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PHL

Download Cockatrice files: https://mtg.design/u/dndmaster9773/PHL/cockatrice


  • Aminatou's Blessed(1)(w)(w)

    Creature — Kor Soldier


    Backup 1

    When this creature attacks, scry 1

    Granted foresight by a mysterious being, she charges into battle with faith and zeal


    2/2

    Illustrated by No artist credit

    001/291

  • Armor of Fables(1)(w)

    Artifact — Equipment


    If one or more +1/+1, -1/-1 or stun counters would be put on equipped creature, twice that many are put on equipped creature instead

    Equip {2}

    {2}: Attach Armor of Fables to target creature an opponent controls


    Illustrated by No artist credit

    002/291

  • Banish the Traitor(3)(w)(w)

    Sorcery


    Exile target creature. Create a 1/1 white Human Soldier creature token

    "Out, I say! You will never lay foot in our domain again!"


    Illustrated by No artist credit

    003/291

  • Battle Commander(3)(w)(w)

    Creature — Kor Warrior


    Backup 1

    Vigilance

    "I will teach you the ways of combat, how to best even the most frightening foe"


    3/4

    Illustrated by No artist credit

    004/291

  • Cave of Hidden Strength(1)(w)(w)

    Enchantment


    When Cave of Hidden Strength enters the battlefield, put a vigilance counter on target creature you control

    Whenever one or more counters are put on a creature you control, you may pay {1}{w}. If you do, draw a card. This ability only triggers once each turn.


    Illustrated by No artist credit

    005/291

  • Citadel Defender(1)(w)( )(w)(/)(p)

    Creature — Human Warrior


    Compleat (If you paid life to cast Citadel Defender, this creature enters the battlefield with an additional -1/-1 counter and is a Phyrexian in addition to its other types)

    Even after the citadel changed hands, they stayed, ever watchful


    4/2

    Illustrated by No artist credit

    006/291

  • Defend the Grave(2)(w)

    Sorcery


    Put a +1/+1 counter on up to two target creatures. They gain first strike until end of turn

    "Phyrexia will not lay a finger on his body. Sacrifice your life before you allow this"

    -General Retten


    Illustrated by No artist credit

    007/271

  • Doomed Assaulter(2)(w)(w)(/)(p)

    Creature — Kor Warrior


    Compleat (If you paid life to cast Doomed Assaulter, this creature enters the battlefield with an additional -1/-1 counter and is a Phyrexian in addition to its other types)

    First Strike


    3/3

    Illustrated by No artist credit

    008/291

  • Double Agent(2)(w)(w)(/)(p)

    Creature — Kor Soldier


    Compleat (If you paid life to cast Double Agent, this creature enters the battlefield with an additional -1/-1 counter and is a Phyrexian in addition to its other types)

    Other creatures you control with +1/+1 counters on them gain First Strike

    Other creatures you control with -1/-1 counters on them gain Hexproof


    4/5

    Illustrated by No artist credit

    009/291

  • Duelist of Fate(2)(w)(w)(/)(p)

    Creature — Human Warrior


    Compleat (If you paid life to cast Duelist of Fate, this creature enters the battlefield with an additional -1/-1 counter and is a Phyrexian in addition to its other types)

    First Strike

    When Duelist of Fate enters the battlefield, put a +1/+1 counter on each other creature you control.


    3/2

    Illustrated by No artist credit

    010/291

  • Experienced Tactics(1)(w)

    Instant


    Target creature gets +1/+3 until end of turn. If it has a counter on it, untap it and it gains flying and indestructible until end of turn

    "I can only help you once you realize your own power"

    -Quote on Satusi Training Manual


    Illustrated by No artist credit

    011/291

  • Find the Weakness(1)(w)

    Instant


    Find the Weakness deals 3 damage to target tapped creature and you gain 3 life

    Ever-waiting, the master archers simply wait until they see you vulnerable, and then they pounce


    Illustrated by No artist credit

    012/291

  • Gran, Supplier of the War(2)(w)

    Creature — Human Peasant


    Lifelink

    Whenever you gain life, put a +1/+1 counter on target creature you control and scry 1

    "Whether fleeing from Phyrexia or going to fight them, you are always welcome"


    1/2

    Illustrated by No artist credit

    013/291

  • Gran's Assistance(1)(w)

    Sorcery


    Scry 2, then draw a card.

    Whenever you gain life, return Gran's Assistance from your graveyard to your hand at the beginning of the next end step.


    Illustrated by No artist credit

    014/291

  • Group Tactics(1)(w)

    Enchantment — Aura


    Enchant creature

    Enchanted creature gains Ward {1}

    If enchanted creature would gain flying until end of turn, instead put a flying counter on it. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance.


    Illustrated by No artist credit

    015/291

  • Kodran Offensive(X)(w)

    Instant


    Exile target artifact or enchantment with mana value less than X plus 5

    Cycling {3}

    "Now let's see how you fare"


    Illustrated by No artist credit

    016/291

  • Kodran Savior(2)(w)(w)

    Creature — Kor Soldier


    Flying, Vigilance

    At the beginning of each end step, exile Kodran Savior and up to one other target creature. You may return them both to the battlefield at the beginning of the next upkeep.


    3/3

    Illustrated by No artist credit

    017/291

  • Kodran Bird-Rider(3)(w)

    Creature


    Flying

    When Kodran Bird-Rider deals combat damage to a player, exile target nonland permanent you control, then return it to the battlefield under your control

    Just one whistle away


    3/2

    Illustrated by No artist credit

    018/291

  • Kor Celebrant(2)(w)

    Creature — Kor Cleric


    Whenever Kor Celebrant or another creature enters the battlefield under your control, you gain 1 life.

    "There are always things you need to celebrate, no matter how bleak"


    1/4

    Illustrated by No artist credit

    019/291

  • Kor Ritualist(1)(w)

    Creature — Kor Shaman


    When Kor Ritualist enters the battlefield, scry 2.

    Vigilance

    Ever-watching, always ready


    2/1

    Illustrated by No artist credit

    020/291

  • Momentous Sacrifice(2)(w)(w)

    Sorcery


    As an additional cost to cast this spell, sacrifice a creature with power 3 or less.

    Destroy all creatures with power 4 or greater.

    And like that, the Phyrexians were left on the ground, still desperately crawling towards the body


    Illustrated by No artist credit

    021/291

  • Norn's Entrance(2)(w)

    Instant


    Exile target creature you own, then return it to the battlefield under your control. That creature gains indestructible until end of turn

    She will be surrounded by troops during her entire visit to the plane


    Illustrated by No artist credit

    022/291

  • Prayer of Protection(3)(w)

    Enchantment — Aura


    Enchant creature

    When Prayer of Protection enters the battlefield, put a +1/+1 counter on enchanted creature

    Enchanted creature gains vigilance

    Whenever one or more counters are put on enchanted creature, you gain 2 life


    Illustrated by No artist credit

    023/291

  • Priest of Perfection(2)(w)

    Creature — Phyrexian Cleric


    Priest of Perfection enters the battlefield with two +1/+1 counters on it

    When Priest of Perfection dies, you may put its counters on target creature

    "May Norn see your gifts, and may she use them for their original purposes"


    0/1

    Illustrated by No artist credit

    024/291

  • Rejector of the Host(3)(w)(w)

    Creature — Kor Advisor


    Backup 2

    Flying

    Whenever this creature deals combat damage to a player, exile target creature. If that creature was a Phyrexian, put it into its owner’s graveyard. Otherwise, return it to the battlefield under its owner’s control.


    2/3

    Illustrated by No artist credit

    025/291

  • Resister of the Host(2)(w)

    Creature — Human Soldier


    Lifelink

    Counters can’t be put on Resister of the Host

    "I will fight them until the very end, and they shall never lay a hand on me or you"


    3/2

    Illustrated by No artist credit

    026/291

  • Resolute Guard(2)(w)

    Creature — Kor Soldier


    Flash

    Backup 1

    First Strike

    "No better time to learn"


    1/1

    Illustrated by No artist credit

    027/291

  • Retten, Valorous Sage(1)(w)(w)

    Creature — Kor Soldier


    First Strike

    Protection from Multicolored

    At the beginning of combat on your turn, choose a creature you control and a creature you don’t control. The creature you control gains protection from the colors of the creature you don’t control until end of turn.


    3/1

    Illustrated by No artist credit

    028/291

  • Retten's Combat Unit(2)(w)

    Creature — Human Warrior


    Backup 1

    Vigilance

    Other creatures you control with +1/+1 counters on them gain first strike


    2/2

    Illustrated by No artist credit

    029/291

  • Satusi Resistance(w)

    Sorcery


    Put a +1/+1 counter on target creature. Satusi Resistance deals damage to target creature you don't control equal to the number of creatures you control with counters on them.


    Illustrated by No artist credit

    030/291

  • Satusi Soldier(1)(w)

    Creature — Human Soldier


    Backup 1

    When this creature attacks, untap another target creature you control

    "I'm here to help"


    2/1

    Illustrated by No artist credit

    031/291

  • Scholar of the Sword(3)(w)(w)(/)(p)

    Creature — Kor Warrior


    Compleat (If you paid life to cast Scholar of the Sword, this creature enters the battlefield with an additional -1/-1 counter and is a Phyrexian in addition to its other types)

    Other creatures you control with counters on them get +1/+1


    4/4

    Illustrated by No artist credit

    032/291

  • Second Life(3)(w)

    Sorcery


    Return target creature card from your graveyard to your hand. You gain life equal to its mana value

    "Welcome back"


    Illustrated by No artist credit

    033/291

  • Spirit of Satusi(3)(w)(w)

    Creature — Spirit


    Flying

    At the beginning of each upkeep, you gain 1 life

    Spirit of Satusi gets +X/+X, where X is the amount of life you have gained this turn


    1/1

    Illustrated by No artist credit

    034/291

  • Stalwart Host(2)(w)

    Creature — Phyrexian Soldier


    Whenever one or more counters are put on Stalwart Host, scry 1

    "Finally. Someone willing to accept our glory"


    3/2

    Illustrated by No artist credit

    035/291

  • Steed of the Kodran(2)(w)

    Creature — Bird


    Flying, Ward {1}

    The Kodran have used birds as mounts for millennia, and they were instrumental in their last invasion


    2/3

    Illustrated by No artist credit

    036/291

  • Suspicious Scout(2)(w)(w)

    Creature — Human Scout


    Backup 1

    Ward {2}

    "I know you're here somewhere..."


