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SNK

Download Cockatrice files: https://mtg.design/u/TaupeMorose4569/SNK/cockatrice


  • Yssilth, Venomous Whisperer(1)(B)(G)(U)

    Creature — Snake Shaman


    Deathtouch, Flash

    Other Snakes you control get +1/+1.

    Whenever a Snake you control deals combat damage to a player, that player creates a Venom token. (It's an enchantment with "At the beginning of your upkeep, this enchantment deals 1 damage to you. {1}, {T}, Pay 1 life: Destroy this enchantment.")

    {B}{G}: Regenerate another target Snake you control.

    {1}{U}, {T}: Draw a card for each opponent that control a venom token.

    "Her whispers slither through the mind, leaving nothing but dread and decay."


    3/4

    Illustrated by Dall-E

    001/100

  • Venom

    Enchantment


    At the beginning of your upkeep, this enchantment deals 1 damage to you.

    Cleansing Touch — {1}, {T}, Pay 1 life: Destroy this enchantment."

    The toxin's bite lingers, its pain a whisper of the predator's touch.


    Illustrated by Dall-E

    002/100

  • Coilweaver Mystic(G)(B)

    Creature — Snake Shaman


    {T}: Add {G}{B}. Spend this mana only to cast Snake spells or activate abilities of Snakes.

    Whenever you cast a Snake spell, you may gain 1 life.

    "The coil guides us, the coil sustains us."


    2/2

    Illustrated by Dall-E

    003/100

  • Shadowcoil Devourer(2)(B)(G)

    Creature — Snake


    Haste

    Whenever Shadowcoil Devourer deals combat damage to a player, create a number of 1/1 green Snake creature tokens with deathtouch equal to the number of Venom tokens that player controls.

    "The devourer consumes venom not to cleanse, but to feed."


    4/4

    Illustrated by Dall-E

    004/100

  • Toxic Paradox(1)(U)(B)

    Instant


    Counter target spell. Its controller creates a Venom token.

    If that player controls two or more Venom tokens, exile that spell instead and you draw a card.

    "The poison twists the mind, unraveling their best-laid plans."


    Illustrated by Dall-E

    005/100

  • Venomfang Cobra(1)(B)

    Creature — Snake


    Unblockable

    Whenever Venomfang Coiler deals combat damage to a player, that player creates that many Venom token.

    I'm a slithery little sneaky snake.


    1/1

    Illustrated by Dall-E

    006/100

  • Spreading Blight(2)(B)(G)

    Enchantment


    At the beginning of each opponent's upkeep, that player creates a Venom token.

    Whenever an opponent destroys a Venom token, you may choose one:

    • Create a 1/1 green Snake creature token with deathtouch.

    • Draw a card, then discard a card.

    • Each opponent loses 1 life.

    The venom seeps into every breath, spreading without end.


    Illustrated by Dall-E

    007/100

  • Serpent's Hollow

    Land


    Serpent's Hollow enters the battlefield tapped.

    {T}: Add {G}, {U}, or {B}.

    {3}, {T}: Create a 1/1 green Snake creature token with deathtouch.

    {4}, {T}: Target opponent creates a Venom token.

    From its depths crawl the seeds of venom and the shadows of serpents.


    Illustrated by Dall-E

    008/100

  • Venomous Growth(2)(G)

    Instant


    Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

    Create a 1/1 green Snake creature token with deathtouch.

    "Life takes root, and with it comes the bite of its protectors."


    Illustrated by Dall-E

    009/100

  • Rhystic Venom(2)(U)

    Enchantment


    Whenever an opponent casts a spell, unless they pay {2}, they create a Venom token. (A Venom token is an enchantment with "At the beginning of your upkeep, this enchantment deals 1 damage to you. {1}, {T}, Pay 1 life: Destroy this enchantment.")

    "The more they resist, the deeper the venom seeps."


    Illustrated by Dall-E

    010/100

  • Ambush the Prey(X)(U)(B)(G)

    Instant


    Create X 1/1 green Snake creature tokens with deathtouch.

    Whenever a creature an opponent controls dies this turn, you may exile it. If you do, draw a card. (You can only draw one card this way.)

    "The vipers strike swiftly, leaving no trace of their prey."


