Attempted Ascension(2)(w)(w)
Enchantment Saga — Aura
Enchant creature. Enchanted creature gains hexproof and indestructible.
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Download Cockatrice files: https://mtg.design/u/dndmaster9773/RTG/cockatrice
Enchantment Saga — Aura
Enchant creature. Enchanted creature gains hexproof and indestructible.
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Instant
Exile target creature, then return it to the battlefield under its owner’s control
Once the gods disappeared from the sky, normal mortals were free from the grips of destiny.
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Instant
Target blocking creature gains indestructible until end of turn. If it is enchanted, create a white devotion token (it’s an enchantment called Devotion that costs {w}).
"Free from the grips of fate, Calix could finally stand up for what he believed in."
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Sorcery
Put a +1/+1 counter on up to X target creatures.
After the displacement, the gods searched for whatever heroes they could find.
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Enchantment Creature — Demigod
First Strike, Lifelink
Whenever you gain life, create a white devotion token (Its an enchantment called Devotion that costs {w}). If your devotion to white is seven or greater, creatures you control get +1/+1 until end of turn. This ability only triggers once each turn.
3/2
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Enchantment
When Defensive Preparations enters the battlefield, create a white devotion token (it’s an enchantment called Devotion that costs {w})
Creatures you control get +0/+1
As long as your devotion to white is five or greater, creatures you control assign combat damage based on their toughness rather than their power
"Meletis will stand up to this tyrant!"
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Creature — Spirit
Flying
When Drifting Spirit dies, exile target creature you control, then return it to the battlefield tapped under its owner’s control.
Free from Athreos' watch, dead souls were free to escape the Underworld.
1/1
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Planeswalker — Elspeth
2: Create a white devotion token (it’s an enchantment called Devotion that costs {w}). If your devotion to white is five or greater, scry 2
-1: You gain life equal to your devotion to white
3
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Enchantment — Aura
Enchant creature
Enchanted creature gets +1/+1 and has first strike.
"May you follow in the footsteps of Xenagos"
-Elspeth, to Ashiok
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Creature — Human Cleric
When Elspeth's Emissary enters the battlefield, create a 1/1 white Human Soldier creature token
When Elspeth's Emissary leaves the battlefield, put a +1/+1 counter on target creature.
2/2
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Enchantment Saga — Aura
Enchant creature. Enchanted creature gains vigilance
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Artifact Creature — Statue
At the beginning of combat on your turn, up to X target creatures gain vigilance until end of turn, where X is the number of artifacts you control
The displacement caused many of the metal soldiers Ephara had animated to gain their own will for the first time.
2/5
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Enchantment Creature — Human Cleric
As long as your devotion to white is seven or greater, Heliod, Speaker of the Sun gets +2/+2, gains indestructible, and is a God in addition to its other creature types.
Granduer - Discard another card named Heliod, Speaker of the Sun: Create a 1/1 white Soldier creature token and a white devotion token (it’s an enchantment called Devotion that costs {w})
Other creatures you control get +1/+1
3/3
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Enchantment Artifact — Equipment
Equipped creature gets +1/+1. If you control another artifact or enchantment, equipped creature gets +2/+2 instead.
Equip {2}
Heliod's great spear was substituted for a lowly butter knife.
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Sorcery
Return target creature card from your graveyard to your hand. Create a white devotion token (it’s an enchantment called Devotion that costs {w})
About to collapse, Heliod was transported from the depths of the Underworld to Akros.
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Enchantment — Aura
Enchant creature
Heroic-Whenever you cast a spell that targets enchanted creature, put a +1/+1 counter on it and it gains lifelink until end of turn.
Anyone can become a hero
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Sorcery
Destroy all tapped creatures
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Creature — Human Warrior
Vigilance
Heroic-Whenever you cast a spell that targets Heroic Escort, put a +1/+1 counter on it and up to one other target creature and you gain 1 life.
"Monsters have even more courage nowadays. We need more soldiers for the cause."
-Taranika
2/3
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Enchantment Creature — Angel
Flying
Enchantment creatures and enchanted creatures you control have base power and toughness 4/4, gain flying, and are Angels in addition to their other types.
4/4
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Creature — Centaur Soldier
Heroic-Whenever you cast a spell that targets Hoplite of Iroas, scry 1 and it gets +1/+1 until end of turn.
When he got demoted, Iroas set about finding an army to challenge once again for his rightful throne
2/1
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Creature — Centaur Cleric
Enchantment spells you cast cost {1} less to cast
"May Ashiok the Omnipotent bless your path"
2/2
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Sorcery
Create a white devotion token for each creature you control (they are enchantments called devotion that each cost {w})
The gods can only ascend with the full support of Theros
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Artifact Creature — Construct
Other creatures you control get +0/+1
"We must hold Meletis for Ephara!"
1/4
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Creature — Pegasus
Flying, Vigilance
As long as you control an artifact or enchantment, Meletian Pegasus gets +0/+2
Ashiok first focused on the scholarly city of Meletis, aiming to sculpt their dreams.
2/4
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Enchantment Creature — Human Cleric
As long as Nyxborn Acolyte is enchanted, it gets +2/+1
"For the Pantheon!"
3/4
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Enchantment Creature — Phyrexian Cleric
At the beginning of each upkeep, you gain 1 life
Other creatures you control get +X/+X, where X is the amount of life you gained this turn
"Athreos sees you, and they will help you in time"
3/2
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Creature — Human Advisor
{3}, {t}: Tap target creature. If you control an artifact, this ability costs {2} less to activate.
"Ephara must seek retribution for her slight!"
2/3
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Enchantment — Aura
Enchant creature
Enchanted creature’s base toughness is equal to your devotion to white.
Heliod, once omnipotent, now had to rely the faith of lowly peasants
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Instant
Target creature gets +2/+2 until end of turn. If its an enchantment creature or an enchanted creature, it also gains indestructible until end of turn.
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Sorcery
Return up to one target creature card and up to one target artifact card from your graveyard to your hand.
"Athreos, we thank you for allowing your faithful to return"
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Artifact Creature — Statue
When Sculpture of the Gods enters the battlefield, create a white devotion token (it’s an enchantment called Devotion that costs {w})
As long as your devotion to white is less than three, Sculpture of the Gods gains defender
3/3
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Sorcery
Search your library for an enchantment card, reveal it, then shuffle and put that card on top.
Create a white devotion token (it’s an enchantment called Devotion that costs {w})
Elspeth sent her pilgrims far and wide to find the fifteen fallen gods, as she needed them all for the ritual to work.
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Enchantment
All other enchantments lose all abilities and are creatures with base power and toughness 1/1.
"All I need to make those gods go away is to make people forget about them."
