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P5M

Download Cockatrice files: https://mtg.design/u/Kyronex7628/P5M/cockatrice


  • Joker, Wild Card(1)(B)(B)

    Creature — Human Rogue


    Partner with Arsène, Pillager of Twilight

    When Joker enters, put a -1/-1 counter on each creature your opponents control, then do the following:

    • If {W} was spent to cast him, put a shield counter on target permanent you control.

    • If {U} was spent to cast him, draw a card.

    • If {R} was spent to cast him, Joker deals 2 damage to any target.

    • If {G} was spent to cast him, put a +1/+1 counter on each creature you control.


    2/3

    Illustrated by Shigenori Soejima

    01/25

  • Arsène, Pillager of Twilight(B)(B)

    Enchantment Creature — Spirit Avatar


    Partner with Joker, Wild Card

    Flying, deathtouch

    When this creature enters, you lose 1 life and draw a card.

    At the beginning of your first main phase, if there are five colors among legendary Rogues you control, transform Arsène.


    1/1

    Illustrated by Shigenori Soejima

    02/25

  • Satanael, Archetype of Rebellion

    Enchantment Creature — Spirit Avatar


    Flying, first strike, wither

    When this creature transforms into Satanael, Archetype of Rebellion, you lose 7 life, draw seven cards, then each opponent sacrifices a creature with the greatest power among creatures they control.

    Damage that would be dealt by creatures you control can't be prevented.


    7/7

    Illustrated by Shigenori Soejima

    02b/25

  • Mona, Treasure Seeker(G)(W)

    Creature — Cat Rogue


    Partner with Zorro, Defender of the Weak

    Skulk, lifelink

    When Mona enters, return target permanent card from your graveyard to your hand.

    {2}{G}{W}: Exile Mona. If he was a creature, return him to the battlefield as a Vehicle artifact with crew 2. Otherwise, return him to the battlefield.


    1/2

    Illustrated by Shigenori Soejima

    03/25

  • Zorro, Defender of the Weak(1)(G)(/)(W)(G)(/)(W)

    Enchantment Creature — Spirit Avatar


    Partner with Mona, Treasure Seeker

    Flash

    Vigilance

    When this creature enters, creatures you control gain hexproof and indestructible until end of turn.


    3/3

    Illustrated by Shigenori Soejima

    04/25

  • Skull, Full Throttle(1)(R)(R)

    Creature — Human Rogue


    Partner with Captain Kidd, Havoc Raiser

    Haste, trample

    Whenever Skull attacks, he gets +X/+0 until end of turn, where X is the number of permanents you control that entered this turn.


    1/3

    Illustrated by Shigenori Soejima

    05/25

  • Captain Kidd, Havoc Raiser(1)(B)(R)

    Enchantment Creature — Spirit Avatar


    Partner with Skull, Full Throttle

    Haste, menace

    Whenever Captain Kidd and at least one other creature attack, if each creature you control that could attack this turn is attacking, create a number of tapped Treasure tokens equal to the number of creatures that attacked this turn.


    4/1

    Illustrated by Shigenori Soejima

    06/25

  • Panther, Burning Passion(3)(R)(R)

    Creature — Human Rogue


    Partner with Carmen, Alluring Flame

    Skip your draw step

    When Panther enters and at the beginning of your upkeep, exile the top three cards of your library. You may play those cards this turn. At the beginning of the next end step, if any of those cards remain exiled, put them into your graveyard, then Panther deals 2 damage to each opponent for each card put into your graveyard this way.


    5/2

    Illustrated by Shigenori Soejima

    07/25

  • Carmen, Alluring Flame(1)(R)(R)(R)

    Enchantment Creature — Spirit Avatar


    Partner with Panther, Burning Passion

    Prowess

    At the beginning of combat on your turn, gain control of target creature an opponent controls with power less than Carmen's power until end of turn. Untap that creature. It gains haste until end of turn. At the beginning of the next end step, if that creature didn't attack this turn, sacrifice it.


