Kill the hostages(B)(B)(B)(B)
Sorcery
Destroy all creatures.
Each opponent loses 1 life for each creature you control but didn't own destroyed this way.
Illustrated by KingOf2010
1/1
Download Cockatrice files: https://mtg.design/u/epwo12wdhbiqfeb328qwbhd6069/IMP/cockatrice
Sorcery
Destroy all creatures.
Each opponent loses 1 life for each creature you control but didn't own destroyed this way.
Illustrated by KingOf2010
1/1
Creature — Imp citizen
Vigilance
Whenever you cast or copy an instant or sorcery spell, put a love counter on target creature.
Whenever a creature with a love counter on it is dealt damage, gain control of it unless it's owner discards a card.
2/2
Illustrated by Helluva boss
1/1
Enchantment — Aura
Enchant creature an opponent controls
Wither (This permanent deals damage to creatures in the form of -1/-1 counters)
At the beginning of your end step, Failed reassurance deals damage to enchanted creature equal to the number of spells cast this turn.
If enchanted creature would die, return it to the battlefield under it's owners control with a -1/-1 counter on it.
"Look, how I acted this morning... It was fucked, okay?"
- Blitzo
Illustrated by Helluva boss
1/1
Sorcery
You may cast this spell as though it had flash if you pay {2} more to cast it.
Surveil 1
Clash with an opponent, the losing player loses half their life, rounded up. The player that won draws cards equal to the amount of life the losing player lost.
"Oh, f**k you. The point is, I just... want someone to care if I stay or go. I want someone to want me! To want to see me. To hold me. To look at me and think "You're the only one I want!.... I desire to hold you and talk to you, and never let you feel so..."
You! Why are you here? I don't want you here, go home, please! Let me not feel so sad!" - Stolas
Illustrated by helluva boss
1/1
Creature — Demon
Soulbound (You may pair this creature with another unpaired creature when either enters the battlefield or when this creature transforms. They remain paired for as long as you control both of them.)
You can only pair this creature with a creature you control with a love counter on it.
When Lovers isn't paired with a creature, sacrifice it.
Creatures Lovers is paired with get +2/+2 and have menace.
3/5
Illustrated by Helluva boss
1/1
Creature — Human citizen
Soulbound (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
If you didn't pair this creature with another creature when it entered the battlefield, sacrifice it.
you can only pair this creature with a creature an opponent controls.
Creatures this card is paired with get +2/+2 and have menace.
Whenever the creature this is paired with dies, transform Enemies and return that creature to the battlefield under your control with a love counter on it.
2/3
Illustrated by AngieneKoblue92
1/1
Sorcery
Demonstrate (When you cast this spell, you may copy it. If you do, choose an opponent to also copy it.)
Choose one:
• You draw three cards and lose 3 life.
• Look at target payers hand. Choose a nonland card from it, that player discards that card.
• Misinterpreted anger deals 3 damage to any target.
You can't choose an option that has already been chosen this turn by another player.
Illustrated by Helluva boss
1/1
Enchantment
Whenever one or more creature cards are put into an opponents graveyard from anywhere, you may sacrifice any number of treasure tokens. If you do, search your library for a card with mana value equal to or less than the number of treasure tokens sacrificed this way. Reveal it, then put it into your hand and shuffle.
Illustrated by Helluva boss
1/1
Creature — Plant demon
Defender, Reach (This creature can't attack and can block creatures with flying).
Whenever this creature is dealt damage, draw that many cards.
{R}{R},{T}: This creature fights target attacking creature.
"I finally got to take some time to tend to my plants!"
-Stolas's sinstagram
3/5
Illustrated by daddy_hoothoot
1/1
Sorcery
Suspend 8 — {U}{R}{W} (Rather than cast this card from your hand, you may pay {U}{R}{W} and exile it with 8 time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)
For the rest of this turn, replace all instances of "Until end of turn" with "Until the end of your next turn" on spells and permanents you control.
Illustrated by Cynthesia 07
1/1
Artifact
If you would draw one or more cards during your turn you may instead choose to remove that many time counters from target suspended card you own in exile. Activate this only four times each turn.
"I'll bet a fiddle o' gold against your soul 'cause I think I'm better than you"
- The Devil went down to Georgia
Illustrated by Hazbin hotel
1/1
Sorcery
Create X tapped treasure tokens.
Mana from treasures can't be spent to cast this spell.
Gravestorm (When you cast this spell, copy it for each permanent put into a graveyard this turn. You may choose new targets for the copies.)
Illustrated by Helluva boss
1/1
Enchantment
Suspend 5 — {2}{U/W} (Rather than cast this card from your hand, you may pay {2}{U/W} and exile it with 5 time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)
Whenever one or more time counters are removed from Study the imminent while it's in exile, add an amount of {C} equal to the number of time counters on it.
Whenever you suspend a card from your hand, you may add an amount of {C} equal to the number of time counters on target card you own in exile. Activate this ability only once each turn.
Illustrated by Danidraws666
1/1
Creature — Succubus musician
Whenever you put one or more -1/-1 counters on a creature, you may make that many treasure tokens. Activate this ability only once each turn.
Treasure tokens you control have "{1},{T}, sacrifice this artifact: Clash with an opponent, the player that wins puts a -1/-1 counter on a creature the losing player controls." (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)
"Oh, you're serious? Game on... bitch!"- Verosika Mayday
3/3
Illustrated by iXpaper
1/1
Creature — Citizen
{B},{T}: Add an amount of {C} equal to the number of creatures you control but don't own plus 1.
Magecraft- Whenever you cast or copy an instant or sorcery spell, untap Stressed manager.
1/2
Illustrated by Hazbin hotel
1/1
Instant
Copy target spell.
You may spend mana as though it were mana of any colour to cast it. (Copies of creatures become tokens)
If the copy is a creature put a decayed counter on it. (It can't block. When it attacks, sacrifice it at the end of combat.)
"Did someone say, I say, inventors?! Name’s Wally Wackford, and I am lookin' for creative new people to exploit! I mean, employ."- Wally Wackford
Illustrated by logo
1/1
Enchantment
{W}{U}{3}: exile target card from your hand with an amount of time counters on it equal to its converted mana cost, if it doesn't have suspend it gains suspend.
suspend 4- {W/U}{W/U}{1}
Whenever you cast a suspended spell from exile, you may exile it with a number of time counters on it equal to its converted mana cost after it resolves. If it doesn't have suspend it gains suspend. Do this only once each turn.
Illustrated by Lauer5Lynn
1/1
Artifact
Opponents play with their hands revealed.
If an opponent would discard a card, each other opponent discards a card with the same mana value if able.
"Trust us with your privacy"- Vox
Illustrated by Hazbin hotel
1/1
Sorcery
Suspend 6 — {U}{R/W} (Rather than cast this card from your hand, you may pay {U}{R/W} and exile it with 6 time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)
Target player takes an extra turn after this one. If that player isn't you then goad all creatures that player controls. (Until your next turn, those creatures attacks each combat if able and attack a player other than you if able.)
Illustrated by Limma_Draws
1/1
Instant
Counter target spell.
You may cast this spell by paying {1} rather than its casting cost if it targets a commander.
Illustrated by TerriblePing
1/1
Enchantment
Whenever anyone casts a non-white spell you gain life equal to its mana value then each opponent loses life equal to the life gained this way.
at the beginning of your upkeep exile Angelic rope unless you exile a nonland, nontoken permanent you control.
Illustrated by Helluva boss
1/1
Artifact
{1}, {T}: Clash with an opponent (each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana cost.)
Whenever a player wins a Clash they create a treasure token, if you won then create an additional treasure token.
Illustrated by Helluva boss
1/1
Sorcery
mysterious offer- Each opponent votes for yes or no.
•If yes gets more votes then each player who voted yes creates a clue token and puts three +1/+1 counters on each creature they control and during your next turn you may cast spells without paying their mana cost.
•If no gets more votes then you may put a +1/+1 counter on each creature you control, you draw three cards and each player who voted no discards half their hand rounded up and puts a -1/-1 counter on each creature they control.
"I know something you don't know"- Alastor
Illustrated by Cloudam
1/1
Creature — Demon overlord
Menace
Radio show- creatures you control get +1/+1 for each attacking creature you control.
deal for your soul- Whenever Alastor deals combat damage to a player exile target creature that player controls, until end of turn, you may cast that spell by paying {B}{B}{B}{B} and 2 life or by paying it's mana cost.
"Why does anyone do anything? Sheer, absolute boredom!"
-Alastor
6/6
Illustrated by AlastorDemor777
1/1
Creature — Hellhound citizen
Whenever this creature becomes tapped you may clash with an opponent, if you win destroy target artifact or enchantment that player controls. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)
Whenever an artifact an opponent controls enters their graveyard from the battlefield you may put a -1/-1 counter on target creature that player controls.
2/2
Illustrated by Helluva boss
1/1
Creature — Angel soldier
Flying, Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. If one or more tokens are created this way, exile the tokens at end of combat.)
Whenever one or more tokens you control leave the battlefield you may put a +1/+1 counter on this creature.
3/3
Illustrated by Tau Enclaves
1/1
Planeswalker — Stolas
: Stolas of the Ars Goetia can be your commander.
1: Goad a creature for each card you own suspended in exile plus 1.
5
Illustrated by Kookiesz
1/1
Instant — Plot
put in motion-{R/U}{R/U}: exile this card from your hand face-up, activate this only as a sorcery. (it is "in motion" until it leaves exile)
Whenever an artifact enters the battlefield under an opponents control and if this spell is in motion, you may pay {R}{R}{U}{U} if you do, cast this spell from exile.
