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EGO

Download Cockatrice files: https://mtg.design/u/HeroicVileplume1735/EGO/cockatrice


  • Jae-Heon, The Puppeteer(2)(U)(B)(G)

    Creature — Abnormality Artificer


    When this creature enters, and whenever you spend at least five mana to cast a creature spell, return a creature card with mana value four or less from any graveyard to the battlefield under your control, except it is a Puppet artifact in addition to its other types, and it does not count as legendary if it was legendary.

    At your endstep, give a Puppet creature you control an Undying counter


    4/5

    Illustrated by Library of Ruina

    1/1

  • Ozma(2)(W)(B)(G)

    Creature — Wizard Horror


    Creature spells you cast cost {2} more to cast, but enter with four +1/+1 counters

    Whenever you cast a creature spell, if eight or more mana was spent to cast that spell, creatures you control become indestructible until your next endstep.

    Poor Ozma. She didn’t know that lying adults don’t approach others without reason.


    5/7

    Illustrated by No artist credit

    1/1

  • Ozma(2)(W)(B)(G)

    Creature — Wizard Horror


    Creature spells you cast cost {2} more to cast, but enter with four +1/+1 counters

    Whenever you cast a creature spell, if eight or more mana was spent to cast that spell, creatures you control become indestructible until your next endstep.


    5/7

    Illustrated by No artist credit

    1/1

  • Silent Girl(4)(U)(B)(G)

    Creature — Abnormality Human


    Indestructible while any opponent controls a Grief token

    When this creature enters, and when a creature you control dies or is put into exile, give target opponent a Grief artifact token with "{2}, {t}: Exile this artifact" and "This artifact cannot be sacrificed"

    Annihilator X, where X is the amount of Grief tokens defending player controls


    2/2

    Illustrated by No artist credit

    1/1

  • Nothing There(W)(B)(R)(G)

    Creature — Abnormality Shapeshifter


    Eminence - When Nothing There is in the command zone or on the battlefield, whenever a nontoken legendary creature dies, you may pay {W}{B}{R}{G}. If you do, that creature is exiled with a mimicry counter on it.

    Hello? - When Nothing There enters the battlefield and at the start of each turn, it may become a copy of any creature exiled with a Mimicry counter on it, except it still has Eminence and this ability


    5/5

    Illustrated by No artist credit

    1/1

  • Snow White's Apple(3)(G)(W)

    Artifact Creature — Abnormality Food Noble


    When this creature enters, create 3 0/4 wall tokens with defender.

    Malice - Whenever a creature with defender dies or a food is sacrificed, deal 3 damage to target opponent and place two -1/-1 counters on target creature

    {2}, {t}: Poison Apple - You take 3 damage. This counts as sacrificing a food.


    0/3

    Illustrated by No artist credit

    1/1

  • Queen Bee(3)(B)(G)

    Creature — Abnormality Insect Noble


    Flying, Vigilance

    Other Insects have +2/+2

    At your endstep, you may create a 1/3 flying insect token with vigilance, or a 1/1 flying insect token with deathtouch, then repeat this choice once.

    At your upkeep, if you have less than half of your starting life total, lose control of all other insects you control. You choose which opponents take control of each insect.


    2/4

    Illustrated by No artist credit

    1/1

  • The Forgotten(1)(G)(G)

    Artifact Creature — Abnormality Bear Toy


    Nostalgic Embrace of the Old Days - Whenever this creature becomes blocked, it gets +5/+5 until end of turn

    Display of Affection - Whenever this creature blocks, you and the player attacking you gain 3 life.


    2/2

    Illustrated by No artist credit

    1/1

  • Elena, Blood-Red Night(2)(B)(R)

    Creature — Human Vampire Assassin


    Partner with The Vermillion Cross

    Lifelink

    At your endstep, if you gained more than 5 life this turn, put a +1/+1 counter on Elena and return target creature card from your graveyard to your hand. If The Vermillion Cross is targeted with this ability, instead return it to the battlefield.