    3/2

    Illustrated by No artist credit

    037/291

  • Training Sword(2)(w)

    Artifact — Equipment


    When Training Sword enters the battlefield, create a 1/1 white Human creature token, then attach Training Sword to it

    Equipped creature gets +2/+1

    Equip {2}


    Illustrated by No artist credit

    038/291

  • Truth Scholar(3)(w)

    Creature — Human Advisor


    Flash, Lifelink

    When Truth Scholar enters the battlefield, exile target player's graveyard. You gain 1 life for each card exiled this way.

    When Truth Scholar dies, draw a card.


    3/3

    Illustrated by No artist credit

    039/291

  • Warden of the Leaf(3)(w)

    Creature — Kor Cleric


    Whenever you gain life, Warden of the Leaf gets +1/+1 until end of turn

    Standing ever-watchful, these wardens guard the Kodran grounds and gardens


    3/4

    Illustrated by No artist credit

    040/291

  • Yawgmoth Legionnaire(w)(w)

    Creature — Phyrexian Warrior


    First Strike

    When Yawgmoth Legionnaire enters the battlefield, you may pay {2}. If you do, put a flying counter on target creature

    It's good to be back, my warriors


    2/1

    Illustrated by No artist credit

    041/291

  • Yawgmoth's Boon(1)(w)

    Instant


    Target creature gets +2/+1 and gains lifelink until end of turn. Scry 1


    Illustrated by No artist credit

    042/291

  • Ageless Knowledge(8)(u)(u)(u)

    Sorcery


    This spell can’t be copied

    This spell costs {1} less to cast for each instant or sorcery card in your graveyard

    Take an extra turn after this one. Exile Ageless Knowledge


    Illustrated by No artist credit

    043/291

  • Aminatou's Rescue(u)

    Instant


    Return target creature to it's owner's hand

    "You're welcome, idiot"


    Illustrated by No artist credit

    044/291

  • Ancient Tactics(2)(u)

    Instant


    Counter target creature spell unless its controller pays {2}. If its controller does, put a +1/+1 counter on a creature you control


    Illustrated by No artist credit

    045/291

  • Ashiok's Dominance(1)(u)

    Instant


    Each player mills three cards.

    Draw a card

    Flashback {u}, Remove two counters from among creatures you control

    "You thought you could get away?"


    Illustrated by No artist credit

    046/291

  • Ashiok's Messenger(2)(u)

    Creature — Phyrexian


    Ashiok's Messenger enters the battlefield with a -1/-1 counter on it

    Whenever you remove a counter from Ashiok's Messenger, scry 1

    "Weak, yes. But overwhelming"


    3/3

    Illustrated by No artist credit

    047/291

  • Boon of Gitaxias(2)(u)

    Sorcery


    Put target instant or sorcery card from your graveyard on the top of your library. If you control a Phyrexian, draw a card.

    Put a stun counter on target tapped creature an opponent controls


    Illustrated by No artist credit

    048/291

  • Cemetery Path(1)(u)

    Sorcery


    Draw two cards. If there are no counters among creatures you control, discard a card.

    As they followed the path, they learned things about the world that nobody else could fathom


    Illustrated by No artist credit

    049/291

  • Corrupted Scholar(2)(()(u)(/)(p)())

    Creature — Kor Advisor


    Compleat (If you paid life to cast Corrupted Scholar, this creature enters the battlefield with an additional -1/-1 counter and is a Phyrexian in addition to its other types)

    When Corrupted Scholar dies, if it had counters on it, you may draw a card. If you did, discard a card.


    2/3

    Illustrated by No artist credit

    050/291

  • Dispense Illusion(2)(u)(u)

    Instant


    Look at the top five cards of your library. Put two of them into your hand, and exile one of them facedown. Put the rest on the bottom of your library in any order. You may discard a card. If you do, put the exiled card into your hand. Otherwise, put the exiled card on the top of your library.


    Illustrated by No artist credit

    051/291

  • Draining Research(1)(u)

    Sorcery


    Tap target creature you control. Put a stun counter and two +1/+1 counters on it

    "Can't you see the power of Phyrexia now?"


    Illustrated by No artist credit

    052/291

  • Eccentric Graverobber(1)(u)

    Creature — Human Advisor


    Whenever one or more counters are put on Eccentric Graverobber, surveil 1

    "For the grave of someone who ruled a plane, surprisingly bare"


    1/3

    Illustrated by No artist credit

    053/291

  • Fblthp, Lost Adventurer(2)(u)

    Creature — Homunculus


    Fblthp, Lost Adventurer enters the battlefield tapped

    Whenever an opponent casts a spell, put a stun counter on Fblthp, Lost Adventurer

    {t}: Draw two cards. Activate this ability only as a sorcery and only once each turn.

    {1}{u}: Untap Fblthp, Lost Adventurer


    2/1

    Illustrated by No artist credit

    054/291

  • Foretold Struggle(3)(u)

    Instant


    Tap up to two target creatures and put a stun counter on each of them.

    Put a flying counter on target creature you control

    "Nice try, Norn! Next time aim higher"

    -Aminatou


    Illustrated by No artist credit

    055/291

  • Gitaxian Corrupter(4)(u)(u)

    Creature — Phyrexian


    Gitaxian Corrupter enters the battlefield with three -1/-1 counters on it

    {2}{u/p}, {t}, Remove a counter from a creature you control: Draw a card


    6/6

    Illustrated by No artist credit

    056/291

  • Halimar Guide(1)(u)(u)(/)(p)

    Creature — Elf Advisor


    Compleat (If you paid life to cast Halimar Guide, this creature enters the battlefield with an additional -1/-1 counter and is a Phyrexian in addition to its other types)

    {1}, {t}: Target creature with a counter on it can’t be blocked until end of turn


    2/2

    Illustrated by No artist credit

    058/291

  • Harried Research(2)(u)

    Sorcery


    Kicker – Remove a counter from a creature you control

    Draw two cards. If this spell was kicked, instead scry 2, then draw two cards

    "Hurry up! Phyrexia won't wait for you to finish your journal"


    Illustrated by No artist credit

    059/291

  • Information Gatherer(3)(u)

    Creature — Kor Wizard


    Flying

    When Information Gatherer enters the battlefield, draw a card

    "Come, griffin. Let's find some danger"


    1/3

    Illustrated by No artist credit

    060/291

  • Investigator's Assistant(2)(u)

    Creature — Human Advisor


    Investigator's Assistant gets +1/+1 as long as it has one or more counters on it

    "This feels dangerous..."


    3/2

    Illustrated by No artist credit

    061/291

  • Jin-Gitaxias' Control(4)(u)(u)

    Sorcery


    This spell costs {3} less to cast if it targets a creature with counters on it

    Gain control of target creature an opponent controls

    "Can't you feel the temptation?"


    Illustrated by No artist credit

    062/291

  • Kodran Host(1)(u)

    Creature — Phyrexian Kor


    {t}: Target creature with a counter on it gains flying until end of turn

    Whenever a creature you control deals combat damage to a player, put a +1/+1 counter on that creature.


    1/1

    Illustrated by No artist credit

    063/291

  • Kodran Inventor(2)(u)

    Creature — Human Artificer


    Prowess

    Ward {2}

    "Phyrexians are cool, but have you ever seen an enchanted bird?"


    2/2

    Illustrated by No artist credit

    064/291

  • Kodran Skywatcher(2)(u)

    Creature — Bird


    Flying

    Ward {1}

    "Phyrexia approaching from the northeast!"


    2/2

    Illustrated by No artist credit

    065/291

  • Mount Taming(u)

    Sorcery


    Put a flying counter on target creature. Scry 1

    The process of taming a Kodran beast takes up to four weeks, bringing the beast treats and slowly making it warm up to you


    Illustrated by No artist credit

    066/291

  • Myst's Genius(3)(u)(u)

    Sorcery


    Kicker {2}

    Draw three cards. If this spell was kicked, creatures you control gain flying until end of turn.

    "Follow me, soldiers!"


    Illustrated by No artist credit

    067/291

  • Omenpath Storm(3)(u)(u)

    Enchantment


    Whenever you cast a spell, you may remove a counter from a creature you control. If you do, copy it. You may choose new targets for the copy.


    Illustrated by No artist credit

    068/291

  • Remove the Bait(u)

    Instant


    Put a hexproof counter on target creature.

    At the beginning of the next upkeep, remove a counter from a creature you control


    Illustrated by No artist credit

    069/291

  • Rumored Leviathan(4)(u)(u)(u)(/)(p)

    Creature — Kraken


    Compleat (If you paid life to cast Rumored Leviathan, this creature enters the battlefield with an additional -1/-1 counter and is a Phyrexian in addition to its other types)

    When Rumored Leviathan enters the battlefield, tap all creatures target player controls. Put a stun counter on each of them

    When Rumored Leviathan attacks, draw a card. Draw another card if two or more creatures defending player controls have counters on them


    7/7

    Illustrated by No artist credit

    070/291

  • Run Away Together(1)(u)

    Instant


    Choose two target creatures controlled by different players. Return those creatures to their owners’ hands.

    The Phyrexian realized that they wanted to spare this soul, and they walked away


    Illustrated by No artist credit

    071/291

  • Satusi Capture(1)(u)

    Enchantment — Aura


    When Satusi Capture enters the battlefield, tap enchanted creature.

    Enchanted creature gets -2/-0

    Enchanted creature doesn’t untap during its controller’s untap step unless its controller removes a counter from it.


    Illustrated by No artist credit

    072/291

  • Satusi Prison Guard(u)

    Creature — Human Soldier


    When Satusi Prison Guard enters the battlefield, tap target creature. If that creature was already tapped, put a stun counter on it

    "Don't move! I have orders to not let you leave"


    1/1

    Illustrated by No artist credit

    073/291

  • Scouting Mission(1)(u)

    Enchantment — Aura


    Enchant creature

    When Scouting Mission enters the battlefield, put a +1/+1 counter on enchanted creature

    {4}, Remove a counter from enchanted creature: Scry 2, then draw a card


    Illustrated by No artist credit

    074/291

  • Seer's Tales(u)

    Instant


    Draw a card. You may move a counter from target creature you control to another target creature you control

    "I see a dark future"


    Illustrated by No artist credit

    075/291

  • Skulking Thief(2)(u)

    Creature — Human Rogue


    When Skulking Thief enters the battlefield, target creature can’t be blocked this turn

    "Follow"


    2/3

    Illustrated by No artist credit

    076/291

  • Temporary Displacement(2)(u)

    Instant


    Exile target creature you control, then return it to the battlefield under its owner’s control

    Draw a card


    Illustrated by No artist credit

    077/291

  • Tempted Beast(3)(u)(u)(/)(p)

    Creature — Bird


    Compleat (If you paid life to cast Tempted Beast, this creature enters the battlefield with an additional -1/-1 counter and is a Phyrexian in addition to its other types)

    Flying


    3/4

    Illustrated by No artist credit

    078/291

  • Torma, Reluctant Rider(3)(u)(u)

    Creature — Human Advisor


    Flash, Flying

    When Torma, Reluctant Rider enters the battlefield, exile another target creature you control, then return it to the battlefield under your control.

