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Download Cockatrice files: https://mtg.design/u/theofficialcreator8411/SUB/cockatrice


  • Rite of Recreation(2)(G)(G)

    Sorcery


    Kicker {5}

    Draw three cards. If Rite of Recreation was kicked, instead shuffle your graveyard into your library, draw seven cards, then your life total becomes equal to your starting life total.

    Exile Rite of Recreation.


    Illustrated by No artist credit

    1/1

  • What Are You(1)(U)(B)

    Sorcery


    Target opponent reveals their hand. Choose one:

    - That player discards two cards.

    - Choose a nonland card. That player discards that card.

    - Choose a card. Search your library for a card with the same name as that card and put it into your hand. If it's a land card, put it onto the battlefield instead. Shuffle your library.


    Illustrated by No artist credit

    1/1

  • Essence of 4546B(R)(R)(R)

    Enchantment — Aura


    Enchant creature or vehicle

    As long as enchanted permanent is a creature, it gets +3/+3 and has protection from all colors.


    Illustrated by No artist credit

    1/1

  • AL-AN's Grand Plan(7)(U)(U)(U)(U)

    Enchantment Saga


    Draw five cards.


    Illustrated by No artist credit

    1/1

  • Chance Discovery(1)(R)

    Sorcery


    Choose one at random:

    • Draw two cards.

    • Create an Ion Cube.

    • Chance Discovery deals 4 damage to any target.

    • Each player discards three cards, then draws three cards.

    • Chance Discovery deals 5 damage to you.

    • You get a poison counter.


    Illustrated by No artist credit

    1/1

  • Grand Reef

    Land — Forest


    Grand Reef enters the battlefield tapped unless you control a creature with power 4 or greater.

    {T}: Add {G} to your mana pool.

    {6}{G}: Destroy target artifact or enchantment.


    Illustrated by No artist credit

    1/1

  • Lava Lakes

    Land — Mountain


    Lava Lakes enters the battlefield tapped unless you control a creature with power 4 or greater.

    {T}: Add {R} to your mana pool.

    {9}{R}: Destroy target land.


    Illustrated by No artist credit

    1/1

  • Blood Kelp Zone

    Land — Swamp


    Blood Kelp Zone enters the battlefield tapped unless you control a creature with power 4 or greater.

    {T}: Add {B} to your mana pool.

    {4}{B}: Each opponent loses 2 life and you gain 2 life.


    Illustrated by No artist credit

    1/1

  • Lost River

    Land — Island


    Lost River enters the battlefield tapped unless you control a creature with power 4 or greater.

    {T}: Add {U} to your mana pool.

    {6}{U}{U}: Return target instant or sorcery card from your graveyard to your hand.


    Illustrated by No artist credit

    1/1

  • Bulb Zone

    Land — Plains


    Bulb Zone enters the battlefield tapped unless you control a creature with power 4 or greater.

    {T}: Add {W} to your mana pool.

    {3}{W}: Put a +1/+1 counter on target creature.


    Illustrated by No artist credit

    1/1

  • Rite of the Nation(2)(W)(W)

    Sorcery


    Kicker {5}

    Create an Ion Cube. If this spell was kicked, instead create four Ion Cubes.


    Illustrated by No artist credit

    1/1

  • Rite of Fabrication(2)(R)(R)

    Sorcery


    Kicker {5}

    Search your library for an artifact card with converted mana cost 3 or less and put it onto the battlefield. If Rite of Fabrication was kicked, instead search your library for an artifact card and put it onto the battlefield.

    Shuffle your library.


    Illustrated by No artist credit

    1/1

  • Rite of Damnation(1)(B)(B)(B)

    Sorcery


    Kicker {5}

    Destroy all creatures. If Rite of Damnation was kicked, instead destroy all creatures you don't control.


    Illustrated by No artist credit

    1/1

  • Rite of Replication(2)(U)(U)

    Sorcery


    Kicker {5}

    Put a token onto the battlefield that's a copy of target creature. If Rite of Replication was kicked, instead put five of those tokens onto the battlefield instead.


    Illustrated by No artist credit

    1/1

  • Onset of Infection(B)(B)

    Enchantment


    Triggered abilities of permanents don't trigger.

    "Treatment procedure: Unknown."

    - Architect Data


    Illustrated by No artist credit

    1/1

  • AL-AN, the Final Precursor(1)(U)(R)

    Artifact Creature — Alien Robot


    When you cast AL-AN, create an Ion Cube.

    Haste

    AL-AN's power and toughness are each equal to the number of Ion Cubes you control.


    */*

    Illustrated by No artist credit

    1/1

  • Bring a Medpack(3)(R)

    Enchantment Saga


    Bring a Medpack deals 2 damage to up to two different targets.


    Illustrated by No artist credit

    1/1

  • Ion Cube Fabricator(7)

    Artifact


    Indestructible

    {T}: Create an Ion Cube.

    Stay back and let it do its work. You will be rewarded greatly.


    Illustrated by No artist credit

    1/1

  • Stalker(1)(B)(G)

    Creature — Fish


    Devour 1, devour artifact token 1

    Creature spells you cast with devour have devour artifact token 1.

    "A streamlined predator encountered in the kelp forests in wait of prey leaving the safety of the shallows to feed."

    - PDA


    1/1

    Illustrated by No artist credit

    1/1

  • Savage Slash(R)

    Instant


    If you control a creature with power 4 or greater, damage can't be prevented this turn.

    Savage Slash deals 2 damage to target creature or player.

    "Never doing that again!"

    - Ryley Robinson


    Illustrated by No artist credit

    1/1

  • Deadly Gambit(1)(B)

    Sorcery


    Choose one at random:

    • Destroy target creature.

    • Sacrifice a creature. If you can't, discard a card.

    It was dangerous, yes, but worthwhile.


    Illustrated by No artist credit

    1/1

  • Enter the Unknown(G)

    Sorcery


    Target creature you control explores.

    You may play an additional land this turn.

    A sharp decline into smooth fields of aquamarine.


    Illustrated by No artist credit

    1/1

  • Immense Growth(G)(G)

    Sorcery


    Target creature gets +6/+6 until end of turn.

    Ryley began to notice that some of the lifeforms on 4546B looked oddly like smaller versions of other ones.


    Illustrated by No artist credit

    1/1

  • Ryley's Wrath(1)(W)(W)

    Sorcery


    Destroy all creatures with power 4 or greater.

    "That'll teach you not to destroy my Cyclops."