Choose one:
•destroy up to 3 artifacts.
•create 3 treasure tokens.
•create a token copy of an artifact you control.
Illustrated by Hazbin hotel
1/1
Creature — Food minion
Squad {1} (As an additional cost to cast this spell, you may pay {1} any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.)
When Egg Boiz dies, It deals damage to any target equal to the number of creatures you control named Egg Boiz.
{2},{T}, Sacrifice this creature: you gain 3 life
"Oh, look. Frank is up there; we have names?"
- Egg Boiz
1/1
Illustrated by Hazbin hotel
1/1
Artifact Creature — Duck construct
Haste
{X}{R/W},{T}: Exile this card then return it to the battlefield under your control. Repeat this process X times. This may only be activated once each turn.
Whenever The magic-tastical backflipping rubber duck that breaths fire! enters the battlefield it deals 1 damage to any target.
1/1
Illustrated by Hazbin hotel
1/1
Enchantment
At the beginning of your end step, if you control 10 or more permanents that you don't own, You win the game unless any player pays {1} for each creature you control but don't own.
"Muhahaha! Now that's good television!"
- Vox
Illustrated by Oreskis
1/1
Enchantment
At the beginning of each combat the player whose turn it is may put a -1/-1 counter on any target creature you don't control.
At the beginning of each end step if a player controls no creatures sacrifice Gunfight.
"Well, this has been fun. But every good thing has to come to an end."- Striker
Illustrated by silentzound
1/1
Creature — Demon clown
money printer- if you would create one or more tokens, make twice that many treasure tokens instead.
bad spending habits- at the beginning of your end step, if you sacrificed 50 or more treasure tokens this turn, you win the game.
"I can't wait to see all the new talent I can exploi-- Uh um... fuck. Wait, I mean enjoy uh, watching me grow my empire!"
-Mammon
6/6
Illustrated by Sinnawii
1/1
Instant — Plot
(You may cast or activate the put in motion ability of a legendary Plot only if you control a legendary creature or planeswalker.)
Put in motion- {1}{W}{B}{B}: Exile this card from your hand face up, activate only as a sorcery. (it is "in motion" until it leaves exile.)
At the beginning of your upkeep, if this spell is in motion and each opponent has 10 or less life then you may pay {1}{W}{B}{B}, if you do then cast this spell from exile.
Target player loses the game.
"STAB! STAB, STAB! BLOOD! Hehehehaha!"- Niffty
Illustrated by Hazbin hotel
1/1
Instant — Plot
put in motion-{G}{3}: exile this card from your hand face up, activate only as a sorcery. (it is "in motion" until it leaves exile).
As long as this Plot is in motion you may play an additional land on each of your turns.
Whenever a player plays a basic land and if this spell is in motion, you may pay {G}{2}, if you do cast this spell from exile.
Search your library for up to 2 lands and put them onto the battlefield, shuffle and then create a tapped treasure token for each land you control.
Illustrated by Wacky ball
1/1
Sorcery
Put a creature or planeswalker card from your hand onto the battlefield tapped with 3 stun counters on it or from the command zone tapped with 4 stun counters on it, if you put a planeswalker onto the battlefield this way it enters with 2 less loyalty counters instead. If 6 or more mana was spent to cast this spell remove those stun counters or it enters with the normal amount of loyalty counters if it's a planeswalker.
"I don't care what your arrogant brother thinks! And the only thing the Goetia family wanted from our marriage is already seventeen! So, it's over! I'm done!"- Stolas
Illustrated by Helluva boss
1/1
Instant — Plot
put in motion-{W}{W}{W}: exile this card from your hand face up, activate this only as a sorcery. (it is "in motion" until it leaves exile).
at the beginning of each end step, if you sacrificed two or more creatures this turn and if this spell is in motion, you may pay {W}{X} if you do, cast this spell from exile.
target player gains X life and puts twice X +1/+1 counters on target creature.
Illustrated by Afialtis
1/1
Instant — Plot
put in motion-{2}{W}: Exile this card from your hand face-up, activate this only as a sorcery. (It is "in motion" until it leaves exile)
Whenever a creature with power 4 or greater enters the battlefield under an opponents control and if this spell is in motion, you may pay {1}{W} and sacrifice a creature, if you do, cast this spell from exile.
Create a 5/5 White robot clown creature token with reach and draw two cards.
Illustrated by Helluva boss
1/1
Instant — plot
put in motion-{U}{U}{U}: exile this card from your hand face up, activate only as a sorcery. (it is "in motion" until it leaves exile)
At the beginning of each players upkeep, if this spell is in motion and if that player's life total is half or less than their starting life total than you may pay {U}{U}{U}{7}, if you do cast this spell from exile.
Each player flips a coin, each player that lost the flip loses the game.
Illustrated by Helluva boss
1/1
Instant — Plot
put in motion-{R}: exile this card from your hand face up, activate only as a sorcery. (it is "in motion" until it leaves exile).
Whenever an opponent takes noncombat damage from a source you control and if this spell is in motion, you may pay {R}, if you do cast this spell from exile.
Sir Pentious's scheme deals 4 damage to any target or destroy target artifact.
Illustrated by Mr TV Canada
1/1
Instant — Plot
put in motion-{B}{W}{1}: exile this card from your hand face up, activate only as a sorcery. (it is "in motion" until it leaves exile).
At the beginning of each players end step and if this plot is in motion if that player didn't attack you this turn they may put a bounty counter on target creature one of your opponents controls, if they do you may pay {W}{B}{2} if you do, cast this spell from exile.
destroy all creatures with bounty counters on them, then create a treasure token for each creature destroyed this way.
Illustrated by No artist credit
1/1
Instant — plot
put in motion-{B}{B}: exile this card from your hand face up, activate only as a sorcery. (it is "in motion" until it leaves exile)
whenever an opponent draws a card except the first card each turn and if this spell is in motion, you may pay {B} if you do, cast this spell from exile.
until end of turn, whenever an opponent draws a card, create a treasure token.
Illustrated by KUR0HA087
1/1
Instant — Plot
put in motion-{B}{2}: exile this card face up, activate this only as a sorcery. (it is "in motion" until it leaves exile).
At the beginning of your upkeep if this plot is in motion you lose 1 life and create a 1/1 white and black human cultist creature token.
Whenever a player casts a creature spell with power 2 or less and if this spell is in motion, you may pay {B}{B}{B} if you do cast sacrificial ritual from exile.
Sacrifice a creature then gain control of a creature with power and toughness less than the power and toughness of the sacrificed creature.
Illustrated by Helluva boss
1/1
Instant — Plot
put in motion- {U/G}{U/G}{2}: exile this card from your hand face-up, activate only as a sorcery. (it is "in motion" until it leaves exile).
At the beginning of your upkeep if this card is in motion investigate.
Whenever a creature an opponent controls dies and if this spell is in motion, you may pay {U}{G}{1}, if you do cast this spell from exile.
investigate, activated abilities of clue tokens you control cost {2} less to activate until end of turn.
Illustrated by Helluva boss
1/1
Instant — Plot
This spells mana value is 6.
put in motion- {G/U}{G/U}{G/U}: Exile this card face-up from your hand (it is "in motion" until it leaves exile).
Whenever an opponent reveals a card and if this spell is in motion, you may pay {G}{U}{2}, if you do cast this spell from exile.
Clash with an opponent, if you win return all nonland permanents each player controls to their owners hand.
Illustrated by Hazbin hotel
1/1
Creature — Demon noble
Whenever you put a plot in motion you may pay {W/B} and pay life equal to the converted mana cost of the put in motion, cost if you do exile Stella from your graveyard, command zone or hand face up. (she is "in motion" until she leaves exile).
Whenever an opponent casts a legendary creature and if this spell is in motion you may cast Stella from exile for {X} or by paying X life, where X is that legendary creatures converted mana cost.
Stella gets +1/+1 for each plot in motion and has deathtouch if you have at least one plot in motion.
4/4
Illustrated by Helluva boss
1/1
Instant — Plot
put in motion- {U}{B}{R}: exile this card from your hand face-up, activate this only as a sorcery. (it is "in motion" until it leaves exile)
Whenever an opponent casts a legendary creature spell and if this spell is in motion you may pay {U}{B}{R} if you do you may cast this spell from exile.
gain control of target creature an opponent controls, it gains "The player who originally cast this creature may pay {6} at any time to gain control of this creature".
Illustrated by Laura19190444
1/1
Instant — Plot
put in motion- {R}{R}{W}: Exile this card from your hand face up, activate only as a sorcery. (it is "in motion" until it leaves exile).
Whenever an opponent attacks you and this spell is in motion you may pay {R}{W}, if you do, cast this spell from exile.
Creatures your opponents control lose flying and get -1/-1 until end of turn.
Illustrated by Helluva boss
1/1
Instant — Plot
Put in motion-{2}{R}{R}{R}: Exile this card from your and face-up, activate only as a sorcery. (it is "in motion" until it leaves exile)
Whenever a creature you control attacks if this spell is in motion you may have it fight target creature you don't control.
Whenever a creature an opponent controls survives damage during the combat phase and if this spell is in motion, you may pay {2}{R}, if you do, cast this spell from exile.
Exile target creature from your graveyard, put a number of +1/+1 counters on another target creature equal to the exiled creatures total converted mana cost.
Illustrated by Hazbin hotel
1/1
Instant — Plot
put in motion- {W}{1}: Exile this card from your hand face-up, activate only as a sorcery. (it is "in motion" until it leaves exile)
At the beginning of each players end step if a player lost 5 or more life this turn and this spell is in motion, you may pay {W}{2} and exile a card from your graveyard, if you do, cast this spell from exile.