    5/3

    Illustrated by No artist credit

    1/1

  • Wisdom-Seeking Scarecrow(2)(U)(G)

    Artifact Creature — Abnormality Construct


    Reach

    Torn-Off Wisdom - When this creature would deal combat damage to a player, prevent it, then exile that many cards from the top of their library. Put all lands exiled this way into play under your control tapped, and you may cast spells exiled this way this turn.

    {3}{T}: Return a card exiled with this creature to the bottom of that opponent's deck. Gain life equal to the cost of the card returned.


    3/2

    Illustrated by No artist credit

    1/1

  • Nikolai, R Corp Commander(1)(U)(R)(G)

    Creature — Human Assassin


    Eminence - While Nikolai is on the battlefield or in the command zone, your creatures have +1/+1 if you have 11 or more {E}, and an additional +1/+1 if you have 20 or more.

    {20}:Disposal - Deal damage equal to Nikolai's power to target creature or planeswalker. If this kills the target, reduce the cost of this ability by 2, permanently. You may spend {E} as if it were mana to help cast this ability.


    2/3

    Illustrated by No artist credit

    1/1

  • Pluto, Yesterday's Promise(4)(W)(U)(B)

    Creature — Abnormality Demon


    When Pluto enters, create emblems with the following effects, and give one to each player until none remain. Players can pay {5} and 5 life to swap emblems with another player. This ability may target dead players

    -You may draw up to 2 additional cards on each of your draw phases. Your first spell played each turn is countered.

    -Your creatures have +2/+2, but cost {2} more.

    -When a creature you control dies, gain 1 life, but lose 1 life each time a creature your opponents control die.

    -Your spells cost {3} more to cast at nonsorcery speed, but all of your noncreature spells cast twice.


    2/8

    Illustrated by No artist credit

    1/1

  • Bremen, The Musician(1)(W)(U)(R)

    Creature — Abnormality Bard


    Each turn, whenever a player casts their third spell, if none of the first three spells cast share a card type, they may draw three cards, deal 3 damage to target creature, gain 3 life, and place 3 +1/+1 counters on target creature.


    3/4

    Illustrated by No artist credit

    1/1

  • Warm-Hearted Woodsman(2)(B)(G)

    Artifact Creature — Abnormality Construct


    Warm-Hearted Woodsman is not a creature if it has two or less warmth counters on it

    Whenever a nontoken creature you don't control dies, place a warmth counter on this artifact (once per turn). At your endstep, if Warm-Hearted Woodsman is an artifact creature, it loses one warmth counter.

    There will never be enough hearts. Once a Woodsman, he now fells people instead of trees.


    8/8

    Illustrated by No artist credit

    1/1

  • Mirinae, Hana Association Fixer(3)(W)

    Creature — Assassin Advisor


    Four Trigrams - When this creature enters, and on your upkeep, you may place two +1/+1 counters on target creature, draw a card, create two Treasure tokens, or gain 5 life. You may not repeat previously selected choices until all four have been used.

    Hana For All - At the start of your combat, give all of your creatures +X/+Y until end of combat, where X and Y are this creature's power and toughness.


    1/1

    Illustrated by No artist credit

    1/1

  • The Knight of Despair(4)(B)

    Creature — Abnormality Human Knight


    First Strike

    When this creature enters, create three 3/1 Sword artifact creature tokens that must attack each combat. At your endstep, sacrifice this creature if you do not control a Sword token

    Sword Sharpened By Tears - Your creatures have +1/+1 for each creature you controlled that has died this turn


    3/3

    Illustrated by No artist credit

    1/1

  • The King of Greed(2)(R)(R)

    Creature — Abnormality Human


    When The King of Greed enters or deals combat damage to a player, all players create a Treasure token

    Whenever an opponent sacrifices a Treasure token, you create a Treasure token

    The King of Greed has +5/+5 and indestructible while your opponents control 5 or more Treasure tokens


    5/5

    Illustrated by No artist credit

    1/1

  • Eileen, Priestess of Gears(2)(U)(W)

    Artifact Creature — Robot Human


    Church of Gears - This creature has +1/+1 for each Thought Gear you control, and has the keywords of all token robots you control.

    {3}, Sacrifice a token creature: Create a token equipment called Thought Gear with "Equip {2}, Equipped Creature gets the keywords of the sacrificed token creature and +X/+X, where X is the power of the token creature sacrificed." Then, create a 2/2 Robot artifact creature token that equips it.


