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CYP

Download Cockatrice files: https://mtg.design/u/AlberionDreamwalker4748/CYP/cockatrice


  • Street Runaway(R)

    Creature — Human Runner


    Haste

    When Street Runaway attacks, exert it.


    3/1

    Illustrated by Chin Fong

    1/1

  • Ciria, Street Samurai(3)(R)

    Creature — Human Runner


    Haste

    Whenever Ciria, Street Samurai attacks, you may discard a card. If you do, she deals X damage to target creature where X is her power.


    3/1

    Illustrated by Bartek Wąsacz

    1/X

  • Execution Commando(4)(W)(B)

    Sorcery


    If you control more creatures than your opponent you may tap 2 untapped creatures you control instead of paying Execution Commandos manacost.

    Target creature loses all effects, then destroy it.


    Illustrated by mike winkelmann

    10/X

  • Weathered Scavenger(4)

    Creature — Human


    {3},{T}: Return target artifact card from any graveyard to the battlefield under your control.


    1/3

    Illustrated by Room 8 Studios

    11/X

  • Badlands Scout(2)(W)(W)

    Creature — Human Pilot


    Whenever Badlands Scout crews a vehicle, both of them explore.


    3/2

    Illustrated by Tek Tan

    13/X

  • Law Enforcement Patrol(2)(W)(W)

    Creature — Human


    Vigilance

    Whenever Law Enforcement Patrol attacks or blocks, create a token thats a copy of it


    2/2

    Illustrated by Kikai Yohei

    14/X

  • Hovercar(3)

    Creature


    Flying

    Whenever Hovercar deals combat damage to a player, draw a card

    Crew 1


    1/1

    Illustrated by George Hull

    14/X

  • Deploy Reinforcements(3)(W)(W)

    Instant


    Create 4 2/2 white Human creature Tokens. They have flying, haste and first strike until your next upkeep.


    Illustrated by Hairandazu

    15/1

  • Guardian MK II(5)

    Artifact Creature — Robot


    Vigilance, Reach, First Strike


    3/3

    Illustrated by Royales

    16/1

  • Blown Cover(W)

    Sorcery


    Reveal your opponents Hand and the top card of his deck.


    Illustrated by Dr.Wayne

    17/1

  • Ghost Spectre(2)(B)(B)

    Artifact Creature — Robot


    Deathtouch, First Strike, Reach

    Ghost Spectre has shroud as long as it is untapped.

    Whenever Ghost Spectre blocks, tap it.


    1/1

    Illustrated by Johnson Ting

    18/1

  • Matrix Sage(U)(U)

    Artifact Creature — Robot


    Whenever you cast a spell draw X cards, where X is the number of spells cast this turn minus 3.


    1/1

    Illustrated by Luye Zhang

    19/1

  • Sprawl Anarchist(R)(R)

    Creature — Human Runner


    Haste

    Whenever Sprawl Anarchist attacks you may discard your hand.

    Whenever Sprawl Anarchist deals combat damage to a player, draw X cards where X is the number of cards discarded with Sprawl Anarchist this turn.

    Welcome to the Flux-State


    2/1

    Illustrated by DaoDao Mao

    2/X

  • Moonguard(4)(W)(W)

    Creature — Human


    Flying, Vigilance


    5/5

    Illustrated by Johnson Ting

    20/1

  • Maglev Depot(4)

    Artifact Land


    {T}: add {1}

    Whenever you draw a card, untap Maglev Depot.


    Illustrated by Paul Chadeisson

    21/1

  • Ursarius 2.0(3)(G)(G)(G)

    Artifact Creature — Bear


    Vigilance, Trample


    8/8

    Illustrated by Kevin Macio

    22/1

  • Sakura, Neon Rider(3)(R)(R)

    Planeswalker — Sakura


    2: Create 2 1/1 Human Runner creature tokens. Runners you control gain haste until end of turn. 

    -2: Whenever Runner you control attacks this turn deal 1 damage to any target. 


    Illustrated by eddie mendoza

    23/X

  • Manaprism(4)

    Artifact


    {1}: add one mana of any colour


    Illustrated by johnavonart

    25/X

  • Discarded Prototype(3)

    Artifact Creature — Robot Runner


    Haste


    2/2

    Illustrated by robinkowski

    26/X

  • Sprawl Activist(1)(R)(R)

    Artifact Creature — Robot Runner


    When Sprawl Activist enters the battlefield, you may cast an instant or sorcery from your graveyard, exile it after it resolves.