-Ashiok
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Enchantment Saga — Aura
Enchant creature. Enchanted creature can’t attack or block
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Enchantment Creature — Griffin
Aura spells you cast cost {1} less to cast
"I still believe"
1/2
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Creature — Cat Soldier
Heroic-Whenever you cast a spell that targets Underworld Guide, return target creature card from your graveyard to your hand.
"Come. You can return to the living this way"
3/2
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Creature — Human Warrior
Heroic - Whenever you cast a spell that targets Veteran Coach, put a +1/+1 counter on each creature you control.
Though they once spent their lives fighting for Akros, now they are content to teach the next generation
2/3
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Sorcery
Return target creature card from your graveyard to the battlefield. If its mana value is 5 or less, create a white devotion token (it’s an enchantment called Devotion that costs {w})
With Athreos leaving his post, departed souls were free to walk across and return
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Sorcery
Destroy all enchantment tokens. Until the end of your next turn, all permanent's mana costs become {1}
And with a single dream, Ashiok took control of Theros.
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Sorcery
Create a white devotion token (it’s an enchantment called Devotion that costs {w})
Target creature gets +2/+0 and gains first strike until end of turn. If your devotion to white is five or greater, draw a card.
"May the Omnipotent bless your path"
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Artifact — Equipment
Equipped creature gains Ward {3}
Whenever a player casts a spell that says “all creatures” or “each creature”, you may have equipped creature phase out.
Equip {3}
"The one soul who didn't dream that night was Ashiok"
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Creature — Phyrexian Hunter
As long as your devotion to blue is five or greater, Ashiok's Hunter can’t be blocked
"Phenax will slip up soon"
3/1
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Enchantment
Flash
When Ashiok's Theft enters the battlefield, exile target spell.
{1}{u}, Sacrifice Ashiok's Theft: Copy the exiled card. You may cast the copy without paying its mana cost.
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Enchantment — Aura
Enchant creature
Whenever enchanted creature deals combat damage to a player, put a stun counter on target creature.
The souls emerged, free to walk the earth, but they brought something with them
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Creature — Merfolk Warlock
{2}, {t}: Tap target creature with power less than or equal to Callaphe's First Mate’s power. Put a +1/+1 counter on Callaphe's First Mate
Across the sea they journeyed, slowly growing in power
2/3
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Enchantment Saga — Aura
Enchant creature. Whenever enchanted creature deals combat damage to a player, draw two cards
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Sorcery
Put two stun counters on target tapped creature
"You have shown your weakness. You are of no worth to your allies. I am simply doing them a favor"
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Instant
If you control an artifact, this spell costs {u} less to cast
Counter target creature spell. Surveil 2
Callaphe and her companions reached the end of the world, only to watch Callaphe jump
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Creature — Phyrexian Horror
Flying
Whenever you scry, target player mills X cards, where X is the number of cards you scried.
Whenever Fatesealer attacks, exile target instant or sorcery spell from a graveyard. Copy it. You may cast the copy. You may spend mana as though it were mana of any color to cast a spell this way
2/2
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Artifact Creature — Construct
Tapped creatures get -1/-0
"In lieu of destroying the threat, we must neutralize them"
3/3
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Enchantment Creature — Merfolk Cleric
At the beginning of each upkeep, you may pay {1} and tap an untapped creature you control. If you do, tap target creature
4/4
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Enchantment Artifact — Equipment
Whenever equipped creature attacks, return target instant or sorcery card from your graveyard to your hand.
Equip {3}
Though this staff couldn't shoot lightning bolts, it still was imbued with magic
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Enchantment Saga — Aura
Enchant creature. Enchanted creature has base power and toughness 6/6
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Enchantment Creature — Bird
Flash, Flying
Kruphix designed a messenger system for the gods to talk through different types of birds
1/1
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Enchantment
Whenever you cast a spell on an opponent’s turn, scry 1. If your devotion to blue is seven or greater, instead scry 3.
Though the gods had disappeared, their magic still existed in certain places
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Creature — Sphinx Wizard
Flying
Whenever you draw your second card each turn, create a blue devotion token.
Lore Writer’s base power and toughness are each equal to your devotion to blue
*/*
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Creature — Human Wizard
Flying, Ward {2}
Whenever Medomai's Protege deals combat damage to a player, put X study counters on it, where X is the amount of damage dealt.
{1}, Remove a study counter from Medomai's Protege: Draw a card. Activate only once each turn
{3}, Remove five study counters from Medomai's Protege: Take an extra turn after this one. Activate only as a sorcery. You can’t activate this ability during extra turns.
2/2
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Artifact Creature — Bird Construct
Flying
When they can't acquire real ones, Dalakos is brought in for a convincing replica
3/4
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Enchantment Saga — Aura
Enchant creature. Enchanted creature gets +1/+1 and gains hexproof
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Artifact Creature — Soldier
Artifacts you control gain Ward {1}
The relics inside the vaults of Meletis held the key to staving off Ashiok. They were watched day and night
2/4
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Enchantment Creature — Human Rogue
Whenever you cast a spell on an opponent’s turn, tap target creature.
"I will hold off Ashiok's hunters with my life"
3/3
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Creature — Turtle
Flash
{5}: Olantin Turtle can’t be blocked this turn
Kruphix utilized unaware animals to get access to Ashiok's base
3/2
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Sorcery
Until end of turn, you may cast spells from your hand without paying their mana costs
Ashiok's rise was massive, but the gods hoped it would be short-lived
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Instant
Scry 1
Draw a card
Once the gods were unseated, Therosians were presented with choices they weren't aware they had
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Enchantment — Aura
Enchant creature.
Enchanted creature gains Ward {1} and “this creature can’t be blocked”
Whenever enchanted creature attacks, put a stun counter on it
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Enchantment — Aura
Enchant permanent
Whenever a creature deals combat damage to enchanted permanent’s controller, that creature’s controller gains control of enchanted permanent.
{2}{u}: Destroy Phenax's Heist. Create a blue devotion token (it’s an enchantment called Devotion that costs {u})
"Thanks to my superior skill, I have outwitted our dear friend Ashiok and secured their item. Now I just need to hold it"
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Enchantment — Aura
Enchant creature
When Phyrexian Learnings enters the battlefield, target opponent gets a poison counter
Enchanted creature gains vigilance
Whenever enchanted creature attacks, proliferate
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Instant
Draw three cards, then discard a card
"We shall find them eventually. Theros can only forget their gods if they don't exist"
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Sorcery
Look at the top X cards of your library, where X is your devotion to blue. Put one of them into your hand and the rest on the bottom of your library in a random order. If X is 7 or greater, put two of them into your hand instead.
Ashiok seeked through the mind of every Therosian, looking for rumors of hidden strangers and powerful mystics
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Creature — Human Soldier
Whenever Sea Poacher deals combat damage to a player, target creature gets -2/-0 until your next turn
"Kraken, starboard side!"