    Whenever you exile one or more permanents, put a +1/+1 counter on Torma, Reluctant Rider


    2/2

    Illustrated by No artist credit

    079/291

  • Undercover Clone(3)(u)(u)(/)(p)

    Creature — Shapeshifter


    Compleat (If you paid life to cast Undercover Clone, this creature enters the battlefield with an additional -1/-1 counter and is a Phyrexian in addition to its other types)

    You may have Undercover Clone enter the battlefield as a copy of any creature on the battlefield.


    Illustrated by No artist credit

    080/291

  • Wheel of Time(2)(u)

    Enchantment — Aura


    Enchant creature

    Enchanted creature can't be sacrificed

    When enchanted creature dies, discard your hand, then draw seven cards


    Illustrated by No artist credit

    081/291

  • Work Beyond Limits(2)(u)

    Instant


    Tap all creatures you control. Put two +1/+1 counters and a stun counter on each of them.

    "I don't care if you're tired, we need to find a solution. Work!


    Illustrated by No artist credit

    082/291

  • Yawgmoth's Arrogance(1)(u)(u)

    Instant


    Counter target spell. If you control a Phyrexian, scry 1

    "They shall never stop us"


    Illustrated by No artist credit

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  • Yawgmoth's Manipulator(1)(u)

    Artifact


    Yawgmoth's Manipulator enters the battlefield with a +1/+1, stun, flying, and hexproof counter on it.

    {t}: Move a counter from Yawgmoth's Manipulator to target creature

    {2}, {t}: Choose a counter from among +1/+1, stun, flying, and hexproof. Put a counter of that type on Yawgmoth's Manipulator


    Illustrated by No artist credit

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  • Ageless Elder(3)(b)(b)

    Creature — Ageless


    Haunt

    When Ageless Elder dies, create a token in exile haunting target creature. It has “the haunted creature gets +1/+1”

    Ageless Elder and creatures haunted by Ageless Elder gain lifelink


    4/3

    Illustrated by No artist credit

    085/291

  • Arena of Bloodlust(2)(b)(b)

    Enchantment


    At the beginning of your upkeep, put a -1/-1 counter on target creature an opponent controls.

    Whenever you put one or more counters on a creature, you may pay 1 life. If you do, draw a card.


    Illustrated by No artist credit

    086/291

  • Arrogant Bruiser(2)(b)(b)(/)(p)

    Creature — Human Soldier


    Compleat (If you paid life to cast Arrogant Bruiser, this creature enters the battlefield with an additional -1/-1 counter and is a Phyrexian in addition to its other types)

    At the beginning of your upkeep, you may remove a counter from a creature you control and discard a card. If you do, create a 2/2 black Phyrexian Germ creature token


    3/4

    Illustrated by No artist credit

    087/291

  • Canoph, Infected Mayor(2)(b)(b)

    Creature — Phyrexian Advisor


    When Canoph, Infected Mayor enters the battlefield, put a -1/-1 counter on target creature

    Creatures your opponents control with counters on them get -1/-1

    "Does anyone else feel like the mayor's acting weird?"


    1/4

    Illustrated by No artist credit

    088/291

  • Canoph's Decree(1)(b)

    Instant


    Destroy target creature without counters on it. Mill two cards

    "Why's the mayor calling all residents to report for *compleation*? Must be a typo."


    Illustrated by No artist credit

    089/291

  • Cemetery Creeper(1)(b)(b)(/)(p)

    Creature — Zombie


    Compleat (If you paid life to cast Cemetery Creeper, this creature enters the battlefield with an additional -1/-1 counter and is a Phyrexian in addition to its other types)

    {t}, Pay 2 life, Remove a counter from a creature you control: Add one mana of any color


    1/3

    Illustrated by No artist credit

    090/291

  • Cemetery Defenses(1)(b)

    Instant


    Each opponent discards a card

    Whenever you haunt a creature, return Cemetery Defenses from your graveyard to your hand at the beginning of your next end step

    "I'll be back"


    Illustrated by No artist credit

    091/291

  • Corpse Infection(3)(b)

    Enchantment — Aura


    Enchant creature

    When Corpse Infection enters the battlefield, put a -1/-1 counter on up to two target creatures an opponent controls

    Whenever enchanted creature deals combat damage to one or more creatures with counters on them, destroy those creatures


    Illustrated by No artist credit

    092/291

  • Cruel Ambusher(2)(b)

    Creature — Human Rogue


    Deathtouch

    Cycling {3}

    When you cycle Cruel Ambusher, put a deathtouch counter on target creature


    1/3

    Illustrated by No artist credit

    093/291

  • Dirty Fighter(b)

    Creature — Ageless Warrior


    Haunt

    Dirty Fighter and creatures haunted by Dirty Fighter gain menace

    "You know who to bet on"


    1/1

    Illustrated by No artist credit

    094/291

  • Dishonest Gravekeeper(2)(b)(b)(/)(p)

    Creature — Ageless Cleric


    Compleat (If you paid life to cast Dishonest Gravekeeper, this creature enters the battlefield with an additional -1/-1 counter and is a Phyrexian in addition to its other types)

    When Dishonest Gravekeeper enters the battlefield, if you paid life to cast it, exile target player’s graveyard. Otherwise, mill four cards, then return target creature card from your graveyard to your hand.


    4/4

    Illustrated by No artist credit

    095/291

  • Evil Act(1)(b)

    Sorcery


    Target creature gets -1/-2 until end of turn. Put a +1/+1 counter on target creature you control


    Illustrated by No artist credit

    096/291

  • Graveyard Keeper(1)(b)

    Creature — Ageless Cleric


    Haunt

    Graveyard Keeper and creatures haunted by Graveyard Keeper gain “{t}: Exile up to two target cards from a graveyard”


    2/1

    Illustrated by No artist credit

    097/291

  • Graveyard Looting(b)

    Instant


    Put a lifelink counter on target creature. If it already had a counter on it, you lose 2 life and draw a card.

    "This looks promising! Either it's cursed and we pawn it off to a tourist or it's magic and we're rich!"


    Illustrated by No artist credit

    098/291

  • Greedy Hunter(2)(b)(b)(/)(p)

    Creature — Human Ranger


    Compleat (If you paid life to cast Greedy Hunter, this creature enters the battlefield with an additional -1/-1 counter and is a Phyrexian in addition to its other types)

    As long as Greedy Hunter has one or more counters on it, it gains lifelink


    4/2

    Illustrated by No artist credit

    099/291

  • Greedy Warlock(2)(b)

    Creature — Elf Warlock


    As an additional cost to cast this spell, remove two counters from among creatures you control

    Menace

    There's a reason that they were banished


    3/3

    Illustrated by No artist credit

    100/291

  • Infectious Knife(1)(b)(b)

    Artifact — Equipment


    Equipped creature gets +1/+1 and gains deathtouch and “{2}, {t}, Remove a counter from this creature: Target creature gets -1/-3 until end of turn”

    Equip {2}


    Illustrated by No artist credit

    101/291

  • Mafrit's Schemes(2)(b)

    Instant


    Put a deathtouch counter on target creature you control and a -1/-1 counter on target creature you don’t control

    "We both experience the glory of compleation. In different ways, however"


    Illustrated by No artist credit

    102/291

  • Myrlin, Infected Elder(3)(b)

    Creature — Phyrexian Ageless


    Whenever you cast a creature spell with haunt, each opponent gets a poison counter.

    Haunted creatures you control gain toxic 2.

    {1}{b/p}: Target haunted creature gains deathtouch until end of turn.


    5/3

    Illustrated by No artist credit

    103/291

  • Myrlin's Cruelty(1)(b)(b)

    Sorcery


    Choose one:

    -Up to two target creatures get -X/-X until end of turn, where X is the number of counters on creatures you control

    -Return target creature card with mana value X or less from a graveyard to the battlefield, where X is the number of counters on creatures you control


    Illustrated by No artist credit

    104/291

  • Mysterious Zombie(3)(b)(b)(/)(p)

    Creature — Zombie


    Compleat (If you paid life to cast Mysterious Zombie, this creature enters the battlefield with an additional -1/-1 counter and is a Phyrexian in addition to its other types)

    Menace

    Mysterious Zombie gets +X/+0, where X is the amount of counters among creatures on the battlefield


    5/2

    Illustrated by No artist credit

    105/291

  • Oily Gravestone(2)(b)

    Artifact


    {t}: Add {b}

    Whenever a creature enters the battlefield, if Oily Gravestone is untapped, you may tap Oily Gravestone. If you do, put a -1/-1 counter on that creature


    Illustrated by No artist credit

    106/291

  • Preemptive Sacrifice(1)(b)

    Sorcery


    Exile a creature card in your hand. If that card has haunt, choose a creature. That card is haunting that creature.

    Draw a card


    Illustrated by No artist credit

    107/291

  • Ruthless Guardian(1)(b)

    Creature — Human Warrior


    When Ruthless Guardian enters the battlefield, put your choice of a deathtouch or a lifelink counter on it

    Whenever you put one or more counters on a creature you control, each opponent loses 1 life


    2/1

    Illustrated by No artist credit

    108/291

  • Satusi Torture(3)(b)

    Sorcery


    Choose one:

    - Target creature gets -3/-3 until end of turn. You gain 3 life

    - Each opponent loses 3 life and you gain 3 life


    Illustrated by No artist credit

    109/291

  • Satusi Traitor(1)(b)(b)(/)(p)

    Creature


    Compleat (If you paid life to cast Satusi Traitor, this creature enters the battlefield with an additional -1/-1 counter and is a Phyrexian in addition to its other types)

    {t}, Remove a counter from Satusi Traitor: You gain 2 life


    3/3

    Illustrated by No artist credit

    110/291

  • Scheming Charlatan(3)(b)

    Creature — Phyrexian Rogue


    When Scheming Charlatan dies, each opponent loses life equal to the number of creatures you control with counters on them


    4/3

    Illustrated by No artist credit

    111/291

  • Sheoldred's Lieutenant(2)(b)

    Creature — Phyrexian Soldier


    Sheoldred's Lieutenant enters the battlefield with your choice of a menace counter or a deathtouch counter on it

    "Find me father. Bring me father"


    3/1

    Illustrated by No artist credit

    112/291

  • Sheoldred's Vengeance(b)

    Instant


    Target creature gets +2/+0 and gains indestructible until end of turn. Put a -1/-1 counter on it.