    - Ryley Robinson


    Illustrated by No artist credit

    1/1

  • Nature's Lore(1)(G)

    Sorcery


    Search your library for a Forest card and put it onto the battlefield. Then shuffle your library.

    "Consider me and Yu lost at sea."

    - Second Officer Keen


    Illustrated by No artist credit

    1/1

  • Exclude(2)(U)

    Instant


    Counter target creature spell.

    Draw a card.

    "I don't want to play with you anymore."

    - Ryley Robinson


    Illustrated by No artist credit

    1/1

  • Violet Beau(2)(B)

    Creature — Plant


    {T}: Target player mills 2 cards.

    When Violet Beau dies, each opponent loses life equal to the number of noncreature, nonland cards in their graveyard.

    Violet beaus take on the darkness of the night and absorb the daylight.


    1/3

    Illustrated by No artist credit

    1/1

  • Lantern Fruit(3)(R)(R)

    Creature — Plant


    Defender

    Lantern Fruit enters the battlefield with three seed counters on it.

    As long as Lantern Fruit has a seed counter on it, each player plays with the top card of their library revealed.

    {T}, Remove a seed counter from Lantern Fruit: Target player shuffles their library.


    4/4

    Illustrated by No artist credit

    1/1

  • Alien Arch(5)

    Artifact


    {T}: Put a creature card from your hand onto the battlefield. Activate this ability only if you control two or more artifacts named Alien Arch.

    "This structure's intended purpose is unclear."

    - PDA


    Illustrated by No artist credit

    1/1

  • Harmony of Infestation(3)(G)(G)

    Instant


    Proliferate thrice.

    Ryley almost felt like crying. The number of animals afflicted with that strange disease seemed too much for him.


    Illustrated by No artist credit

    1/1

  • Harmony of the Monstrous(3)(R)(R)

    Instant


    Harmony of the Monstrous deals X damage divided as you choose among any number of targets, where X is the total power of creatures you control with power 4 or greater.

    Ryley almost envied the giant sea dragon for its raw power.


    Illustrated by No artist credit

    1/1

  • Harmony of the Dead(3)(B)(B)

    Instant


    Return target creature card from your graveyard to the battlefield. It enters the battlefield with a -1/-1 counter on it unless it has defender.

    Ryley almost wanted to join them, so tranquil in their sleep.


    Illustrated by No artist credit

    1/1

  • Harmony of Adventure(3)(U)(U)

    Instant


    Up to three target creatures you control explore.

    Ryley almost died multiple times, but it was worth it for the thrill of the moment.


    Illustrated by No artist credit

    1/1

  • Blighter(1)(B)(B)

    Creature — Fish


    Infect

    "While the red-tipped protrusion on the blighter's head once served as sensory apparatus, it has adapted not to chase but to coax its prey into its path. As prey creatures are attracted to the dancing of the stalk, the blighter can dart forward to catch and consume them."

    - PDA


    3/1

    Illustrated by No artist credit

    1/1

  • Brine Coating(B)

    Enchantment — Aura


    Enchant creature or vehicle

    Enchanted creature has infect.

    At the beginning of your upkeep, if enchanted permanent isn't a Vehicle, put a -1/-1 counter on it.


    Illustrated by No artist credit

    1/1

  • Regulation Bot(3)

    Artifact Creature — Assembly-Worker


    When Regulation Bot enters the battlefield, you may search your library for an Assembly-Worker card, reveal it, and put it into your hand. Then shuffle your library.


    2/2

    Illustrated by No artist credit

    1/1

  • Alterran Tutor(3)(R)(R)

    Sorcery


    Alterran Tutor costs {1} less to cast for each artifact you control.

    Search your library for an artifact card, reveal it, and put it into your hand. Then shuffle your library.


    Illustrated by No artist credit

    1/1

  • Limitless Potential(3)(R)(R)(R)(R)

    Sorcery


    Choose two:

    • Create two Ion Cubes.

    • Limitless Potential deals 7 damage to any target.

    • Destroy up to two target lands.

    Exile Limitless Potential.


    Illustrated by No artist credit

    1/1

  • Tropical Eden(2)(G)

    Enchantment


    Fish and Plants you control get +2/+2.

    Wild flora and fauna aplenty.


    Illustrated by No artist credit

    1/1

  • Canopy Counterspell(G)

    Instant


    Kicker - Sacrifice a Plant.

    Counter target blue or black spell unless its controller pays {1}. If this spell was kicked, instead counter that spell.


    Illustrated by No artist credit

    1/1

  • Alien Expanse(3)(R)

    Enchantment


    Creature spells with power 4 or greater you cast cost {2} to cast.

    A brand new world to explore, but not for the meek.


    Illustrated by No artist credit

    1/1

  • Amid the Kelp(2)(G)

    Enchantment


    Creature spells with devour abilities you cast cost {1} less to cast.

    If you would put one or more counters on a creature you control, you may put that many plus one counters on that creature instead.


    Illustrated by No artist credit

    1/1

  • Shadow of the Reefback(2)(W)

    Enchantment


    Creature spells with activated abilities you cast cost {1} less to cast.

    Activated abilities of creatures you control cost {2} less to activate. This effect can’t reduce the mana in that cost to less than one mana.


    Illustrated by No artist credit

    1/1

  • Bone Fields(2)(B)

    Enchantment


    Creature spells with infect you cast cost {1} less to cast.

    At the beginning of each end step, if an opponent lost 3 or more life this turn, that player gets a poison counter.


    Illustrated by No artist credit

    1/1

  • Drooping Stinger(3)(B)

    Creature — Jellyfish


    Deathtouch, infect

    Whenever a creature dealt damage by Drooping Stinger dies this turn, each opponent gets a poison counter.

    "Owwwwwwwwwwwwwwww!!!"

    - Ryley Robinson, Stranded Seafarer


    2/4

    Illustrated by No artist credit

    1/1

  • Blue Tablet(1)(U)

    Artifact — Equipment


    You may sacrifice an Ion Cube rather than pay this spell's mana cost.

    Equip {2}

    Equipped creature has "Whenever you play a legendary land, create an Ion Cube."


    Illustrated by No artist credit

    1/1

  • Mushroom Forest

    Land — Forest


    Mushroom Forest enters the battlefield tapped unless you control an artifact.

    {T}: Add {G} to your mana pool.

    When Mushroom Forest enters the battlefield untapped, you may pay {1}{G}. If you do, you may search your library for a Vehicle card, reveal it, put it into your hand, then shuffle.


