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CNN

Download Cockatrice files: https://mtg.design/u/Cocoamix864593/CNN/cockatrice


  • Jougari, the Hunt(2)(B)

    Creature — Shade


    Whenever a player casts an instant or sorcery spell, Jougari gets +1/+2 and gains first strike until end of turn.


    0/5

    Illustrated by Yuriy Chemezov

    001/999

  • Prehistoric Seed

    Land


    {T}, pay 1 life, sacrifice Prehistoric Seed: search your library for a dinosaur card, reveal it, and put it into your hand. then shuffle your library.


    Illustrated by dawnpu

    002/999

  • Dragonscale Prowess(3)(B)

    Sorcery


    Aftermath

    Cycling {R}

    Put the top three cards of your library into your graveyard, then you may put one of those cards onto the battlefield.


    Illustrated by Jasinai

    004/999

  • Impeding Strike(2)(R)

    Sorcery


    Impeding Strike deals 3 damage to any target. If a creature is dealt damage this way, put a -1/-1 counter on it.


    Illustrated by Raymond Swanland

    005/999

  • Kirshan Mideox(3)(R)(R)(G)

    Creature — Elf Warrior


    When Kirshan Mideox enters the battlefield, each player's life total becomes 7.


    1/2

    Illustrated by Magali Villeneuve

    006/999

  • Bonded Hunter(3)(G)(W)

    Creature — Human Archer


    Reach

    Whenever you cast a spell, you may add {B}{B} and sacrifice Bonded Hunter. If you do, create a 2/2 green beast creature token with lifelink.


    3/3

    Illustrated by TaoPaint

    007/999

  • Mana Well

    Land


    {T}: Add {C}.

    {T}, Sacrifice Mana Well: Add {W}{U}{B}{R}{G}. Activate this ability only during your upkeep.


    Illustrated by Astral-Requin

    008/999

  • Spectral Banisher(2)(W)

    Creature — Human Cleric


    When Spectral Banisher dies, exile Spectral Banisher and target creature without flying.


    0/2

    Illustrated by Engkit

    009/999

  • Colossal Growth(2)(G)(G)

    Sorcery


    Target creature gets +3/+3 and gains trample and then gets +X/+X, where X is its power.


    Illustrated by Grandeluxe

    010/999

  • Vengeance From Beyond(B)(R)

    Enchantment


    Whenever a creature dies, you may pay {2}. If you do, it deals damage equal to its power to any target.


    Illustrated by Rogier van de Beek

    011/999

  • Wisened Mentor(1)(U)

    Creature — Moonfolk Wizard


    Flying

    {2}, Return a land you control to its owner's hand: Search your library for a creature card with converted mana cost 3 or less and put it onto the battlefield. Then sacrifice Wisened Mentor.


    1/3

    Illustrated by Rebecca Guay

    012/999

  • Sacrificial Stones(5)

    Artifact


    At the beginning of each player's upkeep, that player chooses a creature they control. Then that player sacrifices that creature unless they pay X life, where X is 2 plus the chosen creature's converted mana cost.


    Illustrated by Sven Bybee

    013/999

  • Released From Bonds(3)(W)(W)

    Instant


    Exile target card from a graveyard. Create X 1/1 white spirit creature tokens with flying, where X is the converted mana cost of that card.


    Illustrated by Sigu

    014/999

  • Territorial Wurm(2)(G)(G)

    Creature — Wurm


    Trample

    Territorial Wurm attacks each combat if able.

    Whenever Territorial Wurm attacks, it gets -X/-0 until end of turn, where X is the number of basic land types among lands you control.


    6/6

    Illustrated by JasonEngle

    015/999

  • Omens(U)(U)

    Instant


    The next time a source of your choice would deal damage to you this turn, prevent that damage.

    Scry 2.


    Illustrated by Emily Kell

    016/999

  • Fieldmaster(5)

    Artifact Creature — Scarecrow


    Haste

    {T}: Fieldmaster deals 2 damage to each attacking creature


    3/4

    Illustrated by Jérome Camprasse

    017/999

  • Sealer of the Unnatural(2)(G)(G)

    Creature — Spirit Druid


    Sealer of the Unnatural enters the battlefield with a +1/+1 counter on it if you cast it from your hand.

    Sealer of the Unnatural has indestructible as long as it has a +1/+1 counter on it.

