<?xml version="1.0" encoding="UTF-8"?>
<cockatrice_carddatabase version="3">
  <sets>
    <set>
    <name>FER</name>
    <longname>FER</longname>
    </set>
  </sets>
  <cards>
    <card>
      <name>The Monkey King</name>
      <set rarity="Mythic Rare" picURL="https://mtg.design/i/ajee19.jpg">FER</set>
      <color>U</color>
      <color>R</color>
      <color>G</color>
      <manacost>1GUR</manacost>
      <cmc>4</cmc>
      <type>Legendary Creature — Ape God</type>
      <pt>4/4</pt>
      <tablerow>1</tablerow>
      <text>All creatures able to block The Monkey King do so.

Whenever The Monkey King becomes blocked, you may untap it and remove it from combat.

Ape cards you own that aren't on the battlefield have ninjutsu. The ninjutsu cost is equal to its mana cost. </text>
    </card>
    <card>
      <name>Simian Seer</name>
      <set rarity="Common" picURL="https://mtg.design/i/fund92.jpg">FER</set>
      <color>G</color>
      <manacost>1GG</manacost>
      <cmc>3</cmc>
      <type>Creature — Ape Seer</type>
      <pt>1/1</pt>
      <tablerow>1</tablerow>
      <text>Whenever an Ape enters the battlefield under your control, you may draw a card. </text>
    </card>
    <card>
      <name>Enraged Baboons</name>
      <set rarity="Common" picURL="https://mtg.design/i/coss83.jpg">FER</set>
      <color>R</color>
      <color>G</color>
      <manacost>GRR</manacost>
      <cmc>3</cmc>
      <type>Creature — Ape Warrior</type>
      <pt>2/2</pt>
      <tablerow>1</tablerow>
      <text>Flash
Whenever Enraged Baboons enters the battlefield or deals combat damage to a player, deal 2 damage to any target. </text>
    </card>
    <card>
      <name>Simian Caretaker</name>
      <set rarity="Common" picURL="https://mtg.design/i/slub12.jpg">FER</set>
      <color>U</color>
      <color>R</color>
      <color>G</color>
      <manacost>GUR</manacost>
      <cmc>3</cmc>
      <type>Creature — Ape</type>
      <pt>1/1</pt>
      <tablerow>1</tablerow>
      <text>Tap an Ape you control: Add one mana of any color in it's color identity.

{T}: Regenerate target creature. </text>
    </card>
    <card>
      <name>Treeline Abductors</name>
      <set rarity="Common" picURL="https://mtg.design/i/smit75.jpg">FER</set>
      <color>U</color>
      <color>G</color>
      <manacost>1GU</manacost>
      <cmc>3</cmc>
      <type>Creature — Ape Warrior</type>
      <pt>2/1</pt>
      <tablerow>1</tablerow>
      <text>Forestwalk

Whenever Treeline Abductors deals combat damage to a player, return target creature that player controls to their hand. </text>
    </card>
    <card>
      <name>Hoarding Capuchin</name>
      <set rarity="Common" picURL="https://mtg.design/i/kind70.jpg">FER</set>
      <color>R</color>
      <color>G</color>
      <manacost>GR</manacost>
      <cmc>2</cmc>
      <type>Creature — Ape Thief</type>
      <pt>1/1</pt>
      <tablerow>1</tablerow>
      <text>Whenever Hoarding Capuchin deals combat damage to a player, gain control of target artifact that player controls. </text>
    </card>
    <card>
      <name>Greedy Marmoset</name>
      <set rarity="Common" picURL="https://mtg.design/i/gown67.jpg">FER</set>
      <color>U</color>
      <color>G</color>
      <manacost>1GU</manacost>
      <cmc>3</cmc>
      <type>Creature — Ape Thief</type>
      <pt>1/1</pt>
      <tablerow>1</tablerow>
      <text>Whenever Greedy Marmoset deals combat damage to a player, you may draw a card.

