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CRA

Download Cockatrice files: https://mtg.design/u/EmeraldKnight28145411/CRA/cockatrice


  • Olympos, Lord of the Crabs(1)(G)(U)

    Creature — Crab Noble


    Toughened. (This creature deals combat damage equal to its Toughness rather than its Power)

    Other Crabs get +0/+2 and Toughened.

    The seas part under the claw of Olympos.


    1/5

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    001/300

  • Scordoro, Lord of the Lobsters(1)(B)(R)

    Creature — Lobster Noble


    Aggression. (Lethal damage dealt to this creature is determined by its power rather than its toughness)

    Other Lobsters get Aggression and +2/+0.

    The mountains tremble under the claw of Scordoro.


    5/1

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    002/300

  • Eldacracio, King Scuttlenaut(2)(W)(W)

    Creature — Elder Homarid Noble


    Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

    Other creatures you control have Banding


    3/3

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    003/300

  • Scuttlenaut Kamikaze(3)(W)(W)

    Instant


    You may exile a Homarid card from your hand rather than pay this card's mana cost.

    Exile target creature.

    To die in battle is a great honor. To take someone with you is even greater


    Illustrated by Bing Image Creator

    004/300

  • Pocket Crab!(3)(U)(U)

    Instant


    You may exile a Crab card from your hand rather than pay this spell's mana cost.

    Counter target spell

    No one ever expects it, least of all the crab


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    005/300

  • Pocket Lobster(3)(B)(B)

    Instant


    You may exile a Lobster card from your hand rather than pay this spell's mana cost.

    Destroy target creature.

    The lobster had never felt freedom like this


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    006/300

  • Lobster Bolt(3)(R)(R)

    Instant


    You may exile a Lobster card from your hand rather than pay this card's mana cost.

    Deal 5 damage to any target.

    With lightning speed and efficiency, lobsters are deadly fighters.


    Illustrated by Bing Image Creator

    007/300

  • Meteor Crab(3)(G)(G)

    Instant


    You may exile a Crab card from your hand rather than pay this card's mana cost.

    Destroy target Artifact, Enchantment, or Creature with Flying.

    The crabs find that speeding through the air is a very effective strategy


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    008/300

  • Scuttlenaut Weapons Master(W)(/)(U)

    Creature — Homarid Soldier


    Scuttlenaut Weapons Master gets +1/+1 for each equipment attached to it.

    "War is more art than science, and I am an artist first and foremost!"


    0/1

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    009/300

  • Battle Armor(W)(U)

    Artifact — Equipment


    Enlightened - If you control a Homarid, Battle Armor gains "Equip {0}".

    Equipped creature gets +2/+4.

    Equip {W/U}


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    010/300

  • Stormy Seas(2)(U)(/)(R)

    Instant — Arcane


    Deal 1 damage to target creature. If that creature died this way, draw a card.

    Storm.


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    011/300

  • Brilliant Inspiration(2)(U)(R)

    Sorcery — Arcane


    Search your library for three instant or sorcery cards and reveal them. Choose one at random, put it into your hand, then shuffle the rest into your library

    The first step to learning is wanting to learn.


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    012/300

  • Shellted Priest(4)(G)(W)

    Creature — Homarid Noble


    Toughened. (This creature deals combat damage equal to it's toughness rather than it's power)

    Other creatures you control get Ward {3}, Toughened, and +0/+2.

    The priests of shellted are trained in the art of preservation


    0/6

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    013/300

  • Extravagant Defense(G)(W)

    Instant


    Creatures you control get +0/+4 until end of turn. You gain 3 life.

    Natural disasters are everywhere on [plane]. But who says survival has to be dull?


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    014/300

  • Scuttlenaut Centurion(R)(W)

    Creature — Homarid Soldier


    Whenever a creature you control attacks, Scuttlenaut Centurion deals 1 damage to any target. This ability activates only once each turn.


    2/2

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    015/300

  • Scuttlenaut Barracks

    Land — Homarid


    Scuttlenaut Barracks enters the battlefield tapped.

    {T}: Add {R} or {W}.

    {R/W}{R/W}, {T}: Create a 2/2 red and white Homarid creature token.


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    016/300

  • Scuttlenaut Caretaker(W)(B)

    Creature — Homarid


    Scuttlenaut Caretaker gets +1/+1 for each Lobster creature you control.

    Lobster creature tokens you control get +1/+1


    0/1

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    017/300

  • Explosive Birth(2)(W)(B)

    Sorcery


    Destroy target permanent. Create a 3/1 black Lobster creature token.

    Crabs rise from the ocean. Lobsters descend from the mountains. Chaos reigns supreme.


