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ARK

Download Cockatrice files: https://mtg.design/u/cadstar3694582/ARK/cockatrice


  • Dragonspeaker Duucxejial(7)

    Creature — Dragon Bard (Mind)


    3A; 21+1M; 5C; Equip: Chakram, Laughing Skull, Dragon Daiko

    Actives: {t} Perform, {1}{r} Trueflame, {b/r} Blade Dance, {g}{g} Piercing Pitch, {1}{q} War Drum, {2} Rousing Beat

    SL1: Smoldering Wrath, Kodoku's Boon

    SL2: Sundering Sonata, Denkeeper's Boon

    SL3: Call the Whelps, Autumn's Wrath

    SL4: Offer to the Ancients, Gladewalker's Shroud

    SL5: Dragonspeaker's Call, Kodoku's Disdain

    SL6: Rekka's Rampage

    SL7: Ancients' Invective


    3/12

    Illustrated by Nick Silva

    1/100

  • Rousing Round(R)

    Instant


    Buyback {3} (You may pay an additional 3 as you cast this spell. If you do, put this card into your hand as it resolves.)

    Target creature gets +1/+0 and gains first strike until end of turn.


    Illustrated by XuiaoBotong

    A1/100

  • Sundering Sonata(1)(R)

    Instant — Dragon


    Choose one. If you control a Dragon as you cast this spell, you may choose both.

    • Sundering Sonata deals 2 damage divided as you choose among one or two target creatures and/or planeswalkers.

    • Destroy target artifact.


    Illustrated by Antilous chao

    A2/100

  • Call the Whelps(1)(R)(R)

    Sorcery — Dragon


    Create two 1/1 blue Faerie Dragon creature tokens with flying. If mana from a Treasure was spent to cast this spell, create three of those tokens instead.

    Young dragons will often lend their aid in exchange for stories and trinkets.


    Illustrated by Sandara

    A3/100

  • Offer to the Ancients(2)(r)(g)

    Instant — Dragon


    Exile target artifact or enchantment, then choose one –

    • Populate. (Create a token that’s a copy of a creature token you control.)

    • Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

    Even trifling trinkets can earn a dragon's favor.


    Illustrated by Timi Honkanen

    A4/100

  • Dragonspeaker's Call(3)(R)(G)

    Sorcery — Dragon


    Create a 2/2 red Dragon creature token with flying and “{r}: This creature gets +1/+0 until end of turn,” then populate. (Create a token that’s a copy of a creature token you control.)


    Illustrated by Sandara Tang

    A5/100

  • Rekka's Rampage(4)(R)(G)

    Sorcery — Dragon


    Damage can’t be prevented this turn.

    Put a +1/+1 counter on each creature you control. Those creatures gain trample and haste until end of turn.


    Illustrated by Antilous chao

    A6/100

  • Shrouding Dragonflame(R)

    Enchantment


    Whenever a creature blocks or becomes blocked by a creature you control, Shrouding Dragonflame deals 1 damage to that creature.

    “May the ancestors protect us as we walk in their wake.”


    Illustrated by BIC

    B1/100

  • Denkeeper's Boon(1)(G)

    Instant


    Put a +1/+1 counter on target creature. It gains reach, trample, hexproof, and indestructible until end of turn. Its controller gains 2 life.

    Eternal warden of the Blossoming Den, the Denkeeper watches over all children of myth.


    Illustrated by Sandara Tang

    B2/100

  • Autumn's Wrath(1)(G)(G)

    Enchantment


    When Autumn's Wrath enters the battlefield, populate. (Create a token that’s a copy of a creature token you control.)

    Whenever a creature you control deals combat damage to a player, put a +1/+1 counter on it.


    Illustrated by Sandara Tang

    B3/100

  • Gladewalker's Shroud(2)(G)(G)

    Enchantment — Dragon Aura


    Enchant creature

    Enchanted creature can’t be blocked except by creatures with flying or reach.