    3/3

    Illustrated by Shigenori Soejima

    08/25

  • Fox, Beauty in Ice(3)(U)

    Creature — Human Samurai Rogue


    Partner with Goemon, Thief of Vice

    First strike, vigilance

    Whenever Fox deals damage to a creature, destroy that creature at the beginning of the next end step.

    Whenever you cast a noncreature spell, tap target creature an opponent controls and put a stun counter on it.


    2/4

    Illustrated by Shigenori Soejima

    09/25

  • Goemon, Thief of Vice(3)(U)(R)

    Enchantment Creature — Spirit Avatar


    Partner with Fox, Beauty in Ice

    When this creature enters, choose a creature you control. It deals damage equal to its power to each other tapped creature.

    Whenever a creature an opponent controls dies, if it had counters on it, distribute that many +1/+1 counters among creatures you control.


    4/4

    Illustrated by Shigenori Soejima

    10/25

  • Queen, Fist of Justice(4)(W)(R)

    Creature — Human Rogue


    Partner with Johanna, Phantom Ride

    Double strike

    Whenever Queen becomes tapped, double her power until end of turn.

    At the beginning of each combat, creatures you control gain first strike until end of turn if a creature you control has first strike. The same is true for flying, deathtouch, double strike, haste, hexproof, indestructible, lifelink, menace, reach, skulk, trample, and vigilance.


    3/5

    Illustrated by Shigenori Soejima

    11/25

  • Johanna, Phantom Ride(3)(W)

    Enchantment Artifact — Vehicle


    Partner with Queen, Fist of Justice

    As long as Johanna is a creature, it's a Spirit Avatar in addition to its other types.

    Trample, protection from black

    Whenever Johanna becomes crewed for the first time each turn, it gets +X/+X until end of turn, where X is the greatest power among creatures that crewed it this turn.

    Crew 3


    3/3

    Illustrated by Shigenori Soejima

    12/25

  • Noir, Beauty Thief(4)(G)

    Creature — Human Rogue


    Partner with Milady, Beautiful Betrayal

    Trample

    Whenever Noir deals combat damage to a blocking creature, she deals that much damage to each other creature defending player controls.

    Whenever a nontoken creature an opponent controls dies, create a Food token.


    6/4

    Illustrated by Shigenori Soejima

    13/25

  • Milady, Beautiful Betrayal(5)(U)(R)

    Enchantment Creature — Spirit Avatar


    Partner with Noir, Beauty Thief

    Ward {X}, where X is the number of artifacts you control.

    Whenever a nontoken creature you control deals combat damage to a player, you may sacrifice an artifact. If you do, Milady deals that much damage to any target.


    5/7

    Illustrated by Shigenori Soejima

    14/25

  • Necronomicon, Forbidden Wisdom(3)(C)(C)

    Enchantment Creature — Spirit Avatar


    Partner with Oracle, Off-Beat Navigator

    Flying, shroud

    When you cast this spell, for each opponent, look at that player's hand and exile a card from it face down. For as long as those cards remain exiled, you may look at them, you may play them, and you may spend mana as though it were mana of any color to cast them.


    5/3

    Illustrated by Shigenori Soejima

    16/25

  • Crow, Detective Prince(W)(W)(W)(W)

    Creature — Human Detective


    Partner with Robin Hood, Noble Thief

    Vigilance

    Whenever Crow enters or attacks, exile another target creature until Crow leaves the battlefield. If you do, create a Clue token, then return each other creature card exiled with Crow to the battlefield under their owners' control.

    {B}{B}: Put target creature card exiled with Crow into its owner's graveyard. If a card is put into your graveyard this way, transform Crow.


    3/4

    Illustrated by Shigenori Soejima

    17/25

  • Crow, Twisted Justice

    Creature — Human Assassin


    Menace, deathtouch

    Whenever Crow deals combat damage to a player, each player discards two cards.

    Sacrifice another creature: Crow gains indestructible until end of turn.


