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GOD

Download Cockatrice files: https://mtg.design/u/Bobman1113944/GOD/cockatrice


  • God of the Forest(2)(r)(g)(w)

    Creature — God


    At the beginning of your upkeep draw a card for each creature with power 5 or greater.

    {R}{G}{W}, {T}:Choose one —

    • Naya Charm deals 3 damage to target creature.

    • Return target card from a graveyard to its owner's hand.

    • Tap all creatures target player controls.


    7/5

    Illustrated by No artist credit

    1/1

  • God of Chaos(2)(b)(r)(g)

    Creature — God


    Devour 1 (As this object enters the battlefield, you may sacrifice any number of creatures. This permanent enters the battlefield with 1 +1/+1 counters on it for each creature sacrificed this way.)

    {B}{R}{G}, {T}:Choose one —

    • Exile all cards from target player's graveyard.

    • Deal 2 damage to each creature.

    • Put two +1/+1 counters on target creature.


    9/3

    Illustrated by No artist credit

    1/1

  • God of Oblivion(2)(u)(b)(r)

    Creature — God


    Unearth {1}{U}{B}{R} (Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

    {U}{B}{R}, {T}:Choose one —

    • Return target permanent to its owner's hand.

    • Target creature gets -4/-4 until end of turn.

    • Creatures you control get +2/+0 until end of turn.


    6/4

    Illustrated by No artist credit

    1/1

  • God of Progress(2)(w)(u)(b)

    Artifact Creature — God


    Artifact spells you cast cost {1} less to cast.

    Artifact creatures you control get +1/+1.

    {W}{U}{B}, {T}:Choose one —

    • Destroy target enchantment.

    • Draw two cards.

    • Target player discards two cards.


    3/7

    Illustrated by No artist credit

    1/1

  • God of Community(2)(w)(u)(g)

    Creature — God


    Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

    {W}{U}{G}, {T}:Choose one —

    • Destroy target artifact.

    • Put target creature on the bottom of its owner's library.

    • Counter target instant spell.


    3/9

    Illustrated by No artist credit

    1/1

  • God of the Wild(2)(u)(g)(r)

    Creature — God


    Ferocious — When this creature enters the battlefield, if you control a creature with power 4 or greater, put a +1/+1 on each creature you control

    Formidable — {U}{G}{R}, {T}, if creatures you control have total power 8 or greater, Choose one —

    • Target creature you control gets +1/+1 until end of turn. It fights target creature you don't control.

    • Counter target spell unless its controller pays {3}.

    • Creatures with power 3 or less can't block this turn.


    7/5

    Illustrated by No artist credit

    1/1

  • God of Magic(2)(r)(w)(u)

    Creature — God


    Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

    {R}{W}{U}, {T}:Choose one —

    • Put target creature on top of its owner's library.

    • Deal 4 damage to target opponent or planeswalker.

    • Creatures you control get +1/+1 and gain lifelink until end of turn.

    • Spells you cast have Rebound until end of turn


    4/6

    Illustrated by No artist credit

    1/1

  • God of War(2)(r)(b)(w)

    Creature — God


    Raid —When God of War enters the battlefield, if you attacked with a creature this turn, creatures you control gain haste.

    Dash {1}{R}{B}{W}

    {R}{B}{W}, {T}:Choose one —

    • Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.

    • Create two 1/1 white Warrior creature tokens. They gain first strike until end of turn.

    • Deal 4 damage to target creature.


    7/3

    Illustrated by No artist credit

    1/1

  • God of Sacrifice(2)(b)(g)(u)

    Creature — God


    Delve

    Exploit

    When God of Sacrifice exploits a creature draw a card.

    {B}{G}{U}, {T}:Choose one —

    • Destroy target monocolored creature.

    • Destroy target artifact or enchantment.

    • Draw two cards, then discard a card.


    5/7

    Illustrated by No artist credit

    1/1

  • God of Survival(2)(b)(g)(w)

    Creature — God


    Outlast {G}{B}{W} ({G}{B}{W}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)

    When this creature enters the battlefield bolster 3

    {G}{B}{W}, {T}:Choose one —

    • Exile target creature with power 3 or greater.

    • You draw two cards and you lose 2 life.

    • Distribute two +1/+1 counters among one or two target creatures.


    6/6

    Illustrated by No artist credit

    1/1

  • God of the Foundry(3)(w)(r)

    Creature — God


    Radiance — Target creature and each other creature that shares a color with it gain indestructible until end of turn.

    Battalion — Whenever this card and at least two other creatures attack, creatures you control gain first strike until end of turn.

    {W}{R}, {T}:Choose one —

    • Deal 4 damage to target player or planeswalker.

    • Permanents you control gain indestructible until end of turn.

    • Target creature gains double strike until end of turn.