2/1
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Enchantment Creature — Centaur Shaman
Whenever you cast a spell on an opponent’s turn, draw a card. This ability triggers only once each turn
Kruphix's followers thought he was simply a seer, but were taught by their god to help those in need
3/3
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Artifact
Whenever you cast a spell on an opponent’s turn, create a blue devotion token and scry 1 (it’s an enchantment called Devotion that costs {u}). If your devotion to blue is seven or greater, instead draw a card.
Kruphix's old spot to answer prayers became his new spot to ask them
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Sorcery
Search target player’s library for an artifact card, then exile it. You may cast that card for as long as it remains exiled, and you spend mana as though it were mana of any color to cast that spell.
Create a blue devotion token.
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Instant
Counter target activated ability, triggered ability, or legendary spell
Callaphe had existed for eternities, already died, and was only on Theros thanks to Thassa. This would be the end of her story
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Enchantment Creature — Merfolk Shaman
As long as your devotion to blue is seven or greater, Thassa, Seer of the Depths gets +2/+2, gains indestructible, and is a god in addition to its other types.
Granduer - Discard another card named Thassa, Seer of the Depths: Create a blue devotion token and untap target creature
Thassa, Seer of the Depths can’t be blocked
0/2
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Enchantment Creature — Fish
When Thassa's Blessed enters the battlefield, create a blue devotion token (it’s an enchantment called Devotion that costs {u}).
Thassa's Blessed’s toughness is equal to your devotion to blue
4/*
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Instant
Counter target noncreature spell. If its mana value was 3 or less, create a blue devotion token (it’s an enchantment called Devotion that costs {u}).
As Callaphe fell, a hand grabbed her, right before her final breath
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Enchantment
Nonland permanents on the battlefield and nonland permanent cards in your hand have a mana cost of {1}{u}{u}
Elspeth felt herself weaken, and it felt as if a new, trustworthy deity was watching out for her
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Creature — Human Rogue
Whenever you draw your second card each turn, create a blue devotion token (it’s an enchantment called Devotion that costs {u}).
"Captain! Found something you might want to see!"
2/3
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Sorcery
Return target nonland permanent to its owner’s hand. Scry 1
As she watched Callaphe fall, Thassa felt a sudden surge of faith
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Enchantment Saga — Aura
Enchant creature. Enchanted creature gains indestructible
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Creature — Zombie Advisor
When Ashiok's Merchant dies, target opponent loses life equal to your devotion to blue and black.
They sent scouts throughout the land, disguised as merchants, aiming to hear rumors of new folk, anything to help them find their prey
3/5
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Enchantment
Hexproof
As long as your devotion to blue and black is fifteen or greater, you can’t lose the game and your opponents can’t win the game. Whenever you take damage, if your life total is less than 0, sacrifice a permanent with {U} or {B} in its mana cost. If you do, target opponent loses 3 life.
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Instant
Exile target God. Its controller chooses a color. You lose life equal to their devotion to the chosen color.
"You imperfect beings are prone to arrogance and spite. What I am doing is simply a favor to Theros"
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Creature — Zombie Rogue
Whenever Assassin of the Dead God deals combat damage to a player, target creature gets -1/-1 until end of turn
While Phenax went for the throat, he sent his underlings to deal with Ashiok's minions
1/1
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Instant
Target opponent loses 1 life and you gain 1 life.
Target creature gets -X/-X until end of turn, where X is the amount of life you gained this turn
"Your mind will crack eventually"
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Enchantment — Aura
Enchant creature
Enchanted creature gains deathtouch
"I shall go down like a hero"
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Instant
Destroy target creature. Create a black devotion token.
There's a such thing called too much faith
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Instant
Target creature gains deathtouch until end of turn. When it becomes blocked this turn, create a black devotion token (it’s an enchantment called devotion that costs {b})
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Creature — Centaur Shaman
{2}, {t}, Sacrifice a creature: You draw a card and you lose 1 life
"They will die either way. Might as well put it to a use."
1/1
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Enchantment
Whenever you draw a card, you may pay 2 life. If you do, choose a color, then create a devotion token of the chosen color (it’s an enchantment called devotion that costs one mana of the chosen color)
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Enchantment Creature — Human Advisor
As long as your devotion to black is seven or greater, Erebos, Underworld Watcher gets +2/+2, gains indestructible, and is a God in addition to its other creature types.
Granduer - Discard another card named Erebos, Underworld Watcher: You gain 3 life and create a black devotion token (it’s an enchantment called Devotion that costs {b})
Whenever another creature you control dies, you lose 2 life and draw a card. This ability triggers only once each turn
3/3
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Sorcery
Return target creature card in a graveyard to the battlefield with a menace counter on it
The souls of the dead came up to Theros, many with a need for vengeance
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Enchantment
As long as you control a god, creatures you control get +1/+0
"One thing I have learned traveling throughout countless worlds is that people flock to power like chickens to the chopping block"
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Instant
Destroy target creature. If that creature’s toughness is less than your devotion to black, you gain 3 life.
We survive by taking advantage of those less powerful than us
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Enchantment Creature — Demon
Guard to Tartyx gets +1/+1 for each permanent card in your graveyard
"I watch the gates, and punish any I find crossing them"
0/1
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Creature — Human Noble
Nontoken permanents you control are Treasures in addition to their other types and gain “{t}, Sacrifice this permanent: Add one mana of any color”
If you would lose unspent mana from a Treasure, that mana becomes colorless instead.
{3}: Draw a card. Spend only mana produced by Treasures to activate this ability.
3/2
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Enchantment Saga — Aura
Enchant creature. Enchanted creature gains “{b}, Sacrifice a creature: Add {c}{c}”
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Enchantment
When Map of Tartyx enters the battlefield, mill three cards, then return target creature card with mana value 3 or less from your graveyard to the battlefield.
Whenever a permanent enters the battlefield from anywhere other than your hand, you may pay 2 life. If you do, draw a card.
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Creature — Minotaur Berserker
Mogis' Ambusher can’t block and can’t be blocked
Whenever Mogis' Ambusher deals combat damage to a player, you may sacrifice it. If you do, target player loses 3 life and you gain 3 life
2/3
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Enchantment
Whenever a creature you control enters the battlefield or dies, you gain 1 life and scry 1
Though the minotaur brutes were mostly unaware of Ashiok's appearance on Theros, they still followed their master
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Enchantment Creature — Cat Rogue
Deathtouch, Menace
When Nyxborn Scout enters the battlefield, you lose 2 life
Whenever Nyxborn Scout deals combat damage to a player, each players mills 2 cards
1/1
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Creature — Gorgon
Menace
Whenever Pharika's Ambusher deals combat damage to a player, each player mills a card
Pharika sent parties of gorgons into the woods, trying to find a way to get back to civilization
2/1
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Creature
When Pharika's Trusted enters the battlefield, mill three cards.