    Illustrated by No artist credit

    1/1

  • Northern Mountains

    Land — Mountain


    Northern Mountains enters the battlefield tapped unless you control an artifact.

    {T}: Add {R} to your mana pool.

    When Northern Mountains enters the battlefield untapped, you may pay {3}{R}. If you do, create a 4/4 red Fish creature token.


    Illustrated by No artist credit

    1/1

  • Crash Zone

    Land — Swamp


    Crash Zone enters the battlefield tapped unless you control an artifact.

    {T}: Add {B} to your mana pool.

    When Crash Zone enters the battlefield untapped, you may pay {2}{B}. If you do, target creature you control gets +3/+3 and gains menace until end of turn.


    Illustrated by No artist credit

    1/1

  • Floating Islands

    Land — Island


    Floating Islands enters the battlefield tapped unless you control an artifact.

    {T}: Add {U} to your mana pool.

    When Floating Islands enters the battlefield untapped, you may pay {3}{U}. If you do, you may put target creature or Vehicle on top of its owner's library, then scry 1.


    Illustrated by No artist credit

    1/1

  • Dunes

    Land — Plains


    Dunes enters the battlefield tapped unless you control an artifact.

    {T}: Add {W} to your mana pool.

    When Dunes enters the battlefield untapped, you may pay {5}{W}. If you do, search your library for a creature or artifact card, reveal it, and put it into your hand. Then shuffle your library.


    Illustrated by No artist credit

    1/1

  • Bulb Bush(U)(B)

    Creature — Plant


    Defender (This creature can't attack.)

    When Bulb Bush enters the battlefield, target player mills X, where X is the number of Plants you control.

    "This aquatic species has evolved to grow in deep, sandy environments, and to conserve its hydration levels against relatively extreme external temperatures."

    - PDA


    3/3

    Illustrated by No artist credit

    1/1

  • Fabricate(2)(U)

    Sorcery


    Search your library for an artifact card, reveal it, and put it into your hand. Then shuffle your library.

    "The world, at your fingertips!"

    - Alterra slogan


    Illustrated by No artist credit

    1/1

  • Tiger Plant(R)(W)

    Creature — Plant


    Deathtouch, defender

    {T}: Tiger Plant deals 1 damage to target blocking creature.


    1/3

    Illustrated by No artist credit

    1/1

  • EMP Blast(U)

    Sorcery


    Activated abilities of artifacts your opponents control can't be activated until the end of your next turn.

    "Swim to surface."

    - PDA


    Illustrated by No artist credit

    1/1

  • Ahead Slow(3)(B)

    Enchantment Saga


    Target creature gets -2/-2 until end of turn. You gain 2 life.


    Illustrated by No artist credit

    1/1

  • Ion Cube

    Artifact — Ion Cube


    {T}: Add one mana of any color to your mana pool.


    Illustrated by No artist credit

    1/1

  • Forest

    Land — Forest



    Illustrated by No artist credit

    1/1

  • Forest

    Land — Forest



    Illustrated by No artist credit

    1/1

  • Mountain

    Land — Mountain



    Illustrated by No artist credit

    1/1

  • Mountain

    Land — Mountain



    Illustrated by No artist credit

    1/1

  • Plains

    Land — Plains



    Illustrated by No artist credit

    1/1

  • Plains

    Land — Plains



    Illustrated by No artist credit

    1/1

  • Architect's Will(3)

    Sorcery


    Kicker {U}

    Create an Ion Cube. If this spell was kicked, draw a card.

    "Your feedback has been noted."

    - AL-AN


    Illustrated by No artist credit

    1/191

  • Island

    Land — Island



    Illustrated by No artist credit

    1/1

  • Island

    Land — Island



    Illustrated by No artist credit

    1/1

  • Swamp

    Land — Swamp



    Illustrated by No artist credit

    1/1

  • Swamp

    Land — Swamp



    Illustrated by No artist credit

    1/1

  • Divination(2)(U)

    Sorcery


    Draw two cards.

    Sunset over 4546B.


    Illustrated by moofree

    1/1

  • Gasopod(3)(B)(B)

    Creature — Turtle


    When Gasopod enters the battlefield, put a -1/-1 counter on each creature your opponents control.

    "What's that smell?"

    - Ryley Robinson, last words


    3/4

    Illustrated by No artist credit

    1/1

  • Swashbuckling(1)(R)

    Enchantment — Aura


    Enchant creature

    Enchanted creature gets +2/+2 and has haste.

    "Welcome aboard, captain."

    - Cyclops


    Illustrated by No artist credit

    1/1

  • Crabsnake(2)(B)

    Creature — Crab Snake


    Whenever Crabsnake attacks, it gains infect until end of turn. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

    "AAAAAAAAH!"


    3/2

    Illustrated by No artist credit

    1/1

  • Devastate(3)(R)(R)

    Sorcery


    Destroy target land. Devastate deals 1 damage to each creature, player, and planeswalker.

    "Quantum detonation will occur."


    Illustrated by No artist credit

    1/1

  • Rockgrub(R)

    Creature — Insect


    When Rockgrub enters the battlefield, add {R} to your mana pool.

    Rockgrub gets +1/+0 for each other creature you control named Rockgrub.

    "Aw, look at the cutie pie."

    - Ryley Robinson


    0/1

    Illustrated by No artist credit

    1/1

  • Writhing Weed(G)

    Creature — Plant


    Defender (This creature can't attack.)

    {W}: Writhing Weed loses defender until end of turn.


    2/2

    Illustrated by No artist credit

    1/1

  • Sun and Moon(2)(W)

    Sorcery


    Choose one:

    • Destroy target artifact or enchantment.

    • You gain 5 life.


    Illustrated by Jengineerr

    1/1

  • Fight or Fright(3)(R)

    Sorcery


    Choose one:

    • Fight or Fright deals 5 damage to any target.

    • You may discard two cards. If you do, draw three cards.


    Illustrated by No artist credit

    1/1

  • Safe in Kelp Forest(4)(B)

    Sorcery


    Choose one:

    • Destroy target creature.

    • Put a -1/-1 counter on target creature, then proliferate twice.


    Illustrated by "The Stalker"

    1/1

  • Truth or Dare(1)(U)

    Instant


    Choose one:

    - Scry 1, then draw a card.

    - Counter target instant or sorcery spell unless its controller pays {3}.

    The games Ryley's shipmates used to play were outrageous, yes, but they helped to pass the time.


    Illustrated by No artist credit

    1/1

  • Eat or Be Eaten(1)(G)

    Sorcery


    Choose one:

    • Create two Food tokens.