    1/5

    Illustrated by No artist credit

    1/1

  • Apocalypse Bird(3)(W)(U)(B)(G)

    Creature — Abnormality Bird Beast


    When this creature enters, exile all other creatures and your graveyard. Then, for each Abnormality Bird in exile, put two +1/+1 counters on this creature, then give it the following keywords for the amount of unique Abnormality Birds in exile

    1+: Deathtouch, flying

    2+: Vigilance, trample

    3+: Haste, lifelink


    5/5

    Illustrated by No artist credit

    1/1

  • The Adult Who Tells Lies(W)(U)(B)(R)

    Creature — Abnormality Wizard Human


    When this creature enters, each player exiles 3 cards. For each opponent, choose a spell that any player exiled this way. That player may cast that card, and it costs {2} less. You may cast all non-chosen spells exiled this way. All cards exiled by this ability may be cast for as long as the card remains exiled, and mana of any color may be spent to cast it.

    {2}{W}: Return this card to its owner's hand.


    0/6

    Illustrated by No artist credit

    1/1

  • Maxim, Rhino Team Captain(3)(R)(G)

    Creature — Human Soldier


    Trample

    This creature has +1/+1 for each {E} you have.

    {E}{E}{E}{T}: Rhino Ram - Maxim fights target creature you don't control


    3/3

    Illustrated by No artist credit

    1/1

  • Porccubus(3)(G)

    Creature — Abnormality Plant


    Flying, protection from reach

    Elation - When this creature deals combat damage to a player, each player mills one card, gains a poison counter, then may choose to gain 3 life, draw a card, gain a treasure, or put a +1/+1 counter on a creature they control at the cost of an additional poison counter.

    Unbearable Pleasure - When this creature deals combat damage to a player with 4 or more poison counters, that player mills 20 cards.


    2/4

    Illustrated by No artist credit

    1/1

  • Yujin, Exhausted Officer(2)(B)(R)

    Creature — Human Assassin


    Double Strike

    Whenever Yujin becomes tapped, it additionally gains a stun counter

    {5}: Boundary of Death - Roll a 4-sided die. On a 4, exile target creature blocking or being blocked by Yujin.


    3/5

    Illustrated by No artist credit

    1/1

  • Myo, Rabbit Team Captain(3)(U)(G)

    Creature — Rabbit Assassin


    Myriad

    {G}, Sacrifice a token with the same name as this: Regenerate Myo

    Legend Rule only applies to creatures you own on each endstep.

    When a creature named "Myo, Rabbit Team Captain" dies, put a +1/+1 counter on this creature.


    3/3

    Illustrated by No artist credit

    1/1

  • Jester of Nihil(7)

    Creature — Abnormality Bard


    Whenever an opponent casts a white spell, they lose 2 life

    Whenever an opponent casts a red spell, create a 1/3 Abnormality creature token with vigilance

    Whenever an opponent casts a green spell, tap target land they control of your choice

    Whenever an opponent casts a black spell, gain 3 life


    5/5

    Illustrated by No artist credit

    1/1

  • Oswald, Ringmaster(G)(U)(G)(U)(G)(U)

    Creature — Human Bard


    We Need You, You Know - When Oswald enters the battlefield or attacks, take control of target creature until Oswald leaves the battlefield unless you control a creature taken this way.

    Clown-to-Clown Communication - Whenever you would draw a card, you may draw from any of your opponent's libraries instead. Whenever your opponents draw, they may draw from yours instead.


    2/3

    Illustrated by No artist credit

    1/1

  • Philip, The Crying Children(2)(R)(W)

    Creature — Abnormality Human Angel


    This creature has indestructible and defender when it has 3 or fewer counters on it.

    Despairingly Stigmatize - Once per turn, whenever one or more opponents take exactly 1 damage, you may exile the top three cards of their decks and yours, and put a +1/+1 counter on this creature. Each time this happens, choose a card you exiled this way this turn. You may play that card as long as Philip has more than three counters on it.