When Pharika's Trusted dies, if your devotion to black is five or greater, you may discard a card. If you do, return another target card from your graveyard to your hand.
1/2
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Sorcery
Each player mills five cards. For each land card milled this way, you gain 1 life.
"I deal in the subtle, something that they won't notice until its too late"
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Enchantment Saga — Aura
Enchant creature. Enchanted creature gains deathtouch
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Creature — Phyrexian Horror
{2}, {t}, Exile three cards from your graveyard: You gain 2 life and target opponent loses 2 life
"Go forth and spread the oil"
3/2
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Creature — Human Peasant
When Sacrificial Pawn dies, return up to one other target creature card from your graveyard to the battlefield.
"I am simple another pawn in this cosmic game. My sacrifice will help bring a win"
3/1
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Enchantment
Whenever one or more cards enter your graveyard, scry 1
"I watch soul after soul walk out, and I learn from each of them"
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Creature — Phyrexian Rogue
When Sacrificial Spy dies, all creatures get -1/-1 until end of turn.
"It is all for a greater cause"
2/1
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Creature — Phyrexian Horror
Menace
"And then this horrifying creature burst into the church and tore apart the preacher. A gruesome sight."
2/3
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Sorcery
Return target creature card from your graveyard to the battlefield. Destroy all other creatures.
"Yuri, Great Titan of Yore, I call upon you to vanquish our great threat!"
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Creature — Human Peasant
When Tortured Worshiper enters the battlefield or dies, you gain life equal to your devotion to black.
"I see Ashiok in the sky, and I know that the world will be one"
3/4
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Enchantment Creature — Zombie Warrior
When Torturer of Realms enters the battlefield, create a black devotion token (it’s an enchantment called devotion that costs {b})
{t}, Sacrifice a devotion token: You draw a card and you lose 1 life
4/3
Illustrated by No artist credit
114/271
Sorcery
Mill four cards. Return target creature card from your graveyard to your hand.
"You were my chosen to hunt down Phenax. Now, you must be my chosen to help us reaffirm our godhood"
Illustrated by No artist credit
115/271
Creature — Human Warlock
Whenever a creature you control dies, target creature gets -1/-1 until end of turn.
2/4
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116/271
Creature — Zombie Rogue
Deathtouch
When Underworld Thief enters the battlefield, if you didn’t cast it, create a black devotion token (it’s an enchantment called devotion that costs {b})
1/1
Illustrated by No artist credit
117/271
Sorcery
Destroy target creature with mana value 3 or less. Return target creature card from your graveyard to your hand
"Your demise means my success"
Illustrated by No artist credit
118/271
Instant
Destroy target creature or planeswalker
Villain is another word for fallen hero
Illustrated by No artist credit
119/271
Enchantment Creature — Spirit
Trample
Yuri's Shadow gets -X/-X, where X is your devotion to colors other than black
7/7
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120/271
Enchantment Creature — Human Noble
Heroic - Whenever you cast a spell that targets Anax, Hero of Akros, Anax, Hero of Akros gets +1/+1 and gains your choice of first strike, trample or haste until end of turn.
"We must take our destiny into our own hands. Don't trust the gods to resolve this!"
4/3
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121/271
Enchantment — Aura
Enchant creature
When Anax's Crusade enters the battlefield, it deals 2 damage to target creature.
Enchanted creature gains trample
Illustrated by No artist credit
122/271
Enchantment Saga — Aura
Enchant creature. Enchanted creature can’t block
Illustrated by No artist credit
123/271
Enchantment
When Belief in Destiny enters the battlefield, exile the top card of your library. You may play it this turn.
Whenever you cast a spell from exile, choose one:
-Put a +1/+1 counter on target creature
-Target creature gains trample until end of turn
Illustrated by No artist credit
124/271
Enchantment — Aura
Enchant creature
When Blessing of Destruction enters the battlefield, it deals 1 damage to up to two target creatures
Enchanted creature can’t be blocked by creatures who have been dealt damage this turn
Illustrated by No artist credit
125/271
Creature — Human Soldier
Heroic - Whenever you cast a spell that targets Cheap Trickster, target creature can’t block this turn.
The guard walked off the path for a second, which was long enough
3/3
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126/271
Sorcery
Up to two target creatures can’t block this turn. Distracting Flare deals 1 damage to any target.
"If we release this, it should distract the two phyrexians long enough for us to get in. No guarantees, of course"
Illustrated by No artist credit
127/271
Enchantment Saga — Aura
Enchant creature. Enchanted creature gains flying and has base power and toughness 4/4
Illustrated by No artist credit
128/271
Creature — Minotaur Berserker
When Fanatical Worshiper dies, create a red devotion token (it’s an enchantment called devotion that costs {r}). If your devotion to red is five or greater, you may discard a card. If you do, draw a card.
There is a such thing as too much faith
3/2
Illustrated by No artist credit
129/271
Instant
Choose a color. Create a devotion token of the chosen color (it’s an enchantment called devotion that costs {r}).
Sometimes it's better to play the odds
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130/271
Enchantment Creature — Cat Cleric
At the beginning of your upkeep, choose a color. Create a devotion token of the chosen color (it’s an enchantment called devotion that costs one mana of the chosen color)
2/4
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131/271
Creature — Human Warrior
First Strike
Heroic - Whenever you cast a spell that targets Impulsive Warrior, Impulsive Warrior gets +1/+0 until end of turn
2/3
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132/271
Creature — Human Advisor
{1}, Sacrifice Insightful Martyr: Exile the top card of your library. You may play it this turn.
Every death has benefits
1/3
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133/271
Enchantment Saga — Aura
Enchant creature. Enchanted creature gets +2/+1 and has haste
Illustrated by No artist credit
134/271
Enchantment Creature — Elemental
Trample
Whenever a spell you control deals damage, Keranos' Preacher gets +1/+0 until end of turn
3/3
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135/271
Sorcery
Keranos' Storm deals X damage to up to two target creatures or planeswalkers. If X is five or greater, creatures you control get +X/+0 until end of turn
Illustrated by No artist credit
136/271
Instant
Up to two target creatures get +1/+0 until end of turn
"A small gift, but an impactful one"
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137/271
Sorcery
Exile the top two cards of your library. Choose one. You may play that card until the end of your next turn.
Illustrated by No artist credit
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Enchantment Creature — Giant
At the beginning of your upkeep, exile the top card of your library. You may cast it this turn.
Whenever you cast a spell from exile, scry 1.
"All I know is that my actions help my deity"
4/4
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139/271
Sorcery
As an additional cost to cast this spell, sacrifice a creature or enchantment.