    Illustrated by Dall-E

    011/100

  • Fangscale Interceptor(1)(G)(U)

    Creature — Snake Drake


    Flash, Flying

    When Fangscale Interceptor enters the battlefield, counter target spell unless its controller creates six Venom tokens.

    "Its strike is a choice: face the poison or lose your will."


    1/1

    Illustrated by Dall-E

    012/100

  • Lair of the Viper King(U)(B)(G)

    Enchantment Artifact


    When Lair of the Viper King enters, and at the beginning of their upkeep, each opponent chooses one:

    Spread the Poison — Create a Venom token and give control of it to another opponent. That opponent draws 2 cards.

    Suffer the Bite — Create a Venom token.

    Whenever a player destroy an enchantment, you create a 1/1 snake token with deathtouch.

    {3}: Destroy this permanent. Any player who has 6 or more Venom tokens can activate this ability

    The poison spreads, alliances crumble, and I remain to watch it all unravel.


    Illustrated by Dall-E

    013/100

  • Web of Deceit(2)(B)

    Enchantment


    Creatures can’t attack you or planeswalkers you control unless their controller creates a Venom token.

    At the beginning of each opponent’s end step, if that player didn’t attack another player this turn, they lose 3 life and create a Venom token.

    Stand still, strike none, and the poison will claim you anyway.


    Illustrated by Dall-E

    014/100

  • Tempt with Fangs(2)(G)

    Sorcery


    Create a 1/1 green Snake creature tokens with deathtouch and a Treasure token. Each opponent may choose to create a 1/1 green Snake creature token with deathtouch and a Treasure token. For each opponent who does, you do the same.

    The promise of power often hides the bite of betrayal.


    Illustrated by Carl Gignac

    015/100

  • Poisoned Opportunity(1)(U)(B)

    Enchantment


    Whenever a creature deals damage to a player, if that player controls a Venom token, the creature's controller may draw a card.

    {4}: Destroy target creature and target Venom token that creature's owner controls. Activate only as a sorcery. Any player may activate this ability.

    The venom does not just harm; it reveals your weaknesses.


    Illustrated by Carl Gignac

    016/100

  • Cycle of the Rattle(2)(B)(G)

    Enchantment Saga


    Each opponent creates a Venom token.


    Illustrated by Carl Gignac

    017/100

  • Serpent's Game(2)(U)(G)

    Sorcery


    Each player secretly chooses a number of Venom tokens they are willing to create. Then those numbers are revealed, and each player creates the chosen number of Venom tokens.

    The player who bid the highest creates twice X 1/1 green Snake creature tokens with deathtouch, and draws X cards, where X is the highest number chosen. (If there is a tie, both players receive it.)

    If you haven't bid the highest, but still bid 2 or more, create 2 1/1 green Snake creature tokens with deathtouch.

    The winner may claim the prize, but the poison spares none.


    Illustrated by Dall-E

    018/100

  • Sinuous Rebirth(3)(B)

    Sorcery


    Return target creature card from a graveyard to the battlefield under your control. For each Venom token its owner controls, put a +1/+1 counter on that creature.

    If an opponent controls four or more Venom tokens, this spell has flash.

    From the poison comes new life, more lethal than before.


    Illustrated by Carl Gignac

    019/100

  • Turn to Scales(1)(B)(G)

    Instant


    Destroy target creature or enchantment. Its controller creates a 1/1 green Snake creature token with deathtouch. You create a 1/1 green Snake creature token with deathtouch.

    From the death of one rises the coils of another, binding all to the will of the brood.


    Illustrated by Carl Gignac

    020/100

  • Poisonous Command(1)(U)(B)(G)

    Instant


    Choose two —

    •Destroy target creature. Its controller draws a card and create a Venom Token.

    •Create two 1/1 green Snake creature tokens with deathtouch.

    •Exile target noncreature permanent with mana value 3 or less.

    •Return target permanent card from your graveyard to your hand.

    The poison claims one life and spares another—but never without a price.


    Illustrated by Carl Gignac

    021/100

  • Thrixal, Poisonbroker Shaman(2)(B)(G)

    Creature — Snake Shaman


    Hexproof

    {1}, Pay 2 life: Move a Venom token you control to another opponent who doesn't control Thrixal. Any player may activate this ability. If they do, they draw a card.

