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Download Cockatrice files: https://mtg.design/u/seaslugwizz4430/413/cockatrice


  • NOT IN MY FUCKING COMIC(1)(U)(U)

    Instant


    Return target creature to its owner's hand

    "That was not the right door"- Andrew Hussie


    Illustrated by Andrew Hussie

    1/1

  • Trollsona(2)(U)

    Enchantment — Aura


    Enchant Creature

    Enchanted creature is a Troll Shapeshifter in addition to its additional types.

    Every other troll you control gains Trample

    "Well QUITE FRANKLY, your majesty, I don't think you realize what kind of hell I've been through."- Andrew Hussie


    Illustrated by Andrew Hussie

    1/1

  • Recap(3)(U)(U)

    Sorcery


    Play an additional turn after this one.

    During this turn, If you play a spell with the same name as a card you control already, they both gain foreshadow counters.


    Illustrated by Andrew Hussie

    1/1

  • Fated Date(1)(U)(U)

    Instant


    Tap two creatures you control, they both gain foreshadow counters.


    Illustrated by Andrew Hussie

    1/1

  • Angel

    Creature — Hope Angel Consort


    Flying


    4/4

    Illustrated by Andrew Hussie

    1/1

  • Hope Field(5)(W)(W)

    Enchantment — Hope


    This enchantment enters with 10 foreshadow counters on it.

    When you draw a card, remove one foreshadow counter from Hope Field, then create a White 4/4 Angel Hope Consort creature token with Flying.

    If Hope Field has no foreshadow counters on it, exile it. Then, tap all creatures target opponent controls.

    "HOLY TOLEDO"- Jake English


    Illustrated by Andrew Hussie

    1/1

  • Eridan Ampora, Prince of Hope(4)(B)(B)

    Creature — Fish Troll Hope Prince


    Island Landwalk, First Strike

    Eridan Ampora, Prince of Hope gets +1/+1 for each angel in graveyards

    {B}{B}{B}: Destroy target creature. This ability costs {B} less if the target is an Angel


    4/4

    Illustrated by Andrew Hussie

    1/1

  • Juju Breaker(8)

    Artifact — Equipment Sburb Juju


    Equip {4}

    Equip creature gains +2/+2 and hexproof

    When equip creature deals combat damage to an opponent, destroy target artifact.


    Illustrated by Andrew Hussie

    1/1

  • Sol Ring(1)

    Artifact


    {T}: add {C}{C}


    Illustrated by No artist credit

    1/1

  • Worried Consort(3)

    Creature — Sburb Light Turtle Consort


    {T}: Add {W}

    {W}: Worried Consort gains +0/+2 until the end of turn.


    1/4

    Illustrated by Andrew Hussie

    1/1

  • Prototyped Derseite(3)(B)

    Creature — Derse Sburb Horror


    Menace


    4/4

    Illustrated by Andrew Hussie

    1/1

  • Crocodile Stock Market(4)(R)

    Enchantment


    Whenever you make a token, create an additional treasure token.

    Sacrifice a treasure token, create a 1/1 Red Crocodile Underling token.

    "NAK NAK NAK"-A Crocodile


    Illustrated by Andrew Hussie

    1/1

  • The Seer of Light(1)(W)(U)

    Creature — Light Seer God


    Flying

    When The Seer of Light enters, create X clue tokens, where X is the number of sagas in your graveyard.

    {T}{W}{U}: Return target Saga from your graveyard onto your battlefield. If this Saga has a mana value greater than The Seer of Light, create a clue token.

    "Don't you think people in the future will want to know about our story?"--Rose Lalonde


    3/3

    Illustrated by Andrew Hussie

    1/1

  • Investigate(1)(U)

    Sorcery — Light


    Destroy Target Artifact. If you controlled target Artifact, create a clue token.


    Illustrated by Andrew Hussie

    1/1

  • Crude Ogre(2)

    Creature — Sburb Ogre


    Trample


    2/2

    Illustrated by Andrew Hussie

    1/1

  • Dad, Baker Extraordinaire(1)(R)(W)(G)

    Creature — Human


    Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)

    When Dad, Baker Extraordinaire enters, create a food token.

    {T}, {1}: Sacrifice a food token. Creatures with counters on them can't be blocked for the rest of the turn.


