclops, Lord of the Dump deals combat damage to a player, you get that much {E}.
Remove X +1/+1 counters from Recyclops, Lord of the Dump, pay X {E}, {T}: Return target artifact with mana value X or less from your graveyard to the battlefield tapped.</text>
    </card>
    <card>
      <name>Malevolent Dustwraith</name>
      <set rarity="Mythic Rare" picURL="https://mtg.design/i/vztx64.jpg">AI1</set>
      <manacost>CCCC</manacost>
      <cmc>4</cmc>
      <type>Creature — Elemental Spirit</type>
      <pt>4/4</pt>
      <tablerow>1</tablerow>
      <text>Whenever a Barrens enters your graveyard from anywhere, Malevolent Dustwraith phases out.
{T}: Mill three cards.
{T}, Sacrifice a waste land: Put four +1/+1 counters on Malevolent Dustwraith.
{2}, Discard a card: Put a First strike, Menace, Reach, Trample, or Vigilance counter on Malevolent Dustwraith.</text>
    </card>
    <card>
      <name>Of Two Minds</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/whdi70.jpg">AI1</set>
      <color>W</color>
      <color>R</color>
      <manacost>R/PW/PR</manacost>
      <cmc>3</cmc>
      <type>Instant</type>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Cleave {R/P}{W/P}{W}&lt;/b&gt;
Exile the top three cards of your [opponents'] library. Until the end of your next turn, you may cast those spells from exile [and spend mana as though it were mana of any type to cast them].</text>
    </card>
    <card>
      <name>Impending Wrath</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/qllh34.jpg">AI1</set>
      <color>R</color>
      <manacost>R</manacost>
      <cmc>1</cmc>
      <type>Instant</type>
      <tablerow>1</tablerow>
      <text>Impending Wrath deals damage to target creature or planeswalker equal to the power of target creature spell currently on the stack.</text>
    </card>
    <card>
      <name>Sleep Mode</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/jwwq73.jpg">AI1</set>
      <color>W</color>
      <color>U</color>
      <manacost>W/U</manacost>
      <cmc>1</cmc>
      <type>Enchantment Artifact — Aura</type>
      <tablerow>1</tablerow>
      <text>If {W} was spent to cast this spell, enchant artifact
If {U} was spent to cast this spell, enchant creature
In addition to this spell's mana cost, you may pay any amount of {E} to cast this spell. Sleep Mode enters the battlefield with 2 charge counters on it for each {E} spent to cast it.
When Sleep Mode enters the battlefield, tap enchanted permanent. Enchanted permanent does not untap during its owner's untap step.
At the beginning of your upkeep, remove a charge counter from Sleep Mode. Then if it has no charge counters, sacrifice it.</text>
    </card>
    <card>
      <name>Fulgureye</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/iugp50.jpg">AI1</set>
      <color>B</color>
      <color>R</color>
      <manacost>1BR</manacost>
      <cmc>3</cmc>
      <type>Enchantment Artifact — Mineral</type>
      <tablerow>1</tablerow>
      <text>{2}, {T}: Create a 1/1 black Starfish creature token with hexproof.
Tap three untapped Starfish creatures you control: Add {B} or {R}. </text>
    </card>
    <card>
      <name>Manifestation Membrane</name>
      <set rarity="Mythic Rare" picURL="https://mtg.design/i/hqbn61.jpg">AI1</set>
      <color>U</color>
      <color>G</color>
      <manacost>U/GUG</manacost>
      <cmc>3</cmc>
      <type>Legendary Enchantment</type>
      <tablerow>1</tablerow>
      <text>Whenever a nontoken creature enters the battlefield under your control, create a token copy of that creature. It loses all activated or triggered abilities and has half the base power and toughness of the original creature, rounded down.</text>
    </card>
    <card>
      <name>Imposing Facade</name>
      <set rarity="Common" picURL="https://mtg.design/i/bchj39.jpg">AI1</set>
      <manacost>4</manacost>
      <cmc>4</cmc>
      <type>Artifact Creature — Wall Dwelling</type>
      <pt>0/4</pt>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Defender&lt;/b&gt;
&lt;b&gt;Inhabit {2}&lt;/b&gt;
{1}, {T}: Sacrifice Imposing Facade.
When Imposing Facade leaves the battlefield, each of its inhabitants gain hexproof and indestructible until end of turn.</text>
    </card>
    <card>
      <name>Stormwater Beach</name>
      <set rarity="Rare" picURL="https://mtg.design/i/ambm73.jpg">AI1</set>
      <manacost></manacost>
      <cmc>0</cmc>
      <type>Legendary Artifact Land — Cave Island Dwelling</type>
      <tablerow>1</tablerow>
      <text>{T}: Add {C}.