Put the exiled card into it's owners hand, for as long as this spell is in your graveyard that spell costs {2} less to cast.
Illustrated by Hazbin hotel
1/1
Instant — Plot
put in motion -{B}{B}: Exile this card from your hand face-up, activate only as a sorcery. (it is "in motion" until it leaves exile)
At the beginning of your upkeep if this spell is in motion you lose 1 life and create a 1/1 black hellhound creature token.
Whenever a creature an opponent controls dies and if this spell is in motion, you may pay {B}{B}{1}, if you do, cast this spell from exile.
Create a 5/5 black hellhound creature token with trample and put a persist counter on target creature. (When that creature dies, if it had no -1/-1 counters on it, return it to the battlefield under it's owners control with a -1/-1 counter on it.)
Illustrated by Helluva boss
1/1
Instant — Plot
put in motion- {R}{2}: exile this card from your hand face up, activate only as a sorcery. (It is "in motion" until it leaves exile)
If this spell is in motion creatures you control have haste.
Whenever a creature you control dies during a combat phase, if this spell is in motion, you may pay {R}{2}, if you do cast this spell from exile.
Grand escape deals 4 damage to all untapped creatures.
Illustrated by Helluva boss
1/1
Instant — Plot
Put in motion- {R}{W}: Exile this card from your hand face-up, activate only as a sorcery. (It is "in motion" until it leaves exile.)
Whenever an opponent creates a token, if this spell is in motion, you may {R}{R}{W}{W}. If you do, cast this spell from exile.
For each token target player controls, create a token that's a copy of that token.
Illustrated by ScootZ2114
1/1
Sorcery
Cleave {B}{B}{B}{B} (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.)
[Draw two cards, then] discard two cards.
[You may have] each opponent copy this spell as long as this spell isn't a copy.
"I'm addicted to the feeling
Getting higher than the ceiling
And we're never gonna want this f***ing feeling to end
Just concede and give in to your inner demons again"
-Angel dust in ADDICT.
Illustrated by Hazbin hotel
1/1
Sorcery
Destroy all creatures.
Create X 1/1 black demon creature tokens.
Illustrated by Hazbin hotel
1/1
Enchantment
When Work break enters the battlefield, untap all creatures you control.
Tapped creatures you control have Hexproof (This permanent can't be the target of spells or abilities your opponents control.)
Illustrated by silentzound
1/1
Creature — Angel warrior
Flying, haste
Whenever a creature an opponent controls becomes goaded you may remove or put a counter on to a permanent you own or a card you own in exile.
{4},{T}: Goad target creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able)
3/4
Illustrated by Hazbin hotel
1/1
Creature — Owl demon noble adviser
{1}{U}{R}{W},{T}: exile a card from your hand with a number of time counters on it equal to the amount of creatures that aren't goaded among creatures your opponents control.
At the beginning of your upkeep goad target creature with toughness less than the number of time counters among cards you own in exile. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)
"Ugh. You're so lucky you're attractive."- Andrealphus
3/3
Illustrated by Silentzound
1/1
Instant
Suspend 2 — {U}{W} (Rather than cast this card from your hand, you may pay {U}{W} and exile it with 2 time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)
Demonstrate (When you cast this spell, you may copy it. If you do, choose an opponent to also copy it. Players may choose new targets for their copies.)
Learn (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
Draw a card.
Illustrated by Daddy_hoothoot
1/1
Enchantment Saga
Each player flips a coin. Each player that won the flip creates two treasure tokens, each opponent that lost puts a debt counter on the creature with the highest mana value among creatures they control.
Illustrated by cr0wl
1/1
Creature — Demon overlord
Whenever you sacrifice one or more creatures you may pay {R}{W}{B}. If you do then cast a plot you own in exile.
{T}, sacrifice two creatures: search your library for a plot with a put in motion cost equal to or less than the total mana value of the sacrificed creatures.
"If we rush to war without knowing, mightn't they purge all of Hell for daring an uprising?"- Zestial
3/3
Illustrated by Zerochan
1/1
Creature — Demon reporter
Whenever you cast or copy an instant or sorcery spell, put a news counter on target creature.
Creatures you control but don't own with news counters on them have Prowess. (Whenever you cast a noncreature spell this creature gets +1/+1 until end of turn.)
Creatures your opponents control with news counters on them get -1/-1.
"Shut up Tom"
3/3
Illustrated by Hazbin hotel
1/1
Creature — Shark demon thief
Whenever a creature is put into an opponents graveyard from anywhere clash with that creatures owner, if you win create two treasure tokens. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)
Treasure tokens you control have "{T}, sacrifice this artifact: put a -1/-1 counter on target creature".
"I'm the whole package"- Chaz
4/4
Illustrated by Amanda Heard
1/1
Creature — demon cannibal overlord
Whenever you cast a plot from exile you may sacrifice a creature, if you do create two 1/1 black human cannibal creature tokens.
Whenever you attack you may return a creature with mana value less than the number of attacking creatures you control from your graveyard to the battlefield attacking with a decayed counter on it. (This creature can't block. When it attacks, sacrifice it at the end of combat.)
"If there's anything I've learned, it's that words are cheap, but actions, they speak for the truth."- auntie Rosie
5/5
Illustrated by Kanishymayana
1/1
Artifact Creature — Demon overlord
Whenever you cast or copy your second instant or sorcery spell each turn target player creates a colourless artifact token named "TV".
At the beginning of each players end step if they control a TV token then they may pay {2}, if they don't then you gain control of a creature that player controls of their choosing.
Whenever you attack a player with a TV token that player discards a card.
"Turn the TV on!"
-Vox
4/4
Illustrated by dingo dingo
1/1
Creature — Dragon prisoner
Flying, wither (This deals damage to creatures in the form of -1/-1 counters.)
Whenever one or more creatures with -1/-1 counters on them die, draw a card.
6/6
Illustrated by Helluva boss
1/1
Creature — Angel commander
Flying, deathtouch
Whenever an opponent attacks you Goad Lute and give her +4/+4 until the end of your next turn unless they pay {4}.
5/4
Illustrated by Hazbin hotel
1/1
Enchantment
If you would draw a card, draw two cards instead.
"Thank you, for…inviting me out tonight. Despite everything that's happened, I…I enjoyed spending time with you."- Stolas
Illustrated by frostfm
1/1
Sorcery
Affinity for creatures you control but don't own (This spell costs {1} less to cast for each creature you control but don't own.)
Each creature you control but don't own deals damage equal to it's power to it's owner.
"so, what made you decide to ask me out after all this time?"- Stolas
Illustrated by the_winterer
1/1
Enchantment
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature’s color.)
If a source you control would deal damage to a permanent or player, it deals triple that damage instead.
"Love a good bottle o' beer and fire in the morning!"- Angel dust
Illustrated by Hazbin hotel
1/1
Creature — Bird noble
Whenever you put counter on one or more a permanents you control or one or more cards you own in exile you may draw a card, if you do discard a card.
{U}{2},{T}: proliferate all cards you own in exile.
The nobles of hell enjoy their tea just as much as they do overworking the poor.
5/4
Illustrated by Helluva boss
1/1
Creature — Hellhound
Whenever you suspend a card from your hand you may pay {1}{R}, if you do, put a fetch counter on it.
Whenever you cast a spell with a fetch counter on it you may return it to your hand after it resolves.
"not fetch"
3/3
Illustrated by helluva boss
1/1
Sorcery
Spectacle {U}{U} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.)
Gain control of target creature, you lose life equal to its power plus its toughness.
"You singing love songs in my lustful lounge?"- Asmodeus
Illustrated by Helluva boss
1/1
Enchantment — Aura
Enchant creature.
Cumulative upkeep {U/B} and 1 life (At the beginning of your upkeep, if this permanent is on the battlefield, put an age counter on this permanent. Then you may pay {U/B} and 1 life for each age counter on it. If you don’t, sacrifice it.)
You control enchanted creature.
Illustrated by Silentzound
1/1
Instant
Exile target creature an opponent controls. That creatures controller may have Divine rejection deal damage equal to its power to any target of their choosing.
Illustrated by Helluva boss
1/1
Sorcery
Put a cascade counter on target card you own in exile.
suspend 3- {U/W}{U/W}
"You cannot even begin to comprehend the chaos of the stars above"
-Stolas
Illustrated by Stolan
1/1
Creature — imp
Defender (this creature can't attack), Wither (This creature deals damage to creatures in the form of -1/-1 counters.)
Whenever one or more counters are put on a creature an opponent controls create a treasure token, activate this ability only once per turn.
3/6
Illustrated by Helluva boss
1/1
Sorcery
For each colour, return up to one target creature of that colour from your graveyard to your hand.
Illustrated by Choccy milk
1/1
Sorcery
suspend 3- {2}{W} (Rather than cast this card from your hand, you may pay {2}{W} and exile it with 3 time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)
Each player gains control of all creatures they own.
Return all creature cards from all graveyards to the battlefield under their owners control.
"You can do this, now I know it!"- Lucifer
Illustrated by Hazbin hotel
1/1
Instant — Plot
Put in motion-{R}{W}{B}: Exile this card from your hand face-up, activate this only as a sorcery. (It is "in motion" until it leaves exile)
At the beginning of each end step, if a player created 2 or more tokens this turn then you may pay {1}{R}{W}{B}, if you do than cast this spell from exile.
Each player creates 3 black 1/1 Cannibal creature tokens, then all creatures gain "This creature gets -1/-1 for each creature you control" until end of turn.