    Illustrated by No artist credit

    113/291

  • Soul's Witness(2)(b)

    Creature — Ageless Warlock


    Haunt

    Soul's Witness and creatures haunted by Soul's Witness gain “{t}, Sacrifice a creature: Return target creature card with haunt from your graveyard or exile to your hand.”


    3/3

    Illustrated by No artist credit

    114/291

  • Taken in the Night(1)(b)

    Sorcery


    Destroy target creature with power 3 or less. You gain 1 life for each creature card in your graveyard

    "Half the town has gone missing, and there's all this strange oil everywhere! They must be connected"


    Illustrated by No artist credit

    115/291

  • Thane's Hunter(2)(b)

    Creature — Phyrexian


    When Thane's Hunter enters the battlefield, put target creature card in your graveyard on top of your library


    3/1

    Illustrated by No artist credit

    116/291

  • Tower Betrayal(3)(b)

    Sorcery


    You draw two cards and lose 2 life. Put a -1/-1 counter on target creature you control and target creature you don’t control.

    Creatures you control with counters on them gain menace until end of turn


    Illustrated by No artist credit

    117/291

  • Track's Sacrifice(b)

    Sorcery


    As an additional cost to cast this spell, sacrifice a creature.

    Destroy target creature. If the sacrificed creature had haunt or was haunted, instead exile target creature


    Illustrated by No artist credit

    118/291

  • Tribute Demander(1)(b)(b)(/)(p)

    Creature — Human Soldier


    Compleat (If you paid life to cast Tribute Demander, this creature enters the battlefield with an additional -1/-1 counter and is a Phyrexian in addition to its other types)

    Whenever one or more counters are put on Tribute Demander, each player sacrifices a creature. If you sacrifice Tribute Demander this way, draw a card. This ability triggers only once each turn.


    3/2

    Illustrated by No artist credit

    119/291

  • Unearthed Corpse(2)(b)

    Creature — Zombie


    When Unearthed Corpse dies, put a -1/-1 counter on target creature

    "That doesn't seem natural"

    -Unknown soldier, last words


    3/1

    Illustrated by No artist credit

    120/291

  • Unwitting Pawn(3)(b)(b)(/)(p)

    Creature — Human Citizen


    Compleat (If you paid life to cast Unwitting Pawn, this creature enters the battlefield with an additional -1/-1 counter and is a Phyrexian in addition to its other types)

    When Unwitting Pawn enters the battlefield, put a deathtouch counter on another target creature you control

    When Unwitting Pawn dies, you gain X life and each opponent loses X life, where X is the number of creatures you control with counters on them.


    4/4

    Illustrated by No artist credit

    121/291

  • Wretched Betrayal(3)(b)(b)

    Sorcery


    This spell costs {1}{b} less to cast if it targets a creature with a counter on it

    Exile target creature. Surveil 2


    Illustrated by No artist credit

    122/291

  • Yawgmoth's Final Words(9)(b)

    Instant


    This spell costs {1} less to cast for each counter on permanents you control.

    Search your library for a card, put it into your hand, then shuffle. You may cast a spell from your hand without paying its mana cost. If you do, your life total becomes 1.


    Illustrated by No artist credit

    123/291

  • Yawgmoth's Pact(3)(b)(b)

    Enchantment


    Yawgmoth's Pact enters the battlefield with twenty bargain counters on it

    Skip your draw step

    Pay 2 life, Remove a bargain counter from Yawgmoth's Pact: Draw a card

    At the beginning of your end step, remove eight counters from among permanents you control. If you don't, you lose the game.


    Illustrated by No artist credit

    124/291

  • Yawgmoth's Pest(2)(b)(b)

    Creature — Phyrexian


    Flying

    Yawgmoth's Pest enters the battlefield with a -1/-1 counter on it

    Whenever a creature you control with a counter on it deals combat damage to a player, you may pay 1 life. If you do, draw a card.


    3/3

    Illustrated by No artist credit

    125/291

  • Yawgmoth's Scorn(2)(b)(b)

    Instant


    This spell costs {1} less to cast if you control a Phyrexian

    Destroy target creature

    "I pity such lost beings"


    Illustrated by No artist credit

    126/291

  • Aggressive Mentor(2)(r)

    Creature — Human Knight


    Backup 1

    First Strike

    When this creature attacks, if it’s modified, target creature can’t block this turn

    "You call that marching?"


    1/3

    Illustrated by No artist credit

    127/291

  • Brash Lorekeeper(2)(r)

    Creature — Kor Wizard


    Prowess

    Brash Lorekeeper has trample as long as you have three or more instant or sorcery cards in your graveyard

    "Don't touch!"


    2/1

    Illustrated by No artist credit

    128/291

  • Burn the Fleshless(1)(r)

    Sorcery


    Burn the Fleshless deals 2 damage to target creature. Put a -1/-1 counter on it.

    "Let's see them endure that!"


    Illustrated by No artist credit

    129/291

  • Call of the Scrolls(1)(r)

    Instant


    Create a 1/1 blue Wizard creature token. Put a prowess counter on it

    "The best way to learn is by doing"


    Illustrated by No artist credit

    130/291

  • Celebrant of Perfection(2)(r)(r)(/)(p)

    Creature — Human Shaman


    Compleat (If you paid life to cast Celebrant of Perfection, this creature enters the battlefield with an additional -1/-1 counter and is a Phyrexian in addition to its other types)

    When Celebrant of Perfection attacks, you may sacrifice a modified creature. If you do, untap all other creatures you control and after this phase, there is an additional combat phase.


    6/2

    Illustrated by No artist credit

    131/291

  • Combat Acolyte(3)(r)

    Creature — Human Cleric


    Backup 1

    Prowess

    At the beginning of combat on your turn, target creature gets +2/+0 until end of turn


    3/3

    Illustrated by No artist credit

    132/291

  • Corrupted Fury(4)(r)(r)

    Enchantment


    If a Phyrexian source you control would deal damage to a permanent or player, it deals double that damage instead.

    If a modified source you control would deal damage to a permanent or player, it deals double that damage instead.


    Illustrated by No artist credit

    133/291

  • Corrupted Phoenix(2)(r)(r)

    Creature — Phoenix


    Flying, Trample, Haste

    Whenever a Phyrexian enters the battlefield under your control, you may pay {r/p}{r/p}. If you do, return Corrupted Phoenix from your graveyard to the battlefield at the beginning of the next upkeep.


    3/2

    Illustrated by No artist credit

    134/291

  • Crusading Zealot(2)(r)(r)(/)(p)

    Creature — Kor Barbarian


    Compleat (If you paid life to cast Crusading Zealot, this creature enters the battlefield with an additional -1/-1 counter and is a Phyrexian in addition to its other types)

    Trample

    {t}: Modified creatures you control get +1/+0 until end of turn


    3/4

    Illustrated by No artist credit

    135/291

  • Dash, Combat Leader(3)(r)(r)

    Creature — Elf Warrior


    Backup 1

    Other modified creatures you control get +1/+0 and gain trample

    Trample

    "They will never see his body!"


    3/4

    Illustrated by No artist credit

    136/291

  • Desperate Power(1)(r)

    Instant


    Target creature gets +1/+1 and gains trample until end of turn, plus an additional +1/+1 until end of turn for each counter on it.

    "All strength comes from within"


    Illustrated by No artist credit

    137/291

  • Domesticated Wyrm(2)(r)

    Creature — Dragon


    Backup 1

    Flying

    {r}: This creature gets +1/+0 until end of turn

    Dragons raised from birth by Kor have proved to be just as docile as some dogs, but can still be vicious when needed


    1/1

    Illustrated by No artist credit

    138/291

  • Frontier of Possibility(2)(r)

    Instant


    As an additional cost to cast this spell, discard a card

    Draw two cards. Put a trample counter on target creature you control

    "The Kodran never cease to amaze me. Their next innovation could be anything"


    Illustrated by No artist credit

    139/291

  • Halimar Finisher(3)(r)(r)

    Creature — Elf Barbarian


    Backup 1

    Haste, Trample

    These elite soldiers only appear when the fight is nearing its end - for better or for worse


    4/3

    Illustrated by No artist credit

    140/291

  • Halimar Sell-Sword(1)(r)

    Creature — Elf Warrior


    As long as Halimar Sell-Sword is modified, it gains first strike

    "My true power comes from us working together"


    2/2

    Illustrated by No artist credit

    141/291

  • Hunter of Metal(2)(r)

    Creature — Elf Warrior


    Hunter of Metal has haste as long as an opponent controls a creature with a -1/-1 counter on it

    "This war requires my all. That is what I will give it"


    3/3

    Illustrated by No artist credit

    142/291

  • Infected Spellsword(1)(r)(r)

    Creature — Phyrexian Elf


    Modified creatures you control gain first strike

    Whenever you attack, put an oil counter on an attacking creature you control.

    Remove a oil counter from a creature you control: Infected Spellsword gets +1/+0 until end of turn


    3/3

    Illustrated by No artist credit

    143/291

  • Inspiration Strikes(2)(r)

    Sorcery


    Exile the top X cards of your library, where X is the number of instant and sorcery cards in your graveyard. Choose up to two of them. You may cast those cards until end of turn. Put the rest on the bottom of your library in a random order


    Illustrated by No artist credit

    144/291

  • Khire's Flames(X)(r)(r)

    Sorcery


    This spell costs X less to cast, where X is the number of instant and sorcery cards in your graveyard.

    Khire's Flames deals X damage to any target. Return target instant or sorcery card not named Khire's Flames from your graveyard to your hand.