    Enchanted creature can’t be the target of spells or abilities your opponents control.

    Whenever enchanted creature deals combat damage to a player, proliferate.


    Illustrated by LiitAlles

    B4/100

  • Kodoku's Disdain(3)(B)(B)

    Enchantment — Dragon


    When Kodoku's Disdain enters the battlefield, put a -1/-1 counter on each creature your opponents control.

    At the beginning of each end step, put a -1/-1 counter on each creature an opponent controls that was dealt damage this turn.


    Illustrated by Nijijourney

    B5/100

  • Smoldering Wrath(R)

    Enchantment


    At the beginning of each combat damage step, Smoldering Wrath deals 1 damage to each creature blocking or blocked by a creature your team controls. If that creature was dealt damage this turn, Smoldering Wrath deals 2 damage to that creature instead.


    Illustrated by Nijijourney

    C1/100

  • Kodoku's Boon(B)

    Instant — Dragon


    Choose one. If you control a Dragon as you cast this spell, you may choose two instead.

    • Target opponent sacrifices an enchantment.

    • Put a -1/-1 counter on target creature.

    • Regenerate target creature.

    • Target creature gains wither until end of turn.


    Illustrated by Nijijourney

    C2/100

  • Ancients' Invective(X)(B)(R)(G)

    Sorcery — Dragon


    Choose X. You may choose the same mode more than once. X can't be less than 4.

    • Each opponent sacrifices a creature. If they can't, you create a 2/2 black and red Dragon creature token with flying and wither.

    • Each opponent sacrifices an artifact. If they can't, Ancients' Invective deals 2 damage to each creature that player controls. Creatures dealt damage this way can’t be regenerated this turn.

    • Each opponent sacrifices an enchantment. If they can't, put two +1/+1 counters on each creature you control.


    Illustrated by Nijijourney

    C7/100

  • Dancer’s Ring Blade(4)

    Artifact — Equipment


    Equipped creature has vigilance.

    Whenever equipped creature blocks or becomes blocked by a creature, equipped creature deals 2 damage to that creature.

    Equip {2}


    Illustrated by Unknown

    E0/100

  • Worn Targe(1)

    Artifact — Equipment


    Equipped creature gets +0/+1 and has absorb 1. (If a source would deal damage to equipped creature, prevent 1 of that damage.)

    Equip {1}


    Illustrated by Celtic Leatherworks

    E1/100

  • Worn Keenblade(1)

    Artifact — Equipment


    Equipped creature gets +1/+0.

    Whenever equipped creature becomes blocked, Worn Keenblade deals 1 damage to target creature defending player controls.

    Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)


    Illustrated by Zach Winkler

    E2/100

  • Resonant Bident(4)

    Artifact — Equipment


    Equipped creature gets +2/+2.

    {2}, {t}, Tap equipped creature: Tap or untap another target creature.

    Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)


    Illustrated by Nightcafe Studio

    E3/100

  • Silver Scepter(4)

    Artifact — Equipment


    Equipped creature gets +2/+2.

    {2}{u/r}, Tap equipped creature: Change the target of target spell or ability with a single target.

    Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)


    Illustrated by BIC

    E4/100

  • Backlash Buckler(2)

    Artifact — Equipment


    Equipped creature gets +1/+1.

    {2}{r}{r}: Tap target creature. It deals damage to a creature with the same controller chosen at random equal to half of its power, rounded up. Activate only if Backlash Buckler is attached to a creature and only once each turn.

    Equip {1}


    Illustrated by Sarah Cosman Lykins

    E5/100

  • Dragonspeaker's Chakram(4)

    Artifact — Equipment


    Equipped creature gets +2/+2 and has wither.

    Blade Dance – {b/r}: Until the beginning of your next turn, whenever equipped creature blocks or becomes blocked by a creature, equipped creature deals 2 damage to that creature. Activate only once each turn.

    Piercing Pitch – {g}{g}, Tap equipped creature: Counter target activated or triggered ability.