Illustrated by Hazbin hotel
1/1
Enchantment Artifact
At the beginning of combat on each turn if 4 or more cards entered a graveyard from anywhere this turn, until end of turn this artifact becomes a 5/5 creature named "KeeKee" with Indestructible and "Whenever this creature deals combat damage to a player destroy all creatures."
Illustrated by CaroArt66
1/1
Creature — Demon overlord
Haste, Reach
Whenever this creature deals combat damage to a player create a white "Blessed" enchantment aura token with "Enchant creature. Enchanted creature gets +1/+1 and has hexproof".
5/5
Illustrated by Hazbin hotel
1/1
Enchantment
Whenever you reveal a creature in a clash and win the clash, create two treasure tokens.
Whenever you lose a clash sacrifice a treasure token.
"How many of you worthless b****es wanna be big clowns like me someday!!"- Mammon
Illustrated by Helluva boss
1/1
Enchantment
When Bitter reunion enters the battlefield, you may discard a card. If you do, draw two cards.
{1}, sacrifice Bitter reunion: Creatures you control gain haste until end of turn.
"You could say, he earned it"- Fizzaroli
Illustrated by Helluva boss
1/1
Instant
You can only cast this spell during an opponents combat phase.
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Goad each creature that the player who's turn it is controls. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)
"This nonsense doesn't explain a thing"- Fizzaroli
Illustrated by Helluva boss
1/1
Sorcery
As an additional cost to cast this spell, shuffle all nonland permanents you control into their owner's library and discard your hand.
For each permanent shuffled into a library this way exile cards from the top of your library until you exile a nonland permanent, then put it onto the battlefield under your control, put all cards exiled but not put onto the battlefield this way onto the bottom of your library, then shuffle your graveyard into your library and draw seven cards.
"Well, this just got interesting."- Valentino
Illustrated by Zerochan
1/1
Enchantment
Whenever you cast an instant or sorcery spell put a like counter on Social management.
Whenever you cast a permanent spell put a subscribe counter on Social management.
At the beginning of your upkeep, tap target creature for each like counter on Social management.
At the beginning of your upkeep, Social management deals damage equal to the number of subscribe counters on Social management to any target.
"I'm the backbone of the Vees"- Velvette
Illustrated by Hazbin hotel
1/1
Enchantment
When Trust us with....... enters the battlefield choose a card type. (The card types are artifact, battle, creature, enchantment, instant, land, planeswalker, sorcery and tribal)
Whenever an opponent casts a spell of the chosen card type you may pay {X} where X is that spells mana value and 3 life, if you do gain control of that spell.
"Your money"- Vox
Illustrated by Hazbin hotel
1/1
Sorcery
Each opponent secretly shows you their hand, then name a card among the cards shown to you or a card in your hand, Each opponent guesses who's hand the named card is in, Each player who didn't guess correctly shuffles their hand into their library then draws seven cards, each player that guessed correctly draws three cards and untaps three lands they control.
"What a PATHETIC f***ing man!"- Stella
Illustrated by helluva boss
1/1
Enchantment
As an additional cost to cast this spell sacrifice a creature.
Put a number of violence counters on The predation cycle equal to the sacrificed creatures mana value.
Whenever you reveal a spell with a lower mana value than the number of violence counters on The predation cycle in a clash, clash with target opponent you haven't clashed with this turn. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)
Illustrated by Helluva boss
1/1
Enchantment
At the beginning of your upkeep put a -1/-1 counter on the creature with the least toughness among creatures your opponents control.
"Once I got out, I never looked back."
-Moxxie
Illustrated by Helluva boss
1/1
Artifact
{3},{T}: Create a colorless artifact equipment token named "Gun" with "Equip {B}" and "Equipped creature gets +3/+0".
Creatures can only have up to one gun equipped to them.
"Which one makes me look sexier?"
-Valentino
Illustrated by Hazbin hotel
1/1
Sorcery
Creatures you control gain first strike and deathtouch until end of turn.
Illustrated by Helluva boss
1/1
Instant
Counter target spell unless it's controller mills 12 cards.
"As I cry
To make this feelings true
What's left for me and my broken heart
If I cannot have you?"
-Stolas
Illustrated by Look my way music video
1/1
Instant
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
This spell costs {1} less to cast for each creature you control that has base power and toughness 1/1, this can't reduce this spells converted mana cost to be below 3.
Gain 6 life and draw 6 cards.
"Daughter calling, DAUGHTER CALLING!?"
-Lucifer Morningstar
Illustrated by Hazbin hotel
1/1
Sorcery
Choose target instant or sorcery spell in your graveyard, exile it with 4 time counters on it, it gains "When you cast this spell from exile destroy target creature", if it doesn't have suspend then it gains suspend.
Suspend 3- {U/W}{U/W} (Rather than cast this card from your hand, you may pay {U/W}{U/W} and exile it with 3 time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)
"You have until the witching hour"-Moxxie
Illustrated by Helluva boss
1/1
Creature — imp clown
Whenever you create a treasure token put a fun counter on Full circus.
{B}{B},{T}: remove any amount of fun counters from Full circus, until end of turn all creatures get -1/-1 for each fun counter removed this way.
5/5
Illustrated by Helluva boss
1/1
Enchantment
Valentino's smoke enters the battlefield with X smoke counters on it.
Whenever a creature an opponent controls dies you may remove an amount of smoke counters from Valentino's smoke equal to it's mana value, if you do gain control of that creature and sacrifice Valentino's smoke.
Illustrated by Hazbin hotel
1/1
Creature — Demon
Whenever a creature enters the battlefield under an opponents control you may sacrifice a nontoken creature, if you do destroy that creature
"Susan?", "Susan."
3/3
Illustrated by Hazbin hotel
1/1
Creature — imp
Skulk (This creature can't be blocked by creatures with greater power)
Whenever an opponent discards a card they lose life equal to half its mana value, rounded up.
1/1
Illustrated by Helluva boss
1/1
Creature — Imp citizen
This spells mana value is 5.
Whenever you lose a clash you may remove a counter from target permanent or give target permanent another counter of each type already on it.
2/2
Illustrated by Helluva boss
1/1
Creature — Imp
Whenever you cast a spell from exile you may pay {R}, if you do draw two cards then discard two cards.
Huh?
1/1
Illustrated by Helluva boss
1/1
Creature — Merfolk citizen
Islandwalk (This creature can't be blocked as long as defending player controls an island)
If an opponent would discard a card instead you may exile that card, until end of turn you may cast that card by paying it's mana cost plus {2}, and you may use mana as if it were mana of any color to cast it.
5/4
Illustrated by Helluva boss
1/1
Creature — Demon sorcerer
Ward {2}
Suspend 5- {U}{2} (Rather than cast this card from your hand, you may pay {U}{2} and exile it with 5 time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)
Whenever a time counter is removed from Fortune teller, you may Goad target creature.
5/5
Illustrated by Helluva boss
1/1
Land
{T}: add one mana of any color, activate only if a player attacked this turn.
Illustrated by Helluva boss
1/1
Land
Secret lair enters the battlefield tapped unless an opponent controls two or less creatures.
{T}: add {G} or {U}
"SHUT THE FUCK UP!!! I'M TRYING TO DO MY FUCKING JOB! YOU COMIN' IN HERE SINGING ABOUT ME FOR THE MILLONTHN FUCKING TIME!!! LEAVE ME THE HELL ALONE YOU FREAKS!!!"
-Striker
Illustrated by Helluva boss
1/1
Land
Mysterious forest enters the battlefield tapped unless you control no creatures.
{T}: add {G} or {U}.
Don't get lost.
Illustrated by ArtStation
1/1
Land
Crime plaza enters the battlefield tapped unless you have two or more creatures in your graveyard.
{T}: add {B} or {G}
Watch your wallet.
Illustrated by Helluva boss
1/1
Land
Gang site enters the battlefield tapped unless you control no creatures.
{T}: add {B} or {G}
That place will suck the happiness right outta ya"
Illustrated by Helluva boss
1/1
Land
Street bar enters the battlefield tapped unless an opponent controls two or more lands.
{T}: add {U} or {B}
A place where the sinful can become more sinful.
Illustrated by Gayngeldust
1/1
Land
Polluted view enters the battlefield tapped unless you control no creatures.
{T}: add {U} or {B}
I'd love to experience that view one day, if the smog would move out the way.
Illustrated by Helluva boss
1/1
Land
Medical office enters the battlefield tapped unless you have two or more creatures in your graveyard.
{T}: add {W} or {B}
Illustrated by Wirbel.rs
1/1
Land
Indulgent beachhead Enters the battlefield tapped unless you control no creatures.
{T}: add {W} or {B}
"I am not a possum"- Moxxie
Illustrated by Helluva boss
1/1
Land
Ominous forest enters the battlefield tapped unless you have two or more creatures in your graveyard.
{T}: add {B} or {R}
Illustrated by Helluva boss
1/1
Land
Hopeful forest enters the battlefield tapped unless you control no creatures.
{T}: add {W} or {U}
Someday this place will become something important.
Illustrated by Helluva boss
1/1
Land
Barren cityscape enters the battlefield tapped unless you control no creatures.
{T}: add {R} or {W}
Illustrated by Helluva boss
1/1
Land
Destroyed city enters the battlefield tapped unless you control no creatures.
{T}: add {B} or {R}
"This is how you learnt trust as a child!?!"- Charlie Morningstar
Illustrated by dragondude65
1/1
Land
Quiet street enters the battlefield tapped unless an opponent controls two or more lands.
{T}: add {U} or {R}
Known for it's incredible lack of a night life.
