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ARC

Download Cockatrice files: https://mtg.design/u/cadstar3694582/ARC/cockatrice


  • Raulus of the Eldritch Blade(4)

    Creature — Lizard Warrior (Body)


    3 Actions; 6 Mana

    Weapons: Blazetongue, Sword of Infernos

    Actions: {u/r}{t} Blade Dance, {1}{u/r} Bladeveil

    SL1: Bladestorm, Exploding Blade

    SL2: Shroud of Blades, Frigid Bladesoul

    SL3: Summon the Wyrm

    SL4: Erupting Blades


    6/3

    Illustrated by Jake Pleshe

    0/100

  • Erupting Blades(2)(R)(R)

    Sorcery


    Until end of turn, target creature you control gains provoke and "Whenever this creature deals combat damage to a creature, it deals 1 damage to each other creature with the same controller."


    Illustrated by ArtDeepMind

    10/100

  • Frigid Bladesoul(1)(U)

    Enchantment — Aura


    Enchant creature

    Enchanted creature gets +0/+2 and has “Whenever this creature attacks, tap target nonland permanent defending player controls.”


    Illustrated by Dominik Mayer

    11/100

  • Blazetongue, Sword of Infernos(2)(R)

    Artifact — Equipment


    Equipped creature gets +2/+0 and has "{r}: This creature deals 1 damage to target creature. Activate only if this creature is attacking and only once each turn."

    Equip {2}


    Illustrated by BABAGANOOSH99

    2/100

  • Bladestorm(R)

    Sorcery


    Bladestorm deals 1 damage to each creature your opponents control.

    The most experienced bladebonders can cause many weaker copies of their bonded weapon to rain down upon their enemies.


    Illustrated by kingmong

    3/100

  • Shroud of Blades(1)(U)

    Instant


    Choose one –

    • Counter target noncreature spell with mana value 2 or less.

    • Counter target noncreature spell that targets a permanent you control.

    "Don't think that because bladebonders are warriors, we can't also use magic from time to time."

    –Bladebonder Raulus


    Illustrated by Steves3511

    5/100

  • Raulus of the Eldritch Blade(1)(u)(/)(r)(u)(/)(r)

    Creature — Lizard Warrior


    First Strike

    {1}{u/r}: Raulus of the Eldritch Blade gains hexproof until end of turn.

    "Blades are no toys of war. They are sentient, intelligent beings. Each blade has its own unique and deadly personality."


    3/3

    Illustrated by Jake Pleshe

    6/100

  • Summon the Wyrm(1)(U)(R)

    Sorcery


    Create Kaestrasz, a legendary 3/3 blue and red Dragon creature token with flying and haste. Exile it at the beginning of your next end step.

    "Oh great master who gave me my trusted companion Blazetongue, I call you for I need your aid."

    –Bladebonder Raulus


    Illustrated by Unknown

    7/100

  • Exploding Blade(R)

    Sorcery


    Exploding Blade deals 3 damage to target creature and 1 damage to another target creature.

    You never know with bladebonders. They can have all kinds of tricks with blades up their sleeves. One even exploded a sword and killed two soldiers that were hunting them.


    Illustrated by Tyler Clark

    8/100

  • Raulus of the Eldritch Blade(2)(u)(/)(r)(u)(/)(r)

    Creature — Lizard Warrior


    First Strike

    Blade Dance – {u/r}, {t}: Goad target creature. Put a +1/+1 counter on Raulus of the Eldritch Blade.

    Bladeveil – {1}{u/r}: Raulus gains hexproof until end of turn.


    4/3

    Illustrated by Jake Pleshe

    9/100

  • Potion Synthesis(W)

    Sorcery


    A teammate of your choice creates a Healing Draught token. (It's an artifact with "{1}, Sacrifice this artifact: Gain two life or prevent the next two damage that would be dealt to any target.")

    Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)


    Illustrated by TheKoswog

    A1/100

  • Ease Affliction(1)(W)

    Instant


    Choose one –

    • Exile target permanent attached to a creature or planeswalker.

    • Remove up to three counters from target creature or planeswalker.

    • End all "this turn" and "until end of turn" effects affecting target creature or planeswalker.


    Illustrated by Juan Vega

    A2/100

  • Curtain of Moonlight(1)(W)(W)

    Instant


    Cast this spell only during combat after blockers are declared.

