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HVN

Download Cockatrice files: https://mtg.design/u/RossMTG8585/HVN/cockatrice


  • Seraphic Security(1)(W)

    Creature — Angel


    Flying

    A deck may have any number of cards named Seraphic Security

    Seraphic Security has +1/+1 for each other card named Seraphic Security that is under your control.

    "Get Security in here NOW"


    1/2

    Illustrated by Greg Capullo

    1/27

  • Mnemosyne, Throne Telepath(1)(w)(w)

    Creature — Angel


    Flash, Flying

    Until the next end step, creatures cannot target players.

    {1}{w}: Return Mnemosyne, Throne Telepath, to your hand.

    "I don't understand. There must be some mistake. The order is to stand down!"


    1/2

    Illustrated by Greg Capullo

    11/11

  • Domina, Disobedient Angel(2)(w)(r)

    Creature — Angel


    Flying, Haste

    Creatures you control with defender can attack as though they did not have defender.

    "And what of Earth? How shall you answer when she is a smoldering husk? That you were only following orders?"


    3/3

    Illustrated by Greg Capullo

    12/12

  • Obedient Angels(w)

    Creature — Angel


    Defender, Flying

    "We will not defy the Throne."


    1/3

    Illustrated by Greg Capullo

    13/13

  • Urania, Obedient Angel(1)(w)(w)

    Creature — Angel


    Defender, Flying

    Other creatures you control with defender get +0/+1

    "Call it duty then, but we will not join you."


    2/5

    Illustrated by Greg Capullo

    14/14

  • Disobedient Angels(w)(r)

    Creature — Angel


    Flying, Haste

    Other creatures with Haste get +1/+0

    "We cannot accept this order. We are going to act of our own accord"


    2/1

    Illustrated by No artist credit

    15/15

  • Wrathful Avatar(1)(r)(r)

    Creature — Avatar


    Flying, Haste

    "In battle her madness manifests itself in the form of her avatar. A mindless raging beast of war."


    4/2

    Illustrated by Philip Tan

    16/16

  • Surielle, Host Commander(2)(w)(w)

    Creature — Angel


    Flying, First strike

    All other angels under your control get +1/+1

    "We are authorized to lance you into oblivion if you resist arrest."


    3/3

    Illustrated by Greg Capullo

    17/17

  • Zera, Insane Zealot(3)(r)(r)

    Creature — Angel


    Flying, Haste, Trample

    If Zera leaves the battlefield for any reason other than being exiled, return Zera to your hand.

    "Can't die - - He won't let me"


    5/3

    Illustrated by Philip Tan

    17/17

  • Hunting Permit(w)(r)

    Artifact — Equipment


    Equipped creature gets +2/+0. As long as it is blocked, it gets +3/+0 instead.

    Equip {2}

    "I can't stop you from hunting. But I want this one quick and clean."


    Illustrated by Todd McFarlane

    19/19

  • Seraphic Phalanx(1)(W)(W)

    Creature — Angel


    Flying, First Strike

    Seraphic Phalanx gets +1/+0 for each other angel in play.


    1/3

    Illustrated by Greg Capullo

    2/2

  • Elysium, City of Eternal Light

    Enchantment Land — Town


    Elysium enters tapped.

    {T}: Add {W}

    Angels you control get +1/+1

    "The place of angels. The city of glass and eternal light . . . Home."


    Illustrated by Greg Capullo

    20/20

  • Angela, Freelance Angel(W)(W)(R)(R)

    Creature — Angel


    Flying

    Whenever Angela destroys a permanent that an opponent controls, exile that permanent.

    "I don't want to hurt you either. I want to destroy you."


    4/3

    Illustrated by Todd McFarlane

    21/21

  • Angelic Revelation(1)(w)

    Sorcery


    Manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)

    If that card is an Angel, you may turn it face up without paying its mana cost.


    Illustrated by Todd McFarlane

    22/22

  • Anti-Spawn, Jason Wynn(1)(w)(b)(b)

    Creature — Human Angel


    As an additional cost to cast this card, exile a creature you control. When this card leaves the battlefield, return that card to the battlefield under your control.

