PSICOM Soldier
Creature — PSICOM Soldier
"Pulse L'Cie are the enemy!"
2/1
Illustrated by FINAL FANTASY XIII
1/1
Download Cockatrice files: https://mtg.design/u/snow6012497/FFE/cockatrice
Creature — PSICOM Soldier
"Pulse L'Cie are the enemy!"
2/1
Illustrated by FINAL FANTASY XIII
1/1
Creature — Manipulator
Deathtouch
1/1
Illustrated by No artist credit
1/1
Enchantment — Suit Aura
Cycling abilities of spells you control cost {1} less.
Insert
Illustrated by No artist credit
1/1
Artifact Creature
1/1
Illustrated by No artist credit
1/1
Enchantment — Aura Suit
Enchanted creature has haste.
Illustrated by No artist credit
1/1
Creature — Cie'th
2/2
Illustrated by FINAL FANTASY XIII-2
1/1
Artifact Creature
1/1
Illustrated by No artist credit
1/1
Creature
1-220: FF13
220-320: FF7
Playable in untap.in--
Search (FFE)
X/X
Illustrated by No artist credit
1/1
Creature — Spook
4/5
Illustrated by Lightning Returns
102/220
Artifact — Token
Sacrifice Serah’s Tear: Scry 1.
Illustrated by Final Fantasy XIII-2
13/15
Planeswalker — Serah
2: Untap target creature. It gains haste, lifelink and restorelink until end of turn. (Damage dealt by this creature causes you to return up to that much cards from exile to the bottom of their owner’s library.)
-X: Target opponent exiles nonland permanents they control whose total converted mana cost is X or more. Permanents without mana cost, cost 1.
Illustrated by FINAL FANTASY XIII-2
130/220
Planeswalker — Noel
1: Draw a card. Noel deals 1 wounding damage to any target. (Wounding damage remains even as steps and phases end.)
-3: Noel deals 3 wounding damage to target creature. If it dies this turn, put 2 loyalty counters on Noel, and you gain 3 life.
Illustrated by FINAL FANTASY XIII-2
131/220
Planeswalker — Caius
1: Scry 5
-X: Flip your library face up, then put the bottom card of your library on top of it. You play the rest of the game with your library flipped face up. Cast the top card of your library or a card in exile if it's converte
4
Illustrated by No artist credit
132/220
Enchantment — Aura
Opened void (Cards sent to the graveyard are exiled instead, including this card.)
Enchant land
Enchanted land has "At the beginning of your upkeep, you may pay 3 life. If you don’t, destroy three permanents you control that aren’t named Valhalla’s Embrace."
Illustrated by FINAL FANTASY XIII-2
133/220
Creature — Riftbeast Flan
Menace, indestructible
Whenever a Flan dies, put a +1/+1 counter on Royal Ripeness.
{q}: Shuffle all Flans in exile and in graveyards into their owners' libraries. If you do, draw a card.
"I learned that the giant jelly bean back there knocks Cocoon down... It's melting the crystal of the pillar, bit by bit." --Snow Villiers, time wanderer
10/10
Illustrated by FINAL FANTASY XIII-2
134/220
Creature — Riftbeast Flan
Whenever a Flan dies, put a +1/+1 counter on Mutantomato. If a Flan is exiled, put a +1/+1 counter on Mutantomato.
If there are seven or more +1/+1 counters on Mutantomato, remove all counters from it, and it transforms.
2/3
Illustrated by FINAL FANTASY XIII-2
134/220
Creature — Hum. Artificer
Humans you control get +1/+1, have “Whenever this permanent taps, you get {e}." and “{t}: Reveal the top card of your library. You may put it on the bottom of your library."
{t}, Sacrifice three artifacts, and pay {e}{e}{e}{e}{e}{e}{e}{e}: Create a legendary colorless 0/5 artifact creature token named Adam, Proto Fal’Cie with defender and “All nonplaneswalker permanents opponents control have no activated abilities, except for mana abilities.”
1/3
Illustrated by FINAL FANTASY XIII-2
135/220
Sorcery
Tap X Humans. Look at the top seven cards of your library, you may reveal a land from among them, put it into your hand, then you may reveal X Pulse artifacts or green creatures with converted mana cost X, or less, put them into your hand, then put the rest on the bottom of your library in any order.