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    018/300

  • Calixian Caverns

    Land — Crab


    {T}: Add {G} or {U}. Spend this mana only to cast Crab spells or activate abilites of Crab permanents. Then, if you have cast three Crab spells this turn, draw a card.


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    019/300

  • Crab Shieldwarden(1)(G)(/)(U)

    Creature — Crab


    Toughened. (This creature deals combat damage equal to it's toughness rather than it's power)

    Other Crab creatures you control have Toughened.


    0/2

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    020/300

  • Raxiline Ravine

    Land — Lobster


    {T}: Add {B} or {R}. Spend this mana only to cast Lobster spells or activate an ability of a Lobster permanent you control. Then, if you have cast three Lobster spells this turn, target player discards a card.


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    021/300

  • Lobster Legionairre(1)(B)(/)(R)

    Creature — Lobster


    Aggression. (Lethal damage dealt to this creature is determined by it's power rather than it's toughness)

    Other Lobsters you control have Aggression.


    2/1

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    022/300

  • Elegant Growth(1)(R)(G)

    Sorcery


    Swap target creature's power and toughness until end of turn.

    "No, use your claws! Your CLAWS!!!"


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    023/300

  • Confused Crab(1)(R)(/)(G)

    Creature — Crab


    Toughened. (This creature deals combat damage equal to it's toughness rather than it's power)

    They're a little confused, but they've got the spirit!


    6/2

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    024/300

  • Cannibalistic Crab(B)(G)

    Creature — Crab


    {B}{B}, {T}: Destroy target creature. You lose life equal to that creature's toughness.

    {G}{G}, {T}, Sacrifice a creature: Create a number of food tokens equal to the sacrificed creature's toughness.

    "Asmoranomardicadaistinaculdacar ain't got nothin on this!"


    0/1

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    025/300

  • Born from Death(1)(B)(G)

    Enchantment


    Morbid - At the beginning of your end step, if a creature died this turn, create a 0/3 green and black Crab Zombie creature token with Toughened (This creature deals combat damage equal to it's toughness rather than it's power)


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    026/300

  • Violent Reconnaissance(1)(U)(B)

    Instant — Arcane


    Target player mills ten cards. Look at target players hand.

    Pincatrius taught his followers the element of surprise. Some took this to more violent extremes.


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    027/300

  • Pincatrius's Elite(1)(U)(B)

    Creature — Crab Rogue


    When Pincatrius's Elite deals combat damage to an opponent, that player mills 5 cards.


    1/4

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    028/300

  • The Great Claw(7)

    Artifact


    Creatures you control get +5/+5

    {W}{W}{U}{U}{B}{B}{R}{R}{G}{G}, {T}, Sacrifice The Great Claw: Search your library for a card named "Scuttlemor, The First Crustacean", put it onto the battlefield, then shuffle

    It is said that one day the great claw will summon Scuttlemor once again


    Illustrated by Bing Image Creator

    1/1

  • Crustacean Colonel(1)(W)

    Creature — Homarid Soldier


    If you spent {R} or {B} to cast this spell, Lobster creatures you control get +1/+1

    If you spent {U} or {G} to cast this spell, Crab creatures you control get +1/+1

    "I play both sides so I always come out on top!"


    2/2

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    1/1

  • Hardy Scuttlenaut(W)

    Creature — Homarid


    The Scuttlenauts are a hardy folk, having withstood the near constant storms of [plane]


    1/1

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    1/1

  • Shellted Bookeeper(W)(U)

    Creature — Crab


    Enlightened - As long as you control a Homarid creature, Shellted Bookeeper is unblockable

    Scuttlenauts are fond of their crab librarians, who treat the books the same way they'd treat their young


    1/6

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    1/1

  • Mad Scuttlenaut(U)(R)

    Creature — Homarid Wizard


    Magecraft - When you cast or copy an instant or sorcery card, deal 2 damage to target player

    "Crazy? I was crazy once..."


    2/2

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    1/1

  • Hermit Crab(1)(W)(U)

    Creature — Crab


    Enlightened - If you control a Homarid, at the beginning of combat on your turn you may attach target equipment you control to Hermit Crab.

    The Hermit Crabs of [plane] change their shelters quite often, from rocks and bones to hammers and helmets.


    1/1

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    1/1

  • Divine Hammer(2)

    Artifact — Equipment


    Enlightened - If you control a Homarid, at the beginning of your upkeep you may attach Divine Hammer to target creature.

    Equipped creature gets +8/+8 and loses Flying.

    Equip {6}


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    1/1

  • Hardened Shell(1)(w)

    Artifact — Equipment


    Enlightened - If you control a Homarid, equpped creature gains Toughened.