{T}: Add {U}. Activate only if at least one creature inhabits this Dwelling.
&lt;b&gt;Inhabit {3}&lt;/b&gt;
{1}{U}, {T}: Target inhabitant of this Dwelling gains hexproof until end of turn.</text>
    </card>
    <card>
      <name>Windswept Grainvault</name>
      <set rarity="Rare" picURL="https://mtg.design/i/keqg10.jpg">AI1</set>
      <manacost></manacost>
      <cmc>0</cmc>
      <type>Legendary Artifact Land — Cave Plains Dwelling</type>
      <tablerow>1</tablerow>
      <text>{T}: Add {C}.
{T}: Add {W}. Activate only if at least one creature inhabits this Dwelling.
&lt;b&gt;Inhabit {3}&lt;/b&gt;
{1}{W}, {T}: Target inhabitant of this Dwelling gains lifelink until end of turn.</text>
    </card>
    <card>
      <name>Verdant Undergrove</name>
      <set rarity="Rare" picURL="https://mtg.design/i/mqpe53.jpg">AI1</set>
      <manacost></manacost>
      <cmc>0</cmc>
      <type>Legendary Artifact Land — Cave Forest Dwelling</type>
      <tablerow>1</tablerow>
      <text>{T}: Add {C}.
{T}: Add {G}. Activate only if at least one creature inhabits this Dwelling.
&lt;b&gt;Inhabit {3}&lt;/b&gt;
{1}{G}, {T}: Target inhabitant of this Dwelling gains trample until end of turn.</text>
    </card>
    <card>
      <name>Carvestone Colosseum</name>
      <set rarity="Rare" picURL="https://mtg.design/i/jkkn48.jpg">AI1</set>
      <manacost></manacost>
      <cmc>0</cmc>
      <type>Legendary Artifact Land — Cave Mountain Dwelling</type>
      <tablerow>1</tablerow>
      <text>{T}: Add {C}.
{T}: Add {R}. Activate only if at least one creature inhabits this Dwelling.
&lt;b&gt;Inhabit {3}&lt;/b&gt;
{1}{R}, {T}: Target inhabitant of this Dwelling gains first strike until end of turn.</text>
    </card>
    <card>
      <name>Murkmire Cistern</name>
      <set rarity="Rare" picURL="https://mtg.design/i/eeoi90.jpg">AI1</set>
      <manacost></manacost>
      <cmc>0</cmc>
      <type>Legendary Artifact Land — Cave Swamp Dwelling</type>
      <tablerow>1</tablerow>
      <text>{T}: Add {C}.
{T}: Add {B}. Activate only if at least one creature inhabits this Dwelling.
&lt;b&gt;Inhabit {3}&lt;/b&gt;
{1}{B}, {T}: Target inhabitant of this Dwelling gains deathtouch until end of turn.</text>
    </card>
    <card>
      <name>Undercity Center</name>
      <set rarity="Mythic Rare" picURL="https://mtg.design/i/resk21.jpg">AI1</set>
      <manacost></manacost>
      <cmc>0</cmc>
      <type>Legendary Artifact Land — Cave Establishment</type>
      <tablerow>1</tablerow>
      <text>{T}: Add {C}.
{3}, {T}: Create a Treasure token for each inhabitant of Cave Dwellings you control.</text>
    </card>
    <card>
      <name>Effervesce</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/srdb09.jpg">AI1</set>
      <color>W</color>
      <color>U</color>
      <manacost>WWUU</manacost>
      <cmc>4</cmc>
      <type>Instant</type>
      <tablerow>1</tablerow>
      <text>Counter target spell that targets you or a permanent you control.
You gain X life and create X Bubble tokens, where X is the mana value of that spell.</text>
    </card>
    <card>
      <name>Cubeulonimbus</name>
      <set rarity="Common" picURL="https://mtg.design/i/iwuq50.jpg">AI1</set>
      <color>W</color>
      <color>U</color>
      <manacost>W/UWU</manacost>
      <cmc>3</cmc>
      <type>Enchantment — Aura</type>
      <tablerow>1</tablerow>
      <text>Enchant creature
When Cubeulonimbus enters the battlefield, create three Cloud tokens.