    5/4

    Illustrated by Shigenori Soejima

    17b/25

  • Robin Hood, Noble Thief(W)(W)(W)

    Enchantment Creature — Spirit Avatar


    Partner with Crow, Detective Prince

    Reach

    When this creature enters, gain control of target artifact an opponent controls until this creature leaves the battlefield. Tap that artifact. It doesn't untap during your untap step for as long as you control it.

    At the beginning of your precombat main phase, you may sacrifice four other permanents. When you do, transform Robin Hood.


    3/3

    Illustrated by Shigenori Soejima

    18/25

  • Loki, Agent of Chaos

    Enchantment Creature — Spirit Avatar


    Menace

    At the beginning of combat on each player's turn, another target creature that player controls gets +X/+0 and gains trample and haste until end of turn, where X is its power. Goad that creature. At the beginning of the next end step, destroy that creature if it attacked this turn.


    5/6

    Illustrated by Shigenori Soejima

    18b/25

  • Violet, Faithful Devotion(1)(W)(W)

    Creature — Human Rogue


    Partner with Cendrillion, Ashen Splendor

    Double strike, soulbond

    As long as Violet is paired with another creature, each of those creatures has "This creature can't be blocked."

    When a creature Violet is paired with dies, Violet becomes a copy of that creature, except it's legendary in addition to its other types and has double strike and "This creature can't be blocked."


    2/2

    Illustrated by Shigenori Soejima

    19/25

  • Cendrillion, Ashen Splendor(2)(R)

    Enchantment Creature — Spirit Avatar


    Partner with Violet, Faithful Devotion

    Whenever a creature you control deals combat damage to a player, exile the top card of your library. You may play that card this turn.

    Whenever you play a card exiled with this creature, create a Treasure token.


    3/3

    Illustrated by Shigenori Soejima

    20/25

  • Sophie, Humanity's Companion(2)(W)

    Artifact Creature — Illusion Rogue


    Partner with Pithos, Empty Vessel

    Other creatures you control have hexproof.

    Whenever Sophie deals damage to a creature equal to that creature's toughness, put a +1/+1 counter on her and draw a card.

    {X}: Sophie has base power and toughness X/X until end of turn.


    1/4

    Illustrated by Shigenori Soejima

    21/25

  • Pithos, Empty Vessel(1)(U)

    Artifact Creature — Construct


    Partner with Sophie, Humanity's Companion

    {T}: Target creature must be blocked this turn if able and can only be blocked by target creature an opponent controls if able.

    {4}{R}{R}: Transform Pithos. Activate only if you have seven or more cards in hand.


    1/4

    Illustrated by Shigenori Soejima

    22/25

  • Pandora, Hope in Calamity

    Enchantment Creature — Spirit Avatar


    You choose which creatures block each combat and how those creatures block.

    Is the puppet ready to cut her own strings? Shall the doll seize her own destiny? Then you need only call my name.


    4/4

    Illustrated by Shigenori Soejima

    22b/25

  • Wolf, Hunter of Evil(2)(W)(W)(/)(B)(B)

    Creature — Human Detective Rogue


    Partner with Valjean, Heart of Justice

    Lifelink

    You may exert Wolf as he attacks. When you do, until end of turn, double his power and he gains trample and loses lifelink.


    5/5

    Illustrated by Shigenori Soejima

    23/25

  • Valjean, Heart of Justice(2)(W)(W)

    Enchantment Creature — Spirit Avatar


    Partner with Wolf, Hunter of Evil

    Creatures you control have vigilance.

    Prevent all combat damage that would be dealt to creatures you control.

    If you yet seek true justice, we will see it done!


    4/4

    Illustrated by Shigenori Soejima

    24/25

  • Yaldabaoth, God of Control(6)(W)(W)

    Creature — God


    Flying, trample, indestructible

    As long as you control three or more other creatures, you have protection from everything.

    {2}{U}{U}: Gain control of target creature.


    8/7

    Illustrated by Shigenori Soejima

    25/25