Loss of Faith deals 4 damage to any target
"Fear not, little one, as even runts such as you serve a purpose in forwarding Phyrexia"
Illustrated by No artist credit
140/271
Enchantment — Aura
Enchant creature
Enchanted creature gets +2/+0 and attacks each combat if able
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141/271
Enchantment
{2}, Sacrifice a permanent: Murderous Ammunition deals 1 damage to any target
Where the greatest warrior is equal to the smallest child
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Creature — Human Warrior
When Pragmatic Warrior enters the battlefield, you may sacrifice a creature. If you do, put a +1/+1 counter on Pragmatic Warrior.
When Pragmatic Warrior dies, it deals 1 damage to each creature you don’t control.
3/3
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143/271
Enchantment Creature — Human Warrior
As long as your devotion to red is seven or greater, Purphoros, Forge Servant gets +2/+2, gains indestructible, and is a God in addition to its other creature types.
Granduer - Discard another card named Purphoros, Forge Servant: Create a red devotion token and Purphoros, Forge Servant gains first strike until end of turn
Creatures you control have haste
3/2
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144/271
Artifact
Whenever Purphoros' Anvil or another artifact enters the battlefield under your control, Purphoros' Anvil deals 1 damage to target player.
Illustrated by No artist credit
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Instant
Purphoros' Preaching deals 3 damage to target creature. When that creature dies this turn, create a red devotion token (it’s an enchantment called devotion that costs {r}).
Spark creates flame, flame creates ashes.
Illustrated by No artist credit
146/271
Instant
Rebuke of Faith deals 3 damage to any target. If your devotion to red is five or greater, Rebuke of Faith deals 4 damage to any target instead.
Illustrated by No artist credit
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Creature — Human Warrior
Heroic - Whenever you cast a spell that targets Reckless Adventurer, exile the top card of your library. You may cast it until end of turn.
"Just a little bit further! Trust me, the reward outweighs the risk"
2/2
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148/271
Sorcery
Exile the top X cards of your library, where X is your devotion to red. You may play them this turn. Add X mana in any combination of colors.
Illustrated by No artist credit
149/271
Instant
Create two red devotion tokens (they’re enchantments called devotion that costs {r}). Rushed Ascension deals 2 damage to you.
Illustrated by No artist credit
150/271
Creature — Human Soldier
Menace
When Savage Akroan dies, scry 1
Governments must be toppled. Lives must be upended
2/1
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151/271
Creature — Centaur Advisor
Whenever you cast a spell from exile, target creature gets +2/+0 until end of turn.
"I see a world where life isn't guaranteed and where the gods have long since abandoned us"
3/4
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152/271
Creature — Minotaur
Haste, Prowess
"Many serve a deity, or a cause. I just serve death"
3/2
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153/271
Creature — Centaur Shaman
Trample
Players can’t gain life.
Whenever Shirker of Destiny deals combat damage to a player, destroy target enchantment token
6/5
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154/271
Sorcery
You may discard a card. If you do, draw two cards
Witnessing the divine can traumatize even the strongest willed
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155/271
Creature — Human Soldier
Heroic - Whenever you cast a spell that targets Soldier of the Gods, create a red devotion token (it’s an enchantment called devotion that costs {r}).
3/1
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156/271
Enchantment Creature — Elemental
Trample
When Storm of Nyx dies, Storm of Nyx deals 3 damage to each creature on the battlefield
6/4
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157/271
Enchantment
{1}{r}{r}: After this phase, there is an additional combat phase. Untap any number of target creatures. Those creatures must attack this turn. Activate this ability only once each turn and only if your devotion to red is ten or greater.
Illustrated by No artist credit
158/271
Enchantment — Aura
Enchant creature.
At the beginning of your upkeep, if you control three or more enchantments, you may reveal the top card of your library. If you do, you may have enchanted creature get +X/-X until end of turn, where X is the mana value of the revealed card.
Illustrated by No artist credit
159/271
Creature — Human Peasant
When Witness to Divinity enters the battlefield or dies, exile the top card of your library. Until the end of your next turn, you may cast that card
2/1
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160/271
Creature — Human Wizard
When Acolyte of the Prism enters the battlefield, choose a color. Create a devotion token of the chosen color (it’s an enchantment called devotion that costs one mana of the chosen color)
"Some choose to be devoted to just one. I say why choose?"
2/1
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161/271
Creature — Human Warrior
Other creatures you control have "{t}: Add {g}"
{t}: Add two mana in any combination of colors
"The land of Theros is a partner, not a servant"
4/6
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162/271
Creature — Phyrexian
Whenever Ashiok's Faithful attacks, exile the top card of your library. If it’s a creature card, you may cast it. If you don’t, scry 2.
They watch the world, forever gathering information
2/4
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163/271
Creature — Human Druid
Whenever you cast a spell from anywhere other than your hand, create a green devotion token, then target noncreature enchantment you control becomes a creature with base power and toughness 3/3.
2/2
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164/271
Enchantment — Aura
Enchant land
As long as your devotion to green is five or greater, enchanted land has "{t}: Add {g}{g}{g}"
All areas have power. They just don't reveal it
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165/271
Enchantment Saga — Aura
Enchant creature Landfall - Whenever a land enters the battlefield under your control, put a +1/+1 counter on enchanted creature
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166/271
Creature — Centaur Warrior
Whenever you cast a spell on an opponent’s turn, put a +1/+1 counter on target creature
2/5
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167/271
Instant
Target creature gets +3/+3 until end of turn.
Create a green devotion token (it’s an enchantment called devotion that costs {g})
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Enchantment Creature — Centaur Shaman
{1}, {t}: You may cast creatures spells as if though they had flash this turn. Activate only if your devotion to green is seven or greater.
1/1
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169/271
Creature — Human Druid
{t}: Add two mana in any combination of colors. You can't activate this ability on your turn
Their power is only available when they want it to be
1/4
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170/271
Enchantment
{1}{w}: You gain 3 life
{4}{u}: Draw a card
{b}: Exile target card from a graveyard
{3}{r}: Font of the Deities deals 2 damage to target creature.
{2}{g}: Put a +1/+1 counter on target creature.
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171/271
Creature — Giant
Trample
Whenever you cast a spell from exile, put a +1/+1 counter on target creature
"Klothys showed my the fate of Theros with Ashiok. I work to prevent that"
4/4
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172/271
Creature — Beast
When Hunted Elk enters the battlefield or attacks, mill three cards, then, you may exile a creature card from your graveyard. If you do, return target creature card from your graveyard to your hand
5/3
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173/271
Creature — Centaur Cleric
Whenever you cast an enchantment spell, put a +1/+1 counter on Karametra's Soldier
"I serve Karametra, and in exchange, Karametra assists me"
3/3
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174/271
Instant
Create a green devotion token (it’s an enchantment called devotion that costs {g})
Whenever you cast a spell from anywhere other than your hand, you may return Klothys' Salvation from your graveyard to your hand.