{U}: Greedy Marmoset can't be blocked until end of turn. </text>
    </card>
    <card>
      <name>Shadow Capuchins</name>
      <set rarity="Common" picURL="https://mtg.design/i/ewes55.jpg">FER</set>
      <color>U</color>
      <color>G</color>
      <manacost>GU</manacost>
      <cmc>2</cmc>
      <type>Creature — Ape</type>
      <pt>2/1</pt>
      <tablerow>1</tablerow>
      <text>Hexproof

Shadow Capuchins can't be blocked.

Dash {G}{R} </text>
    </card>
    <card>
      <name>Deepwood Howlers</name>
      <set rarity="Common" picURL="https://mtg.design/i/suet41.jpg">FER</set>
      <color>R</color>
      <color>G</color>
      <manacost>1GR</manacost>
      <cmc>3</cmc>
      <type>Creature — Ape</type>
      <pt>1/2</pt>
      <tablerow>1</tablerow>
      <text>Forestwalk, battle cry

When Deepwood Howlers enters the battlefield, you may return target Ape from your graveyard to your hand. </text>
    </card>
    <card>
      <name>Deepwood Brawler</name>
      <set rarity="Common" picURL="https://mtg.design/i/pipy31.jpg">FER</set>
      <color>G</color>
      <manacost>4GG</manacost>
      <cmc>6</cmc>
      <type>Creature — Ape Warrior</type>
      <pt>5/5</pt>
      <tablerow>1</tablerow>
      <text>Trample

{G}{R}{T}: Deepwood Brawler fights target creature. </text>
    </card>
    <card>
      <name>Apescape</name>
      <set rarity="Common" picURL="https://mtg.design/i/gaga23.jpg">FER</set>
      <color>G</color>
      <manacost>1GG</manacost>
      <cmc>3</cmc>
      <type>Enchantment</type>
      <tablerow>1</tablerow>
      <text>{1}{G}, Exile two cards from your graveyard: Create a 2/2 green Ape creature token. </text>
    </card>
    <card>
      <name>The Tseng Brothers</name>
      <set rarity="Mythic Rare" picURL="https://mtg.design/i/swab43.jpg">FER</set>
      <color>U</color>
      <color>R</color>
      <color>G</color>
      <manacost>2GUR</manacost>
      <cmc>5</cmc>
      <type>Legendary Creature — Ape Dragon</type>
      <pt>3/3</pt>
      <tablerow>1</tablerow>
      <text>Double strike
Whenever The Tseng Brothers deals combat damage to a player, choose one:
- Draw a card.
- Add {G}{U}{R} to your mana pool.
- Deal 2 damage to any target. </text>
    </card>
    <card>
      <name>Monkey Storm</name>
      <set rarity="Common" picURL="https://mtg.design/i/thin01.jpg">FER</set>
      <color>U</color>
      <color>R</color>
      <color>G</color>
      <manacost>1GUR</manacost>
      <cmc>4</cmc>
      <type>Sorcery — Ape</type>
      <tablerow>1</tablerow>
      <text>Create a 2/2 green Ape creature token with forestwalk.

Storm </text>
    </card>
    <card>
      <name>Seedsower Gibbons</name>
      <set rarity="Common" picURL="https://mtg.design/i/corn95.jpg">FER</set>
      <color>G</color>
      <manacost>G</manacost>
      <cmc>1</cmc>
      <type>Creature — Ape</type>
      <pt>1/1</pt>
      <tablerow>1</tablerow>
      <text>Forestwalk

Whenever Seedsower Gibbons deals combat damage to a player, put a seed counter on target land that player controls. That land is a Forest in addition to its other types for as long as it has a seed counter on it.</text>
    </card>
    <card>
      <name>Taunting Chimp</name>
      <set rarity="Common" picURL="https://mtg.design/i/mono46.jpg">FER</set>
      <color>R</color>
      <manacost>1RR</manacost>
      <cmc>3</cmc>
      <type>Creature — Ape</type>
      <pt>3/1</pt>
      <tablerow>1</tablerow>
      <text>Whenever Taunting Chimp enters the battlefield or deals combat damage to a player, goad target creature that player controls. </text>
    </card>
    <card>
      <name>Monkey Mischief</name>
      <set rarity="Common" picURL="https://mtg.design/i/glim76.jpg">FER</set>
      <color>U</color>
      <color>R</color>
      <color>G</color>
      <manacost>3GUR</manacost>
      <cmc>6</cmc>
      <type>Sorcery — Ape</type>
      <tablerow>1</tablerow>
      <text>Flip all nontoken permanents you control face down. (They're 2/2 creatures.)