    4/2

    Illustrated by Andrew Hussie

    1/1

  • Crude Basilisk(3)

    Creature — Sburb Dragon


    Flying

    {T}: deal 1 damage to target creature


    2/1

    Illustrated by Andrew Hussie

    1/1

  • Jadesprite(5)

    Enchantment Creature — Human Dog Sburb God Sprite


    Flying, Defender

    {1}, {T}: Add {G}

    {G}: Exile Jadesprite, return it to the battlefield under its owners control.

    When Jadesprite enters, put a +0/+1 counter on it for every sprite you control.


    4/3

    Illustrated by Andrew Hussie

    1/1

  • Guardian Cat(1)(G)

    Creature — Cat God


    {T}: add {G}

    {G}: Exile Guardian Cat. Then, return it to the battlefield under its owner's control.


    1/1

    Illustrated by Andrew Hussie

    1/1

  • Jaspersprite(4)

    Enchantment Creature — Cat Princess Sburb Sprite Horror


    Flying

    Whenever a Light permanent you control enters, gain 1 life for each Sprite you control

    {T}, {W}: Target creature can't block this turn.

    "Did you learn to play the rain rose?"- Jaspersprite


    2/4

    Illustrated by Andrew Hussie

    1/1

  • Nannasprite(5)

    Enchantment Creature — Clown Human Sburb Sprite


    Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)

    {T},{U}: Until your next turn, whenever a god you control deals damage to a creature, that creature does not untap during its controller's next untap step.

    "Your father has done such a wonderful job raising you. I am so proud of you both."- Nannasprite


    3/4

    Illustrated by Andrew Hussie

    1/1

  • Davesprite(4)

    Enchantment Creature — Human Bird Time Knight Sburb Sprite


    Davesprite's power is equal to the number of foreshadow counters on it.

    Davesprite enters with a number of foreshadow counters attached to it equal to the amount of time permanents you control.

    {T}, {R}: remove a foreshadow counter from Davesprite, deal damage equal to its power to any target.

    "sup." -Davesprite


    */3

    Illustrated by No artist credit

    1/1

  • Totem Lathe(4)

    Artifact — Sburb Alchemy Tool


    Totem Lathe enters with 2 grist counters on it.

    {T}, {2}- Remove 2 grist counters from Totem Lathe. Target artifact gains "When this artifact is sent to the graveyard, create a token that's a copy of it."


    Illustrated by Andrew Hussie

    1/1

  • Cruxtruder(4)

    Artifact — Sburb Alchemy Tool


    {T}, {1}- put a grist counter on target artifact you control


    Illustrated by Andrew Hussie

    1/1

  • Alchemiter(5)

    Artifact — Sburb Alchemy Tool


    {T} add X grist counters to Alchemiter, where X is equal to the number of creatures that died this turn.

    {T}; Target two other non-creature artifacts you control, and remove X grist counters from this artifact, where X is the total mana of the target non-creature artifacts. Sacrifice both artifacts and create a blue artifact token that has the abilities of both sacrificed artifacts.

    "Get all this shit out of the way, you're about to make something sweet!" - Andrew Hussie


    Illustrated by Andrew Hussie

    1/1

  • Look at my muscles(2)(R)

    Instant


    Target creature becomes unblockable and gains defender until the end of your next turn.

    That creature then gains a sweat token.

    "What if you ordered me to touch your muscles..." -ARquiussprite


    Illustrated by Andrew Hussie

    1/1

  • sord(0)

    Artifact — Equipment


    Equip {0}

    Indestructable

    Equip creature gains -1/-1 and has Decayed

    "This thing is so unspeakably shitty you are having a hard time even holding it."- Dave Strider

    Come ON


    Illustrated by Andrew Hussie

    1/1

  • Fungal Farmer(2)

    Enchantment Creature — Sburb Breath Salamander Consort


    {T}: add {U}

    {T}, {U}: Scry 1


    1/2

    Illustrated by No artist credit

    1/1

  • Aradiasprite(2)(R)

    Enchantment Creature — Sburb Troll Frog Maid Sprite


    Whenever you create a creature token, deal 1 damage to target creature

    {T}, {2}: create a 1/1 Red Doomed Clone token with Decayed

    {T}: add {R}

    "my spirit merged with the fr0gsprite"- Aradiasprite


    3/3

    Illustrated by Andrew Hussie

    1/1

  • Squiddle(U)

    Creature — Squid


    {T}: add {U}

    This creature can not attack.


    1/1

    Illustrated by Andrew Hussie

    1/1

  • Doomed Clone

    Creature — Time


    Decayed (This creature can't block. When it attacks, sacrifice it at the end of combat.)


