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BTM

Download Cockatrice files: https://mtg.design/u/itsGid250870/BTM/cockatrice


  • Catwoman(2)(U)(B)

    Creature — Villain


    Flying

    Whenever you cast your first spell during each opponents turn, create a 1/1 black Black Cat creature token with flying.

    Whenever one or more Cats you control deals combat damage to a player, goad target creature that player controls.

    Proxy: Alela, Cunning Conqueror


    2/4

    Illustrated by No artist credit

    1/1

  • Gotham's Corruption(7)(B)(B)

    Sorcery


    Put all creatures from all graveyards onto the battlefield under your control.

    Proxy: Rise of the Dark Realms


    Illustrated by No artist credit

    1/1

  • Shark-Repellent(U)

    Instant


    Counter target spell that targets a permanent you control.

    Proxy: Turn Aside


    Illustrated by No artist credit

    1/1

  • Cruel Joke(U)(U)(B)(B)(B)(R)(R)

    Sorcery


    Target opponent sacrifices a creature, discards three cards, then loses 5 life. You return a creature from your graveyard to your hand, draw three cards, then gain 5 life.

    Proxy: Cruel Ultimatum


    Illustrated by No artist credit

    1/1

  • Break the Bat(7)(B)(B)

    Sorcery


    Destroy all creatures you don't control and all planeswalkers you don't control.

    Proxy: In Garruk's Wake


    Illustrated by No artist credit

    1/1

  • Batcave Resources

    Artifact


    Lands you control have "{t}: Add one mana of any color."

    {t}: Add one mana of any color.

    Proxy: Chromatic Lantern


    Illustrated by No artist credit

    1/1

  • Falcone Operations

    Land


    {t}: Add one mana of any color that a land an opponent controls could produce.

    Proxy: Exotic Orchard


    Illustrated by No artist credit

    1/1

  • Back to Arkham Asylum(1)(W)

    Enchantment — Aura


    Enchant creature.

    Enchanted creature is an Insect artifact creature with base power and toughness 0/1 and has indestructible. It loses all other abilities, card types, and creature types.

    Proxy: Darksteel Mutation


    Illustrated by No artist credit

    1/1

  • The Joker(5)(B)(R)

    Creature — Villain


    Whenever an opponent casts a spell, The Joker deals damage equal to that spell's mana to any target.

    Proxy: Kaervek the Merciless


    5/4

    Illustrated by No artist credit

    1/1

  • Clown Henchman(4)(B)

    Creature — Villain


    When Clown Henchman dies, create a tapped 2/2 black Villain creature token.

    Blitz {3}{b} (If you cast this spell for it's blitz cost, it gains haste and "when this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)

    Proxy: Girder Goons


    4/4

    Illustrated by No artist credit

    1/1

  • Brainiac(3)(B)(B)

    Creature — Villain


    Deathtouch

    Exploit (When this creature enters you may sacrifice a creature.)

    When Brainiac exploits a creature, you may search your library for a card, put it into your hand, then shuffle your library.

    Proxy: Sidisi, Undead Vizier


    4/6

    Illustrated by No artist credit

    1/1

  • Doomsday(3)(B)(B)(G)

    Creature — Villain


    "I WILL DESTROY YOU ALL"

    Proxy: Yargle and Multani


    18/6

    Illustrated by No artist credit

    1/1

  • Thug(1)(B)(B)

    Creature — Villain


    When Thug enters the battlefield, creatures your opponents control get -1/-1 until end of turn.

    Blitz {2}{B} (If you cast this spell for it's blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.

    Proxy: Night Clubber


    2/2

    Illustrated by No artist credit

    1/1

  • Absolute Batman(4)(B)(B)

    Creature — Hero


    Deathtouch

    Whenever Absolute Batman enters the battlefield or attacks, put two 2/2 black Hero tokens onto the battlefield.

    Proxy: Grave Titan


    6/6

    Illustrated by No artist credit

    1/1

  • Retired Vigilante(1)(U)

    Creature — Human Citizen


    When Retired Vigilante dies, put a shield counter on target creature you control. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)

    Proxy: Broker's Veteran


    2/1

    Illustrated by No artist credit

    1/1

  • Commissioner Gordon(1)(W)

    Creature — Human Citizen


    When Commissioner Gordon enters the battlefield, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and it's activated abilities can't be activated)

    Proxy: Azorius Arrester


    2/1

    Illustrated by No artist credit

    1/1

  • Vengeance(B)

    Instant


    Destroy target nonblack creature. It can't be regenerated. You lose life equal to that creature's toughness.

    Proxy: Vendetta


    Illustrated by No artist credit

    1/1

  • Reinforcements(U)

    Instant


    Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.)

    Choose a counter on a target permanent or suspended card. Remove that counter from that permanent or card or put another of those counters on it.

    Proxy: Clockspinning


    Illustrated by No artist credit

    1/1

  • Prep Time(X)(U)(U)(U)

    Sorcery


    Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abiliites pays for {1}.)

    Draw X cards.