    Equip {2}


    Illustrated by Nijijourney

    E6/100

  • Laughing Skull(1)(B)

    Artifact — Equipment


    Equipped creature has "Whenever a creature dies or is put into exile from the battlefield, you gain 1 life. If an opponent controlled that creature, add {b} or {r}. Until end of turn, you don't lose this mana as steps and phases end."

    Equip {3}


    Illustrated by Nijijourney

    E7/100

  • Dragon Daiko(3)

    Artifact — Equipment


    Equipped creature has "{1}, {q}: Creatures your team controls get +1/+0 until end of turn."

    {2}: Untap target tapped creature if Dragon Daiko is attached to another creature.

    Equip {2}


    Illustrated by Nijijourney

    E8/100

  • Rejuvenation Potion(1)(W)

    Artifact


    {t}, Sacrifice Rejuvenation Potion: You gain 4 mana. You gain absorb 1 until end of turn. Choose one.

    • You gain 2 life.

    • Prevent the next 2 damage that would be dealt to you this turn.


    Illustrated by Alrik

    I1/100

  • Healing Potion(1)(W)

    Artifact


    {t}, Sacrifice Healing Potion: Exile up to one target enchantment attached to you or a creature you control. Choose one.

    • You gain 3 life.

    • Prevent the next 3 damage that would be dealt to you this turn.


    Illustrated by Michał Werder

    I2/100

  • Static Matrix(3)

    Artifact


    Whenever another artifact or creature becomes tapped, put a charge counter on Static Matrix.

    Remove five charge counters from Static Matrix: Untap another target artifact or creature and put a stun counter on it. Its activated abilities can't be activated until it becomes untapped.


    Illustrated by Nijijourney

    I3/100

  • Scalebound Dragonspeaker(R)

    Creature — Dragon Bard


    Dragon spells you cast cost {1} less to cast.

    Wandering dragonspeakers tell tales of the Ur-Dragon and his brood, often accompanied by the primal subjects of their songs.


    0/3

    Illustrated by Nick Silva

    L1/100

  • Dragonspeaker Duucxejial(1)(R)

    Creature — Dragon Bard


    Dragon spells you cast cost {1} less to cast.

    Wandering dragonspeakers tell tales of the Ur-Dragon and his brood, often accompanied by the primal subjects of their songs.


    1/3

    Illustrated by Nick Silva

    L2/100

  • Dragonspeaker Duucxejial(2)(R)

    Creature — Dragon Bard


    Dragon spells you cast cost {1} less to cast.

    {1}{r}: Until end of turn, target creature loses indestructible and can’t be regenerated.

    Wandering dragonspeakers tell tales of the Ur-Dragon and his brood, often accompanied by the primal subjects of their songs.


    1/4

    Illustrated by Nick Silva

    L3/100

  • Dragonspeaker Duucxejial(2)(R)(G)

    Creature — Dragon Bard


    Dragon spells you cast cost {1} less to cast.

    Perform – {t}: Create a Treasure token.

    Trueflame – {1}{r}: Until end of turn, target creature loses indestructible and can’t be regenerated.


    1/6

    Illustrated by Nick Silva

    L4/100

  • Dragonspeaker Duucxejial(2)(R)(G)

    Creature — Dragon Bard


    Dragon spells you cast cost {1} less to cast.

    Perform – {t}: Create a Treasure token.

    Trueflame – {1}{r}: Until end of turn, target creature loses indestructible and can’t be regenerated.


    1/8

    Illustrated by Nick Silva

    L5/100

  • Dragonspeaker Duucxejial(2)(R)(G)

    Creature — Dragon Bard


    Dragon spells you cast cost {1} less to cast.

    Perform – {t}: Create a Treasure token.

    Trueflame – {1}{r}: Until end of turn, target creature loses indestructible and can’t be regenerated.


