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REM

Download Cockatrice files: https://mtg.design/u/DravosArgentium5929/REM/cockatrice


  • Ruby Rose(2)(r)(w)

    Creature — Human Warrior


    First strike, haste

    Ruby Rose has +X/+0 as long as it’s not your turn, and +0/+X as long as it’s your turn, where X is the number of legendary creatures you control.

    {r}{w}, {t}: Ruby deals damage equal to it's toughness to target creature.


    2/2

    Illustrated by Lepusplus

    1/1

  • Hero-to-Be(1)(w)

    Creature — Civilian


    {x}{x}{w}, {t}, Exile Hero-to-Be: Search your library for a legendary creature card and a legendary Equipment card each with converted mana cost X or less, reveal them, and put them into your hand. Shuffle your library. Until end of turn, legendary spells you cast cost {X} less to cast.


    2/2

    Illustrated by No artist credit

    1/1

  • Ruby, Rose Reaper(r)(r)(w)(w)

    Creature — Human Warrior


    Vigilance, haste, double strike

    Ruby, Rose Reaper's power is equal to the number of legendary creatures you control.

    {r}{w}: Exile target legendary creature, then return it to the battlefield under its owners control. It gains hexproof, flying, and haste until end of turn.


    */3

    Illustrated by Thyblake

    1/1

  • Yang, Burning Bright(3)(r)(g)

    Creature — Human Warrior


    Trample, haste

    Whenever Yang is dealt damage, put that many +1/+1 counters on it. (It must survive the damage to get the counters)

    {r}{g}, Remove a counter from Yang: It deals 2 damage to target creature. Yang has protection from that creature until end of turn.


    4/4

    Illustrated by Shinonome (translated)

    1/1

  • Yang, Sunny Dragon

    Creature — Human Warrior


    Menace, trample, haste

    Whenever another legendary creature enters the battlefield under your control, Yang, Sunny Dragon fights up to one target creature you don't control.


    8/6

    Illustrated by Naturalwind0

    1/1

  • Blake Belladonna(1)(u)(b)

    Creature — Faunus Rogue


    Flash

    Whenever Blake Belladonna attacks or blocks, you may pay {1}{u}. If you do, create two 1/1 blue Illusion creature tokens with “When this creature becomes the target of a spell or ability, sacrifice it”.

    {1}{b}, Sacrifice an Illusion: Target legendary creature gains indestructible until endof turn.


    2/2

    Illustrated by No artist credit

    1/1

  • Blake Belladonna(u)(b)

    Creature — Faunus Rogue


    Whenever Blake Belladonna attacks or blocks, you may pay {1}{u}. If you do, create two 1/1 blue Illusion creature tokens with “When this creature becomes the target of a spell or ability, sacrifice it”.

    {1}{b}, Sacrifice an Illusion: Target legendary creature gains indestructible until end of turn.

    Whenever an Illusion you control dies, you may pay {u}{b}. If you do, draw a card.


    2/2

    Illustrated by No artist credit

    1/1

  • Weiss Schnee(3)(w)(/)(u)(w)(/)(u)

    Creature — Human Noble


    Flying

    Whenever Weiss Schnee attacks, untap target creature. It gains flying until end of turn.

    {1}{w}: Return target attacking or blocking creature you control to its owner's hand.

    {1}{u}: Target creature gains "Whenever this creature deals combat damage to a player, draw a card." until end of turn.


    2/4

    Illustrated by No artist credit

    1/1

  • Yang Xiao Long(1)(r)(r)(g)

    Creature — Human Warrior


    Kicker {1}{r}{g}

    Haste

    When Yang Xiao Long enters the battlefield, if it was kicked, it fights target creature you don't control.

    If Yang would die, if it was dealt at least 6 damage this turn, instead remove all damage from it and transform it.


    4/3

    Illustrated by Léa-Marie Lemaire

    1/1

  • Cinder, Queen of Pawns(2)(u)(r)

    Creature — Human Shaman


    Partner

    {t}: Cinder, Queen of Pawns deals 2 damage to any target. If that target was a permanent, it's abilities can't be activated until your next turn.


    2/3

    Illustrated by Rooster teeth

    1/1

  • Beacon, Academy of Heroes

    Land


    {t}: Add one mana of any color among legendary permanents you control.