Illustrated by No artist credit
1/1
Land
Meeting room enters the battlefield tapped unless you have no creatures on the battlefield.
{T}: add {U} or {R}
Illustrated by Helluva boss
1/1
Land
Pentagram city square enters the battlefield tapped unless you control three or more creatures.
{T}: add {R} or {W}
Illustrated by Wacky ball
1/1
Land
Deserted beach enters the battlefield tapped unless you control two or more other lands.
{T}: add {W} or {U}
Illustrated by Helluva boss
1/1
Instant
Goad target creature an opponent controls. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)
If you revealed this spell this turn goad three target creatures instead. (This must be done through a spells effect.)
"I'm so much more talented than you"- Striker
Illustrated by Helluva boss
1/1
Creature — Demon noble
partner with Fizzaroli, mechanical clown.
menace
seduction- Whenever a creature enters exile from anywhere you may pay {R}, if you do then Asmodeus, lord of lust deals 3 damage to any target.
"Rise and shine, Ozzie! Huehahahahaha!"
-Fizzarolli
7/6
Illustrated by Helluva boss
1/1
Artifact
{T} add one mana of any color in your commanders color identity.
"This place is filthy!"
-Nifty
Illustrated by Zerochan
1/1
Creature — demon detective
deathtouch
When this creature dies you may cast a plot from exile without paying its mana cost.
"Once I get in its so over for them"
2/2
Illustrated by Hazbin hotel
1/1
Creature — imp gangster
When this creature deals combat damage to another creature an opponent controls clash with that creatures controller, if you win destroy that creature and create 2 treasure tokens. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)
Don't worry boss, i'll get the info outta' him.
3/3
Illustrated by Helluva boss
1/1
Instant
Bow chika wow-wow deals 3 damage to target creature, if that creature survived the damage goad it. (Until your next turn, that creature attack each combat if able and attacks a player other than you if able.)
Suspend 2- {R}
If you cast this spell from exile replace all instances of "3" on this card with "1".
Illustrated by Hazbin hotel
1/1
Sorcery
search your library for a land with a basic land type, reveal it, put it into your hand, then shuffle. If it was a basic land create 2 food tokens.
"Well i'm starved"- Alastor
Illustrated by Hazbin hotel
1/1
Land — Island swamp mountain
({T}: add {U},{B} or {R})
When The V tower enters the battlefield you may pay 3 life. If you don't, it enters the battlefield tapped.
The home of the most overconfident trio in hell.
Illustrated by Hazbin hotel
1/1
Land — Swamp forest island
({T}: add {B},{G} or {U})
When Hidden hideout enters the battlefield you may pay 3 life. If you don't, it enters the battlefield tapped.
"I suppose you wanna know why you're here."- Crimson
Illustrated by Helluva boss
1/1
Land — Mountain plains swamp
({T}: add {R},{W} or {B})
When Rosie's emporium enters the battlefield you may pay 3 life. If you don't, it enters the battlefield tapped.
"Well, sit down. Sit down. Tell Auntie Rosie what she can do for you."
- Auntie Rosie
Illustrated by Hazbin hotel
1/1
Land — island mountain plains
({T}: add {U},{R} or {W})
When Observatory enters the battlefield you may pay 3 life. If you don't, it enters the battlefield tapped.
The future is in the stars!
Illustrated by Helluva boss
1/1
Creature — imp citizen
haste, myriad (Whenever this creature attacks, for each opponent other than the defending player, you may put a token that's a copy of this creature onto the battlefield tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)
Whenever this creature attacks it deals 1 damage to defending player.
They did not like the song.
1/1
Illustrated by Helluva boss
1/1
Land
Whenever you sacrifice a creature add {B}{B}.
{T}, Sacrifice a creature: create a blood token.
Cannibal town food is to die for!
Illustrated by Hazbin hotel
1/1
Creature — Shark demon mobster
This creature is goaded. (This creature attacks each combat if able and attacks a player other than you if able.)
Whenever this creature deals combat damage to a player exile cards from the top of your library until you exile a nonland card, then put a number of time counters on the exiled card equal to the damage dealt, if it doesn't have suspend it gains suspend.
Predict this!
5/3
Illustrated by Helluva boss
1/1
Sorcery
For each plot in your graveyard, you may exile them face-up from your graveyard. (they are "in motion" until they leave exile)
"Trust me it'll work on them"- Auntie Rosie
Illustrated by dragondude65
1/1
Sorcery
This spells mana value is 5.
Clash with each opponent, the player who wins or the players who tied create three treasure tokens. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)
In the greed ring money is earned.
Illustrated by Helluva boss
1/1
Instant
Put a stun counter on target creature, if it was a creature you control it explores three times, If you would explore a land card this way create a food token. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back on top or into your graveyard.)
Right there, that's where we get our meals, money, and everything else.
Illustrated by Helluva boss
1/1
Enchantment
At the beginning of each opponents end step if a creature they control died this turn you get an experience counter.
At the beginning of your upkeep create a number of treasure tokens equal to the number of experience counters you have.
Whenever you sacrifice a treasure token you lose all experience counters.
Apparently "Clowning around" doesn't count when trying to become an assasin.
Illustrated by Helluva boss
1/1
Enchantment
At any time you may reveal an unrevealed card in your hand, if you do than when you cast that spell this turn target opponent discards a card.
"Oh so they wanna play games?" -Truth seekers
Illustrated by Helluva boss
1/1
Creature — Demon scientist
Whenever you win a clash you may put the revealed card into your hand.
Whenever Loopty Goopty deals combat damage to a player clash with that player. (each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana cost.)
5/7
Illustrated by PocketGenocide
1/1
Instant
Counter target spell.
If a creature spell was countered this way than clash with an opponent, the player who wins the clash creates a 1/1 blue and green mutant creature token with evolve.
(Evolve: whenever a creature with higher power or toughness enters the battlefield put a +1/+1 counter on this creature.)
(Clash: Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)
If I invent it first than victory will be mine!
Illustrated by Helluva boss
1/1
Instant
Return target creature to it's owners hand.
"Don't worry ma'am i'll send that demon back to the unholy realm he came from"- unknown priest
Illustrated by Helluva boss
1/1
Sorcery
kicker- {2}, discard a creature card
Return one card for each card type from your graveyard to your hand (creature, land, enchantment, artifact, instant, sorcery, battle, planeswalker).
If this spell was kicked you may play one of the chosen cards without paying its mana cost until end of turn.
"No time for cryin'"- Charlie Morningstar
Illustrated by Hazbin hotel
1/1
Artifact — equipment
Equipped creature gets +2/+2
Whenever equipped creature dies you gain life equal to it's power.
Whenever equipped creature deals combat damage to an angel destroy that creature.
Equip {3}
"It's really that simple?" -Vaggie
Illustrated by Hazbin hotel
1/1
Creature — Snake angel artificier
flying
All token eggs you control are 2/2 egg angels with flying instead of their other types and abilities.
Whenever you deal noncombat damage to a player you gain that much life.
"How did I get here?" -Sir pentious
5/5
Illustrated by Hazbin hotel
1/1
Creature — Snake demon artificier
{R}{R},{T}: create a red 3/3 artifact vehicle token with crew 1 and flying.
Whenever you deal noncombat damage to a player create a 1/1 red egg creature token with skulk (it can't be blocked by creatures with greater power).
When this creature dies exile it then return it to the battlefield transformed.
"SILENCE! Now cower! For when I've ssslain you, the almighty Vees will finally recognise me as their equal!"- Sir pentious
4/4
Illustrated by Cmcdaniel3
1/1
Creature — Hellhound
Foodlink (Whenever this creature deals damage create that many food tokens.)
Whenever you sacrifice a food, this creature gets +1/+1 until end of turn.
The hellhound that parties the hardest usually becomes the "alpha" of the party.
5/5
Illustrated by Helluva boss
1/1
Creature — angel general
Flying, lifelink, vigilance
Whenever an angel you control deals combat damage to a player you may pay {W}{W}, if you do destroy target nonwhite creature.
"Do you know who I am?"- Adam
5/5
Illustrated by 4000
1/1
Creature — Mutant horror
Affinity for creatures (this spell costs {1} less to cast for each creature you control).
Whenever this creature attacks clash with defending player, if you win the clash then put a +1/+1 counter on each creature you control, if the defending player wins then remove this creature from combat. (each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana cost.)
"Fishy"
-Moxxie while drunk
5/5
Illustrated by Helluva boss
1/1
Creature — Human scientist
Evolve (Whenever a creature enters the battlefield under your control if it has higher power or toughness put a +1/+1 counter on this creature.)
Whenever you cast a creature spell you may pay {3} and 2 life, if you do create a token that's a copy of it except it's a 1/1 with Evolve and isn't legendary.
3/3
Illustrated by Helluva boss
1/1
Sorcery
Put a stun counter on each creature your opponents control, then put another stun counter on each creature with power 4 or greater your opponents control.
This spell costs {3} less to cast if you revealed it this turn (must be done through a cards effect).
"You didn't know?"
-Serenity
Illustrated by Hazbin hotel
1/1
Enchantment Saga
His ideas were considered too much- Create a 1/1 white duck creature token with flying.
Illustrated by Lucifero
1/1
Artifact
At the end of each phase on your turn create a treasure token.
at the beginning of your end step you lose 2 life for each token artifact you control.
"Call me Whiskers again and I'll jam that bottle down your throat."
-Husk
Illustrated by Hazbin hotel
1/1
Instant
Create a blood token for each artifact target opponent controls
Illustrated by Oreskis
1/1
Enchantment
When this enchantment enters the battlefield exile target creature an opponent controls until this enchantment leaves the battlefield
"Whether you like it or not"
-Adam
Illustrated by Hazbin hotel
1/1
Instant
You draw three cards and target opponent draws two cards.