    3/2

    Illustrated by vaacoom

    27/1

  • Cybernetic Eyes(4)

    Artifact — Cybernetic


    When Cybernetic Eyes enters the battlefield, you lose 4 life and you may look at your opponents hand.

    You can target creatures with Shroud and you may look at face-down cards on the battlefield anytime.


    Illustrated by Nirvana (movie 1997)

    28/X

  • Hunter Droid(3)(B)

    Artifact Creature — Robot


    Defender

    Pay 2 Life: Hunter Droid loses Defender and gains First Strike and Reach until end of turn.


    7/2

    Illustrated by Daniel Hahn

    29/X

  • Security Droid(6)

    Artifact Creature — Robot


    Vigilance, Reach

    Target Acquired


    5/5

    Illustrated by Adam J. Middleton

    3/X

  • Flow of Information(5)(U)

    Sorcery


    Momentum (This spell costs {1} less to cast for each other spell cast this turn)

    Draw 3 cards.


    Illustrated by Олег Калистру

    30/X

  • Sprawl Hacker(2)(U)

    Creature — Human Runner


    Whenever Sprawl Hacker deals combat damage to a player, draw that many cards.


    1/1

    Illustrated by Firstpathfinder449

    31/X

  • Skyscraper of Dominance(4)(W)(W)

    Artifact


    When Skyscraper of Dominance enters the battlefield, create 10 0/1 human-citizen creature tokens and you become the monarch.

    During your upkeep the player who controls the most creatures becomes the monarch and creates 3 0/1 human-citizen creature tokens.


    Illustrated by Paul Chadeisson

    32/X

  • New World Mercenary(()(W)(/)(B)())(()(W)(/)(B)())(()(W)(/)(B)())

    Artifact Creature — Robot


    Flash

    When you cast this card and it's not your main phase, you lose 2 life.


    3/3

    Illustrated by joseph cross

    33/X

  • Sprawl Courier(2)(R)(U)

    Creature — Human Runner


    Whenever you cast an instant or sorcery spell you may discard a card. If you do exile the instant or sorcery after it resolves and return it to your hand during your next upkeep.


    1/2

    Illustrated by joseph cross

    34/X

  • Agent Amanda(1)(U)(U)

    Creature — Human


    Whenever an opponent draws one or more cards, they are revealed.

    As long as an opponent has seven or more cards in his hand, he plays with his hand revealed.


    1/1

    Illustrated by u/Takoyaki67

    35/X

  • Agent Amanda(1)(U)(U)

    Creature — Human


    Whenevery an opponent draws one or more cards, they are revealed.

    As long as an opponent has seven or more cards in his hand, he plays with his hand revealed.


    1/1

    Illustrated by u/Takoyaki67

    35/X

  • Sprawl District

    Land


    {T}: add {1}

    pay 2 life, {T}: add one mana of any colour

    Everything's possible in the Flux-State


    Illustrated by Vincentius Matthew

    4/X

  • Last Stand(()(2)(/)(W)())(()(2)(/)(W)())(()(2)(/)(R)())(()(2)(/)(R)())

    Instant


    Untap all creatures you control, they get +2/+2, vigilance and indestructable until your next turn.

    Creatures you control may block any number of creatures until your next turn.


    Illustrated by Киберпанк

    40/X

  • Hire the Team(3)(B)(R)

    Sorcery


    You may pay any amount of life, for every 2 life paid create a 2/1 red Runner creature token.

    Creatures you control gain +1/+0 and haste until end of turn.


    Illustrated by Elena Schulz

    41/X

  • Imperial Carrier(1)(W)(W)

    Artifact — Vehicle


    Flying

    Whenever a creature crews Imperial Carrier, Imperial Carrier gets +2/+0 until end of turn.

    When Imperial Carrier is put into the graveyard from the battlefield, sacrifice all creatures that crewed it this turn.

    Crew 4


    0/5

    Illustrated by John Chen

    42/X

  • Sprawl Scout(()(U)(/)(G)())(()(U)(/)(G)())

    Creature — Human


    When Sprawl Scout enters the Battlefield, if {U} was spend to cast it, draw a card then discard a card, if {G} was spend to cast it, you may search your library for a Land card and put it in your Hand.