Enchanted creature has "{W}{U}: Camouflage Cloud."</text>
    </card>
    <card>
      <name>Faerie Custodians</name>
      <set rarity="Common" picURL="https://mtg.design/i/auob35.jpg">AI1</set>
      <color>W</color>
      <manacost>2W</manacost>
      <cmc>3</cmc>
      <type>Creature — Faerie</type>
      <pt>1/3</pt>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Flying&lt;/b&gt;
{W}{W}, {T}: Destroy target Aura enchantment.</text>
    </card>
    <card>
      <name>Obtuse Ending</name>
      <set rarity="Common" picURL="https://mtg.design/i/lnab37.jpg">AI1</set>
      <color>W</color>
      <color>B</color>
      <manacost>WB</manacost>
      <cmc>2</cmc>
      <type>Instant</type>
      <tablerow>1</tablerow>
      <text>As an additional cost to cast this spell, tap target untapped artifact you control with converted mana cost 5 or greater.
Destroy target creature.</text>
    </card>
    <card>
      <name>Speed of Light</name>
      <set rarity="Common" picURL="https://mtg.design/i/dsls74.jpg">AI1</set>
      <manacost>0</manacost>
      <cmc>0</cmc>
      <type>Instant</type>
      <tablerow>1</tablerow>
      <text>Target creature gains haste until end of turn. Speed of Light deals 5 damage to you.
&lt;b&gt;Cycling&lt;/b&gt; {2}{U/R}{U/R}
When you cycle Speed of Light, put a starbound counter on up to one target creature.</text>
    </card>
    <card>
      <name>Weathered Invitation</name>
      <set rarity="Common" picURL="https://mtg.design/i/tymx96.jpg">AI1</set>
      <manacost>2</manacost>
      <cmc>2</cmc>
      <type>Artifact</type>
      <tablerow>1</tablerow>
      <text>At the beginning of your upkeep, put a time counter on Weathered Invitation. Then if there are five or more time counters on Weathered Invitation, sacrifice it. Search your library for an Establishment, put it onto the battlefield tapped, then shuffle.
{1}, {T}, Sacrifice Weathered Invitation: Draw a card.</text>
    </card>
    <card>
      <name>Foreseen Calamity</name>
      <set rarity="Mythic Rare" picURL="https://mtg.design/i/wktw27.jpg">AI1</set>
      <color>W</color>
      <manacost>WWWW</manacost>
      <cmc>4</cmc>
      <type>Instant</type>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Foretell {W}{W}{W}{B}{B}{B}&lt;/b&gt;
Return all permanent cards that were put into graveyards this turn to the battlefield tapped under their owners' control.</text>
    </card>
    <card>
      <name>Tutorial of Agonies</name>
      <set rarity="Rare" picURL="https://mtg.design/i/cxqw62.jpg">AI1</set>
      <color>R</color>
      <manacost>RR</manacost>
      <cmc>2</cmc>
      <type>Legendary Artifact — Blueprint</type>
      <tablerow>1</tablerow>
      <text>{R/P}, {T}: Put a page counter on Tutorial of Agonies. It deals 1 damage to any target.
When Tutorial of Agonies has three or more page counters on it, sacrifice it.It deals 1 damage to each creature and planeswalker.</text>
    </card>
    <card>
      <name>Flesh Flood</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/vdtu69.jpg">AI1</set>
      <color>R</color>
      <manacost>2RR</manacost>
      <cmc>4</cmc>
      <type>Sorcery</type>
      <tablerow>1</tablerow>
      <text>Return all nonland permanents target player controls to their owners' hands. Flesh Flood deals 2 damage to you for each permanent that leaves the battlefield this way.</text>
    </card>
    <card>
      <name>Puzzling Geometry</name>
      <set rarity="Mythic Rare" picURL="https://mtg.design/i/qogt67.jpg">AI1</set>
      <color>W</color>
      <color>U</color>
      <manacost>W/UCWU</manacost>
      <cmc>4</cmc>
      <type>Legendary Enchantment Artifact</type>
      <tablerow>2</tablerow>
      <text>As Puzzling Geometry enters the battlefield, choose a creature type. Creatures of the chosen type can't attack you or planeswalkers you control.</text>
    </card>
    <card>
      <name>Moonbathed Barleytide</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/kfkc34.jpg">AI1</set>
      <manacost></manacost>
      <cmc>0</cmc>
      <type>Land — Farm</type>
      <tablerow>1</tablerow>
      <text>At the beginning of your upkeep, put a growth counter on Moonbathed Barleytide.
Whenever Moonbathed Barleytide becomes tapped, remove all growth counters from it.
{T}: Add {C}.
{2}, {T}: Add X mana of any one color, where X is the number of growth counters on Moonbathed Barleytide.
