Dashboard

 

ER1

Download Cockatrice files: https://mtg.design/u/freshjori2764/ER1/cockatrice


  • Fall from Grace(2)(W)

    Sorcery


    Exile target legendary creature or planeswalker.

    After his purpose was fulfilled, Godfrey lost the guidance of the Erdtree and was eventually banished from the Lands Between.


    Illustrated by FromSoftware

    001/100

  • Spirit-Caller Snail(W)(2)

    Creature — Snail


    Defender (This creature can't attack.)

    When Spirit-Caller Snail enters the battlefield, create a 2/1 white Spirit creature token with indestructible and "At the beginning of the end step, if you control no creature named Spirit-Caller Snail, sacrifice this creature."


    0/2

    Illustrated by FromSoftware

    002/100

  • Runebear(3)(G)

    Creature — Bear


    Menace, Trample

    "Quiet now, Dolores. Much worse creatures lurk in this forest, than just a bunch of demi-humans."

    --Sir Gideon Ofnir, the All-Knowing


    4/3

    Illustrated by FromSoftware

    003/100

  • Crucible Knight(1)(W)(G)

    Creature — Human Knight


    Vigilance

    {W}: Crucible Knight gains flying until end of turn.

    After Godfrey was banished, they parted ways, but although they all now have their own reasons to fight, they still share their devotion to the Erdtree.


    2/3

    Illustrated by FromSoftware

    004/100

  • Imp(1)

    Artifact Creature — Imp


    They cause problems wherever they appear. By now it's impossible to tell who built them and it's equally impossible to get rid of them.


    1/2

    Illustrated by FromSoftware

    005/100

  • Black Knife Assassin(1)(B)(B)

    Creature — Human Assassin


    Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

    Whenever Black Knife Assassin deals damage to a creature, that creature loses indestructible until end of turn.


    3/2

    Illustrated by FromSoftware

    006/100

  • Rykard, Lord of Blasphemy(3)(R)(R)(R)

    Creature — Demigod Serpent


    Trample

    {1}{R}: Rykard, Lord of Blasphemy fights target creature, if Rykard, Lord of Blasphemy survives, put a +1/+1 counter on it. Then if it has thirteen or more +1/+1 counters on it, target player loses the game. Activate this ability only any time you could cast a sorcery.

    When Rykard, Lord of Blasphemy dies, shuffle it into your library.


    7/7

    Illustrated by FromSoftware

    007/100

  • Tree Sentinel(1)(W)(G)

    Creature — Human Knight


    Vigilance

    Ward--Pay 3 life. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 3 life.)


    3/3

    Illustrated by FromSoftware

    008/100

  • Sir Gideon Ofnir, the All-Knowing(2)(U)(U)

    Creature — Human Wizard


    Whenever you cast an instant or sorcery spell, look at the top three cards of your library. You may reveal an instant or sorcery card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

    "Queen Marika has high hopes for us. That we continue to struggle. Unto eternity."


    2/2

    Illustrated by FromSoftware

    009/100

  • Revenant(2)(B)

    Creature — Horror


    Double Strike, Trample

    Whenever a player gains life, tap Revenant and put a stun counter on it.

    An obscene and disturbing abomination. A blend of a spider-like creature and human limbs, resulting in a quite resourceful fighter at close range.


    4/2

    Illustrated by FromSoftware

    010/100

  • Skeletal Militiaman(1)(B)

    Creature — Skeleton Soldier


    Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner’s control with a -1/-1 counter on it.)

    At the beginning of your upkeep, remove a -1/-1 counter from Skeletal Militiaman.


    1/2

    Illustrated by FromSoftware

    011/100

  • Thops, Lost Student(U)(U)(U)

    Creature — Human Wizard


    Flash (You may cast this spell any time you could cast an instant.)

    When Thops, Lost Student enters the battlefield, counter all other spells and abilities.


    1/1

    Illustrated by FromSoftware

    012/100

  • Golden Vow(1)(W)

    Sorcery


    Creatures you control get +1/+1 until end of turn.

    This incantation has been taught to knights of the royal capital for generations, and knights sent on distant expeditions lean on it as a source of courage.


    Illustrated by FromSoftware

    013/100

  • Prison Realm(2)(W)

    Enchantment


    When Prison Realm enters the battlefield, exile target creature or planeswalker an opponent controls until Prison Realm leaves the battlefield.

