See The Sun Rise(W)(W)(W)
Sorcery
If its day, exile all Demon creatures and all Demon cards in all graveyards. Otherwise it becomes day.
Both demons and slayers alike know the fighting will stop once day breaks.
Illustrated by Demon Slayer
001/300
Download Cockatrice files: https://mtg.design/u/JakksonKobalt7407/KNY/cockatrice

Sorcery
If its day, exile all Demon creatures and all Demon cards in all graveyards. Otherwise it becomes day.
Both demons and slayers alike know the fighting will stop once day breaks.
Illustrated by Demon Slayer
001/300

Creature — Human Samurai
Bushido 2
When Kyojuro Rengoku, Flame Hashira enters, create a 1/1 white Human Samurai creature token with bushido 1.
Flame Breathing- Whenever a bushido ability of a creature you control triggers, that creature gains double strike until end of turn.
"I will fulfill my duty! I won't allow anyone here to die!"
4/5
Illustrated by Demon Slayer
002/300

Creature — Human Samurai
Flash, Bushido 1
Mist Breathing- Whenever bushido triggers on a creature you control, that creature can't be blocked until the end of your next turn.
"Remember that boiling anger. [...] Even if I lose my memories, my body will remember that anger that will not leave me until I die."
3/4
Illustrated by Demon Slayer
003/300

Creature — Human Samurai
Bushido 1
When Giyu Tomioka, Water Hashira blocks, its base power becomes the blocked creature's power.
Water Breathing- Whenever bushido triggers on a creature you control, give that creature a +1/+1 counter.
"Don't cry. Don't despair. Now's not the time for that."
2/5
Illustrated by Demon Slayer
004/300

Creature — Human Samurai
Bushido 1
When Mitsuri Kanroji, Love Hashira enters, create a 1/1 white Human Samurai creature token with bushido 1.
Love Breathing- Whenever an opponent attacks you, creatures you control with bushido gain reach until end of turn.
"In my fear, I was suppressing my strength. But not anymore. Leave this to me. I will protect everyone."
5/5
Illustrated by Demon Slayer
005/300

Creature — Human Samurai
Bushido 1
When Obanai Iguro, Serpant Hashira enters, create a 1/1 green snake creature token with toxic 1.
Serpant Breathing- Once per turn, when bushido triggers on a creature you control, put a poison counter on target player.
"I want to die defeating Muzan, and I pray that it will purify my filthy blood."
1/4
Illustrated by Demon Slayer
006/300

Creature — Human Samurai
Bushido 2
When Sanemi Shinazugawa, Wind Hashira enters, create a 1/1 white Human Samurai creature token with bushido 1.
Wind Breathing- When bushido triggers on a creature you control, give that creature trample until end of turn.
"I know how unfair the world is... because good people... die one after another."
4/6
Illustrated by Demon Slayer
007/300

Creature — Human Samurai
Bushido 1
When Gyomei Himejima, Stone Hashira enters, create a 1/1 white Human Samurai creature token with bushido 1.
Stone Breathing- When bushido triggers on a creature you control, that creature assigns combat damage this combat with their toughness rather than power.
"We are proud to live and die as human beings. Don't act like your worthless ideas are supreme and force them on others."
0/7
Illustrated by Demon Slayer
008/300

Creature — Human Samurai
Bushido 3
When Tengen Uzui, Sound Hashira enters, create three 1/1 white Human Samurai creature token with bushido 1.
Sound Breathing- When bushido triggers on a creature you control, untap that creature.
"Do I look like someone with any talent? [...] See, this country is vast. It's teeming with people who'd blow your mind."
6/5
Illustrated by Demon Slayer
009/300

Creature — Human Samurai
Bushido 2
When Shinobu Kocho, Insect Hashira enters, create a 1/1 white Human Samurai creature token with bushido 1.
Insect Breathing- When bushido triggers on a creature you control, that creature gains wither until end of turn.
"I once believed that the road of happiness continued forever and ever into the distance."
2/4
Illustrated by Demon Slayer
009/300

Creature — Human Noble
Other creatures you control gain bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
(Multiple instances of bushido trigger separately)
{T}: You may cast a Samurai spell as if it had flash and it costs {1} less to cast.
"I know what eternity is. Eternity is human feeling. Only human feelings last forever and are undying."
0/3
Illustrated by Demon Slayer
010/300

Sorcery
If it is night, search your library for a Demon card, reveal it, and put it into your hand, then shuffle. Otherwise, it becomes night.
Until the start of your next turn, it can't become day.
Be careful at night, for demons lurk in the darkness.
Illustrated by Demon Slayer
011/300