</text>
    </card>
    <card>
      <name>Radiant Repose...</name>
      <set rarity="Common" picURL="https://mtg.design/i/zalm75.jpg">AI1</set>
      <color>W</color>
      <color>U</color>
      <color>B</color>
      <color>R</color>
      <color>G</color>
      <manacost>U/RB/GW</manacost>
      <cmc>3</cmc>
      <type>Legendary Enchantment — Forcefield</type>
      <tablerow>1</tablerow>
      <text>Whenever a crystalline permanent you control becomes tapped, you gain 1 life.
{5}, {T}, Sacrifice Radiant Repose...: Seek a crystalline card.</text>
    </card>
    <card>
      <name>Radiant Repose</name>
      <set rarity="Common" picURL="https://mtg.design/i/ugql22.jpg">AI1</set>
      <color>W</color>
      <color>U</color>
      <color>B</color>
      <color>R</color>
      <color>G</color>
      <manacost>U/RB/GW</manacost>
      <cmc>3</cmc>
      <type>Legendary Enchantment — Forcefield</type>
      <tablerow>1</tablerow>
      <text>Whenever a crystalline permanent you control becomes tapped, you gain 1 life.
{5}, {T}, Sacrifice Radiant Repose: Seek a crystalline card.</text>
    </card>
    <card>
      <name>Celestus Harbinger</name>
      <set rarity="Mythic Rare" picURL="https://mtg.design/i/rlya23.jpg">AI1</set>
      <color>B</color>
      <manacost>2BBB</manacost>
      <cmc>5</cmc>
      <type>Legendary Creature — Angel Specter Horror</type>
      <pt>4/4</pt>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Flying, Reach&lt;/b&gt;
Whenever day becomes night, conjure a card named Dreadbore into your hand. It perpetually gains “You may spend mana as though it were mana of any color to cast this spell.”</text>
    </card>
    <card>
      <name>Pyromantic's Jubilee</name>
      <set rarity="Common" picURL="https://mtg.design/i/jdxz75.jpg">AI1</set>
      <color>R</color>
      <manacost>R</manacost>
      <cmc>1</cmc>
      <type>Sorcery — Song</type>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;3/4 Time&lt;/b&gt;
1 | Pyromantic's Jubilee deals 1 damage to you.
2 | Pyromantic's Jubilee deals 2 damage to up to one target creature.
3 | Pyromantic's Jubilee deals 3 damage to up to one target planeswalker.
4 | Pyromantic's Jubilee deals 4 damage to up to one target player.</text>
    </card>
    <card>
      <name>Lemonade Beach</name>
      <set rarity="Rare" picURL="https://mtg.design/i/dlgm89.jpg">AI1</set>
      <manacost></manacost>
      <cmc>0</cmc>
      <type>Land — Island</type>
      <tablerow>1</tablerow>
      <text>{T}: Add {U}.
{2}{G}, {T}: Create a green Lemon Food artifact token with "{2}, {T}, Sacrifice this artifact: You gain 3 life." and "{2}, {T}, Sacrifice this artifact: It deals 1 damage to any target."</text>
    </card>
    <card>
      <name>Cantilevered Eden...</name>
      <set rarity="Common" picURL="https://mtg.design/i/qjnq82.jpg">AI1</set>
      <color>G</color>
      <manacost>1G</manacost>
      <cmc>2</cmc>
      <type>Artifact — Establishment</type>
      <tablerow>1</tablerow>
      <text>{1}, {T}: You gain 1 life for each creature with reach you control.
{2}, {T}: Put a reach counter on target green creature you control.
{3}, {T}, Sacrifice Cantilevered Eden...: Draw a card for each creature with reach you control.</text>
    </card>
    <card>
      <name>Plains</name>
      <set rarity="Common" picURL="https://mtg.design/i/srfb99.jpg">AI1</set>
      <manacost></manacost>
      <cmc>0</cmc>
      <type>Basic Land — Plains</type>
      <tablerow>1</tablerow>
      <text>{T}: Add {W}.</text>
    </card>
    <card>
      <name>Billowing Wheatlands</name>
      <set rarity="Common" picURL="https://mtg.design/i/klng01.jpg">AI1</set>
      <manacost></manacost>
      <cmc>0</cmc>
      <type>Land — Farm</type>
      <tablerow>1</tablerow>
      <text>At the beginning of your upkeep, put a growth counter on Billowing Wheatlands.
Whenever Billowing Wheatlands becomes tapped, remove all growth counters from it.
{T}: Add {C}.