    Any number of target unblocked attacking creatures become blocked. Prevent all damage that would be dealt this turn by creatures with trample. You gain 1 life for each attacking creature. (This spell works on creatures that can’t be blocked.)


    Illustrated by Complicated Reality

    A3/100

  • Solar Protection(2)(W)(W)

    Sorcery


    You get a three-time boon with “Whenever one or more creatures become the target of a spell or ability an opponent controls, you may counter that spell or ability, then put a shield counter on one of those creatures.”


    Illustrated by Complicated Reality

    A4/100

  • Revelation Corona(3)(W)(W)

    Enchantment


    Revelation Corona enters the battlefield with three charge counters on it.

    Whenever a teammate casts a spell that targets a permanent your team controls, you may remove a charge counter from Revelation Corona. If you do, copy that spell. You may choose new targets for the copy.


    Illustrated by technochroma

    A5/100

  • Starlight Umbra(W)

    Enchantment — Aura


    Enchant creature

    Enchanted creature gets +1/+1 and has ward {2}.

    Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)


    Illustrated by Complicated Reality

    B1/100

  • Ward of Sunlight(W)(W)

    Instant


    Choose a color. Target creature and each other creature your team controls that shares a color with it gain absorb 1 and protection from the chosen color until end of turn.


    Illustrated by Complicated Reality

    B2/100

  • Astral Inversion(2)(W)

    Instant


    Escalate {1}{w} (Pay this cost for each mode chosen beyond the first.)

    Choose one or both –

    • The next time a source of your choice would deal damage this turn, it deals that much damage to its owner instead.

    • Change the targets of target spell or ability that targets you or a creature you control to players and/or permanents its owner controls.


    Illustrated by Technocroma

    B3/100

  • Anri, Village Healer(3)(W)(W)

    Creature — Human Cleric (Versatility)


    Spells you cast that target a creature cost {2} less to cast.

    {t}: Prevent the next 2 damage that would be dealt to target creature. When damage is prevented this way, put a +1/+1 counter on it.

    {w}{w}: Exile target permanent attached to a permanent. If it was attached to a creature, that creature's controller gains 2 life.


    2/6

    Illustrated by Andriy Bao

    L5/100

  • Adventurers' Cart(1)(G)(U)

    Artifact — Vehicle


    Flying

    Whenever a creature crews Adventurers' Cart, its controller may create a Soda token or a Common Level 2 Scroll token of the color of their choice.

    Secret Compartment – {0}: Return any number of permanents in exile with storage counters on them to the battlefield under your control, then exile any number of artifacts you control and put a storage counter on each of them. Permanents entering or leaving the battlefield this way don't cause abilities to trigger.

    Crew N (smax765's ability)


    0/6

    Illustrated by SDXL 1.0

    V1/100

  • Adventurers' Cart(1)(G)(U)

    Artifact — Vehicle


    Flying

    Whenever a creature crews Adventurers' Cart, its controller may create a Soda token or a Common Level 2 Scroll token of the color of their choice.

    {0}: Retrieve any number of permanents stored in Adventurers' Cart, then store any number of artifacts you control in Adventurers' Cart.

    Crew N (smax765's ability)


    0/6

    Illustrated by SDXL 1.0

    V2/100

  • Spiteful Wraith(2)(B)(B)

    Creature — Spirit


    Incorporeal – Spiteful Wraith can't have counters placed on it.

    Necrotic Rebound – Whenever Spiteful Wraith becomes the target of a spell or ability, that spell or ability's controller loses 2 life.


    2/30

    Illustrated by Diana Franco

    XC1/100

  • Ward of Bones(B)

    Artifact Creature — Skeleton Wall


    Defender

    Necrotic Warding – Other black creatures you control have absorb 1.

    Miasma – At the beginning of your upkeep, put a -1/-1 counter on a random nonblack creature.

    Necrotic Backlash – When Ward of Bones dies or is put into exile from the battlefield, it deals damage to any target equal to its remaining toughness, rounded down.


    0/10

    Illustrated by Simon Verstraete

    XC2/100

  • Skeletal Reaver(B)(R)(R)

    Creature — Skeleton Berserker


    First strike, haste

    Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner’s control with a -1/-1 counter on it.)


    7/3

    Illustrated by Nijijourney

    XC3/100