Jougari, the Hunt(2)(B)
Creature — Shade
Whenever a player casts an instant or sorcery spell, Jougari gets +1/+2 and gains first strike until end of turn.
0/5
Illustrated by Yuriy Chemezov
001/999
Download Cockatrice files: https://mtg.design/u/Cocoamix864593/CNN/cockatrice
Creature — Shade
Whenever a player casts an instant or sorcery spell, Jougari gets +1/+2 and gains first strike until end of turn.
0/5
Illustrated by Yuriy Chemezov
001/999
Land
{T}, pay 1 life, sacrifice Prehistoric Seed: search your library for a dinosaur card, reveal it, and put it into your hand. then shuffle your library.
Illustrated by dawnpu
002/999
Sorcery
Aftermath
Cycling {R}
Put the top three cards of your library into your graveyard, then you may put one of those cards onto the battlefield.
Illustrated by Jasinai
004/999
Sorcery
Impeding Strike deals 3 damage to any target. If a creature is dealt damage this way, put a -1/-1 counter on it.
Illustrated by Raymond Swanland
005/999
Creature — Elf Warrior
When Kirshan Mideox enters the battlefield, each player's life total becomes 7.
1/2
Illustrated by Magali Villeneuve
006/999
Creature — Human Archer
Reach
Whenever you cast a spell, you may add {B}{B} and sacrifice Bonded Hunter. If you do, create a 2/2 green beast creature token with lifelink.
3/3
Illustrated by TaoPaint
007/999
Land
{T}: Add {C}.
{T}, Sacrifice Mana Well: Add {W}{U}{B}{R}{G}. Activate this ability only during your upkeep.
Illustrated by Astral-Requin
008/999
Creature — Human Cleric
When Spectral Banisher dies, exile Spectral Banisher and target creature without flying.
0/2
Illustrated by Engkit
009/999
Sorcery
Target creature gets +3/+3 and gains trample and then gets +X/+X, where X is its power.
Illustrated by Grandeluxe
010/999
Enchantment
Whenever a creature dies, you may pay {2}. If you do, it deals damage equal to its power to any target.
Illustrated by Rogier van de Beek
011/999
Creature — Moonfolk Wizard
Flying
{2}, Return a land you control to its owner's hand: Search your library for a creature card with converted mana cost 3 or less and put it onto the battlefield. Then sacrifice Wisened Mentor.
1/3
Illustrated by Rebecca Guay
012/999
Artifact
At the beginning of each player's upkeep, that player chooses a creature they control. Then that player sacrifices that creature unless they pay X life, where X is 2 plus the chosen creature's converted mana cost.
Illustrated by Sven Bybee
013/999
Instant
Exile target card from a graveyard. Create X 1/1 white spirit creature tokens with flying, where X is the converted mana cost of that card.
Illustrated by Sigu
014/999
Creature — Wurm
Trample
Territorial Wurm attacks each combat if able.
Whenever Territorial Wurm attacks, it gets -X/-0 until end of turn, where X is the number of basic land types among lands you control.
6/6
Illustrated by JasonEngle
015/999
Instant
The next time a source of your choice would deal damage to you this turn, prevent that damage.
Scry 2.
Illustrated by Emily Kell
016/999
Artifact Creature — Scarecrow
Haste
{T}: Fieldmaster deals 2 damage to each attacking creature
3/4
Illustrated by Jérome Camprasse
017/999
Creature — Spirit Druid
Sealer of the Unnatural enters the battlefield with a +1/+1 counter on it if you cast it from your hand.
Sealer of the Unnatural has indestructible as long as it has a +1/+1 counter on it.
Remove a +1/+1 counter from Sealer of the Unnatural: exile target artifact or enchantment.
3/3
Illustrated by Edli Akolli
018/999
Enchantment
At the beginning of your upkeep, return a creature you control to its owner's hand.
Illustrated by freydoon rassouli
019/999
Land
{T}, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness.
Illustrated by Denis Loebner
020/999
Creature — Elf Shaman
When Deathpact Shaman dies, you may exile a creature card from your graveyard. If you do, it deals damage equal to its power to each other creature.
1/1
Illustrated by Jesse Heinilä
021/999
Enchantment
Zombie creatures you control have vigilance.
Illustrated by Seb McKinnon
022/999
Planeswalker — Bioly
1: Create a 3/1 red dragon creature token with flying.
-2: Destroy target nonland permanent. You lose 6 life.
Illustrated by Deligaris
023/999
Planeswalker — Bioly
2: Look at the top four cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
-2: Target creature gets +2/+0 or +1/+1 until end of turn.
Illustrated by Hectpr Pohl
024/999
Enchantment
At the beginning of your upkeep, put a spore counter on Fungal Reclamation, then Fungal Reclamation deals X damage to you, where X is the number of spore counters on it.
At the beginning of your end step, destroy up to one target creature.
Illustrated by Adam-the-person
025/999
Creature — Human Wizard
Whenever you cast an enchantment spell, you may tap or untap target permanent.
1/1
Illustrated by Eva Widermann
026/999
Land
{T}: Add {R}.
{1}, {T}, Sacrifice a creature: Add an amount of {R} equal to the sacrificed creature's toughness.
Illustrated by Finnian MacManus
027/999
Artifact Creature — Thopter
Flying
Vigilance
{1}{W}, {Q}: Charged Thopter gets +X/+X until end of turn, where X is the number of cards in your hand.
5/5
Illustrated by ALRadeck
028/999
Creature — Human Soldier
Countryside Protector gets +1/+0 for each land you control.
0/1
Illustrated by Thomas Chamberlain
030/999
Sorcery
Each player returns all creature cards from their graveyard to the battlefield.
Illustrated by Gaétan Weltzer
031/999
Creature — Angel Hound
Flying, first strike
3/3
Illustrated by Amber Hill
032/999
Creature — Elf Druid
At the beginning of your upkeep, sacrifice Extricator of Eternity unless you exile the top creature card of your graveyard.
Extricator of Eternity's power is equal to two plus the number of cards exiled with Extricator of Eternity.
When Extricator of Eternity leaves the battlefield, return the exiled cards to the battlefield tapped under their owner's control.
2+*/5
Illustrated by Sebastian Horoszko
033/999
Instant
Return target permanent to its owner's hand. Then that player discards all the cards in their hand, then draws that many cards.
Illustrated by Shane Tyree
034/999
Instant
Choose one —
• Destroy target creature.
• Destroy target land.
• Search your library for a land card, put it onto the battlefield tapped, then shuffle your library.
Illustrated by Alyn Spiller
035/999
Enchantment — Shrine
As Shrine of Anger enters the battlefield, choose a creature type.
Threshold — As long as seven or more cards are in your graveyard, creatures of the chosen type gets +1/+1 and have double strike.
Illustrated by TitusLunter
036/999