Creature — Demon Samurai
Haste, bushido 5
Flash
Nightlurker (When this creature enters, it becomes night. This creature is can't attack unless it is night.)
Whenever bushido triggers on a creature you control, each opponent loses life equal to the bushido value.
5/6
Illustrated by Demon Slayer
012/300

Creature — Demon
Nightlurker (When this creature enters, it becomes night. This creature is can't attack unless it is night.)
{S}{S}, {T}: Doma deals 2 damage to target creature, tap it, and give its controller a poison counter.
"It seems you are mistaken. Heaven and hell do not exist in this world."
8/8
Illustrated by Demon Slayer
013/300

Creature — Demon Monk
Prowess, First Strike, Menace
Nightlurker (When this creature enters, it becomes night. This creature is can't attack unless it is night.)
At the beginning of your upkeep, if it's day, you may pay 5 life. If you do, it becomes night.
"I only despise the weak. I only spit on weaklings. Yes. Weaklings make me sick. It is the law of nature that they be weeded out."
5/4
Illustrated by Demon Slayer
014/300

Creature — Demon
Skulk
Nightlurker (When this creature enters, it becomes night. This creature is can't attack unless it is night.)
When Hantengu, Upper 4 dies, if its power is 3 or less, create two nonlegendary token copies of it. Double their base power and toughness.
"Since the day I was born I've never lied... not even once! I'm a good natured weakling! I deserve pity, but no one has any sympathy for me."
1/1
Illustrated by Demon Slayer
015/300

Creature — Demon Serpent
Shadow
Nightlurker (When this creature enters, it becomes night. This creature is can't attack unless it is night.)
Whenever a stun counter is removed from a creature, if it's night, put a -1/-1 counter on that creature.
{U/B}{U/B}, {T}: Tap target creature and put a stun counter on it.
"You're just too poor and uncultured to understand my beauty, refinement, and elegance."
3/2
Illustrated by Demon Slayer
016/300

Creature — Demon Assassin
Toxic 3
Nightlurker (When this creature enters, it becomes night. This creature is can't attack unless it is night.)
Whenever a creature blocks Gyutaro, Upper 6, put a +1/+1 counter on Gyutaro, Upper 6 for each creature blocking him.
Partner with Daki, Gyutaro's Sister
"I envy you. Oh, I envy you. Would you mind dropping dead, and in the most agonizing way at that?"
4/6
Illustrated by Demon Slayer
017/300

Creature — Demon Assassin
Nightlurker
Absorb X, where X is the total number of poison counters among each player.
Daki can block an additional creature each combat.
Partner with Gyutaro, Upper 6
"We beautiful, powerful demons... can do anything we want!"
4/3
Illustrated by Demon Slayer
018/300

Creature — Demon
Lifelink; nightlurker (When this creature enters, it becomes night. This creature can't attack unless it is night.)
As long as its night, Muzan has indestrustible
Whenever a creature dealt damage my Muzan dies this turn, you may pay 5 life. If you do, return it to the battlefield under your control, except its a Demon with nightlurker in addition to its other types and abilities.
5/4
Illustrated by NaokiSaito
019/300

Creature — Demon
Nightlurker (When this creature enters, it becomes night. This creature can't attack unless it is night.)
Whenever Muzan, Elusive Demon deals combat damage to a player, draw a card.
Discard and card: Until the end of turn Muzan becomes a Human with base power and toughness 1/1 and gains hexproof and skulk.
3/3
Illustrated by Mo07
020/300

Planeswalker — Muzan
2: If it is night, scry 2. Otherwise it becomes night.
-2: Put a demon creature card from your hand onto the battlefield. Lose X life, where X is that creature's mana value.
3
Illustrated by Demon Slayer
021/300

Creature — Demon
Skulk
Nightlurker (When this creature enters, it becomes night. This creature can't attack unless it is night.)
Whenever Nezuko, Tiny Demon deals combat damage to a player, each player draws that many cards.
1/1
Illustrated by Demon Slayer
022/300

Creature — Human Samurai
Training; bushido 1 (Whenever this creature blocks or becomes blocked, it gains +1/+1 until end of turn.)
Choose a color (If this creature is your commander, you may choose an additional color to be part of this commander's color identity.)
Partner
1/1
Illustrated by Demon Slayer
023/300