    3/2

    Illustrated by No artist credit

    1/1

  • The Price of Silence(3)(W)(B)

    Artifact Creature — Abnormality


    Indestructible

    This artifact's power and toughness are equal to the amount of doom counters on permanents you control.

    Whenever your opponents cast a spell, put a doom counter on this artifact. As long as there are fewer than 13 doom counters on The Price of Silence, it isn't a creature.

    Your opponents cannot cast spells on your turn or take extra turns.

    When time stops, silence falls. In a way, they are one and the same.


    */*

    Illustrated by No artist credit

    1/1

  • Der Freischütz(1)(U)(B)(R)

    Planeswalker — Der Freischütz


    : Der Freischütz taking damage increases its loyalty by half the damage received, rather than decreasing it (it is still destroyed if it reaches 0 loyalty) 

    -1: Deal 3 damage to any creature 


    2

    Illustrated by No artist credit

    1/1

  • Argalia, The Blue Reverberation(X)(2)(U)(U)

    Creature — Human Advisor Warrior


    Argalia enters with twice X Vibration Counters.

    Argalia has +2/+2, First Strike, and Trample when blocked by or blocking a creature with Mana Value, Power, or Toughness equal to the amount of Vibration Counters on Argalia

    {2}: Largo - Add or remove one vibration counter from Argalia.


    4/3

    Illustrated by No artist credit

    1/1

  • Angela, Library Director(W)(U)(B)(R)(G)

    Artifact Creature — Human Robot Advisor


    Books of the Day - On your upkeep, and when Angela enters, exile the top card of your library. Until your next turn, if a player deals combat damage to you, they gain control of the card, and may play or cast it as long as the card remains exiled. If it is a spell, they may spend mana of any color to cast it.

    The Library of Ruina - When a creature attacking you or a planeswalker you control dies, exile it, then shuffle it into your library. When you draw or exile a creature you don't own from your library, reveal it, then draw an additional card.

    "May you find your book in this place"


    4/5

    Illustrated by No artist credit

    1/1

  • Binah, Degraded Arbiter(4)(G)(B)

    Creature — Human Warlock


    Vigilance, Infect

    Creatures attacking you or planeswalkers you control have -3/-3.

    Degraded Lock - At your endstep, choose a player. Their spells with mana value 5 or greater cost {2} more until your next turn, and these spells cannot be cast with any other alternate casting costs.

    “O sorrow, I have ended, you see, by respecting you, because I am certain you will never leave me.”


    4/7

    Illustrated by No artist credit

    1/1

  • The Vermillion Cross(5)(G)

    Creature — Zombie Human Assassin


    Partner with Elena, Blood-Red Night

    Defender

    This creature can block up to 3 creatures each combat.

    When this card is returned to the battlefield from the graveyard, you gain 5 life and create {G}{G}{G}. This mana may be used until the start of your next turn.


    4/9

    Illustrated by No artist credit

    1/1

  • Funeral of Dead Butterflies(2)(W)(B)

    Creature — Abnormality Insect


    First Strike, Deathtouch

    Coffin - When this creature deals combat damage to a player, tap and stun target creature they control.

    {7}{W}{B}: Solemn Lament - Deal 5 damage to up to 8 target tapped creatures. This may only be cast if 4 or more stunned creatures are on the board.


    2/2

    Illustrated by No artist credit

    1/1

  • Xiao, Nine Children of the Dragon(2)(B)(R)(G)

    Creature — Human Dragon Assassin


    This creature has +1/+1 for each creature in your graveyard.

    When this creature deals combat damage to a creature or planeswalker, each player mills cards equal to the damage dealt, then returns all non-creature cards milled this way to the bottom of their deck. Then, if you have 20 or more creatures in your graveyard, deal 4 damage to all other creatures and all opponents.

    "A mere star that will fade cannot hope to best the light of a rising sun"


    3/3

    Illustrated by No artist credit

    1/1

  • The Silent Orchestra(4)(W)(W)

    Enchantment — Abnormality Bard


    At your endstep, deal 1 damage split across any number of targets, summon 1 1/1 Abnormality Bard Creature token, goad 1 target creature, and draw 1 card, then improve this ability (Place a time counter on this card. For each time counter on this card, you may increase any number in this ability by 1 when this ability is triggered).