{W}, {T}: Add X {W}, where X is the number of growth counters on Billowing Wheatlands.</text>
    </card>
    <card>
      <name>Bloomnewt</name>
      <set rarity="Common" picURL="https://mtg.design/i/fcdo17.jpg">AI1</set>
      <color>G</color>
      <manacost>2G</manacost>
      <cmc>3</cmc>
      <type>Creature — Plant Salamander</type>
      <pt>2/3</pt>
      <tablerow>1</tablerow>
      <text>Whenever Bloomnewt becomes blocked, create a Leaf token.
{G}{G}:  Camouflage Forest. (Change the target of target spell or ability targeting this permanent to another permanent you control with the specified types.) </text>
    </card>
    <card>
      <name>Floracrown Healer</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/gqgv47.jpg">AI1</set>
      <color>W</color>
      <color>G</color>
      <manacost>2WG</manacost>
      <cmc>4</cmc>
      <type>Creature — Human Druid Cleric</type>
      <pt>2/4</pt>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Vigilance, Lifelink&lt;/b&gt;
Whenever a growth counter is put on a permanent you control, put a +1/+1 counter on Floracrown Healer.
{G}{G}{G}, {T}: Proliferate.</text>
    </card>
    <card>
      <name>The Polarity Cascade</name>
      <set rarity="Rare" picURL="https://mtg.design/i/dukx50.jpg">AI1</set>
      <color>U</color>
      <color>B</color>
      <color>R</color>
      <manacost>3UBR</manacost>
      <cmc>6</cmc>
      <type>Enchantment Saga</type>
      <tablerow>1</tablerow>
      <text> Destroy target land you control and target land an opponent controls.</text>
    </card>
    <card>
      <name>Blossoming Corpsewaker</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/lxts95.jpg">AI1</set>
      <color>U</color>
      <color>B</color>
      <color>G</color>
      <manacost>1UBG</manacost>
      <cmc>4</cmc>
      <type>Enchantment Creature — Plant Zombie</type>
      <pt>3/3</pt>
      <tablerow>1</tablerow>
      <text>Whenever an opponent mills one or more cards, put a growth counter on Blossoming Corpsewaker and a rot counter on target nonland permanent you don't control that doesn't already have a rot counter.
{U}, {T}: Target player mills a card.
{B}{B}, {T}: Remove a growth counter from Blossoming Corpsewaker: Put a rot counter on target permanent with a rot counter on it.
{G}{G}{G}, {T}, Remove three growth counters from Blossoming Corpsewaker: Proliferate.</text>
    </card>
    <card>
      <name>Blossoming Corpsewaker</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/lwdx31.jpg">AI1</set>
      <color>U</color>
      <color>B</color>
      <color>G</color>
      <manacost>1UBG</manacost>
      <cmc>4</cmc>
      <type>Enchantment Creature — Plant Zombie</type>
      <pt>3/3</pt>
      <tablerow>1</tablerow>
      <text>Whenever an opponent mills one or more cards, put a growth counter on Blossoming Corpsewaker and a rot counter on target nonland permanent you don't control that doesn't already have a rot counter.
{U}, {T}: Target player mills a card.
{B}{B}{B}, {T}: Put a rot counter on target permanent with a rot counter on it.
{G}{G}{G}{G}{G}, {T}: Proliferate.</text>
    </card>
    <card>
      <name>Daunting Sprawl</name>
      <set rarity="Mythic Rare" picURL="https://mtg.design/i/orwf02.jpg">AI1</set>
      <color>W</color>
      <manacost>WWWW</manacost>
      <cmc>4</cmc>
      <type>Legendary Enchantment — Forcefield</type>
      <tablerow>2</tablerow>
      <text>Creatures can't attack you unless their controller pays {X} for each of those creatures, where X is the number of infrastructure permanents you control.
(Walls, Dwellings, Establishments, Lighthouses, Markets, Factories, Gates, Alleys, Districts, and Towns are infrastructure.)</text>
    </card>
    <card>
      <name>Mirthful Harvester</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/vruu43.jpg">AI1</set>
      <color>W</color>
      <color>B</color>
      <color>G</color>
      <manacost>2WBG</manacost>
      <cmc>5</cmc>
      <type>Creature — Specter Horror</type>
      <pt>3/3</pt>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Deathtouch&lt;/b&gt;
Whenever an opponent sacrifices a creature with a rot counter on it, you may put that creature from that player's graveyard onto the battlefield under your control. If that creature would die under your control, exile it instead.</text>
    </card>
    <card>
      <name>Wander the Dustscape</name>
      <set rarity="Common" picURL="https://mtg.design/i/iamr23.jpg">AI1</set>
      <manacost>3</manacost>
      <cmc>3</cmc>
      <type>Sorcery</type>
      <tablerow>1</tablerow>
      <text>Search your library for up to two basic Barrens lands and reveal them. Put one into your hand and the other onto the battlefield tapped, then shuffle.</text>
    </card>
    <card>
      <name>Kermesite</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/jift64.jpg">AI1</set>
      <color>W</color>
      <color>G</color>
      <manacost>1WG</manacost>
      <cmc>3</cmc>
      <type>Enchantment Artifact — Mineral</type>
      <tablerow>1</tablerow>
      <text>{2}, {T}: Create a 0/1 white Egg creature token.