    • Target creature you control deals damage equal to its power to target creature you don't control.

    This is the truth of the wild.


    Illustrated by No artist credit

    1/1

  • Shuttlebug(1)(R)

    Creature — Insect Fish


    When Shuttlebug enters the battlefield, you may discard a card. If you do, draw a card.


    1/3

    Illustrated by No artist credit

    1/1

  • Attack Bot(2)

    Artifact Creature — Assembly-Worker


    Other Assembly-Worker creatures you control get +1/+1.


    1/1

    Illustrated by No artist credit

    1/1

  • Repair Bot(3)

    Artifact Creature — Assembly-Worker


    {T}, Tap an untapped Assembly-Worker you control, Sacrifice Repair Bot: Return target artifact card from your graveyard to your hand.


    2/2

    Illustrated by No artist credit

    1/1

  • Salutations(2)(W)

    Instant


    Draw a card. You gain 4 life.

    With a flash, the history of Planet 4546B was about to change forever.


    Illustrated by No artist credit

    1/1

  • Precipice(1)(B)

    Instant


    Target creature gets -5/-5 until end of turn. You lose 2 life.

    "Warning: Entering ecological deadzone. Adding report to databank."

    - PDA


    Illustrated by No artist credit

    1/1

  • Marblemelon(1)(G)

    Creature — Plant


    Defender (This creature can't attack.)

    {2}, {T}, Sacrifice Marblemelon: You gain 3 life.


    0/4

    Illustrated by No artist credit

    1/1

  • Uncover Secrets(2)(U)

    Sorcery


    Target player mills 2. You may return an instant or sorcery card from your graveyard to your hand.

    Robin drew closer, sensing the blood of her sister in the air.


    Illustrated by No artist credit

    1/1

  • Reclaiming Vines(2)(G)(G)

    Sorcery


    Destroy target artifact, enchantment, or land.

    It doesn't very long for nature to overcome nurture.


    Illustrated by No artist credit

    1/1

  • Deconstruct(2)(G)

    Sorcery


    Destroy target artifact. Then add {G}{G}{G} to your mana pool.

    Finally, Ryley found a use for all those fire extinguishers.


    Illustrated by No artist credit

    1/1

  • Death's Approach(B)

    Enchantment — Aura


    Enchant creature

    Enchanted creature gets -X/-X, where X is the number of creature cards in its controller's graveyard.

    "Despite my best efforts, ill health is taking hold of me."

    - Bart Torgal


    Illustrated by No artist credit

    1/1

  • Bulboa Tree(2)(G)

    Creature — Plant


    Defender

    At the beginning of your precombat main phase, add {U} to your mana pool. Until end of turn, this mana doesn't empty from your mana pool as turns and phases end.


    0/6

    Illustrated by No artist credit

    1/1

  • Biter(R)(R)

    Creature — Fish


    {U}: Biter gets -1/+1 until end of turn.

    "What the fuck, that hurt!"

    - Ryley Robinson, Stranded Seafarer


    3/2

    Illustrated by No artist credit

    1/1

  • Blood Crawler(1)(B)

    Creature — Spider


    First strike

    {1}{W}: Another target creature you control gains first strike until end of turn.


    3/1

    Illustrated by No artist credit

    1/1

  • Lava Leech(1)(R)

    Creature — Insect


    {1}{B}, {T}: Remove a counter from target permanent.

    "How'd I lose 20\% in 5 minutes??"

    - Ryley Robinson


    1/2

    Illustrated by No artist credit

    1/1

  • Lava Lizard(1)(R)(R)

    Creature — Lizard


    {R}: Lava Lizard gets +1/+0 until end of turn.

    It'll give you a scare, but it's nothing too bad.


    2/2

    Illustrated by No artist credit

    1/1

  • Deep Shroom(B)(/)(G)

    Creature — Plant


    Defender

    At the beginning of your upkeep, put a spore counter on Deep Shroom.

    Remove X spore counters from Deep Shroom, Sacrifice Deep Shroom: Each opponent loses X life and you gain X life.


    1/1

    Illustrated by No artist credit

    1/1

  • River Prowler(1)(W)(B)

    Creature — Serpent


    "Its eel-like torso is highly vulnerable, consisting predominantly of spinal column and cartilage. It shows significant overlap with other eel-like predators on 4546B."

    - PDA


    4/4

    Illustrated by No artist credit

    1/1

  • Purple Tablet(3)

    Artifact — Equipment


    You may sacrifice an Ion Cube rather than pay this spell's mana cost.

    Equip {2}

    Equipped creature has "Whenever you play a legendary land, draw a card."


    Illustrated by No artist credit

    1/1

  • Courage in Crisis(2)(G)

    Sorcery


    Put a +1/+1 counter on target creature, then proliferate.

    Ryley knew not what lay ahead, but he promised to meet every day with the resilience and courage he had when he first boarded that doomed ship.


    Illustrated by No artist credit

    1/1

  • Kelp Forest

    Land — Forest


    Kelp Forest enters the battlefield tapped unless you control a Plant.

    {T}: Add {G} to your mana pool.

    {2}{G}, {T}: Create a Food token.


    Illustrated by No artist credit

    1/1

  • Shallows Vents

    Land — Mountain


    Shallows Vents enters the battlefield tapped unless you control a Plant.

    {T}: Add {R} to your mana pool.

    {2}{R}, {T}: Shallows Vents deals 2 damage to target creature.


    Illustrated by No artist credit

    1/1

  • Jellyshroom Caves

    Land — Swamp


    Jellyshroom Caves enters the battlefield tapped unless you control a Plant.

    {T}: Add {B} to your mana pool.

    {3}{B}, {T}: Create a 1/1 black Crab Snake creature token.


    Illustrated by No artist credit

    1/1

  • Safe Shallows

    Land — Island


    Safe Shallows enters the battlefield tapped unless you control a Plant.

    {T}: Add {U} to your mana pool.

    {2}{U}, {T}: Draw a card, then discard a card.


    Illustrated by No artist credit

    1/1

  • Grassy Plateaus

    Land — Plains


    Grassy Plateaus enters the battlefield tapped unless you control a Plant.

    {T}: Add {W} to your mana pool.

    {W}, {T}: You gain 1 life.


    Illustrated by No artist credit

    1/1

  • Sonar Upgrade(U)

    Enchantment — Aura


    Enchant vehicle

    Enchanted vehicle gets +0/+3 and has "Whenever this creature attacks, scry 3."