You gain 4 life.
Illustrated by FINAL FANTASY XIII-2
136/220
Creature — Flan
Packform (When this creature enters the battlefield, you may search your library for a Flan, reveal it, then shuffle your library and put it on top of it.)
1/1
Illustrated by FINAL FANTASY XIII-2
138/220
Artifact Creature
Defender
All nonplaneswalker permanents opponents control have no activated abilities, except for mana abilities.
0/5
Illustrated by FINAL FANTASY XIII-2
14/15
Creature — Riftbeast
Flash, opened void (Cards put into the graveyard are exiled instead, including this card.)
When Nekton enters the battlefield, exile the top card of a player's library face down, until you no longer control a Riftbeast. When the exiled card returns, it returns to the top of its owner's library.
1/1
Illustrated by FINAL FANTASY XIII-2
140/220
Creature — Riftbeast
Riftborn (Cards sent to the graveyard are exiled instead, including this card.)
Gogmagog's power and toughness is equal to the lowest total number of exiled cards a player owns.
{1}, Sacrifice a permanent: Gogmagog gains menace until end of turn. Activate only once per turn.
"Some theories speculate that Gogmagog are fal'Cie, banished to the Void Beyond, as punishment for attempting to travel the timeline."
--Academy DataNet
X/X
Illustrated by Final Fantasy XIII-2
142/220
Creature — Cait Sith
When Cait Sith enters the battlefield, draw a card.
1/3
Illustrated by FINAL FANTASY XIII-2
143/220
Artifact — Pulse
When Timegate enters the battlefield, you may search your library for a nonbasic land, exile it, then shuffle your library.
{T}, {2}: Put the land exiled by Timegate into your hand. It gains "When Timegate leaves the battlefield, exile this permanent."
Illustrated by FINAL FANTASY XIII-2
144/220
Creature — Riftbeast
7/7
Illustrated by FINAL FANTASY XIII-2
145/220
Creature — Riftbeast
7/7
Illustrated by FINAL FANTASY XIII-2
146/220
Creature — Riftbeast
7/7
Illustrated by FINAL FANTASY XIII-2
147/220
Creature — Hum. Artificer
When Alyssa, Tireless Researcher enters the battlefield, scry 1.
Whenever you search or reveal cards from your library, once the stack resolves, scry 1.
Insert
1/2
Illustrated by Final Fantasy XIII-2
148/220
Artifact
{1}, {t}: Call heads or tails, then flip a coin. If you called it right, you get {e}. If you called it wrong, Public Quiz Terminal doesn't untap during your next untap step.
Pay {e}, Sacrifice Public Quiz Terminal: Draw a card.
Would you like to participate in a game of 'Brain Blast!'? (Yes) / No
Illustrated by FINAL FANTASY XIII-2
149/220
Artifact — Vehicle
Flying, crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
1/1
Illustrated by FINAL FANTASY XIII-2
15/15
Creature — Hum. Soldier Artificer
Vigilance
1/2
Illustrated by FINAL FANTASY XIII-2
150/220
Sorcery
Draw 2 cards. Scry 3.
Illustrated by FINAL FANTASY XIII-2
151/220
Land — Plains
Illustrated by FINAL FANTASY XIII-2
152/220
Instant
Counter target spell.
Illustrated by FINAL FANTASY XIII-2
156/220
Creature — Chocobo
Chocolina, Quest Giver enters the battlefield with a Quest counter on it.
Whenever another creature enters the battlefield under your control, put a Quest counter on Chocolina, Quest Giver.
{2}{u}, Remove a Quest counter from Chocolina: Draw a card.
2/2
Illustrated by FINAL FANTASY XIII-2
157/220
Artifact — Equipment
Equipped creature gets +2/+0 and has reach.
As long as equipped creature is legendary, it gets an additional +2/+0 and has first strike.
Whenever a creature an opponent controls dies, you may unattach Starseeker, then transform it.
Equip {2}
Illustrated by FINAL FANTASY XIII-2
158/220
Creature — Moogle
Flying
Creatures your opponents control enter the battlefield tapped.
Whenever a creature enters the battlefield under an opponent's control, you may transform Mog.
"Servant of time. Daughter of chaos. Unto the world unseen, the untamed you guide."