"There's just no way I can blow it"
-Charlie
Illustrated by Hazbin hotel
1/1
Sorcery
Each opponent sacrifices an artifact, draw a card for each opponent who didn't sacrifice an artifact this way.
"This is not what we want to represent us!"
-Vaggie
Illustrated by Hazbin hotel
1/1
Instant
Target creature gains protection from everything until the end of your next turn.
"As the stars start to align, I hope you take it as a sign That you'll be okay. Everything will be okay"
-Stolas
Illustrated by Helluva boss
1/1
Enchantment
Whenever a player draws one or more cards except the first one each turn, they discard that many cards.
"You think I'm just gon' let you get away after all this? I'm THROUGH losin' these fights! This worthless little pet REEKS of his over-bloated master... I'll at least enjoy gettin' rid of him."
-Striker
Illustrated by Helluva boss
1/1
Instant
Cleave {R}{4} (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.)
[as an additional cost to cast this spell discard a card]
Draw two cards
The cleave cost of this spell is reduced by {1} for each creature you attacked with this turn
Illustrated by Hazbin hotel
1/1
Creature
trample
Cleave {G}{G}{G}{G}{4} (You may cast this spell for its cleave cost. If you do, remove the words in square brackets for as long as this creature is on the battlefield.)
[this creature gets -11/-11]
The religious sinners in hell usually convert to satanism
15/15
Illustrated by Hazbin hotel
1/1
Planeswalker — Lucifer
: Lucifer, fallen from grace can be your commander.
all creatures your opponents control get -1/-1 and all creatures you control get +1/+1.
2: create a 1/1 white duck creature token with flying.
5
Illustrated by SINFULjam
1/1
Creature — Demon overlord designer
Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
At the beginning of combat on your turn, choose a creature you control then pay {X}, that creatures base power and toughness become double X until end of turn, at the beginning of your end step sacrifice the chosen creature.
"You're long past trendin'."
-Velvette
5/5
Illustrated by Zerochan
1/1
Creature — Angel noble
Flying, lifelink
When Princess Sera enters the battlefield create four 1/1 white angel creature tokens with lifelink and flying.
Whenever you gain life put that many +1/+1 counters on each angel you control.
"Heaven needs us, Serenity. We are here to find the Light of Heaven, not give insignificant creatures of sin the benefit of the doubt. If we start, where does it end? I'll tell you; You'll end up like Lucifer; fallen."
-Princess Sera
5/5
Illustrated by ImaFrog123
1/1
Sorcery
Kicker {4}
Search your library for any number of Overlord cards, put them into your hand, then shuffle.
If this spell was kicked you may put one of them onto the battlefield under your control, it fights target creature an opponent controls when it enters.
Illustrated by Hazbin hotel
1/1
Artifact
When Incoming messages enters the battlefield exile target land an opponent controls until Incoming messages leaves the battlefield.
{T}: add one mana of any colour the exiled land could produce.
{5}{T}: exile this card then return it to the battlefield under your control.
Illustrated by Helluva boss
1/1
Sorcery
copy target instant or sorcery spell, you may choose new targets for the copies.
Overload {R}{R}{R/U}{R/U}{U}{U} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of 'target' with 'each'.)
"In the great expanse of the nether there exists boundless amounts of magnificent phenomenon the great brilliance of an exploding star, the nimble dance of space dust through a nebula"
-Stolas
Illustrated by Kiwi
1/1
Sorcery
Search your library for a card, put that card into your hand, discard a card at random, then shuffle.
"Look, if you got a problem, you're not gonna find the solution at the bottom of a bottle. I should know, I've been looking there a long time."
-Husker
Illustrated by Sinnawii
1/1
Creature — Demon overlord director
Whenever Valentino does combat damage to a player put a love counter on target creature they control.
Valentino can't be blocked by creatures with love counters on them.
At the beginning of combat on each players turn you choose a player other than the player who's turn it is, all creatures with love counters on them must attack the chosen player this turn.
5/4
Illustrated by Muji ame
1/1
Creature
trample
{G}{R}{4}: monstrosity 8 (If this permanent isn't monstrous, put 8 +1/+1 counters on it and it becomes monstrous.)
At the end of the first combat on your turn if this creature is monstrous, untap all creatures you control, after this combat phase there is an additional combat phase.
4/4
Illustrated by Madd_hyena
1/1
Sorcery
choose one:
•gain life equal to your devotion to white.
•return target creature with mana value equal to or less than your devotion to white from your graveyard to the battlefield.
entwine {W}{W} (Choose all if you pay the entwine cost.)
Illustrated by harliig
1/1
Enchantment
all creatures gain haste and "Whenever this creature attacks double its power until end of turn"
"Your last desperate attempt at salvation starts here!"
-Alastor
Illustrated by Hazbin hotel
1/1
Sorcery
target creature becomes an artifact that can't attack or block. It gains the ability "{T}: add {C}".
Illustrated by Helluva boss
1/1
Artifact
{T}: add {C}
{1},{T},sacrifice mind stone: draw a card
"They say the glare of a Goetia is petrifying!"
Illustrated by Helluva boss
1/1
Creature — Imp assasin
Shadow (a creature with shadow can block or be blocked by only creatures with shadow.)
When this creature enters the battlefield target player discards a card, if they can't they must sacrifice a permanent.
evoke- discard a card.
4/4
Illustrated by Helluva boss
1/1
Enchantment Saga — aura
enchanted creature gets +1/+1 and has flying.
Illustrated by Monkpartyart
1/1
Creature — Shark beast
haste
At the beginning of combat on your turn sacrifice Farm shark unless you sacrifice another creature.
"AAAAAAAAAHHHHHHHH!!!"
-Moxxie
5/5
Illustrated by Helluva boss
1/1
Creature — Shark demon
You may cast this spell by paying life equal to its total mana cost instead of paying its mana cost.
Whenever a creature deals combat damage to you put a -1/-1 counter on that creature.
3/3
Illustrated by Ladyanaconda
1/1
Instant
Exploit (When you cast this spell, you may sacrifice a creature.)
create a treasure token, if this spell exploited a creature instead create a number of treasure tokens equal to the sacrificed creatures toughness.
Gravestorm (When you cast this spell, copy it for each permanent put into a graveyard this turn. You may choose new targets for the copies.)
Illustrated by Helluva boss
1/1
Land — Theatre
{T} add {B} or {G}
Mammons theatre enters the battlefield tapped unless you created a treasure token this turn.
if you would create three or more treasure tokens at once untap Mammons theatre.
Illustrated by No artist credit
1/1
Enchantment
each creature card in your hand has "blitz {R/B}{R/B}{1}". (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card". Sacrifice it at the beginning of the next end step.)
Each Imp, devil, demon, and tiefling you control has "when this creature dies, this card deals 1 damage to any target".
Illustrated by Helluva boss
1/1
Creature — Hellhound noble
cotton candy- If you would make one or more food tokens, make triple that many food tokens instead.
sugar rush- sacrifice 10 food tokens: give Beelzebub your choice of a trample, reach, flying, vigilance, menace, or deathtouch counter, when she has at least one of each counter she gains indestructible and hexproof.
"I'm what you want, not what you need"
-Beelzebub, Queen bee
6/6
Illustrated by Helluva boss
1/1
Creature — Imp servant
Skulk (this creature can't be blocked by creatures with greater power)
When Impish butler enters the battlefield you may search your library for a noble or a creature with converted mana cast 2 or less, reveal it then shuffle and put it on top of your library.
1/2
Illustrated by Helluva boss
1/1
Artifact
Whenever a plot is put in motion under your control you may put a page counter on Private library.
Activated abilities of plots in motion under your control cost {1} less to activate for each page counter on Private library.
Illustrated by Helluva boss
1/1
Creature — Pig demon
companion- each nonland card in your starting deck has the word "token" or "tokens" in its rule text. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} any time you could cast a sorcery.)
activated abilities of tokens you control cost {2} less to activate.
if you would create one or more tokens create that many plus one instead.
3/3
Illustrated by ADDICT music video
1/1
Sorcery
Create a 1/1 red imp creature token with haste, than you may cast a spell from your hand without paying its mana cost.
Epic (for the rest of the game, you can't play spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability.)
Illustrated by Vivienne Medrano
1/1
Creature — Demon
Reinforce 3- {R}{2} ({R}{2}, Discard this card: put 3 +1/+1 counters on target creature.)
Whenever this creature attacks other creatures you control get +1/+1 until end of turn.
3/4
Illustrated by Hazbin hotel
1/1
Creature — Imp
affinity for treasure tokens (this spell costs {1} less to cast for each treasure token you control).
When Mammon mega fan enters the battlefield you may sacrifice any number of treasure tokens, each opponent loses 1 life and you gain 1 life for each treasure token sacrificed this way.
5/5
Illustrated by Helluva boss
1/1
Enchantment Saga
find a fuck ton of clients- create a 1/1 red imp creature token with haste for each opponent you have.
Illustrated by Riddleech
1/1
Instant
search your library for a basic land, reveal it, put it into your hand then shuffle. you may have target creature become a 1/1 human until end of turn.
Illustrated by Helluva boss
1/1
Creature — Human assasin
skulk (This creature can't be blocked by creatures with greater power.)
when this creature deals combat damage to a player that player discards a card.
"I'd like to see the suits at corporate callin' us losers now!"
-agent one
2/1
Illustrated by Erica Luttrell
1/1
Artifact
{W}{T}: add {W}{W}.