    Illustrated by No artist credit

    145/291

  • Khire's Pawn(r)(r)(/)(p)

    Creature — Human Warlock


    Compleat (If you paid life to cast Khire's Pawn, this creature enters the battlefield with an additional -1/-1 counter and is a Phyrexian in addition to its other types)

    Haste

    Khire's Pawn gets +2/+0 if you control two or more modified creatures


    1/2

    Illustrated by No artist credit

    146/291

  • Kiln's Aid(1)(r)

    Enchantment — Aura


    Enchant creature

    Enchanted creature gains haste

    Whenever you cast an instant or sorcery spell, enchanted creature gets +2/+0 until end of turn


    Illustrated by No artist credit

    147/291

  • Lava Trap(1)(r)

    Sorcery


    Destroy target artifact. If you control a modified creature, Lava Trap deals 2 damage to that artifact’s controller

    "We try to aim for the weapons, but lava isn't very accurate"


    Illustrated by No artist credit

    148/291

  • Oily Axe(r)

    Artifact — Equipment


    Equipped creature gets +1/+0 and gains “whenever this creature deals combat damage to a creature, you may sacrifice Oily Axe. If you do, put a -1/-1 counter on that creature.”

    When Oily Axe is put into the graveyard from the battlefield, exile the top card of your library. You may play it this turn

    Equip {1}


    Illustrated by No artist credit

    149/291

  • Painful Discovery(1)(r)

    Instant


    Painful Discovery deals 3 damage to any target. If the target is a modified permanent, Painful Discovery deals 4 damage instead.


    Illustrated by No artist credit

    150/291

  • Pit Drop(3)(r)

    Sorcery


    Kicker – Remove a counter from a creature you control

    Pit Drop deals 4 damage to target creature. If this spell was kicked, it deals 6 damage instead.


    Illustrated by No artist credit

    151/291

  • Preparations of War(1)(r)

    Enchantment


    Whenever a modified creature you control attacks, Preparations of War deals 1 damage to target opponent

    {r}, Discard Preparations of War: Put a +1/+1 counter on target creature


    Illustrated by No artist credit

    152/291

  • Purifying Fire(1)(r)

    Enchantment


    Whenever one or more -1/-1 counters are put on a creature, Purifying Fire deals 1 damage to that creature and 2 damage to that creature’s controller


    Illustrated by No artist credit

    153/291

  • Riltar's Apprentice(2)(r)

    Creature — Elf Advisor


    When Riltar's Apprentice enters the battlefield, put a haste counter on it and up to one other target creature

    "Follow with haste"


    3/2

    Illustrated by No artist credit

    154/291

  • Risky Gamble(2)(r)

    Sorcery


    Discard your hand, then draw seven cards. At the beginning of your next upkeep, you lose the game

    "Your courage will go down in the ages. If we survive, that is."


    Illustrated by No artist credit

    155/291

  • Rookie Battlemage(1)(r)(r)(/)(p)

    Creature — Elf Wizard


    Compleat (If you paid life to cast Rookie Battlemage, this creature enters the battlefield with an additional -1/-1 counter and is a Phyrexian in addition to its other types)

    When Rookie Battlemage enters the battlefield or dies, you may discard a card. If you do, draw a card


    2/3

    Illustrated by No artist credit

    156/291

  • Satusi Warmonger(2)(r)(r)(/)(p)

    Creature — Human Warrior


    Compleat (If you paid life to cast Satusi Warmonger, this creature enters the battlefield with an additional -1/-1 counter and is a Phyrexian in addition to its other types)

    Satusi Warmonger can’t be blocked by creatures with -1/-1 counters on them


    4/3

    Illustrated by No artist credit

    157/291

  • Silen, Infected Hero(3)(r)(r)

    Creature — Phyrexian Warrior


    Silen, Infected Hero gets +1/+0 for each creature you control

    {r/p}, Sacrifice a creature: Exile the top card of your library. You may play it this turn. When you play it, put a +1/+1 counter on Silen, Infected Hero


    4/5

    Illustrated by No artist credit

    158/291

  • Sweeping Flames(3)(r)

    Sorcery


    Sweeping Flames deals 3 damage to each non-modified creature. Scry 1

    "Glory for Phyrexia"


    Illustrated by No artist credit

    159/291

  • Thunderous Beast(3)(r)(r)

    Creature — Beast


    Backup 2

    Menace, Trample

    Whenever this creature deals combat damage to a player, put a trample counter on target creature you control


    5/4

    Illustrated by No artist credit

    160/291

  • Tibalt's Vengeance(2)(r)

    Sorcery


    Tibalt's Vengeance deals damage to target creature or planeswalker equal to two plus the number of modified permanents you control

    "You shall rue the day you met me"


    Illustrated by No artist credit

    161/291

  • Tomb Defenders(2)(r)

    Creature — Human Warrior


    When Tomb Defenders enters the battlefield, put a -1/-1 counter on target creature

    {t}: Tomb Defenders deals 1 damage to target creature with a -1/-1 counter on it


    3/1

    Illustrated by No artist credit

    162/291

  • Tortured Soul(1)(r)(r)(/)(p)

    Creature — Spirit


    Compleat (If you paid life to cast Tortured Soul, this creature enters the battlefield with an additional -1/-1 counter and is a Phyrexian in addition to its other types)

    {t}: The next time target creature is dealt damage this turn, prevent 1 of that damage and put a -1/-1 counter on it.


    2/2

    Illustrated by No artist credit

    163/291

  • Treacherous Choice(4)(r)(r)

    Sorcery


    This spell costs {1} less to cast for each instant and sorcery card in your graveyard.

    Gain control of target creature until end of turn. It gets +2/+0 and gains haste until end of turn. Untap it.


    Illustrated by No artist credit

    164/291

  • Unfortunate Traveler(r)

    Creature — Kor Peasant


    Unfortunate Traveler gets +1/+1 as long as it’s modified

    Sacrifice Unfortunate Traveler: Unfortunate Traveler deals 1 damage to target opponent

    "It was just a short walk in the cemetery"


    1/1

    Illustrated by No artist credit

    165/291

  • Unity Bolt(r)

    Instant


    Unity Bolt deals 2 damage to any target. If you control a modified creature, Unity Bolt deals 3 damage instead

    "I will join you for this cause"


    Illustrated by No artist credit

    166/291

  • Urabrask's Favored(3)(r)(r)(/)(p)

    Creature — Kor Soldier


    Compleat (If you paid life to cast Urabrask's Favored, this creature enters the battlefield with an additional -1/-1 counter and is a Phyrexian in addition to its other types)

    Trample

    Urabrask's Favored gets +1/+0 for each modified creature you control


    2/5

    Illustrated by No artist credit

    167/291

  • Yawgmoth's Rage(2)(r)(r)

    Sorcery


    Yawgmoth's Rage deals 4 damage to each non-Phyrexian creature and each non-Yawgmoth planeswalker

    Ashamed with his failure, the great god tried to wipe everything off the plane - and failed


    Illustrated by No artist credit

    168/291

  • Ageless Scholar(1)(g)

    Creature — Ageless Wizard


    Haunt

    Ageless Scholar and creatures haunted by Ageless Scholar have “{t}: Add one mana of any color.”

    Ageless tradition says that each body houses dozens of spirits, each bringing in their own knowledge and experience


    1/1

    Illustrated by No artist credit

    169/291

  • Amateur Medic(1)(g)(g)(/)(p)

    Creature — Human Cleric


    Compleat (If you paid life to cast Amateur Medic, this creature enters the battlefield with an additional -1/-1 counter and is a Phyrexian in addition to its other types)

    When Amateur Medic enters the battlefield, put a +1/+1 counter on target creature you control.


    2/3

    Illustrated by No artist credit

    170/291

  • Awakened Graveyard(1)(g)

    Creature — Elemental


    Haunt

    {t}: Add {b} or {g}

    Creatures haunted by Awakened Graveyard get +1/+1 and gain “{1}: Exile target card from a graveyard”

    Even the tomb itself doesn't want Yawgmoth to return


    2/2

    Illustrated by No artist credit

    171/291

  • Beast of Harmony(2)(g)

    Creature — Beast


    Beast of Harmony gains trample as long as there is three or more different types of counters among creatures you control

    As the phyrexians grew closer, the people of the forest starting growing restless, knowing something was coming


    4/2

    Illustrated by No artist credit

    172/291

  • Cautious Survivor(2)(g)

    Creature — Ageless Warrior


    Haunt

    Creatures haunted by Cautious Survivor get +1/+1

    {2}, Sacrifice Cautious Survivor: Target creature you control gains hexproof until end of turn


    3/3

    Illustrated by No artist credit

    173/291

  • Changing Experience(2)(g)(g)

    Sorcery


    Modified creatures you control get +3/+3 until end of turn

    Cycling {1}{g}

    When you cycle Changing Experience, put a trample counter on target creature you control


    Illustrated by No artist credit

    174/291

  • Chosen of Vorinclex(3)(g)(g)(g)(/)(p)

    Creature — Beast


    Compleat (If you paid life to cast Chosen of Vorinclex, this creature enters the battlefield with an additional -1/-1 counter and is a Phyrexian in addition to its other types)

    You may cast Phyrexian spells from your graveyard. If Chosen of Vorinclex isn’t modified, spells cast this way costs {2} more to cast.


    7/6

    Illustrated by No artist credit

    175/291

  • Curious Youth(1)(g)(g)(/)(p)

    Creature — Elf


    Compleat (If you paid life to cast Curious Youth, this creature enters the battlefield with an additional -1/-1 counter and is a Phyrexian in addition to its other types)

    When Curious Youth enters the battlefield, put either a haste counter or a +1/+1 counter on it


    3/2

    Illustrated by No artist credit

    176/291

  • Destroy the Key(1)(g)

    Instant


    Choose one:

    -Destroy target artifact or enchantment

    -Exile up to three target cards from graveyards


    Illustrated by No artist credit

    177/291

  • Disturbed Naturalist(1)(g)

    Creature — Ageless Druid


    When Disturbed Naturalist attacks, tap target artifact or enchantment. If Disturbed Naturalist is haunted, destroy that enchantment.