    Illustrated by No artist credit

    1/1

  • Bone Shark(3)(B)

    Creature — Shark Fish


    Devour

    "A large and powerful predator that lives in small groups and fiercely defends its hunting grounds."

    - PDA


    3/3

    Illustrated by No artist credit

    1/1

  • Redwort(1)(G)

    Creature — Plant


    Defender

    {1}{R}: Target creature gets +1/+0 until end of turn.

    "A common plant adaptable to many different environments, the redwort is a staple part of the diet of many smaller herbivores."

    - PDA


    0/5

    Illustrated by No artist credit

    1/1

  • Vehicle Repair Module(1)(G)

    Enchantment — Aura


    Enchant vehicle

    Enchanted vehicle gets +1/+1 and has "Whenever this creature deals combat damage to an opponent, return target artifact from your graveyard to your hand."


    Illustrated by No artist credit

    1/1

  • Peeper(R)

    Creature — Fish


    {T}, Sacrifice Peeper: Create a Food token.

    "While the peeper is well adapted to survive in shallow waters, a number of its features serve no discernible purpose. It would appear to be just as well suited to survive in deeper waters, and is somewhat more intelligent than the usual small herbivore."

    - PDA


    1/1

    Illustrated by No artist credit

    1/1

  • Reaper

    Creature — Beast


    Haste


    4/4

    Illustrated by No artist credit

    1/1

  • Crab Squid

    Creature — Kraken


    Deathtouch, menace


    2/2

    Illustrated by No artist credit

    1/1

  • Into the Unknown(3)(U)

    Enchantment Saga


    Draw two cards.


    Illustrated by No artist credit

    1/1

  • Spinefish(B)

    Creature — Fish


    {T}, Sacrifice Spinefish: Create a Food token.

    "A combination of near translucent flesh with white, rib-like markings gives this fish a deathly appearance. It takes advantage of this to avoid the attention of its predators."

    - PDA


    1/1

    Illustrated by No artist credit

    1/1

  • Bladderfish(U)

    Creature — Fish


    {T}, Sacrifice Bladderfish: Create a Food token.

    "Alien lifeforms may have unexpected applications. Utilizing alien resources is a proven survival strategy."

    - PDA


    1/1

    Illustrated by No artist credit

    1/1

  • Reginald(W)

    Creature — Fish


    {T}, Sacrifice Reginald: Create a Food token.

    "A small herbivore, and a distant relative of the common peeper, sharing that species' well-developed, side-facing eyes; approximate size; and body profile."

    - PDA


    1/1

    Illustrated by No artist credit

    1/1

  • Sand Shark(3)(R)

    Creature — Shark Fish


    Devour

    Blockers for Sand Shark must be chosen at random.

    "A powerful, medium-sized predator that burrows into the sand and ambushes its prey from below."

    - PDA


    2/2

    Illustrated by No artist credit

    1/1

  • Restore to Optimum(4)(W)(W)

    Instant


    Your life total becomes 40.

    And just like that, Ryley was free of his affliction.


    Illustrated by No artist credit

    1/1

  • Crab Squid(3)(B)

    Creature — Kraken


    Devour 2, menace, deathtouch

    "Well, that's a constructive way to start a friendly conversation."

    - Paul Torgal, last words


    2/2

    Illustrated by No artist credit

    1/1

  • Venture Ever Deeper(U)

    Sorcery


    Target player mills 5.

    "This ecological biome matches 7 of the 9 preconditions for stimulating terror in humans."

    - PDA


    Illustrated by No artist credit

    1/1

  • Exploration(G)

    Enchantment


    You may play an additional land on each of your turns.

    "At first, I was too scared to venture far outside my lifepod. Now, I'm still scared, but at least I know what I'm scared of."

    - Ryley Robinson


    Illustrated by No artist credit

    1/1

  • Cuddlefish(1)(W)(U)

    Creature — Fish


    Creatures can't attack you unless their controller pays {1} for each attacking creature.


    0/6

    Illustrated by No artist credit

    1/1

  • Fear the Reapers(2)(R)

    Instant


    As an additional cost to cast this spell, discard a card.

    Up to two target creatures can't block this turn. Draw two cards.

    "Are you certain whatever you're doing is worth it?"

    - PDA


    Illustrated by No artist credit

    1/1

  • Boomerang(2)(U)

    Creature — Fish


    At the beginning of your upkeep, draw a card, then discard a card.

    It always comes back around.


    1/2

    Illustrated by No artist credit

    1/1

  • Slip through Space(U)

    Sorcery


    This spell is colorless.

    Target creature can't be blocked this turn.

    Draw a card.


    Illustrated by No artist credit

    1/1

  • Jellyray(2)(U)

    Creature — Ray


    Mindburst (Whenever this creature deals combat damage to a player, draw a card.)


    3/3

    Illustrated by No artist credit

    1/1

  • Aquatic Tutor(U)

    Instant


    Search your library for an Island or Fish card, reveal it, and put it into your hand. Then shuffle your library.


    Illustrated by No artist credit

    1/1

  • Ghost Leviathan(8)(U)(U)

    Creature — Serpent Leviathan


    Ghost Leviathan costs {1} less to play for each card you've drawn this turn.

    When Ghost Leviathan enters the battlefield, search your deck for a card, put into your hand, then search an opponent's deck for a card and put it into their graveyard. Then each player shuffles their library.


    6/6

    Illustrated by No artist credit

    1/1

  • Hoopfish(1)(U)

    Creature — Fish


    Mindburst (Whenever this creature deals combat damage to a player, draw a card.)

    "Small, school-mentality prey fish with a unique method of propulsion, and a distant relative of the bladderfish."

    - PDA


    1/1

    Illustrated by No artist credit

    1/1

  • Pescogenesis(3)(G)(U)

    Instant


    Exile any number of attacking creatures you control. You may search your library for X Fish creature cards and put them onto the battlefield tapped, where X is the number of creatures you exiled this way.

    "We've got some big ole fish in the water with us, and we don't know how much longer we're gonna last."

    - Lifepod 4, last transmission


    Illustrated by No artist credit

    1/1

  • The Aurora

    Artifact Land


    When The Aurora enters the battlefield, sacrifice it unless you exile an artifact card from your hand.

    {T}: Add {W}.

    {W}, {T}, Sacrifice The Aurora: You gain 5 life.

    {3}{W}, {T}, Sacrifice The Aurora: You may put an Equipment card from your hand onto the battlefield. If it had mana value 3 or less, draw a card.