At the next main phase, flip all face-down creatures you control face up.

Face-down creatures you control gain haste until end of turn. </text>
    </card>
    <card>
      <name>Xiao-Jingubang</name>
      <set rarity="Common" picURL="https://mtg.design/i/lath41.jpg">FER</set>
      <color>U</color>
      <manacost>2U</manacost>
      <cmc>3</cmc>
      <type>Legendary Artifact — Equipment</type>
      <tablerow>1</tablerow>
      <text>Equipped creature has base power and toughness 1/1 and can't be blocked.

Equip {1}

{U}{U}: Transform Xiao-Jingubang. </text>
    </card>
    <card>
      <name>Da-Jingubang</name>
      <set rarity="Common" picURL="https://mtg.design/i/gien65.jpg">FER</set>
      <manacost></manacost>
      <cmc>0</cmc>
      <type>Legendary Artifact — Equipment</type>
      <tablerow>1</tablerow>
      <text>Whenever equipped creature attacks, create a token that's a copy of it for each opponent that's tapped and attacking that player or a planeswalker they control. The tokens aren't legendary if equipped creature is legendary. Exile the tokens at the end of combat.

Equip {3}

{U}{U}: Transform Da-Jingubang. </text>
    </card>
    <card>
      <name>Canopy Guard</name>
      <set rarity="Common" picURL="https://mtg.design/i/thio90.jpg">FER</set>
      <color>G</color>
      <manacost>1GG</manacost>
      <cmc>3</cmc>
      <type>Creature — Ape</type>
      <pt>2/3</pt>
      <tablerow>1</tablerow>
      <text>Reach

Canopy Guard can't be blocked except by creatures with flying or reach. </text>
    </card>
    <card>
      <name>Simian Warlord</name>
      <set rarity="Common" picURL="https://mtg.design/i/dong87.jpg">FER</set>
      <color>R</color>
      <color>G</color>
      <manacost>2GR</manacost>
      <cmc>4</cmc>
      <type>Creature — Ape Lord</type>
      <pt>3/3</pt>
      <tablerow>1</tablerow>
      <text>Other Ape creatures you control get +1/+1 and have forestwalk.</text>
    </card>
    <card>
      <name>Simian Tactician</name>
      <set rarity="Common" picURL="https://mtg.design/i/tuns15.jpg">FER</set>
      <color>U</color>
      <color>R</color>
      <color>G</color>
      <manacost>2GUR</manacost>
      <cmc>5</cmc>
      <type>Creature — Ape Warrior</type>
      <pt>1/4</pt>
      <tablerow>1</tablerow>
      <text>{R}: Target Ape you control gets +1/+0 until end of turn.
{G}: Target Ape you control gets +0/+1 until end of turn.
{U}: Target Ape you control gains skulk until end of turn. </text>
    </card>
    <card>
      <name>Truga Chimps</name>
      <set rarity="Common" picURL="https://mtg.design/i/sail26.jpg">FER</set>
      <color>U</color>
      <color>G</color>
      <manacost>GU</manacost>
      <cmc>2</cmc>
      <type>Creature — Ape</type>
      <pt>1/2</pt>
      <tablerow>1</tablerow>
      <text>Skulk (This creature can't be blocked by creatures with greater power.)