Illustrated by No artist credit
175/271
Enchantment Creature — Giant
At the beginning of your upkeep, you may pay {2}{g}. If you do, return target nonland card with mana value X or less from your graveyard to your hand, where X is your devotion to green.
4/4
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176/271
Enchantment
When Leyline's Influence enters the battlefield, create a green devotion token.
Enchantment creatures you control get +1/+1.
"I assist those who helped me in my struggle"
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177/271
Enchantment — Aura
Enchant creature. Enchanted creature gets +1/+1 for each enchantment you control and gains trample.
Enchantments you control gain ward {1}
Illustrated by No artist credit
178/271
Sorcery
Target creature you control fights target creature you don’t control. Scry 1.
The tales of Nylea were relived in front of the mortals
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Creature — Human Archer
Whenever Nessian Sniper attacks, exile cards from the top of your library until you exile a creature card. You may cast that card this turn. Put the rest on the bottom of your library in a random order.
3/3
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180/271
Enchantment Creature — Human Archer
As long as your devotion to green is seven or greater, Nylea, Hunter of the Woods gets +2/+2, gains indestructible, and is a God in addition to its other creature types.
Granduer - Discard another card named Nylea, Hunter of the Woods: Create a green devotion token and Nylea, Hunter of the Woods gains reach until end of turn.
Landfall - Whenever a land enters the battlefield under your control, Nylea, Hunter of the Woods gets +2/+1 until end of turn
3/3
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181/271
Sorcery
Put two +1/+1 counters on target land you control. It becomes a 0/0 creature with haste until end of turn (it’s still a land)
Whenever a nontoken enchantment enters the battlefield under your control, return Nylea's Animation from your graveyard to your hand
Illustrated by No artist credit
182/271
Sorcery
Return target creature card from your graveyard to your hand. If it has mana value 3 or less, surveil 2.
Illustrated by No artist credit
183/271
Instant
If your devotion to green is five or greater, creatures you control get +1/+1 until end of turn.
Target creature you control deals damage equal to its power to target creature you don’t control
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184/271
Enchantment Creature — Human Shaman
Whenever an enchantment enters the battlefield under your control, scry 1
"Every one of Karametra's children provide me wisdom"
1/2
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185/271
Enchantment Creature — Hydra
Vigilance, Trample, Haste
Creatures you control can’t be blocked by creatures with power 2 or less
"Ashiok had Theros dream of a hydra, and thus the hydra was born"
8/7
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186/271
Enchantment Artifact
You may cast enchantment spells from your graveyard.
Whenever you cast an enchantment spell, mill three cards.
Illustrated by No artist credit
187/271
Enchantment — Aura
Enchant creature
When Pharika's Blessing enters the battlefield, mill five cards
Enchanted creature gains Ward {3}
Illustrated by No artist credit
188/271
Enchantment Creature — Gorgon
When Pharika's Hunter enters the battlefield, create a green devotion token (it’s an enchantment called devotion that costs {g}). If your devotion to green is seven or greater, Pharika's Hunter fights target creature.
4/3
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189/271
Creature — Gorgon
When Pharika's Minion enters the battlefield, surveil 1
Whenever a land card is put into your graveyard, exile it. You may play it this turn.
2/2
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190/271
Creature — Human Cleric
When Pious Elder enters the battlefield, search your library for a legendary enchantment creature card, reveal it, and put it into your hand.
"I search for myths and legends that are now forgotten"
2/2
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191/271
Enchantment Creature — Human Druid
{t}: Add {g}. When you spend this mana to cast an enchantment, scry 1
"Here is my gift to the gods"
1/2
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192/271
Enchantment — Aura
Flash
Enchant creature
Enchanted creature gets +2/+2
"I watched the peasant cower, then it recoiled back at me, twice as strong as previous"
Illustrated by No artist credit
193/271
Instant
Exile target creature you own or creature card in your graveyard. You may cast it for as long as it remains in exile
Illustrated by No artist credit
194/271
Enchantment Creature — Nymph Cleric
Trample
Whenever you cast an enchantment spell, you may put a land card from your hand onto the battlefield. If you don’t, put a +1/+1 counter on Sythis, Servant of Karametra.
3/3
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195/271
Enchantment Saga — Aura
Enchant creature. Enchanted creature gains lifelink
Illustrated by No artist credit
196/271
Enchantment Saga — Aura
Enchant creature. Enchanted creature must be blocked if able
Illustrated by No artist credit
197/271
Enchantment
Flash
Ward {2}
As long as your devotion to green is ten or greater, other permanents you control gain hexproof
"This is my reward from Kruphix. I shall hold it dear"
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198/271
Enchantment Creature — Human Warrior
First Strike, Flash
"My devotion is to Kruphix"
2/2
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199/271
Creature — Human Advisor
Watcher of the Underworld gains deathtouch as long as there are five or more cards in your graveyard
"For Pharika!"
2/2
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200/271
Planeswalker — Ashiok
: Compleated
2: Each player mills five cards
4
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201/271
Enchantment Creature — Human Advisor
As long as your devotion to white and black is ten or greater, Athreos, Death's Messenger gets +2/+2, gains indestructible, and is a God in addition to its other types.
Grandeur-Discard another card named Athreos, Death's Messenger: Create a white and a black devotion token
Whenever a creature enters the battlefield from the graveyard or exile, put a +1/+1 counter on Athreos, Death's Messenger
3/3
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202/271
Enchantment Saga — Aura
Return target creature card from your graveyard to the battlefield and attach Back from the Dead to it.
Illustrated by No artist credit
203/271
Enchantment Saga — Aura
Enchant creature. Enchanted creature gets +1/+1 for each enchantment you control
Illustrated by No artist credit
204/271
Enchantment Creature — Human Wizard
Flying, Haste
When Blessed of Keranos enters the battlefield, it deals 2 damage to each creature you don’t control
Whenever you cast an instant or sorcery spell, you may tap or untap target creature
4/3
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205/271
Planeswalker — Calix
: As Calix, Fate's Guide enters the battlefield, choose a color. Calix, Fate's Guide enters the battlefield with X loyalty counters, where X is your devotion to the chosen color
1: Exile the top card of your library. You may play it this turn
Illustrated by No artist credit
206/271
Enchantment Saga — Aura
Enchant creature. Enchanted creature gets +1/+1 and gains first strike
Illustrated by No artist credit
207/271
Enchantment Saga — Aura
Enchant creature. Enchanted creature can’t attack or block
Illustrated by No artist credit
208/271
Enchantment
At the beginning of your upkeep, choose a color. Create two devotion tokens of the chosen color (Its an enchantment that costs one mana of the chosen color)
Spells you cast cost {w} less to cast for each white devotion token you control. The same is true for {u} and blue devotion tokens, {b} and black devotion tokens, {r} and red devotion tokens, and {g} and green devotion tokens. This effect doesn't reduce the amount of generic mana you have to pay.