2/2
Illustrated by FINAL FANTASY XIII-2
158/220
Creature
1/1
Illustrated by No artist credit
159/220
Enchantment — Suit
Enchanted creature has “{w}, {t}, Remove a Quest counter from Lightning, the Saviour: You gain 3 life, and draw a card. Then you can’t lose the game until end of turn.”
Illustrated by No artist credit
17/1
Creature
1/1
Illustrated by No artist credit
180/1
Sorcery
Illustrated by Lightning Returns
181/220
Land
Moogle Village enters the battlefield tapped.
{t}: Add {c}.
{2}{u}{u}, {t}: Create a blue 1/1 Moogle creature token with flying and “{u}, {t}: Scry 1.” Activate this ability only if you control a Moogle.
Illustrated by Lightning Returns
182/220
Enchantment — Skill
Illustrated by No artist credit
183/220
Creature — Human
1/1
Illustrated by Lightning Returns
184/220
Creature — Human Soldier
Haste
{r}, {t}: Target creature you control gains haste until end of turn, but must attack this turn, if able.
1/2
Illustrated by Lightning Returns
186/220
Sorcery
Firaga deals 6 damage to any target.
If you don't control a legendary red creature, Firaga deals 3 damage to you.
Illustrated by Lightning Returns
187/220
Land
Luxerion enters the battlefield tapped.
{t}: Add {w} or {b}.
{t}: Reduce the counters on The Bells Toil by one. Luxerion can't untap during your next untap step, and permanents your opponent controls can't be sent to the graveyard.
Illustrated by Lightning Returns
188/220
Enchantment — Skill
Enchant creature you control
Enchanted creature has "{X}{X}{U}{U}, {t}, Sacrifice Blizzaga: Tap all creatures an opponent controls, they don't untap during their controller's next untap step, and get -X/-X until end of turn."
Cycling {U}{U}
Illustrated by Lightning Returns
189/220
Enchantment — Skill Aura
Enchant creature
Enchanted creature gets +1/+0 and has "Whenever this creature destroys a creature by combat, that creature's controller loses 2 life, and you gain 2 life. Untap this creature."
Cycling {4}
Illustrated by Lightning Returns
191/220
Land — Desert
Oasis Village enters the battlefield tapped.
{t} Add {u}.
Auras you cast with enchant land or enchant Desert cost {1} less.
Insert
Illustrated by Lightning Returns
195/220
Land — Desert
{t}: Add {C}
Illustrated by FINAL FANTASY XIII-2
200/220
Land — Cocoon Plains
Illustrated by Final Fantasy XIII
201/220
Land — Plains
Illustrated by Final Fantasy XIII
202/220
Land — Plains
Illustrated by FINAL FANTASY XIII
203/220
Land — Plains
Illustrated by FINAL FANTASY XIII-2
204/220
Land — Cocoon Island
Illustrated by FINAL FANTASY XIII
205/220
Land — Island
Illustrated by FINAL FANTASY XIII
206/220
Land — Island
Illustrated by Final Fantasy XIII
207/220
Land — Plains
Illustrated by FINAL FANTASY XIII-2
208/220
Land — Cocoon Swamp
Illustrated by FINAL FANTASY XIII
209/220
Instant
You may pay {E}, rather than pay for this spell's mana cost.
Destroy target artifact.
Insert
Illustrated by FINAL FANTASY XIII
21/220
Land — Swamp
Illustrated by FINAL FANTASY XIII-2
211/220
Land — Plains
Illustrated by FINAL FANTASY XIII-2
212/220
Land — Swamp
Illustrated by Lightning Returns
212/220
Land — Cocoon Mountain
Illustrated by FINAL FANTASY XIII
213/220
Land — Mountain
Illustrated by FINAL FANTASY XIII
214/220
Land — Plains
Illustrated by FINAL FANTASY XIII-2
216/220
Land — Mountain
Illustrated by Lightning Returns
216/220
Land — Cocoon Forest
Illustrated by FINAL FANTASY XIII
218/220
Land — Forest
Illustrated by FINAL FANTASY XIII-2
219/220
Artifact Creature
{r}: Create a colorless 5/1 Centaurion Blade artifacts creature token.