    When Prison Realm enters the battlefield, scry 1.

    Her punishment is eternity.


    Illustrated by FromSoftware

    014/100

  • Promise of Glory(3)(R)

    Sorcery


    Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.

    Flashback {2}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

    "What an easy mark I must have been. How did it take me so long to realise, honestly. There's just no end to my foolishness, is there?"

    --Knight Diallos


    Illustrated by FromSoftware

    015/100

  • Sentry Golem(5)

    Artifact Creature — Golem Archer


    Reach, Vigilance

    They are the perfect guards. They neither have to sleep nor eat and they will attack without hesitation, should anybody be foolish enough to approach them.


    4/4

    Illustrated by FromSoftware

    016/100

  • Flask of Wondrous Physick(4)

    Artifact


    {T}, Sacrifice Flask of Wondrous Physick: Choose two --

    • You gain 5 life.

    • Untap up to two target lands you control.

    • Untap target creature you control.

    • The next time you would take damage this turn, prevent that damage.

    • Until end of turn, whenever a source you control would deal damage to a creature or player, it deals that much damage plus 1 to that creature or player instead.


    Illustrated by FromSoftware

    017/100

  • Succumb to Madness(3)(B)(R)(R)

    Instant


    Target player loses half their life, rounded down. Tap all lands that player controls and empty their mana pool.

    "If you intend to claim the Frenzied Flame, I ask that you cease. It is not to be meddled with. It is chaos, devouring life and thought unending."

    -- Melina, Kindling Maiden


    Illustrated by FromSoftware

    018/100

  • Giant Ant(1)(G)

    Creature — Ant


    Kicker {U} and/or {G}

    If Giant Ant was kicked with its {U} kicker, it enters the battlefield with a flying counter on it.

    If Giant Ant was kicked with its {G} kicker, it enters the battlefield with a +1/+1 counter on it.


    2/2

    Illustrated by FromSoftware

    019/100

  • Flame Chariot(1)(R)

    Artifact — Vehicle


    Trample

    Whenever Flame Chariot becomes blocked by a creature, deal 2 damage to that creature.

    Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)


    2/2

    Illustrated by FromSoftware

    020/100

  • Leonine Misbegotten(2)(W)(R)

    Creature — Misbegotten Warrior


    First Strike (This creature deals combat damage before creatures without first strike.)

    When Leonine Misbegotten enters the battlefield, you gain control of target Equipment until Leonine Misbegotten leaves the battlefield. Attach that Equipment to Leonine Misbegotten.

    After many centuries the Misbegotten were able to take back their freedom, using the very weapons they were forced to make.


    3/3

    Illustrated by FromSoftware

    021/100

  • Smithing Master Hewg(1)(W)(R)

    Creature — Misbegotten Artificer


    Defender (This creature can't attack.)

    When Smithing Master Hewg enters the battlefield, you may search your library for an Equipment card, reveal it, put it into your hand, then shuffle your library.

    Creatures you control that are equipped get +2/+1.


    1/2

    Illustrated by FromSoftware

    022/100

  • Bull-Goat Armor(2)

    Artifact — Equipment


    Equipped creature gets +0/+4 and has "Whenever this creature attacks or blocks, it gains indestructible until end of combat."

    Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)


    Illustrated by FromSoftware

    023/100

  • Marika's Hammer(4)

    Artifact — Equipment


    When Marika's Hammer enters the battlefield, choose one --

    • Destroy target artifact.

    • Return target artifact card from your graveyard to the battlefield.

    Equipped creature gets +2/+2.

    Equip {2} ({2} : Attach to target creature you control. Equip only as a sorcery.)


    Illustrated by FromSoftware

    024/100

  • Ranni the Witch(U)(U)(U)

    Planeswalker — Ranni


    0: Exile Ranni the Witch. Return it to the battlefield under its owner's control at the beginning of your next upkeep. 

    -1: Tap target nonland permanent and put a stun counter on it. 


    3

    Illustrated by FromSoftware

    025/100

  • Grafted Scion(2)(B)

    Creature — Horror


    Devour 2 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with twice that many +1/+1 counters on it.)

    Grafted Scion gets +1/+1 for each equipment attached to it.