    1/1

    Illustrated by Andrew Hussie

    1/1

  • Humble Guardian(W)

    Enchantment Creature — Horse Beast


    {T}: Add {W}


    1/3

    Illustrated by Andrew Hussie

    1/1

  • Karkat Vantas, Trolling Expert(1)(B)(R)

    Planeswalker — Troll Knight


    : Creatures with Rage counters on them gain Goad(Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.) at the beginning of your upkeep 

    1: Put a Rage counter on target creature 


    2

    Illustrated by Andrew Hussie

    1/1

  • Crude Imps(1)

    Creature — Sburb Imp


    When this creature dies, put a grist counter on target creature you control.

    "Now what in the hell is going on over there??" - John Egbert


    1/1

    Illustrated by No artist credit

    1/1

  • Horror Terror(8)(B)

    Enchantment Creature — Sburb Horror


    Defender , Lifelink, {Hexproof}

    {1}- Sacrifice a creature. Until your next end step, this creature attacks with its toughness rather than its power, and it can attack as though it did not have defender

    "GL'BGOLYB, a deep sea monster also known as THE RIFT'S CARBUNCLE, EMISSARY TO THE HORRORTERRORS, or in more hushed tones, SPEAKER OF THE VAST GLUB."- Feferi Peixies


    4/13

    Illustrated by Andrew Hussie

    1/1

  • Kernalsprite(4)

    Enchantment Creature — Sburb Sprite


    Flying

    As an additional cost to casting this spell, exile target nonland permanent you control.

    {X}- Choose a nonland permanent you have in exile with a mana value of X or lower. Kernalsprite gains the color identity and abilities of that card until the beginning of your next upkeep.

    "For now, your objective is to proceed towards Skaia, and pass through The First Gate situated directly above your house, not even terribly far!"- Nannasprite


    2/2

    Illustrated by Andrew Hussie

    1/1

  • Land of Frost and Frogs(4)

    Enchantment Land — Space Land


    {T}-Add {C}

    {T}-Add {S}

    {T}{1}- Add {B} or {G}

    {T}{1}- create a 1/1 frog creature token with "{T}, Add {C}. Only spend this mana on Space spells or abilities of Space permanents"


    Illustrated by Andrew Hussie

    1/1

  • Land of Heat and Clockwork(3)

    Enchantment Land — Time Landhttps://mtg.design/home


    When this land enters, you may pay {1}. If you do, it enters with a time token on it. otherwise, it enters tapped.

    {T}- Add {C}

    {T},{1}- Add {W} or {R}

    Permanents you control with a time token on them untap at your end step.


    Illustrated by Andrew Hussie

    1/1

  • Lord English, Awakened(R)(W)(G)

    Creature — Time God Token


    Hexproof, indestructible, menace

    {W}{U}{B}{R}{G}, Destroy target creature with lower power. grant -1/-0 to one other creature


    5/6

    Illustrated by Andrew Hussie

    1/1

  • Doc Scratch(G)(W)

    Creature — God Doll Token


    Hexproof,Indestructible, and Blink


    3/4

    Illustrated by Andrew Hussie

    1/1

  • Lil Cal, Heir of English(1)(W)

    Artifact Creature — Doll


    Hexproof, Indestructible

    When Lil Cal, Cocoon to English, is the target of a spell or ability, put a foreshadow counter on it.

    {2}{T}- Remove 5 foreshadow counters from Lil Cal, Heir of English. Then, create a token called Doc Scratch, it is a 3/4 White Green Legendary Creature Doll God Token with Hexproof,Indestructible, and Blink.

    {5}{T}- Remove 10 foreshadow counters from Lil Cal, Heir of English. Sacrifice Doc Scratch, Create Lord English, Awakened, a 5/6 White Blue Black Red Green Legendary Creature Time God Token with Hexproof, indestructible, menace, and "{W}{U}{B}{R}{G}, Destroy target creature with lower power. grant -1/-0 to one other creature".


    1/2

    Illustrated by Andrew Hussie

    1/1

  • Andrew Hussie, Author(2)(U)(U)

    Planeswalker — Human Author


    : Creatures enter with a foreshadow counter on them

    Ward- Sacrifice a creature 

    1: Remove a foreshadow counter from a creature you control. Scry 2, then exile top card from your library. 