    Proxy: Universal Surveillance


    Illustrated by No artist credit

    1/1

  • Contingency Plan(1)(U)(U)

    Instant


    Buyback {3} (You may pay an additional {3} when you play this spell. If you do, put it into your hand instead of your graveyard as part of the spell's effect.)

    Return target permanent to owner's hand.

    Proxy: Capsize


    Illustrated by No artist credit

    1/1

  • Wayne Enterprises(1)

    Artifact


    {t}: Add {c}{c}

    Proxy: Sol Ring


    Illustrated by No artist credit

    1/1

  • "Negotiation"(W)

    Instant


    Exile target creature. Its controller gains life equal to its power.

    Proxy: Swords to Plowshares


    Illustrated by No artist credit

    1/1

  • Joker's Proposition(U)

    Instant


    Counter target noncreature spell. Its controller creates two Treasure tokens. (They're artifacts with "{t}, Sacrifice this token: Add one mana of any color.")

    Proxy: An Offer You Can't Refuse


    Illustrated by No artist credit

    1/1

  • Gotham's Gang Wars(1)(B)(B)(B)

    Enchantment


    Whenever a creature you control is put into a graveyard from play, each other player sacrifices a creature.

    Proxy: Grave Pact


    Illustrated by No artist credit

    1/1

  • The Bat Family(3)(W)(W)

    Enchantment


    Whenever a creature you control enters, put a +1/+1 counter on each creature you control.

    Proxy: Cathars' Crusade


    Illustrated by No artist credit

    1/1

  • The Bat Symbol(2)

    Artifact — Equipment


    Equipped creature gets +1/+1 for each land you control.

    Equip legendary creature {3}

    Equip {7}

    Proxy: Blackblade Reforged


    Illustrated by No artist credit

    1/1

  • The Watchtower(6)(W)(W)

    Artifact — Vehicle


    Flying, first strike, vigilance

    Whenever The Watchtower attacks, create two 4/4 white Hero creature tokens with flying and vigilance that are attacking. Crew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.)

    Proxy: Parhelion II


    5/5

    Illustrated by No artist credit

    1/1

  • Superman(4)(W)(W)

    Creature — Super Hero


    Vigilance

    Whenever Superman enters or attacks, you may return target permanent card with mana value 3 or less from your graveyard to the battlefield.

    Proxy: Sun Titan


    6/6

    Illustrated by No artist credit

    1/1

  • Doctor Fate(1)(W)(U)(B)

    Creature — Super Hero


    Flying

    Whenever Doctor Fate attacks, you may search your library for an enchantment card with mana value 3 or less, put it onto the battlefield, then shuffle.

    Proxy: Zur the Enchanter


    1/4

    Illustrated by No artist credit

    1/1

  • Batcomputer Lockout(3)(U)(U)

    Instant


    Counter target spell. Create X 1/1 colorless Bat artifact creature tokens with flying, where X is that spell's mana value.

    Proxy: Access Denied


    Illustrated by No artist credit

    1/1

  • The Batboat(4)

    Artifact — Vehicle


    When The Batboat enters the battlefield, draw a card.

    Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)

    Proxy: Bomat Bazaar Barge


    5/5

    Illustrated by No artist credit

    1/1

  • The Batjet(4)

    Artifact — Vehicle


    Flying

    Whenever The Batjet deals combat damage to a player, look at the top five cards of your library. You may reveal a historic card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. (Artifacts, legendaries, and Sagas are historic.)

    Crew 3

    Proxy: Weatherlight


    4/5

    Illustrated by No artist credit

    1/1

  • The Batmobile(3)(W)(W)

    Artifact — Vehicle


    Whenever The Batmobile enters the battlefield or attacks, exile up to one other target creature until Mysterious Limousine leaves the battlefield. If a creature is put into exile this way, return each other card exiled with The Batmobile to the battlefield under its owner's control.

    Crew 2

    Proxy: Mysterious Limousine


    4/4

    Illustrated by No artist credit

    1/1

  • Batarang(U)(U)

    Instant


    Return target permanent to owner's hand.

    Proxy: Boomerang


    Illustrated by No artist credit

    1/1

  • Utility Belt(5)

    Artifact


    At the beginning of your upkeep, investigate. (Create a Clue token. Its an artifact with "{2}, Sacrifice this token: Draw a card.")

    {t}, Sacrifice three Clues: Search your library for a card, add it to your hand, then shuffle.

    Proxy: Tamiyo's Journal


    Illustrated by No artist credit

    1/1

  • Grappling Gun(4)

    Artifact — Equipment


    Equipped creature has double strike.

    Whenever equipped creature attacks, you may have target creature block it this turn if able.

    Equip {4}

    Proxy: Grappling Hook


    Illustrated by No artist credit

    1/1

  • Batman's Cowl(2)

    Artifact — Equipment


    Equipped creature gets +1/+2 and has hexproof. (It can't be the target of spells or abilities your opponents control.)

    Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)

    Proxy: Mask of Avacyn


    Illustrated by No artist credit

    1/1

  • Batman's Armor(3)

    Artifact — Equipment


    Indestructible

    Equipped creature has indestructible.