Whenever Truga Chimps deals combat damage to a player, you may tap target creature that player controls.</text>
    </card>
    <card>
      <name>Monkey See, Monkey Do</name>
      <set rarity="Common" picURL="https://mtg.design/i/tsks88.jpg">FER</set>
      <color>U</color>
      <manacost>UU</manacost>
      <cmc>2</cmc>
      <type>Instant — Ape</type>
      <tablerow>1</tablerow>
      <text>Target creature becomes a copy of target Ape you control until end of turn.</text>
    </card>
    <card>
      <name>Flower and Fruit Mountain</name>
      <set rarity="Mythic Rare" picURL="https://mtg.design/i/yirr04.jpg">FER</set>
      <manacost></manacost>
      <cmc>0</cmc>
      <type>Legendary Land</type>
      <tablerow>1</tablerow>
      <text>{T}: Add {G}, {U}, or {R} to your mana pool.
Whenever an Ape enters the battlefield under your control, add one mana of any color in its color identity. </text>
    </card>
    <card>
      <name>Assemble the Tribe</name>
      <set rarity="Common" picURL="https://mtg.design/i/amis54.jpg">FER</set>
      <color>G</color>
      <manacost>2G</manacost>
      <cmc>3</cmc>
      <type>Instant — Ape</type>
      <tablerow>1</tablerow>
      <text>Create X 2/2 green Ape creature tokens with forestwalk, where X is the number of creatures attacking you. Prevent all combat damage that would be dealt this turn by non-Ape creatures.</text>
    </card>
    <card>
      <name>Havoc in Heaven</name>
      <set rarity="Common" picURL="https://mtg.design/i/sims55.jpg">FER</set>
      <color>U</color>
      <color>R</color>
      <color>G</color>
      <manacost>1GUR</manacost>
      <cmc>4</cmc>
      <type>Enchantment — Ape</type>
      <tablerow>1</tablerow>
      <text>Whenever an Ape enters the battlefield under your control, flip a coin. If the coin comes up heads, deal 1 damage to any target. If it comes up tails, return target creature to its owner's hand.</text>
    </card>
    <card>
      <name>Armored Ape</name>
      <set rarity="Common" picURL="https://mtg.design/i/vile14.jpg">FER</set>
      <color>R</color>
      <manacost>2RR</manacost>
      <cmc>4</cmc>
      <type>Creature — Ape Warrior</type>
      <pt>2/3</pt>
      <tablerow>1</tablerow>
      <text>{G}: Armored Ape gets +0/+1 until end of turn.

Armored Ape can block any number of creatures.</text>
    </card>
    <card>
      <name>The Great Protector</name>
      <set rarity="Common" picURL="https://mtg.design/i/rial92.jpg">FER</set>
      <color>U</color>
      <color>G</color>
      <manacost>1GU</manacost>
      <cmc>3</cmc>
      <type>Creature — Ape Shaman</type>
      <pt>2/3</pt>
      <tablerow>1</tablerow>
      <text>Spells your opponents cast that target an Ape you control cost {2} more to cast.

Abilities your opponents activate that target an Ape you control cost {2} more to cast.</text>
    </card>
    <card>
      <name>Honor the Ancestors</name>
      <set rarity="Common" picURL="https://mtg.design/i/pros97.jpg">FER</set>
      <color>U</color>
      <manacost>3UUU</manacost>
      <cmc>6</cmc>
      <type>Enchantment</type>
      <tablerow>1</tablerow>
      <text>Whenever a creature you control leaves the battlefield, you may draw a card.</text>
    </card>
    <card>
      <name>Louty, Mob Runner</name>
      <set rarity="Common" picURL="https://mtg.design/i/wish93.jpg">FER</set>
      <color>R</color>
      <manacost>1RR</manacost>
      <cmc>3</cmc>
      <type>Legendary Creature — Ape</type>
      <pt>3/4</pt>
      <tablerow>1</tablerow>
      <text>Other Apes you control get first strike.