    2

    Illustrated by Andrew Hussie

    1/1

  • Land of Light and Rain(1)

    Enchantment Land — Light Land


    This land enters tapped unless you control another Light permanent

    {T}- Add {C}

    {T},{1}- Add {W} or {U}

    {T},{2}- Search your deck for a nonbasic land card. It enters the battlefield tapped. Shuffle this card back into your deck.


    Illustrated by Andrew Hussie

    1/1

  • Alchemize Montage(4)(R)

    Enchantment Saga


    Conjure a card named "Alchemiter". Put X grist counters on it, where X is the number of artifacts you control


    Illustrated by Andrew Hussie

    1/1

  • Strife Specibus

    Artifact — Equipment


    Equip {2}

    Equip creature gains +1/+1


    Illustrated by Andrew Hussie

    1/1

  • Grimdark-ify(2)(B)

    Enchantment — Aura


    Enchant Creature

    Enchanted creature has Deathtouch

    When enchanted creature attacks, you may sacrifice a nonland permanent you control. If you do, enchanted creature can't be blocked


    Illustrated by Andrew Hussie

    1/1

  • Apperify(1)(G)(G)(G)

    Sorcery


    Return target nonland permanent from your graveyard to the battlefield.

    If you control a permanent that shares a name with the target, instead put a foreshadow counter on that creature.


    Illustrated by Andrew Hussie

    1/1

  • Jade Harley, Dreamer(3)(W)

    Creature — Human Witch


    When Jade Harley, Dreamer, enters, create a 4/4 Artifact Creature token with Flying and "When Jade Harley, Dreamer becomes tapped, untap this token. When Jade Harley, Dreamer becomes untapped, tap this token." It does not untap during your untap step.

    Jade Harley, Dreamer enters with 4 stun coutners on it.

    {T} Add one mana of any color.


    3/4

    Illustrated by Andrew Hussie

    1/1

  • Grimbark Witch of Space(4)(B)(G)

    Creature — Werewolf Space Witch God


    Flying, Menace

    LandFall -- Put a +1/+1 counter on target creature you control

    Creatures with lands attached gain +X/+0, where X is the number of Lands attached to them.

    {T}{B}{G}-- Destroy target Enchantment Land attached to a creature. That creature deals damage to target creature your opponent controls. It becomes Day

    "GRRRRR!!"- Jade Harley


    4/8

    Illustrated by Andrew Hussie

    1/1

  • The Witch of Space(4)(B)(G)

    Creature — Werewolf Space Witch God


    Flying, Trample

    When The Witch of Space enters, if it is neither day or night, it becomes day.

    Landfall-- When a land enters, put a +1/+1 counter on this creature

    {T}{G}{G}: Target nonbasic land becomes an Aura Enchantment in addition to its other types. Attach it to target creature. Target creature gains the abilities of the attached nonbasic land. It becomes night.

    "you have no patience to do things the right way, you're always just looking for the shortcut!"-- Jade Harley


    1/1

    Illustrated by Andrew Hussie

    1/1

  • Prospitan Battleship

    Artifact — Vehicle


    Flying, Crew 4


    4/4

    Illustrated by Andrew Hussie

    1/1

  • Jade Harley, Prospit Dreamer(1)(W)(G)(G)

    Creature — Dreamer Human Witch


    Hexproof

    When Jade Harley, Prospit Dreamer, enters, put 1 foreshadow counter on any creature you control. Creatures get +1/+1 for each foreshadow counter on them.

    Jade Harley, Prospit Dreamer's power is equal toby the number of foreshadow counters on creatures you control

    {2}Tap one creature, exile Jade Harley, Prospit Dreamer. Then, return it under your control at the beginning of your next upkeep.

    "i dont even know whats going on anymore"- Jade Harley


    */4

    Illustrated by Andrew Hussie

    1/1

  • 4th Wall Usage(X)(U)

    Sorcery


    Put X Foreshadow counters on target nonland permanent you control

    "Is the irony not fucking delicious?"- Andrew Hussie


    Illustrated by Andrew Hussie

    1/1

  • Mail Time!(1)(W)

    Instant


    Kicker- Tap 2 artifacts you control.

    Attach target equipment you control to target creature you control. If this spell was kicked, Attach target equipment your opponent controls to target creature you control.


    Illustrated by Andrew Hussie

    1/1

  • Prospit, The Heroic Moon(5)

    Enchantment Artifact Land


    This land enters tapped

    {T}- Add {C}

    {T}{1}- Add one mana of any color

    {T}{2}- Create a 1/2 White Prospitan Pawn creature token with Defender.