    Illustrated by FromSoftware

    026/100

  • Mouflon(G)

    Creature — Sheep


    Trample (This creature can deal excess combat damage to a player or planeswalker it's attacking.)

    Although mostly harmless, every now and then an unlucky Tarnished falls victim to the Mouflon's ferocity.


    1/1

    Illustrated by FromSoftware

    027/100

  • Decaying Ekzykes(2)(B)(R)(G)

    Creature — Dragon


    Flying

    Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

    Whenever Decaying Ekzykes attacks, put a -1/-1 counter on each creature defending player controls.


    5/4

    Illustrated by FromSoftware

    028/100

  • Malenia, Goddess of Rot(3)(B)(B)(G)(G)

    Creature — Demigod Warrior


    Deathtouch, First Strike, Infect, Lifelink

    "My flesh was dull gold and my blood rotted. Corpse after corpse left in my wake, as I awaited his return. Heed my words. I am Malenia, Blade of Miquella, and you will witness true horror."


    7/6

    Illustrated by FromSoftware

    029/100

  • Miquella's Haligtree

    Land


    (Transforms from Miquella, Eternal Child.)

    {T}: Add {G} or {W}.

    Each creature you control gets +1/+1 for each other creature you control that doesn't share a creature type with it.


    Illustrated by FromSoftware

    030/100

  • Miquella, Eternal Child(1)(W)

    Creature — Demigod


    When Miquella, Eternal Child enters the battlefield, tap target creature and put a stun counter on it.

    Prevent all damage that would be dealt to Miquella, Eternal Child.

    {3}{G}{T}: Exile Miquella, Eternal Child, then return it transformed under its owner's control. Activate only as a sorcery.


    1/1

    Illustrated by FromSoftware

    030/100

  • Well deserved Rest(4)(W)

    Sorcery


    Each player may have their life total become equal to their starting life total. Untap all permanents.

    "Throughout the Lands Between, Grace offers us a safe place to regain our strength."

    --Sir Gideon Ofnir, the All-Knowing


    Illustrated by FromSoftware

    031/100

  • Mounted Knight(2)(W)

    Creature — Human Knight


    Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

    Some fight for lords, some fight for the people, some fight for themselves. Scattered across the lands between, these knights and their steeds are still some of the most valuable soldiers in any army.


    3/3

    Illustrated by FromSoftware

    032/100

  • Godrick the Grafted(1)(B)(R)

    Creature — Demigod Horror


    Trample (This creature can deal excess combat damage to a player, planeswalker or battle it's attacking.)

    Sacrifice a creature: Godrick the Grafted gains X +1/+1 counters, where X is the power of the sacrificed creature. If the sacrificed creature was a dragon, Godrick the Grafted deals 1 damage to each creature target opponent controls. Activate this ability only any time you could cast a sorcery.

    Bear witness!


    3/3

    Illustrated by FromSoftware

    033/100

  • Melina, Kindling Maiden(1)(W)(R)

    Planeswalker — Melina


    : When Melina, Kindling Maiden enters the battlefield, create Torrent, a legendary 2/2 white Spirit Horse token with banding and haste. 

    1: Put a +1/+1 counter on target creature. Untap it. 


    2

    Illustrated by FromSoftware

    034/100

  • Flying Dragon Agheel(3)(R)(R)(R)

    Creature — Dragon


    Flying (This creature can't be blocked except by creatures with flying and/or reach.)

    When Flying Dragon Agheel enters the battlefield, if you cast it from your hand, it deals 2 damage to all creatures target player controls.

    {R}: Flying Dragon Agheel gains +1/+0 until end of turn.

    The dead gazed at the skies, praying to be brurned to ashes.


    5/4

    Illustrated by FromSoftware

    035/100

  • Glintstone Dragon Adula(3)(U)(U)(U)

    Creature — Dragon Wizard


    Flying (This creature can't be blocked except by creatures with flying and/or reach.)

    Whenever Glintstone Dragon Adula attacks, you may pay {1}{U}. If you do, look at the top three cards of your library. You may exile one instant or sorcery card from among them. Put the rest on the bottom of your library in any order. Until the end of your turn, you may cast the exiled card without paying its mana cost.

    You are what you eat.


    5/5

    Illustrated by FromSoftware

    036/100

  • Morgott, the Omen King(2)(W)(W)

    Creature — Demigod Omen


    Vigilance (Attacking doesn't cause this creature to tap.)