    1/9

    Illustrated by Nick Silva

    L6/100

  • Dragonspeaker Duucxejial(2)(B)(R)(G)

    Creature — Dragon Bard


    Dragon spells you cast cost {1} less to cast.

    Perform – {t}: Create a Treasure token.

    Trueflame – {1}{r}: Until end of turn, target creature loses indestructible and can’t be regenerated.


    1/10

    Illustrated by Nick Silva

    L7/100

  • Tales of the Ancients(3)(G)

    Sorcery


    Reveal the top six cards of your library. Put up to three creature cards with mana value 6 or greater from among them into your hand and the rest on the bottom of your library in a random order. You may tap an untapped Bard you control. If you do, you gain life equal to its toughness.

    ”Every tale we tell is one we lived through.”


    Illustrated by AmaDenchArt

    S1/100

  • Evanescent Tavern

    Land


    {t}: Add {c}.

    {1}, {t}: Add one mana of any color.

    {3}, {t}, Tap an untapped creature you control: Create a Soda token. (It's an artifact with "{2}, Sacrifice this artifact: You may have up to one target creature gain haste until end of turn. If you don't, you gain 3 life.")


    Illustrated by Luca Naldini

    S10/100

  • Megantic Portal

    Artifact Land


    {t}: Add {c}.

    As long as Megantic Portal is in your graveyard, lands you control have “{t}: Add {r} or {g}.”


    Illustrated by Unknown

    S11/1

  • The Monstercave Inn

    Land


    {t}: Add {c}.

    {1}, {t}: Add one mana of any color.

    {1}, {t}, Sacrifice a Treasure: Create a Food token. (It’s an artifact with “{2}, {t}, Sacrifice this artifact: You gain 3 life.”)


    Illustrated by René Aigner

    S2/100

  • Quiet Hideout

    Land


    Hideaway 4

    Quiet Hideout enters the battlefield tapped.

    {t}: Add {c}.

    {t}: Add one mana of any color among creatures in your party. If you have a full party, add two mana in any combination of those colors instead.

    {2}, {t}: You may cast the exiled card without paying its mana cost if you have a full party.


    Illustrated by Arina Grabovskaya

    S3/100

  • Unnecessary Violence(3)(R)(R)(R)

    Sorcery


    Each creature target player controls fights another creature that player controls chosen at random. Destroy all permanents attached to those creatures.


    Illustrated by fLieRz

    S4/100

  • Effervescent Inn

    Land


    {t}: Add {c}.

    {1}, {t}: Add one mana of any color.

    {3}, {t}, Tap an untapped creature you control: Create a Soda token. (It's an artifact with "{2}, Sacrifice this artifact: You may have up to one target creature gain haste until end of turn. If you don't, you gain 3 life.")


    Illustrated by Luca Naldini

    S5/100

  • Triple Check(1)(U)(U)

    Instant


    Buyback–Mill five cards.

    Choose one –

    • Choose new targets for target activated or triggered ability from an artifact or creature source.

    • Reselect which player or permanent target attacking creature is attacking.

    "I did it right this time, didn't I? Maybe I should realign it again…"


    Illustrated by Henri Tapio

    S6/100

  • Enigmatic Abode

    Land


    {t}: Add {c}.

    {x}, {t}: Add X mana of different colors. X can't be 0.

    {3}, {t}, Tap an untapped creature you control: Scry X, where X is the tapped creature's mana value.


    Illustrated by Unknown

    S7/100

  • Punish the Proud(2)(W)(W)

    Instant


    Choose one –

    • Remove target attacking creature from combat, then destroy it.

    • Counter target activated or triggered ability from a creature source, then destroy that creature.


    Illustrated by Michael Warneke

    S8/100

  • Flee the Scene(2)(W)

    Instant


    Cast this spell only during combat after blockers are declared.

    Prevent all combat damage that would be dealt this turn by creatures blocked by target creature you control. Remove that creature from combat and untap it.


    Illustrated by Nijijourney

    S9/100