Tap two untapped Egg creatures you control: Add {W} or {G}. </text>
    </card>
    <card>
      <name>Crumblecrag</name>
      <set rarity="Common" picURL="https://mtg.design/i/fobo91.jpg">AI1</set>
      <manacost></manacost>
      <cmc>0</cmc>
      <type>Land — Desert</type>
      <tablerow>1</tablerow>
      <text>{T}: Add {C}.
{R}, {T}: Until end of turn, if a source you control would produce one or more colored mana, add that much {R} instead.</text>
    </card>
    <card>
      <name>Resplendent Powerplant</name>
      <set rarity="Rare" picURL="https://mtg.design/i/czcd70.jpg">AI1</set>
      <manacost>4</manacost>
      <cmc>4</cmc>
      <type>Legendary Artifact — Factory</type>
      <tablerow>1</tablerow>
      <text>{T}: Add {C}. You get {E}.
{T}, Pay 3 life: Add one mana of any color. You get {E}{E}{E}.
{E}{E}{E}{E}{E}{E}{E}{E}: Put an artifact from your hand onto the battlefield tapped.</text>
    </card>
    <card>
      <name>Threadcaster Necromage</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/gsad68.jpg">AI1</set>
      <color>W</color>
      <color>U</color>
      <color>B</color>
      <manacost>1U/BW</manacost>
      <cmc>3</cmc>
      <type>Creature — Zombie Cleric Wizard</type>
      <pt>0/4</pt>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Lifelink&lt;/b&gt;
Whenever a creature dies, target opponent mills three cards.
Threadcaster Necromage gets +1/+0for each creature card in your opponents' graveyards.</text>
    </card>
    <card>
      <name>Vengeful Victim</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/vabz69.jpg">AI1</set>
      <color>B</color>
      <manacost>4BB</manacost>
      <cmc>6</cmc>
      <type>Artifact — Trap</type>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Flash&lt;/b&gt;
This spell costs {1} less to cast for each card in a graveyard that inhabits a Dwelling you control.
Return target inhabitant of a Dwelling you control from a graveyard to the battlefield under your control. Put a black color-counter and a Zombie subtype-counter on it.
&lt;b&gt;Reset {3}&lt;/b&gt; (Return this permanent to your library from the battlefield, shuffle, then draw a card.)</text>
    </card>
    <card>
      <name>Waltz of the Mistcloaked</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/zqmq44.jpg">AI1</set>
      <color>B</color>
      <color>G</color>
      <manacost>1BG</manacost>
      <cmc>3</cmc>
      <type>Sorcery — Song</type>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;2/3 Time&lt;/b&gt;
1 | Put a creature card with mana value 3 or less from your hand onto the battlefield concealed.
2 | Until end of turn, whenever a concealed creature attacks, it fights up to one target creature an opponent controls.
3 | At the beginning of your next end step, reveal all concealed creature cards in your graveyard and return them to the battlefield tapped. Put a +1/+1 counter, a black color-counter, and a nightmare type-counter on each.</text>
    </card>
    <card>
      <name>Terminal Brainrot</name>
      <set rarity="Mythic Rare" picURL="https://mtg.design/i/gmlz22.jpg">AI1</set>
      <manacost></manacost>
      <cmc>0</cmc>
      <type>Legendary Crystalline Enchantment Artifact</type>
      <tablerow>1</tablerow>
      <text>At the beginning of each player's precombat main phase, put two rot counters on target creature. You lose 2 life.
(When a permanent has three or more rot counters, its controller sacrifices it.)
&lt;b&gt;Nightbound&lt;/b&gt;</text>
    </card>
    <card>
      <name>Blossoming Intellect</name>
      <set rarity="Mythic Rare" picURL="https://mtg.design/i/zptb93.jpg">AI1</set>
      <color>W</color>
      <color>B</color>
      <color>G</color>
      <manacost>WBG</manacost>
      <cmc>3</cmc>
      <type>Legendary Crystalline Enchantment Artifact</type>
      <tablerow>1</tablerow>
      <text>At the beginning of each player's precombat main phase, put two +1/+1 counters on target creature. You gain 1 life.