{T}: choose a nonland card in your hand than you may pay its mana cost reduced by {3} if you do exile it from your hand with a number of time counters on it equal to its mana value, if it doesn't have suspend it gains suspend.
"You will be entrusted with the study of the Earth's skies, the stars, the prophecies they hold, all that stuff. Isn't that fun?"
-Paimon Goetia
Illustrated by Helluva boss
1/1
Sorcery
suspend 4- {U}
target player draws three cards.
"When i'm gone you'll be okay"
-Stolas
Illustrated by Silicia art
1/1
Planeswalker — Octavia
: Octavia, precautionary heir can be your commander.
future sight- at the beginning of your upkeep add a number of loyalty counters to Octavia equal to the number of cards you own in exile with time counters on them.
-1: exile a card from your hand with time counters on it equal to its converted mana cost, if it doesn't have suspend it gains suspend.
3
Illustrated by CaramelCat85
1/1
Creature — cat demon
flying
Whenever Husker deals combat damage to a player roll two d6:
•1-3: sacrifice a creature then draw two cards.
•4-6: sacrifice a creature then destroy target creature.
•7-9: each opponent sacrifices a creature then you may create a treasure token for each creature sacrificed this way.
•10-11: you may sacrifice any number of treasures then destroy X creatures, where X is the amount of treasures sacrificed this way.
•12: each player chooses a creature they control then sacrifices the rest, then for each opponent return one creature from their graveyard onto the battlefield under your control.
4/5
Illustrated by FishyMarble15
1/1
Sorcery
Look at the top 4 cards of your library, exile one of them with 5 time counters on it, if it doesn't have suspend it gains suspend. Put the rest on the bottom of your library in a random order.
"My book, Blitzy. The book I was given to do my job? That I have allowed you to use to do yours?"
-Stolas
Illustrated by SINFULjam
1/1
Artifact
Vanishing 52 (This permanent enters the battlefield with 52 time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
{X}: you may remove 4 times X time counters from The extermination clock.
When The extermination clock is sent to the graveyard if it had no time counters on it exile all non-angel creatures.
Illustrated by No artist credit
1/1
Enchantment
Blocking causes creatures to tap.
"Oh, you're serious? Game on, bitch!"
-Verosika Mayday
Illustrated by No artist credit
1/1
Creature — spider demon
Business as usual- Whenever you create one or more creature tokens you gain life equal to 2 times the amount of creature tokens created.
Fan service- {G}{G}{T}: populate.
"Oh no my drugs!"
-Angel dust
1/1
Illustrated by No artist credit
1/1
Creature — Demon
deathtouch
channel- discard this card, lose 2 life: draw 2 cards.
madness: {B/R}{B/R} lose 2 life.
"To the cannibal town where they don't wear a frown 'cause- Holy shit! Oh, my gosh. WHY?! And I don't give a crow that his brain's got in my eye!"
-Charlie Morningstar
2/2
Illustrated by No artist credit
1/1
Artifact
{T}sacrifice this artifact: choose two players then roll a d6, if:
-the result is an odd number than for the rest of the game if one would win the game than the other wins (resulting in a tie)and if one would lose the game than the other loses the game (if they are the last two in the game than it is a tie).
-the result is an even number than for the rest of the game if one would lose life, the other loses that much life (this ability cannot trigger itself).
"This unspoken contract, A deed we forged for mutual gain, If that's all this was when you're not here, What is this rooted pain?"
-Stolas
Illustrated by No artist credit
1/1
Enchantment
All nonbasic lands are mountains.
"The winners are, Striker and my darling Blitzy!"
-Stolas
Illustrated by No artist credit
1/1
Sorcery
if you control a card named: Sloth, Pride, Lust, Wrath, Gluttony, Greed, and Envy (one of each) as you resolve this spell you win the game.
If you don't search your library for a ring card put it onto the battlefield, put this card onto the bottom of your library then shuffle.
Illustrated by No artist credit
1/1
Enchantment Land — Ring
If an ability from a creature would create one or more creature tokens it makes three times that many creature tokens instead.
{T}: choose a color, add an amount of mana of that color equal to the amount of creature tokens you control of that color.
Illustrated by No artist credit
1/1
Enchantment Land — Ring
Whenever you cast a spell if it was:
-red: add {R} for each 1 life your opponents have lost this turn.
-blue: add {U} for each instant you have cast this turn.
-green: add {G} for each token you have sacrificed this turn.
-white: add {W} for each tapped creature your opponents control.
-black: add {B} for each creature card in your opponents graveyards.
Illustrated by No artist credit
1/1
Enchantment Land — Ring
Whenever a creature an opponent controls becomes tapped, it doesn't untap during that opponents next untap step.
{T}: add {W} for each tapped creature your opponents control.
Illustrated by No artist credit
1/1
Enchantment Land — Ring
Whenever you sacrifice a treasure for mana add an additional mana of the type the treasure produced.
{T}: add {B} for each treasure token that entered the battlefield this turn.
Illustrated by No artist credit
1/1
Enchantment Land — Ring
All instant cards in your graveyard have flashback, the flashback cost is equal to their mana cost reduced by {2} (this cannot reduce the cost of coloured mana).
{T}: add {U} for each instant you have cast this turn.
Illustrated by No artist credit
1/1
Enchantment Land — Ring
Food tokens you control have "{G}{T} sacrifice this artifact: create two food tokens."
{T}: add {G} for each food token you have sacrificed this turn.
Illustrated by No artist credit
1/1
Enchantment Land — Ring
Whenever a noncombat source deals damage to an opponent, create a 1/1 red devil token with "when this creature dies it deals 1 damage to any target" for each 1 life your opponents lost.
{T}: add {R} for each 1 life your opponents have lost this turn.
Illustrated by No artist credit
1/1
Sorcery
This spell costs {X} less to cast, where X is the amount of life your opponents have lost this turn.
Kicker {B}3
Alastor's takeover deals 25 damage to all creatures.
if the kicker cost was paid instead Alastor's takeover deals 25 damage to all creatures your opponents control.
Illustrated by No artist credit
1/1
Sorcery
choose two players, everyone votes for either the first player or the other player.
The player that got the most votes creates three treasure tokens. The player that got the least votes loses three life. If the vote was a tie than both players lose two life.
"THAT WAS THE SOUND OF A DIVORCE"
-Stolas
Illustrated by No artist credit
1/1
Creature — Merfolk noble
Whenever an opponent casts a spell that targets a creature you control you may pay {4}, if you do counter that spell and copy it, you may choose new targets for the copy.
whenever you copy a spell put a +1/+1 counter on The eldritch family.
4/4
Illustrated by No artist credit
1/1
Instant
storm (copy this spell for each other spell cast this turn).
target opponent may pay {2}. If they don't they discard a card, if they do you discard a card.
"Just look my way"
-Stolas
Illustrated by No artist credit
1/1
Artifact
Whenever a creature is destroyed, destroy all creatures that share a name with it.
{T}: destroy target creature if there is a creature on the battlefield that shares a name with it.
Illustrated by No artist credit
1/1
Creature — imp clown
partner with Asmodeus, lord of lust.
reach
constricting arms-whenever Fizzaroli enters the battlefield exile target creature until Fizzaroli leaves the battlefield.
"Do you have any idea who you are FUCKING WITH?!"
-Asmodeus
3/4
Illustrated by No artist credit
1/1
Instant
you and target opponent each vote for either im alright or i need help if:
-im alright got more votes than you and that opponent each scry 1 then draw a card.
-i need help got more votes than you and that opponent each discard a card then draw two cards.
-if the vote was a tie than you and that opponent each discard a card.
Illustrated by No artist credit
1/1
Instant
Gain 1 life.
Draw a card at the beginning of the next turn's upkeep.
"Do you really think you can bribe me with cheap booze?......
Well you can."
-Husker
Illustrated by No artist credit
1/1
Instant
return target blocking creature you control to it's owners hand.
"I am NOT a possum!"
-Moxxie
Illustrated by No artist credit
1/1
Sorcery
for each opponent choose a creature they control, create a token copy of each creature chosen, the copies have the "illusion" creature type. sacrifice them at the beginning of your next upkeep.
"you are tripping B**LS"
-hallucinated Blitzo
Illustrated by No artist credit
1/1
Land
{T}: add {G} or {W}to your mana pool.
{T}{G}{W}: populate.
Ozzie's enters the battlefield tapped unless you have created 4 or more tokens this turn.
Illustrated by No artist credit
1/1
Sorcery
Draw seven cards.
Discard your hand at the next end step.
"Ozzie's ain't the place for sentimental sounds!"
-Fizzaroli
Illustrated by No artist credit
1/1
Sorcery
Cleave {W}{W}{4}
You may search your library for a [artifact or land] permanent card, put it onto the battlefield [tapped] then shuffle.
"I'm always chasing rainbows, Watching clouds drifting by, My schemes are just like all my dreams, Ending in the sky"
-Charlie Morningstar
Illustrated by No artist credit
1/1
Creature — Demon noble
Afflict 5 (Whenever this creature becomes blocked, defending player loses 5 life).
If you would gain 10 or more life in one turn transform Charlie.
If an opponent would lose life, instead they lose twice that much life (combat damage causes loss of life).
"I always look and find the rain"
-Charlie Morningstar
7/7
Illustrated by No artist credit
1/1
Creature — Demon noble
lifelink
If you would lose 10 or more life in one turn, transform Charlie.
Whenever you gain life, gain twice that amount of life instead.