    Whenever a permanent changes control, create a 1/1 green Snake creature token with deathtouch.

    Pain is a currency, and I am its wealthiest trader.


    4/4

    Illustrated by Dall-E

    022/100

  • Spreading Infection(U)(B)(G)

    Sorcery


    Choose target opponent. You choose a number of creatures they controls equal to an amount of Venom tokens they control. That player gives control of those creatures and Venom tokens to another opponent of your choice.

    The venom always finds a new host.


    Illustrated by Carl Gignac

    023/100

  • Snake

    Creature — Snake


    Deathtouch


    1/1

    Illustrated by Carl Gignac

    024/100

  • Serpent’s Jewel(1)

    Artifact — Sol Ring


    {T}: Add {C}{C}.

    Its glow mesmerizes, but its true power lies in the venomous whispers it inspires.


    Illustrated by Dall-E

    025/100

  • Viperscourge Sovereign(2)(G)

    Creature


    Landfall— Whenever a land enters the battlefield under your control, choose two. You may choose the same mode more than once:

    • Create a 1/1 green Snake creature token with deathtouch.

    • Put a +1/+1 counter on target creature you control. If it's a snake, it gains lifelink until end of turn.

    With every shift of the earth, the brood grows stronger and deadlier.


    2/2

    Illustrated by Carl Gignac

    026/100

  • Xizzith, Slithering Trickster(1)(B)

    Creature — Snake Rogue


    Deathtouch

    Whenever Slithering Trickster attacks, you may sacrifice another creature. If you do, target opponent creates a Venom token and you draw a card.

    Its bite is deadly, but its true weapon is deception.


    2/1

    Illustrated by Carl Gignac

    027/100

  • Sszarix, Harbinger of Blight(2)(B)(G)(U)

    Creature — Snake Hydra


    Deathtouch, Trample, Ward {4}

    Whenever one or more creature an opponent controls dies, you may exile it. If you do, create a 1/1 green Snake creature token with deathtouch and a Venom token.

    {3}, Sacrifice X Venom tokens: Each opponent loses X life, and you draw X cards.

    With each drop of venom, kingdoms fall, and the brood’s shadow grows ever longer.


    5/5

    Illustrated by Dall-E

    028/100

  • Thyssar, Dread Spike Suzerain(3)(B)(B)(B)

    Creature — Snake Noble


    Deathtouch, Menace

    Whenever an opponent creates a Venom token, they sacrifice a permanent unless they pay 6 life.

    At the beginning of your end step, you may sacrifice a Snake. If you do, each opponent creates a Venom token.

    Its hunger is endless, its poison ever-spreading.


    6/6

    Illustrated by Carl Gignac

    029/100

  • Venomspire Relic(4)

    Artifact


    Whenever a Venom leaves the battlefield, put a Venom counter on Venomspire Relic.

    At the beginning of each upkeep, if Venomspire Relic has seven or more Venom counters on it, you may remove two of them from it. If you do, create a Venom Wraith token.

    The relic feeds on venom, birthing its spawn to spread the curse anew.


    Illustrated by Carl Gignac

    030/100

  • Venom Wraith

    Artifact Creature — Snake Wraith


    Deathtouch, Trample, Lifelink, Haste

    Whenever Venom Wraith attacks, each opponent sacrifices a permanent.

    Born of poison, it seeks to spread agony wherever it slithers.


    6/6

    Illustrated by Carl Gignac

    031/100

  • Sissheth, the Wyrm of Unmaking(4)(G)(B)(B)(U)

    Enchantment Creature — Serpent God


    Flying, Trample

    Eternal Duality — At the beginning of each upkeep, choose one:

    Cycle of Growth: Return up to two land cards from your graveyard to the battlefield and create two 1/1 green Snake creature tokens with deathtouch.

    Cycle of Decay: Destroy up to two target nonland permanents. Each opponent sacrifices a creature.

    If it would be put into a graveyard from anywhere, return it to your hand at the beginning of the next end step.

    Whenever Sissheth deals combat damage to a player, you may draw X cards, then each opponent loses X life, where X is the number of creatures that died this turn.


    8/8

    Illustrated by Carl Gignac

    032/100

  • Vyxara, Venom Evangelist(2)(B)(G)

    Creature — Human Cleric


    Lifelink

    Whenever a Venom token enters the battlefield under an opponent's control, that player loses 1 life and you gain 1 life.