&lt;b&gt;Daybound&lt;/b&gt;</text>
    </card>
    <card>
      <name>Morbid Elegy</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/lzqy63.jpg">AI1</set>
      <color>B</color>
      <manacost>2BB</manacost>
      <cmc>4</cmc>
      <type>Sorcery — Song</type>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;2/4 Time&lt;/b&gt;
1-3 | Exile target creature card from a graveyard. You gain 2 life.
4 | Return all creature cards exiled with Morbid Elegy to the battlefield under your control. Put a black color-counter and a Vampire subtype-counter on each.</text>
    </card>
    <card>
      <name>Conspicuous Seer</name>
      <set rarity="Common" picURL="https://mtg.design/i/bnxv11.jpg">AI1</set>
      <color>W</color>
      <color>G</color>
      <manacost>1WG</manacost>
      <cmc>3</cmc>
      <type>Creature — Bird Augur</type>
      <pt>1/3</pt>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Forestwalk, Lifelink&lt;/b&gt;
Whenever Conspicuous Seer deals combat damage to a player, scry 1.</text>
    </card>
    <card>
      <name>Transexistentialism</name>
      <set rarity="Rare" picURL="https://mtg.design/i/zuwu99.jpg">AI1</set>
      <color>U</color>
      <color>B</color>
      <manacost>4UB</manacost>
      <cmc>6</cmc>
      <type>Sorcery</type>
      <tablerow>1</tablerow>
      <text>Exile target nonartifact creature. Create an artifact creature token that is a copy of the exiled creature.</text>
    </card>
    <card>
      <name>Existential Skeleton</name>
      <set rarity="Mythic Rare" picURL="https://mtg.design/i/suao89.jpg">AI1</set>
      <color>W</color>
      <manacost>4WW</manacost>
      <cmc>6</cmc>
      <type>Legendary Creature — Skeleton</type>
      <pt>0/10</pt>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Defender&lt;/b&gt;
{1}: Put a -1/-1 counter on Existential Skeleton.Any player may activate this ability.
If a player would draw one or more cards,they draw that many cards minus one instead.
When Existential Skeleton dies,destroy all creatures.</text>
    </card>
    <card>
      <name>Misplaced Merriment</name>
      <set rarity="Rare" picURL="https://mtg.design/i/gzbl86.jpg">AI1</set>
      <color>W</color>
      <color>B</color>
      <color>R</color>
      <manacost>WBR</manacost>
      <cmc>3</cmc>
      <type>Legendary Enchantment — Aura Curse</type>
      <tablerow>1</tablerow>
      <text>Enchant opponent
At the beginning of enchanted player's end step, choose one —
• You create X 1/1 black and red Bard Devil creature tokens, where X is half the amount of life enchanted player gained this turn, rounded down.
• Enchanted player sacrifices half Y creatures, where Y is half the number of creatures that died under your control this turn, rounded down.
• You draw Z cards and enchanted player discards Z cards, where Z is half the number of cards enchanted player drew this turn, rounded down.</text>
    </card>
    <card>
      <name>Daybreak the Depths</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/gukh70.jpg">AI1</set>
      <color>B</color>
      <manacost>B</manacost>
      <cmc>1</cmc>
      <type>Sorcery</type>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Kicker&lt;/b&gt; {U}
&lt;b&gt;Kicker&lt;/b&gt; {W}{W}{W}
Surveil X, where X is 2 plus the number of times this spell was kicked.
If one or more {U} was spent to cast this spell, draw a card.
If three or more {W} was spent to cast this spell, return target creature from your graveyard to the battlefield.</text>
    </card>
    <card>
      <name>Ceaseless Wanderer</name>
      <set rarity="Common" picURL="https://mtg.design/i/wzhd99.jpg">AI1</set>
      <color>W</color>
      <color>B</color>
      <manacost>W/BW/B</manacost>
      <cmc>2</cmc>
      <type>Creature — Human Shaman</type>
      <pt>1/1</pt>
      <tablerow>1</tablerow>
      <text>When Ceaseless Wanderer dies, return it to the battlefield under an opponent's control.</text>
    </card>
    <card>
      <name>Meat Maids</name>
      <set rarity="Rare" picURL="https://mtg.design/i/grht77.jpg">AI1</set>
      <color>W</color>
      <manacost>2W</manacost>
      <cmc>3</cmc>
      <type>Creature — Human</type>
      <pt>1/3</pt>
      <tablerow>1</tablerow>
      <text>{2}, {T}: Create a 1/1 black Meat Golem creature token.