    The performance does not end. And Da capo. And Da capo, al Fine


    Illustrated by No artist credit

    1/1

  • Olivier, Hana Association Ace Fixer(3)(W)(R)(G)

    Creature — Human Assassin


    Double Strike, Ward {2}

    The Twelve Fixers - Whenever a creature you control deals combat damage, it does a minimum of 3 damage. If you control 12 or more lands, also increase all combat damage dealt by creatures you control by 1.

    All For Hana - After this creature takes combat damage, it gains indestructible for the rest of the turn.


    3/5

    Illustrated by No artist credit

    1/1

  • The Purple Tear(3)(W)(U)(B)

    Creature — Human Assassin


    Flash

    Warp {1}{U}{B}

    When this creature enters and at the beginning of each upkeep, put your choice of a +1/+1, deathtouch, flying, first strike, lifelink, haste, hexproof, menace, reach, trample, or vigilance counter on this creature.

    This creature may be warped from your graveyard.


    2/4

    Illustrated by No artist credit

    1/1

  • The Snow Queen(5)(U)(U)

    Creature — Abnormality Human


    When this creature enters, tap all creatures and put a stun counter on each of them.

    When a player with stunned creatures takes damage, they may remove a number of stun counters equal to the damage dealt from their creatures


    4/4

    Illustrated by No artist credit

    1/1

  • Heart of Aspiration(2)(R)

    Artifact — Abnormality Equipment


    Equipped Creature has +3/+3, trample, and indestructible. On your upkeep, if this is equipped to a creature, sacrifice the creature this is equipped to

    Equip {2}

    This equipment cannot be equipped while it is already equipped to a creature


    Illustrated by No artist credit

    1/1

  • One Sin and Hundreds of Good Deeds(2)(W)(W)

    Artifact — Abnormality


    Your non-Abnormality creatures have +2/+2 when blocking or blocked by Abnormality creatures.

    {4}{W}, Sacrifice one non-token creature for each counter on this artifact: Confession - Exile target creature an opponent controls, then add a Good Deed counter to this artifact


    Illustrated by No artist credit

    1/1

  • Dream of a Black Swan(2)(U)(B)(R)(G)

    Creature — Abnormality Bird Human


    Eminence - At the start of your turn, you may lose 3 life and gain a poison counter if this creature is on the battlefield or in the command zone.

    When this creature enters, for each poison counter on all players, create a 1/1 Abnormality Human Creature token.

    Whenever an Abnormality Human dies, you may subtract a poison counter from yourself to deal 3 damage to target opponent and give target creature an infect counter.


    3/5

    Illustrated by No artist credit

    1/1

  • Scaredy Cat(4)(W)

    Creature — Abnormality Cat


    Reach, Indestructible

    When this creature enters, create Road Home, a 1/4 Legendary Abnormality Human that may be attacked directly (as you would attack a planeswalker)

    This creature has +1/+1 during combat for each creature attacking Road Home. This creature becomes a 1/1 creature and loses all other abilities if a creature named Road Home is not on the battlefield at the end of turn.


    3/3

    Illustrated by No artist credit

    1/1

  • Allen, Night Awl(4)(W)

    Creature — Human Assassin


    Flash, first strike

    When this creature enters, give all creatures controlled by target opponent Last Strike until your next turn. (Creatures with Last Strike deal their combat damage after other creatures without Last Strike)


    6/5

    Illustrated by No artist credit

    1/1

  • Kalo, Thumb Sottocapo(1)(U)(R)

    Creature — Assassin Advisor


    First Strike

    Whenever you discard a card, create a Munitions artifact token that deals 2 damage to target player when it leaves the battlefield.

    {2}: La Regole - Discard X cards, then deal damage equal to X times 2 to target creature.


    4/2

    Illustrated by No artist credit

    1/1

  • The Servant of Wrath(4)(G)

    Creature — Abnormality Mutant Human


    Indestructible

    When this creature enters, choose an opponent to become the monarch. This creature must attack the monarch each turn, and if it deals combat damage to the monarch, all other players lose that much life. You cannot become the monarch


    6/4

    Illustrated by No artist credit

    1/1

  • Bamboo-Hatted Kim(1)(R)(W)

    Creature — Human Samurai


    The first creature spell you play each turn costs {2} less and enters with 2 +1/+1 counters. You cannot cast more than one creature spell each turn.