    "That doesn't belong here"


    2/1

    Illustrated by No artist credit

    178/291

  • Druid of the New Order(2)(g)(g)(/)(p)

    Creature — Elf Druid


    Compleat (If you paid life to cast Druid of the New Order, this creature enters the battlefield with an additional -1/-1 counter and is a Phyrexian in addition to its other types)

    When Druid of the New Order enters the battlefield, put a +1/+1 counter and a trample counter on another target creature you control


    2/3

    Illustrated by No artist credit

    179/291

  • Druid's Staff(1)(g)

    Artifact — Equipment


    Equipped creature gets +2/+1 and gains trample

    Landfall - Whenever a land enters the battlefield under your control, you may attach Druid's Staff to target creature you control. If you don’t, gain 1 life

    Equip {4}


    Illustrated by No artist credit

    180/291

  • Emergency Healer(1)(g)

    Creature — Elf Cleric


    Whenever a creature you control enters the battlefield, you gain 1 life. If Emergency Healer is modified, you gain 2 life instead.

    "We need someone *now!* Does anyone know how to remove oil?"


    1/3

    Illustrated by No artist credit

    181/291

  • Fall of the Kodran(2)(g)

    Instant


    Destroy up to one target creature with flying. Put a +1/+1 counter on each Phyrexian you control

    "They won't be the last to fall today"


    Illustrated by No artist credit

    182/291

  • Forest Protector(g)

    Creature — Elf Druid


    Lifelink

    Whenever you gain life, you may pay {2}. If you do, put a +1/+1 counter on Forest Protector and surveil 1


    1/1

    Illustrated by No artist credit

    183/291

  • Garruk, Chained Hero(4)(g)(g)

    Creature — Human Warrior


    Garruk, Chained Hero costs {1} less to cast for each modified creature you control

    Trample

    Whenever another creature with power 4 or greater enters the battlefield, draw a card and put a +1/+1 counter on Garruk, Chained Hero


    7/5

    Illustrated by No artist credit

    184/291

  • Halian's Steed(2)(g)(g)

    Creature — Horse


    Haunt

    Creatures haunted by Halian's Steed get +1/+1 and gain haste

    When Halian's Steed enters the battlefield, you gain 3 life

    {2}{g}{g}, Sacrifice a creature: Return Halian's Steed from your graveyard to your hand.


    4/4

    Illustrated by No artist credit

    185/291

  • Halian's Wrath(1)(g)

    Sorcery


    Target creature you control fights target creature you don’t control. If the creature you control is modified, you may tap it. If you do, it gains indestructible until end of turn.

    "I have no fear"


    Illustrated by No artist credit

    186/291

  • Haunting Journey(g)

    Sorcery


    Kicker {2}

    Search your library for a basic land card, reveal it, put it into your hand, then shuffle. If this spell was kicked, target land you control becomes a 0/0 creature with haste in addition to its other types and you create a token in exile haunting it with “the haunted creature gets +1/+1”


    Illustrated by No artist credit

    187/291

  • Hero of the Wilds(3)(g)(g)

    Creature — Elf Druid


    Haste

    {1}, {t}: The next time you gain life this turn, put a +1/+1 counter on each other creature you control and a Ward {1} counter on Hero of the Wilds


    4/4

    Illustrated by No artist credit

    188/291

  • Inspiring Assault(2)(g)

    Sorcery


    Target creature you control gets +X/+X until end of turn, where X is the amount of life you’ve gained this turn. That creatures deals damage equal to its power to up to one target creature you don’t control.


    Illustrated by No artist credit

    189/291

  • Last Hope(g)

    Sorcery


    Mill two cards. You may put a creature card from among the cards milled into your hand. If you don’t, put a +1/+1 counter on target creature you control and you gain 3 life.


    Illustrated by No artist credit

    190/291

  • Leyline Burrower(1)(g)(g)(/)(p)

    Creature — Beast


    Compleat (If you paid life to cast Leyline Burrower, this creature enters the battlefield with an additional -1/-1 counter and is a Phyrexian in addition to its other types)

    Modified creatures you control gain “{t}: Add {g}”

    {6}{g}{g}: Put a +1/+1 counter on each creature you control.


    1/2

    Illustrated by No artist credit

    191/291

  • Nature Seeker(2)(g)

    Creature — Human Druid


    Nature Seeker enters the battlefield with two +1/+1 counters on it.

    When Nature Seeker attacks, if you control three or more modified creatures, put a +1/+1 counter on it

    We all search for something


    Illustrated by No artist credit

    192/291

  • Nissa's Blessing(2)(g)(g)

    Enchantment — Aura


    Enchant creature

    At the beginning of your upkeep, put a +1/+1 counter on a creature other than enchanted creature.

    Enchanted creature gets +1/+1 for each modified creature you control


    Illustrated by No artist credit

    193/291

  • Primal Hunger(4)(g)

    Enchantment


    If one or more tokens would be created, twice that many of those tokens are created instead.

    If one or more counters would be put on a creature, twice that many counters are put on that creature instead.

    "Nature always desires more. So do we"


    Illustrated by No artist credit

    194/291

  • Riltar's Intervention(1)(g)

    Instant


    Untap all modified creatures you control. Those creatures gain hexproof until end of turn

    The phyrexians could only look on in horror as Riltar lead a surprise assault


    Illustrated by No artist credit

    195/291

  • Riltar's Rescue(1)(g)

    Instant


    If this spell targets a modified creature, it costs {1} less to cast

    Target creature gains hexproof until end of turn. Untap it

    "We may be enemies, but we must unite against our common threat"


    Illustrated by No artist credit

    196/291

  • Ritualistic Regeneration(1)(g)

    Sorcery


    Return target creature card from your graveyard to your hand. If that card has haunt, you gain 3 life.

    Ageless tradition dictates that souls may only enter a body if that body is unconscious and has an open wound


    Illustrated by No artist credit

    197/291

  • Rushed Gathering(2)(g)

    Sorcery


    Reveal the top five cards of your library. You may put a permanent card from among them into your hand.

    Whenever a creature you control becomes haunted, return Rushed Gathering to your hand at the beginning of your next end step


    Illustrated by No artist credit

    198/291

  • Sacred Protector(2)(g)(g)(/)(p)

    Creature — Human Druid


    Compleat (If you paid life to cast Sacred Protector, this creature enters the battlefield with an additional -1/-1 counter and is a Phyrexian in addition to its other types)

    When Sacred Protector enters the battlefield, search your library for a basic land card and put it onto the battlefield tapped

    Remove a counter from Sacred Protector: Untap target land you control. That land can’t be targeted by this ability again this turn


    4/3

    Illustrated by No artist credit

    199/291

  • Satusi Naturalist(4)(g)

    Creature — Human Druid


    Whenever you gain life, Satusi Naturalist gets +1/+1 until end of turn. If this is the second time this ability has triggered this turn, choose a counter from among trample, lifelink, haste, first strike, or reach. Put a counter of that kind on Satusi Naturalist.


    4/3

    Illustrated by No artist credit

    200/291

  • Silent Hunter(2)(g)(g)(/)(p)

    Creature — Elf Archer


    Compleat (If you paid life to cast Silent Hunter, this creature enters the battlefield with an additional -1/-1 counter and is a Phyrexian in addition to its other types)

    Reach

    Whenever Silent Hunter blocks a creature with flying, put a +1/+1 counter on target creature you control


    2/4

    Illustrated by No artist credit

    201/291

  • Spirit of Halimar(2)(g)(g)

    Creature — Ageless Elf


    Haste, Trample

    Haunt

    Whenever Spirit of Halimar or a creature haunted by Spirit of Halimar deals combat damage to a player, untap all lands you control

    {g}{g}: Creatures you control get +1/+1 until end of turn. You may activate this ability if Spirit of Halimar is in exile


    4/3

    Illustrated by No artist credit

    202/291

  • Spirited Naturalist(1)(g)

    Creature — Human Druid


    {2}, Sacrifice Spirited Naturalist: Until end of turn, whenever a creature you control enters the battlefield, put a +1/+1 counter and a haste counter on it.


    2/1

    Illustrated by No artist credit

    203/291

  • Stalwart Bodyguard(1)(g)

    Creature — Human Warrior


    Defender

    As long as you gained life this turn, Stalwart Bodyguard may attack as though it didn’t have defender

    They are peaceful until provoked, but are the most fearsome warriors you will ever meet


    4/3

    Illustrated by No artist credit

    204/291

  • Strike Team(2)(g)(g)

    Creature — Elf Soldier


    When Strike Team enters the battlefield, modified creatures you control get +2/+1 until end of turn.


    3/3

    Illustrated by No artist credit

    205/291

  • Terrifying Revelation(2)(g)

    Sorcery


    For each creature you control, create a token in exile haunting it with “the haunted creature gets +1/+1”

    Create a X/X green Horror creature token, where X is the amount of cards and/or tokens you own in exile haunting permanents


    Illustrated by No artist credit

    206/291

  • Vorinclex's Cursebreaker(2)(g)

    Creature — Phyrexian


    When Vorinclex's Cursebreaker enters the battlefield, put a +1/+1 counter on another target creature you control.

    When Vorinclex's Cursebreaker died, if it was modified, destroy target artifact or enchantment


    3/3

    Illustrated by No artist credit

    207/291

  • Vorinclex's Stand(1)(g)

    Instant


    Kicker {2}

    Target creature gets +2/+2 until end of turn. If that creature is a Phyrexian or if Vorinclex's Stand was kicked, that creature gets an addition +2/+0 and gains trample until end of turn.


    Illustrated by No artist credit

    208/291

  • Yisan, Wandered Too Far(3)(g)

    Creature — Phyrexian Bard


    Yisan, Wandered Too Far enters the battlefield with two verse counters on it

    Whenever a modified creature you control dies, put a verse counter on Yisan, Wandered Too Far.

    {2}{g/p}, {t}, Remove a verse counter from Yisan, Wandered Too Far: Put an ability counter from among deathtouch, trample, or reach on target creature.


    3/3

    Illustrated by No artist credit

    209/291

  • Youthful Acolyte(1)(g)

    Creature — Ageless Cleric


    Haunt

    Whenever a creature haunts Youthful Acolyte, put a +1/+1 counter on Youthful Acolyte

    Even the youngest among us are inhabited by many souls


    1/2

    Illustrated by No artist credit

    210/291

  • Aminatou, Watcher of Futures(1)(w)(u)(b)

    Planeswalker — Aminatou


    1: Each player draws a card, then each opponent discards a card 

    -3: Exile target nonland permanent. If you own it, you may return it to the battlefield under your control 


    3

    Illustrated by No artist credit

    211/291

  • Any Means Necessary(b)(r)

    Sorcery


    Put a -1/-1 counter on each creature. Whenever a creature you control dies this turn, that creature deals 1 damage to each opponent

    Phyrexia will rule over all, no matter the cost or casualties


    Illustrated by No artist credit

    212/291

  • Canaan, Satusi Hero(3)(g)(w)

    Creature — Human Citizen


    Vigilance

    Whenever you gain life, put X +1/+1 counters on target creature, where X is the amount of life you gained. That creature gains ward {2} until end of turn


    3/4

    Illustrated by No artist credit

    213/291

  • Canaan's Heroism(g)(g)(w)(w)

    Instant


    This spell can’t be countered

    Untap all creatures you control. Those creatures gain lifelink and indestructible until end of turn.