Whenever an Ape you control deals combat damage to a player, you may exile the top card of that player's library. Until end of turn, you may cast that card and you may spend mana as though it were any color to cast it.</text>
    </card>
    <card>
      <name>The Cause of Apes</name>
      <set rarity="Common" picURL="https://mtg.design/i/upas29.jpg">FER</set>
      <color>U</color>
      <color>R</color>
      <color>G</color>
      <manacost>2GUR</manacost>
      <cmc>5</cmc>
      <type>Creature — Ape Lord</type>
      <pt>3/4</pt>
      <tablerow>1</tablerow>
      <text>Double strike

Whenever The Cause of Apes deals combat damage to a player, create a 2/2 green Ape creature token with forestwalk.</text>
    </card>
    <card>
      <name>Simian Tincturist</name>
      <set rarity="Common" picURL="https://mtg.design/i/smit31.jpg">FER</set>
      <color>R</color>
      <color>G</color>
      <manacost>1GR</manacost>
      <cmc>3</cmc>
      <type>Creature — Ape Wizard</type>
      <pt>2/3</pt>
      <tablerow>2</tablerow>
      <text>{G}{G}{T}: Creatures you control gain trample and get +X/+X until end of turn, where X is the number of Apes you control.</text>
    </card>
    <card>
      <name>Utopia Apes</name>
      <set rarity="Rare" picURL="https://mtg.design/i/teel43.jpg">FER</set>
      <color>G</color>
      <manacost>G</manacost>
      <cmc>1</cmc>
      <type>Creature — Ape</type>
      <pt>0/1</pt>
      <tablerow>1</tablerow>
      <text>{T}: Add one mana of any color to your mana pool. </text>
    </card>
    <card>
      <name>Foraging Tamarins</name>
      <set rarity="Common" picURL="https://mtg.design/i/kilt79.jpg">FER</set>
      <color>G</color>
      <manacost>G</manacost>
      <cmc>1</cmc>
      <type>Creature — Ape</type>
      <pt>1/1</pt>
      <tablerow>1</tablerow>
      <text>Forestwalk

{T}: Add {G} to your mana pool.</text>
    </card>
    <card>
      <name>Simian Firestarters</name>
      <set rarity="Common" picURL="https://mtg.design/i/pals42.jpg">FER</set>
      <color>G</color>
      <manacost>G</manacost>
      <cmc>1</cmc>
      <type>Creature — Ape</type>
      <pt>1/1</pt>
      <tablerow>1</tablerow>
      <text>Mountainwalk

{T}: Add {R} to your mana pool. </text>
    </card>
    <card>
      <name>Water Macaques</name>
      <set rarity="Common" picURL="https://mtg.design/i/eyre11.jpg">FER</set>
      <color>G</color>
      <manacost>G</manacost>
      <cmc>1</cmc>
      <type>Creature — Ape</type>
      <pt>1/1</pt>
      <tablerow>1</tablerow>
      <text>Islandwalk

{T}: Add {U} to your mana pool.</text>
    </card>
    <card>
      <name>Mutant Gorillas</name>
      <set rarity="Common" picURL="https://mtg.design/i/joys33.jpg">FER</set>
      <color>U</color>
      <color>G</color>
      <manacost>2GU</manacost>
      <cmc>4</cmc>
      <type>Creature — Ape Mutant</type>
      <pt>5/4</pt>
      <tablerow>1</tablerow>
      <text>Menace, rampage 2 

{G}: Mutant Gorillas gains trample until end of turn. </text>
    </card>
    <card>
      <name>Spellsnatcher Monkey</name>
      <set rarity="Common" picURL="https://mtg.design/i/miri01.jpg">FER</set>
      <color>U</color>
      <color>G</color>
      <manacost>1GUU</manacost>
      <cmc>4</cmc>
      <type>Creature — Ape</type>
      <pt>2/2</pt>
      <tablerow>1</tablerow>
      <text>Flash
Kicker {1}{U}
When Spellsnatcher Monkey enters the battlefield, counter target spell. If Spellsnatcher Monkey was kicked, you may copy it and choose new targets for it. </text>
    </card>
    <card>
      <name>Ape</name>
      <set rarity="Common" picURL="https://mtg.design/i/cake03.jpg">FER</set>
      <manacost></manacost>
      <cmc>0</cmc>
      <type>Token Creature — Ape</type>
      <pt>2/2</pt>
      <color>G</color>
      <token>1</token>
      <tablerow>1</tablerow>
      <text>Forestwalk</text>
    </card>
  </cards>
</cockatrice_carddatabase>