    {3}, Sacrifice this creature: Yield my Flesh to Claim Their Bones - Exile all creatures blocking or being blocked by Bamboo-Hatted Kim


    3/2

    Illustrated by No artist credit

    1/1

  • Greta, The Eighth Chef(1)(W)(B)(G)

    Creature — Abnormality Shark Human


    Vigilance

    At the beginning of combat, you may choose a number of creatures equal to Greta's power. Those creatures become 0/1 food creatures and lose all other abilities until the end of combat

    When a food creature leaves the battlefield, put a +1/+1 counter on Greta and gain 3 life.


    2/6

    Illustrated by No artist credit

    1/1

  • Rudolph, Reindeer Team Captain(1)(U)(R)

    Creature — Human Soldier


    Reach

    Graze the Grass - On your endstep, gain {E}

    {E}{E}{E}{E}{E}{T}: Mind Whip - Deal 7 damage to a creature and its controller. Tap that creature and put a stun counter on it and Rudolph


    3/1

    Illustrated by No artist credit

    1/1

  • Scorched Girl(1)(R)

    Creature — Abnormality Human


    When a creature you control is dealt non-lethal combat damage, you may sacrifice it. If you do, deal 1 damage to all creatures except Scorched Girl.

    Whenever you sacrifice a creature, Scorched Girl may deal 1 damage to you and any target.

    I am coming to you. You, who will be reduced to ash, like me


    1/2

    Illustrated by No artist credit

    1/1

  • Big Bird(2)(G)(B)

    Creature — Abnormality Bird


    Reach

    Salvation - On your endstep, choose a creature you do not control. That creature must attack you next turn if able and has "you may tap two other creatures you control to tap this creature". When blocking that creature, Big Bird has deathtouch and indestructible

    Big Bird, with its many eyes, decided to watch over the forest for intruders


    3/5

    Illustrated by No artist credit

    1/1

  • Judgement Bird(3)(U)(B)

    Creature — Abnormality Bird


    Whenever a creature is destroyed by another creature (though combat, fighting, sacrifice, etc.), place a -1/-1 counter on the killer.

    {3}{t}: Judgement - Destroy a creature with 3 or more counters on it

    To keep the forest's peace, Long Bird weighed the sins of those who entered the forest


    2/6

    Illustrated by No artist credit

    1/1

  • The Burrowing Heaven(2)(W)(W)(G)

    Creature — Abnormality Angel


    Defender, Reach, Trample when defending

    Lean, Bloody Wings - During combat, this creature's power is equal to twice the power of all creatures it is blocking


    0/8

    Illustrated by No artist credit

    1/1

  • Fairy Festival(1)(W)(B)

    Creature — Abnormality Fairy


    Flying

    On your endstep, all players that have not been dealt damage by Predation gain 3 life.

    {3}{W}{B}: Predation - Choose an opponent. The next time that opponent takes combat damage from Fairy Festival, they also lose 10 additional life


    2/1

    Illustrated by No artist credit

    1/1

  • Tanya, L'Heure du Loup(3)(R)(G)

    Creature — Wolf Human


    Trample, Persist, Hexproof

    This creature and creatures it is blocked by or blocking cannot be affected by Auras or Equipment attached to them, nor can their stats or keywords be changed via counters or abilities of other cards.


    6/6

    Illustrated by No artist credit

    1/1

  • Punishing Bird(3)(W)

    Creature — Abnormality Bird


    Indestructible, flying

    When Punishing Bird takes damage, it gains a punishment counter.

    At the beginning of combat on your turn, remove all punishment counters from Punishing Bird. It gains +3/+3 for each one removed until the end of combat.

    Small Bird decided to punish the creature's wrongdoings with its beak


    1/1

    Illustrated by No artist credit

    1/1

  • The Queen of Hatred(1)(W)

    Creature — Abnormality Wizard Human


    Lifelink

    When this enters, all players place a Wicked role token (Enchanted creature gets +1/+1. When this aura is put into the graveyard, each opponent loses 1 life) on a creature of their choice. The Queen of Hatred has tripled stats when blocking or being blocked by creatures with Wicked role tokens.