Illustrated by No artist credit
209/271
Sorcery
Choose three. You may choose the same mode more than once
-Scry 1, then draw a card
-Elder God's Confluence deals 3 damage to each creature and planeswalker.
-Destroy up to two target artifacts or enchantments. You gain 4 life.
Illustrated by No artist credit
210/271
Enchantment Creature — Giant Warrior
At the beginning of your upkeep, exile the top card of your library. You may play it this turn.
Whenever you cast a spell from exile, put a +1/+1 counter on target creature and you gain 1 life
3/3
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211/271
Enchantment Creature — Human Advisor
As long as your devotion to white and blue is ten or greater, Ephara, Polis Leader gets +2/+2, gains indestructible, and is a God in addition to its other types.
Grandeur-Discard another card named Ephara, Polis Leader: Create a white and a blue devotion token
Noncreature artifacts you control have indestructible
4/5
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212/271
Enchantment Saga — Aura
Enchant creature. Whenever you cast a spell on an opponent’s turn, put two +1/+1 counters on enchanted creature.
Illustrated by No artist credit
213/271
Enchantment Saga — Aura
Enchant creature. Enchanted creature gains deathtouch
Illustrated by No artist credit
214/271
Enchantment Creature — Gorgon
Whenever Guardian of the Fallen enters the battlefield or attacks, put a deathtouch counter on target creature you control
Whenever another creature you control dies, choose one:
-Create a black devotion token
-Create a green devotion token
3/3
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215/271
Creature — Human Cleric
When Guide of the Dead enters the battlefield, return target creature card from your graveyard to the battlefield
When Guide of the Dead dies, sacrifice a creature
"Follow me. I know a way out"
3/4
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216/271
Enchantment Creature — Centaur Soldier
As long as your devotion to red and white is ten or greater, Iroas, Master of the Duel gets +2/+2, gains indestructible, and is a God in addition to its other types.
Grandeur-Discard another card named Iroas, Master of the Duel: Create a red and a white devotion token
Whenever you cast a spell that targets one or more creatures you control, untap those creatures. They gain trample until end of turn.
2/1
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217/271
Enchantment Creature — Human Cleric
As long as your devotion to green and white is ten or greater, Karametra, Setessa's Queen gets +2/+2, gains indestructible, and is a God in addition to its other types.
Grandeur - Discard another card named Karametra, Setessa's Queen: Create a green and a white devotion token
Whenever a nontoken enchantment enters the battlefield under your control, put a +1/+1 counter on each creature you control
3/4
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218/271
Enchantment Creature — Human Shaman
As long as your devotion to blue and red is ten or greater, Keranos, Watcher of Storms gets +2/+2, gains indestructible, and is a God in addition to its other types.
Grandeur-Discard another card named Keranos, Watcher of Storms: Create a blue and a red devotion token
Whenever a source you control deals damage to a creature an opponent controls, tap that creature.
3/3
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219/271
Enchantment Creature — Human Advisor
As long as your devotion to red and green is ten or greater, Klothys, Fate's Voice gets +2/+2, gains indestructible, and is a God in addition to its other types.
Grandeur - Discard another card named Klothys, Fate's Voice: Create a red and a green devotion token
Spells you cast from exile cost {2} less to cast
4/3
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220/271
Enchantment Creature — Human Advisor
As long as your devotion to green and blue is ten or greater, Kruphix, Prophet of Meletis gets +2/+2, gains indestructible, and is a God in addition to its other types.
Grandeur-Discard another card named Kruphix, Prophet of Meletis: Create a green and a blue devotion token
Whenever you cast a spell on an opponents turn, scry 1 and put a +1/+1 counter on target creature you control
2/2
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221/271
Creature — Human Warrior
Heroic - Whenever you cast a spell that targets Military Leader, put two +1/+1 counters on it
"For Akros! For Theros! For Home!"
1/1
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222/271
Enchantment Creature — Minotaur Berserker
As long as your devotion to black and red is ten or greater, Mogis, Master of Brutality gets +2/+2, gains indestructible, and is a God in addition to its other types.
Grandeur - Discard another card named Mogis, Master of Brutality: Create a black and a red devotion token
Whenever another creature you control dies, untap Mogis, Master of Brutality. It gains deathtouch until end of turn.
2/1
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223/271
Creature — Minotaur Berserker
Menace, Haste
{1}, Sacrifice a creature: Mogis' Slaughterer gains your choice of deathtouch, first strike, or trample until end of turn
Mogis took power the way the minotaurs understood. By showing his strength.
5/4
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224/271
Enchantment Creature — Gorgon
As long as your devotion to black and green is ten or greater, Pharika, Snakespawn gets +2/+2, gains indestructible, and is a God in addition to its other types.
Grandeur-Discard another card named Pharika, Snakespawn: Create a black and a green devotion token
Whenever one or more permanent cards enter or leave your graveyard, you gain 1 life
3/2
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225/271
Enchantment Creature — Zombie Rogue
As long as your devotion to blue and black is ten or greater, Phenax, Evader of Ashiok gets +2/+2, gains indestructible, and is a God in addition to its other types.
Grandeur - Discard another card named Phenax, Evader of Ashiok: Create a blue and a black devotion token
Whenever a creature you control deals combat damage to a player, scry 1 and you gain 1 life.
2/1
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226/271
Creature — Human Wizard
Untap all creatures and lands you control during each other player’s untap step.
You may cast creature spells as though they had flash.
She watched Kruphix fall through the sky, and she wove tales of the day he would return
2/3
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Enchantment Saga — Aura
Enchant creature. Enchanted creature has “whenever you cast a spell from exile, put two +1/+1 counters on this creature”
Illustrated by No artist credit
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Creature — Zombie Warrior
Flying, Deathtouch
Whenever one or more other creatures you control deal combat damage to a player, you may pay 2 life. If you do, draw a card
{1}, {t}: Target creature gains deathtouch until end of turn
1/1
Illustrated by No artist credit
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Enchantment Creature — Human Advisor
You may look at the top card of your library at any time
{1}: Mill a card
{2}, {t}: Until end of turn, you may cast spells from the top of your library
3/3
Illustrated by No artist credit
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Enchantment Saga — Aura
Enchant creature. Enchanted creature can’t be blocked
Illustrated by No artist credit
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Enchantment Saga — Aura
Enchant creature. Enchanted creature gets +3/+2
Illustrated by No artist credit
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Enchantment Creature — Human Advisor
Voice of Karametra’s power and toughness are each equal to the number of enchantments you control
Enchantments you control have Ward {1}
They preached Karametra's will, not knowing she was walking right in front of them
*/*
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Enchantment Saga — Aura
Enchant creature. Enchanted creature can’t be blocked by creatures who have been dealt damage this turn.