3/5
Illustrated by FINAL FANTASY XIII
22/220
Land — Plains
Illustrated by FINAL FANTASY XIII-2
220/220
Land — Forest
Illustrated by Lightning Returns
220/220
Creature — God
This creature can’t start in your Main Deck.
When Bhunivelze enters the battlefield from the Command Zone, return it there. If you do, choose one —
* Shuffle your hand into your library, then draw the same number of cards shuffled this way.
* Until your next turn, you can’t lose the game by abilities of sources your opponent controls. You can’t activate this ability during your next turn.
20/20
Illustrated by Lightning Returns
221/220
Creature
Reach, menace
When Aranea enters the battlefield, you may destroy target creature with flying.
4/3
Illustrated by No artist credit
221/1
Instant
Scry 2.
Draw a card.
{3}, Exile Forecast from your graveyard, Discard a card: Search your library for Barthandelus, Shephard, reveal it, then add it to your hand and shuffle your library.
Illustrated by FINAL FANTASY XIII
23/220
Artifact Creature — Pulse
When Bhakti enters the battlefield, you may search your library for a basic land, reveal it, then shuffle your library and put it on top of it.
{1}, {t}: Shuffle Bhakti back into your library. Activate only during your turn.
0/1
Illustrated by FINAL FANTASY XIII
24/220
Sorcery
A.M.P. (Each {e} you pay while casting this spell pays for {1}.)
Create two colorless 2/2 Vehicle artifact tokens with flying, and crew 2.
Create a white 2/1 PSICOM Soldier creature token.
Illustrated by FINAL FANTASY XIII
26/1
Enchantment
Creatures you control have lifelink, but cannot deal damage to players.
White cards in your hand have "Cycling {X}, where X is 9, minus this spell's converted mana cost."
{0}: Sacrifice Code White
Insert
Illustrated by FINAL FANTASY XIII
27/1
Artifact Creature
A.M.P.
3/5
Illustrated by FINAL FANTASY XIII
28/220
Artifact Creature — Pulse Automaton
At the beginning of your end step, if Hoplite is untapped, discard the top card of your library.
Hoplites are normally weak and have a low chain resistance and stagger point. When Hoplites are fully upgraded by Boxed Phalanx, their combat level increases dramatically.
1/2
Illustrated by FINAL FANTASY XIII
29/220
Creature — Human Vigilante
1/1
Illustrated by No artist credit
3/15
Creature — Spiceacilian
Can't block.
{t}, Sacrifice Spiceacilian: add one mana of any colour. Spend this mana only on creature spells or their abilities.
1/1
Illustrated by Official Game Art
3/7
Creature
4/4
Illustrated by No artist credit
30/220
Creature
When Adamantoise enters the battlefield, you may search your library for Quake.
When Quake is activated, destroy all creatures opponents control with less toughness than Adamantoise.
OR
Protection from lesser (Cards with less than 5 converted mana cost have no effect on Adamantoise).
1/10
Illustrated by No artist credit
31/220
Creature — Cie'th
{4}{b}, Sacrifice a Cie'th: Return Attacus from your graveyard onto the battlefield tapped.
9/3
Illustrated by No artist credit
32/1
Creature — Cie'th
Pay 2 life: Vetala gains hexproof until end of turn.
As long as you control another Cie'th, Vetala has indestructible.
3/5
Illustrated by FINAL FANTASY XIII
33/1
Creature
1/1
Illustrated by No artist credit
34/1
Instant
Creatures you control take no battle damage until end of turn.
"I decide my fate!"
--Hope Estheim, Enemy L'Cie
Illustrated by FINAL FANTASY XIII
35/220
Creature — Chocobo
A deck can have any number of cards named Yellow Chocobo.
Chocobos are known for being friendly and intelligent, assisting heroes and many others on their journeys by allowing themselves to be ridden like horses.
2/3
Illustrated by No artist credit
36/220
Artifact Creature — Pulse Automaton
Reoperate {4}{e} (Once only, you may cast this creature from your graveyard by paying {4} and {e}. This resets when a Fal'Cie enters the battlefield.)
When Boxed Phalanx enters the battlefield, choose one —
* Put all Hoplite from your graveyard onto the battlefield.
* Put a +1/+1 counter on each artifact creature you control, they gain vigilance.