    Equipped Creature gets +0/+10.

    Equip {5}


    Illustrated by Bing Image Creator

    1/1

  • Syr Pincaros, Stalwart(1)(R)(W)

    Creature — Homarid Knight


    Other Homarids and Lobsters you control get +2/+2 and First Strike.

    "The key to a decisive victory is reading your opponent, knowing them better than they know themselves."


    3/3

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    1/1

  • Allorus, the Giver(1)(W)(U)

    Creature — Crab Cleric


    Enlightened - If you control a Homarid, creatures you control get +0/+2 and Toughened. (They deal combat damage equal to their toughness rather than their power)

    "Go my child in peace."


    1/5

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    1/1

  • Davronia, Archmage of Shellted(1)(G)(W)

    Creature — Crab Wizard


    Enlightened - If you control a Homarid, creatures you control get Hexproof.

    Davronia, Archmage of Shellted gets +0/+1 for each Homarid you control.

    "Magic comes from the heart."


    1/3

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    1/1

  • Scuttlemor, The First Crustacean(9)(W)

    Creature — God


    If you spent {G} or {U} to cast this spell, Crab creatures get +0/+10 and Toughened until end of turn.

    If you spent {R} or {B} to cast this spell, Lobster creatures get +10/+0 and Aggression until end of turn.

    Whenever a Crab, Lobster, or Homarid enters the battlefield, you gain 5 life and draw a card.

    "For thousands of years I lay dormant..."


    10/10

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    1/1

  • Scuttlenaut Sentinel(2)(W)

    Creature — Homarid


    When Scuttlenaut Sentinel enters the battlefield, Exile target creature. It's controller gains life equal to it's power.

    Evoke {W}

    "Begone from this place!"


    1/1

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    1/1

  • Solemn Scuttlenaut(2)(G)(W)

    Creature — Homarid


    When Solemn Scuttlenaut enters the battlefield, destroy target artifact or enchantment, then populate.

    Evoke {G}{W}


    2/2

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    1/1

  • Ascendant Tutor(4)(W)

    Creature — Homarid


    When Ascendant Tutor enters the battlefield, search your library for an artifact or enchantment card, then shuffle your library and put that card on top.

    Evoke {1}{W}


    1/5

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    1/1

  • Shocking Scuttlenaut(2)(U)(R)

    Creature — Homarid


    When Shocking Scuttlenaut enters the battlefield, look at the top 3 cards of your library. Put one of them into your hand, put one of them on the bottom of your library, and exile one of them. you may play the exiled card this turn.

    Evoke {U}{R}


    2/2

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    1/1

  • Serendipitous Scuttlenaut(2)(W)(B)

    Creature — Homarid


    When Serendipitous Scuttlenaut enters the battlefield, destroy target artifact, enchantment, or planeswalker

    Evoke {W}{B}


    2/2

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    1/1

  • Spiraling Scuttlenaut(2)(G)(U)

    Creature — Homarid


    When Spiraling Scuttlenaut enters the battlefield, draw a card. You may put a land card from your hand onto the battlefield.

    Evoke {G}{U}


    2/2

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    1/1

  • Lobster Leveler(2)(U)(B)

    Creature — Lobster


    When Lobster Leveler enters the battlefield, target player mills ten cards

    Evoke {U}{B}


    3/1

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    1/1

  • Lava Lobster(2)(B)(R)

    Creature — Lobster


    When Lava Lobster enters the battlefield, destroy target creature. It can't be regenerated.

    Evoke {B}{R}


    3/1

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    1/1

  • Controlling Crab(2)(W)(U)

    Creature — Crab


    Flash

    This spell can't be countered.

    When Controlling Crab enters the battlefield, counter target noncreature spell.

    Evoke {W}{U}


    0/3

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    1/1

  • Lobster Lancer(2)(R)(W)

    Creature — Lobster


    Flash

    When Lobster Lancer enters the battlefield, the next time a source of your choice would deal damage to you this turn, prevent that damage. If damage is prevented this way, Lobster Lancer deals that much damage to that source's controller.

    Evoke {R}{W}


    3/1

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    1/1

  • Crab Cultivator(2)(R)(G)

    Creature — Crab


    When Crab Cultivator enters the battlefield, add two mana in any combination of colors. Draw a card.

    Evoke {R}{G}


    0/3

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    1/1

  • Corrosive Crab(2)(B)(G)

    Creature — Crab


    When Corrosive Crab enters the battlefield, destroy target permanent an opponent controls. It's controller may search their library for a basic land card, put it onto the battlefield, then shuffle

    Evoke {B}{G}


    0/3

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    1/1

  • Calixian Tutor(4)(U)

    Creature — Crab


    When Calixian Tutor enters the battlefield, search your library for an instant or sorcery card, then shuffle your library and put that card on top.

