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KWD

Download Cockatrice files: https://mtg.design/u/rjr2211/KWD/cockatrice


  • Devoid(1)(C)

    Instant


    Target spell or permanent becomes colorless. Colorless spells and permanents you control can't be the target of colored spells this turn.


    Illustrated by No artist credit

    1/1

  • Dredge(1)(g)

    Instant


    Choose one—

    • Draw a card

    •Return target permanent card from you graveyard to your hand, then mill cards from your library equal to its mana value.


    Illustrated by No artist credit

    1/1

  • Annihilator(3)

    Instant


    Until end of turn, target creature gains Annihilator X, where X is its mana value.


    Illustrated by No artist credit

    1/1

  • Convoke(G)(G)

    Instant


    Until end of turn creatures you control gain "Tap an untapped creature you control: Add {1} or one mana of the tapped creature’s color."

    What lives must grow. And those lives grow the Conclave.


    Illustrated by No artist credit

    1/1

  • Prowess(1)(R)

    Instant


    Target creature gets +1/+1 until end of turn for each noncreature spell you've cast this turn.

    Some mages realize their prowess later than other's, but the revelation is often explosive once it happens.


    Illustrated by No artist credit

    1/1

  • Embalm(W)(W)

    Instant


    Exile target card from a graveyard, if it's a creature card you may pay {X}, where X is it's mana value. When you do, Create a token that’s a copy of it, except it’s a white Zombie in addition to it's other types and has no mana cost.


    Illustrated by No artist credit

    1/1

  • Overload(R)

    Instant


    Overload deals X damage to target creature you don't control, where X is the greatest power among creatures you control.

    Overload {2}{R}{R} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of “target” with “each.”)


    Illustrated by No artist credit

    1/1

  • Equip(w)

    Instant


    Choose any number of target equipment and attach them to target creature with the same controller.

    A good blade is indispensable in battle, so why not have several?


    Illustrated by No artist credit

    1/1

  • Landwalk(G)

    Creature — Instant


    Target land becomes a 4/4 creature with "This creature can’t be blocked as long as defending player controls a land that shares a land type with it". It's still a land.

    Oh I get it "land, walk". That's actually pretty clev- AUGH!


    1/1

    Illustrated by No artist credit

    1/1

  • Champion(1)(W)(W)

    Instant


    You may put a creature card from your hand onto the battlefield. If you do it gains "When this creature enters the battlefield, sacrifice it unless you exile another creature you control. When this leaves the battlefield, that card returns to the battlefield."

    "Fiend, you shall not harm this innocent so long as I'm around!" - Champion's Declaration.


    Illustrated by No artist credit

    2/1

  • Emerge(0)

    Instant


    As an additional cost to cast this spell, sacrifice a creature.

    You may cast a creature card from you hand by paying it's mana cost minus the mana cost of the sacrificed creature.

    Inside all of us there is potential for some thing that is greater.


    Illustrated by No artist credit

    2/1

  • Flashback(R)(R)

    Instant


    Target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)

    Ow! Lightning again!?


    Illustrated by No artist credit

    4/1