2/3
Illustrated by FINAL FANTASY XIII
37/220
Artifact Creature — Pulse Automaton
Re-operate {2}{e} (Only once, you may cast this creature from your graveyard by paying {2} and {e}.)
Whenever Pulsework Gladiator is dealt damage, it gets -2/-0 and gains defender until end of your next turn.
Whenever Pulsework Gladiator attacks, discard the top two cards of your library.
2/3
Illustrated by FINAL FANTASY XIII
38/220
Creature — Human Vigilante
1/1
Illustrated by No artist credit
4/15
Creature — C'ieth
Menace
4/5
Illustrated by Official Game Art
4/7
Creature — Cocoon Fal’Cie
Flying, defender
When Phoenix, Star of Cocoon enters the battlefield for the first time, you get {e}{e}{e}{e}{e}.
{t}: Add {w}. You get {e}.
{r}, {t}: If you have more than ten energy counters, remove them all, and Phoenix reenters the battlefield. It gets +8/+5, gains haste, and loses defender until end of turn.
2/5
Illustrated by FINAL FANTASY XIII
40/220
Artifact Creature — Annihilator
Flash, flying
When you counter a spell, Garuda Interceptor costs {U} until end of turn.
"Charging? What are you talking about? Charging for what?" \\
"Its last moments."
--Sazh and Lightning
3/2
Illustrated by FINAL FANTASY XIII
42/220
Instant
This spell can’t be countered.
Creatures you control revert to their original form, and gain indestructible until end of the phase.
At the end of that phase, untap all creatures you control, immediately it becomes your combat phase. At the end of this phase, it becomes the phase after the one Etro’s Intervention was cast.
Illustrated by Official Art
43/220
Enchantment
L’Cie creatures you control get +1/+1.
Facedown permanents are flipped face up if they were originally Humans.
Humans you control cannot be flipped facedown by a source an opponent controls.
The power instilled to those of marks by the fal’Cie; the power doesn’t come frkm them, but from Etro’s chamber. The human heart, that pumps the blood of Etro—the l’Cie mark powers this.
Illustrated by Official Art
44/220
Enchantment
At the beginning of your turn, if you control a Cie'th, your opponents lose 1 life.
Sacrifice a Cie'th: Put Tear of Remorse from your graveyard to your hand.
Illustrated by No artist credit
45/220
Creature — Flan
{g}, Sacrifice another Flan: put X +1/+1 counters on Flandragora, where X is the power of the sacrificed creature. It gains trample.
3/2
Illustrated by FINAL FANTASY XIII-2
47/220
Creature — Flan
{1}{g}, Sacrifice another Flan: put X +1/+1 counters on Dire Flan, where X is the original power of the sacrificed creature. It gains reach and trample.
3/3
Illustrated by FINAL FANTASY XIII
48/220
Land — Cocoon
{t}: Add {W}.
{t}: Add {2}. Spend this mana only on permanents with A.M.P.
Illustrated by No artist credit
49/220
Creature — Human Vigilante
1/1
Illustrated by No artist credit
5/15
Creature — Riftbeast
1/1
Illustrated by Official Game Art
5/7
Creature — Ochu
Trample
Little, but ferocious.
2/2
Illustrated by FINAL FANTASY XIII
50/220
Creature — Ochu
When Neochu enters the battlefield, you may search your library for any number of Picochu, put them onto the battlefield, then shuffle your library. They gain haste until end of turn.
{g}{g}: Shuffle all Ochu in your graveyard into your library.
Insert flavour text
4/5
Illustrated by FINAL FANTASY XIII
51/220
Creature — Cie'th
Shield (Whenever this creature would take damage, reduce that damage by 1. This doesn't stack.)
Enduring, lesser Vampire.
2/2
Illustrated by FINAL FANTASY XIII
52/220
Creature — Armadillon
Hexproof
2/5
Illustrated by FINAL FANTASY XIII
53/220
Sorcery
Destroy target creature.
"Why don't you take your leave, Jihl?"
--Barthandelus
Illustrated by FINAL FANTASY XIII
54/220
Creature
When Wastes Bomb dies, it deals 3 damage to any target.
2/2
Illustrated by FINAL FANTASY XIII
55/220
Creature — Lobo
Haste
Pack mentality (When this creature enters the battlefield, you may search your library for a Lobo, reveal it, then shuffle your library and put it on top of it.)