    Evoke {1}{U}


    1/5

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    1/1

  • Mad Tutor(4)(R)

    Creature — Lobster


    When Mad Tutor enters the battlefield, search your library for a card, put it into your hand, discard a card at random, then shuffle.

    Evoke {R}


    5/1

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    1/1

  • Raxiline Tutor(4)(B)

    Creature — Lobster


    When Raxiline Tutor enters the battlefield, search your library for a card, then shuffle your library and put that card on top.

    Evoke {3}{B}


    4/1

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    1/1

  • Shellted Tutor(4)(G)

    Creature — Crab


    When Shellted Tutor enters the battlefield, search your library for a Creature card, reveal it, then shuffle your library and put that creature on top.

    Evoke {2}{G}


    1/5

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    1/1

  • Crab Counselor(2)(G)

    Creature — Crab


    Flash.

    When Crab Counselor enters the battlefield, Spells you control can't be countered this turn. You and permanents you control gain hexproof from blue and black until end of turn.

    Evoke {G}

    The counselors of Shellted are the most gifted tutors on the planet


    0/2

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    1/1

  • Leeching Lobster(2)(B)

    Creature — Lobster


    When Leeching Lobster enters the battlefield, Target player reveals their hand. You choose a nonland card from it. That player discards that card. You lose 2 life.

    Evoke {B}

    "Wait, what was I thinking about?" - Leroy Leonski, last words


    1/1

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    1/1

  • Cyclonic Crab(2)(U)

    Creature — Crab


    When Cyclonic Crab enters the battlefield, return target creature to it's owner's hand

    Evoke {U}

    Cyclones are a common occurrence on [plane], many of which are caused by the Cyclonic crabs getting too excited


    0/2

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    1/1

  • Lightning Lobster(2)(R)

    Creature — Lobster


    When Lightning Lobster enters the battlefield, it deals 3 damage to any target.

    Evoke {R}

    "Huh, what's that crackling noise?" -Eldagrin, final words.


    1/1

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    1/1

  • Shellted, Home of the Scuttlenauts

    Land


    As Shellted, Home of the Scuttlenauts enters the battlefield, choose a creature type

    {T}: Add {C}

    {T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type.


    Illustrated by Bing Image Creator

    1/1

  • The Sea's Knowledge(U)

    Instant


    Scry 1, Draw a card.

    Splice onto Arcane {U}. (As you play an Arcane spell, you may reveal this card from your hand and pay it's splice cost. If you do, add this card's effects to that spell.)

    There are those who fear the sea, but to some lucky few it is their greatest source of inspiration


    Illustrated by Bing Image Creator

    1/1

  • Radiant Reckoner(U)(U)

    Creature — Arcane Crab


    (Emergent card type: As you cast Radiant Reckoner, it is a Sorcery and loses Creature. When Radiant Reckoner successfuly resolves, it loses Arcane and becomes a Creature.)


    0/2

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    1/1

  • Knowledge of the Cyclone(1)(U)

    Sorcery


    Search your library for a card with Storm, reveal it, then shuffle your library and put that card on top.


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    1/1

  • Silent Subverter(1)(U)(R)

    Creature — Crab


    Sacrifice Silent Subverter: Counter target spell. Silent Subverter deals 2 damage to that spell's controller

    "Those eyes haunt me. The terrible, piercing, unnatural blue light..." -Krexalon, to Ajani


    0/4

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    1/1

  • Called from the Storm(U)(U)(R)(R)

    Sorcery


    Choose one -

    *Target opponent creates a 3/1 red Lobster creature token and you create a 0/3 blue Crab creature token with Toughened

    *Target opponent creates a 0/3 blue Crab creature token and you create a 3/1 red Lobster creature token with Aggression

    Storm.

    Some call upon the storm. Others answer the call.


    Illustrated by Bing Image Creator

    1/1

  • Endless Storm(U)(U)(U)(U)(U)(R)(R)(R)(R)(R)

    Enchantment


    Spells you cast have Storm

    The storms of [plane] are everlasting. Some have learned to harness them


    Illustrated by No artist credit

    1/1

  • Pincatrius, Spy(3)(U)(B)

    Creature — Crab


    When Pincatrius, Spy attacks, look at defending player's hand. Then, choose a card name. That player discards a card at random. If they discard the chosen card, draw a card

    "Espionage is more art than science, darling"


    2/2

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    1/1

  • Krexalon, the Unassuming(1)(W)(W)(B)

    Planeswalker — Krexalon


    1: Create a 3/1 black Lobster creature token. 