    Equip {2}

    Proxy: Darksteel Plate


    Illustrated by No artist credit

    1/1

  • Cloak of the Batman(2)

    Artifact — Equipment


    Equipped creature has flying and haste.

    Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

    Proxy: Cloak of the Bat


    Illustrated by No artist credit

    1/1

  • Gotham Police(3)(B)(B)

    Creature — Hero


    Whenever a nontoken creature an opponent controls dies, put a +1/+1 counter on each creature you control.

    Proxy: Fire Nation Sentinels


    4/4

    Illustrated by No artist credit

    1/1

  • Scarecrow(3)(B)(B)

    Creature — Villain


    Menace

    Whenever an opponent sacrifices a nontoken permanent or discards a permanent card, you may put that card from a graveyard onto the battlefield under your control.

    Proxy: Tergrid, God of Fright


    4/5

    Illustrated by No artist credit

    1/1

  • Batgirl(1)(W)(U)(B)

    Creature — Hero


    Whenever you draw a card, target opponent loses 1 life and you gain 1 life.

    "I don't kill, but I don't lose either"

    Proxy: Queza, Augur of Agonies


    3/4

    Illustrated by No artist credit

    1/1

  • Clayface(2)(U)(B)

    Creature — Shapeshifter Villain


    You may have Clayface enter the battlefield as a copy of any creature on the battlefield except it gains "{U}{B}, {T}: Destroy target creature with the same name as this creature."

    Proxy: Evil Twin


    Illustrated by No artist credit

    1/1

  • The Penguin(2)(B)

    Creature — Villain


    {T}, Sacrifice a creature: Put two +1/+1 counters on target creature.

    {T}, Remove a counter from a creature you control: Create a Treasure token

    {T}, Sacrifice an artifact: Create a 2/1 white and black Inkling creature token with flying.

    {3}{B}: Untap The Penguin

    Proxy: Fain the Broker


    3/3

    Illustrated by No artist credit

    1/1

  • Ra's Al Ghul(3)(B)(B)

    Creature — Villain


    All Undead Villains get +1/+1.

    {B}{B}{B}, Pay 3 life: Put target creature card from a graveyard onto the battlefield under your control. That creature is black and is an Undead Villain in addition to its other creature types.

    When Ra's Al Ghul leaves the battlefield, exile all Undead Villains.

    Proxy: Chainer, Dementia Master


    3/3

    Illustrated by No artist credit

    1/1

  • Batwoman(1)(W)(U)(B)

    Creature — Hero


    Vigilance

    Unquestionable wisdom -- Other creatures you control get +1/+0 and have vigilance.

    Hunt for Heresy -- {1}, {t}: Tap target creature an opponent controls. Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")

    Proxy: Inquisitor Greyfax


    3/3

    Illustrated by No artist credit

    1/1

  • Alfred Pennyworth(3)(U)(B)

    Creature — Hero


    Alfred Pennyworth's power and toughness are each equal to the number of cards in your opponents' graveyards.

    Whenever you cast a spell, each opponent reveals cards from the top of their library until he or she reveals a land card, then puts those cards into his or her graveyard.

    Proxy: Consuming Abberation


    */*

    Illustrated by No artist credit

    1/1

  • The Red Hood(2)(U)(B)

    Creature — Hero


    Flash

    When The Red Hood enters the battlefield, choose up to one --

    * Counter target spell, activated ability, or triggered ability. Its controller draws a card.

    * Destroy another target creature or planeswalker. Its controller draws a card.

    Proxy: Ertai Resurrected


    3/2

    Illustrated by No artist credit

    1/1

  • Oracle(2)(W)(U)(B)

    Artifact Creature — Hero


    At the beginning of your upkeep, choose target opponent. This turn, that player can't cast spells or activate abilities and plays with their hand revealed. You may play lands and cast spells from that player's hand's this turn.

    "I can take the bastards out, you just set them up."

    Proxy: Sen Triplets


    3/3

    Illustrated by No artist credit

    1/1

  • Nightwing(1)(W)(U)(B)

    Creature — Hero


    Whenever you attack, target attacking creature can't be blocked this turn. It connives. Then choose another attacking creature with lesser power. That creature gains double strike until end of turn. (To have a creature connive, draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.)

    Proxy: Kamiz, Obscura Oculus


    2/4

    Illustrated by No artist credit

    1/1

  • Robin(1)(W)(U)

    Creature — Hero


    Robin can't be blocked by creatures with power 3 or greater.

    Whenever Robin deals combat damage to a player, exile the top card of that player's library. You gain life equal to that card's mana value. Until end of turn, you may cast that card and you may spend mana as though it were mana of any color to cast that spell.

    Proxy: Daxos of Meletis


    2/2

    Illustrated by No artist credit

    1/1

  • The Dark Knight(1)(W)(U)(B)

    Creature — Hero


    As long as your life total is less than or equal to half your starting life total, The Dark Knight has indestructible.

    Whenever another nontoken character you control dies, target opponent may have you draw a card. If they don't, you may put a creature card with equal or lesser toughness onto the battlefield.

    Proxy: Bane, Lord of Darkness


    5/2

    Illustrated by No artist credit

    1/1