Illustrated by No artist credit
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Creature — Elder Giant
When Yuri enters the battlefield, sacrifice it unless it escaped.
Whenever Yuri enters the battlefield or attacks, you gain 1 life, then destroy target creature with toughness X or less, where X is twice the amount of life you gained this turn. If you didn’t destroy a creature this way, mill three cards.
Escape – {w}{w}{b}{b}, Exile five other cards from your graveyard
6/6
Illustrated by No artist credit
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Artifact — Equipment
Equipped creature gets +1/+0 and gains trample
Equip {2}
"For the fallen ones!"
Illustrated by No artist credit
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Artifact
Creatures your opponents control lose indestructible and can’t gain indestructible.
"Let's see how you do now"
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Artifact
{5}, {t}: Draw a card. This ability costs {1} less to activate for each legendary permanent you control.
"Many years ago, fabled deities were said to watch over us, and heroes were said to carry part of a deity with them"
Illustrated by No artist credit
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Artifact Creature — Construct
When Ephara's Sentry enters the battlefield, draw a card
In her absence, they watch more than ever
2/1
Illustrated by No artist credit
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Artifact
When Gem of Devotion enters the battlefield, choose a color. Create a devotion token of the chosen color (it’s an enchantment that costs one mana of the chosen color)
{t}: Add one mana of the chosen color. If your devotion to the chosen color is five or greater, add two mana of the chosen color instead.
Illustrated by No artist credit
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Artifact — Equipment
{2}: Equipped creature gain indestructible until end of turn.
Equip {2}
"For Ashiok"
Illustrated by No artist credit
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Artifact
When Mana Harmonizer enters the battlefield, draw a card
{1}, {t}: Add one mana of any color. If your devotion to that color is five or greater, add {c}
"This is the last semblance of Kruphix that I can find"
Illustrated by No artist credit
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Artifact Creature — Construct
Phenax's Scout can’t block and can’t be blocked
"Ashiok is still seeking you, master. Stay hidden."
1/1
Illustrated by No artist credit
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Artifact Creature — Construct
Vigilance
"May the hidden gods protect you from wrath"
3/3
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Artifact — Equipment
Equipped creature gains Ward {2} and “{3}, {t}: This creature phases out”
Equip {2}
"For as long as the gods exist, this shield will protect you"
Illustrated by No artist credit
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Artifact — Equipment
Equipped creature gets +2/+2. If it’s legendary, it also gains first strike and trample.
Equip {2}
"This sword was once owned by Callaphe, said to have roamed the world twice over"
Illustrated by No artist credit
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Enchantment Land — Forest
({t}: Add {g})
Blessed Forest enters the battlefield tapped
{t}: Choose a color. If your devotion to that color is three or greater, add one mana of the chosen color.
"Setessa's forests have mana weaved into them, but they require faith to access"
Illustrated by No artist credit
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Enchantment Land — Island
({t}: Add {u})
Blessed Island enters the battlefield tapped
{t}: Choose a color. If your devotion to that color is three or greater, add one mana of the chosen color.
"Near where Olantin sank, you can find an island that is said to be a gateway to Nyx"
Illustrated by No artist credit
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Enchantment Land — Mountain
({t}: Add {r})
Blessed Mountain enters the battlefield tapped
{t}: Choose a color. If your devotion to that color is three or greater, add one mana of the chosen color.
"Near Mount Velus, there is a small peak that was said to be created by Purphoros"
Illustrated by No artist credit
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Enchantment Land — Plains
({t}: Add {w})
Blessed Plains enters the battlefield tapped
{t}: Choose a color. If your devotion to that color is three or greater, add one mana of the chosen color.
"Near where the Lagonna roam, there is an area where it is said Heliod once blessed with everlasting growth"
Illustrated by No artist credit
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Enchantment Land — Swamp
({t}: Add {b})
Blessed Swamp enters the battlefield tapped
{t}: Choose a color. If your devotion to that color is three or greater, add one mana of the chosen color.
"Near the entry into the Underworld, there is an area where Erebos once tortured his subjects"
Illustrated by No artist credit
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Land
Temple of Abandon enters the battlefield tapped
When Temple of Abandon enters the battlefield, scry 1
{t}: Add {r} or {g}
Klothys felt drawn to the temple, though she couldn't explain why
Illustrated by No artist credit
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Land
Temple of Deceit enters the battlefield tapped
When Temple of Deceit enters the battlefield, scry 1
{t}: Add {u} or {b}
This was Phenax's old home when he was reborn, and though it had fallen over the millenia, it still served the same purpose.
Illustrated by No artist credit
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Land
Temple of Enlightenment enters the battlefield tapped
When Temple of Enlightenment enters the battlefield, scry 1
{t}: Add {w} or {u}
The people of Meletis welcomed Ephara, unaware of her real identity
Illustrated by No artist credit
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Land
Temple of Epiphany enters the battlefield tapped
When Temple of Epiphany enters the battlefield, scry 1
{t}: Add {u} or {r}
Keranos had once called lightning here, and a temple had been built around the ruins of the old buildings
Illustrated by No artist credit
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Land
Temple of Malady enters the battlefield tapped
When Temple of Malady enters the battlefield, scry 1
{t}: Add {b} or {g}
Pharika had this temple built to let a poisonous plant grow. Now she relied on it for basic survival
Illustrated by No artist credit
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Land
Temple of Malice enters the battlefield tapped
When Temple of Malice enters the battlefield, scry 1
{t}: Add {b} or {r}
Mogis took the temple the way he told his followers to. With force
Illustrated by No artist credit
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Land
Temple of Mystery enters the battlefield tapped
When Temple of Mystery enters the battlefield, scry 1
{t}: Add {g} or {u}
Kruphix once used this place to talk to his followers. Now he did it in person
Illustrated by No artist credit
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Land
Temple of Plenty enters the battlefield tapped
When Temple of Plenty enters the battlefield, scry 1
{t}: Add {g} or {w}
Karametra walked into Setessa expecting to be its queen. Instead she was greeted as a commoner
Illustrated by No artist credit
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Land
Temple of Silence enters the battlefield tapped
When Temple of Silence enters the battlefield, scry 1
{t}: Add {w} or {b}
On the shore of the Tartyx River, Athreos laired and watched souls walk out, powerless to stop them
Illustrated by No artist credit
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Land
Temple of Triumph enters the battlefield tapped
When Temple of Triumph enters the battlefield, scry 1
{t}: Add {r} or {w}
Iroas snuck into the stadium of the games held in his honor
Illustrated by No artist credit
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