3/3
Illustrated by FINAL FANTASY XIII
56/220
Artifact Creature — Annihilator
Reach, A.M.P. (Each {e} you pay while casting this spell pays for {1}.)
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
3/2
Illustrated by FINAL FANTASY XIII
58/220
Artifact Creature — Annihilator
Aster Protoflorian gets +1/+1 for each different color among artifacts you control.
At the beginning of each of your opponents’ turns, change the colors of Aster Protoflorian to match those of another permanent on the battlefield. Then create a Faux Lotus artifact token whose colors match those of Aster Protoflorian, with "{t}, Sacrifice Faux Lotus: Add any one mana of this artifact's colors."
Sacrifice another artifact that shares a color with Aster Protoflorian: it gains hexproof until end of turn.
2/2
Illustrated by FINAL FANTASY XIII
59/220
Enchantment — Aura
When you cast Do Bidding, you may put a Human from a graveyard onto the battlefield under your control, and enchant Do Bidding to it. It loses its abilities.
Enchant Human
Enchanted creature is a L'Cie among its other types. If enchanted creature is Cid Raines or Alyssa Zaidelle, transform it.
Illustrated by Final Fantasy XIII
60/220
Artifact Creature
Create
1/1
Illustrated by FINAL FANTASY XIII
61/220
Creature — Pulse Fal'Cie
Flying, trample, hexproof,
When Dahaka dies, your opponents gain 8 life.
8/8
Illustrated by FINAL FANTASY XIII
62/220
Creature — Human Soldier
Flash
When you cast Cid Raines, Cavalry Leader, choose one --
* Counter target spell
* Up to two creatures you control with flash gain flying until end of turn.
{1}{b}{b}: Transform Cid Raines.
2/4
Illustrated by FINAL FANTASY XIII
63/220
Creature — Human L'Cie
Flying, menace, hexproof
6/6
Illustrated by FINAL FANTASY XIII
63/220
Creature — Human Soldier
Flash
When Cavalry Unit enters the battlefield, it gains flying until end of turn.
Insert flavor
1/3
Illustrated by FINAL FANTASY XIII
64/220
Artifact Creature — Behemoth
Vigilance, A.M.P. (Every {e} you may pay while casting this spell pays for {1}.)
When Alpha Behemoth enters the battlefield, you may pay {w} or {e}: it fights target creature an opponent controls.
Pay {w}{w}{w}{w} or {e}{e}{e}{e}, {t}: Destroy target artifact or enchantment.
4/4
Illustrated by FINAL FANTASY XIII
65/220
Land — Cocoon
{t}: Add {C}.
When Cradle of Eden is destroyed, search your graveyard or library for a basic land, and add it to your hand. Then shuffle your library if it was searched this way.
insert
Illustrated by FINAL FANTASY XIII
67/220
Artifact Creature — Flan
Lifelink
Emergency Flanitor must attack this turn, unless it's controller pays {W} or {e} at the beginning of the combat phase.
PSICOM have emergency flans in place to deal with the threats from below.
2/3
Illustrated by FINAL FANTASY XIII
68/220
Creature — Spook
If you control a Spook, you may cast Leyak from your hand without paying its mana cost.
{t}: Add {g}.
1/1
Illustrated by FINAL FANTASY XIII
69/220
Creature — Spook
Haste
{X}{X}{g}, {t}, Exert Rangda: Search your library for a green or blue nonlegendary creature with X converted mana cost, put it onto the battlefield tapped and exerted, then shuffle your library. (An exerted creature won't untap during your next untap step.)
{t}: Add {u}
1/2
Illustrated by Final Fantasy XIII
70/220
Creature — Human L'Cie
{t}: Target source's abilities taps targets instead of destroys them until end of turn. Once the stack resolves, if targets were tapped this way during this turn, for each tap another target permanent. The new targets don't untap during your opponents next untap step.
1/5
Illustrated by FINAL FANTASY XIII
71/220
Land — Cocoon
Bodhum enters the battlefield tapped.
{t}: Add {u} or {r}.
{g}, {t}: Create a green and blue 1/1 Spiceacilian creature token with "Can't block." and "Sacrifice Spiceacilian: add one mana of any color. Spend this mana only on creature spells or their abilities."