    {3}{W}{W}: Transform this creature. Can only be used if you have 20 life or less.


    2/2

    Illustrated by No artist credit

    2/59

  • In the Name of Love and Hate

    Creature — Abnormality Dragon Wizard


    Lifelink, Myriad

    When this creature enters, destroy all creatures with Villain role tokens.

    This creature's attacks must be blocked, if able


    7/7

    Illustrated by No artist credit

    2/59

  • Gebura, Librarian of Language(3)(R)(R)

    Creature — Human Warrior


    Haste, Trample

    When this creature survives combat, put two +1/+1 counters on it.

    {R}{R}{R} {T}, Transform Gebura. Activate only as a sorcery, and only when Gebura has 6 or more counters on it


    3/4

    Illustrated by No artist credit

    3/59

  • The Red Mist

    Creature — Abnormality Human


    Haste, Trample, Menace, Vigilance

    On your endstep, if The Red Mist did not deal combat damage to a player this turn, exile it, and return it to the battlefield transformed under it's owner's control

    {3}{R}{R}{T} - Greater Split: Vertical - Choose a creature. The Red Mist deals 39 damage to that creature and taps it.

    {5}{R}{R}{T} - Greater Split: Horizontal - Deal damage equal to the amount of counters on The Red Mist to all other creatures.


    5/4

    Illustrated by No artist credit

    3/59

  • Plague Doctor(2)(W)

    Creature — Abnormality Cleric


    {1}{W}: Baptism - Restore a damaged creature that has not been targeted with this ability before to full health, give them a +1/+1 counter and Plague Doctor a Baptism counter. Note the name of the creature targeted. This ability may only be used once per turn.

    When Plague Doctor accumulates 12 Baptism counters, sacrifice all creatures (even ones you do not own) noted with Baptism, then transform Plague Doctor


    0/6

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    4/59

  • White Night

    Creature — Abnormality Angel


    When this creature transforms, return all creatures noted with Baptism to the battlefield under your control, except their base stats are 4/4 and they are Abnormality Angels in addition to their other types.

    {W}{R}{G}{T}, Sacrifice an Abnormality Angel: Confession - Gain 2 life for each Abnormality Angel you control, then create an emblem with "Your Abnormality Angels have +2 Power"

    {W}{U}{G}, Sacrifice an Abnormality Angel: Advent - Your Abnormality Angels have flying, vigilance, and "when this creature deals combat damage to a player, draw a card" for the rest of the turn


    7/8

    Illustrated by No artist credit

    5/59

  • The Black Silence(5)(B)

    Creature — Human Assassin


    Menace, Haste, Persist

    The Black Silence has +1/+1 for each equipment attached to it, and when it attacks, you may attach an equipment to it from your graveyard or from exile without paying the equip cost. If an equipment attached to The Black Silence becomes unequipped, exile it.

    Furioso - When The Black Silence is equipped with 9 or more equipment, it is unblockable, indestructible, and all combat damage it deals to players is dealt to all opponents.


    7/3

    Illustrated by No artist credit

    59/59

  • Yan, Index Messenger(W)

    Creature — Human Cleric


    When this creature enters, discard your hand

    {5}: Where the Prescript Points - Draw a card. You may play it this turn without paying its mana cost. If you do, put a prescript counter on this creature that is not removed when this creature changes zones. If you don't, lose 7 life.

    {20}: The Will of the City : Transform Yan (Activate only as a sorcery). This ability is {1} cheaper for each prescript counter on Yan


    2/2

    Illustrated by No artist credit

    6/59

  • Yan, One with the City

    Artifact Creature — Abnormality


    As this creature transforms, you get an emblem with "During your draw step, scry 5 before drawing".

    Distorted Blade - Each turn, whenever you play the card you drew during your draw step that turn, Yan, One with the City deals 5 damage to any target. If this damage would cause a creature or planeswalker to die, exile it instead

    "Do you love the city you live in?"


    10/10

    Illustrated by No artist credit

    6/59