Creature — Human Samurai
Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
Hinokami Kagura- Whenever Tanjiro Kamado attacks, you may exert it to double its base power and toughness until end of turn.
Partner with Nezuko Kamado
"You gotta protect Nezuko! Even if it means getting slashed by him at the same time!"
3/3
Illustrated by Demon Slayer
024/300

Creature — Demon
Nightlurker (When this creature enters, it becomes night. This creature can't attack unless it is night)
As long as it is night, when Nezuko Kamado dies return it to the battlefield tapped. Nezuko can't be sacrificed for the rest of this turn.
Healing Flames- {W/B}, {T}: Untap target non-demon creature. Gain 1 life.
Partner with Tanjiro Kamado
"Humans are to be protected and saved... I will never hurt them."
5/2
Illustrated by Demon Slayer
025/300

Creature — Human Samurai Demon
Bushido 1
As long as it is night, Tanjiro and Nezuko has first strike, menace and gains +3/+1.
Other Samurai or Demon creatures you control gain +1/+1.
3/4
Illustrated by Demon slayer
026/300

Creature — Human Samurai
Stun counter don't stop Zenistu from untapping.
While Zenistu has any stun counters, it gains +4/+2, and has haste, first strike, trample and bushido 2.
Whenever a creature enters under an opponent's control, if Zenistu has no stun counters tap Zenistu, then put 3 stun counters on Zenistu.
Partner
"I always think I have to get my act together, but I end up cowering, running away, sniveling. I want to change. I want to be a competent person."
0/2
Illustrated by Demon slayer
027/300

Creature — Human Samurai
Trample, bushido 1
While its your turn, creatures lose shroud, hexproof, and ward, and can't have or gain them.
Whenever Inosuke, Self Trained Swordsman attacks, you may exert it to give it double strike until end of turn.
Partner
"Don't dwell on such weak thoughts! You can or you can't, it doesn't do you any good to sit there, wondering about the maybes!"
5/3
Illustrated by Demon slayer
028/300

Sorcery
Create four 1/1 white Human Samurai creature tokens with bushido 1. (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
Summoned by their kasugai crows, lead to their death, hopefully slaying a demon in the process.
Illustrated by Demon Slayer
029/300

Creature — Spider Demon
Reach, Vigilance
Nightlurker (When this creature enters, it becomes night. This creature can't attack unless it is night.)
As long as it is night, other Spider creatures you control get +1/+2 and can't be blocked.
"Since I was the one with the most power, there was no one who could protect me... who could shield me."
4/6
Illustrated by Demon Slayer
030/300

Instant
Destroy target creature that is attacking you or has attacked you since your last turn.
Thin threads, spider webs, able to be manipulated at a whim, impossibly durable, sharp enough to cut clean through a Nichirin Sword.
Illustrated by Demon Slayer
031/300

Enchantment — Aura
Enchant creature.
Enchanted creature has "Lose 1 life at the beginning of your upkeep."
Enchanted creature can't attack or block.
Illustrated by Demon Slayer
032/300

Creature — Spider Demon
Nightlurker (When this creature enters it becomes night. This creature can't attack unless it is night.)
{2}{B}{B}: Adapt 3 (If this creature has no +1/+1 counters on it, put three +1/+1 counter on it.)
"Stay away... from... my... family!"
6/6
Illustrated by Demon Slayer
033/300

Creature — Spider Demon
Shroud
Nightlurker (When this creature enters it becomes night. This creature can't attack unless it is night.)
{X}{X}{U}, {T}: Gain control of X target creatures until end of turn. Untap them, they gain haste until end of turn.
"Arrgh! Die! Die! Die now! If you don't, I'll suffer an awful fate!"
2/4
Illustrated by Demon Slayer
034/300

Creature — Spider Demon
Reach, Wither
Nightlurker (When this creature enters it becomes night. This creature can't attack unless it is night.)
{G/B}, {T}: Rui's Brother deals 1 damage to target creature. When that creature dies this turn, create a 1/1 green Spider Demon creature token with toxic 1.
"There's nothing to be afraid of. When the poison runs throughout your system and you become a spider, your mind will be gone."
3/4
Illustrated by Demon Slayer
035/300

Creature — Spider Demon
Nightlurker (When this creature enters it becomes night. This creature can't attack unless it is night.)
Whenever Rui's Sister deals damage to a creature, tap that creature and put a stun counter on it.
"I only ever worried about myself. They were dumb, but I was different. But now I've messed up!"
1/2
Illustrated by Demon Slayer
036/300