    {X}{W}: Create an X/X white Illusion creature token with vigilance and haste.

    "Have it writ upon thy meagre grave: Felled by King Morgott! Last of all kings."


    4/4

    Illustrated by FromSoftware

    037/100

  • Roderika, Spirit Tuner(1)(G)(W)

    Creature — Human Noble


    Creature Tokens you control get +1/+1.

    Whenever a creature token you control dies, you may draw a card.

    "If I do have a talent for spirit tuning, and goodness know that would be a surprise, I suppose I should try to hone it."


    2/2

    Illustrated by FromSoftware

    038/100

  • Roundtable Hold

    Land


    {T}: Add {C}.

    {T}: Add one mana of any color among legendary creatures you control.

    {T}: Add one mana of any color. Spend this mana only to cast legendary creature spells or activate abilities of legendary creatures.

    {W}{U}{B}{R}{G}: You may put a legendary creature card from your hand onto the battlefield.


    Illustrated by FromSoftware

    039/100

  • Miquella, Eternal Ruler

    Planeswalker — Miquella


    : (Transforms from Miquella's Journey) 

    2: Gain control of target creature. 


    4

    Illustrated by FromSoftware

    040/100

  • Miquella's Journey(2)(W)(W)(B)

    Enchantment Saga


    You lose half your life, rounded down.


    Illustrated by FromSoftware

    040/100

  • Messmer, the Impaler(3)(B)(R)

    Creature — Demigod Serpent Warrior


    Menace

    When Messmer, the Impaler enters the battlefield, choose a creature type.

    Messmer, the Impaler has protection from the chosen creature type.

    {B}{R}: Destroy target creature of the chosen creature type.


    5/5

    Illustrated by FromSoftware

    041/100

  • Mantle of Thorns(G)

    Enchantment — Aura


    Enchant creature

    Enchanted creature has +1/+1 and trample.

    Spurn all that exists. Wound all that exists. For we have been abandoned.


    Illustrated by FromSoftware

    042/100

  • Scadutree Avatar(1)(B)(G)

    Creature — Plant Avatar


    Trample

    If Scadutree Avatar would be destroyed, instead remove all damage from it, tap it and put a -1/-1 counter on it.

    The Scadutree is the shadow of the Erdtree. Born of dark notions that bear no sense of Order, that twist and bend its stock, rendering it brittle.


    3/3

    Illustrated by FromSoftware

    043/100

  • Radahn, Promised Consort(2)(U)(B)(R)

    Creature — Zombie Demigod


    Menace (This creature can't be blocked except by two or more creatures.)

    When Radahn, Promised Consort enters the battlefield, it deals damage equal to its power to up to one target creature.

    You may cast Radahn, Promised Consort from your graveyard if you sacrifice a creature in addition to paying its mana cost.


    7/7

    Illustrated by FromSoftware

    044/100

  • The Shattering(2)(R)(R)

    Enchantment Saga


    Destroy target artifact.


    Illustrated by FromSoftware

    045/100

  • Regal Ancestor Spirit(2)(B)(G)

    Creature — Spirit Elk


    Sacrifice a creature: Regenerate Regal Ancestor Spirit. If the sacrificed creature has deathtouch, put a deathtouch counter on Regal Ancestor Spirit. Repeat for double strike, first strike, flying, hexproof, indestructible, lifelink, menace, reach, trample and vigilance.

    Life sprouts from death, as it does from birth.

    Such is the way of the living.


    3/4

    Illustrated by FromSoftware

    052/100

  • Mimic Tear(U)(U)(U)

    Artifact Creature — Ooze


    You may have Mimic Tear enter the battlefield as a copy of any creature or planeswalker, except it isn't legendary if that permanent is legendary.

    Perhaps, one day, it will be reborn a lord.


    1/2

    Illustrated by FromSoftware

    060/100

  • Starscourge Radahn(4)(U)(R)

    Creature — Demigod Warrior


    Menace (This creature can't be blocked except by two or more creatures.)

    {1}{U}: Starscourge Radahn phases out. Activate only during your turn.

    When Starscourge Radahn phases in, it deals damage equal to its power to target creature. Excess damage is dealt to that creature's controller instead.


    6/6

    Illustrated by FromSoftware

    099/100