    Illustrated by No artist credit

    214/291

  • Corrupt Tactician(r)(w)(b)

    Creature — Human Soldier


    Vigilance

    Whenever Corrupt Tactician attacks, create a tapped and attacking 1/1 white Human Soldier creature token. That creature gains indestructible until end of turn

    {X}, {t}, Sacrifice a creature with power X: Target opponent loses X life


    3/4

    Illustrated by No artist credit

    215/291

  • Desperate Takedown(1)(u)(b)

    Instant


    As an additional cost to cast this spell, put a -1/-1 counter on a creature you control

    Destroy target creature with power less than the number of counters on creatures you control. Draw a card


    Illustrated by No artist credit

    216/291

  • Eiden, Veteran Tutor(2)(r)(w)

    Creature — Human Soldier


    Backup 1

    If another creature entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.


    3/3

    Illustrated by No artist credit

    217/291

  • Elven Battle Chorus(2)(r)(g)

    Creature — Elf Bard


    Vigilance

    When Elven Battle Chorus enters the battlefield, put a +1/+1 counter on another target creature you control

    Whenever Elven Battle Chorus attacks, target modified creature gains trample until end of turn


    3/3

    Illustrated by No artist credit

    218/291

  • Halamar Battlemage(1)(g)(u)(r)

    Creature — Elf Wizard


    Landfall - Whenever a land enters the battlefield under your control, when you cast your next instant or sorcery spell this turn, copy it. You may choose new targets for the copy.

    "I simply ask the land for help, and it answers my call"


    4/3

    Illustrated by No artist credit

    219/291

  • Halamar Vengeance(1)(r)(g)

    Sorcery


    Destroy up to one target nonland, noncreature permanent. Halamar Vengeance deals 3 damage to that permanent’s controller

    "Our wrath is neverending, machine god"


    Illustrated by No artist credit

    220/291

  • Halian, Ageless Overlord(2)(b)(g)

    Creature — Ageless Warrior


    Halian, Ageless Overlord has hexproof as long as it isn’t attacking

    Halian, Ageless Overlord gets +2/+2 for each card haunting it

    Whenever Halian, Ageless Overlord attacks, for each creature card haunting Halian, Ageless Overlord, create a tapped and attacking token that is a copy of that card, except it has base power and toughness 1/1 and gains deathtouch


    0/3

    Illustrated by No artist credit

    221/291

  • Illusory Ritual(3)(g)(u)

    Sorcery


    Create a token that’s a copy of target creature you control, except it has base power and toughness X/X, where X is the number of differently named counters among creatures you control. That creature deals damage equal to its power to target creature an opponent controls.


    Illustrated by No artist credit

    222/291

  • Infiltration Agent(2)(u)(b)

    Creature — Phyrexian Rogue


    Infiltration Agent enters the battlefield with a -1/-1 counter on it

    Creatures you control with -1/-1 counters on them can’t be blocked by creatures with greater power


    3/2

    Illustrated by No artist credit

    223/291

  • Khire, Witch of the Outskirts(3)(b)(r)

    Creature — Phyrexian Warlock


    Menace, Haste

    Whenever you attack, put a -1/-1 counter on target creature an opponent controls.

    {1}: Target creature with a -1/-1 counter on it can’t block this turn


    6/4

    Illustrated by No artist credit

    224/291

  • Kiln, Wizard of Halimar(1)(g)(u)

    Creature — Elf Wizard


    Kiln, Wizard of Halimar enters the battlefield with a +1/+1 counter and a haste counter on it

    Creatures with power less than Kiln, Wizard of Halimar’s power can’t block it

    Kiln, Wizard of Halimar gets +1/+1 for each differently named counter among creatures you control


    Illustrated by No artist credit

    225/291

  • Kodran Elder(2)(u)(r)

    Creature — Kor Wizard


    Flying, Prowess

    When Kodran Elder enters the battlefield, return target instant or sorcery card from your graveyard to your hand

    Whenever you cast an instant or sorcery spell, target creature can’t be blocked until end of turn


    2/4

    Illustrated by No artist credit

    226/291

  • Kodran Excellence(2)(u)(r)

    Instant


    Exile the top two cards of your library. You may play them until the end of your next turn.

    Until end of turn, whenever you play a card from exile, draw a card

    "We survive by seeing seven steps ahead and seven steps behind, all while staying in the moment"


    Illustrated by No artist credit

    227/291

  • Kodran Scout(3)(w)(u)

    Creature — Kor Scout


    Flying

    When Kodran Scout enters the battlefield, return target creature to its owner’s hand

    Whenever you draw your second card each turn, exile target creature you control, then return it to the battlefield under its owner’s control


    3/3

    Illustrated by No artist credit

    228/291

  • Kodran Wards(u)(r)(w)

    Enchantment — Aura


    Enchant creature

    You and enchanted creature gain hexproof

    Enchanted creature gains “{1}, {t}: Exile two target cards from a graveyard”


    Illustrated by No artist credit

    229/291

  • Mafrit, Phyrexian Spy(2)(u)(b)

    Creature — Phyrexian Rogue


    Deathtouch

    When Mafrit, Phyrexian Spy enters the battlefield, put a -1/-1 counter on up to two target creatures you control

    When Mafrit, Phyrexian Spy dies, draw a card for each creature you control with a -1/-1 counter on it


    5/4

    Illustrated by No artist credit

    230/291

  • Matle, Corrupted Watchman(2)(w)(b)

    Creature — Human Soldier


    When Matle, Corrupted Watchman enters the battlefield, create a 1/1 white Human Soldier creature token for each different counter among creatures you control.

    Whenever a counter is put on a creature you control, you may sacrifice another creature. If you do, put a counter of that kind on each other creature you control.


    3/3

    Illustrated by No artist credit

    231/291

  • Medic Team(2)(g)(w)

    Creature — Human Cleric


    Lifelink

    Whenever you gain life, put a +1/+1 counter on target creature you control. If this is the second time this ability has triggered this turn, that creature gains first strike and trample until end of turn.


    2/3

    Illustrated by No artist credit

    232/291

  • Myst, Kodran Seer(1)(u)(r)

    Creature — Kor Wizard


    Flying, Haste

    Whenever Myst, Kodran Seer deals combat damage to a player, you may put target instant or sorcery card from your graveyard on top of your library

    "I come armed with the knowledge of my ancestors"


    3/2

    Illustrated by No artist credit

    233/291

  • Nih, Studious Advisor(2)(w)(u)

    Creature — Kor Advisor


    Whenever Nih, Studious Advisor or another nontoken creature enters the battlefield, you gain 1 life and scry 1. If this is the second time this ability has triggered this turn, create a 3/3 blue Illusion creature token.

    {2}, {t}, Sacrifice an Illusion: Exile target creature you control, then return it to the battlefield under its owner’s control


    2/4

    Illustrated by No artist credit

    234/291

  • Perfection Seeker(1)(w)(b)

    Creature — Phyrexian Scout


    When Perfection Seeker enters the battlefield, put a lifelink counter on target creature.

    Whenever one or more creatures you control with counters on them attack, each opponent loses 1 life and you scry 1


    2/2

    Illustrated by No artist credit

    235/291

  • Phyrexian Revival(1)(w)(b)(g)

    Sorcery


    As an additional cost to cast this spell, exile four cards from your graveyard

    Return target creature card from your graveyard to the battlefield

    Welcome back, Father


    Illustrated by No artist credit

    236/291

  • Release the Captives(4)(w)(u)

    Sorcery


    This spell costs {3} less to cast if it targets a creature you control.

    Exile target creature, then return it to the battlefield under your control. You gain life equal to its toughness


    Illustrated by No artist credit

    237/291

  • Riltar, Halimar Uniter(2)(r)(g)

    Creature — Elf Warrior


    When Riltar, Halimar Uniter enters the battlefield, put a +1/+1 counter on up to two other target creatures

    Whenever a modified creature you control attacks, add {r} or {g}. Until end of turn, you don’t lose this mana as steps and phases end.

    {r}{g}: Target modified creature gains trample until end of turn


    4/4

    Illustrated by No artist credit

    238/291

  • Satusi Rituals(1)(r)(w)

    Instant


    Target creature gains double strike, menace, and hexproof until end of turn.

    Flashback – Tap a creature you control. You must target the creature you tapped this way


    Illustrated by No artist credit

    239/291

  • Satusi Sleeper Agent(b)(r)

    Creature — Phyrexian Warrior


    Haste

    Whenever Satusi Sleeper Agent deals combat damage to a player, put a -1/-1 counter on target creature that player controls

    {2}{b}{r}, {t}, Sacrifice a creature: Gain control of target creature an opponent controls with a -1/-1 counter on it until end of turn. That creature gains haste until end of turn


    2/1

    Illustrated by No artist credit

    240/291

  • Scholarly Soldier(1)(g)(u)

    Creature — Elf Wizard


    {4}: Choose one you haven’t chosen from among flying, vigilance, trample, and first strike. Put a counter of that kind on target creature you control

    Whenever you put one or more counters on a creature, scry 1


    2/3

    Illustrated by No artist credit

    241/291

  • Silen, Kodran Marshaler(3)(r)(w)

    Creature — Kor Warrior


    Vigilance

    Silen, Kodran Marshaler gets +1/+0 for each noncreature card in your graveyard

    {t}: Exile target noncreature card from your graveyard. You may cast it this turn. When you do, untap each creature it targets.


    5/4

    Illustrated by No artist credit

    242/291

  • Spiritual Advisor(2)(b)(g)

    Creature — Ageless Cleric


    Haunt

    When Spiritual Advisor or the creature it haunts dies, return a creature card haunting that creature to its owner’s hand that isn’t named Spiritual Advisor

    {4}, {t}, Sacrifice another creature: Target opponent loses 1 life for each creature card in exile you own haunting a creature


    5/2

    Illustrated by No artist credit

    243/291

  • Spreader of Sickness(3)(b)(g)(u)

    Creature — Phyrexian Cleric


    Whenever a phyrexian you control deal combat damage to an opponent, that player gets a poison counter

    Whenever one or more poison counters are put on a player, put a -1/-1 counter on target creature an opponent controls.