    2/2

    Illustrated by pavel bond

    44/X

  • Towering Tripod(2)(W)(W)

    Artifact — Vehicle


    Trample, Vigilance

    Towering Tripod can't block or be blocked by creatures with power or toughness 4 or lower.

    Crew 1


    7/7

    Illustrated by Nicolas Bouvier

    45/X

  • Industrial District(5)

    Artifact Land


    {T}: add {2}

    Tap an untapped creature you control: Untap Industrial District


    Illustrated by bunzek

    5/X

  • Memoram Obelisk

    Artifact


    Anytime you could mulligan and Memoram Obelisk is in your hand, you may reveal it and up to two other cards from your hands. If you do, put Memoram Obelisk on the battlefield and exile the other cards revealed this way.

    {T}: Put a card exiled with Memoram Obelisk into your hand.

    Cycling {3} ({3}, Discard this card: draw a card.)


    Illustrated by Leon Tukker

    50/X

  • Neo-Phyrexian Herald(B)(/)(P)(B)(/)(P)(B)(/)(P)(B)(/)(P)(B)(/)(P)

    Artifact Creature — Robot Horror


    Infect

    Whenever Neo-Phyrexian Herald attacks, gain control of target creature with a -1/-1 counter on it.

    Creatures you control with -1/-1 counters on them are Horrors in addition to their other types and gain infect.


    1/3

    Illustrated by Bjorn Hurri

    51/X

  • Spark-Clone Project(2)(W)(U)(B)

    Enchantment


    When Spark-Clone Project enters the battlefield, exile target Planeswalker and put a sample counter on it.

    At the beginning of your end step create a token thats a copy of any planeswalker in exile with a sample counter on it, except the token isn't legendary.


    Illustrated by kingfathom

    52/X

  • Neo-Phyrexian Doom(()(W)(/)(P)())(()(U)(/)(P)())(()(B)(/)(P)())(()(R)(/)(P)())(()(G)(/)(P)())

    Sorcery


    Starting from your left each opponent chooses to take 2 poison counters or let you proliferate. Repeat this process for every colour of mana spend to cast Neo-Phyrexian Doom.


    Illustrated by Guncaster

    53/X

  • Neo-Phyrexian Harbinger(6)(()(B)(/)(P)(()(B)(/)(P)())

    Artifact Creature — Robot Horror


    Whenever Neo-Phyrexian Harbinger deals combat damage to a player, exile all creature cards from that players graveyard and create X 1/1 black robot horror artifact creature tokens with Infect, where X is the number of creature cards exiled this way.

    When Neo-Phyrexian Harbinger dies, sacrifice all tokens created with it and return all cards exiled with it to their owners graveyards.


    3/8

    Illustrated by Simon Stålenhag

    55/X

  • Stack Overflow(7)

    Enchantment


    Damage and state-based actions go on the stack.


    Illustrated by KalashnikHoff

    56/X

  • Empyrion I(7)(W)(W)(W)

    Artifact — Vehicle


    Flying, Vigilance, Trample

    Discard a card, {T}: Counter target spell or abillity that targets Empyrion I.

    Crew 6


    8/12

    Illustrated by JaeCheol Park

    57/X

  • The Predator(3)(W)(B)(B)

    Artifact Creature — Robot


    First Strike

    Whenever The Predator attacks, you may exert it, if you do destroy target creature or planeswalker.


    5/5

    Illustrated by Mustafa Lamrani

    6/X

  • Onboard-AI Assistance(2)(U)(W)

    Enchantment Artifact — AI


    Tap an untapped Human or Robot you control: Crew target vehicle. Use this abillity only once per turn.


    Illustrated by Maxime Gainche

    60/X

  • Neo-Phyrexian Ascendancy(4)(()(B)(/)(P)())(()(B)(/)(P)())

    Enchantment


    If you would lose the game due to having 10 or more poison counters, you win the game instead.

    Perfection.


    Illustrated by Yu slumerican

    63/X

  • Blightsteel Mox(()(W)(/)(P)())(()(U)(/)(P)())(()(B)(/)(P)())(()(R)(/)(P)())(()(G)(/)(P)())

    Artifact


    When Blightsteel Mox enters the battlefield you gain a poison counter for every colour of mana not spend to cast it.