    Illustrated by No artist credit

    1/1

  • Primary Containment Facility

    Artifact Land


    When Primary Containment Facility enters the battlefield, sacrifice it unless you exile an artifact card from your hand.

    {T}: Add {U}.

    {U}, {T}, Sacrifice Primary Containment Facility: Counter target spell with converted mana cost 0.

    {1}{U}, {T}, Sacrifice Primary Containment Facility: Create an Ion Cube.


    Illustrated by No artist credit

    1/1

  • Thermal Plant

    Artifact Land


    When Thermal Plant enters the battlefield, sacrifice it unless you exile an artifact card from your hand.

    {T}: Add {R}.

    {R}, {T}, Sacrifice Thermal Plant: Put two +1/+1 counters on target artifact you control.

    {2}{R}, {T}, Sacrifice Thermal Plant: Proliferate, then proliferate again.


    Illustrated by No artist credit

    1/1

  • Disease Research Facility

    Artifact Land


    When Disease Research Facility enters the battlefield, sacrifice it unless you exile an artifact card from your hand.

    {T}: Add {G}.

    {G}, {T}, Sacrifice Disease Research Facility: Put two -1/-1 counters on target creature.

    {T}, Sacrifice Disease Research Facility: Target player loses the game. Activate this ability only if you control The Aurora, Primary Containment Facility, Quarantine Enforcement Platform, and Thermal Plant, and only if you have 5 or less life.


    Illustrated by No artist credit

    1/1

  • Quarantine Enforcement Platform

    Artifact Land


    When Quarantine Enforcement Platform enters the battlefield, sacrifice it unless you exile an artifact card from your hand.

    {T}: Add {B}.

    {B}, {T}, Sacrifice Quarantine Enforcement Platform: You draw a card and lose 1 life.

    {2}{B}, {T}, Sacrifice Quarantine Enforcement Platform and a creature you control: Destroy target creature an opponent controls.


    Illustrated by No artist credit

    1/1

  • Sea Crown(1)(G)

    Creature — Plant


    Defender

    You may pay {W}{U}{B}{R}{G} rather than pay this spell's mana cost. If you do, it enters the battlefield with four +1/+1 counters on it.

    Legendary spells you cast cost {X} less to cast, where X is half Sea Crown's power, rounded down.


    2/3

    Illustrated by No artist credit

    1/1

  • Cyclops(7)

    Artifact — Vehicle


    Crew 3

    Whenever Cyclops becomes a creature, it explores three times.

    "You are the best captain in the world. I'm not even squidding."


    7/7

    Illustrated by No artist credit

    1/1

  • Drive Core Meltdown(1)(G)

    Enchantment


    When you cast Drive Core Meltdown, you get a poison counter.

    At the beginning of your upkeep, proliferate, then you get two poison counters.

    "Warning: radiation at maximum tolerable level."

    - PDA


    Illustrated by No artist credit

    1/1

  • The Last Sea Emperor(W)(U)(B)(R)(G)

    Creature — Leviathan Noble


    Trample, vigilance, mindburst, menace, haste

    Whenever you cast a spell, you may choose a color that hasn't been chosen from among white, blue, black, red, or green. If the spell is exactly that color, put a +1/+1 counter on The Last Sea Emperor.

    The Last Sea Emperor can't attack unless it has five or more +1/+1 counters on it.


    10/10

    Illustrated by No artist credit

    1/1

  • Sea Dragon(7)(R)(R)(R)

    Creature — Lizard Dragon Leviathan


    Devour 2, haste

    {R}: This creature gets +1/+0 until end of turn.

    Creatures your opponents control with power 2 or less can't attack you or a planeswalker you control.


    8/8

    Illustrated by No artist credit

    1/1

  • Reaper Leviathan(4)(B)(R)

    Creature — Fish Leviathan


    Devour

    Whenever an artifact becomes tapped or a noncreature artifact becomes a creature, its controller sacrifices it and Reaper Leviathan deals 1 damage to that player.

    "Warning: the digestive tracts of nearby lifeforms contain human tissue."

    - PDA


    5/5

    Illustrated by No artist credit

    1/1

  • Jaws of Defeat(2)(B)

    Enchantment


    When you cast Jaws of Defeat, each player loses 5 life and gets a poison counter.

    Players lose the game if they have 5 or less life.

    Players lose the game if they have 8 or more poison counters.


    Illustrated by No artist credit

    1/1

  • Monstrous Tutor(R)

    Instant


    Search your library for a creature card with power 4 or greater and reveal it, then shuffle your library and put that card on top of it.


    Illustrated by No artist credit

    1/1

  • Fraying Sanity(2)(U)

    Enchantment — Aura Curse


    Enchant player

    At the beginning of each end step, enchanted player mills X cards, where X is the number of cards put into their graveyard from anywhere this turn.

    "I am going to lose my mind on this planet."


    Illustrated by No artist credit

    1/1

  • Enchantress's Presence(2)(G)

    Enchantment


    Whenever you cast an enchantment spell, draw a card.

    "Stay off my land."

    - Marguerit Maida


    Illustrated by No artist credit

    1/1

  • Call to the Kindred(3)(U)

    Enchantment — Aura


    Enchant creature

    At the beginning of your upkeep, you may look at the top five cards of your library. If you do, you may put a creature card that shares a creature type with enchanted creature from among them onto the battlefield, then you put the rest of those cards on the bottom of your library in any order.


    Illustrated by No artist credit

    1/1

  • Crimson Ray(4)(R)(R)

    Creature — Ray


    When Crimson Ray enters the battlefield, creatures you control get +3/+3 and gain haste until end of turn.

    At the beginning of your upkeep, if you have 5 or less life, you may return Crimson Ray to its owner's hand.


    4/4

    Illustrated by No artist credit

    1/1

  • Self-Warping Quarantine Enforcer Unit(5)(W)

    Artifact Creature — Construct Fish


    When Self-Warping Quarantine Enforcer Unit enters the battlefield, exile target permanent until Self-Warping Quarantine Enforcer Unit leaves the battlefield.

    At the beginning of your upkeep, if you have 5 or less life, you may exile Self-Warping Quarantine Enforcer Unit and return it to the battlefield under your control.


    4/4

    Illustrated by No artist credit

    1/1

  • Mesmer(1)(U)

    Creature — Fish


    When Mesmer enters the battlefield, target player discards a card at random, then mills X, where X is that card's converted mana cost.

    At the beginning of your upkeep, if you have 5 or less life, you may return Mesmer to its owner's hand.