"Bodhum. A relaxed, seaside town that prior to the Purge, held the Pulse fal'Cie Anima, whom would set the l'Cie onto their journey. The popular resort-town was famous for its sunsets and annual fireworks display." —Academy DataNet
Illustrated by FINAL FANTASY XIII
72/220
Land — Cocoon
The Vile Peaks enters the battlefield tapped.
{t}: Add {C}.
{t}: If there are four or more artifact creatures on the battlefield and/or in graveyards, add {C}{C}. If there are ten or more, add {C}{C}{C}{C} instead.
"Who would've known? A Pulse fal'Cie mixed in with all the trash?" --Sazh Katzroy
Illustrated by FINAL FANTASY XIII
73/220
Land — Cocoon Fal'Cie
Eden enters the battlefield tapped.
{t}: Add {w}.
{1}{w}{w}, {t}: Create a white 2/1 PSICOM Soldier creature token.
{6}{b}{b}{b}, Sacrifice Eden: If you control another Fal'Cie, exile all PSICOM Soldier tokens you control, and for each exiled this way create a black 4/5 Cie'th creature token with menace.
Illustrated by FINAL FANTASY XIII
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Enchantment — Aura
Enchant Human, it is a L'Cie among its other types, and then choose one, it gains this ability --
* "{4}, {t}, Exert this creature: Destroy two target nonland permanents."
* "{5}, {t}, Exert this creature: Tap four target nonland permanents. They lose all abilities and can't untap until your next upkeep."
* "{6}, {t}, Exert this creature: It gets +6/+6 and gains trample and indestructible until end of turn, then fights all creatures an opponent controls together."
Illustrated by Dice9633 @ deviantart
75/220
Artifact Creature — Annihilator
First strike, A.M.P. (Each {e} you pay while casting this spell pays for {1}.)
Pay {w} or {e}: Until your next turn, Ushumgal Subjugator gains shield I. (Whenever this creature would take damage, reduce that damage by 1. This doesn't stack.)
Pay {w}{w} or {e}{e}: Until your next turn, Ushumgal Subjugator gains flying.
4/4
Illustrated by FINAL FANTASY XIII
76/220
Creature — Lobo
Trample
Pack mentality (When this creature enters the battlefield, you may search your library for a Lobo, reveal it, then shuffle your library and put it on top of it.)
3/1
Illustrated by FINAL FANTASY XIII
77/220
Enchantment
Green creatures you control have pack mentality. (When this creature enters the battlefield, you may search your library for a card with the same types as it, reveal it, then shuffle your library and put it on top of it.)
Green creatures you control that have another creature you control with the same types as it have haste.
"There is no mercy... only a never-ending string of trials that weed out the weak, and leave only the strong." --Vanille Dia Oerba
Illustrated by FINAL FANTASY XIII
79/220
Creature — Cie’th
If you control another Cie'th, Geiseric, Cie'th gets deathtouch and menace.
If a land you control is destroyed, you may put Geiseric from your hand or graveyard onto the battlefield.
{b}{b}, Sacrifice a Cie’th: Put Geiseric from your graveyard into your hand.
2/7
Illustrated by FINAL FANTASY XIII
80/220
Creature — Cie'th
Shield II (Whenever this creature would take damage, reduce that damage by 2. This doesn't stack.)
{3}{b}{b}{b}, {t}: Target creature gets -4/-4 until end of turn. Reduce this cost by {3} if you control another Cie'th Vampire.
3/3
Illustrated by FINAL FANTASY XIII
81/220
Artifact
Flash, A.M.P. (Each {e} you pay while casting this spell pays for {1}.)
{t}, Pay X number of {e}: Put a creature from your hand onto the battlefield with converted mana cost X, then equip Grav-Con Unit to it. Grav-Con Unit remains tapped while it is equipped this way.
The equipped creature has haste.
Illustrated by Final Fantasy XIII
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Creature — Human L'Cie
{r}, {t}, Roll a 6-sided die: Deal X damage to all creatures your opponents control, where X is the result of the die roll, halved, rounded down.
{r}: Sazh Katzroy, Enemy L'Cie and two target creatures you control get +1/+0 and haste until end of turn. Activate only as a Sorcery and only once per turn.