    Flying, Menace

    "We are the servants of a higher power . . . as you will be when our work is done."


    4/2

    Illustrated by Greg Capullo

    23/23

  • 1st Redeemer, Phil Temper(2)(w)(r)

    Creature


    Flying, Menace

    When 1st Redeemer enters the battlefield, exile target creature. Return it to the battlefield under its owner's control when 1st Redeemer leaves the battlefield.

    "Ah, a soldier with a good soul. Perfect!"


    3/3

    Illustrated by Greg Capullo

    24/24

  • 2nd Redeemer, Eddie Frank(2)(w)(w)(b)

    Creature — Human Angel


    Flying, Lifelink

    Partner with Victoria, Heavenly Scout (When this creature enters the battlefield, target player may put Victoria, Heavenly Scout into their hand from their library, then shuffle.)

    "Do not test me! Just tell me where my wife is!"


    4/4

    Illustrated by Whilce Portacio

    25/25

  • Victoria, Heavenly Scout(1)(w)(b)

    Creature — Vampire Angel


    Flying, Lifelink

    Partner with 2nd Redeemer, Eddie Frank (When this creature enters the battlefield, target player may put 2nd Redeemer, Eddie Frank into their hand from their library, then shuffle.)

    "It's good to se another of God's elite."


    2/2

    Illustrated by Whilce Portacio

    26/26

  • Gabrielle, Purjurious Manipulator(1)(w)(b)

    Creature — Angel


    Flying, Defender

    At the end of each of your turns, target a creature. All players vote on whether to exile that creature. If half or more of the votes are for exile, exile it. If less than half the votes are for exile, put a +1/+1 counter on Gabrielle.

    "Because I hate you Angela . . . Do you need any more reason than that?"


    1/1

    Illustrated by Greg Capullo

    27/27

  • The Heavenly Host(w)(w)(w)(w)

    Creature — Angel


    Flying

    Creatures opponents control cannot attack you or planeswalkers you control.

    Creatures you control have defender (Creatures with defender cannot attack)

    "We are here to reiterate our orders: You are to stand down"


    0/3

    Illustrated by Greg Capullo

    3/3

  • Heavenly Reunion(1)(w)(w)

    Sorcery


    Return a creature from your graveyard to the battlefield under your control without paying its mana cost. That creature gains haste if it doesn't already have it.

    At the end of your turn, sacrifice that creature.


    Illustrated by Greg Capullo

    4/4

  • Prevent Armageddon(1)(w)(w)

    Instant


    Counter target spell that would destroy or exile any permanent. That spell is exiled from the game.

    ". . . Even if I have to cripple every last one of you"


    Illustrated by No artist credit

    5/5

  • Seraphic Enforcer(2)(w)(r)

    Creature — Angel


    Flying, Haste

    When Seraphic Enforcer enters the battlefield, exile target creature until Seraphic Enforcer leaves the battlefield.

    "You are unworthy of the name of angel. You shall come with us and face the Seraphic tribunal.


    2/2

    Illustrated by Greg Capullo

    6/6

  • Dimensional Transportation(w)

    Instant


    Return target permanent you control to your hand.

    You may cast any one spell from your hand as though it had flash.


    Illustrated by No artist credit

    7/7

  • Angelic False-Death(w)(b)

    Instant


    Split-Second

    Return target creature you control to your hand.

    If if it was the target of a spell or ability, draw a card.

    "You still don't get it, do you? You didn't kill any angel. She's still alive!"


    Illustrated by Tony Daniel

    8/8

  • Plotting for Promotion(2)(w)(b)

    Sorcery


    Destroy target creature.

    Put a +1/+1 counter on target creature you control.

    "I just have to take out this Spawn. Quickly and without mercy. Then the flight instructors will see I've proven myself."


    Illustrated by Tony Daniel

    9/9

  • Tiffany, Overeager Angel(2)(w)(b)

    Creature — Angel


    Flying, Double Strike

    Tiffany, Overeager Angel gains +1/+0 when blocked by or blocking a black creature.

    "Why do you just stand there? Surely you haven't surrendered?"


    3/2

    Illustrated by Greg Capullo

    9/9