    "Assessment: draw closer"

    - PDA


    1/1

    Illustrated by No artist credit

    1/1

  • Ampeel(3)(B)(B)

    Creature — Eel


    When Ampeel enters the battlefield, each opponent loses 5 life and you gain 5 life.

    At the beginning of your upkeep, if you have 5 or less life, you may return Ampeel to its owner's hand.


    4/4

    Illustrated by No artist credit

    1/1

  • Stasis(1)(U)

    Enchantment


    At the beginning of your upkeep, pay {U} or sacrifice Stasis.

    Players skip their untap steps.

    The world turns around you, and time comes to a standstill. You remain helpless, suspended in stasis.


    Illustrated by No artist credit

    1/1

  • Chief Technical Officer Yu(2)(U)(R)

    Creature — Human Artificer


    Equipment and Vehicle spells you cast have affinity for artifacts.

    "This isn't chain of command, it's survival. The more of us there are, the more likely we live."


    3/3

    Illustrated by No artist credit

    1/1

  • Vehicle Upgrade Console(1)

    Artifact


    Aura spells you cast with enchant creature have enchant vehicle.

    "This terminal allows vehicles to be customized with different naming and color schemes, and upgrade modules."

    - PDA


    Illustrated by No artist credit

    1/1

  • Hatching A New Age(W)(U)

    Sorcery


    Kicker {B}{R}{G}

    Draw two cards. You gain two life. If this spell was kicked, put a creature card from your hand onto the battlefield.


    Illustrated by No artist credit

    1/1

  • Orange Tablet(4)(R)

    Artifact — Equipment


    You may sacrifice an Ion Cube rather than pay this spell's mana cost.

    Equip {3}

    Equipped creature has "Whenever you play a legendary land, you may destroy target land an opponent controls."


    Illustrated by No artist credit

    1/1

  • Architect's Lotus(0)

    Artifact


    {T}, Sacrifice Architect's Lotus: Create three Ion Cubes. At the beginning of the next end step, you lose the game.

    "Perfection is unattainable. But this? It comes very close."


    Illustrated by No artist credit

    1/1

  • Marguerit Maida(1)(R)(R)(R)

    Creature — Human Mercenary


    {4}: Marguerit explores.

    {4}{R}: Marguerit fights target creature an opponent controls.

    {4}{R}{R}: Create a legendary 5/5 red Beast creature token with haste named Reaper.


    4/4

    Illustrated by No artist credit

    1/1

  • Eye Stalk(1)(W)(W)

    Creature — Plant


    Defender

    {3}{W}: If you have fewer cards in hand than each opponent, draw a card.

    "A cave-dwelling tuber dotted with luminescent, photosensitive 'eyes'."

    - PDA


    2/4

    Illustrated by No artist credit

    10/191

  • Gabe's Feather(1)(W)

    Creature — Plant


    Defender

    When Gabe's Feather enters the battlefield, another target creature you control gains flying until end of turn.


    0/3

    Illustrated by No artist credit

    11/191

  • Gift of Immortality(2)(W)

    Enchantment — Aura


    Enchant creature

    When enchanted creature dies, return that card to the battlefield under its owner's control. Return Gift of Immortality to the battlefield attached to that creature at the beginning of the next end step.


    Illustrated by No artist credit

    12/191

  • Hoverfish(G)

    Creature — Fish


    {T}, Sacrifice Hoverfish: Create a Food token.

    The kelp forests abound with fauna and flora of every size, shape, and level of hideousness.


    1/1

    Illustrated by No artist credit

    122/191

  • Rabbit Ray(G)

    Creature — Ray


    When Rabbit Ray enters the battlefield, it explores.

    At the beginning of your upkeep, if you have 5 or less life, you may exile Rabbit Ray and return it to the battlefield under its owner's control.


    0/2

    Illustrated by No artist credit

    126/191

  • Reefback Leviathan(4)(G)(G)

    Creature — Turtle Leviathan


    When Reefback Leviathan enters the battlefield, create three 0/2 green Plant creature tokens with defender.

    Reefback Leviathan gets +1/+1 for each Plant you control.


    3/3

    Illustrated by No artist credit

    129/191

  • God Rays(1)(W)

    Sorcery


    Exile target artifact or enchantment.

    The world seems to tear asunder under the glare of 4546B's star.


    Illustrated by No artist credit

    13/191

  • Research Specimen Theta

    Creature — Leviathan


    Sacrifice five untapped lands: Put Research Specimen Theta from your hand onto the battlefield.

    When Research Specimen Theta enters the battlefield, if you didn't play it from your hand, you lose the game.

    Trample, infect


    7/8

    Illustrated by No artist credit

    130/191

  • Survival of the Strongest(5)(G)(G)(G)

    Enchantment


    At the beginning of your upkeep, draw cards equal to the number of creatures you control with a greater toughness than their power minus the number of creatures you control with a greater power than their toughness.

    Creatures you control assign combat damage equal to their toughness rather than their power.


    Illustrated by No artist credit

    133/191

  • Acid Mushroom(R)(/)(W)

    Creature — Plant


    Defender

    At the beginning of your upkeep, put a spore counter on Acid Mushroom.

    Remove X spore counters from Acid Mushroom, sacrifice Acid Mushroom: Put X +1/+1 counters on target artifact you control.


    1/1

    Illustrated by No artist credit

    137/191

  • Harmony of the Light(3)(W)(W)

    Instant


    You gain 3 life. Choose target creature you control. Put X +1/+1 counters on that creature, where X is the amount of life you gained this turn.

    Ryley almost didn't want to leave.


    Illustrated by No artist credit

    14/191

  • Hull Reinforcement(1)(W)

    Enchantment — Aura


    Enchant vehicle

    Enchanted vehicle has indestructible.


    Illustrated by No artist credit

    15/191

  • P.R.A.W.N. Suit(5)

    Artifact — Vehicle


    Crew 2

    Whenever P.R.A.W.N. Suit becomes a creature, it explores. Then you may have it fight target creature an opponent controls.

    Its only weakness is the crab squid.


    4/4

    Illustrated by No artist credit

    156/191

  • Humbled Tutor(W)

    Instant


    Search your library for a creature card with power 3 or less and reveal it, then shuffle your library and put that card on top of it.


    Illustrated by No artist credit

    16/191

  • Seamoth(3)

    Artifact — Vehicle


    Crew 1

    Whenever Seamoth becomes a creature, it explores.

    "Welcome aboard, captain."