"Chocobo, we just can't catch a break, can we?"
2/3
Illustrated by FINAL FANTASY XIII
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Creature — Human Soldier
When Yaag Rosch, PSICOM Leader enters the battlefield, create a white 2/1 PSICOM Soldier creature token.
Soldiers you control have first strike.
Sacrifice Yaag Rosch: Destroy all black or green creatures fighting Yaag Rosch.
"Who do you think it is terrified of Pulse and begging us to kill the l'Cie? It's not Sanctum. It's not us. It's the people."
3/3
Illustrated by FINAL FANTASY XIII
85/220
Creature — Cie’th
If you control another Cie'th, Ghoul has menace and gets +1/+0.
L'Cie who fail their mission turn into mindless minions--Cie'th, domed to wander and havoc, until they no longer have the will to go on.
1/1
Illustrated by Final Fantasy XIII
88/220
Creature — Human L'Cie
L’Cie you control have shield. (Reduce any damage dealt to this creature by 1. If a creature has shield from two different sources, shield becomes shield II and reduces damage by 2 instead. This doesn't stack.)
{w}, {t}: You gain 3 life.
{1}{w}, {t}, Exert Hope Estheim, Enemy L'Cie: Add {w}{u}{r} to your mana pool.
"Why do you want to help a l'Cie? They're the enemy!"
1/2
Illustrated by FINAL FANTASY XIII
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Artifact Creature — Razorclaw
Pay {w} or {e}: Until your next turn, Pantheron gains vigilance and can block creatures with menace alone.
“Pantheron. Biological weapons once created to serve as PSICOM's guard dogs and bloodhounds. Trained for deployment in domestic locales."
—Academy Datanet
2/2
Illustrated by FINAL FANTASY XIII
90/220
Instant
Sparkstrike deals 2 damage to any target.
If you control an artifact creature or a L'Cie, Sparkstrike deals 3 damage to that target instead if it is a creature or planeswalker.
Illustrated by FINAL FANTASY XIII
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Creature — Human L'Cie
{1}{u}, {t}: Target creature gets -1/-1, and loses an ability of your choice until end of turn. (An ability can be any evergreen ability or paragraph of text ending with ".")
{t}: Reveal the top card of your library. If it's a creature, you may cast it until end of turn.
"The Pulse fal'Cie. It held our future--and our fate."
1/3
Illustrated by FINAL FANTASY XIII
93/220
Sorcery
Create three white 2/1 PSICOM Soldier creature tokens.
You get {e}{e}{e}{e}. (Four energy counters.)
"Pulse l'Cie threaten our way of life... They must be eliminated... There can be no hesitation... That is all."
--Yaag Rosch, Lieutenant Colonel
Illustrated by FINAL FANTASY XIII
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Creature — Human L'Cie
{q}, {1}{u}{u}: Return Oerba Yun Fang, Enemy L'Cie to its owner’s hand. If you do, she gains flash and “When this creature enters the battlefield, it may fight target creature an opponent controls.”
Whenever Oerba Yun Fang destroys a creature by combat damage, she deals X to its controller, where X is the power of that creature.
"If I were you, I’d worry about meself."
4/4
Illustrated by FINAL FANTASY XIII
95/220
Creature — Cie'th
Flying, menace
Wight must block each turn if able.
Ranged attacks and abilities have a better chance to hit winged cie'th, due to their high evasion.
1/1
Illustrated by Final Fantasy XIII
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Artifact Creature — Pulse Automaton
Haste, reoperate {4}{e} (Once only, you may cast this creature from your graveyard by paying {4} and {e}.)
{r}, {t}: Deal 1 wounding damage to all creatures an opponent controls. (Wounding damage remains on creatures even as phases end.)
{r}{r}, {t}: Mill five cards from your library, then deal 5 damage to target creature. Activate only as a sorcery.
4/6
Illustrated by FINAL FANTASY XIII
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Artifact Creature — Tilter
A.M.P. (Each {e} you pay while casting this spell pays for {1}.)
When Orion enters the battlefield, create a white 2/1 PSICOM Soldier creature token.
Deal 1 wounding damage to Orion: it gains first strike or haste. (Wounding damage remains on creatures as steps and phases end.)
3/4
Illustrated by FINAL FANTASY XIII
98/220