    {2}{G}{B}, {T}: Each opponent creates a Venom token. Then, for each Venom token created this way, create a 1/1 green Snake creature token with deathtouch.

    Through venom, I spread his truth. Through pain, they shall know his embrace.


    3/4

    Illustrated by Carl Gignac

    033/100

  • Venombloom Mire

    Land


    {T}: Add {B}.

    {1}{B}, {T}: Target creature gets -1/-1 until end of turn. If that creature dies this turn, its controller creates a Venom token.

    {1}{B}: Venombloom Mire becomes a 2/2 black Snake Wraith creature with deathtouch until end of turn. It’s still a land.

    As Nythraxis decays, its roots awaken, striking back at the world that poisoned it.


    Illustrated by Carl Gignac

    034/100

  • Thorncoil Glade

    Land — Forest


    {T}: Add {G}.

    {G}, {T}: Put a +1/+1 counter on target creature. Activate only if you control a Snake.

    {2}{G}: Thorncoil Glade becomes a 3/3 green Snake creature with trample until end of turn. It’s still a land.

    The glade flourishes amid decay, its venom-laced tendrils reclaiming what Nythraxis has lost.


    Illustrated by Carl Gignac

    035/100

  • Venomspire Charm(X)(B)(G)(U)

    Instant


    Choose one:

    Revive the Fallen - If X is 7 or greater, revive a player. That player draws seven cards and has 20 life.

    Venomous Slumber - Tap all creatures controlled by up to X target players.

    Brood’s Rebirth - Create X 1/1 green Snake creature tokens with deathtouch.

    The relic’s power knows no bounds, offering life, stillness, or a legion of fangs.


    Illustrated by Carl Gignac

    036/100

  • Krosan (Broken) Grip(2)(G)

    Instant


    Destroy target artifact or enchantment.

    Counter all other spells and abilities on the stack.

    In an instant, the world’s chaos unraveled into silence.


    Illustrated by Carl Gignac

    037/100

  • Lungharvester Disciple(2)(B)(G)

    Creature — Human Cleric


    Deathtouch

    {T}, Sacrifice a Snake: Each opponent loses 2 life. Then, you may return a land card from your graveyard to your hand.

    Whenever a Snake you control dies, you may exile it. If you do, draw a card.

    The serpent breathes once for itself, and once for the brood.


    1/1

    Illustrated by No artist credit

    038/100

  • Lazketh, Weaver of Venoms(2)(B)(G)

    Planeswalker — Lazketh


    : Whenever a Venom token leaves the battlefield, put a loyalty counter on Lazketh, Weaver of Venoms. 

    2: Create a 1/1 green Snake creature token with deathtouch. 


    3

    Illustrated by Dall-E

    039/100

  • Sanctuary of the Hollow Fang

    Land — Plains


    {T}: Add {W}.

    {W}, {T}: You gain 3 life. If you control a Snake, you gain 5 life instead.

    {1}{W}: Sanctuary of the Hollow Fang becomes a 3/3 white Snake creature with lifelink until end of turn. It’s still a land.

    In the poisoned wilds, even fleeting sanctuaries must strike to survive.


    Illustrated by Dall-E

    040/100

  • Venomspire Talisman(2)

    Artifact


    {T}: Add one mana of any color.

    {2}{G}, {T}: Create a 1/1 green Snake creature token with deathtouch. If you control a Venom token, create two of those tokens instead.

    Its power pulses in harmony with the brood, summoning serpents to defend its will.


    Illustrated by Dall-E

    041/100

  • Reptile Retaliation(3)(B)(G)

    Instant


    Prevent all combat damage that would be dealt to you this turn. For each 1 damage prevented this way, create a 1/1 green Snake creature token with deathtouch.

    Strike the brood, and the venom strikes back.


    Illustrated by Dall-E

    042/100

  • Gildfang Ambusher(1)(G)

    Creature — Snake Rogue


    Deathtouch, Forestwalk

    Whenever Gildfang Ambusher deals combat damage to a player, create a Treasure token.

    Its fangs carry poison, but its true prize is the gold left behind.


    1/1

    Illustrated by Dall-E

    043/100