    -2: Destroy target creature. 


    3

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    1/1

  • The Stormcallers(4)(U)(R)

    Creature — Crab Lobster


    Spells you cast with Storm copy an additional time.

    When you cast a sorcery spell, you may pay {U/R}. If you do, copy that spell. You may choose new targets for the copy.

    The Stormcallers were above the petty squabbles of the common crustacean. They instead set their sights on the skies.


    2/2

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    1/1

  • Zevalon, Commander of Shellted(2)(R)(G)

    Creature — Lobster Warrior


    Whenever a creature you control attacks, you may switch it's power and toughness.

    "Learn to use the skills you have rather than change who you are"


    5/2

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    1/1

  • Callizen, The Crusher(B)(G)

    Creature — Crab


    When Callizen, The Crusher enters the battlefield, destroy target creature with toughness less than Callizen, The Crusher's toughness.

    "Callizen strongest there is!!!"


    1/3

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    1/1

  • Lobster Heretic(5)(B)(B)

    Creature — Lobster Cleric


    Whenever you sacrifice a creature as a cost to activate an ability or cast a spell, copy that ability or spell. You may choose new targets for the copy


    2/2

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    1/1

  • Crab Rave(3)(G)

    Enchantment


    Crabs you control gain Sheer Will (They deal combat damage equal to their Toughness rather than their Power)

    Ain't no party like a crab party


    Illustrated by Bing Image Creator

    1/1

  • Scuttlemor's Sacrifice(6)(B)

    Sorcery


    All players sacrifice all creatures they control


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    1/1

  • Lobster Eggs(1)(B)(/)(R)

    Enchantment — Lobster


    At the beginning of your upkeep, you lose 2 life and create a 3/1 black and red Lobster creature token

    The lobsters defend their eggs fiercely. To approach their nest is death


    Illustrated by Bing Image Creator

    1/1

  • Crab Eggs(1)(G)(/)(U)

    Enchantment — Crab


    At the beginning of your upkeep, scry 1 amd create a 1/3 green and blue Crab creature token

    The crabs of [plane] reproduce at a frighteningly fast rate to make up for their equally high death rate


    Illustrated by Bing Image Creator

    1/1

  • Landseeker Crab(1)(G)

    Creature — Crab


    Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.

    "A wise Scuttlenaut will follow the Landseekers. They will lead you to Shellted"


    1/4

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    1/1

  • Pyromancer's Wand(1)

    Artifact — Equipment


    Equip {3}

    Whenever equipped creature is tapped, untap it. This ability activates only once each turn

    The Pyromancer's wand is a powerful channel, but not the source of their power


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    1/1

  • Lobster Pyromancer(2)(R)

    Creature — Lobster Wizard


    {X},{T}: Lobster Pyromancer deals X damage to any target

    There are many professions for the lobsters of [plane]. Some choose accounting and finance, others choose hunting and farming. There are a select few who find beauty in the flames


    1/1

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    1/1

  • Temporal Geyser(4)(U)

    Sorcery


    Return all creatures to their owner's hand

    When Geyser season comes, nothing is permanent.


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    1/1

  • Beachfront Crab(G)(/)(U)

    Creature — Crab


    "When walking the beaches watch your feet, or the Beachfront Crabs will have a feast!"

    -Scuttlenaut Traditional Rhyme


    1/3

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    1/1

  • Shell Smash(1)(B)

    Instant


    Destroy target Crab, Lobster, or Scuttlenaut creature.

    The chitin shells of the races of [plane] are durable, but not indestructible.


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    1/1

  • Scuttlemor's Wrath(3)(W)(W)

    Sorcery


    Destroy all creatures

    Scuttlemor was a very tempermemtal god. If you don't bow down, everyone you know will die.


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    1/1

  • Crustacean Persuasion(1)(U)(U)

    Instant


    Counter target spell.

    If {G} was spent to cast this spell, create a 1/5 Crab creature token.

    "You see, a wider flatter body like mine makes it much easier to hide. Join me brother"


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    1/1

  • Mountaintop Lobster(B)(/)(R)

    Creature — Lobster


    When climbing the mountains of [insert place], many adventurers forget to look up


    2/1

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    1/1

  • Carcinization(3)(G)(/)(U)

    Enchantment


    At the beginning of each player's upkeep, that player may target 1 creature they control. That creature's base power and toughness becomes 1/X, where X is their original base power + their original base toughness, and is a Crab in addition to its other types


    Illustrated by Bing Image Creator

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