    Remove a +1/+1 counter from Sealer of the Unnatural: exile target artifact or enchantment.


    3/3

    Illustrated by Edli Akolli

    018/999

  • Willful Return(1)(U)

    Enchantment


    At the beginning of your upkeep, return a creature you control to its owner's hand.


    Illustrated by freydoon rassouli

    019/999

  • Hungry Bog

    Land


    {T}, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness.


    Illustrated by Denis Loebner

    020/999

  • Deathpact Shaman(B)(B)

    Creature — Elf Shaman


    When Deathpact Shaman dies, you may exile a creature card from your graveyard. If you do, it deals damage equal to its power to each other creature.


    1/1

    Illustrated by Jesse Heinilä

    021/999

  • Radiant Dead(2)(W)(B)

    Enchantment


    Zombie creatures you control have vigilance.


    Illustrated by Seb McKinnon

    022/999

  • Bioly, Dragon Keeper(3)(B)(R)

    Planeswalker — Bioly


    1: Create a 3/1 red dragon creature token with flying. 

    -2: Destroy target nonland permanent. You lose 6 life. 


    Illustrated by Deligaris

    023/999

  • Sorramed(1)(B)(G)(U)

    Planeswalker — Bioly


    2: Look at the top four cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order. 

    -2: Target creature gets +2/+0 or +1/+1 until end of turn. 


    Illustrated by Hectpr Pohl

    024/999

  • Fungal Reclamation(4)(B)(B)

    Enchantment


    At the beginning of your upkeep, put a spore counter on Fungal Reclamation, then Fungal Reclamation deals X damage to you, where X is the number of spore counters on it.

    At the beginning of your end step, destroy up to one target creature.


    Illustrated by Adam-the-person

    025/999

  • Sorcerer's Assistant(W)

    Creature — Human Wizard


    Whenever you cast an enchantment spell, you may tap or untap target permanent.


    1/1

    Illustrated by Eva Widermann

    026/999

  • Altar of Anger

    Land


    {T}: Add {R}.

    {1}, {T}, Sacrifice a creature: Add an amount of {R} equal to the sacrificed creature's toughness.


    Illustrated by Finnian MacManus

    027/999

  • Charged Thopter(8)

    Artifact Creature — Thopter


    Flying

    Vigilance

    {1}{W}, {Q}: Charged Thopter gets +X/+X until end of turn, where X is the number of cards in your hand.


    5/5

    Illustrated by ALRadeck

    028/999

  • Countryside Protector(W)

    Creature — Human Soldier


    Countryside Protector gets +1/+0 for each land you control.


    0/1

    Illustrated by Thomas Chamberlain

    030/999

  • Grand Revival(3)(B)(B)(B)(B)

    Sorcery


    Each player returns all creature cards from their graveyard to the battlefield.


    Illustrated by Gaétan Weltzer

    031/999

  • Kinmir, Blessed Canine(2)(W)

    Creature — Angel Hound


    Flying, first strike


    3/3

    Illustrated by Amber Hill

    032/999

  • Extricator of Eternity(4)(B)(G)

    Creature — Elf Druid


    At the beginning of your upkeep, sacrifice Extricator of Eternity unless you exile the top creature card of your graveyard.

    Extricator of Eternity's power is equal to two plus the number of cards exiled with Extricator of Eternity.

    When Extricator of Eternity leaves the battlefield, return the exiled cards to the battlefield tapped under their owner's control.


    2+*/5

    Illustrated by Sebastian Horoszko

    033/999

  • Wizard's Sabotage(3)(B)

    Instant


    Return target permanent to its owner's hand. Then that player discards all the cards in their hand, then draws that many cards.


    Illustrated by Shane Tyree

    034/999

  • Terrashift(3)(G)

    Instant


    Choose one —

    • Destroy target creature.

    • Destroy target land.

    • Search your library for a land card, put it onto the battlefield tapped, then shuffle your library.


    Illustrated by Alyn Spiller

    035/999

  • Shrine of Anger(3)(R)(R)

    Enchantment — Shrine


    As Shrine of Anger enters the battlefield, choose a creature type.

    Threshold — As long as seven or more cards are in your graveyard, creatures of the chosen type gets +1/+1 and have double strike.


    Illustrated by TitusLunter

    036/999