"Some fellows look and find the sunshine"
-Charlie Morningstar
5/5
Illustrated by No artist credit
1/1
Enchantment — Aura
Enchant creature.
Enchanted creature gets +5/+5 and has shadow (a creature with shadow can only block and be blocked by creatures with shadow).
Illustrated by No artist credit
1/1
Instant
add {B}{B}{B} to your mana pool.
Illustrated by No artist credit
1/1
Creature — Merfolk clown
Commander Ninjutsu {U}{B}1
Whenever Glitz & Glam deals combat damage to a player that player discards a card at random.
"I'm a clown B***h!"
-Glitz \& Glam
5/5
Illustrated by No artist credit
1/1
Artifact
Whenever an opponent casts a creature spell you may put a -1/-1 counter on that creature.
Whenever a creature dies from -1/-1 counters its controller creates a food token.
Illustrated by No artist credit
1/1
Artifact — Equipment
Equip: discard a card.
equipped creature gets +2/+0 has haste and reach.
Illustrated by No artist credit
1/1
Creature — Imp salesman
Artifact spells you cast cost {1} less to cast.
{1}{U}{R}{T}: the next artifact spell you cast this turn has storm (Create a token copy of that spell for each other spell cast this turn).
3/2
Illustrated by No artist credit
1/1
Creature — Cyclops demon
Whenever you sacrifice a non-bomb artifact create a bomb token with "{1}{T}sacrifice this artifact: destroy target artifact".
"Glad you haven't changed! (slugs him on the arm) You know you're my favorite mate to party with!"
-Cherri bomb
3/3
Illustrated by No artist credit
1/1
Creature — Shark lawyer
Whenever a spell is countered you may put a -1/-1 counter on target creature.
put a -1/-1 counter on Loan shark: counter target spell unless an opponent sacrifices a nontoken creature or discards a creature card.
3/3
Illustrated by No artist credit
1/1
Enchantment — Aura
Enchant creature
Enchanted creature is a copy of target creature on the battlefield, except it also has "{U}{2}{T}:choose target creature, this creature becomes a copy of that creature with this ability"
"You guys don't have human disguises?!?"
-Loona
Illustrated by No artist credit
1/1
Enchantment — Aura
Enchant creature
enchanted creature has hexproof and gets +1/+1.
Illustrated by No artist credit
1/1
Enchantment
Landfall- whenever a land enters the battlefield under your control, create a food token.
Food tokens you control have "{G}{T}sacrifice this artifact: target creature you control explores".
Illustrated by No artist credit
1/1
Creature — Angel
flying, vigilance
Whenever you gain life you may have target opponent lose that much life, you may activate this only once per turn.
4/3
Illustrated by No artist credit
1/1
Enchantment Saga
create a bomb token, its an artifact with "{1}{T}sacrifice this artifact: destroy target artifact"
Illustrated by No artist credit
1/1
Creature — Shark
Whenever you counter a spell put a +1/+1 counter on Hellish mobster.
sacrifice Hellish mobster: counter target spell unless its controller pays {2}
2/2
Illustrated by No artist credit
1/1
Creature — Imp citizen
haste
Whenever Imp civilian attacks you may pay {R}, if you do imps you control get +1/+0 until end of turn.
1/1
Illustrated by No artist credit
1/1
Enchantment
whenever an opponent draws a card, that player may pay {2}. If the player doesn't, you create a treasure token.
"your a bloody legend"
-Mammon, embodiment of greed
Illustrated by No artist credit
1/1
Creature — Imp hunter
haste
bounty- whenever Striker deals combat damage to a player that player may put a bounty counter on a creature an opponent controls.
blessed firearm- {W}{W}{T} choose target creature with a bounty counter on it then flip a coin, if you win the flip destroy that creature and create a treasure token. If you lose the flip the player controlling that creature creates a food token.
"WHY IS IT ALWAYS A SEX THING!?!"
-Striker
4/4
Illustrated by No artist credit
1/1
Creature — imp assasin
reach.
I.M.P- Whenever Blitzo deals combat damage to an opponent that player may pay 3 life, if they don't search your library for an imp card, put it into your hand, then shuffle.
Blitz {R}{B}
"The o is silent" -Blitzo
4/1
Illustrated by No artist credit
1/1
Creature — Merfolk shark
{T}: add {U}
2/1
Illustrated by No artist credit
1/1
Sorcery
Populate, then populate 3 more times if the token being copied was an Imp, demon, tiefling, or devil.
Illustrated by No artist credit
1/1
Sorcery
Choose one:
-create a food token
-search your library for a basic land card and put it onto the battlefield tapped and shuffle.
-Create a 1/1 white robot imp clown token with reach
"BURGER TIME, BURGER TIME BURGER TIME........"
-Fizzaroli
Illustrated by No artist credit
1/1
Land — Plains
Illustrated by No artist credit
1/1
Land — Mountain
Illustrated by No artist credit
1/1
Land — Island
Illustrated by No artist credit
1/1
Land — Forest
Illustrated by No artist credit
1/1
Land — swamp
Illustrated by No artist credit
1/1
Sorcery
gain control of target land.
"Just sign here...........
Now you are legally required to give me your shit."
-Mammon, embodiment of greed
Illustrated by No artist credit
1/1
Creature — Cyclops demon servant
Whenever you cast a creature spell you may sacrifice Nifty, if you do Nifty deals damage equal to its power to any target.
"This lil' guys Nifty"
-Alastor
2/2
Illustrated by No artist credit
1/1
Creature — Imp gangster
mob boss- Whenever an opponent casts a creature spell, create a 1/1 red imp token with haste unless that opponent pays {2}.
"This is what the gays like right?"
-Crimson
3/4
Illustrated by No artist credit
1/1
Enchantment
Whenever you cast a creature spell you may pay {2}, if you do create a 1/1 black hellhound token or put a +1/+1 counter on target hellhound.
Illustrated by No artist credit
1/1
Instant
exile target creature with 4 time counters on it, if it doesn't have suspend it gains suspend.
"Ooooooh I love reading!"
-Stolas
Illustrated by No artist credit
1/1
Creature — Hellhound
magecraft- whenever you cast or copy an instant or sorcery spell Loona gets +1/+1 and gains haste until end of turn.
When you cast or copy 15 or more instant or sorcery spell's in one turn convert all instances of +1/+1 on Loona into +1/+1 counters.
"there are some people out there who would drool all over you"
-Blitzo
3/3
Illustrated by No artist credit
1/1
Instant
Target creature gets +3/+3 and gains lifelink and vigilance until end of turn.
"How in the FUCK did you get one of these"
-Moxxie
Illustrated by No artist credit
1/1
Instant
Hellfire deals X damage to any target, where X is the number of imps, demons, devils, or tieflings you control.
"Hey, hey, hey, hey, hey, implings! It's me, the Robotic Fizzarolli!"
-Robo Fizzaroli
Illustrated by No artist credit
1/1
Instant
Counter target spell unless its controller exiles a nontoken creature they control.
"I want to watch the scum of the world struggle to climb up the hill of betterment!"
-Alastor
Illustrated by No artist credit
1/1
Instant
As an additional cost to cast this spell sacrifice X food tokens.
Target creature gets +X/+X until end of turn, if you sacrificed 10 or more food tokens target creature also gains trample until end of turn.
"cotton caaaaaandy"
-Beelzebub
Illustrated by No artist credit
1/1
Sorcery
destroy target creature unless its controller pays {2}.
"GOD FUCKING DAMNIT MOXXIE!!"
-Blitzo
Illustrated by No artist credit
1/1
Instant
counter target spell
"I seem to be in trouble"
-Stolas
Illustrated by No artist credit
1/1
Sorcery
destroy all non-angel creatures.
"death to all that is unholy"
Illustrated by No artist credit
1/1
Land
{T} add one mana of any color that a land an opponent controls could produce.
"Guns get the job done"
-Joe
Illustrated by No artist credit
1/1
Land
{T} add one mana of any color in your commanders color identity.
"Lust shouldn't be about force. It's an ART!"
-Asmodeus, Lord of lust
Illustrated by No artist credit
1/1
Creature — Angel
flying
Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
Whenever Cherub's paired creature becomes the target of a spell regenerate it, activate this ability only once each turn.
"We’re here to convince you not to kill yourself, sir."- cherub saviours
3/3
Illustrated by No artist credit
1/1
Creature — Imp assasin
voice of hope- {R}{R}: target creature gets +5/+5 until end of turn, sacrifice it at the beginning of the next end step, when you sacrifice it draw a card.
voice of violence- Whenever a creature you control dies to combat damage, destroy the creature that destroyed it.
"Alright, so he has the physical advantage. I’m better at other things, like singing!"
-Moxxie
5/2
Illustrated by No artist credit
1/1
Artifact
{T} add {C}{C}.
"No, no, no, no. I don't think there's anything left that could save such loathsome sinners! The chance given was the life they lived before, the punishment is this! There is no undoing what is done!"
-Alastor
Illustrated by No artist credit
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Land — Camp
{T} add {U} or {B}
flash.
Camp Ivannakummore enters the battlefield tapped unless a creature spell was countered this turn.
whenever you counter a spell untap Camp Ivannakummore.
Illustrated by No artist credit
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Land — Mansion
{T} add {W} or {B}
Goetia family Mansion enters the battlefield tapped unless you sacrificed a creature this turn.
sacrifice a creature: untap Goetia family Mansion.
Illustrated by No artist credit
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Land — Office
{T} add {B} or {R}
I.M.P enters the battlefield tapped unless a creature an opponent controls died to combat damage this turn.
Whenever an Imp enters the battlefield under your control untap I.M.P.
Illustrated by No artist credit
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