    6/4

    Illustrated by No artist credit

    1/1

  • God of the Storm(3)(u)(r)

    Creature — God


    Spells you cast have Replicate {U}{R} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) and Overload {3}{U}{R} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of 'target' with 'each'.)

    {U}{R}, {T}:Choose one —

    • Counter target noncreature spell unless its controller pays 2.

    • Deal 2 damage to target creature.

    • Draw two cards, then discard two cards.


    5/5

    Illustrated by Legends of the Cryptids

    1/1

  • God of Evolution(3)(g)(u)

    Creature — God


    Graft 1

    Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

    {G}{U}, {T}:Choose one —

    • Target creature gets +3/+3 until end of turn.

    • Permanents you control gain hexproof until end of turn.

    • Return target creature to its owner's hand.


    4/8

    Illustrated by No artist credit

    1/1

  • God of Rot(3)(b)(g)

    Creature — God


    Dredge 5

    Scavenge {2}{B}{G} (Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)

    {B}{G}, {T}: Choose one —

    • All creatures get -1/-1 until end of turn.

    • Destroy target enchantment.

    • Regenerate each creature you control.


    7/5

    Illustrated by No artist credit

    1/1

  • God of Destruction(3)(b)(r)

    Creature — God


    Hellbent -This creature gets +2/+2, as long as you have no cards in hand.

    Unleash

    {B}{R}, {T}:Choose one —

    • Exile all cards from target player's graveyard.

    • Destroy target artifact.

    • Each creature deals 1 damage to its controller.


    8/2

    Illustrated by No artist credit

    1/1

  • God of Eternity(3)(b)(w)

    Creature — God


    Extort (Whenever you cast a spell, you may pay {W/B} If you do, each opponent loses 1 life and you gain that much life.)

    {W}{B}, {T}: Choose one —

    • Return target creature you control and all Auras you control attached to it to their owner's hand.

    • Destroy target creature and you lose life equal to its toughness.

    • Return target creature card with converted mana cost 1 or less from your graveyard to the battlefield.


    5/5

    Illustrated by No artist credit

    1/1

  • God of Many(3)(g)(w)

    Creature — God


    Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)

    Whenever this creature attacks, Populate.

    {G}{W}, {T}: Choose one —

    • Target creature gets +2/+2 and gains trample until end of turn.

    • Create a 2/2 white Knight creature token with vigilance.

    • Exile target creature with power 5 or greater.


    5/7

    Illustrated by No artist credit

    1/1

  • God of Strength(3)(r)(g)

    Creature — God


    Bloodthirst 3 (If an opponent was dealt damage this turn, this permanent enters the battlefield with 3 +1/+1 counters on it.)

    Bloodrush — {2}{R}{G}, Discard this card: Target attacking creature gets +8/+4 until end of turn

    {R}{G}, {T}: Choose one —

    • Creatures without flying can't block this turn.

    • Gain control of all permanents you own.

    • Deal 3 damage to each creature with flying.


    8/4

    Illustrated by No artist credit

    1/1

  • God of Lies(3)(u)(b)

    Creature — God


    Transmute {U}{U}{B}

    {U}{B}, {T}: Choose one —

    • Counter target sorcery spell.

    • Destroy target creature with power 2 or less.

    • Look at the top three cards of target player's library. Put one back and the rest into that player's graveyard.

    • Target instant or sorcery in your hand gains Cipher.


    4/6

    Illustrated by No artist credit

    1/1

  • God of Law(3)(u)(w)

    Creature — God


    Forecast-{W}{U}, Reveal God of Law from your hand: Detain target creature (Play this ability only during your upkeep and only once each turn.)

    {W}{U}, {T}: Choose one —

    • Creatures you control gain lifelink until end of turn.

    • Draw a card.

    • Put target attacking or blocking creature on top of its owner's library.


    2/8

    Illustrated by No artist credit

    1/1

  • God of Strength(3)(g)(g)

    Creature — God


    Trample, reach

    {G}, {T}: Target creature gets +3/+3 until end of turn.


    6/6

    Illustrated by No artist credit

    1/1

  • God of Passion(3)(r)(r)

    Creature — God


    First strike, haste

    {R}, {T}: Deal 3 damage to any target.


    7/3

    Illustrated by No artist credit

    1/1

  • God of Knowledge(3)(u)(u)

    Creature — God


    Hexproof, prowess

    {U}, {T}: Target player draws 3 cards.


    3/7

    Illustrated by No artist credit

    1/1

  • God of Light(3)(w)(w)

    Creature — God


    Vigilance, flying

    {W}, {T}: Exile target creature. Its controller gains life equal to its power.


    4/6

    Illustrated by HRFleur

    1/1

  • God of Darkness(3)(b)(b)

    Creature — God


    Deathtouch, lifelink

    {B}, {T}:Target player reveals their hand. You choose a nonland card from it. That player discards that card. You lose 2 life.


    6/4

    Illustrated by Black Death

    1/1