Sorcery — Spider
Search your library for a Spider creature, reveal it, and put it into your hand.
Retrace (You may cast this card from your graveyard by discarding a land card as an additional cost to cast it.)
"Family... A father has his role as the father, and the mother has her role as the mother, and the elder brother and sister protect their younger siblings" - Rui, Lower 5
Illustrated by Demon Slayer
037/300

Sorcery
It becomes night.
Illustrated by Demon Slayer
038/300

Instant
If it is night, destroy target non-demon creature. Otherwise it becomes night.
"Let's fight more, don't die on me Kyojuro." - Akasa to Rengoku
Illustrated by No artist credit
039/300

Instant
If it is day, exile target black creature. Otherwise it becomes day.
"Rising Scorching Sun!"
Illustrated by Demon Slayer
040/300

Sorcery — Samurai
Untap all Samurai you control. Creatures you control gain bushido 1 until end of turn.
If it is day, there is an additional combat phase after this phase followed by an addition main phase. Otherwise it becomes day.
Illustrated by Demon Slayer
041/300

Sorcery
Creatures you don't control phase out.
If it is night, there is an additional combat phase after this phase followed by an addition main phase. Otherwise it becomes night.
Illustrated by Demon Slayer
042/300

Enchantment — Demon
When The Infinity Castle enters it becomes night.
It cannot become day.
No more than one creature may attack each player each combat.
Illustrated by Demon Slayer
042/300

Enchantment
Black creatures can't attack you or permanents you control unless their controller pays {3} for each black creature they control that’s attacking you or a permanent you control.
The Wisteria Blossoms protect the demon slayer corps, as wisteria is poison to the demons.
Illustrated by Demon Slayer
043/300

Creature — Human Samurai
Reach, first strike
{B}, Discard a Demon card: Genya, Demon Eater becomes a Demon until end of turn. Draw a card.
As long as Genya is a Demon, it gets +2/+2 and has indestructible, and attacks each combat if able.
4/4
Illustrated by Demon Slayer
044/300

Creature — Human Master
Mentor, vigilance
Whenever Urokodaki, Master Swordsman attacks or blocks, attacking or blocking creatures you control gain +1/+1 until end of turn.
Whenever a Samurai you control dies, put a +1/+1 counter on a Samurai you control.
3/4
Illustrated by Demon Slayer
045/300

Creature — Human Samurai
Bushido 1
While Kanao Tsuyuri has any +1/+1 counters, the first time you would flip a coin or roll a die each turn, instead choose the result.
{R}{W}{W}: Adapt 2 (If this creature has no +1/+1 counters on it, put 2 +1/+1 counter(s) on it.)
"Somehow I feel the people I care for and those important to me will still be alive tomorrow. But that's just my hope and there's no way I can promise that with any certainty."
1/2
Illustrated by Demon Slayer
046/300

Creature — Human Cleric
Creatures you control get +0/+1.
At the beginning of your upkeep, you gain 1 life.
"Compared to you guys, I'm not so important, so thanks aren't necessary. I survived selection due to pure luck. Since then I've been afraid to fight, so I'm a coward."
0/2
Illustrated by Demon Slayer
047/300

Creature — Demon Cleric
Whenever Tamayo, Demon Healer untaps you may pay {2/W}{2/B}. If you do, put your choice of two +1/+1 counters or two -1/-1 counters on target creature. If a +1/+1 counter was put on a Demon this way, it becomes a Human.
"I don't need to be stronger than you to kill you. I can just make you weaker. Just as you'll do whatever it takes to stay alive, I... No, we, will do whatever it takes to kill you!"
1/3
Illustrated by Demon Slayer
048/300

Creature — Demon
Partner with Yahaba, Arrow Demon
Haste
Whenever Susamaru, Ball Demon attacks, Susamaru, Ball Demon deals damage equal to its power to any target.
"Let's keep playing until dawn! Until your life ends."
2/3
Illustrated by Demon Slayer
049/300

Creature — Demon
Partner with Susamaru, Ball Demon
Ward {1}
If you would choose one or more targets for a spell or ability, you may choose that many targets plus an additional target.
"How will we kill them? Brutally of course!"
2/4
Illustrated by Demon Slayer
050/300

Creature — Demon
Trample; nightlurker (When this creature enters, it becomes night. This creature can't attack unless it is night.)
The Hand Demon doesn't untap during your untap step.
Whenever it becomes night, untap The Hand Demon.
Whenever a creature with power 2 or less enters, put a +1/+1 counter on The Hand Demon.
"I've been here so long... that dynasties have risen and fallen! Again and again! All while I've been trapped here! Unforgivable! Unforgivable!"
5/5
Illustrated by Demon Slayer
051/300