    Pay 2 Life, {T}: Add one mana of any colour.


    Illustrated by teng fei

    64/X

  • Neo-Phyrexian Citadel(5)(()(R)(/)(P)())(()(R)(/)(P)())(()(R)(/)(P)())

    Artifact


    Instants and sorceries you cast have Infect.

    {T}: add {R} for every poison counter on you.


    Illustrated by Yury Ostapchuk

    65/X

  • Evac Shuttle(3)(W)

    Artifact — Vehicle


    Flash, Flying

    Whenever Evac Shuttle becomes a creature, exile all creatures that crewed it this turn.

    At the beginning of each end-step, return all cards exiled with Evac Shuttle to the battlefield under their owners control.

    Crew 4


    0/8

    Illustrated by Raphael Lacoste

    66/X

  • Cyber Sensei(7)

    Artifact Creature — Robot


    Whenever a Human or Robot enters the battlefield under your control, draw a card.

    Whenever you draw one or more cards, untap target Human or Robot you control.


    4/5

    Illustrated by Daniel Hahn

    7/X

  • Busting(2)(W)(R)

    Instant


    You may only cast this card during your combat phase after blockers have been declared and if you are attacking with at least one creature.

    Destroy target creature that did not block this turn and create X 1/1 red/white soldier creature tokens, tapped and attacking, where X is the converted manacost of the destroyed card.


    Illustrated by Yintion J Moon

    70/X

  • All-out Assault(W)(W)(R)(R)

    Sorcery


    All creatures you control attack this turn, if able.

    Creatures you control gain "Whenever this creature attacks, it deals damage equal to its strength to target creature." until end of turn.


    Illustrated by agus sw

    71/X

  • Neo-Yawgmoth(4)(()(B)(/)(P)())(()(B)(/)(P)())

    Creature — Human Robot


    When Neo-Yawgmoth enters the battlefield, all players get an emblem with: "All lands you control lose all types and abillities and gain {T}: add {C}" and "pay 2 life: add one mana of any colour"


    3/3

    Illustrated by Poe Dameron

    74/X

  • Bolas Reborn(7)(()(U)(/)(P)())(()(B)(/)(P)())(()(R)(/)(P)())

    Creature — Dragon Robot


    Flying, Infect

    Whenever an opponent pays life, chose one:

    - Deal 2 damage to any target

    - target player draws a card

    - target player discards a card


    7/7

    Illustrated by WebDesignMash

    75/X

  • Paradox Manipulator(9)

    Artifact


    Affinity for Phyrexia (This spell costs you {1} less to cast for each phyrexian Manasymbol among permanents you control.)

    Players with poison counters can't lose the game.

    {T}: Put a -1/-1 counter on all creatures, then proliferate.

    Pay 2 Life: Remove a poison counter from target player, untap Paradox Manipulator.


    Illustrated by Thibault Girard

    76/X

  • Street Rigger(()(2)(/)(R)())(U)(U)

    Creature — Runner


    When Street Rigger enters the battlefield create two 1/1 colourless Thopter artifact creature tokens with Flying.

    Thopters you control have "Whenever this creature deals combat damage to a player, you may draw a card. If you do, discard a card."


    1/1

    Illustrated by Evgenij Kungur

    77/X

  • Thunderchain(1)(R)

    Sorcery


    Target creature gains +3/+0 until end of turn. Whenever it deals combat damage to a player this turn, you may have it deal 3 damage to target creature or planeswalker.


    Illustrated by octokuro

    8/X

  • Sprawl Mechanic(2)(W)

    Creature — Human Artificer


    Vehicles you control have their crew cost reduced by the number of +1/+1 counters on them.

    {3},{T}: put two +1/+1 counters on target vehicle.

    Pimp my Vehicle


    1/1

    Illustrated by Eddie Mendoza

    80/X

  • Sprawl Mechanic(2)(W)

    Creature — Human Artificer


    Vehicles you control have their crew cost reduced by the number of +1/+1 counters on them.

    {3},{T}: put two +1/+1 counters on target vehicle.

    Pimp my Vehicle


    1/1

    Illustrated by Eddie Mendoza

    80/X

  • Argus War-Ship(5)(W)(W)

    Artifact Creature — Vehicle


    Flying, Vigilance

    Crew 5


    10/10

    Illustrated by Juan Pablo Roldan

    9/X