    2/2

    Illustrated by No artist credit

    160/191

  • Land Tax(W)

    Enchantment


    At the beginning of your upkeep, if an opponent controls more lands than you, you may search your library for up to three basic land cards, reveal them, put them into your hand, then shuffle.

    "Stop right there, Alterra. You're out of bounds."


    Illustrated by No artist credit

    17/191

  • Lift Off(W)

    Enchantment


    At the beginning of your upkeep, if you control six or more Ion Cubes, five or more Plants, and have four or more cards in your hand, you win the game.


    Illustrated by No artist credit

    18/191

  • Motivational Note(1)(W)

    Instant


    Target creature gets +2/+2 and gains first strike until end of turn.

    "Motivational note. Craig McGill crash-landed in the acid swamps of Boreal 9, fought off arachnid kidney-poachers, and hijacked a tame starwhal. If he can do all that, you can survive one more day."

    - PDA


    Illustrated by No artist credit

    19/191

  • Ghost Ray(2)(C)(C)

    Creature — Ray


    {C}: Ghost Ray gets +0/+1 and gains trample until end of turn.


    5/4

    Illustrated by No artist credit

    2/191

  • Original Inhabitants(1)(W)

    Enchantment


    Fish and Plant spells you cast cost {1} less to cast.

    "Life on this planet grows in unusually distinct and diverse ecological biomes. Further study recommended."

    - PDA


    Illustrated by No artist credit

    20/191

  • Sea Treader Leviathan(3)(W)(W)

    Creature — Turtle Leviathan


    {5}: Sea Treader Leviathan gets +5/+0 until end of turn.

    Whenever Sea Treader Leviathan attacks, return up to two target permanent cards from your graveyard to your hand.


    0/5

    Illustrated by No artist credit

    26/191

  • Spadefish(2)(W)

    Creature — Fish


    Lifelink

    Mindburst (Whenever this creature deals combat damage to a player, draw a card.)

    Whenever Spadefish deals combat damage to a vehicle, destroy that vehicle.


    2/1

    Illustrated by No artist credit

    29/191

  • Ghost Weed(2)

    Creature — Plant


    Defender (This creature can't attack.)

    {T}: Add {C} to your mana pool.


    2/3

    Illustrated by No artist credit

    3/191

  • Curious Obsession(U)

    Enchantment — Aura


    Enchant creature

    Enchanted creature gets +1/+1 and has mindburst. (Whenever it deals combat damage to a player, draw a card.)

    At the beginning of your end step, if you didn't attack with a creature this turn, sacrifice Curious Obsession.


    Illustrated by No artist credit

    37/191

  • Void Chelicerate(5)(C)(C)

    Creature — Crab Fish


    When Void Chelicerate enters the battlefield, destroy target creature or Vehicle.

    At the beginning of your upkeep, if you have 5 or less life, exile Void Chelicerate, then return it to the battlefield under your control.


    7/8

    Illustrated by No artist credit

    4/191

  • Holefish(U)

    Creature — Fish


    Mindburst (Whenever this creature deals combat damage to a player, draw a card.)

    Whenever you gain life, you may pay {W}. If you do, put a +1/+1 counter on Holefish.


    0/1

    Illustrated by No artist credit

    45/191

  • Islands Beneath the Sea(3)(U)

    Enchantment


    Creature spells with mindburst you cast cost {1} less to cast.

    At the beginning of each end step, if you drew two or more cards this turn, you may return target creature to its owner's hand.


    Illustrated by No artist credit

    48/191

  • Battle Mastery(2)(W)

    Enchantment — Aura


    Enchant creature

    Enchanted creature has double strike.

    Ryley had killed every leviathan in the crater, and was prepared for any eventuality... until the gasopods came.


    Illustrated by No artist credit

    5/191

  • Ryley Robinson, Stranded Seafarer(3)(U)

    Creature — Human Ranger


    When Ryley Robinson, Stranded Seafarer enters the battlefield, he explores.

    Whenever a creature you control explores or devours, you may draw a card.


    1/2

    Illustrated by No artist credit

    52/191

  • Bound in Gold(2)(W)

    Enchantment — Aura


    Enchant permanent

    Enchanted permanent can't attack, block, or crew Vehicles, and its activated abilities can't be activated unless they're mana abilities.

    "C'mon, lithium, lithium, LITHIUM! Dang it!"

    - Ryley Robinson


    Illustrated by No artist credit

    6/191

  • Crashfish(B)

    Creature — Fish


    Deathtouch

    Ward - Pay 2 life.

    "Apparently there's some 'sulfur' in these cave systems."

    - Ozzy, last words


    1/1

    Illustrated by No artist credit

    68/191

  • Crush Depth(1)(W)

    Instant


    Tap target artifact. If it was a Vehicle, destroy it instead.

    Draw a card.


    Illustrated by No artist credit

    7/191

  • Perimeter Defense System(1)(B)

    Enchantment — Aura


    Enchant vehicle

    Enchanted vehicle gets +4/+0 and has "Ward - Discard a card."


    Illustrated by No artist credit

    76/191

  • Defiant Strike(W)

    Instant


    Target creature gets +1/+0 until end of turn. Draw a card.

    "Woo-hoo! Who's next, baby?"

    - Ryley Robinson


    Illustrated by No artist credit

    8/191

  • Shadow Leviathan(4)(B)(B)

    Creature — Fish Snake Leviathan


    When Shadow Leviathan enters the battlefield, it explores twice.

    {2}{B}, Discard a card: Proliferate.

    When Shadow Leviathan dies, put X -1/-1 counters on each creature your opponents control, where X is the number of +1/+1 counters on Shadow Leviathan.


    4/4

    Illustrated by No artist credit

    80/191

  • Titan Leviathan

    Creature — Leviathan


    Sacrifice four creatures with power 4 or greater: Put Titan Leviathan from your hand onto the battlefield.

    When Titan Leviathan enters the battlefield, if you didn't play it from your hand, you lose the game.

    Infect, trample

    "The fossilized remains of an extinct super predator. Its sheer size would have prohibited it from entering such an enclosed space, suggesting the geography of the planet has shifted around it over time. A true apex predator."

    - PDA


    12/12

    Illustrated by No artist credit

    82/191

  • Dispatch(W)

    Instant


    Tap target creature. If you control three or more artifacts, exile that creature instead.


    Illustrated by No artist credit

    9/191

  • Engine Efficiency Module(R)

    Enchantment — Aura


    Enchant vehicle

    Enchanted vehicle's crew cost is reduced by 3, to a minimum of 1.


    Illustrated by No artist credit

    91/191