Creature — Demon
Shadow
Nightlurker (When this creature enters, it becomes night. This creature can't attack unless it is night.)
When Swamp Demon enters, create a token copy of it without this ability.
2/2
Illustrated by Demon Slayer
052/300

Creature — Demon
Nightlurker (When this creature enters, it becomes night. This creature can't attack unless it is night.)
4/2
Illustrated by Demon Slayer
053/300

Creature — Demon
Skulk, toxic 1
Nightlurker (When this creature enters, it becomes night. This creature can't attack unless it is night.)
1/2
Illustrated by Demon Slayer
054/300

Creature — Demon
Nightlurker (When this creature enters, it becomes night. This creature can't attack unless it is night.)
Horned Demon gets +1/+1 as long as it is night.
3/5
Illustrated by Demon Slayer
055/300

Creature — Demon Bard
First strike; nightlurker (When this creature enters, it becomes night. This creature can't attack unless it is night.)
As long as it is night, creatures your opponents control can't attack you unless they pay {2} for each creature that's attacking you.
{U/R}, {T}: Draw a card then discard a card. Then target opponent loses X life where X is the mana value of the discarded card.
3/5
Illustrated by Demon Slayer
056/300

Creature — Demon
Nightlurker (When this creature enters, it becomes night. This creature can't attack unless it is night.)
When Enmu, Lower 1 enters, tap each other creature and put a stun counter on each of those creatures.
{1}, Sacrifice an artifact you control: put X +1/+1 counters on Enmu, Lower 1 where X is the mana value of the sacrifice artifact. Activate only once each turn and only as a sorcery.
2/4
Illustrated by Demon Slayer
057/300

Instant
Destroy all creatures and equipment you don't control.
Illustrated by Demon Slayer
058/300

Custom — Siege
(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When Swordsmith Invasion enters, create two 2/2 blue and black Fish Demon creature tokens.
(Backside = Slayer Corps Annihilation)
Illustrated by Demon Slayer
058/300

Custom
At the beginning of your upkeep, create a colorless Equipment Nichirin Sword artifact token equip {2} and "Equipped creature gets +1/+1 and has bushido 1."
Illustrated by Demon Slayer
059/300

Custom — Contest
(Contests are a type of battle that anyone may attack or protect)
When Battle on Mount Natagumo enters, each player chooses to create either a 1/1 white Samurai creature token with bushido 1; or a 1/1 green Spider Demon creature token with toxic 1.
The player who defeats Battle on Mount Natagumo puts a +1/+1 counter on each creature they control.
Illustrated by Demon Slayer
060/300

Custom — Siege
(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
As Final Selection enters, put two +1/+1 counters on target Samurai you control.
(Backside = Joining the Corps)
Illustrated by Demon Slayer
061/300

Instant
Search your library for a creature with bushido, reveal it, put it into your hand then shuffle.
Create a colorless Equipment Nichirin Sword artifact token with equip {2} and "Equipped creature gets +1/+1 and has bushido 1."
Illustrated by Demon Slayer
061/300

Enchantment Saga
Return target creature that entered the graveyard this turn to the battlefield, tapped and exerted.
Illustrated by Demon Slayer
062/300

Enchantment Saga
You lose 6 life. Then search your library for a card, put it into your hand, then shuffle.
Illustrated by Demon Slayer
063/300

Custom
Whenever a creature enters under your control, you may remove a defense counter from Entertainment District Battle. If you do, that creature fights target creature you don't control. (removing the last counter this way counts as you defeating the battle.)
Illustrated by Demon Slayer
064/300

Custom — Control Point
(A Control Point is a battle that enters under your control and protection. When it is defeated, exile it and return it to the battlefield under the protection and control of the player who defeated it.)
At the beginning of your upkeep, you may tap target creature and place a stun counter on it. It you didn't, deal 2 damage to target opponent.
Illustrated by Demon Slayer
066/300

Artifact — Equipment Nichirin Sword
Equipped creature gets +1/+1 and has bushido 1
Equip {2}
Illustrated by Demon Slayer
1/1

Creature — Human Samurai
Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
1/1
Illustrated by Demon Slayer
1/1

Creature — Demon Samurai
Nightlurker (When this creature enters, it becomes night. This creature can't attack unless it's night.)
Bushido 2
Combustible Blood- Whenever Nezuko takes damage for the first time each turn, it gains lifelink until end of turn. Nezuko deals 1 damage to each other demon.
4/5
Illustrated by jptanchico
23/300