    {T}{3}- Create a 4/4 White Prospitan Battleship token with Flying, Crew 4


    Illustrated by Andrew Hussie

    1/1

  • Derse- The Just Moon(5)

    Enchantment Artifact Land


    This land enters tapped

    {T}- Add {C}

    {T}{1}- Add one mana of any color

    {T}{2}- Create a 1/1 Dersite Pawn creature token with Vigilence.

    {T}{3}- Create a 4/4 Dersite Battleship token with Flying, Crew 4


    Illustrated by Andrwe Hussie

    1/1

  • Derseite Battleship

    Artifact — Vehicle


    Flying, Crew 4


    1/1

    Illustrated by Andrew Hussie

    1/1

  • Dersite Pawn

    Creature


    Vigilence


    1/1

    Illustrated by Andrew Hussie

    1/1

  • Prospitan Pawn

    Creature


    Defender


    1/2

    Illustrated by Andrew Hussie

    1/1

  • The Heir of Breath(4)(G)(U)

    Creature — Breath Heir God


    Flying

    The Windy Thing -- When you cast an instant or sorcery, you can exile up to one target permanent. If this permanent was one you owned, put one foreshadow counter on it. This ability only activates once per turn.

    Retcon -- If a permanent you control would leave the battlefield under any circumstance, you may remove one foreshadow counter from it. If you do, exile it instead.

    {T}: play any spell from exile without paying its mana cost

    "With regular time travel, the rules are pretty strict. Either paradox space already accounted for your time traveling, and you were always supposed to do it all along. --John Egert"


    2/5

    Illustrated by Andrew Hussie

    1/1

  • Dave Strider

    Creature — Time Kid



    2/2

    Illustrated by Andrew Hussie

    1/1

  • The Knight of Time(3)(R)(R)(W)

    Creature — Knight Time God


    {T}{R}{W}: Deal 1 damage to any target for each Time permanent you control. If you deal 4 damage or less in this way, create 2/2 Red White Time Kid token called "Dave Strider."

    Whenever a Time permanent you control enters, you may pay {2} to untap The Knight Of Time.

    "TG: this guy is me if i get him to talk to you youre just talking to me again jesus it proves nothing- Dave Strider"


    7/10

    Illustrated by Andrew Hussie

    1/1

  • Crocodile Underling

    Creature — Crocodile Underling



    1/1

    Illustrated by Andrew Hussie

    1/1

  • Land of Wind and Shade(1)

    Enchantment Land — Breath Land


    This land enters tapped unless you control a god.

    {T}- Add {1}

    {1}{T}- Add {G} or {U}

    {T}- Remove a foreshadow counter from any source, draw a card, then discard a card.


    Illustrated by Andrew Hussie

    1/1

  • Rose Lalonde, Flighty Broad(3)(B)

    Creature — Human Seer


    Ward {3}

    When Rose Lalonde, Flighty Broad, deals damage to a creature, put a grist counter on Rose Lalonde, Flighty Broad.

    Psychoanalyze {4}- Remove X grist counters from Rose Lalonde, Flighty Broad. Target player sacrifices a creature of their choice with a mana value of X or lower. Then, return that creature to the battlefield under your control, but it's a 1/X fraymotif creature token with defender.

    "Why don't you tell me more about your dream?"- Rose Lalonde


    2/5

    Illustrated by Andrew Hussie

    1/1

  • Dave Strider, Cool Kid(2)(R)(R)

    Creature — Human Knight


    First Strike

    Other Knights you control have "{1} {T}, Put 1 Grist counter on any creature"

    {1}{T}, Take 1 grist counter on Dave Strider, Cool Kid. move 1 foreshadow counter from any target to another target.

    "i dont even care if you're really into this stuff or not its awesome"- Dave Strider


    4/2

    Illustrated by Andrew Hussie

    1/1

  • John Egbert, Boy-Skylark(3)(U)

    Creature — Human Heir


    Flying

    When John Egbert, Boy-Skylark, deals damage to a player, put a grist counter on it.

    Remove 3 grist counters from John Egbert, Boy-Skylark, Creatures you control have Flying

    {2}, Remove 1 grist counter from John Egbert, Boy-Skylark. Put 1 grist counter on any Artifact you control.

    "FLY, PUPA, FLYYYYYYYY"

    - Vriska Serket


    4/3

    Illustrated by No artist credit

    2/1