    5/5

    Illustrated by No artist credit

    244/291

  • Tibalt, Servant of Phyrexia(2)(r)(g)(/)(p)

    Planeswalker — Tibalt


    : Compleated 

    1: Exile the top card of your library. You may cast it until the end of your next turn. If it’s a creature card, add {r}{g} 


    4

    Illustrated by No artist credit

    245/291

  • Track, Patient Killer(1)(b)(g)

    Creature — Ageless Scout


    Haunt

    Whenever Track, Patient Killer or the haunted creature deals combat damage to a player, destroy target nonland permanent with mana value X or less, where X is the number of creature cards haunting creatures you control


    2/2

    Illustrated by No artist credit

    246/291

  • Unit Commando(2)(r)(w)

    Creature — Human Warrior


    Backup 1

    First Strike

    Whenever another creature you control becomes the target of a backup ability, put a +1/+1 counter on that creature


    2/1

    Illustrated by No artist credit

    247/291

  • Visions of a Past Life(1)(b)(g)

    Sorcery


    Create a token that’s a copy of each creature card you control haunting a creature in exile. Those creatures gain haste. Exile them at the beginning of your next end step.

    The most advanced ageless technique involves calling on the spirits occupying you, allowing them to take control of a construct


    Illustrated by No artist credit

    248/291

  • Yawgmoth, Father of Machines(2)(w)(/)(p)(u)(/)(p)(b)(/)(p)(r)(/)(p)(g)(/)(p)

    Planeswalker — Yawgmoth


    : Compleated

    Ward - Sacrifice a creature 

    1: Draw a card. If you control a Phyrexian, each opponent discards a card and loses 3 life 


    7

    Illustrated by Mark Winters

    249/291

  • Yawgmoth's Purge(3)(w)(b)

    Sorcery


    Destroy all creatures without counters on them. Create an X/X black Phyrexian Horror creature token, where X is the number of creatures you control

    "Some deserve compleation. Some don't even deserve a second look"


    Illustrated by No artist credit

    250/291

  • Animated Mentor(4)

    Artifact Creature — Construct Soldier


    Backup 1

    The youngest of the Elves learn from magically created soldiers, who teach the most basic maneuvers


    2/2

    Illustrated by No artist credit

    251/291

  • Constructed Pest(2)(1)(/)(p)

    Artifact Creature — Construct


    Compleat (If you paid life to cast Constructed Pest, this creature enters the battlefield with an additional -1/-1 counter and is a Phyrexian in addition to its other types)


    2/3

    Illustrated by No artist credit

    252/291

  • Druid's Grave(3)

    Artifact


    Druid's Grave enters the battlefield tapped

    {t}: Add {g}

    Remove a counter from a creature you control: Untap Druid's Grave. Activate only once each turn


    Illustrated by No artist credit

    253/291

  • Grave Surveyor(3)

    Artifact Creature — Phyrexian Construct


    Flying

    Cycling {2}

    "Anyone comes near, and you tell me, alright?"

    -Elesh Norn


    2/1

    Illustrated by No artist credit

    254/291

  • Hero's Grave(3)

    Artifact


    Hero's Grave enters the battlefield tapped

    {t}: Add {w}

    Remove a counter from a creature you control: Untap Hero's Grave. Activate only once each turn


    Illustrated by No artist credit

    255/291

  • Heroic Statue(2)

    Artifact


    Ward {1}

    Spells you cast that target a creature you control cost {2} less to cast


    Illustrated by No artist credit

    256/291

  • Infected Sword(3)

    Artifact — Equipment


    Equipped creature gets +3/+0. As long as you control three or more creatures with counters on them, equipped creature gains trample

    Equip {3}


    Illustrated by No artist credit

    257/291

  • Kodran Wall(2)

    Artifact


    Kodran Wall enters the battlefield with two arrow counters on it

    {3}, Remove an arrow counter from Kodran Wall: Until end of turn, Kodran Wall becomes a 3/4 artifact creature with defender.

    {2}, {t}, Sacrifice Kodran Wall: Put two +1/+1 counters on target creature


    Illustrated by No artist credit

    258/291

  • Launch Pad(3)

    Artifact


    {2}, {t}: Target creature gains flying until end of turn

    With an incredible 80\% survival rate!


    Illustrated by No artist credit

    259/291

  • Manual of Defense(2)

    Artifact


    Manual of Defense enters the battlefield tapped

    When Manual of Defense enters the battlefield, put a +1/+1 counter on target creature

    {t}: Add {c}

    {t}: Add one mana of any color among creatures you control with counters on them


    Illustrated by No artist credit

    260/291

  • Realmbreaker Shard(4)

    Artifact


    {2}, {t}: Exile target creature you control. Return it to the battlefield under your control at the beginning of the next end step

    The first step of the invasion


    Illustrated by No artist credit

    261/291

  • Scholar's Grave(3)

    Artifact


    Scholar's Grave enters the battlefield tapped

    {t}: Add {u}

    Remove a counter from a creature you control: Untap Scholar's Grave. Activate only once each turn


    Illustrated by No artist credit

    262/291

  • Traitor's Grave(3)

    Artifact


    Traitor's Grave enters the battlefield tapped

    {t}: Add {b}

    Remove a counter from a creature you control: Untap Traitor's Grave. Activate only once each turn


    Illustrated by No artist credit

    263/291

  • Tunnel Digger(3)

    Artifact Creature — Vehicle


    When Tunnel Digger attacks, target land loses all abilities and gains "{t}: Add {c} until your next turn"

    Crew 1


    3/3

    Illustrated by No artist credit

    264/291

  • Warrior's Grave(3)

    Artifact


    Warrior's Grave enters the battlefield tapped

    {t}: Add {r}

    Remove a counter from a creature you control: Untap Warrior's Grave. Activate only once each turn


    Illustrated by No artist credit

    265/291

  • Yawgmoth Relic(2)

    Artifact


    {t}: Exile two cards from target players graveyard. That player mills two cards.


    Illustrated by No artist credit

    266/291

  • Canopy Vista

    Land — Forest Plains


    ({t}: Add {g} or {w})

    Canopy Vista enters the battlefield tapped unless you control two or more basic lands

    It's important to always remember the beauty of our world


    Illustrated by No artist credit

    267/291

  • Cinder Glade

    Land — Mountain Forest


    ({t}: Add {r} or {g})

    Cinder Glade enters the battlefield tapped unless you control two or more basic lands

    Only the oldest elders know where the secret Elven Glade is


    Illustrated by No artist credit

    268/291

  • Corrupted Haven

    Land — Plains Swamp


    ({t}: Add {w} or {b})

    Corrupted Haven enters the battlefield tapped unless you control two or more basic lands

    "Well, as long as you don't go near the corpse, it works"

    -Gran, Evacuation Leader


    Illustrated by No artist credit

    269/291

  • Elven Mage Tower

    Land


    Elven Mage Tower enters the battlefield tapped unless you remove a counter from a creature you control

    {t}: Add {r}

    {2}, {t}, Sacrifice Elven Mage Tower: Put a first strike counter on target creature


    Illustrated by No artist credit

    270/291

  • Fate-Scarred Battleground

    Land — Mountain Plains


    ({t}: Add {r} or {w})

    Fate-Scarred Battleground enters the battlefield tapped unless you control two or more basic lands

    Take part in your own battle, or watch warriors from thousands of years ago duke it out


    Illustrated by No artist credit

    271/291

  • Hidden Paradise

    Land


    Hidden Paradise enters the battlefield tapped unless you remove a counter from a creature you control

    {t}: Add {g}

    {3}, {t}, Sacrifice Hidden Paradise: Put a trample counter on target creature


    Illustrated by No artist credit

    272/291

  • Jungle Oasis

    Land — Forest Island


    ({t}: Add {g} or {u})

    Jungle Oasis enters the battlefield tapped unless you control two or more basic lands

    A rare spot in the jungle where you can see the blue sky above you. Many travelers spend the night here


    Illustrated by No artist credit

    273/291

  • Kodran Armory

    Land


    Kodran Armory enters the battlefield tapped unless you remove a counter from a creature you control

    {t}: Add {w}

    {4}, {t}, Sacrifice Kodran Armory: Put a flying counter on target creature


    Illustrated by No artist credit

    274/291

  • Lost Chasm

    Land — Island Mountain


    ({t}: Add {u} or {r})

    Lost Chasm enters the battlefield tapped unless you control two or more basic lands

    This was once a great mountain, but was worn down over time


    Illustrated by No artist credit

    275/291

  • Phyrexian Grave

    Land


    Phyrexian Grave enters the battlefield tapped unless you remove a counter from a creature you control

    {t}: Add {b}

    {3}, {t}, Sacrifice Phyrexian Grave: Put a -1/-1 counter on up to two target creatures


    Illustrated by No artist credit

    276/291

  • Prairie Stream

    Land — Plains Island


    ({t}: Add {w} or {u})

    Prairie Stream enters the battlefield tapped unless you control two or more basic lands

    Some people say that nature is shaped by civilization, but nature has shaped us just as much


    Illustrated by No artist credit

    277/291

  • Reclaimed Cemetery

    Land — Swamp Forest


    ({t}: Add {b} or {g})

    Reclaimed Cemetery enters the battlefield tapped unless you control two or more basic lands

    Truly one with nature, this tomb is long unreadable and crawling with vines


    Illustrated by No artist credit

    278/291

  • Satusi Council-Chamber

    Land


    Satusi Council-Chamber enters the battlefield tapped unless you remove a counter from a creature you control

    {t}: Add {u}

    {3}, {t}, Sacrifice Satusi Council-Chamber: Put a stun counter on up to two target creatures


    Illustrated by No artist credit

    279/291

  • Smoldering Marsh

    Land — Swamp Mountain


    ({t}: Add {b} or {r})

    Smoldering Marsh enters the battlefield tapped unless you control two or more basic lands

    The remnants of the ancient invasion


    Illustrated by No artist credit

    280/291

  • Sunken Hollow

    Land — Island Swamp


    ({t}: Add {u} or {b})

    Sunken Hollow enters the battlefield tapped unless you control two or more basic lands

    Hidden from all senses, safe even from the best hunters in the multiverse


    Illustrated by No artist credit

    281/291