    {4}, {t}: Reveal the top X cards of your library, where X is the number of legendary permanents you control. Put any number of legendary cards revealed this way into your hand. Put the rest on the bottom of your library in any order.


    Illustrated by Rooster Teeth

    1/1

  • Giant Nevermore(4)(u)(r)

    Creature — Grimm Bird


    Flying, haste

    {t}: Giant Nevermore deals 1 damage to target creature. Then, flip a coin. When you win the flip, Giant Nevermore deals 1 damage to up to two target creatures. Otherwise, draw a card.


    3/4

    Illustrated by Alberto Pantoja

    1/1

  • Ruby's Silver Eyes(x)(x)(r)(w)

    Sorcery


    Ruby's Silver Eyes costs {1} less to cast for each legendary creature on the battlefield.

    Choose two. You may choose the same mode more than once -

    * Exile target creature with converted mana cost X or less.

    * Ruby's Silver Eyes deals 2 damage to up to X target creatures. For each colorless or legendary creature dealt damage this way, tap that creature.


    Illustrated by akakumu43

    1/1

  • Penny, Hero of Mantle(g)(g)(w)(w)

    Artifact Creature — Soldier


    First strike, flying, vigilance


    3/6

    Illustrated by No artist credit

    1/1

  • Ursa Major(4)(r)(r)

    Creature — Grimm Bear


    Menace

    Devoid (This card has no color.)

    When Ursa Major dies, it deals 2 damage to each creature.


    5/4

    Illustrated by Rooster teeth (RWBY)

    1/1

  • Penny Polendina(3)(g)(w)

    Artifact Creature — Soldier


    Reach, double strike

    Swords you control get +1/+1 and have reach.

    {2}{g}{w}: Create two 0/0 colorless Sword artifact creature tokens. Activate this ability only during your turn.


    2/4

    Illustrated by Adsouto

    1/1

  • Pyrrha Nikos(2)(u)(r)(w)

    Creature — Human Warrior


    Vigilance, first strike

    {1}{w}: Fetch a legendary Equipment card.

    {r}{w}, {t}, Unattach target Equipment: It deals damage equal to its converted mana cost to target creature. Attach it to target creature.

    {u}: Target equipped or artifact creature gets +1/-1 or -1/+1 until end of turn.


    3/3

    Illustrated by No artist credit

    1/1

  • Nora Valkyrie(4)(r)

    Creature — Human Berserker


    Trample, haste

    If Nora Valkyrie would take noncombat damage from a red source, prevent that damage and it gets +X/+0 until end of turn, where X is the amount of damage prevented this way.

    {1}{r}, Exert Nora: Tap target creature you control. Nora and that creature gain flying until end of turn.


    4/2

    Illustrated by No artist credit

    1/1

  • Roman, Crafty Crimelord(1)(r)(b)

    Creature — Human Rogue


    Partner, partner with Neo, Silent Enigma

    When Roman, Crafty Crimelord enters the battlefield, creatures you control get +1/+0 and creatures you don't control get -0/-1 until end of turn.

    Nonlegendary creatures you control get +2/-1, and legendary creatures you don't control get +1/-1.

    Whenever another creature dies, you may return Roman to your hand.


    3/3

    Illustrated by RWBY

    1/1

  • Neo, Silent Enigma(u)(b)

    Creature — Human Rogue


    Partner with Roman, Crafty Crimelord

    Flash, deathtouch

    When Neo, Silent Enigma enters the battlefield, you may pay {2}. If you do, it gains hexproof and "If this creature would be dealt damage, instead return it and target other creature you control to their owners hand." until end of turn.

    "..."

    -Neopolitan


    1/2

    Illustrated by RWBY

    1/1

  • Legends Scattered(4)(w)(u)(b)

    Sorcery


    This spell costs {1} less to cast for each legendary permanent that left the battlefield this turn.

    Choose four. You may choose the same mode more than once:

    * Put target legendary permanent on the bottom of its owner's library.

    * Put two -1/-1 counters on target creature.

    * Until your next turn, legendary spells cost {1} more to cast.