{2}, {T}: Put a +1/+1 counter on target Meat creature.</text>
    </card>
    <card>
      <name>Cryptcrowder</name>
      <set rarity="Mythic Rare" picURL="https://mtg.design/i/frum25.jpg">AI1</set>
      <color>B</color>
      <manacost>BBBB</manacost>
      <cmc>4</cmc>
      <type>Legendary Creature — Wraith</type>
      <pt>1/5</pt>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Deathtouch&lt;/b&gt;
If a creature or planeswalker card would be put into exile from anywhere, put it into its owner's graveyard instead.
At the beginning of your upkeep, you may tap Cryptcrowder and pay {X}{X}. If you do, return target creature or planeswalker with mana value X or less from a graveyard to the battlefield tapped under your control. </text>
    </card>
    <card>
      <name>Moon-Touched's Blessing</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/qcyw94.jpg">AI1</set>
      <color>W</color>
      <color>U</color>
      <manacost>WU</manacost>
      <cmc>2</cmc>
      <type>Enchantment</type>
      <tablerow>1</tablerow>
      <text>When Moon-Touched's Blessing enters the battlefield, it becomes night.
At the beginning of each upkeep, if it is night, put a phase counter on Moon-Touched's Blessing. Otherwise remove all counters from Moon-Touched's Blessing.
When Moon-Touched's Blessing has nine or more phase counters, you win the game.</text>
    </card>
    <card>
      <name>Malconceived Defense</name>
      <set rarity="Mythic Rare" picURL="https://mtg.design/i/ujca89.jpg">AI1</set>
      <color>R</color>
      <manacost>R</manacost>
      <cmc>1</cmc>
      <type>Instant</type>
      <tablerow>1</tablerow>
      <text>&lt;b&gt;Split second&lt;/b&gt;
Counter target spell you control. When you do, counter each spell and ability your opponents control.</text>
    </card>
    <card>
      <name>Polydimensional Sandscape</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/flzz18.jpg">AI1</set>
      <manacost></manacost>
      <cmc>0</cmc>
      <type>Land</type>
      <tablerow>1</tablerow>
      <text>{T}: Add {C}.
{B}, {T}: Add {U}{R}.</text>
    </card>
    <card>
      <name>Flowery Abyss</name>
      <set rarity="Common" picURL="https://mtg.design/i/iztw93.jpg">AI1</set>
      <color>B</color>
      <color>G</color>
      <manacost>BG</manacost>
      <cmc>2</cmc>
      <type>Enchantment — Portal</type>
      <tablerow>1</tablerow>
      <text>{T}: Move a rot or poison counter from target permanent or player onto Flowery Abyss.
{B}{B}, {T}: Move a rot or poison counter from Flowery Abyss onto target nonland permanent or player.
{G}{G}{G}, {T}: Proliferate.</text>
    </card>
    <card>
      <name>Ebony District</name>
      <set rarity="Common" picURL="https://mtg.design/i/ubmp01.jpg">AI1</set>
      <manacost></manacost>
      <cmc>0</cmc>
      <type>Legendary Land — Infinicity District</type>
      <tablerow>1</tablerow>
      <text>Ebony District enters the battlefield tapped.
{T}: Add {B}. If you control two or more other Districts, add an additional {C}.</text>
      <cipt>1</cipt>
    </card>
    <card>
      <name>Technicolor Sporeweaver</name>
      <set rarity="Rare" picURL="https://mtg.design/i/dxjg65.jpg">AI1</set>
      <color>B</color>
      <manacost>1B</manacost>
      <cmc>2</cmc>
      <type>Creature — Spider Horror</type>
      <pt>1/3</pt>
      <tablerow>1</tablerow>
      <text>{2}, {T}: Create a 0/1 white Fungus Web creature token with defender and "Whenever a creature is blocked by this creature, tap it. That creature does not untap during its controller's next untap step."
{T}, Sacrifice a Web: Add one mana of any color.</text>
    </card>
    <card>
      <name>Pigeon Brigade</name>
      <set rarity="Uncommon" picURL="https://mtg.design/i/lmnv34.jpg">AI1</set>
      <color>W</color>
      <color>U</color>
      <manacost>2WU</manacost>
      <cmc>4</cmc>
      <type>Instant</type>
      <tablerow>1</tablerow>
      <text>Create a 0/1 white Bird Army creature token with flying.
Amass 3.</text>
    </card>
  </cards>
</cockatrice_carddatabase>