    Illustrated by No artist credit

    1/1

  • Weiss, Disgraced Heiress(3)(w)(u)

    Creature — Human Noble


    {w}{w}: Target legendary creature you control gains flying and double strike until end of turn.

    {u}{u}, {t}, Exile target creature card from an opponent's graveyard: Create a token that's a copy of that card, except it's a blue and white Illusion in addition to its other colors and types.


    2/3

    Illustrated by No artist credit

    1/1

  • The Vytal Festival

    Enchantment


    Legendary creatures have +1/+1.

    If a legendary creature would die, any player may have it return to its owners hand instead. If it does, the controller of the source that last dealt damage to that creature this turn draws a card.

    When a legendary creature dies, sacrifice The Vytal Festival.


    Illustrated by No artist credit

    1/1

  • Jaune Arc(3)(w)

    Creature — Human Huntsman


    Creatures you control named Pyrrha Nikos have "{w}{w}: Target other legendary creature gains vigilance and indestructible until end of turn".

    Creatures you control named Nora Valkyrie have "{r}{r}, Tap another creature you control: This creature and that creature each gain flying until end of turn".

    Creatures you control named Lie Ren have "{u}{u}: Return target creature you control to its owner's hand".


    3/5

    Illustrated by No artist credit

    1/1

  • The Relic of Knowledge(3)(w)(u)(u)

    Artifact


    The Relic of Knowledge enters the battlefield with three charge counters on it.

    {t}, Remove a charge counter from The Relic of Knowledge: For each creature you control, draw a card and that creature phases out. Use this ability only if you control a legendary creature or planeswalker. (While they're phased out, they're treated as though they don't exist. They phase in before you untap during your untap step.)


    Illustrated by RWBY (Rooster Teeth)

    1/1

  • Moonslice(2)(w)(/)(b)(b)(/)(r)

    Enchantment


    Flash

    Enchant creature

    If damage would be dealt to enchanted creature, instead put X charge counters on Moonslice, where X is the amount of damage prevented this way.

    At end of combat, remove all counters from Moonslice. When you do, it deals X damage to any target, where X is the number of charge counters removed this way. Sacrifice Moonslice.


    Illustrated by No artist credit

    1/1

  • Crescent Rose(1)(r)(/)(w)(r)(/)(w)

    Artifact — Equipment


    Equipped creature gets +2/+1 and has double strike. If that creature doesn't have first strike, instead it gets +2/+0 and has first strike.

    Equipped creature has "{r}{w}, {t}: Deal X damage to any target, where X is half this creatures toughness, rounded down."

    Equip {r/w}{r/w}


    Illustrated by No artist credit

    1/1

  • Blake, (M1)(1)(u)(b)

    Creature — Faunus Ninja


    Ninjutsu {u}{b}

    {1}{b}, Return Blake, (M1) to your hand: Create a 2/1 blue and black Illusion token that's tapped and attacking. Use this ability only if Blake is attacking and unblocked.

    {1}{u}, Return Blake to your hand: Create a 2/1 blue and black Illusion token ... use this ability only when Blake is blocked or being blocked.


    3/2

    Illustrated by No artist credit

    1/1

  • Illusion

    Creature — Illusion


    When this creature becomes the target of a spell or ability, sacrifice it.


    1/1

    Illustrated by No artist credit

    1/1

  • King Taijitu(4)(g)(g)(g)

    Creature — Grimm Snake


    Soulless (This card has no color.)

    Trample, poisonous, persist.


    6/6

    Illustrated by No artist credit

    1/1

  • Ursa Minor(1)(g)(/)(w)

    Creature — Grimm Bear


    Soulless (This card has no color.)

    Not nearly as tough as it looks.


    2/2

    Illustrated by No artist credit

    1/1

  • Weiss, Disgraced Heiress (1)(2)(w)(u)

    Creature — Human Huntsman


    First strike, vigilance.

    You may choose to not have Weiss, Disgraced Heiress untap during your untap step.

    Whenever a creature dealt damage by Weiss this turn would die, exile it.

    {1}{w/u}{w/u}, {t}: Create a token that's a copy of target creature exiled by Weiss, except it's a blue Illusion in addition to it's other colors and types. When Weiss becomes untapped or leaves the battlefield, sacrifice it.


    3/3

    Illustrated by No artist credit

    1/1